@galacean/engine-core 1.2.0-alpha.5 → 1.2.0-alpha.8

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package/dist/main.js CHANGED
@@ -19591,8 +19591,8 @@ ShaderPool.init();
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  set: function set(value) {
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  if (this._width !== value) {
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  this._width = value;
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+ this._onWidthChanged(value);
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  this._sizeUpdateFlagManager.dispatch();
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- this._onSizeChanged(value, this._width);
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  }
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  }
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  },
@@ -19606,8 +19606,8 @@ ShaderPool.init();
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  set: function set(value) {
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  if (this._height !== value) {
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  this._height = value;
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+ this._onHeightChange(value);
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  this._sizeUpdateFlagManager.dispatch();
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- this._onSizeChanged(this._width, value);
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  }
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  }
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  }
@@ -29961,7 +29961,8 @@ __decorate([
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  var transform = this._renderer.entity.transform;
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  var shape = this.emission.shape;
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  for(var i = 0; i < count; i++){
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- if (shape) {
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+ var _shape;
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+ if ((_shape = shape) == null ? void 0 : _shape.enabled) {
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  shape._generatePositionAndDirection(this.emission._shapeRand, time, position, direction);
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  var positionScale = this.main._getPositionScale();
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  position.multiply(positionScale);
@@ -30541,7 +30542,7 @@ __decorate([
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  * Base class for all particle shapes.
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  */ var BaseShape = /*#__PURE__*/ function() {
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  function BaseShape() {
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- /** Specifies whether the ShapeModule is enabled or disabled. */ this.enable = true;
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+ /** Specifies whether the ShapeModule is enabled or disabled. */ this.enabled = true;
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  /** Randomizes the starting direction of particles. */ this.randomDirectionAmount = 0;
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  }
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  var _proto = BaseShape.prototype;