@galacean/engine-core 1.2.0-beta.6 → 1.2.0

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Files changed (50) hide show
  1. package/dist/main.js +151 -53
  2. package/dist/main.js.map +1 -1
  3. package/dist/miniprogram.js +151 -53
  4. package/dist/module.js +152 -54
  5. package/dist/module.js.map +1 -1
  6. package/package.json +3 -3
  7. package/types/Camera.d.ts +7 -4
  8. package/types/Entity.d.ts +4 -1
  9. package/types/RenderPipeline/BatcherManager.d.ts +1 -12
  10. package/types/RenderPipeline/PrimitiveChunk.d.ts +1 -0
  11. package/types/RenderPipeline/PrimitiveChunkManager.d.ts +1 -0
  12. package/types/RenderPipeline/SubPrimitiveChunk.d.ts +1 -0
  13. package/types/RenderPipeline/SubRenderElement.d.ts +22 -0
  14. package/types/RenderPipeline/VertexArea.d.ts +1 -0
  15. package/types/animation/AnimatorCondition.d.ts +13 -0
  16. package/types/animation/AnimatorControllerParameter.d.ts +10 -0
  17. package/types/animation/AnimatorStateTransition.d.ts +51 -0
  18. package/types/asset/ResourceManager.d.ts +3 -1
  19. package/types/enums/ReplacementFailureStrategy.d.ts +9 -0
  20. package/types/index.d.ts +1 -0
  21. package/types/postProcess/PostProcessManager.d.ts +1 -0
  22. package/types/postProcess/effects/BloomEffect.d.ts +94 -0
  23. package/types/postProcess/effects/TonemappingEffect.d.ts +35 -0
  24. package/types/postProcess/effects/index.d.ts +2 -0
  25. package/types/postProcess/index.d.ts +3 -0
  26. package/types/shader/enums/ShaderPlatformTarget.d.ts +4 -0
  27. package/types/shader/enums/ShaderType.d.ts +1 -0
  28. package/types/utils/ClearableObjectPool.d.ts +16 -0
  29. package/types/utils/ObjectPool.d.ts +16 -0
  30. package/types/utils/ReturnableObjectPool.d.ts +16 -0
  31. package/types/utils/index.d.ts +4 -0
  32. package/types/RenderPipeline/RenderData2D.d.ts +0 -14
  33. package/types/RenderPipeline/RenderPass.d.ts +0 -55
  34. package/types/RenderPipeline/enums/ForceUploadShaderDataFlag.d.ts +0 -15
  35. package/types/RenderPipeline/enums/RenderDataUsage.d.ts +0 -13
  36. package/types/input/pointer/PointerEvent.d.ts +0 -4
  37. package/types/input/pointer/PointerEventType.d.ts +0 -7
  38. package/types/renderingHardwareInterface/IHardwareRenderer.d.ts +0 -6
  39. package/types/ui/Image.d.ts +0 -41
  40. package/types/ui/RedBlackTree.d.ts +0 -2
  41. package/types/ui/UICanvas.d.ts +0 -49
  42. package/types/ui/UIRenderer.d.ts +0 -20
  43. package/types/ui/UITransform.d.ts +0 -20
  44. package/types/ui/enums/BlockingObjects.d.ts +0 -6
  45. package/types/ui/enums/CanvasRenderMode.d.ts +0 -8
  46. package/types/ui/enums/ResolutionAdaptationStrategy.d.ts +0 -10
  47. package/types/ui/index.d.ts +0 -6
  48. package/types/utils/Pool.d.ts +0 -12
  49. /package/types/RenderPipeline/{DynamicGeometryData.d.ts → BatchUtils.d.ts} +0 -0
  50. /package/types/RenderPipeline/{DynamicGeometryDataManager.d.ts → MaskManager.d.ts} +0 -0
@@ -1,49 +0,0 @@
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- import { Vector2 } from "@galacean/engine-math";
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- import { Camera } from "../Camera";
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- import { Component } from "../Component";
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- import { Entity } from "../Entity";
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- import { RenderContext } from "../RenderPipeline/RenderContext";
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- import { CanvasRenderMode } from "./enums/CanvasRenderMode";
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- import { ResolutionAdaptationStrategy } from "./enums/ResolutionAdaptationStrategy";
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- export declare class UICanvas extends Component {
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- private _renderMode;
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- private _renderCamera;
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- private _resolutionAdaptationStrategy;
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- private _sortOrder;
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- private _distance;
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- private _renderers;
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- private _transform;
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- private _uiTransform;
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- private _referenceResolution;
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- private _isRootCanvas;
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- private _enableBlocked;
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- private _canvasHierarchyDirty;
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- get enableBlocked(): boolean;
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- set enableBlocked(value: boolean);
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- get referenceResolution(): Vector2;
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- set referenceResolution(val: Vector2);
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- get renderMode(): CanvasRenderMode;
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- set renderMode(mode: CanvasRenderMode);
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- get renderCamera(): Camera;
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- set renderCamera(val: Camera);
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- get resolutionAdaptationStrategy(): ResolutionAdaptationStrategy;
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- set resolutionAdaptationStrategy(val: ResolutionAdaptationStrategy);
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- get sortOrder(): number;
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- set sortOrder(val: number);
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- get distance(): number;
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- set distance(val: number);
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- constructor(entity: Entity);
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- _prepareRender(context: RenderContext): void;
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- private _onReferenceResolutionChanged;
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- private _onCameraTransformChange;
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- private _onCameraPropertyChange;
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- private _onCanvasSizeChange;
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- private _adapterPoseInScreenSpace;
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- private _adapterSizeInScreenSpace;
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- private _walk;
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- private _addCameraListener;
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- private _addCanvasListener;
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- private _removeCameraListener;
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- private _removeCanvasListener;
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- _onParentChange(seniority: number): void;
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- }
@@ -1,20 +0,0 @@
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- import { BoundingBox, Vector4 } from "@galacean/engine-math";
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- import { Renderer } from "../Renderer";
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- import { UICanvas } from "./UICanvas";
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- import { UITransform, UITransformModifyFlags } from "./UITransform";
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- export declare class UIRenderer extends Renderer {
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- private static _uiCanvas;
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- protected _canvas: UICanvas;
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- protected _uiTransform: UITransform;
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- protected _localBounds: BoundingBox;
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- protected _rayCastTarget: boolean;
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- protected _rayCastPadding: Vector4;
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- get canvas(): UICanvas;
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- set canvas(val: UICanvas);
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- get rayCastTarget(): boolean;
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- set rayCastTarget(value: boolean);
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- get rayCastPadding(): Vector4;
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- set rayCastPadding(value: Vector4);
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- _onParentChange(seniority: number): void;
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- protected _onUITransformChanged(flag: UITransformModifyFlags): void;
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- }
@@ -1,20 +0,0 @@
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- import { Vector2 } from "@galacean/engine-math";
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- import { Component } from "../Component";
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- import { Entity } from "../Entity";
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- export declare class UITransform extends Component {
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- private _rect;
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- private _pivot;
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- get rect(): Vector2;
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- set rect(val: Vector2);
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- get pivot(): Vector2;
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- set pivot(val: Vector2);
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- constructor(entity: Entity);
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- private _onRectChange;
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- private _onPivotChange;
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- }
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- export declare enum UITransformModifyFlags {
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- /** Rect. */
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- Rect = 1,
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- /** Pivot. */
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- Pivot = 2
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- }
@@ -1,6 +0,0 @@
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- export declare enum BlockingObjects {
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- None = 0,
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- TwoDimensional = 1,
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- ThreeDimensional = 2,
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- All = 3
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- }
@@ -1,8 +0,0 @@
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- /**
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- * Render mode for ui canvas.
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- */
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- export declare enum CanvasRenderMode {
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- ScreenSpaceOverlay = 0,
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- ScreenSpaceCamera = 1,
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- WorldSpace = 2
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- }
@@ -1,10 +0,0 @@
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- /**
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- * Resolution adaptation strategy.
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- */
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- export declare enum ResolutionAdaptationStrategy {
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- WidthAdaptation = 0,
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- HeightAdaptation = 1,
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- BothAdaptation = 2,
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- ExpandAdaptation = 3,
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- ShrinkAdaptation = 4
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- }
@@ -1,6 +0,0 @@
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- export { CanvasRenderMode } from "./enums/CanvasRenderMode";
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- export { ResolutionAdaptationStrategy } from "./enums/ResolutionAdaptationStrategy";
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- export { UICanvas } from "./UICanvas";
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- export { UIRenderer } from "./UIRenderer";
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- export { Image } from "./Image";
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- export { UITransform } from "./UITransform";
@@ -1,12 +0,0 @@
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- export interface IPoolElement {
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- dispose?(): void;
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- }
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- export declare class Pool<T extends IPoolElement> {
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- private _type;
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- private _elementPool;
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- private _elementPoolIndex;
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- constructor(type: new () => T, count?: number);
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- alloc(): T;
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- free(element: T): void;
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- dispose(): void;
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- }