@galacean/engine-core 1.3.12 → 1.3.14

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package/dist/main.js CHANGED
@@ -3191,8 +3191,11 @@ var ShaderFactory = /*#__PURE__*/ function() {
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  */ _proto._destroy = function _destroy() {
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  var shaderProgramPools = this._shaderProgramPools;
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  for(var i = 0, n = shaderProgramPools.length; i < n; i++){
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- shaderProgramPools[i]._destroy();
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+ var shaderProgramPool = shaderProgramPools[i];
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+ shaderProgramPool._destroy();
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+ delete shaderProgramPool.engine._shaderProgramPools[this._shaderPassId];
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  }
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+ // Clear array storing multiple engine shader program pools
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  shaderProgramPools.length = 0;
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  };
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  /**
@@ -23176,7 +23179,8 @@ var unlitVs = "#define GLSLIFY 1\n#include <common>\n#include <common_vert>\n#in
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  * Shader program pool.
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  * @internal
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  */ var ShaderProgramPool = /*#__PURE__*/ function() {
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- function ShaderProgramPool() {
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+ function ShaderProgramPool(engine) {
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+ this.engine = engine;
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  this._cacheHierarchyDepth = 1;
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  this._cacheMap = Object.create(null);
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  }
@@ -23581,7 +23585,7 @@ ShaderPool.init();
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  if (length > shaderProgramPools.length) {
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  shaderProgramPools.length = length;
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  }
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- shaderProgramPools[index] = pool = new ShaderProgramPool();
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+ shaderProgramPools[index] = pool = new ShaderProgramPool(this);
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  shaderPass._shaderProgramPools.push(pool);
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  }
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  return pool;
@@ -26264,17 +26268,16 @@ Shader.create(_PostProcessManager.UBER_SHADER_NAME, blitVs, UberPost);
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  * @internal
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  */ _proto._onDisableInScene = function _onDisableInScene() {
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  var componentsManager = this.scene._componentsManager;
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- var prototype = Script.prototype;
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  if (!this._started) {
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  componentsManager.removeOnStartScript(this);
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  }
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- if (this.onUpdate !== prototype.onUpdate) {
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+ if (this._onUpdateIndex >= 0) {
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  componentsManager.removeOnUpdateScript(this);
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  }
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- if (this.onLateUpdate !== prototype.onLateUpdate) {
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+ if (this._onLateUpdateIndex >= 0) {
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  componentsManager.removeOnLateUpdateScript(this);
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  }
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- if (this.onPhysicsUpdate !== prototype.onPhysicsUpdate) {
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+ if (this._onPhysicsUpdateIndex >= 0) {
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  componentsManager.removeOnPhysicsUpdateScript(this);
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  }
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  this._entity._removeScript(this);
@@ -28638,8 +28641,9 @@ exports.AnimatorLayerBlendingMode = void 0;
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  eventHandler.event = event;
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  handlers.length = 0;
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  for(var j = scriptCount - 1; j >= 0; j--){
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+ var _script_funcName;
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  var script = scripts[j];
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- var handler = script[funcName].bind(script);
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+ var handler = (_script_funcName = script[funcName]) == null ? void 0 : _script_funcName.bind(script);
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  handler && handlers.push(handler);
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  }
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  eventHandlers.push(eventHandler);