@galacean/effects 1.4.5 → 1.5.0-alpha.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/alipay.js +31197 -0
- package/dist/alipay.js.map +1 -0
- package/dist/alipay.mjs +30938 -0
- package/dist/alipay.mjs.map +1 -0
- package/dist/index.js +42 -41
- package/dist/index.js.map +1 -1
- package/dist/index.min.js +4 -4
- package/dist/index.min.js.map +1 -1
- package/dist/index.mjs +42 -42
- package/dist/index.mjs.map +1 -1
- package/dist/weapp.js +49 -48
- package/dist/weapp.js.map +1 -1
- package/dist/weapp.mjs +42 -42
- package/dist/weapp.mjs.map +1 -1
- package/package.json +11 -3
package/dist/index.mjs
CHANGED
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@@ -3,7 +3,7 @@
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* Description: Galacean Effects runtime player for the web
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* Author: Ant Group CO., Ltd.
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* Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
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* Version: v1.
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* Version: v1.5.0-alpha.1
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*/
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/******************************************************************************
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@@ -505,6 +505,10 @@ function isAndroid() {
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function isSimulatorCellPhone() {
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return isAndroid() || /\b(iPad|iPhone|iPod)\b/.test(navigator.userAgent);
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}
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function isAlipayMiniApp() {
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//@ts-expect-error
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return typeof my !== 'undefined' && (my === null || my === void 0 ? void 0 : my.renderTarget) === 'web';
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}
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function imageDataFromColor(value) {
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if (isString(value)) {
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@@ -694,7 +698,7 @@ function isValidFontFamily(fontFamily) {
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* Name: @galacean/effects-specification
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* Description: Galacean Effects JSON Specification
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* Author: Ant Group CO., Ltd.
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* Version: v1.
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* Version: v1.3.0-alpha.0
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*/
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/*********************************************/
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@@ -21875,7 +21879,7 @@ var filters = {
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* Name: @galacean/effects-specification
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* Description: Galacean Effects JSON Specification
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* Author: Ant Group CO., Ltd.
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* Version: v1.
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* Version: v1.3.0-alpha.0
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*/
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/*********************************************/
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@@ -24251,7 +24255,7 @@ var AssetManager = /** @class */ (function () {
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_a = this.options, useCompressedTexture = _a.useCompressedTexture, variables = _a.variables;
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baseUrl = this.baseUrl;
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jobs = images.map(function (img, idx) { return __awaiter(_this, void 0, void 0, function () {
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var png, webp, imageURL, webpURL, template, isTemplateV2, background, url_1, isVideo, loadFn, resultImage, resultImage, compressed, src, bufferURL, _a, url, image;
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var png, webp, imageURL, webpURL, template, isTemplateV2, background, url_1, isVideo, loadFn, resultImage, e_3, resultImage, compressed, src, bufferURL, _a, url, image;
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return __generator(this, function (_b) {
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switch (_b.label) {
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case 0:
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@@ -24286,8 +24290,8 @@ var AssetManager = /** @class */ (function () {
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case 4: return [2 /*return*/, _b.sent()];
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case 5: return [3 /*break*/, 7];
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case 6:
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_b.sent();
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throw new Error("Failed to load. Check the template or if the URL is ".concat(isVideo ? 'video' : 'image', " type, URL: ").concat(url_1, "
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e_3 = _b.sent();
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throw new Error("Failed to load. Check the template or if the URL is ".concat(isVideo ? 'video' : 'image', " type, URL: ").concat(url_1, ", Error: ").concat(e_3.message));
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case 7: return [3 /*break*/, 12];
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case 8:
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_b.trys.push([8, 11, , 12]);
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@@ -26579,13 +26583,8 @@ var GLRendererInternal = /** @class */ (function () {
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logger.error('gl lost, destroy glRenderer by default', e.target);
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this.deleteResource();
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};
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GLRendererInternal.prototype.dispose = function (
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GLRendererInternal.prototype.dispose = function () {
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this.deleteResource();
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var gl = this.gl;
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if (gl && haltGL) {
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var ex = gl.getExtension('WEBGL_lose_context');
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ex === null || ex === void 0 ? void 0 : ex.loseContext();
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}
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// @ts-expect-error safe to assign
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this.emptyTexture2D = this.emptyTextureCube = this.pipelineContext = this.gpu = this.gl = null;
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this.destroyed = true;
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@@ -28160,6 +28159,31 @@ var GLContextManager = /** @class */ (function () {
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return GLContextManager;
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}());
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var GLEngine = /** @class */ (function (_super) {
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__extends(GLEngine, _super);
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function GLEngine(gl) {
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var _this = _super.call(this) || this;
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_this.gpuCapability = new GPUCapability(gl);
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return _this;
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}
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GLEngine.prototype.dispose = function () {
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if (this.isDestroyed) {
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return;
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}
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_super.prototype.dispose.call(this);
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};
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GLEngine.prototype.getGLRenderer = function () {
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return this.renderer;
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};
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GLEngine.prototype.getGLRendererInternal = function () {
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return this.getGLRenderer().glRenderer;
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};
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GLEngine.prototype.getGLPipelineContext = function () {
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return this.getGLRenderer().pipelineContext;
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};
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return GLEngine;
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}(Engine));
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var GLRenderBuffer = /** @class */ (function (_super) {
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__extends(GLRenderBuffer, _super);
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function GLRenderBuffer(props, renderer) {
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}
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geometry.vaos[programId] = vao;
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}
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// 兼容小程序下不支持vao
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if (vao && vao.vao) {
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vao.bind();
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if (vao.ready) {
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return vao;
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return GLPipelineContext;
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}());
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var GLEngine = /** @class */ (function (_super) {
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__extends(GLEngine, _super);
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function GLEngine(gl) {
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var _this = _super.call(this) || this;
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_this.gpuCapability = new GPUCapability(gl);
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return _this;
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}
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GLEngine.prototype.dispose = function () {
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if (this.isDestroyed) {
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return;
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}
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_super.prototype.dispose.call(this);
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};
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GLEngine.prototype.getGLRenderer = function () {
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return this.renderer;
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};
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GLEngine.prototype.getGLRendererInternal = function () {
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return this.getGLRenderer().glRenderer;
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};
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GLEngine.prototype.getGLPipelineContext = function () {
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return this.getGLRenderer().pipelineContext;
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};
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return GLEngine;
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}(Engine));
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var GLRenderer = /** @class */ (function (_super) {
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__extends(GLRenderer, _super);
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function GLRenderer(canvas, framework, renderOptions) {
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GLRenderer.prototype.getHeight = function () {
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return this.height;
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};
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GLRenderer.prototype.dispose = function (
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GLRenderer.prototype.dispose = function () {
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var _a;
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this.context.dispose();
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this.extension.dispose();
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this.pipelineContext.dispose();
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(_a = this.glRenderer) === null || _a === void 0 ? void 0 : _a.dispose(
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(_a = this.glRenderer) === null || _a === void 0 ? void 0 : _a.dispose();
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// @ts-expect-error
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this.canvas = null;
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this.engine.dispose();
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@@ -30937,8 +30937,8 @@ Renderer.create = function (canvas, framework, renderOptions) {
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Engine.create = function (gl) {
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return new GLEngine(gl);
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};
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var version = "1.
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var version = "1.5.0-alpha.1";
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logger.info('player version: ' + version);
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export { AbstractPlugin, AssetManager, BYTES_TYPE_MAP, BezierCurve, BezierCurvePath, COMPRESSED_TEXTURE, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateItem, CalculateLoader, CalculateVFXItem, Camera, CameraController, CameraVFXItem, CameraVFXItemLoader, Composition, CompositionSourceManager, DEFAULT_FONTS, DestroyOptions, Downloader, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, Engine, EventSystem, FILTER_NAME_NONE, FilterMode, FilterSpriteVFXItem, Float16ArrayWrapper, FrameBuffer, GLEngine, GLGeometry, GLRenderer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, HELP_LINK$1 as HELP_LINK, HitTestType, InteractBehavior$1 as InteractBehavior, InteractItem, InteractLoader, InteractMesh, InteractVFXItem, Item, KTXTexture, LineSegments, LinearValue, Material, MaterialDataBlock, MaterialRenderType, Mesh, OrderType, PLAYER_OPTIONS_ENV_EDITOR, POST_PROCESS_SETTINGS, ParticleLoader, ParticleMesh, ParticleSystem, ParticleVFXItem, PassTextureCache, Player, PluginSystem, QCanvasViewer, QText, QTextWrapMode, RENDER_PASS_NAME_PREFIX, RENDER_PREFER_LOOKUP_TEXTURE, RUNTIME_ENV, RandomSetValue, RandomValue, RandomVectorValue, RenderBuffer, RenderFrame, RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, RenderTargetHandle, RenderTextureFormat, Renderer, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0, SEMANTIC_PRE_COLOR_ATTACHMENT_0, SEMANTIC_PRE_COLOR_ATTACHMENT_SIZE_0, SPRITE_VERTEX_STRIDE, SemanticMap, Shader, ShaderCompileResultStatus, ShaderType, SpriteItem, SpriteLoader, SpriteMesh, SpriteVFXItem, StaticValue, TEMPLATE_USE_OFFSCREEN_CANVAS, TextItem, TextLoader, TextMesh, TextVFXItem, Texture, TextureFactory, TextureLoadAction, TextureSourceType, TextureStoreAction, Ticker, TimelineComponent, Transform, VFXItem, ValueGetter, addByOrder, addItem, addItemWithOrder, alphaFrameFrag, alphaMaskFrag, assertExist, asserts, blend, bloomMixVert, bloomThresholdVert, calculateTranslation, cameraMove_frag as cameraMoveFrag, cameraMoveVert, canvasPool, colorGradingFrag, colorStopsFromGradient, colorToArr$1 as colorToArr, combineImageTemplate, combineImageTemplate1, combineImageTemplate1Async, combineImageTemplate2, combineImageTemplate2Async, combineImageTemplateAsync, compatible_frag as compatibleFrag, compatible_vert as compatibleVert, convertAnchor, copyFrag, createCopyShader, createFilter, createFilterShaders, createGLContext, createKeyFrameMeta, createShaderWithMarcos, createShape, createVFXItem, createValueGetter, decimalEqual, deepClone, defaultGlobalVolume, defaultPlugins, delayFrag, deserializeMipmapTexture, disableAllPlayer, distortionFrag, distortionVert, earcut, enlargeBuffer, ensureVec3, filters, findPreviousRenderPass, gaussianDown_frag as gaussianDownFrag, gaussianDownHFrag, gaussianDownVFrag, gaussianUpFrag, generateEmptyTypedArray, generateHalfFloatTexture, getActivePlayers, getBackgroundImage, getColorFromGradientStops, getConfig, getDefaultTemplateCanvasPool, getDefaultTextureFactory, getGeometryByShape, getGeometryTriangles, getImageItemRenderInfo, getKTXTextureOptions, getKeyFrameMetaByRawValue, getParticleMeshShader, getPixelRatio, getPlayerByCanvas, getPreMultiAlpha, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, getTextureSize, glContext, gpuTimer, imageDataFromColor, imageDataFromGradient, initErrors, initGLContext, integrate, interpolateColor, isAndroid, isArray, isCanvasUsedByPlayer, isFunction, isIOS, isObject, isScene, isSceneWithOptions, isSimulatorCellPhone, isString, isUniformStruct, isUniformStructArray, isValidFontFamily, isWebGL2, itemFrag, itemFrameFrag, itemVert, loadBinary, loadBlob, loadImage, loadMedia, loadVideo, loadWebPOptional, logger, index as math, maxSpriteMeshItemCount, maxSpriteTextureCount, modifyMaxKeyframeShader, nearestPowerOfTwo, noop, numberToFix, parsePercent$1 as parsePercent, particleFrag, particleOriginTranslateMap, particleUniformTypeMap, particleVert, pluginLoaderMap, pointOnLine, random, registerFilter, registerFilters, registerPlugin, removeItem, requestAsync, rotateVec2, screenMeshVert, setBlendMode, setConfig, setDefaultTextureFactory, setMaskMode, setMaxSpriteMeshItemCount, setRayFromCamera, setSideMode, setSpriteMeshMaxFragmentTextures, setSpriteMeshMaxItemCountByGPU, sortByOrder, index$1 as spec, spriteMeshShaderFromFilter, spriteMeshShaderFromRenderInfo, spriteMeshShaderIdFromRenderInfo, thresholdFrag, throwDestroyedError$1 as throwDestroyedError, trailVert, translatePoint, trianglesFromRect, unregisterPlugin, valIfUndefined, value, valueDefine, vecAssign, vecFill, vecMulCombine, vecNormalize, version };
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export { AbstractPlugin, AssetManager, BYTES_TYPE_MAP, BezierCurve, BezierCurvePath, COMPRESSED_TEXTURE, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateItem, CalculateLoader, CalculateVFXItem, Camera, CameraController, CameraVFXItem, CameraVFXItemLoader, Composition, CompositionSourceManager, DEFAULT_FONTS, DestroyOptions, Downloader, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, Engine, EventSystem, FILTER_NAME_NONE, FilterMode, FilterSpriteVFXItem, Float16ArrayWrapper, FrameBuffer, GLEngine, GLGeometry, GLRenderer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, HELP_LINK$1 as HELP_LINK, HitTestType, InteractBehavior$1 as InteractBehavior, InteractItem, InteractLoader, InteractMesh, InteractVFXItem, Item, KTXTexture, LineSegments, LinearValue, Material, MaterialDataBlock, MaterialRenderType, Mesh, OrderType, PLAYER_OPTIONS_ENV_EDITOR, POST_PROCESS_SETTINGS, ParticleLoader, ParticleMesh, ParticleSystem, ParticleVFXItem, PassTextureCache, Player, PluginSystem, QCanvasViewer, QText, QTextWrapMode, RENDER_PASS_NAME_PREFIX, RENDER_PREFER_LOOKUP_TEXTURE, RUNTIME_ENV, RandomSetValue, RandomValue, RandomVectorValue, RenderBuffer, RenderFrame, RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, RenderTargetHandle, RenderTextureFormat, Renderer, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0, SEMANTIC_PRE_COLOR_ATTACHMENT_0, SEMANTIC_PRE_COLOR_ATTACHMENT_SIZE_0, SPRITE_VERTEX_STRIDE, SemanticMap, Shader, ShaderCompileResultStatus, ShaderType, SpriteItem, SpriteLoader, SpriteMesh, SpriteVFXItem, StaticValue, TEMPLATE_USE_OFFSCREEN_CANVAS, TextItem, TextLoader, TextMesh, TextVFXItem, Texture, TextureFactory, TextureLoadAction, TextureSourceType, TextureStoreAction, Ticker, TimelineComponent, Transform, VFXItem, ValueGetter, addByOrder, addItem, addItemWithOrder, alphaFrameFrag, alphaMaskFrag, assertExist, asserts, blend, bloomMixVert, bloomThresholdVert, calculateTranslation, cameraMove_frag as cameraMoveFrag, cameraMoveVert, canvasPool, colorGradingFrag, colorStopsFromGradient, colorToArr$1 as colorToArr, combineImageTemplate, combineImageTemplate1, combineImageTemplate1Async, combineImageTemplate2, combineImageTemplate2Async, combineImageTemplateAsync, compatible_frag as compatibleFrag, compatible_vert as compatibleVert, convertAnchor, copyFrag, createCopyShader, createFilter, createFilterShaders, createGLContext, createKeyFrameMeta, createShaderWithMarcos, createShape, createVFXItem, createValueGetter, decimalEqual, deepClone, defaultGlobalVolume, defaultPlugins, delayFrag, deserializeMipmapTexture, disableAllPlayer, distortionFrag, distortionVert, earcut, enlargeBuffer, ensureVec3, filters, findPreviousRenderPass, gaussianDown_frag as gaussianDownFrag, gaussianDownHFrag, gaussianDownVFrag, gaussianUpFrag, generateEmptyTypedArray, generateHalfFloatTexture, getActivePlayers, getBackgroundImage, getColorFromGradientStops, getConfig, getDefaultTemplateCanvasPool, getDefaultTextureFactory, getGeometryByShape, getGeometryTriangles, getImageItemRenderInfo, getKTXTextureOptions, getKeyFrameMetaByRawValue, getParticleMeshShader, getPixelRatio, getPlayerByCanvas, getPreMultiAlpha, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, getTextureSize, glContext, gpuTimer, imageDataFromColor, imageDataFromGradient, initErrors, initGLContext, integrate, interpolateColor, isAlipayMiniApp, isAndroid, isArray, isCanvasUsedByPlayer, isFunction, isIOS, isObject, isScene, isSceneWithOptions, isSimulatorCellPhone, isString, isUniformStruct, isUniformStructArray, isValidFontFamily, isWebGL2, itemFrag, itemFrameFrag, itemVert, loadBinary, loadBlob, loadImage, loadMedia, loadVideo, loadWebPOptional, logger, index as math, maxSpriteMeshItemCount, maxSpriteTextureCount, modifyMaxKeyframeShader, nearestPowerOfTwo, noop, numberToFix, parsePercent$1 as parsePercent, particleFrag, particleOriginTranslateMap, particleUniformTypeMap, particleVert, pluginLoaderMap, pointOnLine, random, registerFilter, registerFilters, registerPlugin, removeItem, requestAsync, rotateVec2, screenMeshVert, setBlendMode, setConfig, setDefaultTextureFactory, setMaskMode, setMaxSpriteMeshItemCount, setRayFromCamera, setSideMode, setSpriteMeshMaxFragmentTextures, setSpriteMeshMaxItemCountByGPU, sortByOrder, index$1 as spec, spriteMeshShaderFromFilter, spriteMeshShaderFromRenderInfo, spriteMeshShaderIdFromRenderInfo, thresholdFrag, throwDestroyedError$1 as throwDestroyedError, trailVert, translatePoint, trianglesFromRect, unregisterPlugin, valIfUndefined, value, valueDefine, vecAssign, vecFill, vecMulCombine, vecNormalize, version };
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//# sourceMappingURL=index.mjs.map
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