@galacean/engine-core 1.1.0-beta.8 → 1.2.0-alpha.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (132) hide show
  1. package/dist/main.js +18336 -17474
  2. package/dist/main.js.map +1 -1
  3. package/dist/miniprogram.js +18336 -17474
  4. package/dist/module.js +18335 -17476
  5. package/dist/module.js.map +1 -1
  6. package/package.json +3 -3
  7. package/types/2d/atlas/types.d.ts +3 -0
  8. package/types/2d/enums/SpriteModifyFlags.d.ts +2 -1
  9. package/types/Camera.d.ts +1 -1
  10. package/types/Canvas.d.ts +14 -5
  11. package/types/Component.d.ts +2 -0
  12. package/types/ComponentsManager.d.ts +3 -0
  13. package/types/DisorderedArray.d.ts +1 -0
  14. package/types/Engine.d.ts +6 -2
  15. package/types/Entity.d.ts +1 -0
  16. package/types/RenderPipeline/BasicRenderPipeline.d.ts +3 -1
  17. package/types/RenderPipeline/RenderQueue.d.ts +0 -7
  18. package/types/Scene.d.ts +9 -2
  19. package/types/Utils.d.ts +1 -0
  20. package/types/animation/AnimationClip.d.ts +32 -4
  21. package/types/animation/AnimationClipCurveBinding.d.ts +12 -2
  22. package/types/animation/AnimatorControllerLayer.d.ts +3 -0
  23. package/types/animation/AnimatorLayerMask.d.ts +45 -0
  24. package/types/animation/Keyframe.d.ts +1 -1
  25. package/types/animation/LayerPathMask.d.ts +16 -0
  26. package/types/animation/animationCurve/AnimationStringCurve.d.ts +7 -0
  27. package/types/animation/animationCurve/index.d.ts +1 -0
  28. package/types/animation/index.d.ts +1 -0
  29. package/types/asset/AssetPromise.d.ts +10 -4
  30. package/types/asset/ReferResource.d.ts +3 -2
  31. package/types/asset/ResourceManager.d.ts +0 -1
  32. package/types/index.d.ts +3 -1
  33. package/types/lighting/Light.d.ts +0 -1
  34. package/types/lighting/LightManager.d.ts +0 -1
  35. package/types/material/PBRMaterial.d.ts +23 -0
  36. package/types/mesh/SkinnedMeshRenderer.d.ts +1 -1
  37. package/types/particle/modules/EmissionModule.d.ts +0 -1
  38. package/types/particle/modules/MainModule.d.ts +0 -1
  39. package/types/particle/modules/ParticleGradient.d.ts +38 -18
  40. package/types/renderingHardwareInterface/index.d.ts +0 -1
  41. package/types/shader/Shader.d.ts +16 -3
  42. package/types/xr/XRManager.d.ts +3 -29
  43. package/types/RenderPipeline/RenderElementX.d.ts +0 -12
  44. package/types/SafeLoopArray.d.ts +0 -37
  45. package/types/Ticker.d.ts +0 -30
  46. package/types/graphic/PrimitiveVertexBinding.d.ts +0 -1
  47. package/types/particle/ParticleData.d.ts +0 -1
  48. package/types/particle/ParticleMesh.d.ts +0 -289
  49. package/types/particle/ParticleShaderDeclaration.d.ts +0 -1
  50. package/types/particle/ParticleShaderMacro.d.ts +0 -1
  51. package/types/particle/ParticleShaderProperty.d.ts +0 -1
  52. package/types/particle/ParticleSystem.d.ts +0 -41
  53. package/types/particle/ParticleVertexElements.d.ts +0 -1
  54. package/types/particle/ParticleVertexUtils.d.ts +0 -1
  55. package/types/particle/enum/ParticleAnimationRowMode.d.ts +0 -9
  56. package/types/particle/enum/ParticleAnimationType.d.ts +0 -9
  57. package/types/particle/enum/ParticleCurveMode.d.ts +0 -13
  58. package/types/particle/enum/ParticleGradientMode.d.ts +0 -13
  59. package/types/particle/enum/ParticleRenderMode.d.ts +0 -17
  60. package/types/particle/enum/ParticleScaleMode.d.ts +0 -11
  61. package/types/particle/enum/ParticleShapeMultiModeValue.d.ts +0 -9
  62. package/types/particle/enum/ParticleShapeType.d.ts +0 -15
  63. package/types/particle/enum/ParticleSimulationSpace.d.ts +0 -9
  64. package/types/particle/enum/index.d.ts +0 -9
  65. package/types/particle/module/Burst.d.ts +0 -38
  66. package/types/particle/module/ColorGradient.d.ts +0 -75
  67. package/types/particle/module/ColorOverLifetimeModule.d.ts +0 -20
  68. package/types/particle/module/EmissionModule.d.ts +0 -63
  69. package/types/particle/module/FrameOverTime.d.ts +0 -73
  70. package/types/particle/module/ParticleCurve.d.ts +0 -37
  71. package/types/particle/module/RotationOverLifetimeModule.d.ts +0 -21
  72. package/types/particle/module/RotationVelocityGradient.d.ts +0 -184
  73. package/types/particle/module/SizeGradient.d.ts +0 -151
  74. package/types/particle/module/SizeOverLifetimeModule.d.ts +0 -21
  75. package/types/particle/module/StartFrame.d.ts +0 -46
  76. package/types/particle/module/TextureSheetAnimationModule.d.ts +0 -37
  77. package/types/particle/module/VelocityGradient.d.ts +0 -110
  78. package/types/particle/module/VelocityOverLifetimeModule.d.ts +0 -22
  79. package/types/particle/module/index.d.ts +0 -15
  80. package/types/particle/module/shape/BaseShape.d.ts +0 -26
  81. package/types/particle/module/shape/BoxShape.d.ts +0 -20
  82. package/types/particle/module/shape/CircleShape.d.ts +0 -27
  83. package/types/particle/module/shape/ConeShape.d.ts +0 -35
  84. package/types/particle/module/shape/HemisphereShape.d.ts +0 -23
  85. package/types/particle/module/shape/ShapeUtils.d.ts +0 -1
  86. package/types/particle/module/shape/SphereShape.d.ts +0 -23
  87. package/types/particle/module/shape/index.d.ts +0 -5
  88. package/types/particle/modules/ShapeModule.d.ts +0 -9
  89. package/types/particle/modules/shape/enums/ParticleShapeMultiModeValue.d.ts +0 -9
  90. package/types/particle/moudules/Burst.d.ts +0 -25
  91. package/types/particle/moudules/Emission.d.ts +0 -47
  92. package/types/particle/moudules/EmissionModule.d.ts +0 -49
  93. package/types/particle/moudules/MainModule.d.ts +0 -59
  94. package/types/particle/moudules/ParticleCurve.d.ts +0 -27
  95. package/types/particle/moudules/ParticleGradient.d.ts +0 -28
  96. package/types/particle/moudules/ShapeModule.d.ts +0 -7
  97. package/types/particle/moudules/shape/BaseShape.d.ts +0 -28
  98. package/types/particle/moudules/shape/BoxShape.d.ts +0 -20
  99. package/types/particle/moudules/shape/CircleShape.d.ts +0 -27
  100. package/types/particle/moudules/shape/ConeShape.d.ts +0 -35
  101. package/types/particle/moudules/shape/HemisphereShape.d.ts +0 -23
  102. package/types/particle/moudules/shape/ShapeUtils.d.ts +0 -1
  103. package/types/particle/moudules/shape/SphereShape.d.ts +0 -23
  104. package/types/particle/moudules/shape/enums/ParticleShapeMultiModeValue.d.ts +0 -9
  105. package/types/particle/moudules/shape/enums/ParticleShapeType.d.ts +0 -15
  106. package/types/particle/moudules/shape/index.d.ts +0 -5
  107. package/types/shadow/PipelinePass.d.ts +0 -16
  108. package/types/utils/BoolUpdateFlag.d.ts +0 -12
  109. package/types/utils/DisorderedArray.d.ts +0 -18
  110. package/types/utils/UpdateFlag.d.ts +0 -20
  111. package/types/utils/UpdateFlagManager.d.ts +0 -1
  112. package/types/utils/Utils.d.ts +0 -31
  113. package/types/xr/component/XRPoseDriver.d.ts +0 -10
  114. package/types/xr/data/XRCamera.d.ts +0 -6
  115. package/types/xr/data/XRDevice.d.ts +0 -9
  116. package/types/xr/data/XRHandle.d.ts +0 -10
  117. package/types/xr/enum/EnumXRButton.d.ts +0 -5
  118. package/types/xr/enum/EnumXRDevicePhase.d.ts +0 -4
  119. package/types/xr/enum/EnumXRFeature.d.ts +0 -9
  120. package/types/xr/enum/EnumXRInputSource.d.ts +0 -8
  121. package/types/xr/enum/EnumXRMode.d.ts +0 -7
  122. package/types/xr/enum/EnumXRSubsystem.d.ts +0 -4
  123. package/types/xr/enum/EnumXRTrackingMode.d.ts +0 -7
  124. package/types/xr/feature/XRCameraManager.d.ts +0 -21
  125. package/types/xr/feature/XRFeature.d.ts +0 -29
  126. package/types/xr/feature/XRImageTrackManager.d.ts +0 -10
  127. package/types/xr/feature/XRInputManager.d.ts +0 -16
  128. package/types/xr/index.d.ts +0 -18
  129. package/types/xr/provider/XRProvider.d.ts +0 -19
  130. package/types/xr/subsystem/XRInputSubsystem.d.ts +0 -5
  131. package/types/xr/subsystem/XRSubsystem.d.ts +0 -30
  132. /package/types/{animation/internal/AnimationCurveOwnerLayerData.d.ts → enums/CameraType.d.ts} +0 -0
@@ -1,49 +0,0 @@
1
- import { ParticleSystem } from "../ParticleSystem";
2
- import { Burst } from "./Burst";
3
- import { ParticleCurve } from "./ParticleCurve";
4
- /**
5
- * The EmissionModule of a Particle System.
6
- */
7
- export declare class EmissionModule {
8
- /** Specifies whether the EmissionModule is enabled or disabled. */
9
- enabled: boolean;
10
- /** The rate of particle emission. */
11
- rateOverTime: ParticleCurve;
12
- /** The rate at which the emitter spawns new particles over distance. */
13
- rateOverDistance: ParticleCurve;
14
- private _bursts;
15
- private _frameRateTime;
16
- private _currentBurstIndex;
17
- private _particleSystem;
18
- /**
19
- * Gets the burst array.
20
- */
21
- get bursts(): ReadonlyArray<Burst>;
22
- constructor(particleSystem: ParticleSystem);
23
- /**
24
- * Add a single burst.
25
- * @param burst - The burst
26
- */
27
- addBurst(burst: Burst): void;
28
- /**
29
- * Remove a single burst from the array of bursts.
30
- * @param burst - The burst data
31
- */
32
- removeBurst(burst: Burst): void;
33
- /**
34
- * Remove a single burst from the array of bursts.
35
- * @param index - The burst data index
36
- */
37
- removeBurstByIndex(index: number): void;
38
- /**
39
- * Clear burst data.
40
- */
41
- clearBurst(): void;
42
- /**
43
- * @override
44
- */
45
- cloneTo(destEmission: EmissionModule): void;
46
- private _emitByRateOverTime;
47
- private _emitByBurst;
48
- private _emitBySubBurst;
49
- }
@@ -1,59 +0,0 @@
1
- import { ParticleSystem } from "../ParticleSystem";
2
- import { ParticleScaleMode } from "../enums/ParticleScaleMode";
3
- import { ParticleSimulationSpace } from "../enums/ParticleSimulationSpace";
4
- import { ParticleCurve } from "./ParticleCurve";
5
- import { ParticleGradient } from "./ParticleGradient";
6
- export declare class MainModule {
7
- /** The duration of the Particle System in seconds. */
8
- duration: number;
9
- /** Specifies whether the Particle System is looping. */
10
- loop: boolean;
11
- /** Start delay in seconds. */
12
- startDelay: ParticleCurve;
13
- /** The initial lifetime of particles when emitted. */
14
- startLifetime: ParticleCurve;
15
- /** The initial speed of particles when the Particle System first spawns them. */
16
- startSpeed: ParticleCurve;
17
- /** A flag to enable specifying particle size individually for each axis. */
18
- startSize3D: boolean;
19
- /** The initial size of particles when the Particle System first spawns them. */
20
- startSize: ParticleCurve;
21
- /** The initial size of particles along the x-axis when the Particle System first spawns them. */
22
- startSizeX: ParticleCurve;
23
- /** The initial size of particles along the y-axis when the Particle System first spawns them. */
24
- startSizeY: ParticleCurve;
25
- /** The initial size of particles along the z-axis when the Particle System first spawns them. */
26
- startSizeZ: ParticleCurve;
27
- /** A flag to enable 3D particle rotation. */
28
- startRotation3D: boolean;
29
- /** The initial rotation of particles when the Particle System first spawns them. */
30
- startRotation: ParticleCurve;
31
- /** The initial rotation of particles around the x-axis when emitted.*/
32
- startRotationX: ParticleCurve;
33
- /** The initial rotation of particles around the y-axis when emitted. */
34
- startRotationY: ParticleCurve;
35
- /** The initial rotation of particles around the z-axis when emitted. */
36
- startRotationZ: ParticleCurve;
37
- /** Makes some particles spin in the opposite direction. */
38
- flipRotation: number;
39
- /** The mode of start color */
40
- startColor: ParticleGradient;
41
- /** A scale that this Particle System applies to gravity, defined by Physics.gravity. */
42
- gravityModifier: ParticleCurve;
43
- /** This selects the space in which to simulate particles. It can be either world or local space. */
44
- simulationSpace: ParticleSimulationSpace;
45
- /** Override the default playback speed of the Particle System. */
46
- simulationSpeed: number;
47
- /** Control how the Particle System applies its Transform component to the particles it emits. */
48
- scalingMode: ParticleScaleMode;
49
- /** If set to true, the Particle System automatically begins to play on startup. */
50
- playOnAwake: boolean;
51
- private _bufferMaxParticles;
52
- private _particleSystem;
53
- /**
54
- * Max particles count.
55
- */
56
- get maxParticles(): number;
57
- set maxParticles(value: number);
58
- constructor(particleSystem: ParticleSystem);
59
- }
@@ -1,27 +0,0 @@
1
- import { IClone } from "@galacean/engine-design";
2
- import { ParticleCurveMode } from "../enums/ParticleCurveMode";
3
- /**
4
- * Particle curve.
5
- */
6
- export declare class ParticleCurve implements IClone {
7
- /** The curve mode. */
8
- mode: ParticleCurveMode;
9
- constant: number;
10
- constantMin: number;
11
- constantMax: number;
12
- /**
13
- * Query the curve value at the specified time.
14
- * @param time - Normalized time at which to evaluate the curve, Valid when `mode` is set to `Curve` or `TwoCurves`
15
- * @param lerpFactor - Lerp factor between two constants or curves, Valid when `mode` is set to `TwoConstants` or `TwoCurves`
16
- * @returns - The result curve value
17
- */
18
- evaluate(time: number, lerpFactor: number): number;
19
- /**
20
- * @inheritDoc
21
- */
22
- cloneTo(destEmission: ParticleCurve): void;
23
- /**
24
- * @inheritDoc
25
- */
26
- clone(): ParticleCurve;
27
- }
@@ -1,28 +0,0 @@
1
- import { IClone } from "@galacean/engine-design";
2
- import { Color } from "@galacean/engine-math";
3
- import { ParticleGradientMode } from "../enums/ParticleGradientMode";
4
- /**
5
- * Particle curve.
6
- */
7
- export declare class ParticleGradient implements IClone {
8
- /** The curve mode. */
9
- mode: ParticleGradientMode;
10
- color: Color;
11
- colorMin: Color;
12
- colorMax: Color;
13
- /**
14
- * Query the color at the specified time.
15
- * @param time - Normalized time at which to evaluate the gradient, Valid when `mode` is set to `Gradient` or `TwoGradients`
16
- * @param lerpFactor - Lerp factor between two colors or gradients, Valid when `mode` is set to `TwoColors` or `TwoGradients`
17
- * @param out - The result color
18
- */
19
- evaluate(time: number, lerpFactor: number, out: Color): void;
20
- /**
21
- * @inheritDoc
22
- */
23
- cloneTo(destEmission: ParticleGradient): void;
24
- /**
25
- * @inheritDoc
26
- */
27
- clone(): ParticleGradient;
28
- }
@@ -1,7 +0,0 @@
1
- /**
2
- * Shape module of `ParticleSystem`.
3
- */
4
- export declare class ShapeModule {
5
- /** Specifies whether the Shape Module is enabled or disabled. */
6
- enabled: boolean;
7
- }
@@ -1,28 +0,0 @@
1
- import { IClone } from "@galacean/engine-design";
2
- import { BoundingBox, Rand } from "@galacean/engine-math";
3
- import { ParticleShapeType } from "./enums/ParticleShapeType";
4
- /**
5
- * Configures the initial positions and directions of particles.
6
- */
7
- export declare class BaseShape implements IClone {
8
- /** The type of shape to emit particles from. */
9
- shapeType: ParticleShapeType;
10
- /** Specifies whether the ShapeModule is enabled or disabled. */
11
- enable: boolean;
12
- /** Randomizes the starting direction of particles. */
13
- randomDirectionAmount: number;
14
- protected _rand: Rand;
15
- constructor(randSeed?: number);
16
- /**
17
- * @override
18
- * @inheritDoc
19
- */
20
- cloneTo(destShape: BaseShape): void;
21
- /**
22
- * @override
23
- * @inheritDoc
24
- */
25
- clone(): BaseShape;
26
- protected _getShapeBoundBox(boundBox: BoundingBox): void;
27
- protected _getSpeedBoundBox(boundBox: BoundingBox): void;
28
- }
@@ -1,20 +0,0 @@
1
- import { BoundingBox, Vector3 } from "@galacean/engine-math";
2
- import { BaseShape } from "./BaseShape";
3
- /**
4
- * Box emitter shape
5
- */
6
- export declare class BoxShape extends BaseShape {
7
- /** Thickness of the box to emit particles from. */
8
- boxThickness: Vector3;
9
- constructor();
10
- /**
11
- * @inheritDoc
12
- */
13
- protected _getShapeBoundBox(boundBox: BoundingBox): void;
14
- /**
15
- * @inheritDoc
16
- */
17
- protected _getSpeedBoundBox(boundBox: BoundingBox): void;
18
- cloneTo(destShape: BoxShape): void;
19
- clone(): BoxShape;
20
- }
@@ -1,27 +0,0 @@
1
- import { BoundingBox, Vector2, Vector3 } from "@galacean/engine-math";
2
- import { BaseShape } from "./BaseShape";
3
- import { ParticleShapeMultiModeValue } from "./enums/ParticleShapeMultiModeValue";
4
- /**
5
- * Circle Particle Emitter
6
- */
7
- export declare class CircleShape extends BaseShape {
8
- protected static _tempPositionPoint: Vector2;
9
- /** Radius of the shape to emit particles from. */
10
- radius: number;
11
- /** Angle of the circle arc to emit particles from. */
12
- arc: number;
13
- /** The mode to generate particles around the arc. */
14
- arcMode: ParticleShapeMultiModeValue;
15
- constructor();
16
- /**
17
- * @inheritDoc
18
- */
19
- protected _getShapeBoundBox(boundBox: BoundingBox): void;
20
- /**
21
- * @inheritDoc
22
- */
23
- protected _getSpeedBoundBox(boundBox: BoundingBox): void;
24
- _generatePositionAndDirection(position: Vector3, direction: Vector3): void;
25
- cloneTo(destShape: CircleShape): void;
26
- clone(): CircleShape;
27
- }
@@ -1,35 +0,0 @@
1
- import { BoundingBox, Vector2, Vector3 } from "@galacean/engine-math";
2
- import { BaseShape } from "./BaseShape";
3
- export declare enum ConeEmitType {
4
- Base = 0,
5
- BaseShell = 1,
6
- Volume = 2,
7
- VolumeShell = 3
8
- }
9
- /**
10
- * Cone particle emitter
11
- */
12
- export declare class ConeShape extends BaseShape {
13
- protected static _tempPositionPoint: Vector2;
14
- protected static _tempDirectionPoint: Vector2;
15
- /** Angle of the cone to emit particles from. */
16
- angle: number;
17
- /** Radius of the shape to emit particles from. */
18
- radius: number;
19
- /** Length of the cone to emit particles from. */
20
- length: number;
21
- /** Cone emitter subtype */
22
- emitType: ConeEmitType;
23
- constructor();
24
- /**
25
- * @inheritDoc
26
- */
27
- protected _getShapeBoundBox(boundBox: BoundingBox): void;
28
- /**
29
- * @inheritDoc
30
- */
31
- protected _getSpeedBoundBox(boundBox: BoundingBox): void;
32
- _generatePositionAndDirection(position: Vector3, direction: Vector3): void;
33
- cloneTo(destShape: ConeShape): void;
34
- clone(): ConeShape;
35
- }
@@ -1,23 +0,0 @@
1
- import { BoundingBox, Vector3 } from "@galacean/engine-math";
2
- import { BaseShape } from "./BaseShape";
3
- /**
4
- * Hemisphere emitter
5
- */
6
- export declare class HemisphereShape extends BaseShape {
7
- /** Radius of the shape to emit particles from. */
8
- radius: number;
9
- /** Whether emit from shell */
10
- emitFromShell: boolean;
11
- constructor();
12
- /**
13
- * @inheritDoc
14
- */
15
- protected _getShapeBoundBox(boundBox: BoundingBox): void;
16
- /**
17
- * @inheritDoc
18
- */
19
- protected _getSpeedBoundBox(boundBox: BoundingBox): void;
20
- _generatePositionAndDirection(position: Vector3, direction: Vector3): void;
21
- cloneTo(destShape: HemisphereShape): void;
22
- clone(): HemisphereShape;
23
- }
@@ -1 +0,0 @@
1
- export {};
@@ -1,23 +0,0 @@
1
- import { BoundingBox, Rand, Vector3 } from "@galacean/engine-math";
2
- import { BaseShape } from "./BaseShape";
3
- /**
4
- * Sphere emitter
5
- */
6
- export declare class SphereShape extends BaseShape {
7
- /** Radius of the shape to emit particles from. */
8
- radius: number;
9
- /** Whether emit from shell */
10
- emitFromShell: boolean;
11
- constructor();
12
- /**
13
- * @inheritDoc
14
- */
15
- protected _getShapeBoundBox(boundBox: BoundingBox): void;
16
- /**
17
- * @inheritDoc
18
- */
19
- protected _getSpeedBoundBox(boundBox: BoundingBox): void;
20
- _generatePositionAndDirection(position: Vector3, direction: Vector3, rand?: Rand, randomSeeds?: Uint32Array): void;
21
- cloneTo(destShape: SphereShape): void;
22
- clone(): SphereShape;
23
- }
@@ -1,9 +0,0 @@
1
- /**
2
- * The mode used to generate new points in a shape.
3
- */
4
- export declare enum ParticleShapeMultiModeValue {
5
- /** Generate points randomly. (Default) */
6
- Random = 0,
7
- /** Animate the emission point around the shape. */
8
- Loop = 1
9
- }
@@ -1,15 +0,0 @@
1
- /**
2
- * The emission shape.
3
- */
4
- export declare enum ParticleShapeType {
5
- /** Emit from the volume of a box. */
6
- Box = 0,
7
- /** Emit from a circle. */
8
- Circle = 1,
9
- /** Emit from the base of a cone. */
10
- Cone = 2,
11
- /** Emit from a half-sphere. */
12
- Hemisphere = 3,
13
- /** Emit from a sphere. */
14
- Sphere = 4
15
- }
@@ -1,5 +0,0 @@
1
- export { BoxShape } from "./BoxShape";
2
- export { CircleShape } from "./CircleShape";
3
- export { ConeShape, ConeEmitType } from "./ConeShape";
4
- export { HemisphereShape } from "./HemisphereShape";
5
- export { SphereShape } from "./SphereShape";
@@ -1,16 +0,0 @@
1
- import { Engine } from "../Engine";
2
- import { CullingResults } from "../RenderPipeline/CullingResults";
3
- import { RenderContext } from "../RenderPipeline/RenderContext";
4
- /**
5
- * PipelinePass is a base class for all pipeline passes.
6
- */
7
- export declare abstract class PipelinePass {
8
- protected _engine: Engine;
9
- constructor(engine: Engine);
10
- /**
11
- * Called before rendering a camera, override this method to configure the camera If you need to configure the camera clear flag or render target.
12
- * @param context - Rendering context
13
- * @param cullingResults - Culling results
14
- */
15
- abstract onRender(context: RenderContext, cullingResults: CullingResults): void;
16
- }
@@ -1,12 +0,0 @@
1
- import { UpdateFlag } from "./UpdateFlag";
2
- /**
3
- * Bool update flag.
4
- */
5
- export declare class BoolUpdateFlag extends UpdateFlag {
6
- /** Bool flag. */
7
- flag: boolean;
8
- /**
9
- * @inheritdoc
10
- */
11
- dispatch(): void;
12
- }
@@ -1,18 +0,0 @@
1
- /**
2
- * High-performance unordered array, delete uses exchange method to improve performance, internal capacity only increases.
3
- */
4
- export declare class DisorderedArray<T> {
5
- _elements: T[];
6
- length: number;
7
- constructor(count?: number);
8
- add(element: T): void;
9
- delete(element: T): void;
10
- get(index: number): T;
11
- /**
12
- *
13
- * @param index
14
- * @returns The replaced item is used to reset its index.
15
- */
16
- deleteByIndex(index: number): T;
17
- garbageCollection(): void;
18
- }
@@ -1,20 +0,0 @@
1
- /**
2
- * Used to update tags.
3
- */
4
- export declare abstract class UpdateFlag {
5
- /**
6
- * Dispatch.
7
- * @param bit - Bit
8
- * @param param - Parameter
9
- */
10
- abstract dispatch(bit?: number, param?: Object): void;
11
- /**
12
- * Clear.
13
- */
14
- clearFromManagers(): void;
15
- /**
16
- * Destroy.
17
- */
18
- destroy(): void;
19
- private _removeFromManagers;
20
- }
@@ -1 +0,0 @@
1
- export {};
@@ -1,31 +0,0 @@
1
- export declare class Utils {
2
- /**
3
- * Fast remove an element from array.
4
- * @param array - Array
5
- * @param item - Element
6
- */
7
- static removeFromArray(array: any[], item: any): boolean;
8
- /**
9
- * Decodes a given Uint8Array into a string.
10
- */
11
- static decodeText(array: Uint8Array): string;
12
- /**
13
- * Judge whether the url is absolute url.
14
- * @param url - The url to be judged.
15
- * @returns Whether the url is absolute url.
16
- */
17
- static isAbsoluteUrl(url: string): boolean;
18
- /**
19
- * Get the values of an object.
20
- */
21
- static objectValues(obj: any): any[];
22
- /**
23
- * Convert a relative URL to an absolute URL based on a given base URL.
24
- * @param baseUrl - The base url.
25
- * @param relativeUrl - The relative url.
26
- * @returns The resolved url.
27
- */
28
- static resolveAbsoluteUrl(baseUrl: string, relativeUrl: string): string;
29
- private static _stringToPath;
30
- private static _formatRelativePath;
31
- }
@@ -1,10 +0,0 @@
1
- import { Script } from "../../Script";
2
- import { EnumXRInputSource } from "../enum/EnumXRInputSource";
3
- import { EnumXRTrackingMode } from "../enum/EnumXRTrackingMode";
4
- export declare class XRPoseDriver extends Script {
5
- source: EnumXRInputSource;
6
- updateType: EnumXRTrackingMode;
7
- private _xrManager;
8
- onLateUpdate(): void;
9
- onAwake(): void;
10
- }
@@ -1,6 +0,0 @@
1
- import { Matrix, Vector4 } from "@galacean/engine-math";
2
- import { XRDevice } from "./XRDevice";
3
- export declare class XRCamera extends XRDevice {
4
- project: Matrix;
5
- viewport: Vector4;
6
- }
@@ -1,9 +0,0 @@
1
- import { Matrix, Quaternion, Vector3 } from "@galacean/engine-math";
2
- import { EnumXRDevicePhase } from "../enum/EnumXRDevicePhase";
3
- export declare class XRDevice {
4
- matrix: Matrix;
5
- position: Vector3;
6
- linearVelocity: Vector3;
7
- quaternion: Quaternion;
8
- phase: EnumXRDevicePhase;
9
- }
@@ -1,10 +0,0 @@
1
- import { XRDevice } from "./XRDevice";
2
- import { EnumXRButton } from "../enum/EnumXRButton";
3
- import { DisorderedArray } from "../../DisorderedArray";
4
- export declare class XRHandle extends XRDevice {
5
- pressedButtons: EnumXRButton;
6
- upMap: number[];
7
- downMap: number[];
8
- upList: DisorderedArray<EnumXRButton>;
9
- downList: DisorderedArray<EnumXRButton>;
10
- }
@@ -1,5 +0,0 @@
1
- export declare enum EnumXRButton {
2
- None = 0,
3
- Select = 1,
4
- Squeeze = 2
5
- }
@@ -1,4 +0,0 @@
1
- export declare enum EnumXRDevicePhase {
2
- active = 0,
3
- leave = 1
4
- }
@@ -1,9 +0,0 @@
1
- /**
2
- *
3
- */
4
- export declare enum EnumXRFeature {
5
- input = 0,
6
- camera = 1,
7
- imageTracking = 2,
8
- objectTracking = 3
9
- }
@@ -1,8 +0,0 @@
1
- export declare enum EnumXRInputSource {
2
- Handler = 0,
3
- LeftHandle = 1,
4
- RightHandle = 2,
5
- Eye = 3,
6
- LeftEye = 4,
7
- RightEye = 5
8
- }
@@ -1,7 +0,0 @@
1
- /**
2
- * Modes for XR
3
- */
4
- export declare enum EnumXRMode {
5
- AR = 0,
6
- VR = 1
7
- }
@@ -1,4 +0,0 @@
1
- export declare enum EnumXRSubsystem {
2
- input = 0,
3
- imageTracking = 1
4
- }
@@ -1,7 +0,0 @@
1
- export declare enum EnumXRTrackingMode {
2
- None = 0,
3
- RotationOnly = 1,
4
- PositionOnly = 2,
5
- RotationAndPosition = 3,
6
- Auto = 4
7
- }
@@ -1,21 +0,0 @@
1
- import { Camera } from "../../Camera";
2
- import { EnumXRInputSource } from "../enum/EnumXRInputSource";
3
- import { XRFeature } from "./XRFeature";
4
- export declare class XRCameraManager extends XRFeature {
5
- private _cameras;
6
- private _automaticNear;
7
- private _customNear;
8
- private _automaticFar;
9
- private _customFar;
10
- get near(): number;
11
- set near(value: number);
12
- get far(): number;
13
- set far(value: number);
14
- attachCamera(source: EnumXRInputSource, camera: Camera): void;
15
- detachCamera(source: EnumXRInputSource): void;
16
- getCamera(source: EnumXRInputSource): Camera;
17
- onUpdate(): void;
18
- onEnable(): void;
19
- onDisable(): void;
20
- onDestroy(): void;
21
- }
@@ -1,29 +0,0 @@
1
- import { Engine } from "../../Engine";
2
- export declare abstract class XRFeature {
3
- protected _engine: Engine;
4
- /**
5
- * Enable an instance of a feature.
6
- * This method needs to be override.
7
- * @returns
8
- */
9
- onEnable(): void;
10
- /**
11
- * Disable an instance of a feature.
12
- * This method needs to be override.
13
- * @returns
14
- */
15
- onDisable(): void;
16
- /**
17
- * Update an instance of a feature.
18
- * This method needs to be override.
19
- * @returns
20
- */
21
- onUpdate(): void;
22
- /**
23
- * Destroy an instance of a feature.
24
- * This method needs to be override.
25
- * @returns
26
- */
27
- onDestroy(): void;
28
- constructor(engine: Engine);
29
- }
@@ -1,10 +0,0 @@
1
- import { Entity } from "../../Entity";
2
- import { XRFeature } from "./XRFeature";
3
- export declare class XRImageTrackManager extends XRFeature {
4
- addImage(): void;
5
- removeImage(): void;
6
- getTrackedObject(): Entity;
7
- onEnable(): void;
8
- onDisable(): void;
9
- onDestroy(): void;
10
- }
@@ -1,16 +0,0 @@
1
- import { Engine } from "../../Engine";
2
- import { XRDevice } from "../data/XRDevice";
3
- import { EnumXRButton } from "../enum/EnumXRButton";
4
- import { EnumXRInputSource } from "../enum/EnumXRInputSource";
5
- import { XRFeature } from "./XRFeature";
6
- export declare class XRInputManager extends XRFeature {
7
- private _subSystem;
8
- getDevice<T extends XRDevice>(source: EnumXRInputSource): T;
9
- isButtonDown(handedness: EnumXRInputSource, button: EnumXRButton): boolean;
10
- isButtonUp(handedness: EnumXRInputSource, button: EnumXRButton): boolean;
11
- isButtonHeldDown(handedness: EnumXRInputSource, button: EnumXRButton): boolean;
12
- onEnable(): void;
13
- onDisable(): void;
14
- onDestroy(): void;
15
- constructor(engine: Engine);
16
- }