@galacean/effects 1.2.1 → 1.2.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +28 -5
- package/dist/index.js.map +1 -1
- package/dist/index.min.js +3 -3
- package/dist/index.min.js.map +1 -1
- package/dist/index.mjs +28 -5
- package/dist/index.mjs.map +1 -1
- package/dist/player.d.ts +1 -2
- package/dist/weapp.js +27 -4
- package/dist/weapp.js.map +1 -1
- package/dist/weapp.mjs +27 -4
- package/dist/weapp.mjs.map +1 -1
- package/package.json +3 -3
package/dist/weapp.mjs
CHANGED
|
@@ -19962,9 +19962,10 @@ var TextItem = /** @class */ (function (_super) {
|
|
|
19962
19962
|
if (this.textStyle.fontSize === value) {
|
|
19963
19963
|
return;
|
|
19964
19964
|
}
|
|
19965
|
+
// 保证字号变化后位置正常
|
|
19966
|
+
var diff = this.textStyle.fontSize - value;
|
|
19967
|
+
this.textLayout.lineHeight += diff;
|
|
19965
19968
|
this.textStyle.fontSize = value;
|
|
19966
|
-
// 1.5175 = 31.43 / 20
|
|
19967
|
-
this.textLayout.lineHeight = this.textStyle.fontSize * 1.5175;
|
|
19968
19969
|
this.isDirty = true;
|
|
19969
19970
|
};
|
|
19970
19971
|
/**
|
|
@@ -23459,6 +23460,26 @@ var AssetManager = /** @class */ (function () {
|
|
|
23459
23460
|
var _a = options.timeout, timeout = _a === void 0 ? 10 : _a;
|
|
23460
23461
|
this.timeout = timeout;
|
|
23461
23462
|
};
|
|
23463
|
+
/**
|
|
23464
|
+
* 根据用户传入的参数修改场景数据
|
|
23465
|
+
*/
|
|
23466
|
+
AssetManager.prototype.updateSceneData = function (compositions) {
|
|
23467
|
+
var variables = this.options.variables;
|
|
23468
|
+
if (!variables || Object.keys(variables).length <= 0) {
|
|
23469
|
+
return compositions;
|
|
23470
|
+
}
|
|
23471
|
+
compositions.forEach(function (composition) {
|
|
23472
|
+
composition.items.forEach(function (item) {
|
|
23473
|
+
if (item.type === ItemType$1.text) {
|
|
23474
|
+
var textVariable = variables[item.name];
|
|
23475
|
+
if (textVariable) {
|
|
23476
|
+
item.content.options.text = textVariable;
|
|
23477
|
+
}
|
|
23478
|
+
}
|
|
23479
|
+
});
|
|
23480
|
+
});
|
|
23481
|
+
return compositions;
|
|
23482
|
+
};
|
|
23462
23483
|
/**
|
|
23463
23484
|
* 场景创建,通过 json 创建出场景对象,并进行提前编译等工作
|
|
23464
23485
|
* @param url - json 的 URL 链接或者 json 对象
|
|
@@ -23550,6 +23571,7 @@ var AssetManager = /** @class */ (function () {
|
|
|
23550
23571
|
for (i = 0; i < scene.images.length; i++) {
|
|
23551
23572
|
scene.textureOptions[i].image = scene.images[i];
|
|
23552
23573
|
}
|
|
23574
|
+
scene.jsonScene.compositions = this.updateSceneData(scene.jsonScene.compositions);
|
|
23553
23575
|
_e.label = 5;
|
|
23554
23576
|
case 5: return [3 /*break*/, 12];
|
|
23555
23577
|
case 6: return [4 /*yield*/, hookTimeInfo('processJSON', function () { return _this.processJSON(rawJSON); })];
|
|
@@ -23569,6 +23591,7 @@ var AssetManager = /** @class */ (function () {
|
|
|
23569
23591
|
return [4 /*yield*/, hookTimeInfo('processTextures', function () { return _this.processTextures(loadedImages_1, loadedBins_1, jsonScene_1); })];
|
|
23570
23592
|
case 10:
|
|
23571
23593
|
loadedTextures = _e.sent();
|
|
23594
|
+
jsonScene_1.compositions = this.updateSceneData(jsonScene_1.compositions);
|
|
23572
23595
|
scene = {
|
|
23573
23596
|
url: url,
|
|
23574
23597
|
renderLevel: this.options.renderLevel,
|
|
@@ -30283,7 +30306,7 @@ var Player = /** @class */ (function () {
|
|
|
30283
30306
|
}());
|
|
30284
30307
|
function isSceneWithOptions(scene) {
|
|
30285
30308
|
// TODO: 判断不太优雅,后期试情况优化
|
|
30286
|
-
return isObject(scene) && 'scene' in scene;
|
|
30309
|
+
return isObject(scene) && 'scene' in scene && 'options' in scene;
|
|
30287
30310
|
}
|
|
30288
30311
|
/**
|
|
30289
30312
|
* 禁止/允许创建新的播放器,已创建的不受影响
|
|
@@ -30413,7 +30436,7 @@ Renderer.create = function (canvas, framework, renderOptions) {
|
|
|
30413
30436
|
Engine.create = function (gl) {
|
|
30414
30437
|
return new GLEngine(gl);
|
|
30415
30438
|
};
|
|
30416
|
-
var version = "1.2.
|
|
30439
|
+
var version = "1.2.3";
|
|
30417
30440
|
logger.info('player version: ' + version);
|
|
30418
30441
|
|
|
30419
30442
|
export { AbstractPlugin, AssetManager, BYTES_TYPE_MAP, BezierSegments, COMPRESSED_TEXTURE, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateItem, CalculateLoader, CalculateVFXItem, Camera, CameraController, CameraVFXItem, CameraVFXItemLoader, Composition, CompositionSourceManager, CurveValue, DEFAULT_FONTS, DestroyOptions, Downloader, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, Engine, EventSystem, FILTER_NAME_NONE, FilterMode, FilterSpriteVFXItem, Float16ArrayWrapper, FrameBuffer, GLEngine, GLGeometry, GLRenderer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, HELP_LINK$1 as HELP_LINK, HitTestType, InteractBehavior$1 as InteractBehavior, InteractItem, InteractLoader, InteractMesh, InteractVFXItem, Item, KTXTexture, LineSegments, LinearValue, Material, MaterialDataBlock, MaterialRenderType, Mesh, OrderType, PLAYER_OPTIONS_ENV_EDITOR, POST_PROCESS_SETTINGS, ParticleLoader, ParticleMesh, ParticleSystem, ParticleVFXItem, PassTextureCache, PathSegments, Player, PluginSystem, QCanvasViewer, QText, QTextWrapMode, RENDER_PASS_NAME_PREFIX, RENDER_PREFER_LOOKUP_TEXTURE, RUNTIME_ENV, RandomSetValue, RandomValue, RandomVectorValue, RenderBuffer, RenderFrame, RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, RenderTargetHandle, RenderTextureFormat, Renderer, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0, SEMANTIC_PRE_COLOR_ATTACHMENT_0, SEMANTIC_PRE_COLOR_ATTACHMENT_SIZE_0, SPRITE_VERTEX_STRIDE, SemanticMap, Shader, ShaderCompileResultStatus, ShaderType, SpriteItem, SpriteLoader, SpriteMesh, SpriteVFXItem, StaticValue, TEMPLATE_USE_OFFSCREEN_CANVAS, TextItem, TextLoader, TextMesh, TextVFXItem, Texture, TextureFactory, TextureLoadAction, TextureSourceType, TextureStoreAction, Ticker, TimelineComponent, Transform, VFXItem, ValueGetter, addByOrder, addItem, addItemWithOrder, alphaFrameFrag, alphaMaskFrag, assertExist, asserts, blend, bloomMixVert, bloomThresholdVert, calculateTranslation, cameraMove_frag as cameraMoveFrag, cameraMoveVert, canvasPool, colorGradingFrag, colorStopsFromGradient, colorToArr$1 as colorToArr, combineImageTemplate, combineImageTemplate1, combineImageTemplate1Async, combineImageTemplate2, combineImageTemplate2Async, combineImageTemplateAsync, compatible_frag as compatibleFrag, compatible_vert as compatibleVert, convertAnchor, copyFrag, createCopyShader, createFilter, createFilterShaders, createGLContext, createKeyFrameMeta, createShaderWithMarcos, createShape, createVFXItem, createValueGetter, deepClone, defaultGlobalVolume, defaultPlugins, delayFrag, deserializeMipmapTexture, disableAllPlayer, distortionFrag, distortionVert, earcut, enlargeBuffer, ensureVec3, filters, findPreviousRenderPass, gaussianDown_frag as gaussianDownFrag, gaussianDownHFrag, gaussianDownVFrag, gaussianUpFrag, generateEmptyTypedArray, generateHalfFloatTexture, getActivePlayers, getBackgroundImage, getColorFromGradientStops, getConfig, getDefaultTemplateCanvasPool, getDefaultTextureFactory, getGeometryByShape, getGeometryTriangles, getImageItemRenderInfo, getKTXTextureOptions, getKeyFrameMetaByRawValue, getParticleMeshShader, getPixelRatio, getPlayerByCanvas, getPreMultiAlpha, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, getTextureSize, glContext, gpuTimer, imageDataFromColor, imageDataFromGradient, initErrors, initGLContext, integrate, interpolateColor, isAndroid, isArray, isCanvasUsedByPlayer, isFunction, isIOS, isObject, isScene, isSceneWithOptions, isSimulatorCellPhone, isString, isUniformStruct, isUniformStructArray, isWebGL2, item_define as itemDefine, itemFrag, itemFrameFrag, itemVert, loadBinary, loadBlob, loadImage, loadVideo, loadWebPOptional, logger, index as math, maxSpriteMeshItemCount, maxSpriteTextureCount, modifyMaxKeyframeShader, nearestPowerOfTwo, noop, parsePercent$1 as parsePercent, particleFrag, particleOriginTranslateMap, particleVert, pluginLoaderMap, random, registerFilter, registerFilters, registerPlugin, removeItem, requestAsync, rotateVec2, screenMeshVert, setBlendMode, setConfig, setDefaultTextureFactory, setMaskMode, setMaxSpriteMeshItemCount, setRayFromCamera, setSideMode, setSpriteMeshMaxFragmentTextures, setSpriteMeshMaxItemCountByGPU, sortByOrder, index$1 as spec, spriteMeshShaderFromFilter, spriteMeshShaderFromRenderInfo, spriteMeshShaderIdFromRenderInfo, thresholdFrag, throwDestroyedError$1 as throwDestroyedError, trailVert, translatePoint, trianglesFromRect, unregisterPlugin, valIfUndefined, value, valueDefine, vecAssign, vecFill, vecMulCombine, vecNormalize, version };
|