@galacean/effects 1.2.3 → 1.2.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +28 -24
- package/dist/index.js.map +1 -1
- package/dist/index.min.js +3 -3
- package/dist/index.min.js.map +1 -1
- package/dist/index.mjs +28 -24
- package/dist/index.mjs.map +1 -1
- package/dist/player.d.ts +1 -1
- package/dist/weapp.js +27 -23
- package/dist/weapp.js.map +1 -1
- package/dist/weapp.mjs +27 -23
- package/dist/weapp.mjs.map +1 -1
- package/package.json +3 -3
package/dist/weapp.mjs
CHANGED
|
@@ -9237,10 +9237,10 @@ var VFXItem = /** @class */ (function () {
|
|
|
9237
9237
|
};
|
|
9238
9238
|
VFXItem.prototype.translateByPixel = function (x, y) {
|
|
9239
9239
|
if (this.composition) {
|
|
9240
|
+
// @ts-expect-error
|
|
9241
|
+
var _a = this.composition.renderer.canvas.getBoundingClientRect(), width = _a.width, height = _a.height;
|
|
9240
9242
|
var z = this.transform.getWorldPosition().z;
|
|
9241
|
-
var
|
|
9242
|
-
var width = this.composition.renderer.getWidth() / 2;
|
|
9243
|
-
var height = this.composition.renderer.getHeight() / 2;
|
|
9243
|
+
var _b = this.composition.camera.getInverseVPRatio(z), rx = _b.x, ry = _b.y;
|
|
9244
9244
|
this.transform.translate(2 * x * rx / width, -2 * y * ry / height, 0);
|
|
9245
9245
|
}
|
|
9246
9246
|
};
|
|
@@ -21346,8 +21346,9 @@ var Camera = /** @class */ (function () {
|
|
|
21346
21346
|
Camera.prototype.getInverseVPRatio = function (z) {
|
|
21347
21347
|
var pos = new Vector3(0, 0, z);
|
|
21348
21348
|
var mat = this.getViewProjectionMatrix();
|
|
21349
|
-
var
|
|
21350
|
-
|
|
21349
|
+
var inverseVP = this.getInverseViewProjectionMatrix();
|
|
21350
|
+
var nz = mat.projectPoint(pos).z;
|
|
21351
|
+
return inverseVP.projectPoint(new Vector3(1, 1, nz));
|
|
21351
21352
|
};
|
|
21352
21353
|
/**
|
|
21353
21354
|
* 设置相机的旋转四元数
|
|
@@ -21359,7 +21360,6 @@ var Camera = /** @class */ (function () {
|
|
|
21359
21360
|
this.dirty = true;
|
|
21360
21361
|
}
|
|
21361
21362
|
else {
|
|
21362
|
-
this.options.quat;
|
|
21363
21363
|
if (!this.options.quat.equals(value)) {
|
|
21364
21364
|
this.options.quat.copyFrom(value);
|
|
21365
21365
|
this.dirty = true;
|
|
@@ -23691,16 +23691,17 @@ var AssetManager = /** @class */ (function () {
|
|
|
23691
23691
|
};
|
|
23692
23692
|
AssetManager.prototype.processBins = function (bins) {
|
|
23693
23693
|
return __awaiter(this, void 0, void 0, function () {
|
|
23694
|
-
var renderLevel, jobs;
|
|
23694
|
+
var renderLevel, baseUrl, jobs;
|
|
23695
23695
|
var _this = this;
|
|
23696
23696
|
return __generator(this, function (_a) {
|
|
23697
23697
|
renderLevel = this.options.renderLevel;
|
|
23698
|
+
baseUrl = this.baseUrl;
|
|
23698
23699
|
jobs = bins.map(function (bin) {
|
|
23699
23700
|
if (bin instanceof ArrayBuffer) {
|
|
23700
23701
|
return bin;
|
|
23701
23702
|
}
|
|
23702
23703
|
if (passRenderLevel(bin.renderLevel, renderLevel)) {
|
|
23703
|
-
return _this.loadBins(bin.url);
|
|
23704
|
+
return _this.loadBins(new URL(bin.url, baseUrl).href);
|
|
23704
23705
|
}
|
|
23705
23706
|
throw new Error("Invalid bins source: ".concat(JSON.stringify(bins)));
|
|
23706
23707
|
});
|
|
@@ -23718,13 +23719,14 @@ var AssetManager = /** @class */ (function () {
|
|
|
23718
23719
|
return [2 /*return*/];
|
|
23719
23720
|
}
|
|
23720
23721
|
jobs = fonts.map(function (font) { return __awaiter(_this, void 0, void 0, function () {
|
|
23721
|
-
var fontFace;
|
|
23722
|
+
var url, fontFace;
|
|
23722
23723
|
var _a;
|
|
23723
23724
|
return __generator(this, function (_b) {
|
|
23724
23725
|
switch (_b.label) {
|
|
23725
23726
|
case 0:
|
|
23726
23727
|
if (!(font.fontURL && !AssetManager.fonts.has(font.fontFamily))) return [3 /*break*/, 4];
|
|
23727
|
-
|
|
23728
|
+
url = new URL(font.fontURL, this.baseUrl).href;
|
|
23729
|
+
fontFace = new FontFace((_a = font.fontFamily) !== null && _a !== void 0 ? _a : '', 'url(' + url + ')');
|
|
23728
23730
|
_b.label = 1;
|
|
23729
23731
|
case 1:
|
|
23730
23732
|
_b.trys.push([1, 3, , 4]);
|
|
@@ -23737,7 +23739,7 @@ var AssetManager = /** @class */ (function () {
|
|
|
23737
23739
|
return [3 /*break*/, 4];
|
|
23738
23740
|
case 3:
|
|
23739
23741
|
_b.sent();
|
|
23740
|
-
logger.warn("Invalid fonts source: ".concat(JSON.stringify(
|
|
23742
|
+
logger.warn("Invalid fonts source: ".concat(JSON.stringify(url)));
|
|
23741
23743
|
return [3 /*break*/, 4];
|
|
23742
23744
|
case 4: return [2 /*return*/];
|
|
23743
23745
|
}
|
|
@@ -23969,7 +23971,7 @@ function createTextureOptionsBySource(image, sourceFrom) {
|
|
|
23969
23971
|
return image.source;
|
|
23970
23972
|
}
|
|
23971
23973
|
else if (image instanceof HTMLImageElement ||
|
|
23972
|
-
image
|
|
23974
|
+
isCanvas(image)) {
|
|
23973
23975
|
return {
|
|
23974
23976
|
image: image,
|
|
23975
23977
|
sourceType: TextureSourceType.image,
|
|
@@ -24006,6 +24008,11 @@ function createTextureOptionsBySource(image, sourceFrom) {
|
|
|
24006
24008
|
}
|
|
24007
24009
|
throw new Error('Invalid texture options');
|
|
24008
24010
|
}
|
|
24011
|
+
function isCanvas(cavnas) {
|
|
24012
|
+
var _a;
|
|
24013
|
+
// 小程序 Canvas 无法使用 instanceof HTMLCanvasElement 判断
|
|
24014
|
+
return typeof cavnas === 'object' && cavnas !== null && ((_a = cavnas.tagName) === null || _a === void 0 ? void 0 : _a.toUpperCase()) === 'CANVAS';
|
|
24015
|
+
}
|
|
24009
24016
|
|
|
24010
24017
|
var CompVFXItem = /** @class */ (function (_super) {
|
|
24011
24018
|
__extends(CompVFXItem, _super);
|
|
@@ -29589,6 +29596,7 @@ var Player = /** @class */ (function () {
|
|
|
29589
29596
|
this.displayScale = 1;
|
|
29590
29597
|
this.resumePending = false;
|
|
29591
29598
|
this.disposed = false;
|
|
29599
|
+
this.assetManagers = [];
|
|
29592
29600
|
this.speed = 1;
|
|
29593
29601
|
this.baseCompositionIndex = 0;
|
|
29594
29602
|
/**
|
|
@@ -29871,7 +29879,7 @@ var Player = /** @class */ (function () {
|
|
|
29871
29879
|
Player.prototype.createComposition = function (url, options) {
|
|
29872
29880
|
if (options === void 0) { options = {}; }
|
|
29873
29881
|
return __awaiter(this, void 0, void 0, function () {
|
|
29874
|
-
var renderer, last, opts, source, scene, composition, firstFrameTime;
|
|
29882
|
+
var renderer, last, opts, source, assetManager, scene, composition, firstFrameTime;
|
|
29875
29883
|
var _this = this;
|
|
29876
29884
|
return __generator(this, function (_a) {
|
|
29877
29885
|
switch (_a.label) {
|
|
@@ -29886,13 +29894,9 @@ var Player = /** @class */ (function () {
|
|
|
29886
29894
|
else {
|
|
29887
29895
|
source = url;
|
|
29888
29896
|
}
|
|
29889
|
-
|
|
29890
|
-
|
|
29891
|
-
}
|
|
29892
|
-
else {
|
|
29893
|
-
this.assetManager = new AssetManager(opts);
|
|
29894
|
-
}
|
|
29895
|
-
return [4 /*yield*/, this.assetManager.loadScene(source, this.renderer, { env: this.env })];
|
|
29897
|
+
assetManager = new AssetManager(opts);
|
|
29898
|
+
this.assetManagers.push(assetManager);
|
|
29899
|
+
return [4 /*yield*/, assetManager.loadScene(source, this.renderer, { env: this.env })];
|
|
29896
29900
|
case 1:
|
|
29897
29901
|
scene = _a.sent();
|
|
29898
29902
|
// 加载期间 player 销毁
|
|
@@ -30222,7 +30226,7 @@ var Player = /** @class */ (function () {
|
|
|
30222
30226
|
* @param keepCanvas - 是否保留 canvas 画面,默认不保留,canvas 不能再被使用
|
|
30223
30227
|
*/
|
|
30224
30228
|
Player.prototype.dispose = function (keepCanvas) {
|
|
30225
|
-
var _a
|
|
30229
|
+
var _a;
|
|
30226
30230
|
logger.info("call player destroy: ".concat(this.name));
|
|
30227
30231
|
if (this.disposed) {
|
|
30228
30232
|
return;
|
|
@@ -30230,7 +30234,7 @@ var Player = /** @class */ (function () {
|
|
|
30230
30234
|
playerMap.delete(this.canvas);
|
|
30231
30235
|
this.pause();
|
|
30232
30236
|
(_a = this.ticker) === null || _a === void 0 ? void 0 : _a.stop();
|
|
30233
|
-
(
|
|
30237
|
+
this.assetManagers.forEach(function (assetManager) { return assetManager.dispose(); });
|
|
30234
30238
|
this.compositions.forEach(function (comp) { return comp.dispose(); });
|
|
30235
30239
|
this.compositions.length = 0;
|
|
30236
30240
|
this.renderer.context.removeLostHandler({ lost: this.lost });
|
|
@@ -30436,7 +30440,7 @@ Renderer.create = function (canvas, framework, renderOptions) {
|
|
|
30436
30440
|
Engine.create = function (gl) {
|
|
30437
30441
|
return new GLEngine(gl);
|
|
30438
30442
|
};
|
|
30439
|
-
var version = "1.2.
|
|
30443
|
+
var version = "1.2.4";
|
|
30440
30444
|
logger.info('player version: ' + version);
|
|
30441
30445
|
|
|
30442
30446
|
export { AbstractPlugin, AssetManager, BYTES_TYPE_MAP, BezierSegments, COMPRESSED_TEXTURE, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateItem, CalculateLoader, CalculateVFXItem, Camera, CameraController, CameraVFXItem, CameraVFXItemLoader, Composition, CompositionSourceManager, CurveValue, DEFAULT_FONTS, DestroyOptions, Downloader, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, Engine, EventSystem, FILTER_NAME_NONE, FilterMode, FilterSpriteVFXItem, Float16ArrayWrapper, FrameBuffer, GLEngine, GLGeometry, GLRenderer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, HELP_LINK$1 as HELP_LINK, HitTestType, InteractBehavior$1 as InteractBehavior, InteractItem, InteractLoader, InteractMesh, InteractVFXItem, Item, KTXTexture, LineSegments, LinearValue, Material, MaterialDataBlock, MaterialRenderType, Mesh, OrderType, PLAYER_OPTIONS_ENV_EDITOR, POST_PROCESS_SETTINGS, ParticleLoader, ParticleMesh, ParticleSystem, ParticleVFXItem, PassTextureCache, PathSegments, Player, PluginSystem, QCanvasViewer, QText, QTextWrapMode, RENDER_PASS_NAME_PREFIX, RENDER_PREFER_LOOKUP_TEXTURE, RUNTIME_ENV, RandomSetValue, RandomValue, RandomVectorValue, RenderBuffer, RenderFrame, RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, RenderTargetHandle, RenderTextureFormat, Renderer, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0, SEMANTIC_PRE_COLOR_ATTACHMENT_0, SEMANTIC_PRE_COLOR_ATTACHMENT_SIZE_0, SPRITE_VERTEX_STRIDE, SemanticMap, Shader, ShaderCompileResultStatus, ShaderType, SpriteItem, SpriteLoader, SpriteMesh, SpriteVFXItem, StaticValue, TEMPLATE_USE_OFFSCREEN_CANVAS, TextItem, TextLoader, TextMesh, TextVFXItem, Texture, TextureFactory, TextureLoadAction, TextureSourceType, TextureStoreAction, Ticker, TimelineComponent, Transform, VFXItem, ValueGetter, addByOrder, addItem, addItemWithOrder, alphaFrameFrag, alphaMaskFrag, assertExist, asserts, blend, bloomMixVert, bloomThresholdVert, calculateTranslation, cameraMove_frag as cameraMoveFrag, cameraMoveVert, canvasPool, colorGradingFrag, colorStopsFromGradient, colorToArr$1 as colorToArr, combineImageTemplate, combineImageTemplate1, combineImageTemplate1Async, combineImageTemplate2, combineImageTemplate2Async, combineImageTemplateAsync, compatible_frag as compatibleFrag, compatible_vert as compatibleVert, convertAnchor, copyFrag, createCopyShader, createFilter, createFilterShaders, createGLContext, createKeyFrameMeta, createShaderWithMarcos, createShape, createVFXItem, createValueGetter, deepClone, defaultGlobalVolume, defaultPlugins, delayFrag, deserializeMipmapTexture, disableAllPlayer, distortionFrag, distortionVert, earcut, enlargeBuffer, ensureVec3, filters, findPreviousRenderPass, gaussianDown_frag as gaussianDownFrag, gaussianDownHFrag, gaussianDownVFrag, gaussianUpFrag, generateEmptyTypedArray, generateHalfFloatTexture, getActivePlayers, getBackgroundImage, getColorFromGradientStops, getConfig, getDefaultTemplateCanvasPool, getDefaultTextureFactory, getGeometryByShape, getGeometryTriangles, getImageItemRenderInfo, getKTXTextureOptions, getKeyFrameMetaByRawValue, getParticleMeshShader, getPixelRatio, getPlayerByCanvas, getPreMultiAlpha, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, getTextureSize, glContext, gpuTimer, imageDataFromColor, imageDataFromGradient, initErrors, initGLContext, integrate, interpolateColor, isAndroid, isArray, isCanvasUsedByPlayer, isFunction, isIOS, isObject, isScene, isSceneWithOptions, isSimulatorCellPhone, isString, isUniformStruct, isUniformStructArray, isWebGL2, item_define as itemDefine, itemFrag, itemFrameFrag, itemVert, loadBinary, loadBlob, loadImage, loadVideo, loadWebPOptional, logger, index as math, maxSpriteMeshItemCount, maxSpriteTextureCount, modifyMaxKeyframeShader, nearestPowerOfTwo, noop, parsePercent$1 as parsePercent, particleFrag, particleOriginTranslateMap, particleVert, pluginLoaderMap, random, registerFilter, registerFilters, registerPlugin, removeItem, requestAsync, rotateVec2, screenMeshVert, setBlendMode, setConfig, setDefaultTextureFactory, setMaskMode, setMaxSpriteMeshItemCount, setRayFromCamera, setSideMode, setSpriteMeshMaxFragmentTextures, setSpriteMeshMaxItemCountByGPU, sortByOrder, index$1 as spec, spriteMeshShaderFromFilter, spriteMeshShaderFromRenderInfo, spriteMeshShaderIdFromRenderInfo, thresholdFrag, throwDestroyedError$1 as throwDestroyedError, trailVert, translatePoint, trianglesFromRect, unregisterPlugin, valIfUndefined, value, valueDefine, vecAssign, vecFill, vecMulCombine, vecNormalize, version };
|