@galacean/engine-core 1.3.1 → 1.3.3

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@@ -17824,6 +17824,17 @@ var ComponentCloner = /*#__PURE__*/ function() {
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  this._setInActiveInHierarchy(this._activeChangedComponents, activeChangeFlag);
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  this._setActiveComponents(false, activeChangeFlag);
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  };
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+ /**
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+ * @internal
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+ */ _proto._setTransformDirty = function _setTransformDirty() {
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+ if (this.transform) {
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+ this.transform._parentChange();
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+ } else {
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+ for(var i = 0, len = this._children.length; i < len; i++){
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+ this._children[i]._setTransformDirty();
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+ }
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+ }
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+ };
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  _proto._addToChildrenList = function _addToChildrenList(index, child) {
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  var children = this._children;
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  var childCount = children.length;
@@ -17933,15 +17944,6 @@ var ComponentCloner = /*#__PURE__*/ function() {
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  child.isActive && child._setInActiveInHierarchy(activeChangedComponents, activeChangeFlag);
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  }
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  };
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- _proto._setTransformDirty = function _setTransformDirty() {
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- if (this.transform) {
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- this.transform._parentChange();
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- } else {
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- for(var i = 0, len = this._children.length; i < len; i++){
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- this._children[i]._setTransformDirty();
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- }
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- }
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- };
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  _proto._setSiblingIndex = function _setSiblingIndex(sibling, target) {
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  target = Math.min(target, sibling.length - 1);
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  if (target < 0) {
@@ -25667,6 +25669,7 @@ Shader.create(_PostProcessManager.UBER_SHADER_NAME, blitVs, UberPost);
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  if (!isRoot) {
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  entity._isRoot = true;
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  entity._removeFromParent();
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+ entity._setTransformDirty();
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  }
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  // Add or remove from scene's rootEntities
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  var oldScene = entity._scene;
package/dist/module.js CHANGED
@@ -17819,6 +17819,17 @@ var ComponentCloner = /*#__PURE__*/ function() {
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  this._setInActiveInHierarchy(this._activeChangedComponents, activeChangeFlag);
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  this._setActiveComponents(false, activeChangeFlag);
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  };
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+ /**
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+ * @internal
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+ */ _proto._setTransformDirty = function _setTransformDirty() {
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+ if (this.transform) {
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+ this.transform._parentChange();
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+ } else {
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+ for(var i = 0, len = this._children.length; i < len; i++){
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+ this._children[i]._setTransformDirty();
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+ }
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+ }
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+ };
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  _proto._addToChildrenList = function _addToChildrenList(index, child) {
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  var children = this._children;
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  var childCount = children.length;
@@ -17928,15 +17939,6 @@ var ComponentCloner = /*#__PURE__*/ function() {
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  child.isActive && child._setInActiveInHierarchy(activeChangedComponents, activeChangeFlag);
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  }
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  };
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- _proto._setTransformDirty = function _setTransformDirty() {
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- if (this.transform) {
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- this.transform._parentChange();
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- } else {
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- for(var i = 0, len = this._children.length; i < len; i++){
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- this._children[i]._setTransformDirty();
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- }
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- }
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- };
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  _proto._setSiblingIndex = function _setSiblingIndex(sibling, target) {
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  target = Math.min(target, sibling.length - 1);
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  if (target < 0) {
@@ -25662,6 +25664,7 @@ Shader.create(_PostProcessManager.UBER_SHADER_NAME, blitVs, UberPost);
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  if (!isRoot) {
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  entity._isRoot = true;
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  entity._removeFromParent();
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+ entity._setTransformDirty();
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  }
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  // Add or remove from scene's rootEntities
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  var oldScene = entity._scene;