@galacean/effects-threejs 2.6.0-alpha.1 → 2.6.0-beta.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +25 -11
- package/dist/index.js.map +1 -1
- package/dist/index.min.js +2 -2
- package/dist/index.min.js.map +1 -1
- package/dist/index.mjs +25 -11
- package/dist/index.mjs.map +1 -1
- package/package.json +2 -2
package/dist/index.mjs
CHANGED
|
@@ -3,7 +3,7 @@
|
|
|
3
3
|
* Description: Galacean Effects runtime threejs plugin for the web
|
|
4
4
|
* Author: Ant Group CO., Ltd.
|
|
5
5
|
* Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
|
|
6
|
-
* Version: v2.6.0-
|
|
6
|
+
* Version: v2.6.0-beta.1
|
|
7
7
|
*/
|
|
8
8
|
|
|
9
9
|
import * as THREE from 'three';
|
|
@@ -1075,7 +1075,8 @@ function _inherits(subClass, superClass) {
|
|
|
1075
1075
|
JSONSceneVersion["3_1"] = "3.1";
|
|
1076
1076
|
JSONSceneVersion["3_2"] = "3.2";
|
|
1077
1077
|
JSONSceneVersion["3_3"] = "3.3";
|
|
1078
|
-
JSONSceneVersion["
|
|
1078
|
+
JSONSceneVersion["3_4"] = "3.4";
|
|
1079
|
+
JSONSceneVersion["LATEST"] = "3.4";
|
|
1079
1080
|
})(JSONSceneVersion || (JSONSceneVersion = {}));
|
|
1080
1081
|
|
|
1081
1082
|
/*********************************************/ /* 元素属性参数类型 */ /*********************************************/ /**
|
|
@@ -5581,7 +5582,7 @@ var Skeleton = /*#__PURE__*/ function() {
|
|
|
5581
5582
|
};
|
|
5582
5583
|
_proto.addRecordedProperty = function addRecordedProperty(path, className, property, type) {
|
|
5583
5584
|
var totalPath = path + className + property;
|
|
5584
|
-
if (this.pathToObjectIndex.get(totalPath)) {
|
|
5585
|
+
if (this.pathToObjectIndex.get(totalPath) !== undefined) {
|
|
5585
5586
|
return;
|
|
5586
5587
|
}
|
|
5587
5588
|
var targetBone = this.findTarget(path);
|
|
@@ -8298,8 +8299,8 @@ function initGLContext() {
|
|
|
8298
8299
|
copy(WebGLRenderingContext);
|
|
8299
8300
|
copy(WebGLRenderingContext.prototype);
|
|
8300
8301
|
} else {
|
|
8301
|
-
initErrors.push(// iOS 16 lockdown mode
|
|
8302
|
-
"iOS16 lockdown mode, WebGL Constants not in global");
|
|
8302
|
+
initErrors.push(isIOS() ? // iOS 16 lockdown mode
|
|
8303
|
+
"iOS16 lockdown mode, WebGL Constants not in global" : "WebGL Constants not in global, please check your environment");
|
|
8303
8304
|
}
|
|
8304
8305
|
if (!initErrors.length && !("HALF_FLOAT" in glContext)) {
|
|
8305
8306
|
// @ts-expect-error set default value
|
|
@@ -8908,7 +8909,9 @@ function _loadVideo() {
|
|
|
8908
8909
|
return [
|
|
8909
8910
|
2,
|
|
8910
8911
|
new Promise(function(resolve, reject) {
|
|
8911
|
-
var pending = video.play()
|
|
8912
|
+
var pending = video.play().catch(function(e) {
|
|
8913
|
+
reject(e);
|
|
8914
|
+
});
|
|
8912
8915
|
if (pending) {
|
|
8913
8916
|
void pending.then(function() {
|
|
8914
8917
|
return resolve(video);
|
|
@@ -23974,6 +23977,7 @@ var LateUpdateTickData = /*#__PURE__*/ function(TickData) {
|
|
|
23974
23977
|
* 暂停合成的播放
|
|
23975
23978
|
*/ _proto.pause = function pause() {
|
|
23976
23979
|
this.paused = true;
|
|
23980
|
+
this.emit("pause");
|
|
23977
23981
|
};
|
|
23978
23982
|
/**
|
|
23979
23983
|
*
|
|
@@ -23992,6 +23996,9 @@ var LateUpdateTickData = /*#__PURE__*/ function(TickData) {
|
|
|
23992
23996
|
*/ _proto.gotoAndPlay = function gotoAndPlay(time) {
|
|
23993
23997
|
this.setTime(time);
|
|
23994
23998
|
this.resume();
|
|
23999
|
+
this.emit("play", {
|
|
24000
|
+
time: time
|
|
24001
|
+
});
|
|
23995
24002
|
};
|
|
23996
24003
|
/**
|
|
23997
24004
|
* 跳转合成到指定时间并暂停
|
|
@@ -24026,7 +24033,7 @@ var LateUpdateTickData = /*#__PURE__*/ function(TickData) {
|
|
|
24026
24033
|
this.forwardTime(time + this.startTime);
|
|
24027
24034
|
this.setSpeed(speed);
|
|
24028
24035
|
if (pause) {
|
|
24029
|
-
this.
|
|
24036
|
+
this.paused = true;
|
|
24030
24037
|
}
|
|
24031
24038
|
this.emit("goto", {
|
|
24032
24039
|
time: time
|
|
@@ -25465,7 +25472,11 @@ var SpriteComponent = /*#__PURE__*/ function(BaseRenderComponent) {
|
|
|
25465
25472
|
dy
|
|
25466
25473
|
]);
|
|
25467
25474
|
}
|
|
25468
|
-
this.time
|
|
25475
|
+
this.time = time + dt / 1000;
|
|
25476
|
+
};
|
|
25477
|
+
_proto.onDisable = function onDisable() {
|
|
25478
|
+
BaseRenderComponent.prototype.onDisable.call(this);
|
|
25479
|
+
this.time = 0;
|
|
25469
25480
|
};
|
|
25470
25481
|
_proto.onDestroy = function onDestroy() {
|
|
25471
25482
|
var texture = this.renderer.texture;
|
|
@@ -31037,7 +31048,7 @@ function getStandardSpriteContent(sprite, transform) {
|
|
|
31037
31048
|
return ret;
|
|
31038
31049
|
}
|
|
31039
31050
|
|
|
31040
|
-
var version$2 = "2.6.0-
|
|
31051
|
+
var version$2 = "2.6.0-beta.1";
|
|
31041
31052
|
var v0 = /^(\d+)\.(\d+)\.(\d+)(-(\w+)\.\d+)?$/;
|
|
31042
31053
|
var standardVersion = /^(\d+)\.(\d+)$/;
|
|
31043
31054
|
var reverseParticle = false;
|
|
@@ -34287,7 +34298,7 @@ registerPlugin("sprite", SpriteLoader, VFXItem);
|
|
|
34287
34298
|
registerPlugin("particle", ParticleLoader, VFXItem);
|
|
34288
34299
|
registerPlugin("cal", CalculateLoader, VFXItem);
|
|
34289
34300
|
registerPlugin("interact", InteractLoader, VFXItem);
|
|
34290
|
-
var version$1 = "2.6.0-
|
|
34301
|
+
var version$1 = "2.6.0-beta.1";
|
|
34291
34302
|
logger.info("Core version: " + version$1 + ".");
|
|
34292
34303
|
|
|
34293
34304
|
var _obj;
|
|
@@ -35680,6 +35691,9 @@ var ThreeRenderer = /*#__PURE__*/ function(Renderer) {
|
|
|
35680
35691
|
});
|
|
35681
35692
|
};
|
|
35682
35693
|
_proto.resume = function resume() {
|
|
35694
|
+
this.dispatchEvent({
|
|
35695
|
+
type: "resume"
|
|
35696
|
+
});
|
|
35683
35697
|
this.compositions.forEach(function(composition) {
|
|
35684
35698
|
composition.resume();
|
|
35685
35699
|
});
|
|
@@ -35889,7 +35903,7 @@ setMaxSpriteMeshItemCount(8);
|
|
|
35889
35903
|
*/ Mesh.create = function(engine, props) {
|
|
35890
35904
|
return new ThreeMesh(engine, props);
|
|
35891
35905
|
};
|
|
35892
|
-
var version = "2.6.0-
|
|
35906
|
+
var version = "2.6.0-beta.1";
|
|
35893
35907
|
logger.info("THREEJS plugin version: " + version + ".");
|
|
35894
35908
|
|
|
35895
35909
|
export { AbstractPlugin, ActivationPlayable, ActivationPlayableAsset, ActivationTrack, AndNode, AndNodeData, Animatable, AnimationClip, AnimationClipNode, AnimationClipNodeData, AnimationGraphAsset, Animator, ApplyAdditiveNode, ApplyAdditiveNodeData, Asset, AssetLoader, AssetManager, AssetService, BYTES_TYPE_MAP, BaseRenderComponent, Behaviour, BezierCurve, BezierCurvePath, BezierCurveQuat, BinaryAsset, BlendNode, BlendNodeData, BoolValueNode, COMPRESSED_TEXTURE, CONSTANT_MAP_BLEND, CONSTANT_MAP_DEPTH, CONSTANT_MAP_STENCIL_FUNC, CONSTANT_MAP_STENCIL_OP, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateLoader, Camera, CameraController, CameraVFXItemLoader, ColorCurve, ColorPropertyPlayableAsset, ColorPropertyTrack, Component, ComponentTimePlayable, ComponentTimePlayableAsset, ComponentTimeTrack, Composition, CompositionComponent, ConstBoolNode, ConstBoolNodeData, ConstFloatNode, ConstFloatNodeData, ControlParameterBoolNode, ControlParameterBoolNodeData, ControlParameterFloatNode, ControlParameterFloatNodeData, ControlParameterTriggerNode, ControlParameterTriggerNodeData, DEFAULT_FONTS, DEFAULT_FPS, Database, Deferred, DestroyOptions, Downloader, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, EffectComponent, EffectsObject, EffectsPackage, Ellipse, Engine, EqualNodeData, EventEmitter, EventSystem, Fake3DAnimationMode, Fake3DComponent, FilterMode, Float16ArrayWrapper, FloatComparisonNode, FloatComparisonNodeData, FloatPropertyPlayableAsset, FloatPropertyTrack, FloatValueNode, Framebuffer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, GraphInstance, GraphNode, GraphNodeData, GraphicsPath, GreaterNodeData, HELP_LINK, HitTestType, InteractComponent, InteractLoader, InteractMesh, InvalidIndex, Item, KTXTexture, LayerBlendNode, LayerBlendNodeData, LessNodeData, LineSegments, LinearValue, MaskMode, MaskProcessor, Material, MaterialDataBlock, MaterialRenderType, MaterialTrack, Mesh, MeshCollider, NodeTransform, NotNode, NotNodeData, ObjectBindingTrack, OrNode, OrNodeData, OrderType, PLAYER_OPTIONS_ENV_EDITOR, POST_PROCESS_SETTINGS, ParticleBehaviourPlayable, ParticleBehaviourPlayableAsset, ParticleLoader, ParticleMesh, ParticleSystem, ParticleSystemRenderer, ParticleTrack, PassTextureCache, PathSegments, PluginSystem, PolyStar, Polygon, Pose, PoseNode, PostProcessVolume, PropertyTrack, RENDER_PASS_NAME_PREFIX, RENDER_PREFER_LOOKUP_TEXTURE, RUNTIME_ENV, RandomSetValue, RandomValue, RandomVectorValue, RenderFrame, RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, RenderTargetHandle, RenderTextureFormat, Renderbuffer, Renderer, RendererComponent, RuntimeClip, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0, SEMANTIC_PRE_COLOR_ATTACHMENT_0, SEMANTIC_PRE_COLOR_ATTACHMENT_SIZE_0, SPRITE_VERTEX_STRIDE, Scene, SemanticMap, SerializationHelper, Shader, ShaderCompileResultStatus, ShaderFactory, ShaderType, ShaderVariant, ShapeComponent, ShapePath, SourceType, SpriteColorPlayableAsset, SpriteColorTrack, SpriteComponent, SpriteLoader, StarType, StateMachineNode, StateMachineNodeData, StateNode, StateNodeData, StaticValue, SubCompositionPlayableAsset, SubCompositionTrack, TEMPLATE_USE_OFFSCREEN_CANVAS, TEXTURE_UNIFORM_MAP, TangentMode, TextComponent, TextComponentBase, TextLayout, TextLoader, TextStyle, Texture, TextureFactory, TextureLoadAction, TextureSourceType, TextureStoreAction, ThreeComposition, ThreeDisplayObject, ThreeEngine, ThreeMaterial, ThreeSpriteComponent, ThreeTextComponent, ThreeTexture, Ticker, TimelineAsset, TimelineClip, TimelinePlayable, TrackAsset, TrackSortWrapper, TrackType, Transform, TransformAnimationPlayable, TransformPlayableAsset, TransformTrack, TransitionNode, TransitionNodeData, TransitionState, VFXItem, ValueGetter, ValueNode, Vector2Curve, Vector2PropertyPlayableAsset, Vector2PropertyTrack, Vector3Curve, Vector4Curve, Vector4PropertyPlayableAsset, Vector4PropertyTrack, WeightedMode, addByOrder, addItem, addItemWithOrder, applyMixins, assertExist, asserts, base64ToFile, blend, buildLine, calculateTranslation, canvasPool, closePointEps, colorGradingFrag, colorStopsFromGradient, colorToArr$1 as colorToArr, combineImageTemplate, createCopyShader, createGLContext, createKeyFrameMeta, createShape, createValueGetter, curveEps, decimalEqual, defaultPlugins, deserializeMipmapTexture, earcut, effectsClass, effectsClassStore, enlargeBuffer, ensureFixedNumber, ensureVec3, findPreviousRenderPass, gaussianDown_frag as gaussianDownFrag, gaussianDownHFrag, gaussianDownVFrag, gaussianUpFrag, generateEmptyTypedArray, generateGUID, generateHalfFloatTexture, generateTransparentTexture, generateWhiteTexture, getBackgroundImage, getClass, getColorFromGradientStops, getConfig, getDefaultTextureFactory, getGeometryByShape, getGeometryTriangles, getKTXTextureOptions, getKeyFrameMetaByRawValue, getMergedStore, getNodeDataClass, getParticleMeshShader, getPixelRatio, getPreMultiAlpha, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, getTextureSize, glContext, glType2VertexFormatType, gpuTimer, imageDataFromColor, imageDataFromGradient, initErrors, initGLContext, integrate, interpolateColor, isAlipayMiniApp, isAndroid, isArray, isCanvas, isFunction, isIOS, isIOSByUA, isMiniProgram, isObject, isOpenHarmony, isSimulatorCellPhone, isString, isUniformStruct, isUniformStructArray, isValidFontFamily, isWebGL2, isWechatMiniApp, itemFrag, itemFrame_frag as itemFrameFrag, itemVert, loadAVIFOptional, loadBinary, loadBlob, loadImage, loadMedia, loadVideo, loadWebPOptional, logger, index as math, maxSpriteMeshItemCount, modifyMaxKeyframeShader, nearestPowerOfTwo, nodeDataClass, noop, normalizeColor, numberToFix, oldBezierKeyFramesToNew, parsePercent$1 as parsePercent, particleFrag, particleOriginTranslateMap$1 as particleOriginTranslateMap, particleUniformTypeMap, particleVert, passRenderLevel, pluginLoaderMap, randomInRange, registerPlugin, removeItem, rotateVec2, screenMeshVert, serialize, setBlendMode, setConfig, setDefaultTextureFactory, setMaskMode, setMaxSpriteMeshItemCount, setRayFromCamera, setSideMode, setSpriteMeshMaxItemCountByGPU, setUniformValue, sortByOrder, index$1 as spec, thresholdFrag, throwDestroyedError, trailVert, translatePoint, trianglesFromRect, unregisterPlugin, valIfUndefined, value, valueDefine, vecFill, vecMulCombine, version, vertexFormatType2GLType };
|