@galacean/effects-threejs 2.6.0-beta.1 → 2.6.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +98 -48
- package/dist/index.js.map +1 -1
- package/dist/index.min.js +2 -2
- package/dist/index.min.js.map +1 -1
- package/dist/index.mjs +98 -49
- package/dist/index.mjs.map +1 -1
- package/package.json +2 -2
package/dist/index.mjs
CHANGED
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@@ -3,7 +3,7 @@
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3
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* Description: Galacean Effects runtime threejs plugin for the web
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* Author: Ant Group CO., Ltd.
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* Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
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-
* Version: v2.6.
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+
* Version: v2.6.1
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*/
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import * as THREE from 'three';
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@@ -464,6 +464,8 @@ function getPixelRatio() {
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}
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return 1;
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}
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// window 对象不存在时需要判断
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var canUseBOM = typeof window !== "undefined";
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function isIOS() {
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// real ios device not in simulator
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return !!navigator.platform && /iPad|iPhone|iPod/.test(navigator.platform);
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@@ -8288,6 +8290,8 @@ function gpuTimer(gl) {
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var initErrors = [];
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var glContext = {};
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var IOS16_LOCKDOWN_MODE = "iOS16 lockdown mode, WebGL Constants not in global";
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var WEBGL_CONSTANTS_NOT_IN_GLOBAL = "WebGL Constants not in global, please check your environment";
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if (!initErrors.length) {
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initGLContext();
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}
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@@ -8299,8 +8303,12 @@ function initGLContext() {
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copy(WebGLRenderingContext);
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copy(WebGLRenderingContext.prototype);
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} else {
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-
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-
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if (canUseBOM) {
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initErrors.push(// iOS 16 lockdown mode
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isIOS() ? IOS16_LOCKDOWN_MODE : WEBGL_CONSTANTS_NOT_IN_GLOBAL);
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} else {
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initErrors.push(WEBGL_CONSTANTS_NOT_IN_GLOBAL);
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}
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}
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if (!initErrors.length && !("HALF_FLOAT" in glContext)) {
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// @ts-expect-error set default value
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@@ -10010,18 +10018,15 @@ var MaskProcessor = /*#__PURE__*/ function() {
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_proto.getRefValue = function getRefValue() {
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return 1;
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};
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-
_proto.
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_proto.setMaskOptions = function setMaskOptions(data) {
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var _data_isMask = data.isMask, isMask = _data_isMask === void 0 ? false : _data_isMask, _data_inverted = data.inverted, inverted = _data_inverted === void 0 ? false : _data_inverted, reference = data.reference, _data_alphaMaskEnabled = data.alphaMaskEnabled, alphaMaskEnabled = _data_alphaMaskEnabled === void 0 ? false : _data_alphaMaskEnabled;
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this.alphaMaskEnabled = alphaMaskEnabled;
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if (isMask) {
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this.maskMode = MaskMode.MASK;
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} else {
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this.maskMode = inverted ? MaskMode.REVERSE_OBSCURED : MaskMode.OBSCURED;
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-
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this.maskable = this.engine.findObject(reference);
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}
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this.maskable = this.engine.findObject(reference);
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}
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-
return this.maskMode;
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};
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_proto.drawStencilMask = function drawStencilMask(renderer) {
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if (this.maskable) {
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@@ -15208,7 +15213,7 @@ var singleSplits = [
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var textureSheetAnimation = baseRenderComponentData.textureSheetAnimation;
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var maskOptions = baseRenderComponentData.mask;
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if (maskOptions) {
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-
this.maskManager.
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this.maskManager.setMaskOptions(maskOptions);
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}
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// TODO 新蒙板上线后移除
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//-------------------------------------------------------------------------
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@@ -15614,7 +15619,7 @@ var ShapeComponent = /*#__PURE__*/ function(BaseRenderComponent) {
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}
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}
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if (data.mask) {
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this.maskManager.
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this.maskManager.setMaskOptions(data.mask);
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}
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var maskRef = this.maskManager.getRefValue();
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this.material.stencilRef = maskRef !== undefined ? [
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@@ -15841,6 +15846,7 @@ var EventSystem = /*#__PURE__*/ function() {
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var touchstart = "mousedown";
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var touchmove = "mousemove";
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var touchend = "mouseup";
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var touchcancel = "mouseleave";
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var getTouchEventValue = function(event, x, y, dx, dy) {
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if (dx === void 0) dx = 0;
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if (dy === void 0) dy = 0;
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@@ -15894,6 +15900,7 @@ var EventSystem = /*#__PURE__*/ function() {
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touchstart = "touchstart";
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touchmove = "touchmove";
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touchend = "touchend";
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touchcancel = "touchcancel";
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}
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var _obj;
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this.nativeHandlers = (_obj = {}, _obj[touchstart] = function(event) {
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@@ -15936,6 +15943,7 @@ var EventSystem = /*#__PURE__*/ function() {
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}
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currentTouch = 0;
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}, _obj);
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this.nativeHandlers[touchcancel] = this.nativeHandlers[touchend];
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Object.keys(this.nativeHandlers).forEach(function(name) {
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var _this_target;
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(_this_target = _this.target) == null ? void 0 : _this_target.addEventListener(String(name), _this.nativeHandlers[name]);
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@@ -18069,16 +18077,23 @@ var InteractComponent = /*#__PURE__*/ function(RendererComponent) {
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var _this;
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_this = RendererComponent.apply(this, arguments) || this;
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/**
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*
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* 拖拽后的惯性衰减系数,范围[0, 1], 越大惯性越强
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* @default 0.95
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*/ _this.downgrade = 0.95;
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/**
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*
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* 拖拽后的惯性速度,范围[0, +∞), 越大惯性越强
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* @default 25
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* @since 2.6.0
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*/ _this.speed = 25;
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/**
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* 拖拽时的距离映射系数,越大越容易拖动
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* @default [1, 1]
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*/ _this.dragRatio = [
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1,
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1
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];
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/**
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-
*
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* 拖拽范围(编辑器制作时已经设置好,特殊情况可运行时修改)
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*/ _this.dragRange = {
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dxRange: [
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0,
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@@ -18089,6 +18104,13 @@ var InteractComponent = /*#__PURE__*/ function(RendererComponent) {
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0
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]
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};
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/**
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* 滑动失效区域,范围[0, 1],单位 %,避免滑动触控冲突(如 iOS 右滑退出时不执行)
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* > 若是数组形式,格式为:[top、right、bottom、left]
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* @since 2.6.0
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* @default 0
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*/ _this.invalidBorderRange = 0;
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_this.invalidByBorderRange = false;
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_this.duringPlay = false;
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/** 是否响应点击和拖拽交互事件 */ _this._interactive = true;
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_this.lastTime = -1;
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@@ -18128,7 +18150,6 @@ var InteractComponent = /*#__PURE__*/ function(RendererComponent) {
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];
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};
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_proto.onStart = function onStart() {
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var options = this.item.props.content.options;
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var env = this.item.engine.renderer.env;
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var composition = this.item.composition;
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var _this_interactData_options = this.interactData.options, type = _this_interactData_options.type, showPreview = _this_interactData_options.showPreview;
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}
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}
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}
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if (options.type === InteractType.DRAG) {
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if (env !== PLAYER_OPTIONS_ENV_EDITOR || options.enableInEditor) {
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(composition == null ? void 0 : composition.event) && this.beginDragTarget(options, composition.event);
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}
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}
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if (this.previewContent) {
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this.previewContent.mesh.item = this.item;
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this.materials = this.previewContent.mesh.materials;
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_proto.onDisable = function onDisable() {
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RendererComponent.prototype.onDisable.call(this);
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if (this.item && this.item.composition) {
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// Triggers the Message end event, do not trigger when reverse playback
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if (this.duringPlay && !this.item.transform.getValid() && this.item.composition.getSpeed() > 0) {
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this.item.composition.removeInteractiveItem(this.item, this.item.props.content.options.type);
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this.duringPlay = false;
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}
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@@ -18174,14 +18191,17 @@ var InteractComponent = /*#__PURE__*/ function(RendererComponent) {
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var enableInEditor = options.enableInEditor;
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if (env !== PLAYER_OPTIONS_ENV_EDITOR || enableInEditor) {
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var _this_item_composition;
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((_this_item_composition = this.item.composition)
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var event = ((_this_item_composition = this.item.composition) != null ? _this_item_composition : {}).event;
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if (event) {
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this.beginDragTarget(options, event);
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}
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}
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}
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};
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_proto.onUpdate = function onUpdate(dt) {
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var _this_previewContent;
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this.duringPlay = true;
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//
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// Trigger messageBegin when item enter
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if (this.lastTime <= this.item.time) {
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if (this.item.time >= 0 && this.lastTime < 0) {
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var _this_item_composition;
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@@ -18189,8 +18209,8 @@ var InteractComponent = /*#__PURE__*/ function(RendererComponent) {
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(_this_item_composition = this.item.composition) == null ? void 0 : _this_item_composition.addInteractiveItem(this.item, options.type);
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}
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} else {
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//
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if (this.item.time >= 0) {
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// Loop trigger, do not trigger when reverse playback
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if (this.item.time >= 0 && dt > 0) {
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var _this_item_composition1;
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var options1 = this.item.props.content.options;
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(_this_item_composition1 = this.item.composition) == null ? void 0 : _this_item_composition1.addInteractiveItem(this.item, options1.type);
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@@ -18264,6 +18284,13 @@ var InteractComponent = /*#__PURE__*/ function(RendererComponent) {
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if (!_this.canInteract()) {
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return;
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}
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_this.invalidByBorderRange = _this.checkInvalidBorderRange({
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x: event.x,
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y: event.y
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});
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if (_this.invalidByBorderRange) {
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return;
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}
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_this.dragEvent = null;
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_this.bouncingArg = null;
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var camera = (_this_item_composition = _this.item.composition) == null ? void 0 : _this_item_composition.camera;
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@@ -18281,6 +18308,9 @@ var InteractComponent = /*#__PURE__*/ function(RendererComponent) {
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};
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},
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touchmove: function(event) {
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if (_this.invalidByBorderRange) {
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return;
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}
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_this.handleDragMove(dragEvent, event);
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_this.bouncingArg = event;
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},
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}
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var bouncingArg = _this.bouncingArg;
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if (!shouldIgnoreBouncing(bouncingArg, 3) && bouncingArg) {
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-
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bouncingArg.
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bouncingArg.vy *= speed;
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bouncingArg.vx *= _this.speed;
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bouncingArg.vy *= _this.speed;
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_this.dragEvent = _extends({}, dragEvent);
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}
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dragEvent = null;
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@@ -18343,6 +18372,31 @@ var InteractComponent = /*#__PURE__*/ function(RendererComponent) {
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var _this_item_composition;
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return Boolean((_this_item_composition = this.item.composition) == null ? void 0 : _this_item_composition.interactive) && this._interactive;
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};
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/**
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* 检查滑动手势边界
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* @param position
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*/ _proto.checkInvalidBorderRange = function checkInvalidBorderRange(position) {
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var invalidBorderRange = this.invalidBorderRange;
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if (invalidBorderRange) {
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var top = 0;
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var right = 0;
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var bottom = 0;
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var left = 0;
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if (typeof invalidBorderRange === "number") {
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top = invalidBorderRange;
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right = invalidBorderRange;
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bottom = invalidBorderRange;
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left = invalidBorderRange;
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} else if (isArray(invalidBorderRange)) {
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var ref, ref1, ref2, ref3, ref4;
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ref = invalidBorderRange, ref1 = ref[0], top = ref1 === void 0 ? 0 : ref1, ref2 = ref[1], right = ref2 === void 0 ? 0 : ref2, ref3 = ref[2], bottom = ref3 === void 0 ? 0 : ref3, ref4 = ref[3], left = ref4 === void 0 ? 0 : ref4;
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}
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if (position.x < left - 1 || position.x > 1 - right || position.y < top - 1 || position.y > 1 - bottom) {
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return true;
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}
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}
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return false;
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};
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_create_class(InteractComponent, [
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{
|
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key: "interactive",
|
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@@ -22137,7 +22191,9 @@ var ParticleSystem = /*#__PURE__*/ function(Component) {
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this.options.startSize = createValueGetter(options.startSize);
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|
this.options.sizeAspect = createValueGetter(options.sizeAspect || 1);
|
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|
}
|
|
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|
-
|
|
22194
|
+
if (props.mask) {
|
|
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|
+
this.maskManager.setMaskOptions(props.mask);
|
|
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|
+
}
|
|
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|
var particleMeshProps = {
|
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|
// listIndex: vfxItem.listIndex,
|
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|
meshSlots: options.meshSlots,
|
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@@ -22158,8 +22214,8 @@ var ParticleSystem = /*#__PURE__*/ function(Component) {
|
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|
occlusion: !!renderer.occlusion,
|
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|
transparentOcclusion: !!renderer.transparentOcclusion,
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|
maxCount: options.maxCount,
|
|
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|
-
mask:
|
|
22162
|
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maskMode:
|
|
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|
+
mask: this.maskManager.getRefValue(),
|
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|
+
maskMode: this.maskManager.maskMode,
|
|
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|
forceTarget: forceTarget,
|
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|
diffuse: renderer.texture ? this.engine.findObject(renderer.texture) : undefined,
|
|
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|
sizeOverLifetime: sizeOverLifetimeGetter,
|
|
@@ -22240,7 +22296,9 @@ var ParticleSystem = /*#__PURE__*/ function(Component) {
|
|
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|
inheritParticleColor: !!trails.inheritParticleColor,
|
|
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|
parentAffectsPosition: !!trails.parentAffectsPosition
|
|
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|
};
|
|
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|
-
|
|
22299
|
+
if (trails.mask) {
|
|
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|
+
this.maskManager.setMaskOptions(trails.mask);
|
|
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|
+
}
|
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|
trailMeshProps = {
|
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name: "Trail",
|
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|
matrix: Matrix4.IDENTITY,
|
|
@@ -22257,8 +22315,8 @@ var ParticleSystem = /*#__PURE__*/ function(Component) {
|
|
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|
occlusion: !!trails.occlusion,
|
|
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|
transparentOcclusion: !!trails.transparentOcclusion,
|
|
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|
textureMap: trails.textureMap,
|
|
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|
-
mask:
|
|
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|
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maskMode:
|
|
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|
+
mask: this.maskManager.getRefValue(),
|
|
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|
+
maskMode: this.maskManager.maskMode
|
|
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|
};
|
|
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|
if (trails.colorOverLifetime && trails.colorOverLifetime[0] === ValueType.GRADIENT_COLOR) {
|
|
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|
trailMeshProps.colorOverLifetime = trails.colorOverLifetime[1];
|
|
@@ -22283,18 +22341,6 @@ var ParticleSystem = /*#__PURE__*/ function(Component) {
|
|
|
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|
this.item.getHitTestParams = this.getHitTestParams;
|
|
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|
this.item._content = this;
|
|
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|
};
|
|
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|
-
_proto.getMaskOptions = function getMaskOptions(data) {
|
|
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|
-
var maskMode = MaskMode.NONE;
|
|
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|
-
var maskRef = 0;
|
|
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|
-
if (data.mask) {
|
|
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|
-
maskMode = this.maskManager.getMaskMode(data.mask);
|
|
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|
-
maskRef = this.maskManager.getRefValue();
|
|
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|
-
}
|
|
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|
-
return {
|
|
22294
|
-
maskMode: maskMode,
|
|
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|
-
maskRef: maskRef
|
|
22296
|
-
};
|
|
22297
|
-
};
|
|
22298
22344
|
_create_class(ParticleSystem, [
|
|
22299
22345
|
{
|
|
22300
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|
key: "timePassed",
|
|
@@ -30107,6 +30153,7 @@ var itemMap = new Map();
|
|
|
30107
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|
}
|
|
30108
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|
}
|
|
30109
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|
}
|
|
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|
+
json.version = JSONSceneVersion["3_2"];
|
|
30110
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|
return json;
|
|
30111
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|
}
|
|
30112
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|
function version32Migration(json) {
|
|
@@ -30126,6 +30173,7 @@ function version32Migration(json) {
|
|
|
30126
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|
var comp = _step2.value;
|
|
30127
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|
processContent(comp);
|
|
30128
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|
}
|
|
30176
|
+
json.version = JSONSceneVersion["3_3"];
|
|
30129
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|
return json;
|
|
30130
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|
}
|
|
30131
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|
function version33Migration(json) {
|
|
@@ -30193,6 +30241,7 @@ function version33Migration(json) {
|
|
|
30193
30241
|
}
|
|
30194
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|
}
|
|
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|
}
|
|
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|
+
json.version = JSONSceneVersion["3_4"];
|
|
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|
return json;
|
|
30197
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|
}
|
|
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|
function processContent(composition) {
|
|
@@ -31048,7 +31097,7 @@ function getStandardSpriteContent(sprite, transform) {
|
|
|
31048
31097
|
return ret;
|
|
31049
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|
}
|
|
31050
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|
|
|
31051
|
-
var version$2 = "2.6.
|
|
31100
|
+
var version$2 = "2.6.1";
|
|
31052
31101
|
var v0 = /^(\d+)\.(\d+)\.(\d+)(-(\w+)\.\d+)?$/;
|
|
31053
31102
|
var standardVersion = /^(\d+)\.(\d+)$/;
|
|
31054
31103
|
var reverseParticle = false;
|
|
@@ -34298,7 +34347,7 @@ registerPlugin("sprite", SpriteLoader, VFXItem);
|
|
|
34298
34347
|
registerPlugin("particle", ParticleLoader, VFXItem);
|
|
34299
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|
registerPlugin("cal", CalculateLoader, VFXItem);
|
|
34300
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|
registerPlugin("interact", InteractLoader, VFXItem);
|
|
34301
|
-
var version$1 = "2.6.
|
|
34350
|
+
var version$1 = "2.6.1";
|
|
34302
34351
|
logger.info("Core version: " + version$1 + ".");
|
|
34303
34352
|
|
|
34304
34353
|
var _obj;
|
|
@@ -35903,8 +35952,8 @@ setMaxSpriteMeshItemCount(8);
|
|
|
35903
35952
|
*/ Mesh.create = function(engine, props) {
|
|
35904
35953
|
return new ThreeMesh(engine, props);
|
|
35905
35954
|
};
|
|
35906
|
-
var version = "2.6.
|
|
35955
|
+
var version = "2.6.1";
|
|
35907
35956
|
logger.info("THREEJS plugin version: " + version + ".");
|
|
35908
35957
|
|
|
35909
|
-
export { AbstractPlugin, ActivationPlayable, ActivationPlayableAsset, ActivationTrack, AndNode, AndNodeData, Animatable, AnimationClip, AnimationClipNode, AnimationClipNodeData, AnimationGraphAsset, Animator, ApplyAdditiveNode, ApplyAdditiveNodeData, Asset, AssetLoader, AssetManager, AssetService, BYTES_TYPE_MAP, BaseRenderComponent, Behaviour, BezierCurve, BezierCurvePath, BezierCurveQuat, BinaryAsset, BlendNode, BlendNodeData, BoolValueNode, COMPRESSED_TEXTURE, CONSTANT_MAP_BLEND, CONSTANT_MAP_DEPTH, CONSTANT_MAP_STENCIL_FUNC, CONSTANT_MAP_STENCIL_OP, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateLoader, Camera, CameraController, CameraVFXItemLoader, ColorCurve, ColorPropertyPlayableAsset, ColorPropertyTrack, Component, ComponentTimePlayable, ComponentTimePlayableAsset, ComponentTimeTrack, Composition, CompositionComponent, ConstBoolNode, ConstBoolNodeData, ConstFloatNode, ConstFloatNodeData, ControlParameterBoolNode, ControlParameterBoolNodeData, ControlParameterFloatNode, ControlParameterFloatNodeData, ControlParameterTriggerNode, ControlParameterTriggerNodeData, DEFAULT_FONTS, DEFAULT_FPS, Database, Deferred, DestroyOptions, Downloader, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, EffectComponent, EffectsObject, EffectsPackage, Ellipse, Engine, EqualNodeData, EventEmitter, EventSystem, Fake3DAnimationMode, Fake3DComponent, FilterMode, Float16ArrayWrapper, FloatComparisonNode, FloatComparisonNodeData, FloatPropertyPlayableAsset, FloatPropertyTrack, FloatValueNode, Framebuffer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, GraphInstance, GraphNode, GraphNodeData, GraphicsPath, GreaterNodeData, HELP_LINK, HitTestType, InteractComponent, InteractLoader, InteractMesh, InvalidIndex, Item, KTXTexture, LayerBlendNode, LayerBlendNodeData, LessNodeData, LineSegments, LinearValue, MaskMode, MaskProcessor, Material, MaterialDataBlock, MaterialRenderType, MaterialTrack, Mesh, MeshCollider, NodeTransform, NotNode, NotNodeData, ObjectBindingTrack, OrNode, OrNodeData, OrderType, PLAYER_OPTIONS_ENV_EDITOR, POST_PROCESS_SETTINGS, ParticleBehaviourPlayable, ParticleBehaviourPlayableAsset, ParticleLoader, ParticleMesh, ParticleSystem, ParticleSystemRenderer, ParticleTrack, PassTextureCache, PathSegments, PluginSystem, PolyStar, Polygon, Pose, PoseNode, PostProcessVolume, PropertyTrack, RENDER_PASS_NAME_PREFIX, RENDER_PREFER_LOOKUP_TEXTURE, RUNTIME_ENV, RandomSetValue, RandomValue, RandomVectorValue, RenderFrame, RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, RenderTargetHandle, RenderTextureFormat, Renderbuffer, Renderer, RendererComponent, RuntimeClip, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0, SEMANTIC_PRE_COLOR_ATTACHMENT_0, SEMANTIC_PRE_COLOR_ATTACHMENT_SIZE_0, SPRITE_VERTEX_STRIDE, Scene, SemanticMap, SerializationHelper, Shader, ShaderCompileResultStatus, ShaderFactory, ShaderType, ShaderVariant, ShapeComponent, ShapePath, SourceType, SpriteColorPlayableAsset, SpriteColorTrack, SpriteComponent, SpriteLoader, StarType, StateMachineNode, StateMachineNodeData, StateNode, StateNodeData, StaticValue, SubCompositionPlayableAsset, SubCompositionTrack, TEMPLATE_USE_OFFSCREEN_CANVAS, TEXTURE_UNIFORM_MAP, TangentMode, TextComponent, TextComponentBase, TextLayout, TextLoader, TextStyle, Texture, TextureFactory, TextureLoadAction, TextureSourceType, TextureStoreAction, ThreeComposition, ThreeDisplayObject, ThreeEngine, ThreeMaterial, ThreeSpriteComponent, ThreeTextComponent, ThreeTexture, Ticker, TimelineAsset, TimelineClip, TimelinePlayable, TrackAsset, TrackSortWrapper, TrackType, Transform, TransformAnimationPlayable, TransformPlayableAsset, TransformTrack, TransitionNode, TransitionNodeData, TransitionState, VFXItem, ValueGetter, ValueNode, Vector2Curve, Vector2PropertyPlayableAsset, Vector2PropertyTrack, Vector3Curve, Vector4Curve, Vector4PropertyPlayableAsset, Vector4PropertyTrack, WeightedMode, addByOrder, addItem, addItemWithOrder, applyMixins, assertExist, asserts, base64ToFile, blend, buildLine, calculateTranslation, canvasPool, closePointEps, colorGradingFrag, colorStopsFromGradient, colorToArr$1 as colorToArr, combineImageTemplate, createCopyShader, createGLContext, createKeyFrameMeta, createShape, createValueGetter, curveEps, decimalEqual, defaultPlugins, deserializeMipmapTexture, earcut, effectsClass, effectsClassStore, enlargeBuffer, ensureFixedNumber, ensureVec3, findPreviousRenderPass, gaussianDown_frag as gaussianDownFrag, gaussianDownHFrag, gaussianDownVFrag, gaussianUpFrag, generateEmptyTypedArray, generateGUID, generateHalfFloatTexture, generateTransparentTexture, generateWhiteTexture, getBackgroundImage, getClass, getColorFromGradientStops, getConfig, getDefaultTextureFactory, getGeometryByShape, getGeometryTriangles, getKTXTextureOptions, getKeyFrameMetaByRawValue, getMergedStore, getNodeDataClass, getParticleMeshShader, getPixelRatio, getPreMultiAlpha, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, getTextureSize, glContext, glType2VertexFormatType, gpuTimer, imageDataFromColor, imageDataFromGradient, initErrors, initGLContext, integrate, interpolateColor, isAlipayMiniApp, isAndroid, isArray, isCanvas, isFunction, isIOS, isIOSByUA, isMiniProgram, isObject, isOpenHarmony, isSimulatorCellPhone, isString, isUniformStruct, isUniformStructArray, isValidFontFamily, isWebGL2, isWechatMiniApp, itemFrag, itemFrame_frag as itemFrameFrag, itemVert, loadAVIFOptional, loadBinary, loadBlob, loadImage, loadMedia, loadVideo, loadWebPOptional, logger, index as math, maxSpriteMeshItemCount, modifyMaxKeyframeShader, nearestPowerOfTwo, nodeDataClass, noop, normalizeColor, numberToFix, oldBezierKeyFramesToNew, parsePercent$1 as parsePercent, particleFrag, particleOriginTranslateMap$1 as particleOriginTranslateMap, particleUniformTypeMap, particleVert, passRenderLevel, pluginLoaderMap, randomInRange, registerPlugin, removeItem, rotateVec2, screenMeshVert, serialize, setBlendMode, setConfig, setDefaultTextureFactory, setMaskMode, setMaxSpriteMeshItemCount, setRayFromCamera, setSideMode, setSpriteMeshMaxItemCountByGPU, setUniformValue, sortByOrder, index$1 as spec, thresholdFrag, throwDestroyedError, trailVert, translatePoint, trianglesFromRect, unregisterPlugin, valIfUndefined, value, valueDefine, vecFill, vecMulCombine, version, vertexFormatType2GLType };
|
|
35958
|
+
export { AbstractPlugin, ActivationPlayable, ActivationPlayableAsset, ActivationTrack, AndNode, AndNodeData, Animatable, AnimationClip, AnimationClipNode, AnimationClipNodeData, AnimationGraphAsset, Animator, ApplyAdditiveNode, ApplyAdditiveNodeData, Asset, AssetLoader, AssetManager, AssetService, BYTES_TYPE_MAP, BaseRenderComponent, Behaviour, BezierCurve, BezierCurvePath, BezierCurveQuat, BinaryAsset, BlendNode, BlendNodeData, BoolValueNode, COMPRESSED_TEXTURE, CONSTANT_MAP_BLEND, CONSTANT_MAP_DEPTH, CONSTANT_MAP_STENCIL_FUNC, CONSTANT_MAP_STENCIL_OP, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateLoader, Camera, CameraController, CameraVFXItemLoader, ColorCurve, ColorPropertyPlayableAsset, ColorPropertyTrack, Component, ComponentTimePlayable, ComponentTimePlayableAsset, ComponentTimeTrack, Composition, CompositionComponent, ConstBoolNode, ConstBoolNodeData, ConstFloatNode, ConstFloatNodeData, ControlParameterBoolNode, ControlParameterBoolNodeData, ControlParameterFloatNode, ControlParameterFloatNodeData, ControlParameterTriggerNode, ControlParameterTriggerNodeData, DEFAULT_FONTS, DEFAULT_FPS, Database, Deferred, DestroyOptions, Downloader, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, EffectComponent, EffectsObject, EffectsPackage, Ellipse, Engine, EqualNodeData, EventEmitter, EventSystem, Fake3DAnimationMode, Fake3DComponent, FilterMode, Float16ArrayWrapper, FloatComparisonNode, FloatComparisonNodeData, FloatPropertyPlayableAsset, FloatPropertyTrack, FloatValueNode, Framebuffer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, GraphInstance, GraphNode, GraphNodeData, GraphicsPath, GreaterNodeData, HELP_LINK, HitTestType, InteractComponent, InteractLoader, InteractMesh, InvalidIndex, Item, KTXTexture, LayerBlendNode, LayerBlendNodeData, LessNodeData, LineSegments, LinearValue, MaskMode, MaskProcessor, Material, MaterialDataBlock, MaterialRenderType, MaterialTrack, Mesh, MeshCollider, NodeTransform, NotNode, NotNodeData, ObjectBindingTrack, OrNode, OrNodeData, OrderType, PLAYER_OPTIONS_ENV_EDITOR, POST_PROCESS_SETTINGS, ParticleBehaviourPlayable, ParticleBehaviourPlayableAsset, ParticleLoader, ParticleMesh, ParticleSystem, ParticleSystemRenderer, ParticleTrack, PassTextureCache, PathSegments, PluginSystem, PolyStar, Polygon, Pose, PoseNode, PostProcessVolume, PropertyTrack, RENDER_PASS_NAME_PREFIX, RENDER_PREFER_LOOKUP_TEXTURE, RUNTIME_ENV, RandomSetValue, RandomValue, RandomVectorValue, RenderFrame, RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, RenderTargetHandle, RenderTextureFormat, Renderbuffer, Renderer, RendererComponent, RuntimeClip, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0, SEMANTIC_PRE_COLOR_ATTACHMENT_0, SEMANTIC_PRE_COLOR_ATTACHMENT_SIZE_0, SPRITE_VERTEX_STRIDE, Scene, SemanticMap, SerializationHelper, Shader, ShaderCompileResultStatus, ShaderFactory, ShaderType, ShaderVariant, ShapeComponent, ShapePath, SourceType, SpriteColorPlayableAsset, SpriteColorTrack, SpriteComponent, SpriteLoader, StarType, StateMachineNode, StateMachineNodeData, StateNode, StateNodeData, StaticValue, SubCompositionPlayableAsset, SubCompositionTrack, TEMPLATE_USE_OFFSCREEN_CANVAS, TEXTURE_UNIFORM_MAP, TangentMode, TextComponent, TextComponentBase, TextLayout, TextLoader, TextStyle, Texture, TextureFactory, TextureLoadAction, TextureSourceType, TextureStoreAction, ThreeComposition, ThreeDisplayObject, ThreeEngine, ThreeMaterial, ThreeSpriteComponent, ThreeTextComponent, ThreeTexture, Ticker, TimelineAsset, TimelineClip, TimelinePlayable, TrackAsset, TrackSortWrapper, TrackType, Transform, TransformAnimationPlayable, TransformPlayableAsset, TransformTrack, TransitionNode, TransitionNodeData, TransitionState, VFXItem, ValueGetter, ValueNode, Vector2Curve, Vector2PropertyPlayableAsset, Vector2PropertyTrack, Vector3Curve, Vector4Curve, Vector4PropertyPlayableAsset, Vector4PropertyTrack, WeightedMode, addByOrder, addItem, addItemWithOrder, applyMixins, assertExist, asserts, base64ToFile, blend, buildLine, calculateTranslation, canUseBOM, canvasPool, closePointEps, colorGradingFrag, colorStopsFromGradient, colorToArr$1 as colorToArr, combineImageTemplate, createCopyShader, createGLContext, createKeyFrameMeta, createShape, createValueGetter, curveEps, decimalEqual, defaultPlugins, deserializeMipmapTexture, earcut, effectsClass, effectsClassStore, enlargeBuffer, ensureFixedNumber, ensureVec3, findPreviousRenderPass, gaussianDown_frag as gaussianDownFrag, gaussianDownHFrag, gaussianDownVFrag, gaussianUpFrag, generateEmptyTypedArray, generateGUID, generateHalfFloatTexture, generateTransparentTexture, generateWhiteTexture, getBackgroundImage, getClass, getColorFromGradientStops, getConfig, getDefaultTextureFactory, getGeometryByShape, getGeometryTriangles, getKTXTextureOptions, getKeyFrameMetaByRawValue, getMergedStore, getNodeDataClass, getParticleMeshShader, getPixelRatio, getPreMultiAlpha, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, getTextureSize, glContext, glType2VertexFormatType, gpuTimer, imageDataFromColor, imageDataFromGradient, initErrors, initGLContext, integrate, interpolateColor, isAlipayMiniApp, isAndroid, isArray, isCanvas, isFunction, isIOS, isIOSByUA, isMiniProgram, isObject, isOpenHarmony, isSimulatorCellPhone, isString, isUniformStruct, isUniformStructArray, isValidFontFamily, isWebGL2, isWechatMiniApp, itemFrag, itemFrame_frag as itemFrameFrag, itemVert, loadAVIFOptional, loadBinary, loadBlob, loadImage, loadMedia, loadVideo, loadWebPOptional, logger, index as math, maxSpriteMeshItemCount, modifyMaxKeyframeShader, nearestPowerOfTwo, nodeDataClass, noop, normalizeColor, numberToFix, oldBezierKeyFramesToNew, parsePercent$1 as parsePercent, particleFrag, particleOriginTranslateMap$1 as particleOriginTranslateMap, particleUniformTypeMap, particleVert, passRenderLevel, pluginLoaderMap, randomInRange, registerPlugin, removeItem, rotateVec2, screenMeshVert, serialize, setBlendMode, setConfig, setDefaultTextureFactory, setMaskMode, setMaxSpriteMeshItemCount, setRayFromCamera, setSideMode, setSpriteMeshMaxItemCountByGPU, setUniformValue, sortByOrder, index$1 as spec, thresholdFrag, throwDestroyedError, trailVert, translatePoint, trianglesFromRect, unregisterPlugin, valIfUndefined, value, valueDefine, vecFill, vecMulCombine, version, vertexFormatType2GLType };
|
|
35910
35959
|
//# sourceMappingURL=index.mjs.map
|