@galacean/effects 1.5.1 → 1.6.0-beta.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -3,7 +3,7 @@
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  * Description: Galacean Effects runtime player for the web
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  * Author: Ant Group CO., Ltd.
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  * Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
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- * Version: v1.5.1
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+ * Version: v1.6.0-beta.0
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  */
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  /******************************************************************************
@@ -10069,10 +10069,23 @@ var EventSystem = /** @class */ (function () {
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  var getTouchEventValue = function (event, x, y, dx, dy) {
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  if (dx === void 0) { dx = 0; }
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  if (dy === void 0) { dy = 0; }
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- var _a = _this.target, width = _a.width, height = _a.height;
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- var ts = performance.now();
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  var vx = 0;
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  var vy = 0;
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+ var ts = performance.now();
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+ if (!_this.target) {
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+ logger.error('Trigger TouchEvent after EventSystem is disposed');
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+ return {
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+ x: x,
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+ y: y,
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+ vx: 0,
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+ vy: vy,
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+ dx: dx,
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+ dy: dy,
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+ ts: ts,
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+ width: 0, height: 0, origin: event,
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+ };
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+ }
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+ var _a = _this.target, width = _a.width, height = _a.height;
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  if (lastTouch) {
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  var dt = ts - lastTouch.ts;
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  vx = ((dx - lastTouch.dx) / dt) || 0;
@@ -13607,10 +13620,13 @@ var InteractVFXItem = /** @class */ (function (_super) {
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  var dragEvent;
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  var handlerMap = {
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  touchstart: function (event) {
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- var _a;
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+ var _a, _b;
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+ if (!((_a = _this.composition) === null || _a === void 0 ? void 0 : _a.interactive)) {
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+ return;
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+ }
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  _this.dragEvent = null;
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  _this.bouncingArg = null;
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- var camera = (_a = _this.composition) === null || _a === void 0 ? void 0 : _a.camera;
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+ var camera = (_b = _this.composition) === null || _b === void 0 ? void 0 : _b.camera;
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  dragEvent = {
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  x: event.x,
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  y: event.y,
@@ -13625,6 +13641,10 @@ var InteractVFXItem = /** @class */ (function (_super) {
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  _this.bouncingArg = event;
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  },
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  touchend: function (event) {
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+ var _a;
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+ if (!((_a = _this.composition) === null || _a === void 0 ? void 0 : _a.interactive)) {
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+ return;
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+ }
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  var bouncingArg = _this.bouncingArg;
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  if (!shouldIgnoreBouncing(bouncingArg, 3) && bouncingArg) {
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  var speed = 5;
@@ -13649,12 +13669,12 @@ var InteractVFXItem = /** @class */ (function (_super) {
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  // OVERRIDE
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  };
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  InteractVFXItem.prototype.handleDragMove = function (evt, event) {
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- var _a, _b;
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- if (!(evt && evt.cameraParam) || !this.composition) {
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+ var _a, _b, _c;
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+ if (!(evt && evt.cameraParam) || !((_a = this.composition) === null || _a === void 0 ? void 0 : _a.interactive)) {
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  return;
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  }
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  var options = this.ui.options;
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- var _c = evt.cameraParam, position = _c.position, fov = _c.fov;
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+ var _d = evt.cameraParam, position = _d.position, fov = _d.fov;
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  var dy = event.dy;
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  var dx = event.dx * event.width / event.height;
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  var depth = position[2];
@@ -13664,17 +13684,17 @@ var InteractVFXItem = /** @class */ (function (_super) {
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  var nx = position[0] - width;
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  var ny = position[1] - height;
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  if (options.dxRange) {
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- var _d = __read$3(options.dxRange, 2), min = _d[0], max = _d[1];
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+ var _e = __read$3(options.dxRange, 2), min = _e[0], max = _e[1];
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  nx = clamp$1(nx, min, max);
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  if (nx !== min && nx !== max && min !== max) {
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- (_a = event.origin) === null || _a === void 0 ? void 0 : _a.preventDefault();
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+ (_b = event.origin) === null || _b === void 0 ? void 0 : _b.preventDefault();
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  }
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  }
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  if (options.dyRange) {
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- var _e = __read$3(options.dyRange, 2), min = _e[0], max = _e[1];
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+ var _f = __read$3(options.dyRange, 2), min = _f[0], max = _f[1];
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  ny = clamp$1(ny, min, max);
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  if (ny !== min && ny !== max && min !== max) {
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- (_b = event.origin) === null || _b === void 0 ? void 0 : _b.preventDefault();
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+ (_c = event.origin) === null || _c === void 0 ? void 0 : _c.preventDefault();
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  }
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  }
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  this.composition.camera.position = new Vector3(nx, ny, depth);
@@ -25023,6 +25043,7 @@ var Composition = /** @class */ (function () {
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  this.camera = new Camera(this.name, __assign$1(__assign$1({}, sourceContent === null || sourceContent === void 0 ? void 0 : sourceContent.camera), { aspect: width / height }));
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  this.url = scene.url;
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  this.assigned = true;
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+ this.interactive = true;
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  this.onPlayerPause = onPlayerPause;
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  this.onMessageItem = onMessageItem;
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  this.onEnd = onEnd;
@@ -25402,7 +25423,7 @@ var Composition = /** @class */ (function () {
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  * @param options - 最大求交数和求交时的回调
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  */
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  Composition.prototype.hitTest = function (x, y, force, options) {
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- if (this.isDestroyed) {
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+ if (this.isDestroyed || !this.interactive) {
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  return [];
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  }
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  var regions = [];
@@ -30174,7 +30195,12 @@ var Player = /** @class */ (function () {
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  for (var i = 0; i < regions.length; i++) {
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  var behavior = regions[i].behavior || InteractBehavior$2.NOTIFY;
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  if (behavior === InteractBehavior$2.NOTIFY) {
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- (_a = _this.handleItemClicked) === null || _a === void 0 ? void 0 : _a.call(_this, __assign$1(__assign$1({}, regions[i]), { composition: composition.name, player: _this }));
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+ if (composition.onItemClicked) {
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+ composition.onItemClicked(__assign$1({}, regions[i]));
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+ }
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+ else {
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+ (_a = _this.handleItemClicked) === null || _a === void 0 ? void 0 : _a.call(_this, __assign$1(__assign$1({}, regions[i]), { compositionId: composition.id, compositionName: composition.name, composition: composition.name, player: _this }));
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+ }
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  }
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  else if (behavior === InteractBehavior$2.RESUME_PLAYER) {
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  void _this.resume();
@@ -30937,7 +30963,7 @@ Renderer.create = function (canvas, framework, renderOptions) {
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  Engine.create = function (gl) {
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  return new GLEngine(gl);
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  };
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- var version = "1.5.1";
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+ var version = "1.6.0-beta.0";
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  logger.info('player version: ' + version);
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  export { AbstractPlugin, AssetManager, BYTES_TYPE_MAP, BezierCurve, BezierCurvePath, COMPRESSED_TEXTURE, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateItem, CalculateLoader, CalculateVFXItem, Camera, CameraController, CameraVFXItem, CameraVFXItemLoader, Composition, CompositionSourceManager, DEFAULT_FONTS, DestroyOptions, Downloader, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, Engine, EventSystem, FILTER_NAME_NONE, FilterMode, FilterSpriteVFXItem, Float16ArrayWrapper, FrameBuffer, GLEngine, GLGeometry, GLRenderer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, HELP_LINK$1 as HELP_LINK, HitTestType, InteractBehavior$1 as InteractBehavior, InteractItem, InteractLoader, InteractMesh, InteractVFXItem, Item, KTXTexture, LineSegments, LinearValue, Material, MaterialDataBlock, MaterialRenderType, Mesh, OrderType, PLAYER_OPTIONS_ENV_EDITOR, POST_PROCESS_SETTINGS, ParticleLoader, ParticleMesh, ParticleSystem, ParticleVFXItem, PassTextureCache, Player, PluginSystem, QCanvasViewer, QText, QTextWrapMode, RENDER_PASS_NAME_PREFIX, RENDER_PREFER_LOOKUP_TEXTURE, RUNTIME_ENV, RandomSetValue, RandomValue, RandomVectorValue, RenderBuffer, RenderFrame, RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, RenderTargetHandle, RenderTextureFormat, Renderer, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0, SEMANTIC_PRE_COLOR_ATTACHMENT_0, SEMANTIC_PRE_COLOR_ATTACHMENT_SIZE_0, SPRITE_VERTEX_STRIDE, SemanticMap, Shader, ShaderCompileResultStatus, ShaderType, SpriteItem, SpriteLoader, SpriteMesh, SpriteVFXItem, StaticValue, TEMPLATE_USE_OFFSCREEN_CANVAS, TextItem, TextLoader, TextMesh, TextVFXItem, Texture, TextureFactory, TextureLoadAction, TextureSourceType, TextureStoreAction, Ticker, TimelineComponent, Transform, VFXItem, ValueGetter, addByOrder, addItem, addItemWithOrder, alphaFrameFrag, alphaMaskFrag, assertExist, asserts, blend, bloomMixVert, bloomThresholdVert, calculateTranslation, cameraMove_frag as cameraMoveFrag, cameraMoveVert, canvasPool, colorGradingFrag, colorStopsFromGradient, colorToArr$1 as colorToArr, combineImageTemplate, combineImageTemplate1, combineImageTemplate1Async, combineImageTemplate2, combineImageTemplate2Async, combineImageTemplateAsync, compatible_frag as compatibleFrag, compatible_vert as compatibleVert, convertAnchor, copyFrag, createCopyShader, createFilter, createFilterShaders, createGLContext, createKeyFrameMeta, createShaderWithMarcos, createShape, createVFXItem, createValueGetter, decimalEqual, deepClone, defaultGlobalVolume, defaultPlugins, delayFrag, deserializeMipmapTexture, disableAllPlayer, distortionFrag, distortionVert, earcut, enlargeBuffer, ensureVec3, filters, findPreviousRenderPass, gaussianDown_frag as gaussianDownFrag, gaussianDownHFrag, gaussianDownVFrag, gaussianUpFrag, generateEmptyTypedArray, generateHalfFloatTexture, getActivePlayers, getBackgroundImage, getColorFromGradientStops, getConfig, getDefaultTemplateCanvasPool, getDefaultTextureFactory, getGeometryByShape, getGeometryTriangles, getImageItemRenderInfo, getKTXTextureOptions, getKeyFrameMetaByRawValue, getParticleMeshShader, getPixelRatio, getPlayerByCanvas, getPreMultiAlpha, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, getTextureSize, glContext, gpuTimer, imageDataFromColor, imageDataFromGradient, initErrors, initGLContext, integrate, interpolateColor, isAlipayMiniApp, isAndroid, isArray, isCanvasUsedByPlayer, isFunction, isIOS, isObject, isScene, isSceneWithOptions, isSimulatorCellPhone, isString, isUniformStruct, isUniformStructArray, isValidFontFamily, isWebGL2, itemFrag, itemFrameFrag, itemVert, loadBinary, loadBlob, loadImage, loadMedia, loadVideo, loadWebPOptional, logger, index as math, maxSpriteMeshItemCount, maxSpriteTextureCount, modifyMaxKeyframeShader, nearestPowerOfTwo, noop, numberToFix, parsePercent$1 as parsePercent, particleFrag, particleOriginTranslateMap, particleUniformTypeMap, particleVert, pluginLoaderMap, pointOnLine, random, registerFilter, registerFilters, registerPlugin, removeItem, requestAsync, rotateVec2, screenMeshVert, setBlendMode, setConfig, setDefaultTextureFactory, setMaskMode, setMaxSpriteMeshItemCount, setRayFromCamera, setSideMode, setSpriteMeshMaxFragmentTextures, setSpriteMeshMaxItemCountByGPU, sortByOrder, index$1 as spec, spriteMeshShaderFromFilter, spriteMeshShaderFromRenderInfo, spriteMeshShaderIdFromRenderInfo, thresholdFrag, throwDestroyedError$1 as throwDestroyedError, trailVert, translatePoint, trianglesFromRect, unregisterPlugin, valIfUndefined, value, valueDefine, vecAssign, vecFill, vecMulCombine, vecNormalize, version };