@galacean/engine-core 2.0.0-alpha.15 → 2.0.0-alpha.16
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/main.js +125 -159
- package/dist/main.js.map +1 -1
- package/dist/module.js +125 -159
- package/dist/module.js.map +1 -1
- package/package.json +3 -3
- package/types/Renderer.d.ts +1 -2
- package/types/clone/ComponentCloner.d.ts +0 -2
- package/types/mesh/Skin.d.ts +1 -2
package/dist/main.js
CHANGED
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@@ -220,74 +220,69 @@ function _instanceof(left, right) {
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return cloneModes;
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};
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CloneManager.cloneProperty = function cloneProperty(source, target, k, cloneMode, srcRoot, targetRoot, deepInstanceMap) {
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-
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var sourceProperty = source[k];
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// Remappable references (Entity/Component) are always remapped, regardless of clone decorator
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if (_instanceof(sourceProperty, Object) && sourceProperty._remap) {
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target[k] = sourceProperty._remap(srcRoot, targetRoot);
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return;
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}
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-
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if (cloneMode === CloneMode.Ignore) return;
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// Primitives, undecorated, or @assignmentClone: direct assign
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if (!_instanceof(sourceProperty, Object) || cloneMode === undefined || cloneMode === CloneMode.Assignment) {
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target[k] = sourceProperty;
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return;
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}
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// @shallowClone / @deepClone: deep copy complex objects
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var type = sourceProperty.constructor;
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switch(type){
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case Uint8Array:
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case Uint16Array:
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case Uint32Array:
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case Int8Array:
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case Int16Array:
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case Int32Array:
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case Float32Array:
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case Float64Array:
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var targetPropertyT = target[k];
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if (targetPropertyT == null || targetPropertyT.length !== sourceProperty.length) {
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target[k] = sourceProperty.slice();
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} else {
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targetPropertyT.set(sourceProperty);
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}
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break;
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case Array:
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var targetPropertyA = target[k];
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var length = sourceProperty.length;
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if (targetPropertyA == null) {
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target[k] = targetPropertyA = new Array(length);
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} else {
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targetPropertyA.length = length;
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}
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for(var i = 0; i < length; i++){
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CloneManager.cloneProperty(sourceProperty, targetPropertyA, i, cloneMode, srcRoot, targetRoot, deepInstanceMap);
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}
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break;
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default:
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var targetProperty = target[k];
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// If the target property is undefined, create new instance and keep reference sharing like the source
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if (!targetProperty) {
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targetProperty = deepInstanceMap.get(sourceProperty);
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if (!targetProperty) {
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targetProperty =
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-
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targetProperty = new sourceProperty.constructor();
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deepInstanceMap.set(sourceProperty, targetProperty);
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}
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target[k] = targetProperty;
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targetProperty = new sourceProperty.constructor();
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deepInstanceMap.set(sourceProperty, targetProperty);
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}
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}
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// Custom incremental clone
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if (sourceProperty._cloneTo) {
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sourceProperty._cloneTo(targetProperty, srcRoot, targetRoot);
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}
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target[k] = targetProperty;
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}
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if (sourceProperty.copyFrom) {
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targetProperty.copyFrom(sourceProperty);
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} else {
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var cloneModes = CloneManager.getCloneMode(sourceProperty.constructor);
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for(var _$k in sourceProperty){
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CloneManager.cloneProperty(sourceProperty, targetProperty, _$k, cloneModes[_$k], srcRoot, targetRoot, deepInstanceMap);
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}
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-
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// null, undefined, primitive type, function
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target[k] = sourceProperty;
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sourceProperty._cloneTo == null ? void 0 : sourceProperty._cloneTo.call(sourceProperty, targetProperty, srcRoot, targetRoot);
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}
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break;
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}
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};
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CloneManager.deepCloneObject = function deepCloneObject(source, target, deepInstanceMap) {
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@@ -7394,6 +7389,45 @@ Sky._projectionMatrix = new engineMath.Matrix(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, Sky.
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}();
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/** @internal */ Background._premultiplySolidColor = new engineMath.Color();
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/**
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* @internal
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* Utility functions for remapping Entity/Component references during cloning.
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*/ var CloneUtils = /*#__PURE__*/ function() {
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function CloneUtils() {}
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CloneUtils.remapEntity = function remapEntity(srcRoot, targetRoot, entity) {
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var path = CloneUtils._tempRemapPath;
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if (!CloneUtils._getEntityHierarchyPath(srcRoot, entity, path)) return entity;
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return CloneUtils._getEntityByHierarchyPath(targetRoot, path);
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};
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CloneUtils.remapComponent = function remapComponent(srcRoot, targetRoot, component) {
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var path = CloneUtils._tempRemapPath;
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var srcEntity = component.entity;
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if (!CloneUtils._getEntityHierarchyPath(srcRoot, srcEntity, path)) return component;
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return CloneUtils._getEntityByHierarchyPath(targetRoot, path)._components[srcEntity._components.indexOf(component)];
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};
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CloneUtils._getEntityHierarchyPath = function _getEntityHierarchyPath(rootEntity, searchEntity, inversePath) {
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inversePath.length = 0;
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while(searchEntity !== rootEntity){
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var parent = searchEntity.parent;
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if (!parent) {
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return false;
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}
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inversePath.push(searchEntity.siblingIndex);
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searchEntity = parent;
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}
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return true;
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};
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CloneUtils._getEntityByHierarchyPath = function _getEntityByHierarchyPath(rootEntity, inversePath) {
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var entity = rootEntity;
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for(var i = inversePath.length - 1; i >= 0; i--){
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entity = entity.children[inversePath[i]];
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}
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return entity;
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};
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return CloneUtils;
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}();
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CloneUtils._tempRemapPath = [];
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var ActiveChangeFlag = /*#__PURE__*/ function(ActiveChangeFlag) {
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ActiveChangeFlag[ActiveChangeFlag["None"] = 0] = "None";
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ActiveChangeFlag[ActiveChangeFlag["Scene"] = 1] = "Scene";
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@@ -7469,6 +7503,11 @@ var ActiveChangeFlag = /*#__PURE__*/ function(ActiveChangeFlag) {
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}
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}
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};
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/**
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* @internal
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*/ _proto._remap = function _remap(srcRoot, targetRoot) {
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return CloneUtils.remapComponent(srcRoot, targetRoot, this);
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};
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_proto._addResourceReferCount = function _addResourceReferCount(resource, count) {
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this._entity._isTemplate || resource._addReferCount(count);
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};
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@@ -7542,9 +7581,6 @@ var ActiveChangeFlag = /*#__PURE__*/ function(ActiveChangeFlag) {
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]);
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return Component;
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}(EngineObject);
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__decorate([
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ignoreClone
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], Component.prototype, "_entity", void 0);
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__decorate([
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ignoreClone
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], Component.prototype, "_awoken", void 0);
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@@ -7913,7 +7949,7 @@ function dependentComponents(componentOrComponents, dependentMode) {
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};
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/**
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* @internal
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*/ _proto._cloneTo = function _cloneTo(target
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*/ _proto._cloneTo = function _cloneTo(target) {
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var position = target._position, rotation = target._rotation, scale = target._scale;
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// @ts-ignore
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position._onValueChanged = rotation._onValueChanged = scale._onValueChanged = null;
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__decorate([
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ignoreClone
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], Transform.prototype, "_isParentDirty", void 0);
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__decorate([
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], Transform.prototype, "_parentTransformCache", void 0);
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__decorate([
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], Transform.prototype, "_dirtyFlag", void 0);
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@@ -8997,7 +9030,7 @@ exports.Camera = /*#__PURE__*/ function(Component) {
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};
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/**
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* @internal
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*/ _proto._cloneTo = function _cloneTo(target
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*/ _proto._cloneTo = function _cloneTo(target) {
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var _this__renderTarget;
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(_this__renderTarget = this._renderTarget) == null ? void 0 : _this__renderTarget._addReferCount(1);
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};
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@@ -12233,9 +12266,6 @@ __decorate([
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return ColliderShape;
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}();
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ColliderShape._idGenerator = 0;
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__decorate([
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ignoreClone
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], ColliderShape.prototype, "_collider", void 0);
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__decorate([
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], ColliderShape.prototype, "_nativeShape", void 0);
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@@ -16671,7 +16701,7 @@ exports.Renderer = /*#__PURE__*/ function(Component) {
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};
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/**
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* @internal
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16674
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-
*/ _proto._cloneTo = function _cloneTo(target
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*/ _proto._cloneTo = function _cloneTo(target) {
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var materials = this._materials;
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for(var i = 0, n = materials.length; i < n; i++){
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target._setMaterial(i, materials[i]);
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@@ -16926,9 +16956,6 @@ __decorate([
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__decorate([
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ignoreClone
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], exports.Renderer.prototype, "_bounds", void 0);
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__decorate([
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], exports.Renderer.prototype, "_transformEntity", void 0);
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__decorate([
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deepClone
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], exports.Renderer.prototype, "_shaderData", void 0);
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@@ -16988,8 +17015,8 @@ var RendererUpdateFlags = /*#__PURE__*/ function(RendererUpdateFlags) {
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};
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/**
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* @internal
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*/ _proto._cloneTo = function _cloneTo(target
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Renderer.prototype._cloneTo.call(this, target
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17018
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*/ _proto._cloneTo = function _cloneTo(target) {
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Renderer.prototype._cloneTo.call(this, target);
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target.sprite = this._sprite;
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};
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/**
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};
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/**
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* @internal
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*/ _proto._cloneTo = function _cloneTo(target
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Renderer.prototype._cloneTo.call(this, target
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*/ _proto._cloneTo = function _cloneTo(target) {
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Renderer.prototype._cloneTo.call(this, target);
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target.sprite = this._sprite;
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target.drawMode = this._drawMode;
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};
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@@ -17724,8 +17751,8 @@ __decorate([
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};
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/**
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* @internal
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*/ _proto._cloneTo = function _cloneTo(target
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Renderer.prototype._cloneTo.call(this, target
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*/ _proto._cloneTo = function _cloneTo(target) {
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Renderer.prototype._cloneTo.call(this, target);
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target.font = this._font;
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target._subFont = this._subFont;
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};
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@@ -19427,8 +19454,8 @@ var BlendShapeFrameDirty = /*#__PURE__*/ function(BlendShapeFrameDirty) {
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};
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/**
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* @internal
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*/ _proto._cloneTo = function _cloneTo(target
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-
Renderer.prototype._cloneTo.call(this, target
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19457
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+
*/ _proto._cloneTo = function _cloneTo(target) {
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Renderer.prototype._cloneTo.call(this, target);
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target.mesh = this._mesh;
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};
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/**
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@@ -22294,45 +22321,6 @@ PrimitiveMesh._sphereSeedCells = new Float32Array([
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PrimitiveMesh._sphereEdgeIdx = 0;
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PrimitiveMesh._spherePoleIdx = 0;
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-
/**
|
|
22298
|
-
* @internal
|
|
22299
|
-
* Utility functions for remapping Entity/Component references during cloning.
|
|
22300
|
-
*/ var CloneUtils = /*#__PURE__*/ function() {
|
|
22301
|
-
function CloneUtils() {}
|
|
22302
|
-
CloneUtils.remapEntity = function remapEntity(srcRoot, targetRoot, entity) {
|
|
22303
|
-
var paths = CloneUtils._tempRemapPath;
|
|
22304
|
-
var success = CloneUtils._getEntityHierarchyPath(srcRoot, entity, paths);
|
|
22305
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-
return success ? CloneUtils._getEntityByHierarchyPath(targetRoot, paths) : entity;
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22306
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-
};
|
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22307
|
-
CloneUtils.remapComponent = function remapComponent(srcRoot, targetRoot, component) {
|
|
22308
|
-
var _CloneUtils__getEntityByHierarchyPath;
|
|
22309
|
-
var paths = CloneUtils._tempRemapPath;
|
|
22310
|
-
var success = CloneUtils._getEntityHierarchyPath(srcRoot, component.entity, paths);
|
|
22311
|
-
return success ? (_CloneUtils__getEntityByHierarchyPath = CloneUtils._getEntityByHierarchyPath(targetRoot, paths)) == null ? void 0 : _CloneUtils__getEntityByHierarchyPath.getComponent(component.constructor) : component;
|
|
22312
|
-
};
|
|
22313
|
-
CloneUtils._getEntityHierarchyPath = function _getEntityHierarchyPath(rootEntity, searchEntity, inversePath) {
|
|
22314
|
-
inversePath.length = 0;
|
|
22315
|
-
while(searchEntity !== rootEntity){
|
|
22316
|
-
var parent = searchEntity.parent;
|
|
22317
|
-
if (!parent) {
|
|
22318
|
-
return false;
|
|
22319
|
-
}
|
|
22320
|
-
inversePath.push(searchEntity.siblingIndex);
|
|
22321
|
-
searchEntity = parent;
|
|
22322
|
-
}
|
|
22323
|
-
return true;
|
|
22324
|
-
};
|
|
22325
|
-
CloneUtils._getEntityByHierarchyPath = function _getEntityByHierarchyPath(rootEntity, inversePath) {
|
|
22326
|
-
var entity = rootEntity;
|
|
22327
|
-
for(var i = inversePath.length - 1; i >= 0; i--){
|
|
22328
|
-
entity = entity.children[inversePath[i]];
|
|
22329
|
-
}
|
|
22330
|
-
return entity;
|
|
22331
|
-
};
|
|
22332
|
-
return CloneUtils;
|
|
22333
|
-
}();
|
|
22334
|
-
CloneUtils._tempRemapPath = [];
|
|
22335
|
-
|
|
22336
22324
|
/**
|
|
22337
22325
|
* Skin used for skinned mesh renderer.
|
|
22338
22326
|
*/ var Skin = /*#__PURE__*/ function(EngineObject) {
|
|
@@ -22364,25 +22352,6 @@ CloneUtils._tempRemapPath = [];
|
|
|
22364
22352
|
}
|
|
22365
22353
|
this._updateMark = renderer.engine.time.frameCount;
|
|
22366
22354
|
};
|
|
22367
|
-
/**
|
|
22368
|
-
* @internal
|
|
22369
|
-
*/ _proto._cloneTo = function _cloneTo(target, srcRoot, targetRoot) {
|
|
22370
|
-
// Clone rootBone
|
|
22371
|
-
var rootBone = this.rootBone;
|
|
22372
|
-
if (rootBone) {
|
|
22373
|
-
target.rootBone = CloneUtils.remapEntity(srcRoot, targetRoot, rootBone);
|
|
22374
|
-
}
|
|
22375
|
-
// Clone bones
|
|
22376
|
-
var bones = this.bones;
|
|
22377
|
-
if (bones.length > 0) {
|
|
22378
|
-
var boneCount = bones.length;
|
|
22379
|
-
var destBones = new Array(boneCount);
|
|
22380
|
-
for(var i = 0; i < boneCount; i++){
|
|
22381
|
-
destBones[i] = CloneUtils.remapEntity(srcRoot, targetRoot, bones[i]);
|
|
22382
|
-
}
|
|
22383
|
-
target.bones = destBones;
|
|
22384
|
-
}
|
|
22385
|
-
};
|
|
22386
22355
|
_create_class(Skin, [
|
|
22387
22356
|
{
|
|
22388
22357
|
key: "rootBone",
|
|
@@ -22446,10 +22415,7 @@ __decorate([
|
|
|
22446
22415
|
ignoreClone
|
|
22447
22416
|
], Skin.prototype, "_updatedManager", void 0);
|
|
22448
22417
|
__decorate([
|
|
22449
|
-
|
|
22450
|
-
], Skin.prototype, "_rootBone", void 0);
|
|
22451
|
-
__decorate([
|
|
22452
|
-
ignoreClone
|
|
22418
|
+
deepClone
|
|
22453
22419
|
], Skin.prototype, "_bones", void 0);
|
|
22454
22420
|
__decorate([
|
|
22455
22421
|
ignoreClone
|
|
@@ -22499,8 +22465,8 @@ var SkinUpdateFlag = /*#__PURE__*/ function(SkinUpdateFlag) {
|
|
|
22499
22465
|
};
|
|
22500
22466
|
/**
|
|
22501
22467
|
* @internal
|
|
22502
|
-
*/ _proto._cloneTo = function _cloneTo(target
|
|
22503
|
-
MeshRenderer.prototype._cloneTo.call(this, target
|
|
22468
|
+
*/ _proto._cloneTo = function _cloneTo(target) {
|
|
22469
|
+
MeshRenderer.prototype._cloneTo.call(this, target);
|
|
22504
22470
|
if (this.skin) {
|
|
22505
22471
|
target._applySkin(null, target.skin);
|
|
22506
22472
|
}
|
|
@@ -23041,9 +23007,7 @@ var ComponentCloner = /*#__PURE__*/ function() {
|
|
|
23041
23007
|
for(var k in source){
|
|
23042
23008
|
CloneManager.cloneProperty(source, target, k, cloneModes[k], srcRoot, targetRoot, deepInstanceMap);
|
|
23043
23009
|
}
|
|
23044
|
-
|
|
23045
|
-
source._cloneTo(target, srcRoot, targetRoot);
|
|
23046
|
-
}
|
|
23010
|
+
source._cloneTo == null ? void 0 : source._cloneTo.call(source, target, srcRoot, targetRoot);
|
|
23047
23011
|
};
|
|
23048
23012
|
return ComponentCloner;
|
|
23049
23013
|
}();
|
|
@@ -23230,6 +23194,11 @@ var ComponentCloner = /*#__PURE__*/ function() {
|
|
|
23230
23194
|
};
|
|
23231
23195
|
/**
|
|
23232
23196
|
* @internal
|
|
23197
|
+
*/ _proto._remap = function _remap(srcRoot, targetRoot) {
|
|
23198
|
+
return CloneUtils.remapEntity(srcRoot, targetRoot, this);
|
|
23199
|
+
};
|
|
23200
|
+
/**
|
|
23201
|
+
* @internal
|
|
23233
23202
|
*/ _proto._markAsTemplate = function _markAsTemplate(templateResource) {
|
|
23234
23203
|
this._isTemplate = true;
|
|
23235
23204
|
this._templateResource = templateResource;
|
|
@@ -31338,7 +31307,7 @@ function _type_of(obj) {
|
|
|
31338
31307
|
};
|
|
31339
31308
|
/**
|
|
31340
31309
|
* @internal
|
|
31341
|
-
*/ _proto._cloneTo = function _cloneTo(target
|
|
31310
|
+
*/ _proto._cloneTo = function _cloneTo(target) {
|
|
31342
31311
|
var animatorController = target._animatorController;
|
|
31343
31312
|
if (animatorController) {
|
|
31344
31313
|
target._addResourceReferCount(animatorController, 1);
|
|
@@ -36489,9 +36458,6 @@ __decorate([
|
|
|
36489
36458
|
__decorate([
|
|
36490
36459
|
ignoreClone
|
|
36491
36460
|
], ParticleGenerator.prototype, "_subPrimitive", void 0);
|
|
36492
|
-
__decorate([
|
|
36493
|
-
ignoreClone
|
|
36494
|
-
], ParticleGenerator.prototype, "_renderer", void 0);
|
|
36495
36461
|
__decorate([
|
|
36496
36462
|
ignoreClone
|
|
36497
36463
|
], ParticleGenerator.prototype, "_isPlaying", void 0);
|
|
@@ -37230,7 +37196,7 @@ ConeShape._tempVector31 = new engineMath.Vector3();
|
|
|
37230
37196
|
};
|
|
37231
37197
|
/**
|
|
37232
37198
|
* @internal
|
|
37233
|
-
*/ _proto._cloneTo = function _cloneTo(target
|
|
37199
|
+
*/ _proto._cloneTo = function _cloneTo(target) {
|
|
37234
37200
|
target.mesh = this._mesh;
|
|
37235
37201
|
};
|
|
37236
37202
|
_create_class(MeshShape, [
|
|
@@ -38210,7 +38176,7 @@ AudioManager._needsUserGestureResume = false;
|
|
|
38210
38176
|
};
|
|
38211
38177
|
/**
|
|
38212
38178
|
* @internal
|
|
38213
|
-
*/ _proto._cloneTo = function _cloneTo(target
|
|
38179
|
+
*/ _proto._cloneTo = function _cloneTo(target) {
|
|
38214
38180
|
var _target__clip;
|
|
38215
38181
|
(_target__clip = target._clip) == null ? void 0 : _target__clip._addReferCount(1);
|
|
38216
38182
|
target._gainNode.gain.setValueAtTime(target._volume, AudioManager.getContext().currentTime);
|