@galacean/effects 1.1.2 → 1.1.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +38 -32
- package/dist/index.js.map +1 -1
- package/dist/index.min.js +4 -4
- package/dist/index.min.js.map +1 -1
- package/dist/index.mjs +38 -32
- package/dist/index.mjs.map +1 -1
- package/dist/weapp.js +37 -31
- package/dist/weapp.js.map +1 -1
- package/dist/weapp.mjs +37 -31
- package/dist/weapp.mjs.map +1 -1
- package/package.json +3 -3
package/dist/index.mjs
CHANGED
|
@@ -3,7 +3,7 @@
|
|
|
3
3
|
* Description: Galacean Effects runtime player for the web
|
|
4
4
|
* Author: Ant Group CO., Ltd.
|
|
5
5
|
* Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
|
|
6
|
-
* Version: v1.1.
|
|
6
|
+
* Version: v1.1.3
|
|
7
7
|
*/
|
|
8
8
|
|
|
9
9
|
var commonjsGlobal = typeof globalThis !== 'undefined' ? globalThis : typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : typeof self !== 'undefined' ? self : {};
|
|
@@ -9323,11 +9323,9 @@ var Matrix4$1 = /** @class */ (function () {
|
|
|
9323
9323
|
var vX = Matrix4.tempVec0;
|
|
9324
9324
|
var vY = Matrix4.tempVec1;
|
|
9325
9325
|
var vZ = Matrix4.tempVec2;
|
|
9326
|
-
vZ.subtractVectors(
|
|
9326
|
+
vZ.subtractVectors(eye, target);
|
|
9327
9327
|
vZ.normalize();
|
|
9328
|
-
|
|
9329
|
-
vY.normalize();
|
|
9330
|
-
vX.crossVectors(vY, vZ);
|
|
9328
|
+
vX.crossVectors(up, vZ);
|
|
9331
9329
|
vX.normalize();
|
|
9332
9330
|
vY.crossVectors(vZ, vX);
|
|
9333
9331
|
var te = this.elements;
|
|
@@ -16016,7 +16014,7 @@ function loadImage(source) {
|
|
|
16016
16014
|
}
|
|
16017
16015
|
// 2. 非法类型
|
|
16018
16016
|
if (!url) {
|
|
16019
|
-
throw new Error("Invalid url type: ".concat(source));
|
|
16017
|
+
throw new Error("Invalid url type: ".concat(JSON.stringify(source)));
|
|
16020
16018
|
}
|
|
16021
16019
|
return [2 /*return*/, new Promise(function (resolve, reject) {
|
|
16022
16020
|
var img = new Image();
|
|
@@ -16035,7 +16033,7 @@ function loadImage(source) {
|
|
|
16035
16033
|
if (revokeURL) {
|
|
16036
16034
|
URL.revokeObjectURL(url);
|
|
16037
16035
|
}
|
|
16038
|
-
return reject("Load image fail: ".concat(e));
|
|
16036
|
+
return reject("Load image fail: ".concat(JSON.stringify(e)));
|
|
16039
16037
|
};
|
|
16040
16038
|
img.src = url;
|
|
16041
16039
|
})];
|
|
@@ -29232,7 +29230,6 @@ var CompositionSourceManager = /** @class */ (function () {
|
|
|
29232
29230
|
CompositionSourceManager.prototype.assembleItems = function (composition) {
|
|
29233
29231
|
var _this = this;
|
|
29234
29232
|
var items = [];
|
|
29235
|
-
this.mask++;
|
|
29236
29233
|
composition.items.forEach(function (item) {
|
|
29237
29234
|
var _a;
|
|
29238
29235
|
var option = {};
|
|
@@ -29248,9 +29245,7 @@ var CompositionSourceManager = /** @class */ (function () {
|
|
|
29248
29245
|
option.type = type;
|
|
29249
29246
|
if (renderContent.renderer) {
|
|
29250
29247
|
renderContent.renderer = _this.changeTex(renderContent.renderer);
|
|
29251
|
-
|
|
29252
|
-
_this.processMask(renderContent.renderer, _this.mask);
|
|
29253
|
-
}
|
|
29248
|
+
_this.processMask(renderContent.renderer);
|
|
29254
29249
|
var split = renderContent.splits && !renderContent.textureSheetAnimation && renderContent.splits[0];
|
|
29255
29250
|
if (Number.isInteger(renderContent.renderer.shape)) {
|
|
29256
29251
|
// TODO: scene.shapes 类型问题?
|
|
@@ -29295,7 +29290,7 @@ var CompositionSourceManager = /** @class */ (function () {
|
|
|
29295
29290
|
}
|
|
29296
29291
|
// 处理预合成的渲染顺序
|
|
29297
29292
|
if (option.type === ItemType$1.composition) {
|
|
29298
|
-
|
|
29293
|
+
++_this.mask;
|
|
29299
29294
|
var refId = item.content.options.refId;
|
|
29300
29295
|
if (!_this.refCompositions.get(refId)) {
|
|
29301
29296
|
throw new Error('Invalid Ref Composition id: ' + refId);
|
|
@@ -29306,7 +29301,7 @@ var CompositionSourceManager = /** @class */ (function () {
|
|
|
29306
29301
|
}
|
|
29307
29302
|
ref.items.forEach(function (item) {
|
|
29308
29303
|
item.listIndex = listOrder++;
|
|
29309
|
-
_this.processMask(item.content
|
|
29304
|
+
_this.processMask(item.content);
|
|
29310
29305
|
});
|
|
29311
29306
|
option.items = ref.items;
|
|
29312
29307
|
}
|
|
@@ -29345,11 +29340,17 @@ var CompositionSourceManager = /** @class */ (function () {
|
|
|
29345
29340
|
/**
|
|
29346
29341
|
* 处理蒙版和遮挡关系写入 stencil 的 ref 值
|
|
29347
29342
|
*/
|
|
29348
|
-
CompositionSourceManager.prototype.processMask = function (renderer
|
|
29343
|
+
CompositionSourceManager.prototype.processMask = function (renderer) {
|
|
29344
|
+
if (renderer.maskMode === MaskMode$1.NONE) {
|
|
29345
|
+
return;
|
|
29346
|
+
}
|
|
29349
29347
|
if (!renderer.mask) {
|
|
29350
29348
|
var maskMode = renderer.maskMode;
|
|
29351
|
-
if (maskMode
|
|
29352
|
-
renderer.mask =
|
|
29349
|
+
if (maskMode === MaskMode$1.MASK) {
|
|
29350
|
+
renderer.mask = ++this.mask;
|
|
29351
|
+
}
|
|
29352
|
+
else if (maskMode === MaskMode$1.OBSCURED || maskMode === MaskMode$1.REVERSE_OBSCURED) {
|
|
29353
|
+
renderer.mask = this.mask;
|
|
29353
29354
|
}
|
|
29354
29355
|
}
|
|
29355
29356
|
};
|
|
@@ -29427,7 +29428,7 @@ var AssetManager = /** @class */ (function () {
|
|
|
29427
29428
|
waitPromise = new Promise(function (resolve, reject) {
|
|
29428
29429
|
return loadTimer = window.setTimeout(function () {
|
|
29429
29430
|
cancelLoading = true;
|
|
29430
|
-
reject("Load time out: ".concat(url));
|
|
29431
|
+
reject("Load time out: ".concat(JSON.stringify(url)));
|
|
29431
29432
|
}, _this.timeout * 1000);
|
|
29432
29433
|
});
|
|
29433
29434
|
hookTimeInfo = function (label, func) { return __awaiter(_this, void 0, void 0, function () {
|
|
@@ -29592,7 +29593,7 @@ var AssetManager = /** @class */ (function () {
|
|
|
29592
29593
|
if (passRenderLevel(bin.renderLevel, renderLevel)) {
|
|
29593
29594
|
return _this.loadBins(bin.url);
|
|
29594
29595
|
}
|
|
29595
|
-
throw new Error("Invalid bins source: ".concat(bins));
|
|
29596
|
+
throw new Error("Invalid bins source: ".concat(JSON.stringify(bins)));
|
|
29596
29597
|
});
|
|
29597
29598
|
return [2 /*return*/, Promise.all(jobs)];
|
|
29598
29599
|
});
|
|
@@ -29628,7 +29629,7 @@ var AssetManager = /** @class */ (function () {
|
|
|
29628
29629
|
case 3:
|
|
29629
29630
|
_b.sent();
|
|
29630
29631
|
console.warn({
|
|
29631
|
-
content: "Invalid fonts source: ".concat(font.fontURL),
|
|
29632
|
+
content: "Invalid fonts source: ".concat(JSON.stringify(font.fontURL)),
|
|
29632
29633
|
type: LOG_TYPE,
|
|
29633
29634
|
});
|
|
29634
29635
|
return [3 /*break*/, 4];
|
|
@@ -29797,7 +29798,7 @@ var AssetManager = /** @class */ (function () {
|
|
|
29797
29798
|
return __generator(this, function (_a) {
|
|
29798
29799
|
return [2 /*return*/, new Promise(function (resolve, reject) {
|
|
29799
29800
|
_this.downloader.downloadJSON(url, resolve, function (status, responseText) {
|
|
29800
|
-
reject("Couldn't load JSON ".concat(url, ": status ").concat(status, ", ").concat(responseText));
|
|
29801
|
+
reject("Couldn't load JSON ".concat(JSON.stringify(url), ": status ").concat(status, ", ").concat(responseText));
|
|
29801
29802
|
});
|
|
29802
29803
|
})];
|
|
29803
29804
|
});
|
|
@@ -29809,7 +29810,7 @@ var AssetManager = /** @class */ (function () {
|
|
|
29809
29810
|
return __generator(this, function (_a) {
|
|
29810
29811
|
return [2 /*return*/, new Promise(function (resolve, reject) {
|
|
29811
29812
|
_this.downloader.downloadBinary(url, resolve, function (status, responseText) {
|
|
29812
|
-
reject("Couldn't load bins ".concat(url, ": status ").concat(status, ", ").concat(responseText));
|
|
29813
|
+
reject("Couldn't load bins ".concat(JSON.stringify(url), ": status ").concat(status, ", ").concat(responseText));
|
|
29813
29814
|
});
|
|
29814
29815
|
})];
|
|
29815
29816
|
});
|
|
@@ -31155,7 +31156,10 @@ var Ticker = /** @class */ (function () {
|
|
|
31155
31156
|
};
|
|
31156
31157
|
Ticker.prototype.setFPS = function (fps) {
|
|
31157
31158
|
this.targetFPS = clamp$1(fps, 1, 120);
|
|
31158
|
-
|
|
31159
|
+
// 注意:-2 的原因是保证帧率稳定
|
|
31160
|
+
// interval 在 fps 为 60 的时候设成 15 累计误差会很大,设成 14 较稳定
|
|
31161
|
+
// requestanimationFrame 在不同的刷新率下时间间隔不一样,120hz 的误差在 8 以内,60hz 的误差在 16 以内
|
|
31162
|
+
this.interval = Math.floor(1000 / fps) - 2;
|
|
31159
31163
|
};
|
|
31160
31164
|
/**
|
|
31161
31165
|
* 获取定时器暂停标志位
|
|
@@ -35161,22 +35165,23 @@ var GLRenderer = /** @class */ (function (_super) {
|
|
|
35161
35165
|
});
|
|
35162
35166
|
Object.defineProperty(GLRenderer.prototype, "height", {
|
|
35163
35167
|
get: function () {
|
|
35164
|
-
var _a;
|
|
35165
|
-
return ((_a = this.glRenderer) === null || _a === void 0 ? void 0 : _a.height)
|
|
35168
|
+
var _a, _b;
|
|
35169
|
+
return (_b = (_a = this.glRenderer) === null || _a === void 0 ? void 0 : _a.height) !== null && _b !== void 0 ? _b : 0;
|
|
35166
35170
|
},
|
|
35167
35171
|
enumerable: false,
|
|
35168
35172
|
configurable: true
|
|
35169
35173
|
});
|
|
35170
35174
|
Object.defineProperty(GLRenderer.prototype, "width", {
|
|
35171
35175
|
get: function () {
|
|
35172
|
-
var _a;
|
|
35173
|
-
return ((_a = this.glRenderer) === null || _a === void 0 ? void 0 : _a.width)
|
|
35176
|
+
var _a, _b;
|
|
35177
|
+
return (_b = (_a = this.glRenderer) === null || _a === void 0 ? void 0 : _a.width) !== null && _b !== void 0 ? _b : 0;
|
|
35174
35178
|
},
|
|
35175
35179
|
enumerable: false,
|
|
35176
35180
|
configurable: true
|
|
35177
35181
|
});
|
|
35178
35182
|
GLRenderer.prototype.renderRenderFrame = function (renderFrame) {
|
|
35179
35183
|
var e_1, _a, e_2, _b;
|
|
35184
|
+
var _c, _d;
|
|
35180
35185
|
var frame = renderFrame;
|
|
35181
35186
|
// TODO 需要一个贴图统一初始化的管理类,避免在渲染逻辑代码中初始化。
|
|
35182
35187
|
// 初始化renderframe的贴图资源
|
|
@@ -35205,9 +35210,9 @@ var GLRenderer = /** @class */ (function (_super) {
|
|
|
35205
35210
|
for (var passes_1 = __values$1(passes), passes_1_1 = passes_1.next(); !passes_1_1.done; passes_1_1 = passes_1.next()) {
|
|
35206
35211
|
var pass = passes_1_1.value;
|
|
35207
35212
|
var delegate = pass.delegate;
|
|
35208
|
-
delegate.willBeginRenderPass
|
|
35213
|
+
(_c = delegate.willBeginRenderPass) === null || _c === void 0 ? void 0 : _c.call(delegate, pass, this.renderingData);
|
|
35209
35214
|
this.renderRenderPass(pass);
|
|
35210
|
-
delegate.didEndRenderPass
|
|
35215
|
+
(_d = delegate.didEndRenderPass) === null || _d === void 0 ? void 0 : _d.call(delegate, pass, this.renderingData);
|
|
35211
35216
|
}
|
|
35212
35217
|
}
|
|
35213
35218
|
catch (e_1_1) { e_1 = { error: e_1_1 }; }
|
|
@@ -35242,6 +35247,7 @@ var GLRenderer = /** @class */ (function (_super) {
|
|
|
35242
35247
|
};
|
|
35243
35248
|
GLRenderer.prototype.renderMeshes = function (meshes) {
|
|
35244
35249
|
var e_3, _a;
|
|
35250
|
+
var _b, _c;
|
|
35245
35251
|
var delegate = this.renderingData.currentPass.delegate;
|
|
35246
35252
|
try {
|
|
35247
35253
|
for (var meshes_1 = __values$1(meshes), meshes_1_1 = meshes_1.next(); !meshes_1_1.done; meshes_1_1 = meshes_1.next()) {
|
|
@@ -35259,9 +35265,9 @@ var GLRenderer = /** @class */ (function (_super) {
|
|
|
35259
35265
|
}
|
|
35260
35266
|
mesh.material.initialize();
|
|
35261
35267
|
mesh.geometry.initialize();
|
|
35262
|
-
delegate.willRenderMesh
|
|
35268
|
+
(_b = delegate.willRenderMesh) === null || _b === void 0 ? void 0 : _b.call(delegate, mesh, this.renderingData);
|
|
35263
35269
|
mesh.render(this);
|
|
35264
|
-
delegate.
|
|
35270
|
+
(_c = delegate.didRenderMesh) === null || _c === void 0 ? void 0 : _c.call(delegate, mesh, this.renderingData);
|
|
35265
35271
|
}
|
|
35266
35272
|
}
|
|
35267
35273
|
catch (e_3_1) { e_3 = { error: e_3_1 }; }
|
|
@@ -36358,9 +36364,9 @@ Renderer.create = function (canvas, framework, renderOptions) {
|
|
|
36358
36364
|
Engine.create = function (gl) {
|
|
36359
36365
|
return new GLEngine(gl);
|
|
36360
36366
|
};
|
|
36361
|
-
var version = "1.1.
|
|
36367
|
+
var version = "1.1.3";
|
|
36362
36368
|
console.info({
|
|
36363
|
-
content: '[Galacean Effects Player] version: ' + "1.1.
|
|
36369
|
+
content: '[Galacean Effects Player] version: ' + "1.1.3",
|
|
36364
36370
|
type: LOG_TYPE,
|
|
36365
36371
|
});
|
|
36366
36372
|
|