@galacean/engine-core 1.1.0-beta.6 → 1.1.0-beta.8

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@galacean/engine-core",
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- "version": "1.1.0-beta.6",
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+ "version": "1.1.0-beta.8",
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  "publishConfig": {
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  "access": "public",
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  "registry": "https://registry.npmjs.org"
@@ -15,10 +15,10 @@
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  "types/**/*"
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  ],
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  "dependencies": {
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- "@galacean/engine-math": "1.1.0-beta.6"
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+ "@galacean/engine-math": "1.1.0-beta.8"
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  },
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  "devDependencies": {
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- "@galacean/engine-design": "1.1.0-beta.6"
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+ "@galacean/engine-design": "1.1.0-beta.8"
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  },
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  "scripts": {
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  "b:types": "tsc"
@@ -33,6 +33,12 @@ export declare class Background {
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  */
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  get texture(): Texture2D;
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  set texture(value: Texture2D);
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+ /**
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+ * Background texture fill mode.
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+ * @remarks When `mode` is `BackgroundMode.Texture`, the property will take effects.
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+ * @defaultValue `BackgroundTextureFillMode.FitHeight`
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+ */
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+ get textureFillMode(): BackgroundTextureFillMode;
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  set textureFillMode(value: BackgroundTextureFillMode);
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  /**
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  * Constructor of Background.
@@ -17,7 +17,7 @@ export declare class DisorderedArray<T> {
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  * @returns The replaced item is used to reset its index
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  */
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  deleteByIndex(index: number): T;
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- forEach(callbackFn: (e: T) => void): void;
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+ forEach(callbackFn: (element: T) => void, swapFn: (element: T, index: number) => void): void;
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  forEachAndClean(callbackFn: (e: T) => void): void;
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  garbageCollection(): void;
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  private _startLoop;
@@ -8,6 +8,15 @@ export { ParticleScaleMode } from "./enums/ParticleScaleMode";
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  export { ParticleSimulationSpace } from "./enums/ParticleSimulationSpace";
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  export { ParticleStopMode } from "./enums/ParticleStopMode";
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  export { Burst } from "./modules/Burst";
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+ export { ColorOverLifetimeModule } from "./modules/ColorOverLifetimeModule";
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+ export { EmissionModule } from "./modules/EmissionModule";
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+ export { MainModule } from "./modules/MainModule";
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  export { ParticleCompositeCurve } from "./modules/ParticleCompositeCurve";
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+ export { ParticleCompositeGradient } from "./modules/ParticleCompositeGradient";
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  export { CurveKey, ParticleCurve } from "./modules/ParticleCurve";
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+ export { GradientAlphaKey, GradientColorKey, ParticleGradient } from "./modules/ParticleGradient";
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+ export { RotationOverLifetimeModule } from "./modules/RotationOverLifetimeModule";
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+ export { SizeOverLifetimeModule } from "./modules/SizeOverLifetimeModule";
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+ export { TextureSheetAnimationModule } from "./modules/TextureSheetAnimationModule";
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+ export { VelocityOverLifetimeModule } from "./modules/VelocityOverLifetimeModule";
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  export * from "./modules/shape/index";
@@ -7,6 +7,5 @@ export declare abstract class ParticleGeneratorModule {
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  /** Specifies whether the module is enabled or not. */
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  enabled: boolean;
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  protected _generator: ParticleGenerator;
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- constructor(generator: ParticleGenerator);
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  protected _enableMacro(shaderData: ShaderData, lastEnableMacro: ShaderMacro, enableMacro: ShaderMacro): ShaderMacro;
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  }
@@ -1,11 +1,12 @@
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  import { BoolUpdateFlag } from "../BoolUpdateFlag";
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  import { Component } from "../Component";
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  import { ColliderShape } from "./shape/ColliderShape";
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+ import { ICustomClone } from "../clone/ComponentCloner";
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  /**
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  * Base class for all colliders.
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  * @decorator `@dependentComponents(Transform, DependentMode.CheckOnly)`
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  */
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- export declare class Collider extends Component {
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+ export declare class Collider extends Component implements ICustomClone {
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  protected _updateFlag: BoolUpdateFlag;
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  protected _shapes: ColliderShape[];
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  /**
@@ -26,4 +27,5 @@ export declare class Collider extends Component {
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  * Remove all shape attached.
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  */
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  clearShapes(): void;
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+ protected _addPhysicsShape(shape: ColliderShape): void;
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  }
@@ -8,6 +8,7 @@ export declare class PhysicsMaterial {
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  private _staticFriction;
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  private _bounceCombine;
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  private _frictionCombine;
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+ private _destroyed;
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  constructor();
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  /**
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  * The coefficient of bounciness.
@@ -28,7 +28,7 @@ export declare class HingeJoint extends Joint {
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  /**
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  * The angular velocity of the joint in degrees per second.
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  */
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- get velocity(): Readonly<Vector3>;
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+ get velocity(): Readonly<number>;
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  /**
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  * Enables the joint's limits. Disabled by default.
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  */
@@ -3,13 +3,14 @@ import { Vector3 } from "@galacean/engine-math";
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  import { Component } from "../../Component";
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  import { Entity } from "../../Entity";
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  import { Collider } from "../Collider";
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+ import { ICustomClone } from "../../clone/ComponentCloner";
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  /**
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  * A base class providing common functionality for joints.
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  * @decorator `@dependentComponents(Collider, DependentMode.CheckOnly)`
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  */
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- export declare class Joint extends Component {
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- protected _connectedCollider: JointCollider;
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- protected _collider: JointCollider;
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+ export declare class Joint extends Component implements ICustomClone {
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+ protected _colliderInfo: JointColliderInfo;
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+ protected _connectedColliderInfo: JointColliderInfo;
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  protected _nativeJoint: IJoint;
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  private _force;
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  private _torque;
@@ -1,10 +1,11 @@
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  import { PhysicsMaterial } from "../PhysicsMaterial";
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  import { Vector3 } from "@galacean/engine-math";
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  import { Collider } from "../Collider";
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+ import { ICustomClone } from "../../clone/ComponentCloner";
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  /**
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  * Abstract class for collider shapes.
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  */
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- export declare abstract class ColliderShape {
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+ export declare abstract class ColliderShape implements ICustomClone {
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  private static _idGenerator;
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  protected _id: number;
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  protected _material: PhysicsMaterial;
@@ -10,4 +10,5 @@ export declare class SphereColliderShape extends ColliderShape {
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  get radius(): number;
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  set radius(value: number);
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  constructor();
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+ _cloneTo(target: SphereColliderShape): void;
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  }