@galacean/engine-core 1.1.0-beta.5 → 1.1.0-beta.50
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/main.js +8329 -7307
- package/dist/main.js.map +1 -1
- package/dist/miniprogram.js +8329 -7307
- package/dist/module.js +8318 -7309
- package/dist/module.js.map +1 -1
- package/package.json +3 -3
- package/types/2d/atlas/types.d.ts +5 -0
- package/types/2d/enums/SpriteModifyFlags.d.ts +2 -1
- package/types/2d/text/TextRenderer.d.ts +1 -0
- package/types/Background.d.ts +6 -0
- package/types/Camera.d.ts +1 -1
- package/types/Canvas.d.ts +15 -5
- package/types/Deprecated.d.ts +101 -0
- package/types/DisorderedArray.d.ts +1 -1
- package/types/animation/AnimatorLayerMask.d.ts +45 -0
- package/types/animation/LayerPathMask.d.ts +16 -0
- package/types/animation/animationCurve/AnimationStringCurve.d.ts +7 -0
- package/types/asset/AssetPromise.d.ts +1 -0
- package/types/asset/ResourceManager.d.ts +0 -1
- package/types/enums/Downsampling.d.ts +11 -0
- package/types/enums/MSAASamples.d.ts +13 -0
- package/types/index.d.ts +1 -1
- package/types/mesh/PrimitiveMesh.d.ts +22 -0
- package/types/mesh/SkinnedMeshRenderer.d.ts +1 -1
- package/types/particle/ParticleGenerator.d.ts +0 -2
- package/types/particle/index.d.ts +10 -0
- package/types/particle/modules/EmissionModule.d.ts +0 -1
- package/types/particle/modules/MainModule.d.ts +0 -1
- package/types/particle/modules/ParticleGeneratorModule.d.ts +0 -1
- package/types/particle/modules/ParticleGradient.d.ts +38 -18
- package/types/physics/Collider.d.ts +3 -1
- package/types/physics/HitResult.d.ts +3 -0
- package/types/physics/PhysicsMaterial.d.ts +1 -0
- package/types/physics/joint/HingeJoint.d.ts +1 -1
- package/types/physics/joint/Joint.d.ts +4 -3
- package/types/physics/shape/ColliderShape.d.ts +2 -1
- package/types/physics/shape/SphereColliderShape.d.ts +1 -0
- package/types/shader/Shader.d.ts +1 -1
- package/types/texture/enums/PixelFormat.d.ts +73 -0
- package/types/xr/XRManager.d.ts +3 -29
- package/types/RenderPipeline/MeshRenderData.d.ts +0 -17
- package/types/RenderPipeline/MeshRenderElement.d.ts +0 -19
- package/types/RenderPipeline/RenderElementX.d.ts +0 -12
- package/types/RenderPipeline/SpriteElement.d.ts +0 -15
- package/types/RenderPipeline/SpriteMaskElement.d.ts +0 -12
- package/types/RenderPipeline/TextRenderElement.d.ts +0 -8
- package/types/SafeLoopArray.d.ts +0 -37
- package/types/Ticker.d.ts +0 -30
- package/types/asset/IRefObject.d.ts +0 -2
- package/types/asset/RefObject.d.ts +0 -27
- package/types/base/Event.d.ts +0 -24
- package/types/base/Util.d.ts +0 -14
- package/types/particle/ParticleData.d.ts +0 -1
- package/types/particle/ParticleMesh.d.ts +0 -289
- package/types/particle/ParticleShaderDeclaration.d.ts +0 -1
- package/types/particle/ParticleShaderMacro.d.ts +0 -1
- package/types/particle/ParticleShaderProperty.d.ts +0 -1
- package/types/particle/ParticleSystem.d.ts +0 -41
- package/types/particle/ParticleVertexElements.d.ts +0 -1
- package/types/particle/ParticleVertexUtils.d.ts +0 -1
- package/types/particle/enum/ParticleAnimationRowMode.d.ts +0 -9
- package/types/particle/enum/ParticleAnimationType.d.ts +0 -9
- package/types/particle/enum/ParticleCurveMode.d.ts +0 -13
- package/types/particle/enum/ParticleGradientMode.d.ts +0 -13
- package/types/particle/enum/ParticleRenderMode.d.ts +0 -17
- package/types/particle/enum/ParticleScaleMode.d.ts +0 -11
- package/types/particle/enum/ParticleShapeMultiModeValue.d.ts +0 -9
- package/types/particle/enum/ParticleShapeType.d.ts +0 -15
- package/types/particle/enum/ParticleSimulationSpace.d.ts +0 -9
- package/types/particle/enum/index.d.ts +0 -9
- package/types/particle/module/Burst.d.ts +0 -38
- package/types/particle/module/ColorGradient.d.ts +0 -75
- package/types/particle/module/ColorOverLifetimeModule.d.ts +0 -20
- package/types/particle/module/EmissionModule.d.ts +0 -63
- package/types/particle/module/FrameOverTime.d.ts +0 -73
- package/types/particle/module/ParticleCurve.d.ts +0 -37
- package/types/particle/module/RotationOverLifetimeModule.d.ts +0 -21
- package/types/particle/module/RotationVelocityGradient.d.ts +0 -184
- package/types/particle/module/SizeGradient.d.ts +0 -151
- package/types/particle/module/SizeOverLifetimeModule.d.ts +0 -21
- package/types/particle/module/StartFrame.d.ts +0 -46
- package/types/particle/module/TextureSheetAnimationModule.d.ts +0 -37
- package/types/particle/module/VelocityGradient.d.ts +0 -110
- package/types/particle/module/VelocityOverLifetimeModule.d.ts +0 -22
- package/types/particle/module/index.d.ts +0 -15
- package/types/particle/module/shape/BaseShape.d.ts +0 -26
- package/types/particle/module/shape/BoxShape.d.ts +0 -20
- package/types/particle/module/shape/CircleShape.d.ts +0 -27
- package/types/particle/module/shape/ConeShape.d.ts +0 -35
- package/types/particle/module/shape/HemisphereShape.d.ts +0 -23
- package/types/particle/module/shape/ShapeUtils.d.ts +0 -1
- package/types/particle/module/shape/SphereShape.d.ts +0 -23
- package/types/particle/module/shape/index.d.ts +0 -5
- package/types/particle/modules/ShapeModule.d.ts +0 -9
- package/types/particle/modules/shape/enums/ParticleShapeMultiModeValue.d.ts +0 -9
- package/types/particle/moudules/Burst.d.ts +0 -25
- package/types/particle/moudules/Emission.d.ts +0 -47
- package/types/particle/moudules/EmissionModule.d.ts +0 -49
- package/types/particle/moudules/MainModule.d.ts +0 -59
- package/types/particle/moudules/ParticleCurve.d.ts +0 -27
- package/types/particle/moudules/ParticleGradient.d.ts +0 -28
- package/types/particle/moudules/ShapeModule.d.ts +0 -7
- package/types/particle/moudules/shape/BaseShape.d.ts +0 -28
- package/types/particle/moudules/shape/BoxShape.d.ts +0 -20
- package/types/particle/moudules/shape/CircleShape.d.ts +0 -27
- package/types/particle/moudules/shape/ConeShape.d.ts +0 -35
- package/types/particle/moudules/shape/HemisphereShape.d.ts +0 -23
- package/types/particle/moudules/shape/ShapeUtils.d.ts +0 -1
- package/types/particle/moudules/shape/SphereShape.d.ts +0 -23
- package/types/particle/moudules/shape/enums/ParticleShapeMultiModeValue.d.ts +0 -9
- package/types/particle/moudules/shape/enums/ParticleShapeType.d.ts +0 -15
- package/types/particle/moudules/shape/index.d.ts +0 -5
- package/types/physics/PhysicsManager.d.ts +0 -78
- package/types/shadow/PipelinePass.d.ts +0 -16
- package/types/utils/BoolUpdateFlag.d.ts +0 -12
- package/types/utils/DisorderedArray.d.ts +0 -18
- package/types/utils/UpdateFlag.d.ts +0 -20
- package/types/utils/UpdateFlagManager.d.ts +0 -1
- package/types/utils/Utils.d.ts +0 -31
- package/types/xr/component/XRPoseDriver.d.ts +0 -10
- package/types/xr/data/XRCamera.d.ts +0 -6
- package/types/xr/data/XRDevice.d.ts +0 -9
- package/types/xr/data/XRHandle.d.ts +0 -10
- package/types/xr/enum/EnumXRButton.d.ts +0 -5
- package/types/xr/enum/EnumXRDevicePhase.d.ts +0 -4
- package/types/xr/enum/EnumXRFeature.d.ts +0 -9
- package/types/xr/enum/EnumXRInputSource.d.ts +0 -8
- package/types/xr/enum/EnumXRMode.d.ts +0 -7
- package/types/xr/enum/EnumXRSubsystem.d.ts +0 -4
- package/types/xr/enum/EnumXRTrackingMode.d.ts +0 -7
- package/types/xr/feature/XRCameraManager.d.ts +0 -21
- package/types/xr/feature/XRFeature.d.ts +0 -29
- package/types/xr/feature/XRImageTrackManager.d.ts +0 -10
- package/types/xr/feature/XRInputManager.d.ts +0 -16
- package/types/xr/index.d.ts +0 -18
- package/types/xr/provider/XRProvider.d.ts +0 -19
- package/types/xr/subsystem/XRInputSubsystem.d.ts +0 -5
- package/types/xr/subsystem/XRSubsystem.d.ts +0 -30
- /package/types/{2d/data/RenderData2D.d.ts → BasicResources.d.ts} +0 -0
- /package/types/{animation/internal/AnimationCurveOwnerLayerData.d.ts → RenderPipeline/OpaqueTexturePass.d.ts} +0 -0
- /package/types/{graphic/PrimitiveVertexBinding.d.ts → enums/CameraType.d.ts} +0 -0
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import { BaseShape } from "./BaseShape";
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import { BoundingBox, Rand, Vector2, Vector3 } from "@galacean/engine-math";
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export declare enum ConeEmitType {
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Base = 0,
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BaseShell = 1,
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Volume = 2,
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VolumeShell = 3
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}
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/**
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* Cone particle emitter
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*/
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export declare class ConeShape extends BaseShape {
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protected static _tempPositionPoint: Vector2;
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protected static _tempDirectionPoint: Vector2;
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/** Angle of the cone to emit particles from. */
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angle: number;
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/** Radius of the shape to emit particles from. */
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radius: number;
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/** Length of the cone to emit particles from. */
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length: number;
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/** Cone emitter subtype */
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emitType: ConeEmitType;
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constructor();
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/**
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*/
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protected _getShapeBoundBox(boundBox: BoundingBox): void;
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/**
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* @inheritDoc
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*/
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protected _getSpeedBoundBox(boundBox: BoundingBox): void;
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_generatePositionAndDirection(position: Vector3, direction: Vector3, rand?: Rand, randomSeeds?: Uint32Array): void;
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cloneTo(destShape: ConeShape): void;
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clone(): ConeShape;
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}
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import { BaseShape } from "./BaseShape";
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import { BoundingBox, Rand, Vector3 } from "@galacean/engine-math";
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/**
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* Hemisphere emitter
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export declare class HemisphereShape extends BaseShape {
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/** Radius of the shape to emit particles from. */
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radius: number;
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/** Whether emit from shell */
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emitFromShell: boolean;
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constructor();
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/**
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*/
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protected _getShapeBoundBox(boundBox: BoundingBox): void;
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/**
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* @inheritDoc
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*/
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protected _getSpeedBoundBox(boundBox: BoundingBox): void;
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_generatePositionAndDirection(position: Vector3, direction: Vector3, rand?: Rand, randomSeeds?: Uint32Array): void;
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cloneTo(destShape: HemisphereShape): void;
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clone(): HemisphereShape;
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}
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export {};
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import { BaseShape } from "./BaseShape";
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import { BoundingBox, Rand, Vector3 } from "@galacean/engine-math";
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/**
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* Sphere emitter
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export declare class SphereShape extends BaseShape {
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/** Radius of the shape to emit particles from. */
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radius: number;
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constructor();
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_generatePositionAndDirection(position: Vector3, direction: Vector3, rand?: Rand, randomSeeds?: Uint32Array): void;
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clone(): SphereShape;
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import { ParticleGeneratorModule } from "./ParticleGeneratorModule";
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import { BaseShape } from "./shape/BaseShape";
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export declare class ShapeModule extends ParticleGeneratorModule {
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import { IClone } from "@galacean/engine-design";
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import { ParticleCurve } from "./ParticleCurve";
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/**
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* A burst is a particle emission event, where a number of particles are all emitted at the same time
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constructor(time: number, count: ParticleCurve);
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clearBurst(): void;
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/**
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* @override
|
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*/
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cloneTo(destEmission: EmissionModule): void;
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private _emitByRateOverTime;
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private _emitByBurst;
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private _emitBySubBurst;
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}
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@@ -1,59 +0,0 @@
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import { ParticleSystem } from "../ParticleSystem";
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import { ParticleScaleMode } from "../enums/ParticleScaleMode";
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import { ParticleSimulationSpace } from "../enums/ParticleSimulationSpace";
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import { ParticleCurve } from "./ParticleCurve";
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import { ParticleGradient } from "./ParticleGradient";
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export declare class MainModule {
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/** The duration of the Particle System in seconds. */
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duration: number;
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/** Specifies whether the Particle System is looping. */
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loop: boolean;
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/** Start delay in seconds. */
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startDelay: ParticleCurve;
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/** The initial lifetime of particles when emitted. */
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startLifetime: ParticleCurve;
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/** The initial speed of particles when the Particle System first spawns them. */
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startSpeed: ParticleCurve;
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/** A flag to enable specifying particle size individually for each axis. */
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startSize3D: boolean;
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/** The initial size of particles when the Particle System first spawns them. */
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startSize: ParticleCurve;
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/** The initial size of particles along the x-axis when the Particle System first spawns them. */
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startSizeX: ParticleCurve;
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/** The initial size of particles along the y-axis when the Particle System first spawns them. */
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startSizeY: ParticleCurve;
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/** The initial size of particles along the z-axis when the Particle System first spawns them. */
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startSizeZ: ParticleCurve;
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/** A flag to enable 3D particle rotation. */
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startRotation3D: boolean;
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/** The initial rotation of particles when the Particle System first spawns them. */
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startRotation: ParticleCurve;
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/** The initial rotation of particles around the x-axis when emitted.*/
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startRotationX: ParticleCurve;
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/** The initial rotation of particles around the y-axis when emitted. */
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startRotationY: ParticleCurve;
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/** The initial rotation of particles around the z-axis when emitted. */
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startRotationZ: ParticleCurve;
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/** Makes some particles spin in the opposite direction. */
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flipRotation: number;
|
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/** The mode of start color */
|
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startColor: ParticleGradient;
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|
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/** A scale that this Particle System applies to gravity, defined by Physics.gravity. */
|
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|
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gravityModifier: ParticleCurve;
|
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|
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/** This selects the space in which to simulate particles. It can be either world or local space. */
|
|
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|
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simulationSpace: ParticleSimulationSpace;
|
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|
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/** Override the default playback speed of the Particle System. */
|
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|
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simulationSpeed: number;
|
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|
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/** Control how the Particle System applies its Transform component to the particles it emits. */
|
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|
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scalingMode: ParticleScaleMode;
|
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|
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/** If set to true, the Particle System automatically begins to play on startup. */
|
|
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|
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playOnAwake: boolean;
|
|
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|
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private _bufferMaxParticles;
|
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|
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private _particleSystem;
|
|
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|
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/**
|
|
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|
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* Max particles count.
|
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|
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*/
|
|
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|
-
get maxParticles(): number;
|
|
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|
-
set maxParticles(value: number);
|
|
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|
-
constructor(particleSystem: ParticleSystem);
|
|
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|
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}
|
|
@@ -1,27 +0,0 @@
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1
|
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import { IClone } from "@galacean/engine-design";
|
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|
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import { ParticleCurveMode } from "../enums/ParticleCurveMode";
|
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|
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/**
|
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* Particle curve.
|
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|
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*/
|
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6
|
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export declare class ParticleCurve implements IClone {
|
|
7
|
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/** The curve mode. */
|
|
8
|
-
mode: ParticleCurveMode;
|
|
9
|
-
constant: number;
|
|
10
|
-
constantMin: number;
|
|
11
|
-
constantMax: number;
|
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|
-
/**
|
|
13
|
-
* Query the curve value at the specified time.
|
|
14
|
-
* @param time - Normalized time at which to evaluate the curve, Valid when `mode` is set to `Curve` or `TwoCurves`
|
|
15
|
-
* @param lerpFactor - Lerp factor between two constants or curves, Valid when `mode` is set to `TwoConstants` or `TwoCurves`
|
|
16
|
-
* @returns - The result curve value
|
|
17
|
-
*/
|
|
18
|
-
evaluate(time: number, lerpFactor: number): number;
|
|
19
|
-
/**
|
|
20
|
-
* @inheritDoc
|
|
21
|
-
*/
|
|
22
|
-
cloneTo(destEmission: ParticleCurve): void;
|
|
23
|
-
/**
|
|
24
|
-
* @inheritDoc
|
|
25
|
-
*/
|
|
26
|
-
clone(): ParticleCurve;
|
|
27
|
-
}
|
|
@@ -1,28 +0,0 @@
|
|
|
1
|
-
import { IClone } from "@galacean/engine-design";
|
|
2
|
-
import { Color } from "@galacean/engine-math";
|
|
3
|
-
import { ParticleGradientMode } from "../enums/ParticleGradientMode";
|
|
4
|
-
/**
|
|
5
|
-
* Particle curve.
|
|
6
|
-
*/
|
|
7
|
-
export declare class ParticleGradient implements IClone {
|
|
8
|
-
/** The curve mode. */
|
|
9
|
-
mode: ParticleGradientMode;
|
|
10
|
-
color: Color;
|
|
11
|
-
colorMin: Color;
|
|
12
|
-
colorMax: Color;
|
|
13
|
-
/**
|
|
14
|
-
* Query the color at the specified time.
|
|
15
|
-
* @param time - Normalized time at which to evaluate the gradient, Valid when `mode` is set to `Gradient` or `TwoGradients`
|
|
16
|
-
* @param lerpFactor - Lerp factor between two colors or gradients, Valid when `mode` is set to `TwoColors` or `TwoGradients`
|
|
17
|
-
* @param out - The result color
|
|
18
|
-
*/
|
|
19
|
-
evaluate(time: number, lerpFactor: number, out: Color): void;
|
|
20
|
-
/**
|
|
21
|
-
* @inheritDoc
|
|
22
|
-
*/
|
|
23
|
-
cloneTo(destEmission: ParticleGradient): void;
|
|
24
|
-
/**
|
|
25
|
-
* @inheritDoc
|
|
26
|
-
*/
|
|
27
|
-
clone(): ParticleGradient;
|
|
28
|
-
}
|
|
@@ -1,28 +0,0 @@
|
|
|
1
|
-
import { IClone } from "@galacean/engine-design";
|
|
2
|
-
import { BoundingBox, Rand } from "@galacean/engine-math";
|
|
3
|
-
import { ParticleShapeType } from "./enums/ParticleShapeType";
|
|
4
|
-
/**
|
|
5
|
-
* Configures the initial positions and directions of particles.
|
|
6
|
-
*/
|
|
7
|
-
export declare class BaseShape implements IClone {
|
|
8
|
-
/** The type of shape to emit particles from. */
|
|
9
|
-
shapeType: ParticleShapeType;
|
|
10
|
-
/** Specifies whether the ShapeModule is enabled or disabled. */
|
|
11
|
-
enable: boolean;
|
|
12
|
-
/** Randomizes the starting direction of particles. */
|
|
13
|
-
randomDirectionAmount: number;
|
|
14
|
-
protected _rand: Rand;
|
|
15
|
-
constructor(randSeed?: number);
|
|
16
|
-
/**
|
|
17
|
-
* @override
|
|
18
|
-
* @inheritDoc
|
|
19
|
-
*/
|
|
20
|
-
cloneTo(destShape: BaseShape): void;
|
|
21
|
-
/**
|
|
22
|
-
* @override
|
|
23
|
-
* @inheritDoc
|
|
24
|
-
*/
|
|
25
|
-
clone(): BaseShape;
|
|
26
|
-
protected _getShapeBoundBox(boundBox: BoundingBox): void;
|
|
27
|
-
protected _getSpeedBoundBox(boundBox: BoundingBox): void;
|
|
28
|
-
}
|
|
@@ -1,20 +0,0 @@
|
|
|
1
|
-
import { BoundingBox, Vector3 } from "@galacean/engine-math";
|
|
2
|
-
import { BaseShape } from "./BaseShape";
|
|
3
|
-
/**
|
|
4
|
-
* Box emitter shape
|
|
5
|
-
*/
|
|
6
|
-
export declare class BoxShape extends BaseShape {
|
|
7
|
-
/** Thickness of the box to emit particles from. */
|
|
8
|
-
boxThickness: Vector3;
|
|
9
|
-
constructor();
|
|
10
|
-
/**
|
|
11
|
-
* @inheritDoc
|
|
12
|
-
*/
|
|
13
|
-
protected _getShapeBoundBox(boundBox: BoundingBox): void;
|
|
14
|
-
/**
|
|
15
|
-
* @inheritDoc
|
|
16
|
-
*/
|
|
17
|
-
protected _getSpeedBoundBox(boundBox: BoundingBox): void;
|
|
18
|
-
cloneTo(destShape: BoxShape): void;
|
|
19
|
-
clone(): BoxShape;
|
|
20
|
-
}
|
|
@@ -1,27 +0,0 @@
|
|
|
1
|
-
import { BoundingBox, Vector2, Vector3 } from "@galacean/engine-math";
|
|
2
|
-
import { BaseShape } from "./BaseShape";
|
|
3
|
-
import { ParticleShapeMultiModeValue } from "./enums/ParticleShapeMultiModeValue";
|
|
4
|
-
/**
|
|
5
|
-
* Circle Particle Emitter
|
|
6
|
-
*/
|
|
7
|
-
export declare class CircleShape extends BaseShape {
|
|
8
|
-
protected static _tempPositionPoint: Vector2;
|
|
9
|
-
/** Radius of the shape to emit particles from. */
|
|
10
|
-
radius: number;
|
|
11
|
-
/** Angle of the circle arc to emit particles from. */
|
|
12
|
-
arc: number;
|
|
13
|
-
/** The mode to generate particles around the arc. */
|
|
14
|
-
arcMode: ParticleShapeMultiModeValue;
|
|
15
|
-
constructor();
|
|
16
|
-
/**
|
|
17
|
-
* @inheritDoc
|
|
18
|
-
*/
|
|
19
|
-
protected _getShapeBoundBox(boundBox: BoundingBox): void;
|
|
20
|
-
/**
|
|
21
|
-
* @inheritDoc
|
|
22
|
-
*/
|
|
23
|
-
protected _getSpeedBoundBox(boundBox: BoundingBox): void;
|
|
24
|
-
_generatePositionAndDirection(position: Vector3, direction: Vector3): void;
|
|
25
|
-
cloneTo(destShape: CircleShape): void;
|
|
26
|
-
clone(): CircleShape;
|
|
27
|
-
}
|
|
@@ -1,35 +0,0 @@
|
|
|
1
|
-
import { BoundingBox, Vector2, Vector3 } from "@galacean/engine-math";
|
|
2
|
-
import { BaseShape } from "./BaseShape";
|
|
3
|
-
export declare enum ConeEmitType {
|
|
4
|
-
Base = 0,
|
|
5
|
-
BaseShell = 1,
|
|
6
|
-
Volume = 2,
|
|
7
|
-
VolumeShell = 3
|
|
8
|
-
}
|
|
9
|
-
/**
|
|
10
|
-
* Cone particle emitter
|
|
11
|
-
*/
|
|
12
|
-
export declare class ConeShape extends BaseShape {
|
|
13
|
-
protected static _tempPositionPoint: Vector2;
|
|
14
|
-
protected static _tempDirectionPoint: Vector2;
|
|
15
|
-
/** Angle of the cone to emit particles from. */
|
|
16
|
-
angle: number;
|
|
17
|
-
/** Radius of the shape to emit particles from. */
|
|
18
|
-
radius: number;
|
|
19
|
-
/** Length of the cone to emit particles from. */
|
|
20
|
-
length: number;
|
|
21
|
-
/** Cone emitter subtype */
|
|
22
|
-
emitType: ConeEmitType;
|
|
23
|
-
constructor();
|
|
24
|
-
/**
|
|
25
|
-
* @inheritDoc
|
|
26
|
-
*/
|
|
27
|
-
protected _getShapeBoundBox(boundBox: BoundingBox): void;
|
|
28
|
-
/**
|
|
29
|
-
* @inheritDoc
|
|
30
|
-
*/
|
|
31
|
-
protected _getSpeedBoundBox(boundBox: BoundingBox): void;
|
|
32
|
-
_generatePositionAndDirection(position: Vector3, direction: Vector3): void;
|
|
33
|
-
cloneTo(destShape: ConeShape): void;
|
|
34
|
-
clone(): ConeShape;
|
|
35
|
-
}
|
|
@@ -1,23 +0,0 @@
|
|
|
1
|
-
import { BoundingBox, Vector3 } from "@galacean/engine-math";
|
|
2
|
-
import { BaseShape } from "./BaseShape";
|
|
3
|
-
/**
|
|
4
|
-
* Hemisphere emitter
|
|
5
|
-
*/
|
|
6
|
-
export declare class HemisphereShape extends BaseShape {
|
|
7
|
-
/** Radius of the shape to emit particles from. */
|
|
8
|
-
radius: number;
|
|
9
|
-
/** Whether emit from shell */
|
|
10
|
-
emitFromShell: boolean;
|
|
11
|
-
constructor();
|
|
12
|
-
/**
|
|
13
|
-
* @inheritDoc
|
|
14
|
-
*/
|
|
15
|
-
protected _getShapeBoundBox(boundBox: BoundingBox): void;
|
|
16
|
-
/**
|
|
17
|
-
* @inheritDoc
|
|
18
|
-
*/
|
|
19
|
-
protected _getSpeedBoundBox(boundBox: BoundingBox): void;
|
|
20
|
-
_generatePositionAndDirection(position: Vector3, direction: Vector3): void;
|
|
21
|
-
cloneTo(destShape: HemisphereShape): void;
|
|
22
|
-
clone(): HemisphereShape;
|
|
23
|
-
}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
export {};
|
|
@@ -1,23 +0,0 @@
|
|
|
1
|
-
import { BoundingBox, Rand, Vector3 } from "@galacean/engine-math";
|
|
2
|
-
import { BaseShape } from "./BaseShape";
|
|
3
|
-
/**
|
|
4
|
-
* Sphere emitter
|
|
5
|
-
*/
|
|
6
|
-
export declare class SphereShape extends BaseShape {
|
|
7
|
-
/** Radius of the shape to emit particles from. */
|
|
8
|
-
radius: number;
|
|
9
|
-
/** Whether emit from shell */
|
|
10
|
-
emitFromShell: boolean;
|
|
11
|
-
constructor();
|
|
12
|
-
/**
|
|
13
|
-
* @inheritDoc
|
|
14
|
-
*/
|
|
15
|
-
protected _getShapeBoundBox(boundBox: BoundingBox): void;
|
|
16
|
-
/**
|
|
17
|
-
* @inheritDoc
|
|
18
|
-
*/
|
|
19
|
-
protected _getSpeedBoundBox(boundBox: BoundingBox): void;
|
|
20
|
-
_generatePositionAndDirection(position: Vector3, direction: Vector3, rand?: Rand, randomSeeds?: Uint32Array): void;
|
|
21
|
-
cloneTo(destShape: SphereShape): void;
|
|
22
|
-
clone(): SphereShape;
|
|
23
|
-
}
|
|
@@ -1,15 +0,0 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* The emission shape.
|
|
3
|
-
*/
|
|
4
|
-
export declare enum ParticleShapeType {
|
|
5
|
-
/** Emit from the volume of a box. */
|
|
6
|
-
Box = 0,
|
|
7
|
-
/** Emit from a circle. */
|
|
8
|
-
Circle = 1,
|
|
9
|
-
/** Emit from the base of a cone. */
|
|
10
|
-
Cone = 2,
|
|
11
|
-
/** Emit from a half-sphere. */
|
|
12
|
-
Hemisphere = 3,
|
|
13
|
-
/** Emit from a sphere. */
|
|
14
|
-
Sphere = 4
|
|
15
|
-
}
|
|
@@ -1,78 +0,0 @@
|
|
|
1
|
-
import { Ray, Vector3 } from "@galacean/engine-math";
|
|
2
|
-
import { Engine } from "../Engine";
|
|
3
|
-
import { Layer } from "../Layer";
|
|
4
|
-
import { HitResult } from "./HitResult";
|
|
5
|
-
/**
|
|
6
|
-
* A physics manager is a collection of colliders and constraints which can interact.
|
|
7
|
-
*/
|
|
8
|
-
export declare class PhysicsManager {
|
|
9
|
-
private static _collision;
|
|
10
|
-
private _engine;
|
|
11
|
-
private _restTime;
|
|
12
|
-
private _fixedTimeStep;
|
|
13
|
-
private _colliders;
|
|
14
|
-
private _gravity;
|
|
15
|
-
private _nativePhysicsManager;
|
|
16
|
-
private _physicalObjectsMap;
|
|
17
|
-
private _onContactEnter;
|
|
18
|
-
private _onContactExit;
|
|
19
|
-
private _onContactStay;
|
|
20
|
-
private _onTriggerEnter;
|
|
21
|
-
private _onTriggerExit;
|
|
22
|
-
private _onTriggerStay;
|
|
23
|
-
/**
|
|
24
|
-
* The gravity of physics scene.
|
|
25
|
-
*/
|
|
26
|
-
get gravity(): Vector3;
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27
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-
set gravity(value: Vector3);
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28
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-
/** The fixed time step in seconds at which physics are performed. */
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29
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-
get fixedTimeStep(): number;
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30
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-
set fixedTimeStep(value: number);
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31
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-
constructor(engine: Engine);
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32
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-
/**
|
|
33
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-
* Casts a ray through the Scene and returns the first hit.
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34
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-
* @param ray - The ray
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35
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-
* @returns Returns True if the ray intersects with a collider, otherwise false
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|
36
|
-
*/
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|
37
|
-
raycast(ray: Ray): boolean;
|
|
38
|
-
/**
|
|
39
|
-
* Casts a ray through the Scene and returns the first hit.
|
|
40
|
-
* @param ray - The ray
|
|
41
|
-
* @param outHitResult - If true is returned, outHitResult will contain more detailed collision information
|
|
42
|
-
* @returns Returns True if the ray intersects with a collider, otherwise false
|
|
43
|
-
*/
|
|
44
|
-
raycast(ray: Ray, outHitResult: HitResult): boolean;
|
|
45
|
-
/**
|
|
46
|
-
* Casts a ray through the Scene and returns the first hit.
|
|
47
|
-
* @param ray - The ray
|
|
48
|
-
* @param distance - The max distance the ray should check
|
|
49
|
-
* @returns Returns True if the ray intersects with a collider, otherwise false
|
|
50
|
-
*/
|
|
51
|
-
raycast(ray: Ray, distance: number): boolean;
|
|
52
|
-
/**
|
|
53
|
-
* Casts a ray through the Scene and returns the first hit.
|
|
54
|
-
* @param ray - The ray
|
|
55
|
-
* @param distance - The max distance the ray should check
|
|
56
|
-
* @param outHitResult - If true is returned, outHitResult will contain more detailed collision information
|
|
57
|
-
* @returns Returns True if the ray intersects with a collider, otherwise false
|
|
58
|
-
*/
|
|
59
|
-
raycast(ray: Ray, distance: number, outHitResult: HitResult): boolean;
|
|
60
|
-
/**
|
|
61
|
-
* Casts a ray through the Scene and returns the first hit.
|
|
62
|
-
* @param ray - The ray
|
|
63
|
-
* @param distance - The max distance the ray should check
|
|
64
|
-
* @param layerMask - Layer mask that is used to selectively ignore Colliders when casting
|
|
65
|
-
* @returns Returns True if the ray intersects with a collider, otherwise false
|
|
66
|
-
*/
|
|
67
|
-
raycast(ray: Ray, distance: number, layerMask: Layer): boolean;
|
|
68
|
-
/**
|
|
69
|
-
* Casts a ray through the Scene and returns the first hit.
|
|
70
|
-
* @param ray - The ray
|
|
71
|
-
* @param distance - The max distance the ray should check
|
|
72
|
-
* @param layerMask - Layer mask that is used to selectively ignore Colliders when casting
|
|
73
|
-
* @param outHitResult - If true is returned, outHitResult will contain more detailed collision information
|
|
74
|
-
* @returns Returns True if the ray intersects with a collider, otherwise false.
|
|
75
|
-
*/
|
|
76
|
-
raycast(ray: Ray, distance: number, layerMask: Layer, outHitResult: HitResult): boolean;
|
|
77
|
-
private _setGravity;
|
|
78
|
-
}
|
|
@@ -1,16 +0,0 @@
|
|
|
1
|
-
import { Engine } from "../Engine";
|
|
2
|
-
import { CullingResults } from "../RenderPipeline/CullingResults";
|
|
3
|
-
import { RenderContext } from "../RenderPipeline/RenderContext";
|
|
4
|
-
/**
|
|
5
|
-
* PipelinePass is a base class for all pipeline passes.
|
|
6
|
-
*/
|
|
7
|
-
export declare abstract class PipelinePass {
|
|
8
|
-
protected _engine: Engine;
|
|
9
|
-
constructor(engine: Engine);
|
|
10
|
-
/**
|
|
11
|
-
* Called before rendering a camera, override this method to configure the camera If you need to configure the camera clear flag or render target.
|
|
12
|
-
* @param context - Rendering context
|
|
13
|
-
* @param cullingResults - Culling results
|
|
14
|
-
*/
|
|
15
|
-
abstract onRender(context: RenderContext, cullingResults: CullingResults): void;
|
|
16
|
-
}
|