@galacean/engine-core 1.1.0-beta.23 → 1.1.0-beta.25
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/main.js +111 -24
- package/dist/main.js.map +1 -1
- package/dist/miniprogram.js +111 -24
- package/dist/module.js +111 -24
- package/dist/module.js.map +1 -1
- package/package.json +3 -3
- package/types/2d/data/RenderData2D.d.ts +1 -0
- package/types/RenderPipeline/MeshRenderData.d.ts +17 -0
- package/types/RenderPipeline/MeshRenderElement.d.ts +19 -0
- package/types/RenderPipeline/SpriteElement.d.ts +15 -0
- package/types/RenderPipeline/SpriteMaskElement.d.ts +12 -0
- package/types/RenderPipeline/TextRenderElement.d.ts +8 -0
- package/types/asset/IRefObject.d.ts +2 -0
- package/types/asset/RefObject.d.ts +27 -0
- package/types/base/Event.d.ts +24 -0
- package/types/base/Util.d.ts +14 -0
- package/types/particle/modules/ParticleGradient.d.ts +38 -18
- package/types/physics/PhysicsManager.d.ts +78 -0
- package/types/animation/AnimatorLayerMask.d.ts +0 -45
- package/types/animation/LayerPathMask.d.ts +0 -16
- package/types/xr/XRManager.d.ts +0 -94
- package/types/xr/feature/XRFeature.d.ts +0 -60
- package/types/xr/feature/XRFeatureManager.d.ts +0 -65
- package/types/xr/feature/XRFeatureType.d.ts +0 -15
- package/types/xr/feature/camera/XRCameraManager.d.ts +0 -34
- package/types/xr/feature/hitTest/TrackableType.d.ts +0 -12
- package/types/xr/feature/hitTest/XRHitTest.d.ts +0 -41
- package/types/xr/feature/hitTest/XRHitTestManager.d.ts +0 -38
- package/types/xr/feature/hitTest/XRHitTestType.d.ts +0 -16
- package/types/xr/feature/movementTracking/XRMovementTracking.d.ts +0 -18
- package/types/xr/feature/movementTracking/XRMovementTrackingManager.d.ts +0 -10
- package/types/xr/feature/movementTracking/XRMovementTrackingMode.d.ts +0 -5
- package/types/xr/feature/trackable/XRRequestTrackingState.d.ts +0 -11
- package/types/xr/feature/trackable/XRTrackableFeature.d.ts +0 -44
- package/types/xr/feature/trackable/XRTrackableManager.d.ts +0 -41
- package/types/xr/feature/trackable/anchor/XRAnchorTracking.d.ts +0 -29
- package/types/xr/feature/trackable/anchor/XRAnchorTrackingManager.d.ts +0 -20
- package/types/xr/feature/trackable/image/XRImageTracking.d.ts +0 -40
- package/types/xr/feature/trackable/image/XRImageTrackingManager.d.ts +0 -31
- package/types/xr/feature/trackable/image/XRReferenceImage.d.ts +0 -11
- package/types/xr/feature/trackable/plane/XRPlaneMode.d.ts +0 -13
- package/types/xr/feature/trackable/plane/XRPlaneTracking.d.ts +0 -20
- package/types/xr/feature/trackable/plane/XRPlaneTrackingManager.d.ts +0 -11
- package/types/xr/index.d.ts +0 -26
- package/types/xr/input/XRCamera.d.ts +0 -26
- package/types/xr/input/XRController.d.ts +0 -36
- package/types/xr/input/XRControllerPoseMode.d.ts +0 -9
- package/types/xr/input/XRInputButton.d.ts +0 -19
- package/types/xr/input/XRInputEvent.d.ts +0 -24
- package/types/xr/input/XRInputEventType.d.ts +0 -11
- package/types/xr/input/XRInputManager.d.ts +0 -57
- package/types/xr/input/XRInputType.d.ts +0 -23
- package/types/xr/input/XRTargetRayMode.d.ts +0 -12
- package/types/xr/input/XRTrackedUpdateFlag.d.ts +0 -11
- package/types/xr/input/XRTrackingState.d.ts +0 -11
- package/types/xr/session/XRSessionManager.d.ts +0 -57
- package/types/xr/session/XRSessionMode.d.ts +0 -8
- package/types/xr/session/XRSessionState.d.ts +0 -13
package/dist/main.js
CHANGED
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@@ -3527,9 +3527,9 @@ var rePropName$1 = RegExp(// Match anything that isn't a dot or bracket.
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if (relativeToLocal) {
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var _tempVec30 = Transform._tempVec30;
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engineMath.Vector3.transformByQuat(translation, this.worldRotationQuaternion, _tempVec30);
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this.
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this.worldPosition.add(_tempVec30);
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} else {
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this.
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this.worldPosition.add(translation);
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}
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};
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_proto._rotateXYZ = function _rotateXYZ(x, y, z, relativeToLocal) {
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@@ -5028,7 +5028,7 @@ var begin_position_vert = "#define GLSLIFY 1\nvec4 position=vec4(POSITION,1.0);"
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var blendShape_input = "#define GLSLIFY 1\n#ifdef RENDERER_HAS_BLENDSHAPE\n#ifdef RENDERER_BLENDSHAPE_USE_TEXTURE\nuniform mediump sampler2DArray renderer_BlendShapeTexture;uniform ivec3 renderer_BlendShapeTextureInfo;uniform float renderer_BlendShapeWeights[RENDERER_BLENDSHAPE_COUNT];\n#else\nattribute vec3 POSITION_BS0;attribute vec3 POSITION_BS1;\n#if defined( RENDERER_BLENDSHAPE_HAS_NORMAL ) && defined( RENDERER_BLENDSHAPE_HAS_TANGENT )\nattribute vec3 NORMAL_BS0;attribute vec3 NORMAL_BS1;attribute vec3 TANGENT_BS0;attribute vec3 TANGENT_BS1;uniform float renderer_BlendShapeWeights[2];\n#else\n#if defined( RENDERER_BLENDSHAPE_HAS_NORMAL ) || defined( RENDERER_BLENDSHAPE_HAS_TANGENT )\nattribute vec3 POSITION_BS2;attribute vec3 POSITION_BS3;\n#ifdef RENDERER_BLENDSHAPE_HAS_NORMAL\nattribute vec3 NORMAL_BS0;attribute vec3 NORMAL_BS1;attribute vec3 NORMAL_BS2;attribute vec3 NORMAL_BS3;\n#endif\n#ifdef RENDERER_BLENDSHAPE_HAS_TANGENT\nattribute vec3 TANGENT_BS0;attribute vec3 TANGENT_BS1;attribute vec3 TANGENT_BS2;attribute vec3 TANGENT_BS3;\n#endif\nuniform float renderer_BlendShapeWeights[4];\n#else\nattribute vec3 POSITION_BS2;attribute vec3 POSITION_BS3;attribute vec3 POSITION_BS4;attribute vec3 POSITION_BS5;attribute vec3 POSITION_BS6;attribute vec3 POSITION_BS7;uniform float renderer_BlendShapeWeights[8];\n#endif\n#endif\n#endif\n#ifdef RENDERER_BLENDSHAPE_USE_TEXTURE\nvec3 getBlendShapeVertexElement(int blendShapeIndex,int vertexElementIndex){int y=vertexElementIndex/renderer_BlendShapeTextureInfo.y;int x=vertexElementIndex-y*renderer_BlendShapeTextureInfo.y;ivec3 uv=ivec3(x,y,blendShapeIndex);return texelFetch(renderer_BlendShapeTexture,uv,0).xyz;}\n#endif\n#endif\n"; // eslint-disable-line
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var blendShape_vert = "#define GLSLIFY 1\n#ifdef RENDERER_HAS_BLENDSHAPE\n#ifdef RENDERER_BLENDSHAPE_USE_TEXTURE\nint vertexOffset=gl_VertexID*renderer_BlendShapeTextureInfo.x;for(int i=0;i<RENDERER_BLENDSHAPE_COUNT;i++){int vertexElementOffset=vertexOffset;float weight=renderer_BlendShapeWeights[i];position.xyz+=getBlendShapeVertexElement(i,vertexElementOffset)*weight;\n#ifndef MATERIAL_OMIT_NORMAL\n#if defined( RENDERER_HAS_NORMAL ) && defined( RENDERER_BLENDSHAPE_HAS_NORMAL )\nvertexElementOffset+=1;normal+=getBlendShapeVertexElement(i,vertexElementOffset)*weight;\n#endif\n#if defined( RENDERER_HAS_TANGENT ) && defined(RENDERER_BLENDSHAPE_HAS_TANGENT) && ( defined(MATERIAL_HAS_NORMALTEXTURE) || defined(MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE) )\nvertexElementOffset+=1;tangent.xyz+=getBlendShapeVertexElement(i,vertexElementOffset)*weight;\n#endif\n#endif\n}\n#else\nposition.xyz+=POSITION_BS0*renderer_BlendShapeWeights[0];position.xyz+=POSITION_BS1*renderer_BlendShapeWeights[1];\n#if defined( RENDERER_BLENDSHAPE_HAS_NORMAL ) && defined( RENDERER_BLENDSHAPE_HAS_TANGENT )\n#ifndef MATERIAL_OMIT_NORMAL\n#ifdef RENDERER_HAS_NORMAL\nnormal+=NORMAL_BS0*renderer_BlendShapeWeights[0];normal+=NORMAL_BS1*renderer_BlendShapeWeights[1];\n#endif\n#if defined( RENDERER_HAS_TANGENT ) && ( defined(MATERIAL_HAS_NORMALTEXTURE) || defined(MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE) )\ntangent.xyz+=TANGENT_BS0*renderer_BlendShapeWeights[0];tangent.xyz+=TANGENT_BS1*renderer_BlendShapeWeights[1];\n#endif\n#endif\n#else\n#if defined( RENDERER_BLENDSHAPE_HAS_NORMAL ) || defined( RENDERER_BLENDSHAPE_HAS_TANGENT )\n#ifndef MATERIAL_OMIT_NORMAL\nposition.xyz+=POSITION_BS2*renderer_BlendShapeWeights[2];position.xyz+=POSITION_BS3*renderer_BlendShapeWeights[3];\n#if defined( RENDERER_BLENDSHAPE_HAS_NORMAL ) && defined( RENDERER_HAS_NORMAL )\nnormal+=NORMAL_BS0*renderer_BlendShapeWeights[0];normal+=NORMAL_BS1*renderer_BlendShapeWeights[1];normal+=NORMAL_BS2*renderer_BlendShapeWeights[2];normal+=NORMAL_BS3*renderer_BlendShapeWeights[3];\n#endif\n#if defined(RENDERER_BLENDSHAPE_HAS_TANGENT) && defined( RENDERER_HAS_TANGENT ) && ( defined(MATERIAL_HAS_NORMALTEXTURE) || defined(MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE) )\ntangent.xyz+=TANGENT_BS0*renderer_BlendShapeWeights[0];tangent.xyz+=TANGENT_BS1*renderer_BlendShapeWeights[1];tangent.xyz+=TANGENT_BS2*renderer_BlendShapeWeights[2];tangent.xyz+=TANGENT_BS3*renderer_BlendShapeWeights[3];\n#endif\n#endif\n#else\nposition.xyz+=POSITION_BS2*renderer_BlendShapeWeights[2];position.xyz+=POSITION_BS3*renderer_BlendShapeWeights[3];position.xyz+=POSITION_BS4*renderer_BlendShapeWeights[4];position.xyz+=POSITION_BS5*renderer_BlendShapeWeights[5];position.xyz+=POSITION_BS6*renderer_BlendShapeWeights[6];position.xyz+=POSITION_BS7*renderer_BlendShapeWeights[7];\n#endif\n#endif\n#endif\n#endif\n"; // eslint-disable-line
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var blendShape_vert = "#define GLSLIFY 1\n#ifdef RENDERER_HAS_BLENDSHAPE\n#ifdef RENDERER_BLENDSHAPE_USE_TEXTURE\nint vertexOffset=gl_VertexID*renderer_BlendShapeTextureInfo.x;for(int i=0;i<RENDERER_BLENDSHAPE_COUNT;i++){int vertexElementOffset=vertexOffset;float weight=renderer_BlendShapeWeights[i];if(weight!=0.0){position.xyz+=getBlendShapeVertexElement(i,vertexElementOffset)*weight;\n#ifndef MATERIAL_OMIT_NORMAL\n#if defined( RENDERER_HAS_NORMAL ) && defined( RENDERER_BLENDSHAPE_HAS_NORMAL )\nvertexElementOffset+=1;normal+=getBlendShapeVertexElement(i,vertexElementOffset)*weight;\n#endif\n#if defined( RENDERER_HAS_TANGENT ) && defined(RENDERER_BLENDSHAPE_HAS_TANGENT) && ( defined(MATERIAL_HAS_NORMALTEXTURE) || defined(MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE) )\nvertexElementOffset+=1;tangent.xyz+=getBlendShapeVertexElement(i,vertexElementOffset)*weight;\n#endif\n#endif\n}}\n#else\nposition.xyz+=POSITION_BS0*renderer_BlendShapeWeights[0];position.xyz+=POSITION_BS1*renderer_BlendShapeWeights[1];\n#if defined( RENDERER_BLENDSHAPE_HAS_NORMAL ) && defined( RENDERER_BLENDSHAPE_HAS_TANGENT )\n#ifndef MATERIAL_OMIT_NORMAL\n#ifdef RENDERER_HAS_NORMAL\nnormal+=NORMAL_BS0*renderer_BlendShapeWeights[0];normal+=NORMAL_BS1*renderer_BlendShapeWeights[1];\n#endif\n#if defined( RENDERER_HAS_TANGENT ) && ( defined(MATERIAL_HAS_NORMALTEXTURE) || defined(MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE) )\ntangent.xyz+=TANGENT_BS0*renderer_BlendShapeWeights[0];tangent.xyz+=TANGENT_BS1*renderer_BlendShapeWeights[1];\n#endif\n#endif\n#else\n#if defined( RENDERER_BLENDSHAPE_HAS_NORMAL ) || defined( RENDERER_BLENDSHAPE_HAS_TANGENT )\n#ifndef MATERIAL_OMIT_NORMAL\nposition.xyz+=POSITION_BS2*renderer_BlendShapeWeights[2];position.xyz+=POSITION_BS3*renderer_BlendShapeWeights[3];\n#if defined( RENDERER_BLENDSHAPE_HAS_NORMAL ) && defined( RENDERER_HAS_NORMAL )\nnormal+=NORMAL_BS0*renderer_BlendShapeWeights[0];normal+=NORMAL_BS1*renderer_BlendShapeWeights[1];normal+=NORMAL_BS2*renderer_BlendShapeWeights[2];normal+=NORMAL_BS3*renderer_BlendShapeWeights[3];\n#endif\n#if defined(RENDERER_BLENDSHAPE_HAS_TANGENT) && defined( RENDERER_HAS_TANGENT ) && ( defined(MATERIAL_HAS_NORMALTEXTURE) || defined(MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE) )\ntangent.xyz+=TANGENT_BS0*renderer_BlendShapeWeights[0];tangent.xyz+=TANGENT_BS1*renderer_BlendShapeWeights[1];tangent.xyz+=TANGENT_BS2*renderer_BlendShapeWeights[2];tangent.xyz+=TANGENT_BS3*renderer_BlendShapeWeights[3];\n#endif\n#endif\n#else\nposition.xyz+=POSITION_BS2*renderer_BlendShapeWeights[2];position.xyz+=POSITION_BS3*renderer_BlendShapeWeights[3];position.xyz+=POSITION_BS4*renderer_BlendShapeWeights[4];position.xyz+=POSITION_BS5*renderer_BlendShapeWeights[5];position.xyz+=POSITION_BS6*renderer_BlendShapeWeights[6];position.xyz+=POSITION_BS7*renderer_BlendShapeWeights[7];\n#endif\n#endif\n#endif\n#endif\n"; // eslint-disable-line
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var color_vert = "#define GLSLIFY 1\n#ifdef RENDERER_ENABLE_VERTEXCOLOR\nv_color=COLOR_0;\n#endif\n"; // eslint-disable-line
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@@ -6696,6 +6696,9 @@ __decorate([
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throw "ShaderLab has not been set up yet.";
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}
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var shaderInfo = Shader._shaderLab.parseShader(nameOrShaderSource);
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if (shaderMap[shaderInfo.name]) {
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throw 'Shader named "' + shaderInfo.name + '" already exists.';
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}
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var subShaderList = shaderInfo.subShaders.map(function(subShaderInfo) {
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var passList = subShaderInfo.passes.map(function(passInfo) {
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if (typeof passInfo === "string") {
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return this.getPropertyValue(property);
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};
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_proto.setTexture = function setTexture(property, value) {
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var refCount = this._refCount;
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if (refCount > 0) {
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var lastValue = this.getPropertyValue(property);
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lastValue && lastValue._addReferCount(-
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value && value._addReferCount(
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lastValue && lastValue._addReferCount(-refCount);
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value && value._addReferCount(refCount);
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}
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this._setPropertyValue(property, exports.ShaderPropertyType.Texture, value);
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};
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_proto.setTextureArray = function setTextureArray(property, value) {
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var refCount = this._refCount;
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if (refCount > 0) {
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var lastValue = this.getPropertyValue(property);
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if (lastValue) {
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for(var i = 0, n = lastValue.length; i < n; i++){
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lastValue[i]._addReferCount(-
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lastValue[i]._addReferCount(-refCount);
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}
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}
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if (value) {
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for(var i1 = 0, n1 = value.length; i1 < n1; i1++){
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value[i1]._addReferCount(
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value[i1]._addReferCount(refCount);
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}
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}
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}
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var key = typeof timeOrKey === "number" ? new GradientColorKey(timeOrKey, color) : timeOrKey;
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key._onValueChanged = this._setColorTypeArrayDirty.bind(this);
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this._addKey(colorKeys, key);
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this._colorTypeArrayDirty = true;
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};
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_proto.addAlphaKey = function addAlphaKey(timeOrKey, alpha) {
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var alphaKeys = this._alphaKeys;
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if (alphaKeys.length === 4) {
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throw new Error("Gradient can only have 4
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throw new Error("Gradient can only have 4 alpha keys");
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}
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var key = typeof timeOrKey === "number" ? new GradientAlphaKey(timeOrKey, alpha) : timeOrKey;
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key._onValueChanged = this._setAlphaTypeArrayDirty.bind(this);
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this._addKey(alphaKeys, key);
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this._alphaTypeArrayDirty = true;
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};
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* @param index - The remove color key index
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*/ _proto.removeColorKey = function removeColorKey(index) {
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this._colorKeys[index]._onValueChanged = null;
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this._removeKey(this._colorKeys, index);
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};
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*/ _proto.removeAlphaKey = function removeAlphaKey(index) {
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this._alphaKeys[index]._onValueChanged = null;
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this._removeKey(this._alphaKeys, index);
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*/ _proto.setKeys = function setKeys(colorKeys, alphaKeys) {
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var currentColorKeys = this._colorKeys;
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for(var i = 0, n = currentColorKeys.length; i < n; i++){
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currentColorKeys[i]._onValueChanged = null;
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for(var i1 = 0, n1 = currentAlphaKeys.length; i1 < n1; i1++){
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currentAlphaKeys[i1]._onValueChanged = null;
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}
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currentColorKeys.length = 0;
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currentAlphaKeys.length = 0;
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for(var i2 = 0, n2 = colorKeys.length; i2 < n2; i2++){
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this._addKey(currentColorKeys, colorKeys[i2]);
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}
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for(var i3 = 0, n3 = alphaKeys.length; i3 < n3; i3++){
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this._addKey(currentAlphaKeys, alphaKeys[i3]);
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this._alphaTypeArrayDirty = true;
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_proto._removeKey = function _removeKey(keys, index) {
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keys.splice(index, 1);
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};
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_proto._setColorTypeArrayDirty = function _setColorTypeArrayDirty() {
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this._colorTypeArrayDirty = true;
|
|
27802
|
+
};
|
|
27803
|
+
_proto._setAlphaTypeArrayDirty = function _setAlphaTypeArrayDirty() {
|
|
27804
|
+
this._alphaTypeArrayDirty = true;
|
|
27805
|
+
};
|
|
27783
27806
|
_create_class(ParticleGradient, [
|
|
27784
27807
|
{
|
|
27785
27808
|
key: "colorKeys",
|
|
@@ -27814,16 +27837,80 @@ __decorate([
|
|
|
27814
27837
|
], ParticleGradient.prototype, "_alphaTypeArray", void 0);
|
|
27815
27838
|
/**
|
|
27816
27839
|
* The color key of the particle gradient.
|
|
27817
|
-
*/ var GradientColorKey = function
|
|
27818
|
-
|
|
27819
|
-
|
|
27820
|
-
|
|
27840
|
+
*/ var GradientColorKey = /*#__PURE__*/ function() {
|
|
27841
|
+
function GradientColorKey(time, color) {
|
|
27842
|
+
/** @internal */ this._onValueChanged = null;
|
|
27843
|
+
this._color = new engineMath.Color();
|
|
27844
|
+
this._time = time;
|
|
27845
|
+
color && this._color.copyFrom(color);
|
|
27846
|
+
// @ts-ignore
|
|
27847
|
+
this._color._onValueChanged = this._onValueChanged;
|
|
27848
|
+
}
|
|
27849
|
+
_create_class(GradientColorKey, [
|
|
27850
|
+
{
|
|
27851
|
+
key: "time",
|
|
27852
|
+
get: /**
|
|
27853
|
+
* The key time.
|
|
27854
|
+
*/ function get() {
|
|
27855
|
+
return this._time;
|
|
27856
|
+
},
|
|
27857
|
+
set: function set(value) {
|
|
27858
|
+
this._time = value;
|
|
27859
|
+
this._onValueChanged && this._onValueChanged();
|
|
27860
|
+
}
|
|
27861
|
+
},
|
|
27862
|
+
{
|
|
27863
|
+
key: "color",
|
|
27864
|
+
get: /**
|
|
27865
|
+
* The key color.
|
|
27866
|
+
*/ function get() {
|
|
27867
|
+
return this._color;
|
|
27868
|
+
},
|
|
27869
|
+
set: function set(value) {
|
|
27870
|
+
if (this._color !== value) {
|
|
27871
|
+
this._color.copyFrom(value);
|
|
27872
|
+
}
|
|
27873
|
+
}
|
|
27874
|
+
}
|
|
27875
|
+
]);
|
|
27876
|
+
return GradientColorKey;
|
|
27877
|
+
}();
|
|
27821
27878
|
/**
|
|
27822
27879
|
* The alpha key of the particle gradient.
|
|
27823
|
-
*/ var GradientAlphaKey = function
|
|
27824
|
-
|
|
27825
|
-
|
|
27826
|
-
|
|
27880
|
+
*/ var GradientAlphaKey = /*#__PURE__*/ function() {
|
|
27881
|
+
function GradientAlphaKey(time, alpha) {
|
|
27882
|
+
/** @internal */ this._onValueChanged = null;
|
|
27883
|
+
this._time = time;
|
|
27884
|
+
this._alpha = alpha;
|
|
27885
|
+
}
|
|
27886
|
+
_create_class(GradientAlphaKey, [
|
|
27887
|
+
{
|
|
27888
|
+
key: "time",
|
|
27889
|
+
get: /**
|
|
27890
|
+
* The key time.
|
|
27891
|
+
*/ function get() {
|
|
27892
|
+
return this._time;
|
|
27893
|
+
},
|
|
27894
|
+
set: function set(value) {
|
|
27895
|
+
this._time = value;
|
|
27896
|
+
this._onValueChanged && this._onValueChanged();
|
|
27897
|
+
}
|
|
27898
|
+
},
|
|
27899
|
+
{
|
|
27900
|
+
key: "alpha",
|
|
27901
|
+
get: /**
|
|
27902
|
+
* The key alpha.
|
|
27903
|
+
*/ function get() {
|
|
27904
|
+
return this._alpha;
|
|
27905
|
+
},
|
|
27906
|
+
set: function set(value) {
|
|
27907
|
+
this._alpha = value;
|
|
27908
|
+
this._onValueChanged && this._onValueChanged();
|
|
27909
|
+
}
|
|
27910
|
+
}
|
|
27911
|
+
]);
|
|
27912
|
+
return GradientAlphaKey;
|
|
27913
|
+
}();
|
|
27827
27914
|
|
|
27828
27915
|
/**
|
|
27829
27916
|
* Particle composite gradient.
|