@galacean/engine-core 1.1.0-beta.27 → 1.1.0-beta.29
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/main.js +46 -20
- package/dist/main.js.map +1 -1
- package/dist/miniprogram.js +46 -20
- package/dist/module.js +46 -20
- package/dist/module.js.map +1 -1
- package/package.json +3 -3
- package/types/animation/AnimatorLayerMask.d.ts +45 -0
- package/types/animation/LayerPathMask.d.ts +16 -0
- package/types/animation/animationCurve/AnimationStringCurve.d.ts +7 -0
- package/types/xr/XRManager.d.ts +5 -0
- package/types/xr/XRPose.d.ts +15 -0
- package/types/xr/feature/XRFeature.d.ts +16 -0
- package/types/xr/feature/XRFeatureManager.d.ts +65 -0
- package/types/xr/feature/XRFeatureType.d.ts +13 -0
- package/types/xr/feature/camera/XRCameraManager.d.ts +26 -0
- package/types/xr/feature/hitTest/TrackableType.d.ts +10 -0
- package/types/xr/feature/hitTest/XRHitResult.d.ts +19 -0
- package/types/xr/feature/hitTest/XRHitTest.d.ts +39 -0
- package/types/xr/feature/hitTest/XRHitTestManager.d.ts +38 -0
- package/types/xr/feature/hitTest/XRHitTestType.d.ts +16 -0
- package/types/xr/feature/movementTracking/XRMovementTracking.d.ts +18 -0
- package/types/xr/feature/movementTracking/XRMovementTrackingManager.d.ts +10 -0
- package/types/xr/feature/movementTracking/XRMovementTrackingMode.d.ts +5 -0
- package/types/xr/feature/trackable/XRRequestTracking.d.ts +1 -0
- package/types/xr/feature/trackable/XRRequestTrackingState.d.ts +11 -0
- package/types/xr/feature/trackable/XRTrackableFeature.d.ts +38 -0
- package/types/xr/feature/trackable/XRTrackableManager.d.ts +41 -0
- package/types/xr/feature/trackable/XRTracked.d.ts +1 -0
- package/types/xr/feature/trackable/anchor/XRAnchor.d.ts +6 -0
- package/types/xr/feature/trackable/anchor/XRAnchorTracking.d.ts +37 -0
- package/types/xr/feature/trackable/anchor/XRAnchorTrackingManager.d.ts +20 -0
- package/types/xr/feature/trackable/anchor/XRRequestAnchor.d.ts +15 -0
- package/types/xr/feature/trackable/image/XRImageTracking.d.ts +24 -0
- package/types/xr/feature/trackable/image/XRImageTrackingManager.d.ts +31 -0
- package/types/xr/feature/trackable/image/XRReferenceImage.d.ts +11 -0
- package/types/xr/feature/trackable/image/XRRequestImage.d.ts +13 -0
- package/types/xr/feature/trackable/image/XRTrackedImage.d.ts +8 -0
- package/types/xr/feature/trackable/plane/XRPlaneMode.d.ts +13 -0
- package/types/xr/feature/trackable/plane/XRPlaneTracking.d.ts +23 -0
- package/types/xr/feature/trackable/plane/XRPlaneTrackingManager.d.ts +11 -0
- package/types/xr/feature/trackable/plane/XRRequestPlane.d.ts +12 -0
- package/types/xr/feature/trackable/plane/XRTrackedPlane.d.ts +20 -0
- package/types/xr/index.d.ts +25 -0
- package/types/xr/input/XRCamera.d.ts +15 -0
- package/types/xr/input/XRController.d.ts +38 -0
- package/types/xr/input/XRControllerPoseMode.d.ts +9 -0
- package/types/xr/input/XRInput.d.ts +8 -0
- package/types/xr/input/XRInputButton.d.ts +19 -0
- package/types/xr/input/XRInputEvent.d.ts +24 -0
- package/types/xr/input/XRInputEventType.d.ts +11 -0
- package/types/xr/input/XRInputManager.d.ts +31 -0
- package/types/xr/input/XRInputType.d.ts +23 -0
- package/types/xr/input/XRTargetRayMode.d.ts +12 -0
- package/types/xr/input/XRTrackedInputDevice.d.ts +21 -0
- package/types/xr/input/XRTrackedUpdateFlag.d.ts +11 -0
- package/types/xr/input/XRTrackingState.d.ts +11 -0
- package/types/xr/session/XRSessionManager.d.ts +45 -0
- package/types/xr/session/XRSessionMode.d.ts +8 -0
- package/types/xr/session/XRSessionState.d.ts +13 -0
- package/types/RenderPipeline/MeshRenderData.d.ts +0 -17
- package/types/RenderPipeline/MeshRenderElement.d.ts +0 -19
- package/types/RenderPipeline/SpriteElement.d.ts +0 -15
- package/types/RenderPipeline/SpriteMaskElement.d.ts +0 -12
- package/types/RenderPipeline/TextRenderElement.d.ts +0 -8
- package/types/asset/IRefObject.d.ts +0 -2
- package/types/asset/RefObject.d.ts +0 -27
- package/types/base/Event.d.ts +0 -24
- package/types/base/Util.d.ts +0 -14
- package/types/physics/PhysicsManager.d.ts +0 -78
- /package/types/{2d/data/RenderData2D.d.ts → enums/CameraType.d.ts} +0 -0
package/dist/miniprogram.js
CHANGED
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@@ -1716,8 +1716,8 @@ var Logger = {
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} else {
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word += char;
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wordWidth += charInfo.xAdvance;
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wordMaxAscent =
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wordMaxDescent =
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wordMaxAscent = Math.max(wordMaxAscent, ascent);
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wordMaxDescent = Math.max(wordMaxDescent, descent);
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}
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}
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}
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@@ -16324,6 +16324,8 @@ __decorate([
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_this = ReferResource1.call(this, engine) || this;
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/** @internal */ _this._renderStates = [] // todo: later will as a part of shaderData when shader effect frame is OK, that is more powerful and flexible.
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;
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/** @internal */ _this._priority = 0 // todo: temporary resolution of submesh rendering order issue.
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;
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_this._shaderData = new ShaderData(ShaderDataGroup.Material);
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_this.shader = shader;
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return _this;
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@@ -21620,12 +21622,12 @@ var passNum = 0;
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/**
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* @internal
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*/ RenderQueue._compareFromNearToFar = function _compareFromNearToFar(a, b) {
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return a.data.component.priority - b.data.component.priority || a.data.component._distanceForSort - b.data.component._distanceForSort;
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return a.data.component.priority - b.data.component.priority || a.data.material._priority - b.data.material._priority || a.data.component._distanceForSort - b.data.component._distanceForSort;
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};
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/**
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* @internal
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*/ RenderQueue._compareFromFarToNear = function _compareFromFarToNear(a, b) {
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return a.data.component.priority - b.data.component.priority || b.data.component._distanceForSort - a.data.component._distanceForSort;
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return a.data.component.priority - b.data.component.priority || a.data.material._priority - b.data.material._priority || b.data.component._distanceForSort - a.data.component._distanceForSort;
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};
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return RenderQueue;
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}();
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@@ -24818,6 +24820,7 @@ AnimationCurveOwner.registerAssembler(SkinnedMeshRenderer, "blendShapeWeights",
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_this = EngineObject1.call(this, null) || this;
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_this.name = name;
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_this./** @internal */ _curveBindings = [];
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_this./** @internal */ _updateFlagManager = new UpdateFlagManager();
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_this._length = 0;
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_this._events = [];
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return _this;
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@@ -24845,11 +24848,13 @@ AnimationCurveOwner.registerAssembler(SkinnedMeshRenderer, "blendShapeWeights",
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while(--index >= 0 && eventTime < events[index].time);
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events.splice(index + 1, 0, newEvent);
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}
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this._updateFlagManager.dispatch();
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};
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/**
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* Clears all events from the clip.
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*/ _proto.clearEvents = function clearEvents() {
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this._events.length = 0;
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this._updateFlagManager.dispatch();
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};
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/**
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* Add curve binding for the clip.
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}
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};
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_proto._saveAnimatorEventHandlers = function _saveAnimatorEventHandlers(state, animatorStateData) {
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var _this = this;
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var eventHandlerPool = this._animationEventHandlerPool;
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var scripts = [];
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this._entity.getComponents(Script, scripts);
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var scriptCount = scripts.length;
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var eventHandlers = animatorStateData.eventHandlers;
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var
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var clipChangedListener = function() {
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_this._entity.getComponents(Script, scripts);
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var scriptCount = scripts.length;
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var events = state.clip.events;
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eventHandlers.length = 0;
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for(var i = 0, n = events.length; i < n; i++){
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var event = events[i];
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var eventHandler = eventHandlerPool.getFromPool();
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var funcName = event.functionName;
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var handlers = eventHandler.handlers;
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eventHandler.event = event;
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handlers.length = 0;
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for(var j = scriptCount - 1; j >= 0; j--){
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var handler = scripts[j][funcName];
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handler && handlers.push(handler);
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}
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eventHandlers.push(eventHandler);
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}
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};
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clipChangedListener();
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state._updateFlagManager.addListener(clipChangedListener);
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};
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_proto._clearCrossData = function _clearCrossData(animatorLayerData) {
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animatorLayerData.crossCurveMark++;
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this./** @internal */ _onStateEnterScripts = [];
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this./** @internal */ _onStateUpdateScripts = [];
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this./** @internal */ _onStateExitScripts = [];
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this./** @internal */ _updateFlagManager = new UpdateFlagManager();
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this._clipStartTime = 0;
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this._clipEndTime = 1;
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this._transitions = [];
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this._onClipChanged = this._onClipChanged.bind(this);
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}
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var _proto = AnimatorState.prototype;
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/**
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index2 !== -1 && this._onStateExitScripts.splice(index2, 1);
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}
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};
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* @internal
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*/ _proto._onClipChanged = function _onClipChanged() {
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this._updateFlagManager.dispatch();
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};
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_create_class(AnimatorState, [
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{
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key: "transitions",
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return this._clip;
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},
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set: function set(clip) {
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var lastClip = this._clip;
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if (lastClip === clip) {
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return;
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}
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if (lastClip) {
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lastClip._updateFlagManager.removeListener(this._onClipChanged);
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}
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this._clip = clip;
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this._clipEndTime = Math.min(this._clipEndTime, 1);
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this._onClipChanged();
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clip._updateFlagManager.addListener(this._onClipChanged);
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},
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{
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package/dist/module.js
CHANGED
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} else {
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word += char;
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wordWidth += charInfo.xAdvance;
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wordMaxAscent =
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wordMaxDescent =
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wordMaxAscent = Math.max(wordMaxAscent, ascent);
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wordMaxDescent = Math.max(wordMaxDescent, descent);
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}
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}
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_this = ReferResource1.call(this, engine) || this;
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/** @internal */ _this._renderStates = [] // todo: later will as a part of shaderData when shader effect frame is OK, that is more powerful and flexible.
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;
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/** @internal */ _this._priority = 0 // todo: temporary resolution of submesh rendering order issue.
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;
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_this._shaderData = new ShaderData(ShaderDataGroup.Material);
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_this.shader = shader;
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return _this;
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/**
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* @internal
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*/ RenderQueue._compareFromNearToFar = function _compareFromNearToFar(a, b) {
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return a.data.component.priority - b.data.component.priority || a.data.component._distanceForSort - b.data.component._distanceForSort;
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return a.data.component.priority - b.data.component.priority || a.data.material._priority - b.data.material._priority || a.data.component._distanceForSort - b.data.component._distanceForSort;
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};
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/**
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*/ RenderQueue._compareFromFarToNear = function _compareFromFarToNear(a, b) {
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return a.data.component.priority - b.data.component.priority || b.data.component._distanceForSort - a.data.component._distanceForSort;
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return a.data.component.priority - b.data.component.priority || a.data.material._priority - b.data.material._priority || b.data.component._distanceForSort - a.data.component._distanceForSort;
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};
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return RenderQueue;
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}();
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_this.name = name;
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_this./** @internal */ _curveBindings = [];
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_this./** @internal */ _updateFlagManager = new UpdateFlagManager();
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_this._length = 0;
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_this._events = [];
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return _this;
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while(--index >= 0 && eventTime < events[index].time);
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events.splice(index + 1, 0, newEvent);
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}
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this._updateFlagManager.dispatch();
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};
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/**
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*/ _proto.clearEvents = function clearEvents() {
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this._events.length = 0;
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this._updateFlagManager.dispatch();
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};
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/**
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};
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_proto._saveAnimatorEventHandlers = function _saveAnimatorEventHandlers(state, animatorStateData) {
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var _this = this;
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var eventHandlerPool = this._animationEventHandlerPool;
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var scripts = [];
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this._entity.getComponents(Script, scripts);
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var scriptCount = scripts.length;
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var eventHandlers = animatorStateData.eventHandlers;
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var clipChangedListener = function() {
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_this._entity.getComponents(Script, scripts);
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var scriptCount = scripts.length;
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var events = state.clip.events;
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eventHandlers.length = 0;
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for(var i = 0, n = events.length; i < n; i++){
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var event = events[i];
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26344
|
+
var eventHandler = eventHandlerPool.getFromPool();
|
|
26345
|
+
var funcName = event.functionName;
|
|
26346
|
+
var handlers = eventHandler.handlers;
|
|
26347
|
+
eventHandler.event = event;
|
|
26348
|
+
handlers.length = 0;
|
|
26349
|
+
for(var j = scriptCount - 1; j >= 0; j--){
|
|
26350
|
+
var handler = scripts[j][funcName];
|
|
26351
|
+
handler && handlers.push(handler);
|
|
26352
|
+
}
|
|
26353
|
+
eventHandlers.push(eventHandler);
|
|
26345
26354
|
}
|
|
26346
|
-
|
|
26347
|
-
|
|
26355
|
+
};
|
|
26356
|
+
clipChangedListener();
|
|
26357
|
+
state._updateFlagManager.addListener(clipChangedListener);
|
|
26348
26358
|
};
|
|
26349
26359
|
_proto._clearCrossData = function _clearCrossData(animatorLayerData) {
|
|
26350
26360
|
animatorLayerData.crossCurveMark++;
|
|
@@ -26955,9 +26965,11 @@ __decorate([
|
|
|
26955
26965
|
this./** @internal */ _onStateEnterScripts = [];
|
|
26956
26966
|
this./** @internal */ _onStateUpdateScripts = [];
|
|
26957
26967
|
this./** @internal */ _onStateExitScripts = [];
|
|
26968
|
+
this./** @internal */ _updateFlagManager = new UpdateFlagManager();
|
|
26958
26969
|
this._clipStartTime = 0;
|
|
26959
26970
|
this._clipEndTime = 1;
|
|
26960
26971
|
this._transitions = [];
|
|
26972
|
+
this._onClipChanged = this._onClipChanged.bind(this);
|
|
26961
26973
|
}
|
|
26962
26974
|
var _proto = AnimatorState.prototype;
|
|
26963
26975
|
/**
|
|
@@ -27031,6 +27043,11 @@ __decorate([
|
|
|
27031
27043
|
index2 !== -1 && this._onStateExitScripts.splice(index2, 1);
|
|
27032
27044
|
}
|
|
27033
27045
|
};
|
|
27046
|
+
/**
|
|
27047
|
+
* @internal
|
|
27048
|
+
*/ _proto._onClipChanged = function _onClipChanged() {
|
|
27049
|
+
this._updateFlagManager.dispatch();
|
|
27050
|
+
};
|
|
27034
27051
|
_create_class(AnimatorState, [
|
|
27035
27052
|
{
|
|
27036
27053
|
key: "transitions",
|
|
@@ -27048,8 +27065,17 @@ __decorate([
|
|
|
27048
27065
|
return this._clip;
|
|
27049
27066
|
},
|
|
27050
27067
|
set: function set(clip) {
|
|
27068
|
+
var lastClip = this._clip;
|
|
27069
|
+
if (lastClip === clip) {
|
|
27070
|
+
return;
|
|
27071
|
+
}
|
|
27072
|
+
if (lastClip) {
|
|
27073
|
+
lastClip._updateFlagManager.removeListener(this._onClipChanged);
|
|
27074
|
+
}
|
|
27051
27075
|
this._clip = clip;
|
|
27052
27076
|
this._clipEndTime = Math.min(this._clipEndTime, 1);
|
|
27077
|
+
this._onClipChanged();
|
|
27078
|
+
clip._updateFlagManager.addListener(this._onClipChanged);
|
|
27053
27079
|
}
|
|
27054
27080
|
},
|
|
27055
27081
|
{
|