@galacean/engine-core 1.1.0-beta.9 → 1.1.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (130) hide show
  1. package/dist/main.js +7783 -7029
  2. package/dist/main.js.map +1 -1
  3. package/dist/miniprogram.js +7783 -7029
  4. package/dist/module.js +7784 -7031
  5. package/dist/module.js.map +1 -1
  6. package/package.json +3 -3
  7. package/types/2d/atlas/types.d.ts +5 -0
  8. package/types/2d/enums/SpriteModifyFlags.d.ts +2 -1
  9. package/types/2d/text/TextRenderer.d.ts +1 -0
  10. package/types/Camera.d.ts +1 -1
  11. package/types/Canvas.d.ts +15 -5
  12. package/types/Deprecated.d.ts +101 -0
  13. package/types/animation/AnimatorLayerMask.d.ts +45 -0
  14. package/types/animation/LayerPathMask.d.ts +16 -0
  15. package/types/animation/animationCurve/AnimationStringCurve.d.ts +7 -0
  16. package/types/asset/AssetPromise.d.ts +1 -0
  17. package/types/asset/ResourceManager.d.ts +0 -1
  18. package/types/enums/Downsampling.d.ts +11 -0
  19. package/types/enums/MSAASamples.d.ts +13 -0
  20. package/types/index.d.ts +1 -1
  21. package/types/mesh/PrimitiveMesh.d.ts +22 -0
  22. package/types/mesh/SkinnedMeshRenderer.d.ts +1 -1
  23. package/types/particle/modules/EmissionModule.d.ts +0 -1
  24. package/types/particle/modules/MainModule.d.ts +0 -1
  25. package/types/particle/modules/ParticleGradient.d.ts +38 -18
  26. package/types/physics/HitResult.d.ts +3 -0
  27. package/types/shader/Shader.d.ts +1 -1
  28. package/types/texture/enums/PixelFormat.d.ts +73 -0
  29. package/types/xr/XRManager.d.ts +3 -29
  30. package/types/RenderPipeline/MeshRenderData.d.ts +0 -17
  31. package/types/RenderPipeline/MeshRenderElement.d.ts +0 -19
  32. package/types/RenderPipeline/RenderElementX.d.ts +0 -12
  33. package/types/RenderPipeline/SpriteElement.d.ts +0 -15
  34. package/types/RenderPipeline/SpriteMaskElement.d.ts +0 -12
  35. package/types/RenderPipeline/TextRenderElement.d.ts +0 -8
  36. package/types/SafeLoopArray.d.ts +0 -37
  37. package/types/Ticker.d.ts +0 -30
  38. package/types/asset/IRefObject.d.ts +0 -2
  39. package/types/asset/RefObject.d.ts +0 -27
  40. package/types/base/Event.d.ts +0 -24
  41. package/types/base/Util.d.ts +0 -14
  42. package/types/particle/ParticleData.d.ts +0 -1
  43. package/types/particle/ParticleMesh.d.ts +0 -289
  44. package/types/particle/ParticleShaderDeclaration.d.ts +0 -1
  45. package/types/particle/ParticleShaderMacro.d.ts +0 -1
  46. package/types/particle/ParticleShaderProperty.d.ts +0 -1
  47. package/types/particle/ParticleSystem.d.ts +0 -41
  48. package/types/particle/ParticleVertexElements.d.ts +0 -1
  49. package/types/particle/ParticleVertexUtils.d.ts +0 -1
  50. package/types/particle/enum/ParticleAnimationRowMode.d.ts +0 -9
  51. package/types/particle/enum/ParticleAnimationType.d.ts +0 -9
  52. package/types/particle/enum/ParticleCurveMode.d.ts +0 -13
  53. package/types/particle/enum/ParticleGradientMode.d.ts +0 -13
  54. package/types/particle/enum/ParticleRenderMode.d.ts +0 -17
  55. package/types/particle/enum/ParticleScaleMode.d.ts +0 -11
  56. package/types/particle/enum/ParticleShapeMultiModeValue.d.ts +0 -9
  57. package/types/particle/enum/ParticleShapeType.d.ts +0 -15
  58. package/types/particle/enum/ParticleSimulationSpace.d.ts +0 -9
  59. package/types/particle/enum/index.d.ts +0 -9
  60. package/types/particle/module/Burst.d.ts +0 -38
  61. package/types/particle/module/ColorGradient.d.ts +0 -75
  62. package/types/particle/module/ColorOverLifetimeModule.d.ts +0 -20
  63. package/types/particle/module/EmissionModule.d.ts +0 -63
  64. package/types/particle/module/FrameOverTime.d.ts +0 -73
  65. package/types/particle/module/ParticleCurve.d.ts +0 -37
  66. package/types/particle/module/RotationOverLifetimeModule.d.ts +0 -21
  67. package/types/particle/module/RotationVelocityGradient.d.ts +0 -184
  68. package/types/particle/module/SizeGradient.d.ts +0 -151
  69. package/types/particle/module/SizeOverLifetimeModule.d.ts +0 -21
  70. package/types/particle/module/StartFrame.d.ts +0 -46
  71. package/types/particle/module/TextureSheetAnimationModule.d.ts +0 -37
  72. package/types/particle/module/VelocityGradient.d.ts +0 -110
  73. package/types/particle/module/VelocityOverLifetimeModule.d.ts +0 -22
  74. package/types/particle/module/index.d.ts +0 -15
  75. package/types/particle/module/shape/BaseShape.d.ts +0 -26
  76. package/types/particle/module/shape/BoxShape.d.ts +0 -20
  77. package/types/particle/module/shape/CircleShape.d.ts +0 -27
  78. package/types/particle/module/shape/ConeShape.d.ts +0 -35
  79. package/types/particle/module/shape/HemisphereShape.d.ts +0 -23
  80. package/types/particle/module/shape/ShapeUtils.d.ts +0 -1
  81. package/types/particle/module/shape/SphereShape.d.ts +0 -23
  82. package/types/particle/module/shape/index.d.ts +0 -5
  83. package/types/particle/modules/ShapeModule.d.ts +0 -9
  84. package/types/particle/modules/shape/enums/ParticleShapeMultiModeValue.d.ts +0 -9
  85. package/types/particle/moudules/Burst.d.ts +0 -25
  86. package/types/particle/moudules/Emission.d.ts +0 -47
  87. package/types/particle/moudules/EmissionModule.d.ts +0 -49
  88. package/types/particle/moudules/MainModule.d.ts +0 -59
  89. package/types/particle/moudules/ParticleCurve.d.ts +0 -27
  90. package/types/particle/moudules/ParticleGradient.d.ts +0 -28
  91. package/types/particle/moudules/ShapeModule.d.ts +0 -7
  92. package/types/particle/moudules/shape/BaseShape.d.ts +0 -28
  93. package/types/particle/moudules/shape/BoxShape.d.ts +0 -20
  94. package/types/particle/moudules/shape/CircleShape.d.ts +0 -27
  95. package/types/particle/moudules/shape/ConeShape.d.ts +0 -35
  96. package/types/particle/moudules/shape/HemisphereShape.d.ts +0 -23
  97. package/types/particle/moudules/shape/ShapeUtils.d.ts +0 -1
  98. package/types/particle/moudules/shape/SphereShape.d.ts +0 -23
  99. package/types/particle/moudules/shape/enums/ParticleShapeMultiModeValue.d.ts +0 -9
  100. package/types/particle/moudules/shape/enums/ParticleShapeType.d.ts +0 -15
  101. package/types/particle/moudules/shape/index.d.ts +0 -5
  102. package/types/physics/PhysicsManager.d.ts +0 -78
  103. package/types/shadow/PipelinePass.d.ts +0 -16
  104. package/types/utils/BoolUpdateFlag.d.ts +0 -12
  105. package/types/utils/DisorderedArray.d.ts +0 -18
  106. package/types/utils/UpdateFlag.d.ts +0 -20
  107. package/types/utils/UpdateFlagManager.d.ts +0 -1
  108. package/types/utils/Utils.d.ts +0 -31
  109. package/types/xr/component/XRPoseDriver.d.ts +0 -10
  110. package/types/xr/data/XRCamera.d.ts +0 -6
  111. package/types/xr/data/XRDevice.d.ts +0 -9
  112. package/types/xr/data/XRHandle.d.ts +0 -10
  113. package/types/xr/enum/EnumXRButton.d.ts +0 -5
  114. package/types/xr/enum/EnumXRDevicePhase.d.ts +0 -4
  115. package/types/xr/enum/EnumXRFeature.d.ts +0 -9
  116. package/types/xr/enum/EnumXRInputSource.d.ts +0 -8
  117. package/types/xr/enum/EnumXRMode.d.ts +0 -7
  118. package/types/xr/enum/EnumXRSubsystem.d.ts +0 -4
  119. package/types/xr/enum/EnumXRTrackingMode.d.ts +0 -7
  120. package/types/xr/feature/XRCameraManager.d.ts +0 -21
  121. package/types/xr/feature/XRFeature.d.ts +0 -29
  122. package/types/xr/feature/XRImageTrackManager.d.ts +0 -10
  123. package/types/xr/feature/XRInputManager.d.ts +0 -16
  124. package/types/xr/index.d.ts +0 -18
  125. package/types/xr/provider/XRProvider.d.ts +0 -19
  126. package/types/xr/subsystem/XRInputSubsystem.d.ts +0 -5
  127. package/types/xr/subsystem/XRSubsystem.d.ts +0 -30
  128. /package/types/{2d/data/RenderData2D.d.ts → BasicResources.d.ts} +0 -0
  129. /package/types/{animation/internal/AnimationCurveOwnerLayerData.d.ts → RenderPipeline/OpaqueTexturePass.d.ts} +0 -0
  130. /package/types/{graphic/PrimitiveVertexBinding.d.ts → enums/CameraType.d.ts} +0 -0
@@ -1,7 +0,0 @@
1
- /**
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- * Shape module of `ParticleSystem`.
3
- */
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- export declare class ShapeModule {
5
- /** Specifies whether the Shape Module is enabled or disabled. */
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- enabled: boolean;
7
- }
@@ -1,28 +0,0 @@
1
- import { IClone } from "@galacean/engine-design";
2
- import { BoundingBox, Rand } from "@galacean/engine-math";
3
- import { ParticleShapeType } from "./enums/ParticleShapeType";
4
- /**
5
- * Configures the initial positions and directions of particles.
6
- */
7
- export declare class BaseShape implements IClone {
8
- /** The type of shape to emit particles from. */
9
- shapeType: ParticleShapeType;
10
- /** Specifies whether the ShapeModule is enabled or disabled. */
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- enable: boolean;
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- /** Randomizes the starting direction of particles. */
13
- randomDirectionAmount: number;
14
- protected _rand: Rand;
15
- constructor(randSeed?: number);
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- /**
17
- * @override
18
- * @inheritDoc
19
- */
20
- cloneTo(destShape: BaseShape): void;
21
- /**
22
- * @override
23
- * @inheritDoc
24
- */
25
- clone(): BaseShape;
26
- protected _getShapeBoundBox(boundBox: BoundingBox): void;
27
- protected _getSpeedBoundBox(boundBox: BoundingBox): void;
28
- }
@@ -1,20 +0,0 @@
1
- import { BoundingBox, Vector3 } from "@galacean/engine-math";
2
- import { BaseShape } from "./BaseShape";
3
- /**
4
- * Box emitter shape
5
- */
6
- export declare class BoxShape extends BaseShape {
7
- /** Thickness of the box to emit particles from. */
8
- boxThickness: Vector3;
9
- constructor();
10
- /**
11
- * @inheritDoc
12
- */
13
- protected _getShapeBoundBox(boundBox: BoundingBox): void;
14
- /**
15
- * @inheritDoc
16
- */
17
- protected _getSpeedBoundBox(boundBox: BoundingBox): void;
18
- cloneTo(destShape: BoxShape): void;
19
- clone(): BoxShape;
20
- }
@@ -1,27 +0,0 @@
1
- import { BoundingBox, Vector2, Vector3 } from "@galacean/engine-math";
2
- import { BaseShape } from "./BaseShape";
3
- import { ParticleShapeMultiModeValue } from "./enums/ParticleShapeMultiModeValue";
4
- /**
5
- * Circle Particle Emitter
6
- */
7
- export declare class CircleShape extends BaseShape {
8
- protected static _tempPositionPoint: Vector2;
9
- /** Radius of the shape to emit particles from. */
10
- radius: number;
11
- /** Angle of the circle arc to emit particles from. */
12
- arc: number;
13
- /** The mode to generate particles around the arc. */
14
- arcMode: ParticleShapeMultiModeValue;
15
- constructor();
16
- /**
17
- * @inheritDoc
18
- */
19
- protected _getShapeBoundBox(boundBox: BoundingBox): void;
20
- /**
21
- * @inheritDoc
22
- */
23
- protected _getSpeedBoundBox(boundBox: BoundingBox): void;
24
- _generatePositionAndDirection(position: Vector3, direction: Vector3): void;
25
- cloneTo(destShape: CircleShape): void;
26
- clone(): CircleShape;
27
- }
@@ -1,35 +0,0 @@
1
- import { BoundingBox, Vector2, Vector3 } from "@galacean/engine-math";
2
- import { BaseShape } from "./BaseShape";
3
- export declare enum ConeEmitType {
4
- Base = 0,
5
- BaseShell = 1,
6
- Volume = 2,
7
- VolumeShell = 3
8
- }
9
- /**
10
- * Cone particle emitter
11
- */
12
- export declare class ConeShape extends BaseShape {
13
- protected static _tempPositionPoint: Vector2;
14
- protected static _tempDirectionPoint: Vector2;
15
- /** Angle of the cone to emit particles from. */
16
- angle: number;
17
- /** Radius of the shape to emit particles from. */
18
- radius: number;
19
- /** Length of the cone to emit particles from. */
20
- length: number;
21
- /** Cone emitter subtype */
22
- emitType: ConeEmitType;
23
- constructor();
24
- /**
25
- * @inheritDoc
26
- */
27
- protected _getShapeBoundBox(boundBox: BoundingBox): void;
28
- /**
29
- * @inheritDoc
30
- */
31
- protected _getSpeedBoundBox(boundBox: BoundingBox): void;
32
- _generatePositionAndDirection(position: Vector3, direction: Vector3): void;
33
- cloneTo(destShape: ConeShape): void;
34
- clone(): ConeShape;
35
- }
@@ -1,23 +0,0 @@
1
- import { BoundingBox, Vector3 } from "@galacean/engine-math";
2
- import { BaseShape } from "./BaseShape";
3
- /**
4
- * Hemisphere emitter
5
- */
6
- export declare class HemisphereShape extends BaseShape {
7
- /** Radius of the shape to emit particles from. */
8
- radius: number;
9
- /** Whether emit from shell */
10
- emitFromShell: boolean;
11
- constructor();
12
- /**
13
- * @inheritDoc
14
- */
15
- protected _getShapeBoundBox(boundBox: BoundingBox): void;
16
- /**
17
- * @inheritDoc
18
- */
19
- protected _getSpeedBoundBox(boundBox: BoundingBox): void;
20
- _generatePositionAndDirection(position: Vector3, direction: Vector3): void;
21
- cloneTo(destShape: HemisphereShape): void;
22
- clone(): HemisphereShape;
23
- }
@@ -1 +0,0 @@
1
- export {};
@@ -1,23 +0,0 @@
1
- import { BoundingBox, Rand, Vector3 } from "@galacean/engine-math";
2
- import { BaseShape } from "./BaseShape";
3
- /**
4
- * Sphere emitter
5
- */
6
- export declare class SphereShape extends BaseShape {
7
- /** Radius of the shape to emit particles from. */
8
- radius: number;
9
- /** Whether emit from shell */
10
- emitFromShell: boolean;
11
- constructor();
12
- /**
13
- * @inheritDoc
14
- */
15
- protected _getShapeBoundBox(boundBox: BoundingBox): void;
16
- /**
17
- * @inheritDoc
18
- */
19
- protected _getSpeedBoundBox(boundBox: BoundingBox): void;
20
- _generatePositionAndDirection(position: Vector3, direction: Vector3, rand?: Rand, randomSeeds?: Uint32Array): void;
21
- cloneTo(destShape: SphereShape): void;
22
- clone(): SphereShape;
23
- }
@@ -1,9 +0,0 @@
1
- /**
2
- * The mode used to generate new points in a shape.
3
- */
4
- export declare enum ParticleShapeMultiModeValue {
5
- /** Generate points randomly. (Default) */
6
- Random = 0,
7
- /** Animate the emission point around the shape. */
8
- Loop = 1
9
- }
@@ -1,15 +0,0 @@
1
- /**
2
- * The emission shape.
3
- */
4
- export declare enum ParticleShapeType {
5
- /** Emit from the volume of a box. */
6
- Box = 0,
7
- /** Emit from a circle. */
8
- Circle = 1,
9
- /** Emit from the base of a cone. */
10
- Cone = 2,
11
- /** Emit from a half-sphere. */
12
- Hemisphere = 3,
13
- /** Emit from a sphere. */
14
- Sphere = 4
15
- }
@@ -1,5 +0,0 @@
1
- export { BoxShape } from "./BoxShape";
2
- export { CircleShape } from "./CircleShape";
3
- export { ConeShape, ConeEmitType } from "./ConeShape";
4
- export { HemisphereShape } from "./HemisphereShape";
5
- export { SphereShape } from "./SphereShape";
@@ -1,78 +0,0 @@
1
- import { Ray, Vector3 } from "@galacean/engine-math";
2
- import { Engine } from "../Engine";
3
- import { Layer } from "../Layer";
4
- import { HitResult } from "./HitResult";
5
- /**
6
- * A physics manager is a collection of colliders and constraints which can interact.
7
- */
8
- export declare class PhysicsManager {
9
- private static _collision;
10
- private _engine;
11
- private _restTime;
12
- private _fixedTimeStep;
13
- private _colliders;
14
- private _gravity;
15
- private _nativePhysicsManager;
16
- private _physicalObjectsMap;
17
- private _onContactEnter;
18
- private _onContactExit;
19
- private _onContactStay;
20
- private _onTriggerEnter;
21
- private _onTriggerExit;
22
- private _onTriggerStay;
23
- /**
24
- * The gravity of physics scene.
25
- */
26
- get gravity(): Vector3;
27
- set gravity(value: Vector3);
28
- /** The fixed time step in seconds at which physics are performed. */
29
- get fixedTimeStep(): number;
30
- set fixedTimeStep(value: number);
31
- constructor(engine: Engine);
32
- /**
33
- * Casts a ray through the Scene and returns the first hit.
34
- * @param ray - The ray
35
- * @returns Returns True if the ray intersects with a collider, otherwise false
36
- */
37
- raycast(ray: Ray): boolean;
38
- /**
39
- * Casts a ray through the Scene and returns the first hit.
40
- * @param ray - The ray
41
- * @param outHitResult - If true is returned, outHitResult will contain more detailed collision information
42
- * @returns Returns True if the ray intersects with a collider, otherwise false
43
- */
44
- raycast(ray: Ray, outHitResult: HitResult): boolean;
45
- /**
46
- * Casts a ray through the Scene and returns the first hit.
47
- * @param ray - The ray
48
- * @param distance - The max distance the ray should check
49
- * @returns Returns True if the ray intersects with a collider, otherwise false
50
- */
51
- raycast(ray: Ray, distance: number): boolean;
52
- /**
53
- * Casts a ray through the Scene and returns the first hit.
54
- * @param ray - The ray
55
- * @param distance - The max distance the ray should check
56
- * @param outHitResult - If true is returned, outHitResult will contain more detailed collision information
57
- * @returns Returns True if the ray intersects with a collider, otherwise false
58
- */
59
- raycast(ray: Ray, distance: number, outHitResult: HitResult): boolean;
60
- /**
61
- * Casts a ray through the Scene and returns the first hit.
62
- * @param ray - The ray
63
- * @param distance - The max distance the ray should check
64
- * @param layerMask - Layer mask that is used to selectively ignore Colliders when casting
65
- * @returns Returns True if the ray intersects with a collider, otherwise false
66
- */
67
- raycast(ray: Ray, distance: number, layerMask: Layer): boolean;
68
- /**
69
- * Casts a ray through the Scene and returns the first hit.
70
- * @param ray - The ray
71
- * @param distance - The max distance the ray should check
72
- * @param layerMask - Layer mask that is used to selectively ignore Colliders when casting
73
- * @param outHitResult - If true is returned, outHitResult will contain more detailed collision information
74
- * @returns Returns True if the ray intersects with a collider, otherwise false.
75
- */
76
- raycast(ray: Ray, distance: number, layerMask: Layer, outHitResult: HitResult): boolean;
77
- private _setGravity;
78
- }
@@ -1,16 +0,0 @@
1
- import { Engine } from "../Engine";
2
- import { CullingResults } from "../RenderPipeline/CullingResults";
3
- import { RenderContext } from "../RenderPipeline/RenderContext";
4
- /**
5
- * PipelinePass is a base class for all pipeline passes.
6
- */
7
- export declare abstract class PipelinePass {
8
- protected _engine: Engine;
9
- constructor(engine: Engine);
10
- /**
11
- * Called before rendering a camera, override this method to configure the camera If you need to configure the camera clear flag or render target.
12
- * @param context - Rendering context
13
- * @param cullingResults - Culling results
14
- */
15
- abstract onRender(context: RenderContext, cullingResults: CullingResults): void;
16
- }
@@ -1,12 +0,0 @@
1
- import { UpdateFlag } from "./UpdateFlag";
2
- /**
3
- * Bool update flag.
4
- */
5
- export declare class BoolUpdateFlag extends UpdateFlag {
6
- /** Bool flag. */
7
- flag: boolean;
8
- /**
9
- * @inheritdoc
10
- */
11
- dispatch(): void;
12
- }
@@ -1,18 +0,0 @@
1
- /**
2
- * High-performance unordered array, delete uses exchange method to improve performance, internal capacity only increases.
3
- */
4
- export declare class DisorderedArray<T> {
5
- _elements: T[];
6
- length: number;
7
- constructor(count?: number);
8
- add(element: T): void;
9
- delete(element: T): void;
10
- get(index: number): T;
11
- /**
12
- *
13
- * @param index
14
- * @returns The replaced item is used to reset its index.
15
- */
16
- deleteByIndex(index: number): T;
17
- garbageCollection(): void;
18
- }
@@ -1,20 +0,0 @@
1
- /**
2
- * Used to update tags.
3
- */
4
- export declare abstract class UpdateFlag {
5
- /**
6
- * Dispatch.
7
- * @param bit - Bit
8
- * @param param - Parameter
9
- */
10
- abstract dispatch(bit?: number, param?: Object): void;
11
- /**
12
- * Clear.
13
- */
14
- clearFromManagers(): void;
15
- /**
16
- * Destroy.
17
- */
18
- destroy(): void;
19
- private _removeFromManagers;
20
- }
@@ -1 +0,0 @@
1
- export {};
@@ -1,31 +0,0 @@
1
- export declare class Utils {
2
- /**
3
- * Fast remove an element from array.
4
- * @param array - Array
5
- * @param item - Element
6
- */
7
- static removeFromArray(array: any[], item: any): boolean;
8
- /**
9
- * Decodes a given Uint8Array into a string.
10
- */
11
- static decodeText(array: Uint8Array): string;
12
- /**
13
- * Judge whether the url is absolute url.
14
- * @param url - The url to be judged.
15
- * @returns Whether the url is absolute url.
16
- */
17
- static isAbsoluteUrl(url: string): boolean;
18
- /**
19
- * Get the values of an object.
20
- */
21
- static objectValues(obj: any): any[];
22
- /**
23
- * Convert a relative URL to an absolute URL based on a given base URL.
24
- * @param baseUrl - The base url.
25
- * @param relativeUrl - The relative url.
26
- * @returns The resolved url.
27
- */
28
- static resolveAbsoluteUrl(baseUrl: string, relativeUrl: string): string;
29
- private static _stringToPath;
30
- private static _formatRelativePath;
31
- }
@@ -1,10 +0,0 @@
1
- import { Script } from "../../Script";
2
- import { EnumXRInputSource } from "../enum/EnumXRInputSource";
3
- import { EnumXRTrackingMode } from "../enum/EnumXRTrackingMode";
4
- export declare class XRPoseDriver extends Script {
5
- source: EnumXRInputSource;
6
- updateType: EnumXRTrackingMode;
7
- private _xrManager;
8
- onLateUpdate(): void;
9
- onAwake(): void;
10
- }
@@ -1,6 +0,0 @@
1
- import { Matrix, Vector4 } from "@galacean/engine-math";
2
- import { XRDevice } from "./XRDevice";
3
- export declare class XRCamera extends XRDevice {
4
- project: Matrix;
5
- viewport: Vector4;
6
- }
@@ -1,9 +0,0 @@
1
- import { Matrix, Quaternion, Vector3 } from "@galacean/engine-math";
2
- import { EnumXRDevicePhase } from "../enum/EnumXRDevicePhase";
3
- export declare class XRDevice {
4
- matrix: Matrix;
5
- position: Vector3;
6
- linearVelocity: Vector3;
7
- quaternion: Quaternion;
8
- phase: EnumXRDevicePhase;
9
- }
@@ -1,10 +0,0 @@
1
- import { XRDevice } from "./XRDevice";
2
- import { EnumXRButton } from "../enum/EnumXRButton";
3
- import { DisorderedArray } from "../../DisorderedArray";
4
- export declare class XRHandle extends XRDevice {
5
- pressedButtons: EnumXRButton;
6
- upMap: number[];
7
- downMap: number[];
8
- upList: DisorderedArray<EnumXRButton>;
9
- downList: DisorderedArray<EnumXRButton>;
10
- }
@@ -1,5 +0,0 @@
1
- export declare enum EnumXRButton {
2
- None = 0,
3
- Select = 1,
4
- Squeeze = 2
5
- }
@@ -1,4 +0,0 @@
1
- export declare enum EnumXRDevicePhase {
2
- active = 0,
3
- leave = 1
4
- }
@@ -1,9 +0,0 @@
1
- /**
2
- *
3
- */
4
- export declare enum EnumXRFeature {
5
- input = 0,
6
- camera = 1,
7
- imageTracking = 2,
8
- objectTracking = 3
9
- }
@@ -1,8 +0,0 @@
1
- export declare enum EnumXRInputSource {
2
- Handler = 0,
3
- LeftHandle = 1,
4
- RightHandle = 2,
5
- Eye = 3,
6
- LeftEye = 4,
7
- RightEye = 5
8
- }
@@ -1,7 +0,0 @@
1
- /**
2
- * Modes for XR
3
- */
4
- export declare enum EnumXRMode {
5
- AR = 0,
6
- VR = 1
7
- }
@@ -1,4 +0,0 @@
1
- export declare enum EnumXRSubsystem {
2
- input = 0,
3
- imageTracking = 1
4
- }
@@ -1,7 +0,0 @@
1
- export declare enum EnumXRTrackingMode {
2
- None = 0,
3
- RotationOnly = 1,
4
- PositionOnly = 2,
5
- RotationAndPosition = 3,
6
- Auto = 4
7
- }
@@ -1,21 +0,0 @@
1
- import { Camera } from "../../Camera";
2
- import { EnumXRInputSource } from "../enum/EnumXRInputSource";
3
- import { XRFeature } from "./XRFeature";
4
- export declare class XRCameraManager extends XRFeature {
5
- private _cameras;
6
- private _automaticNear;
7
- private _customNear;
8
- private _automaticFar;
9
- private _customFar;
10
- get near(): number;
11
- set near(value: number);
12
- get far(): number;
13
- set far(value: number);
14
- attachCamera(source: EnumXRInputSource, camera: Camera): void;
15
- detachCamera(source: EnumXRInputSource): void;
16
- getCamera(source: EnumXRInputSource): Camera;
17
- onUpdate(): void;
18
- onEnable(): void;
19
- onDisable(): void;
20
- onDestroy(): void;
21
- }
@@ -1,29 +0,0 @@
1
- import { Engine } from "../../Engine";
2
- export declare abstract class XRFeature {
3
- protected _engine: Engine;
4
- /**
5
- * Enable an instance of a feature.
6
- * This method needs to be override.
7
- * @returns
8
- */
9
- onEnable(): void;
10
- /**
11
- * Disable an instance of a feature.
12
- * This method needs to be override.
13
- * @returns
14
- */
15
- onDisable(): void;
16
- /**
17
- * Update an instance of a feature.
18
- * This method needs to be override.
19
- * @returns
20
- */
21
- onUpdate(): void;
22
- /**
23
- * Destroy an instance of a feature.
24
- * This method needs to be override.
25
- * @returns
26
- */
27
- onDestroy(): void;
28
- constructor(engine: Engine);
29
- }
@@ -1,10 +0,0 @@
1
- import { Entity } from "../../Entity";
2
- import { XRFeature } from "./XRFeature";
3
- export declare class XRImageTrackManager extends XRFeature {
4
- addImage(): void;
5
- removeImage(): void;
6
- getTrackedObject(): Entity;
7
- onEnable(): void;
8
- onDisable(): void;
9
- onDestroy(): void;
10
- }
@@ -1,16 +0,0 @@
1
- import { Engine } from "../../Engine";
2
- import { XRDevice } from "../data/XRDevice";
3
- import { EnumXRButton } from "../enum/EnumXRButton";
4
- import { EnumXRInputSource } from "../enum/EnumXRInputSource";
5
- import { XRFeature } from "./XRFeature";
6
- export declare class XRInputManager extends XRFeature {
7
- private _subSystem;
8
- getDevice<T extends XRDevice>(source: EnumXRInputSource): T;
9
- isButtonDown(handedness: EnumXRInputSource, button: EnumXRButton): boolean;
10
- isButtonUp(handedness: EnumXRInputSource, button: EnumXRButton): boolean;
11
- isButtonHeldDown(handedness: EnumXRInputSource, button: EnumXRButton): boolean;
12
- onEnable(): void;
13
- onDisable(): void;
14
- onDestroy(): void;
15
- constructor(engine: Engine);
16
- }
@@ -1,18 +0,0 @@
1
- export { XRManager, registerFeature } from "./XRManager";
2
- export { EnumXRMode } from "./enum/EnumXRMode";
3
- export { EnumXRButton } from "./enum/EnumXRButton";
4
- export { EnumXRFeature } from "./enum/EnumXRFeature";
5
- export { EnumXRSubsystem } from "./enum/EnumXRSubsystem";
6
- export { EnumXRDevicePhase } from "./enum/EnumXRDevicePhase";
7
- export { EnumXRInputSource } from "./enum/EnumXRInputSource";
8
- export { EnumXRTrackingMode } from "./enum/EnumXRTrackingMode";
9
- export { XRInputManager } from "./feature/XRInputManager";
10
- export { XRCameraManager } from "./feature/XRCameraManager";
11
- export { XRImageTrackManager } from "./feature/XRImageTrackManager";
12
- export { XRSubsystem } from "./subsystem/XRSubsystem";
13
- export { XRInputSubsystem } from "./subsystem/XRInputSubsystem";
14
- export { XRProvider } from "./provider/XRProvider";
15
- export { XRPoseDriver } from "./component/XRPoseDriver";
16
- export { XRDevice } from "./data/XRDevice";
17
- export { XRCamera } from "./data/XRCamera";
18
- export { XRHandle } from "./data/XRHandle";
@@ -1,19 +0,0 @@
1
- import { EnumXRMode } from "../enum/EnumXRMode";
2
- import { EnumXRTrackingMode } from "../enum/EnumXRTrackingMode";
3
- import { XRSubsystem } from "../subsystem/XRSubsystem";
4
- import { Engine } from "../../Engine";
5
- import { EnumXRSubsystem } from "../enum/EnumXRSubsystem";
6
- export declare class XRProvider {
7
- name: string;
8
- protected _engine: Engine;
9
- isSupportedMode(mode: EnumXRMode): Promise<void>;
10
- isSupportedTrackingMode(mode: EnumXRTrackingMode): Promise<void>;
11
- isSupportedSubsystem(feature: number): Promise<void>;
12
- createSubsystem<T extends XRSubsystem>(feature: number): Promise<T>;
13
- initialize(mode: EnumXRMode, trackingMode: EnumXRTrackingMode, subsystems: EnumXRSubsystem[]): Promise<XRSubsystem[]>;
14
- start(): Promise<void>;
15
- onUpdate(): void;
16
- onLateUpdate(): void;
17
- onDestroy(): void;
18
- constructor(engine: Engine);
19
- }
@@ -1,5 +0,0 @@
1
- import { XRDevice } from "../data/XRDevice";
2
- import { XRSubsystem } from "./XRSubsystem";
3
- export declare abstract class XRInputSubsystem extends XRSubsystem {
4
- devices: XRDevice[];
5
- }
@@ -1,30 +0,0 @@
1
- import { Engine } from "../../Engine";
2
- export declare abstract class XRSubsystem {
3
- running: boolean;
4
- _engine: Engine;
5
- /**
6
- * Starts an instance of a system.
7
- * This method needs to be override.
8
- * @returns
9
- */
10
- start(): Promise<void>;
11
- /**
12
- * Stops an instance of a system.
13
- * This method needs to be override.
14
- * @returns
15
- */
16
- stop(): Promise<void>;
17
- /**
18
- * Destroys this instance of a system.
19
- * This method needs to be override.
20
- * @returns
21
- */
22
- destroy(): Promise<void>;
23
- /**
24
- * Update this instance of a system.
25
- * This method needs to be override.
26
- * @returns
27
- */
28
- update(): void;
29
- constructor(engine: Engine);
30
- }