@galacean/engine-core 1.1.0-beta.15 → 1.1.0-beta.17

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -24493,9 +24493,7 @@ var DirtyFlag;
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  this.property = property;
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  this.component = target.getComponent(type);
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  this.cureType = cureType;
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- var isBlendShape = _instanceof(this.component, SkinnedMeshRenderer);
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- // @todo: Temp solution with blendShape bug when multi SkinnedMeshRenderer in a entity. we need to run setTargetValue to solve it.
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- this._isCopyMode = cureType._isCopyMode && !isBlendShape;
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+ this._isBlendShape = _instanceof(this.component, SkinnedMeshRenderer);
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  var assemblerType = AnimationCurveOwner.getAssemblerType(type, property);
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  this._assembler = new assemblerType();
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  this._assembler.initialize(this);
@@ -24527,7 +24525,7 @@ var DirtyFlag;
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  this._assembler.setTargetValue(this.defaultValue);
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  };
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  _proto.getEvaluateValue = function getEvaluateValue(out) {
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- if (this._isCopyMode) {
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+ if (this.cureType._isCopyMode) {
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  this.cureType._setValue(this.baseEvaluateData.value, out);
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  return out;
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  } else {
@@ -24535,14 +24533,14 @@ var DirtyFlag;
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  }
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  };
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  _proto.saveDefaultValue = function saveDefaultValue() {
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- if (this._isCopyMode) {
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+ if (this.cureType._isCopyMode) {
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  this.cureType._setValue(this.referenceTargetValue, this.defaultValue);
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  } else {
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  this.defaultValue = this._assembler.getTargetValue();
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  }
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  };
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  _proto.saveFixedPoseValue = function saveFixedPoseValue() {
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- if (this._isCopyMode) {
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+ if (this.cureType._isCopyMode) {
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  this.cureType._setValue(this.referenceTargetValue, this.fixedPoseValue);
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  } else {
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  this.fixedPoseValue = this._assembler.getTargetValue();
@@ -24551,40 +24549,50 @@ var DirtyFlag;
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  _proto.applyValue = function applyValue(value, weight, additive) {
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  var cureType = this.cureType;
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  if (additive) {
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- if (this._isCopyMode) {
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- cureType._additiveValue(value, weight, this.referenceTargetValue);
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+ var assembler = this._assembler;
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+ if (cureType._isCopyMode) {
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+ var additiveValue = cureType._additiveValue(value, weight, this.referenceTargetValue);
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+ // @todo: Temp solution with blendShape bug when multi SkinnedMeshRenderer in a entity. we need to run setTargetValue to solve it.
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+ if (this._isBlendShape) {
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+ assembler.setTargetValue(additiveValue);
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+ }
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  } else {
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- var assembler = this._assembler;
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  var originValue = assembler.getTargetValue();
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- var additiveValue = cureType._additiveValue(value, weight, originValue);
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- assembler.setTargetValue(additiveValue);
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+ var additiveValue1 = cureType._additiveValue(value, weight, originValue);
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+ assembler.setTargetValue(additiveValue1);
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  }
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  } else {
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  if (weight === 1.0) {
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- if (this._isCopyMode) {
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+ if (cureType._isCopyMode) {
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  cureType._setValue(value, this.referenceTargetValue);
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+ // @todo: Temp solution with blendShape bug when multi SkinnedMeshRenderer in a entity. we need to run setTargetValue to solve it.
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+ if (this._isBlendShape) {
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+ this._assembler.setTargetValue(this.referenceTargetValue);
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+ }
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  } else {
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  this._assembler.setTargetValue(value);
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  }
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  } else {
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- if (this._isCopyMode) {
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+ if (cureType._isCopyMode) {
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  var targetValue = this.referenceTargetValue;
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  cureType._lerpValue(targetValue, value, weight, targetValue);
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+ // @todo: Temp solution with blendShape bug when multi SkinnedMeshRenderer in a entity. we need to run setTargetValue to solve it.
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+ if (this._isBlendShape) {
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+ this._assembler.setTargetValue(targetValue);
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+ }
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  } else {
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  var originValue1 = this._assembler.getTargetValue();
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- // @todo: Temp solution in PR: https://github.com/galacean/engine/pull/1840
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- var lerpValue = cureType._lerpValue(originValue1, value, weight, originValue1);
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+ var lerpValue = cureType._lerpValue(originValue1, value, weight);
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  this._assembler.setTargetValue(lerpValue);
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  }
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  }
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  }
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  };
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  _proto._lerpValue = function _lerpValue(srcValue, destValue, crossWeight) {
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- if (this._isCopyMode) {
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+ if (this.cureType._isCopyMode) {
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  return this.cureType._lerpValue(srcValue, destValue, crossWeight, this.baseEvaluateData.value);
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  } else {
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- // @todo: Temp solution in PR: https://github.com/galacean/engine/pull/1840
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- this.baseEvaluateData.value = this.cureType._lerpValue(srcValue, destValue, crossWeight, this.baseEvaluateData.value);
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+ this.baseEvaluateData.value = this.cureType._lerpValue(srcValue, destValue, crossWeight);
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  return this.baseEvaluateData.value;
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  }
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  };
package/dist/module.js CHANGED
@@ -24488,9 +24488,7 @@ var DirtyFlag;
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  this.property = property;
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  this.component = target.getComponent(type);
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  this.cureType = cureType;
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- var isBlendShape = _instanceof(this.component, SkinnedMeshRenderer);
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- // @todo: Temp solution with blendShape bug when multi SkinnedMeshRenderer in a entity. we need to run setTargetValue to solve it.
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- this._isCopyMode = cureType._isCopyMode && !isBlendShape;
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+ this._isBlendShape = _instanceof(this.component, SkinnedMeshRenderer);
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  var assemblerType = AnimationCurveOwner.getAssemblerType(type, property);
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  this._assembler = new assemblerType();
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  this._assembler.initialize(this);
@@ -24522,7 +24520,7 @@ var DirtyFlag;
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  this._assembler.setTargetValue(this.defaultValue);
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  };
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  _proto.getEvaluateValue = function getEvaluateValue(out) {
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- if (this._isCopyMode) {
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+ if (this.cureType._isCopyMode) {
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  this.cureType._setValue(this.baseEvaluateData.value, out);
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  return out;
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  } else {
@@ -24530,14 +24528,14 @@ var DirtyFlag;
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  }
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  };
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  _proto.saveDefaultValue = function saveDefaultValue() {
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- if (this._isCopyMode) {
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+ if (this.cureType._isCopyMode) {
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  this.cureType._setValue(this.referenceTargetValue, this.defaultValue);
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  } else {
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  this.defaultValue = this._assembler.getTargetValue();
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  }
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  };
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  _proto.saveFixedPoseValue = function saveFixedPoseValue() {
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- if (this._isCopyMode) {
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+ if (this.cureType._isCopyMode) {
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  this.cureType._setValue(this.referenceTargetValue, this.fixedPoseValue);
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  } else {
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  this.fixedPoseValue = this._assembler.getTargetValue();
@@ -24546,40 +24544,50 @@ var DirtyFlag;
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  _proto.applyValue = function applyValue(value, weight, additive) {
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  var cureType = this.cureType;
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  if (additive) {
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- if (this._isCopyMode) {
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- cureType._additiveValue(value, weight, this.referenceTargetValue);
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+ var assembler = this._assembler;
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+ if (cureType._isCopyMode) {
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+ var additiveValue = cureType._additiveValue(value, weight, this.referenceTargetValue);
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+ // @todo: Temp solution with blendShape bug when multi SkinnedMeshRenderer in a entity. we need to run setTargetValue to solve it.
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+ if (this._isBlendShape) {
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+ assembler.setTargetValue(additiveValue);
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+ }
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  } else {
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- var assembler = this._assembler;
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  var originValue = assembler.getTargetValue();
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- var additiveValue = cureType._additiveValue(value, weight, originValue);
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- assembler.setTargetValue(additiveValue);
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+ var additiveValue1 = cureType._additiveValue(value, weight, originValue);
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+ assembler.setTargetValue(additiveValue1);
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  }
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  } else {
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  if (weight === 1.0) {
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- if (this._isCopyMode) {
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+ if (cureType._isCopyMode) {
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  cureType._setValue(value, this.referenceTargetValue);
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+ // @todo: Temp solution with blendShape bug when multi SkinnedMeshRenderer in a entity. we need to run setTargetValue to solve it.
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+ if (this._isBlendShape) {
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+ this._assembler.setTargetValue(this.referenceTargetValue);
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+ }
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  } else {
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  this._assembler.setTargetValue(value);
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  }
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  } else {
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- if (this._isCopyMode) {
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+ if (cureType._isCopyMode) {
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  var targetValue = this.referenceTargetValue;
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  cureType._lerpValue(targetValue, value, weight, targetValue);
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+ // @todo: Temp solution with blendShape bug when multi SkinnedMeshRenderer in a entity. we need to run setTargetValue to solve it.
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+ if (this._isBlendShape) {
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+ this._assembler.setTargetValue(targetValue);
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+ }
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  } else {
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  var originValue1 = this._assembler.getTargetValue();
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- // @todo: Temp solution in PR: https://github.com/galacean/engine/pull/1840
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- var lerpValue = cureType._lerpValue(originValue1, value, weight, originValue1);
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+ var lerpValue = cureType._lerpValue(originValue1, value, weight);
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  this._assembler.setTargetValue(lerpValue);
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  }
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  }
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  }
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  };
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  _proto._lerpValue = function _lerpValue(srcValue, destValue, crossWeight) {
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- if (this._isCopyMode) {
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+ if (this.cureType._isCopyMode) {
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  return this.cureType._lerpValue(srcValue, destValue, crossWeight, this.baseEvaluateData.value);
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  } else {
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- // @todo: Temp solution in PR: https://github.com/galacean/engine/pull/1840
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- this.baseEvaluateData.value = this.cureType._lerpValue(srcValue, destValue, crossWeight, this.baseEvaluateData.value);
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+ this.baseEvaluateData.value = this.cureType._lerpValue(srcValue, destValue, crossWeight);
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  return this.baseEvaluateData.value;
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  }
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  };