@galacean/engine-core 1.1.0-beta.21 → 1.1.0-beta.22
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/main.js.map +1 -1
- package/dist/module.js.map +1 -1
- package/package.json +3 -3
- package/types/animation/AnimatorLayerMask.d.ts +45 -0
- package/types/animation/LayerPathMask.d.ts +16 -0
- package/types/xr/XRManager.d.ts +30 -34
- package/types/xr/feature/XRFeature.d.ts +60 -0
- package/types/xr/feature/XRFeatureManager.d.ts +4 -4
- package/types/xr/feature/XRFeatureType.d.ts +4 -6
- package/types/xr/feature/camera/XRCameraManager.d.ts +34 -0
- package/types/xr/feature/hitTest/TrackableType.d.ts +12 -0
- package/types/xr/feature/hitTest/XRHitTest.d.ts +41 -0
- package/types/xr/feature/hitTest/XRHitTestManager.d.ts +38 -0
- package/types/xr/feature/hitTest/XRHitTestType.d.ts +16 -0
- package/types/xr/feature/movementTracking/XRMovementTracking.d.ts +18 -0
- package/types/xr/feature/movementTracking/XRMovementTrackingManager.d.ts +10 -0
- package/types/xr/feature/movementTracking/XRMovementTrackingMode.d.ts +5 -0
- package/types/xr/feature/trackable/XRRequestTrackingState.d.ts +11 -0
- package/types/xr/feature/trackable/XRTrackableFeature.d.ts +44 -0
- package/types/xr/feature/trackable/XRTrackableManager.d.ts +41 -0
- package/types/xr/feature/trackable/anchor/XRAnchorTracking.d.ts +29 -0
- package/types/xr/feature/trackable/anchor/XRAnchorTrackingManager.d.ts +20 -0
- package/types/xr/feature/trackable/image/XRImageTracking.d.ts +40 -0
- package/types/xr/feature/trackable/image/XRImageTrackingManager.d.ts +31 -0
- package/types/xr/feature/trackable/image/XRReferenceImage.d.ts +11 -0
- package/types/xr/feature/trackable/plane/XRPlaneMode.d.ts +13 -0
- package/types/xr/feature/trackable/plane/XRPlaneTracking.d.ts +20 -0
- package/types/xr/feature/trackable/plane/XRPlaneTrackingManager.d.ts +11 -0
- package/types/xr/index.d.ts +16 -6
- package/types/xr/input/XRCamera.d.ts +0 -2
- package/types/xr/input/XRController.d.ts +0 -2
- package/types/xr/input/XRInputEvent.d.ts +6 -3
- package/types/xr/input/XRInputEventType.d.ts +11 -0
- package/types/xr/input/XRInputManager.d.ts +0 -1
- package/types/xr/input/XRTargetRayMode.d.ts +12 -0
- package/types/xr/session/XRSessionManager.d.ts +4 -23
- package/types/xr/session/XRSessionMode.d.ts +8 -0
- package/types/2d/data/RenderData2D.d.ts +0 -1
- package/types/RenderPipeline/MeshRenderData.d.ts +0 -17
- package/types/RenderPipeline/MeshRenderElement.d.ts +0 -19
- package/types/RenderPipeline/SpriteElement.d.ts +0 -15
- package/types/RenderPipeline/SpriteMaskElement.d.ts +0 -12
- package/types/RenderPipeline/TextRenderElement.d.ts +0 -8
- package/types/SafeLoopArray.d.ts +0 -37
- package/types/asset/IRefObject.d.ts +0 -2
- package/types/asset/RefObject.d.ts +0 -27
- package/types/base/Event.d.ts +0 -24
- package/types/base/Util.d.ts +0 -14
- package/types/enums/DepthMode.d.ts +0 -8
- package/types/particle/ParticleData.d.ts +0 -1
- package/types/particle/ParticleMesh.d.ts +0 -289
- package/types/particle/ParticleShaderDeclaration.d.ts +0 -1
- package/types/particle/enum/ParticleAnimationRowMode.d.ts +0 -9
- package/types/particle/enum/ParticleAnimationType.d.ts +0 -9
- package/types/particle/enum/ParticleCurveMode.d.ts +0 -13
- package/types/particle/enum/ParticleGradientMode.d.ts +0 -13
- package/types/particle/enum/ParticleRenderMode.d.ts +0 -17
- package/types/particle/enum/ParticleScaleMode.d.ts +0 -11
- package/types/particle/enum/ParticleShapeMultiModeValue.d.ts +0 -9
- package/types/particle/enum/ParticleShapeType.d.ts +0 -15
- package/types/particle/enum/ParticleSimulationSpace.d.ts +0 -9
- package/types/particle/enum/index.d.ts +0 -9
- package/types/particle/module/Burst.d.ts +0 -38
- package/types/particle/module/ColorGradient.d.ts +0 -75
- package/types/particle/module/ColorOverLifetimeModule.d.ts +0 -20
- package/types/particle/module/EmissionModule.d.ts +0 -63
- package/types/particle/module/FrameOverTime.d.ts +0 -73
- package/types/particle/module/ParticleCurve.d.ts +0 -37
- package/types/particle/module/RotationOverLifetimeModule.d.ts +0 -21
- package/types/particle/module/RotationVelocityGradient.d.ts +0 -184
- package/types/particle/module/SizeGradient.d.ts +0 -151
- package/types/particle/module/SizeOverLifetimeModule.d.ts +0 -21
- package/types/particle/module/StartFrame.d.ts +0 -46
- package/types/particle/module/TextureSheetAnimationModule.d.ts +0 -37
- package/types/particle/module/VelocityGradient.d.ts +0 -110
- package/types/particle/module/VelocityOverLifetimeModule.d.ts +0 -22
- package/types/particle/module/index.d.ts +0 -15
- package/types/particle/module/shape/BaseShape.d.ts +0 -23
- package/types/particle/module/shape/BoxShape.d.ts +0 -12
- package/types/particle/module/shape/CircleShape.d.ts +0 -19
- package/types/particle/module/shape/ConeShape.d.ts +0 -27
- package/types/particle/module/shape/HemisphereShape.d.ts +0 -15
- package/types/particle/module/shape/ShapeUtils.d.ts +0 -1
- package/types/particle/module/shape/SphereShape.d.ts +0 -15
- package/types/particle/module/shape/index.d.ts +0 -5
- package/types/particle/moudules/Burst.d.ts +0 -33
- package/types/particle/moudules/Emission.d.ts +0 -63
- package/types/particle/moudules/ParticleCurve.d.ts +0 -11
- package/types/physics/PhysicsManager.d.ts +0 -76
- package/types/shadow/PipelinePass.d.ts +0 -16
- package/types/xr/IXRDevice.d.ts +0 -26
- package/types/xr/feature/XRPlatformFeature.d.ts +0 -17
- package/types/xr/session/XRSessionType.d.ts +0 -7
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import { VelocityGradient } from "./VelocityGradient";
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import { IClone } from "@galacean/engine-design";
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import { ParticleSimulationSpace } from "../enum";
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/**
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* This module sets the velocity of particles during their lifetime.
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*/
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export declare class VelocityOverLifetimeModule implements IClone {
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/** Get Gradient Velocity。 */
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velocity: VelocityGradient;
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/** Specifies whether the VelocityOverLifetimeModule is enabled or disabled. */
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enable: boolean;
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/** Specifies if the velocities are in local space (rotated with the transform) or world space. */
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space: ParticleSimulationSpace;
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/**
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* @override
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*/
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cloneTo(destVelocityOverLifetime: VelocityOverLifetimeModule): void;
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/**
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* @override
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*/
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clone(): VelocityOverLifetimeModule;
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}
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export * from "./shape";
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export { Burst } from "./Burst";
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export { EmissionModule } from "./EmissionModule";
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export { ColorGradient } from "./ColorGradient";
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export { ColorOverLifetimeModule } from "./ColorOverLifetimeModule";
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export { ParticleCurve } from "./ParticleCurve";
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export { VelocityGradient } from "./VelocityGradient";
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export { VelocityOverLifetimeModule } from "./VelocityOverLifetimeModule";
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export { RotationVelocityGradient } from "./RotationVelocityGradient";
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export { RotationOverLifetimeModule } from "./RotationOverLifetimeModule";
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export { SizeGradient } from "./SizeGradient";
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export { SizeOverLifetimeModule } from "./SizeOverLifetimeModule";
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export { StartFrame } from "./StartFrame";
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export { FrameOverTime } from "./FrameOverTime";
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export { TextureSheetAnimationModule } from "./TextureSheetAnimationModule";
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import { IClone } from "@galacean/engine-design";
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import { ParticleShapeType } from "../../enum/ParticleShapeType";
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/**
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* Configures the initial positions and directions of particles.
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*/
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export declare abstract class BaseShape implements IClone {
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/** Specifies whether the ShapeModule is enabled or disabled. */
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enable: boolean;
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/** The type of shape to emit particles from. */
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shapeType: ParticleShapeType;
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/** Randomizes the starting direction of particles. */
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randomDirectionAmount: number;
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/**
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* @override
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* @inheritDoc
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*/
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cloneTo(destShape: BaseShape): void;
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/**
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* @override
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* @inheritDoc
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*/
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abstract clone(): BaseShape;
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}
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import { Vector3 } from "@galacean/engine-math";
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import { BaseShape } from "./BaseShape";
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/**
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* Box emitter shape.
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*/
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export declare class BoxShape extends BaseShape {
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/** Thickness of the box to emit particles from. */
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size: Vector3;
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constructor();
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cloneTo(destShape: BoxShape): void;
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clone(): BoxShape;
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}
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import { BaseShape } from "./BaseShape";
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import { Rand, Vector2, Vector3 } from "@galacean/engine-math";
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import { ParticleShapeMultiModeValue } from "../../enum";
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/**
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* Circle Particle Emitter
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*/
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export declare class CircleShape extends BaseShape {
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protected static _tempPositionPoint: Vector2;
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/** Radius of the shape to emit particles from. */
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radius: number;
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/** Angle of the circle arc to emit particles from. */
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arc: number;
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/** The mode to generate particles around the arc. */
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arcMode: ParticleShapeMultiModeValue;
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constructor();
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_generatePositionAndDirection(position: Vector3, direction: Vector3, rand?: Rand, randomSeeds?: Uint32Array): void;
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cloneTo(destShape: CircleShape): void;
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clone(): CircleShape;
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}
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import { BaseShape } from "./BaseShape";
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import { Rand, Vector2, Vector3 } from "@galacean/engine-math";
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export declare enum ConeEmitType {
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Base = 0,
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BaseShell = 1,
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Volume = 2,
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VolumeShell = 3
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}
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/**
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* Cone particle emitter
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*/
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export declare class ConeShape extends BaseShape {
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protected static _tempPositionPoint: Vector2;
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protected static _tempDirectionPoint: Vector2;
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/** Angle of the cone to emit particles from. */
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angle: number;
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/** Radius of the shape to emit particles from. */
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radius: number;
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/** Length of the cone to emit particles from. */
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length: number;
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/** Cone emitter subtype */
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emitType: ConeEmitType;
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constructor();
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_generatePositionAndDirection(position: Vector3, direction: Vector3, rand?: Rand, randomSeeds?: Uint32Array): void;
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cloneTo(destShape: ConeShape): void;
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clone(): ConeShape;
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}
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import { BaseShape } from "./BaseShape";
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import { Rand, Vector3 } from "@galacean/engine-math";
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/**
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* Hemisphere emitter
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*/
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export declare class HemisphereShape extends BaseShape {
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/** Radius of the shape to emit particles from. */
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radius: number;
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/** Whether emit from shell */
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emitFromShell: boolean;
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constructor();
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_generatePositionAndDirection(position: Vector3, direction: Vector3, rand?: Rand, randomSeeds?: Uint32Array): void;
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cloneTo(destShape: HemisphereShape): void;
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clone(): HemisphereShape;
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}
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export {};
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import { Rand, Vector3 } from "@galacean/engine-math";
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/**
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* Sphere emitter
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export declare class SphereShape extends BaseShape {
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/** Radius of the shape to emit particles from. */
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radius: number;
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constructor();
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_generatePositionAndDirection(position: Vector3, direction: Vector3, rand?: Rand, randomSeeds?: Uint32Array): void;
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cloneTo(destShape: SphereShape): void;
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clone(): SphereShape;
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}
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import { ParticleCurve } from "./ParticleCurve";
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/**
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* A burst is a particle emission event, where a number of particles are all emitted at the same time
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export declare class Burst implements IClone {
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private _count;
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/**
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* The time that each burst occurs.
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*/
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get time(): number;
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* The number of particles to emit.
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*/
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get count(): ParticleCurve;
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*/
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constructor(time: number, count: ParticleCurve);
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/** Specifies whether the EmissionModule is enabled or disabled. */
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*/
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*/
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set emissionRateOverDistance(value: number);
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* Add a single burst from the array of bursts.
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*/
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clearBurst(): void;
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/**
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* @override
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*/
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cloneTo(destEmission: EmissionModule): void;
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/**
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* @override
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*/
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clone(): EmissionModule;
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}
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@@ -1,76 +0,0 @@
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1
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import { Ray, Vector3 } from "@galacean/engine-math";
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2
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import { Engine } from "../Engine";
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import { Layer } from "../Layer";
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import { HitResult } from "./HitResult";
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/**
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* A physics manager is a collection of colliders and constraints which can interact.
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-
*/
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export declare class PhysicsManager {
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private static _collision;
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private _engine;
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private _restTime;
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private _colliders;
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private _gravity;
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private _nativePhysicsManager;
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15
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private _physicalObjectsMap;
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private _onContactEnter;
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17
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private _onContactExit;
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private _onContactStay;
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private _onTriggerEnter;
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20
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private _onTriggerExit;
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private _onTriggerStay;
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|
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/** The fixed time step in seconds at which physics are performed. */
|
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|
-
fixedTimeStep: number;
|
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24
|
-
/**
|
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|
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* The gravity of physics scene.
|
|
26
|
-
*/
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|
27
|
-
get gravity(): Vector3;
|
|
28
|
-
set gravity(value: Vector3);
|
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29
|
-
constructor(engine: Engine);
|
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30
|
-
/**
|
|
31
|
-
* Casts a ray through the Scene and returns the first hit.
|
|
32
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* @param ray - The ray
|
|
33
|
-
* @returns Returns True if the ray intersects with a collider, otherwise false
|
|
34
|
-
*/
|
|
35
|
-
raycast(ray: Ray): boolean;
|
|
36
|
-
/**
|
|
37
|
-
* Casts a ray through the Scene and returns the first hit.
|
|
38
|
-
* @param ray - The ray
|
|
39
|
-
* @param outHitResult - If true is returned, outHitResult will contain more detailed collision information
|
|
40
|
-
* @returns Returns True if the ray intersects with a collider, otherwise false
|
|
41
|
-
*/
|
|
42
|
-
raycast(ray: Ray, outHitResult: HitResult): boolean;
|
|
43
|
-
/**
|
|
44
|
-
* Casts a ray through the Scene and returns the first hit.
|
|
45
|
-
* @param ray - The ray
|
|
46
|
-
* @param distance - The max distance the ray should check
|
|
47
|
-
* @returns Returns True if the ray intersects with a collider, otherwise false
|
|
48
|
-
*/
|
|
49
|
-
raycast(ray: Ray, distance: number): boolean;
|
|
50
|
-
/**
|
|
51
|
-
* Casts a ray through the Scene and returns the first hit.
|
|
52
|
-
* @param ray - The ray
|
|
53
|
-
* @param distance - The max distance the ray should check
|
|
54
|
-
* @param outHitResult - If true is returned, outHitResult will contain more detailed collision information
|
|
55
|
-
* @returns Returns True if the ray intersects with a collider, otherwise false
|
|
56
|
-
*/
|
|
57
|
-
raycast(ray: Ray, distance: number, outHitResult: HitResult): boolean;
|
|
58
|
-
/**
|
|
59
|
-
* Casts a ray through the Scene and returns the first hit.
|
|
60
|
-
* @param ray - The ray
|
|
61
|
-
* @param distance - The max distance the ray should check
|
|
62
|
-
* @param layerMask - Layer mask that is used to selectively ignore Colliders when casting
|
|
63
|
-
* @returns Returns True if the ray intersects with a collider, otherwise false
|
|
64
|
-
*/
|
|
65
|
-
raycast(ray: Ray, distance: number, layerMask: Layer): boolean;
|
|
66
|
-
/**
|
|
67
|
-
* Casts a ray through the Scene and returns the first hit.
|
|
68
|
-
* @param ray - The ray
|
|
69
|
-
* @param distance - The max distance the ray should check
|
|
70
|
-
* @param layerMask - Layer mask that is used to selectively ignore Colliders when casting
|
|
71
|
-
* @param outHitResult - If true is returned, outHitResult will contain more detailed collision information
|
|
72
|
-
* @returns Returns True if the ray intersects with a collider, otherwise false.
|
|
73
|
-
*/
|
|
74
|
-
raycast(ray: Ray, distance: number, layerMask: Layer, outHitResult: HitResult): boolean;
|
|
75
|
-
private _setGravity;
|
|
76
|
-
}
|
|
@@ -1,16 +0,0 @@
|
|
|
1
|
-
import { Engine } from "../Engine";
|
|
2
|
-
import { CullingResults } from "../RenderPipeline/CullingResults";
|
|
3
|
-
import { RenderContext } from "../RenderPipeline/RenderContext";
|
|
4
|
-
/**
|
|
5
|
-
* PipelinePass is a base class for all pipeline passes.
|
|
6
|
-
*/
|
|
7
|
-
export declare abstract class PipelinePass {
|
|
8
|
-
protected _engine: Engine;
|
|
9
|
-
constructor(engine: Engine);
|
|
10
|
-
/**
|
|
11
|
-
* Called before rendering a camera, override this method to configure the camera If you need to configure the camera clear flag or render target.
|
|
12
|
-
* @param context - Rendering context
|
|
13
|
-
* @param cullingResults - Culling results
|
|
14
|
-
*/
|
|
15
|
-
abstract onRender(context: RenderContext, cullingResults: CullingResults): void;
|
|
16
|
-
}
|
package/types/xr/IXRDevice.d.ts
DELETED
|
@@ -1,26 +0,0 @@
|
|
|
1
|
-
import { IXRSession, IXRFeatureDescriptor, IXRPlatformFeature } from "@galacean/engine-design";
|
|
2
|
-
import { Engine } from "../Engine";
|
|
3
|
-
import { XRSessionType } from "./session/XRSessionType";
|
|
4
|
-
/**
|
|
5
|
-
* The interface of XR device.
|
|
6
|
-
*/
|
|
7
|
-
export interface IXRDevice {
|
|
8
|
-
/**
|
|
9
|
-
* Whether the device is supported.
|
|
10
|
-
* @param mode - The mode of the session.
|
|
11
|
-
*/
|
|
12
|
-
isSupported(mode: XRSessionType): Promise<void>;
|
|
13
|
-
/**
|
|
14
|
-
* Get the platform feature instance of this device
|
|
15
|
-
* @param engine - The engine.
|
|
16
|
-
* @param type - The type of the feature.
|
|
17
|
-
*/
|
|
18
|
-
createPlatformFeature(engine: Engine, type: number): IXRPlatformFeature;
|
|
19
|
-
/**
|
|
20
|
-
* Request a session.
|
|
21
|
-
* @param engine - The engine
|
|
22
|
-
* @param mode - The mode of the session
|
|
23
|
-
* @param requestFeatures - The requested features
|
|
24
|
-
*/
|
|
25
|
-
requestSession(engine: Engine, mode: XRSessionType, requestFeatures: IXRFeatureDescriptor[]): Promise<IXRSession>;
|
|
26
|
-
}
|
|
@@ -1,17 +0,0 @@
|
|
|
1
|
-
import { IXRPlatformFeature, IXRFeatureDescriptor } from "@galacean/engine-design";
|
|
2
|
-
import { Engine } from "../../Engine";
|
|
3
|
-
/**
|
|
4
|
-
* The base class of XR platform feature.
|
|
5
|
-
*/
|
|
6
|
-
export declare abstract class XRPlatformFeature implements IXRPlatformFeature {
|
|
7
|
-
protected _engine: Engine;
|
|
8
|
-
constructor(engine: Engine);
|
|
9
|
-
_isSupported(descriptor: IXRFeatureDescriptor): Promise<void>;
|
|
10
|
-
_initialize(descriptor?: IXRFeatureDescriptor): Promise<void>;
|
|
11
|
-
_onUpdate(): void;
|
|
12
|
-
_onDestroy(): void;
|
|
13
|
-
_onSessionInit(): void;
|
|
14
|
-
_onSessionStart(): void;
|
|
15
|
-
_onSessionStop(): void;
|
|
16
|
-
_onSessionDestroy(): void;
|
|
17
|
-
}
|