@galacean/engine-core 0.9.9 → 0.9.11

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@galacean/engine-core",
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- "version": "0.9.9",
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+ "version": "0.9.11",
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  "publishConfig": {
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  "access": "public",
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  "registry": "https://registry.npmjs.org"
@@ -15,10 +15,10 @@
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  "types/**/*"
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  ],
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  "dependencies": {
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- "@galacean/engine-math": "0.9.9"
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+ "@galacean/engine-math": "0.9.11"
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  },
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  "devDependencies": {
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- "@galacean/engine-design": "0.9.9"
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+ "@galacean/engine-design": "0.9.11"
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  },
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  "scripts": {
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  "b:types": "tsc"
@@ -1,12 +1,11 @@
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  import { BoundingBox } from "@galacean/engine-math";
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- import { ICustomClone } from "../../clone/ComponentCloner";
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- import { Renderer } from "../../Renderer";
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  import { RenderContext } from "../../RenderPipeline/RenderContext";
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+ import { Renderer } from "../../Renderer";
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  import { Sprite } from "./Sprite";
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  /**
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  * A component for masking Sprites.
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  */
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- export declare class SpriteMask extends Renderer implements ICustomClone {
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+ export declare class SpriteMask extends Renderer {
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  /** The mask layers the sprite mask influence to. */
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  influenceLayers: number;
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  private _sprite;
@@ -1,14 +1,13 @@
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  import { BoundingBox, Color } from "@galacean/engine-math";
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- import { ICustomClone } from "../../clone/ComponentCloner";
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- import { Renderer } from "../../Renderer";
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  import { RenderContext } from "../../RenderPipeline/RenderContext";
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+ import { Renderer } from "../../Renderer";
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  import { SpriteDrawMode } from "../enums/SpriteDrawMode";
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  import { SpriteMaskInteraction } from "../enums/SpriteMaskInteraction";
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  import { Sprite } from "./Sprite";
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  /**
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  * Renders a Sprite for 2D graphics.
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  */
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- export declare class SpriteRenderer extends Renderer implements ICustomClone {
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+ export declare class SpriteRenderer extends Renderer {
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  private _drawMode;
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  private _assembler;
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  private _color;
@@ -1,8 +1,7 @@
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  import { BoundingBox, Color } from "@galacean/engine-math";
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- import { ICustomClone } from "../../clone/ComponentCloner";
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  import { Entity } from "../../Entity";
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- import { Renderer } from "../../Renderer";
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  import { RenderContext } from "../../RenderPipeline/RenderContext";
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+ import { Renderer } from "../../Renderer";
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  import { TransformModifyFlags } from "../../Transform";
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  import { FontStyle } from "../enums/FontStyle";
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  import { SpriteMaskInteraction } from "../enums/SpriteMaskInteraction";
@@ -12,7 +11,7 @@ import { Font } from "./Font";
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  /**
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  * Renders a text for 2D graphics.
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  */
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- export declare class TextRenderer extends Renderer implements ICustomClone {
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+ export declare class TextRenderer extends Renderer {
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  private static _charRenderDataPool;
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  private static _tempVec30;
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  private static _tempVec31;
@@ -2,13 +2,14 @@ import { BoundingBox, Matrix, Vector4 } from "@galacean/engine-math";
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  import { Component } from "./Component";
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  import { RenderContext } from "./RenderPipeline/RenderContext";
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  import { TransformModifyFlags } from "./Transform";
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+ import { ICustomClone } from "./clone/ComponentCloner";
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  import { Material } from "./material/Material";
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  import { ShaderData } from "./shader/ShaderData";
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  /**
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  * Basis for all renderers.
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  * @decorator `@dependentComponents(Transform)`
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  */
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- export declare class Renderer extends Component {
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+ export declare class Renderer extends Component implements ICustomClone {
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  private static _tempVector0;
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  private static _receiveShadowMacro;
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  private static _localMatrixProperty;
@@ -1,12 +1,11 @@
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  import { BoundingBox } from "@galacean/engine-math";
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  import { RenderContext } from "../RenderPipeline/RenderContext";
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  import { Renderer } from "../Renderer";
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- import { ICustomClone } from "../clone/ComponentCloner";
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  import { Mesh } from "../graphic/Mesh";
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  /**
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  * MeshRenderer Component.
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  */
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- export declare class MeshRenderer extends Renderer implements ICustomClone {
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+ export declare class MeshRenderer extends Renderer {
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  private static _uvMacro;
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  private static _uv1Macro;
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  private static _normalMacro;