@galacean/effects 1.4.5 → 1.5.0-alpha.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -3,7 +3,7 @@
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  * Description: Galacean Effects runtime player for the web
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  * Author: Ant Group CO., Ltd.
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  * Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
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- * Version: v1.4.5
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+ * Version: v1.5.0-alpha.1
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  */
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  /******************************************************************************
@@ -505,6 +505,10 @@ function isAndroid() {
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  function isSimulatorCellPhone() {
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  return isAndroid() || /\b(iPad|iPhone|iPod)\b/.test(navigator.userAgent);
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  }
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+ function isAlipayMiniApp() {
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+ //@ts-expect-error
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+ return typeof my !== 'undefined' && (my === null || my === void 0 ? void 0 : my.renderTarget) === 'web';
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+ }
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  function imageDataFromColor(value) {
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  if (isString(value)) {
@@ -694,7 +698,7 @@ function isValidFontFamily(fontFamily) {
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  * Name: @galacean/effects-specification
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  * Description: Galacean Effects JSON Specification
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  * Author: Ant Group CO., Ltd.
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- * Version: v1.2.0
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+ * Version: v1.3.0-alpha.0
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  */
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  /*********************************************/
@@ -21875,7 +21879,7 @@ var filters = {
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  * Name: @galacean/effects-specification
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  * Description: Galacean Effects JSON Specification
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  * Author: Ant Group CO., Ltd.
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- * Version: v1.2.0
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+ * Version: v1.3.0-alpha.0
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  */
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  /*********************************************/
@@ -24251,7 +24255,7 @@ var AssetManager = /** @class */ (function () {
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  _a = this.options, useCompressedTexture = _a.useCompressedTexture, variables = _a.variables;
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  baseUrl = this.baseUrl;
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  jobs = images.map(function (img, idx) { return __awaiter(_this, void 0, void 0, function () {
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- var png, webp, imageURL, webpURL, template, isTemplateV2, background, url_1, isVideo, loadFn, resultImage, resultImage, compressed, src, bufferURL, _a, url, image;
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+ var png, webp, imageURL, webpURL, template, isTemplateV2, background, url_1, isVideo, loadFn, resultImage, e_3, resultImage, compressed, src, bufferURL, _a, url, image;
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  return __generator(this, function (_b) {
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  switch (_b.label) {
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  case 0:
@@ -24286,8 +24290,8 @@ var AssetManager = /** @class */ (function () {
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  case 4: return [2 /*return*/, _b.sent()];
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  case 5: return [3 /*break*/, 7];
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  case 6:
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- _b.sent();
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- throw new Error("Failed to load. Check the template or if the URL is ".concat(isVideo ? 'video' : 'image', " type, URL: ").concat(url_1, "."));
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+ e_3 = _b.sent();
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+ throw new Error("Failed to load. Check the template or if the URL is ".concat(isVideo ? 'video' : 'image', " type, URL: ").concat(url_1, ", Error: ").concat(e_3.message));
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  case 7: return [3 /*break*/, 12];
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  case 8:
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  _b.trys.push([8, 11, , 12]);
@@ -26579,13 +26583,8 @@ var GLRendererInternal = /** @class */ (function () {
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  logger.error('gl lost, destroy glRenderer by default', e.target);
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  this.deleteResource();
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  };
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- GLRendererInternal.prototype.dispose = function (haltGL) {
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+ GLRendererInternal.prototype.dispose = function () {
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  this.deleteResource();
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- var gl = this.gl;
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- if (gl && haltGL) {
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- var ex = gl.getExtension('WEBGL_lose_context');
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- ex === null || ex === void 0 ? void 0 : ex.loseContext();
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- }
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  // @ts-expect-error safe to assign
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  this.emptyTexture2D = this.emptyTextureCube = this.pipelineContext = this.gpu = this.gl = null;
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  this.destroyed = true;
@@ -28160,6 +28159,31 @@ var GLContextManager = /** @class */ (function () {
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  return GLContextManager;
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  }());
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+ var GLEngine = /** @class */ (function (_super) {
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+ __extends(GLEngine, _super);
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+ function GLEngine(gl) {
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+ var _this = _super.call(this) || this;
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+ _this.gpuCapability = new GPUCapability(gl);
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+ return _this;
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+ }
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+ GLEngine.prototype.dispose = function () {
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+ if (this.isDestroyed) {
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+ return;
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+ }
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+ _super.prototype.dispose.call(this);
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+ };
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+ GLEngine.prototype.getGLRenderer = function () {
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+ return this.renderer;
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+ };
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+ GLEngine.prototype.getGLRendererInternal = function () {
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+ return this.getGLRenderer().glRenderer;
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+ };
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+ GLEngine.prototype.getGLPipelineContext = function () {
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+ return this.getGLRenderer().pipelineContext;
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+ };
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+ return GLEngine;
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+ }(Engine));
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+
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  var GLRenderBuffer = /** @class */ (function (_super) {
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  __extends(GLRenderBuffer, _super);
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  function GLRenderBuffer(props, renderer) {
@@ -28761,7 +28785,8 @@ var GLProgram = /** @class */ (function () {
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  }
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  geometry.vaos[programId] = vao;
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  }
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- if (vao) {
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+ // 兼容小程序下不支持vao
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+ if (vao && vao.vao) {
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  vao.bind();
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  if (vao.ready) {
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  return vao;
@@ -29700,31 +29725,6 @@ var GLPipelineContext = /** @class */ (function () {
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  return GLPipelineContext;
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  }());
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- var GLEngine = /** @class */ (function (_super) {
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- __extends(GLEngine, _super);
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- function GLEngine(gl) {
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- var _this = _super.call(this) || this;
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- _this.gpuCapability = new GPUCapability(gl);
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- return _this;
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- }
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- GLEngine.prototype.dispose = function () {
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- if (this.isDestroyed) {
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- return;
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- }
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- _super.prototype.dispose.call(this);
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- };
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- GLEngine.prototype.getGLRenderer = function () {
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- return this.renderer;
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- };
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- GLEngine.prototype.getGLRendererInternal = function () {
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- return this.getGLRenderer().glRenderer;
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- };
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- GLEngine.prototype.getGLPipelineContext = function () {
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- return this.getGLRenderer().pipelineContext;
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- };
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- return GLEngine;
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- }(Engine));
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-
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  var GLRenderer = /** @class */ (function (_super) {
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  __extends(GLRenderer, _super);
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  function GLRenderer(canvas, framework, renderOptions) {
@@ -30002,12 +30002,12 @@ var GLRenderer = /** @class */ (function (_super) {
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  GLRenderer.prototype.getHeight = function () {
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  return this.height;
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  };
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- GLRenderer.prototype.dispose = function (haltGL) {
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+ GLRenderer.prototype.dispose = function () {
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  var _a;
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  this.context.dispose();
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  this.extension.dispose();
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  this.pipelineContext.dispose();
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- (_a = this.glRenderer) === null || _a === void 0 ? void 0 : _a.dispose(haltGL);
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+ (_a = this.glRenderer) === null || _a === void 0 ? void 0 : _a.dispose();
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  // @ts-expect-error
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  this.canvas = null;
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  this.engine.dispose();
@@ -30937,8 +30937,8 @@ Renderer.create = function (canvas, framework, renderOptions) {
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  Engine.create = function (gl) {
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  return new GLEngine(gl);
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  };
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- var version = "1.4.5";
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+ var version = "1.5.0-alpha.1";
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  logger.info('player version: ' + version);
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- export { AbstractPlugin, AssetManager, BYTES_TYPE_MAP, BezierCurve, BezierCurvePath, COMPRESSED_TEXTURE, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateItem, CalculateLoader, CalculateVFXItem, Camera, CameraController, CameraVFXItem, CameraVFXItemLoader, Composition, CompositionSourceManager, DEFAULT_FONTS, DestroyOptions, Downloader, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, Engine, EventSystem, FILTER_NAME_NONE, FilterMode, FilterSpriteVFXItem, Float16ArrayWrapper, FrameBuffer, GLEngine, GLGeometry, GLRenderer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, HELP_LINK$1 as HELP_LINK, HitTestType, InteractBehavior$1 as InteractBehavior, InteractItem, InteractLoader, InteractMesh, InteractVFXItem, Item, KTXTexture, LineSegments, LinearValue, Material, MaterialDataBlock, MaterialRenderType, Mesh, OrderType, PLAYER_OPTIONS_ENV_EDITOR, POST_PROCESS_SETTINGS, ParticleLoader, ParticleMesh, ParticleSystem, ParticleVFXItem, PassTextureCache, Player, PluginSystem, QCanvasViewer, QText, QTextWrapMode, RENDER_PASS_NAME_PREFIX, RENDER_PREFER_LOOKUP_TEXTURE, RUNTIME_ENV, RandomSetValue, RandomValue, RandomVectorValue, RenderBuffer, RenderFrame, RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, RenderTargetHandle, RenderTextureFormat, Renderer, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0, SEMANTIC_PRE_COLOR_ATTACHMENT_0, SEMANTIC_PRE_COLOR_ATTACHMENT_SIZE_0, SPRITE_VERTEX_STRIDE, SemanticMap, Shader, ShaderCompileResultStatus, ShaderType, SpriteItem, SpriteLoader, SpriteMesh, SpriteVFXItem, StaticValue, TEMPLATE_USE_OFFSCREEN_CANVAS, TextItem, TextLoader, TextMesh, TextVFXItem, Texture, TextureFactory, TextureLoadAction, TextureSourceType, TextureStoreAction, Ticker, TimelineComponent, Transform, VFXItem, ValueGetter, addByOrder, addItem, addItemWithOrder, alphaFrameFrag, alphaMaskFrag, assertExist, asserts, blend, bloomMixVert, bloomThresholdVert, calculateTranslation, cameraMove_frag as cameraMoveFrag, cameraMoveVert, canvasPool, colorGradingFrag, colorStopsFromGradient, colorToArr$1 as colorToArr, combineImageTemplate, combineImageTemplate1, combineImageTemplate1Async, combineImageTemplate2, combineImageTemplate2Async, combineImageTemplateAsync, compatible_frag as compatibleFrag, compatible_vert as compatibleVert, convertAnchor, copyFrag, createCopyShader, createFilter, createFilterShaders, createGLContext, createKeyFrameMeta, createShaderWithMarcos, createShape, createVFXItem, createValueGetter, decimalEqual, deepClone, defaultGlobalVolume, defaultPlugins, delayFrag, deserializeMipmapTexture, disableAllPlayer, distortionFrag, distortionVert, earcut, enlargeBuffer, ensureVec3, filters, findPreviousRenderPass, gaussianDown_frag as gaussianDownFrag, gaussianDownHFrag, gaussianDownVFrag, gaussianUpFrag, generateEmptyTypedArray, generateHalfFloatTexture, getActivePlayers, getBackgroundImage, getColorFromGradientStops, getConfig, getDefaultTemplateCanvasPool, getDefaultTextureFactory, getGeometryByShape, getGeometryTriangles, getImageItemRenderInfo, getKTXTextureOptions, getKeyFrameMetaByRawValue, getParticleMeshShader, getPixelRatio, getPlayerByCanvas, getPreMultiAlpha, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, getTextureSize, glContext, gpuTimer, imageDataFromColor, imageDataFromGradient, initErrors, initGLContext, integrate, interpolateColor, isAndroid, isArray, isCanvasUsedByPlayer, isFunction, isIOS, isObject, isScene, isSceneWithOptions, isSimulatorCellPhone, isString, isUniformStruct, isUniformStructArray, isValidFontFamily, isWebGL2, itemFrag, itemFrameFrag, itemVert, loadBinary, loadBlob, loadImage, loadMedia, loadVideo, loadWebPOptional, logger, index as math, maxSpriteMeshItemCount, maxSpriteTextureCount, modifyMaxKeyframeShader, nearestPowerOfTwo, noop, numberToFix, parsePercent$1 as parsePercent, particleFrag, particleOriginTranslateMap, particleUniformTypeMap, particleVert, pluginLoaderMap, pointOnLine, random, registerFilter, registerFilters, registerPlugin, removeItem, requestAsync, rotateVec2, screenMeshVert, setBlendMode, setConfig, setDefaultTextureFactory, setMaskMode, setMaxSpriteMeshItemCount, setRayFromCamera, setSideMode, setSpriteMeshMaxFragmentTextures, setSpriteMeshMaxItemCountByGPU, sortByOrder, index$1 as spec, spriteMeshShaderFromFilter, spriteMeshShaderFromRenderInfo, spriteMeshShaderIdFromRenderInfo, thresholdFrag, throwDestroyedError$1 as throwDestroyedError, trailVert, translatePoint, trianglesFromRect, unregisterPlugin, valIfUndefined, value, valueDefine, vecAssign, vecFill, vecMulCombine, vecNormalize, version };
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+ export { AbstractPlugin, AssetManager, BYTES_TYPE_MAP, BezierCurve, BezierCurvePath, COMPRESSED_TEXTURE, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateItem, CalculateLoader, CalculateVFXItem, Camera, CameraController, CameraVFXItem, CameraVFXItemLoader, Composition, CompositionSourceManager, DEFAULT_FONTS, DestroyOptions, Downloader, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, Engine, EventSystem, FILTER_NAME_NONE, FilterMode, FilterSpriteVFXItem, Float16ArrayWrapper, FrameBuffer, GLEngine, GLGeometry, GLRenderer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, HELP_LINK$1 as HELP_LINK, HitTestType, InteractBehavior$1 as InteractBehavior, InteractItem, InteractLoader, InteractMesh, InteractVFXItem, Item, KTXTexture, LineSegments, LinearValue, Material, MaterialDataBlock, MaterialRenderType, Mesh, OrderType, PLAYER_OPTIONS_ENV_EDITOR, POST_PROCESS_SETTINGS, ParticleLoader, ParticleMesh, ParticleSystem, ParticleVFXItem, PassTextureCache, Player, PluginSystem, QCanvasViewer, QText, QTextWrapMode, RENDER_PASS_NAME_PREFIX, RENDER_PREFER_LOOKUP_TEXTURE, RUNTIME_ENV, RandomSetValue, RandomValue, RandomVectorValue, RenderBuffer, RenderFrame, RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, RenderTargetHandle, RenderTextureFormat, Renderer, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0, SEMANTIC_PRE_COLOR_ATTACHMENT_0, SEMANTIC_PRE_COLOR_ATTACHMENT_SIZE_0, SPRITE_VERTEX_STRIDE, SemanticMap, Shader, ShaderCompileResultStatus, ShaderType, SpriteItem, SpriteLoader, SpriteMesh, SpriteVFXItem, StaticValue, TEMPLATE_USE_OFFSCREEN_CANVAS, TextItem, TextLoader, TextMesh, TextVFXItem, Texture, TextureFactory, TextureLoadAction, TextureSourceType, TextureStoreAction, Ticker, TimelineComponent, Transform, VFXItem, ValueGetter, addByOrder, addItem, addItemWithOrder, alphaFrameFrag, alphaMaskFrag, assertExist, asserts, blend, bloomMixVert, bloomThresholdVert, calculateTranslation, cameraMove_frag as cameraMoveFrag, cameraMoveVert, canvasPool, colorGradingFrag, colorStopsFromGradient, colorToArr$1 as colorToArr, combineImageTemplate, combineImageTemplate1, combineImageTemplate1Async, combineImageTemplate2, combineImageTemplate2Async, combineImageTemplateAsync, compatible_frag as compatibleFrag, compatible_vert as compatibleVert, convertAnchor, copyFrag, createCopyShader, createFilter, createFilterShaders, createGLContext, createKeyFrameMeta, createShaderWithMarcos, createShape, createVFXItem, createValueGetter, decimalEqual, deepClone, defaultGlobalVolume, defaultPlugins, delayFrag, deserializeMipmapTexture, disableAllPlayer, distortionFrag, distortionVert, earcut, enlargeBuffer, ensureVec3, filters, findPreviousRenderPass, gaussianDown_frag as gaussianDownFrag, gaussianDownHFrag, gaussianDownVFrag, gaussianUpFrag, generateEmptyTypedArray, generateHalfFloatTexture, getActivePlayers, getBackgroundImage, getColorFromGradientStops, getConfig, getDefaultTemplateCanvasPool, getDefaultTextureFactory, getGeometryByShape, getGeometryTriangles, getImageItemRenderInfo, getKTXTextureOptions, getKeyFrameMetaByRawValue, getParticleMeshShader, getPixelRatio, getPlayerByCanvas, getPreMultiAlpha, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, getTextureSize, glContext, gpuTimer, imageDataFromColor, imageDataFromGradient, initErrors, initGLContext, integrate, interpolateColor, isAlipayMiniApp, isAndroid, isArray, isCanvasUsedByPlayer, isFunction, isIOS, isObject, isScene, isSceneWithOptions, isSimulatorCellPhone, isString, isUniformStruct, isUniformStructArray, isValidFontFamily, isWebGL2, itemFrag, itemFrameFrag, itemVert, loadBinary, loadBlob, loadImage, loadMedia, loadVideo, loadWebPOptional, logger, index as math, maxSpriteMeshItemCount, maxSpriteTextureCount, modifyMaxKeyframeShader, nearestPowerOfTwo, noop, numberToFix, parsePercent$1 as parsePercent, particleFrag, particleOriginTranslateMap, particleUniformTypeMap, particleVert, pluginLoaderMap, pointOnLine, random, registerFilter, registerFilters, registerPlugin, removeItem, requestAsync, rotateVec2, screenMeshVert, setBlendMode, setConfig, setDefaultTextureFactory, setMaskMode, setMaxSpriteMeshItemCount, setRayFromCamera, setSideMode, setSpriteMeshMaxFragmentTextures, setSpriteMeshMaxItemCountByGPU, sortByOrder, index$1 as spec, spriteMeshShaderFromFilter, spriteMeshShaderFromRenderInfo, spriteMeshShaderIdFromRenderInfo, thresholdFrag, throwDestroyedError$1 as throwDestroyedError, trailVert, translatePoint, trianglesFromRect, unregisterPlugin, valIfUndefined, value, valueDefine, vecAssign, vecFill, vecMulCombine, vecNormalize, version };
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  //# sourceMappingURL=index.mjs.map