@galacean/engine-core 0.9.10 → 0.9.11
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/main.js +24 -1
- package/dist/main.js.map +1 -1
- package/dist/miniprogram.js +24 -1
- package/dist/module.js +24 -1
- package/dist/module.js.map +1 -1
- package/package.json +3 -3
- package/types/2d/sprite/SpriteMask.d.ts +2 -3
- package/types/2d/sprite/SpriteRenderer.d.ts +2 -3
- package/types/2d/text/TextRenderer.d.ts +2 -3
- package/types/Renderer.d.ts +2 -1
- package/types/mesh/MeshRenderer.d.ts +1 -2
package/dist/miniprogram.js
CHANGED
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@@ -10118,6 +10118,14 @@ exports.Renderer = (_Renderer = /*#__PURE__*/ function(Component) {
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};
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/**
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* @internal
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+
*/ _proto._cloneTo = function _cloneTo(target) {
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var materials = this._materials;
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for(var i = 0, n = materials.length; i < n; i++){
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target._setMaterial(i, materials[i]);
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}
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};
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/**
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* @internal
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*/ _proto._onDestroy = function _onDestroy() {
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this.entity.transform._updateFlagManager.removeListener(this._onTransformChanged);
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this.shaderData._addRefCount(-1);
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@@ -10296,7 +10304,7 @@ __decorate([
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ignoreClone
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], exports.Renderer.prototype, "_overrideUpdate", void 0);
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__decorate([
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-
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ignoreClone
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], exports.Renderer.prototype, "_materials", void 0);
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__decorate([
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ignoreClone
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@@ -10518,6 +10526,7 @@ SimpleSpriteAssembler = __decorate([
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/**
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* @internal
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*/ _proto._cloneTo = function _cloneTo(target) {
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Renderer.prototype._cloneTo.call(this, target);
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target.sprite = this._sprite;
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};
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/**
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@@ -12954,12 +12963,14 @@ var VertexChangedFlags;
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var mesh = this._mesh;
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if (mesh && !mesh.destroyed) {
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mesh._addRefCount(-1);
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+
mesh._updateFlagManager.removeListener(this._onMeshChanged);
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this._mesh = null;
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}
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};
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/**
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* @internal
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*/ _proto._cloneTo = function _cloneTo(target) {
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+
Renderer.prototype._cloneTo.call(this, target);
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target.mesh = this._mesh;
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};
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/**
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@@ -13252,6 +13263,7 @@ var rePropName = RegExp(// Match anything that isn't a dot or bracket.
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(_this__jointTexture = this._jointTexture) == null ? void 0 : _this__jointTexture.destroy();
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this._jointTexture = new Texture2D(engine, 4, jointCount, exports.TextureFormat.R32G32B32A32, false);
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this._jointTexture.filterMode = exports.TextureFilterMode.Point;
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this._jointTexture.isGCIgnored = true;
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}
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shaderData.disableMacro("O3_JOINTS_NUM");
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shaderData.enableMacro("O3_USE_JOINT_TEXTURE");
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@@ -13285,6 +13297,15 @@ var rePropName = RegExp(// Match anything that isn't a dot or bracket.
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};
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/**
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* @internal
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* @override
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*/ _proto._onDestroy = function _onDestroy() {
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var _this_rootBone, _this__jointTexture;
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MeshRenderer.prototype._onDestroy.call(this);
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(_this_rootBone = this.rootBone) == null ? void 0 : _this_rootBone.transform._updateFlagManager.removeListener(this._onTransformChanged);
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(_this__jointTexture = this._jointTexture) == null ? void 0 : _this__jointTexture.destroy();
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};
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/**
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* @internal
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*/ _proto._cloneTo = function _cloneTo(target) {
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MeshRenderer.prototype._cloneTo.call(this, target);
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this._blendShapeWeights && (target._blendShapeWeights = this._blendShapeWeights.slice());
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@@ -19896,6 +19917,7 @@ SlicedSpriteAssembler = __decorate([
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/**
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* @internal
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*/ _proto._cloneTo = function _cloneTo(target) {
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Renderer.prototype._cloneTo.call(this, target);
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target.sprite = this._sprite;
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target.drawMode = this._drawMode;
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};
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@@ -20649,6 +20671,7 @@ var /**
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/**
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* @internal
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*/ _proto._cloneTo = function _cloneTo(target) {
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Renderer.prototype._cloneTo.call(this, target);
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target.font = this._font;
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target._subFont = this._subFont;
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};
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package/dist/module.js
CHANGED
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@@ -10113,6 +10113,14 @@ var Renderer = (_Renderer = /*#__PURE__*/ function(Component) {
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};
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/**
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* @internal
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*/ _proto._cloneTo = function _cloneTo(target) {
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var materials = this._materials;
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for(var i = 0, n = materials.length; i < n; i++){
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target._setMaterial(i, materials[i]);
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}
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};
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/**
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* @internal
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*/ _proto._onDestroy = function _onDestroy() {
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this.entity.transform._updateFlagManager.removeListener(this._onTransformChanged);
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this.shaderData._addRefCount(-1);
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@@ -10291,7 +10299,7 @@ __decorate([
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ignoreClone
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], Renderer.prototype, "_overrideUpdate", void 0);
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__decorate([
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-
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ignoreClone
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], Renderer.prototype, "_materials", void 0);
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__decorate([
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ignoreClone
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@@ -10513,6 +10521,7 @@ SimpleSpriteAssembler = __decorate([
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/**
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* @internal
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*/ _proto._cloneTo = function _cloneTo(target) {
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Renderer.prototype._cloneTo.call(this, target);
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target.sprite = this._sprite;
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};
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/**
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@@ -12949,12 +12958,14 @@ var VertexChangedFlags;
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var mesh = this._mesh;
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if (mesh && !mesh.destroyed) {
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mesh._addRefCount(-1);
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+
mesh._updateFlagManager.removeListener(this._onMeshChanged);
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this._mesh = null;
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}
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};
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/**
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* @internal
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*/ _proto._cloneTo = function _cloneTo(target) {
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+
Renderer.prototype._cloneTo.call(this, target);
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target.mesh = this._mesh;
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};
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/**
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@@ -13247,6 +13258,7 @@ var rePropName = RegExp(// Match anything that isn't a dot or bracket.
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(_this__jointTexture = this._jointTexture) == null ? void 0 : _this__jointTexture.destroy();
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this._jointTexture = new Texture2D(engine, 4, jointCount, TextureFormat.R32G32B32A32, false);
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this._jointTexture.filterMode = TextureFilterMode.Point;
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this._jointTexture.isGCIgnored = true;
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}
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shaderData.disableMacro("O3_JOINTS_NUM");
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shaderData.enableMacro("O3_USE_JOINT_TEXTURE");
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@@ -13280,6 +13292,15 @@ var rePropName = RegExp(// Match anything that isn't a dot or bracket.
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};
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/**
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* @internal
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* @override
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*/ _proto._onDestroy = function _onDestroy() {
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var _this_rootBone, _this__jointTexture;
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+
MeshRenderer.prototype._onDestroy.call(this);
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(_this_rootBone = this.rootBone) == null ? void 0 : _this_rootBone.transform._updateFlagManager.removeListener(this._onTransformChanged);
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(_this__jointTexture = this._jointTexture) == null ? void 0 : _this__jointTexture.destroy();
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};
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/**
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* @internal
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*/ _proto._cloneTo = function _cloneTo(target) {
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MeshRenderer.prototype._cloneTo.call(this, target);
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this._blendShapeWeights && (target._blendShapeWeights = this._blendShapeWeights.slice());
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@@ -19891,6 +19912,7 @@ SlicedSpriteAssembler = __decorate([
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/**
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* @internal
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*/ _proto._cloneTo = function _cloneTo(target) {
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Renderer.prototype._cloneTo.call(this, target);
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target.sprite = this._sprite;
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target.drawMode = this._drawMode;
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};
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@@ -20644,6 +20666,7 @@ var /**
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/**
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* @internal
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*/ _proto._cloneTo = function _cloneTo(target) {
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Renderer.prototype._cloneTo.call(this, target);
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target.font = this._font;
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target._subFont = this._subFont;
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};
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