@galacean/effects-threejs 2.6.0-alpha.0 → 2.6.0-beta.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +161 -79
- package/dist/index.js.map +1 -1
- package/dist/index.min.js +2 -2
- package/dist/index.min.js.map +1 -1
- package/dist/index.mjs +161 -80
- package/dist/index.mjs.map +1 -1
- package/package.json +2 -2
package/dist/index.mjs
CHANGED
|
@@ -3,7 +3,7 @@
|
|
|
3
3
|
* Description: Galacean Effects runtime threejs plugin for the web
|
|
4
4
|
* Author: Ant Group CO., Ltd.
|
|
5
5
|
* Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
|
|
6
|
-
* Version: v2.6.0-
|
|
6
|
+
* Version: v2.6.0-beta.0
|
|
7
7
|
*/
|
|
8
8
|
|
|
9
9
|
import * as THREE from 'three';
|
|
@@ -1725,6 +1725,7 @@ var NodeDataType;
|
|
|
1725
1725
|
NodeDataType["AnimationClipNodeData"] = "AnimationClipNodeData";
|
|
1726
1726
|
NodeDataType["BlendNodeData"] = "BlendNodeData";
|
|
1727
1727
|
NodeDataType["ApplyAdditiveNodeData"] = "ApplyAdditiveNodeData";
|
|
1728
|
+
NodeDataType["LayerBlendNodeData"] = "LayerBlendNodeData";
|
|
1728
1729
|
NodeDataType["StateMachineNodeData"] = "StateMachineNodeData";
|
|
1729
1730
|
NodeDataType["TransitionNodeData"] = "TransitionNodeData";
|
|
1730
1731
|
NodeDataType["StateNodeData"] = "StateNodeData";
|
|
@@ -4191,6 +4192,17 @@ var Pose = /*#__PURE__*/ function() {
|
|
|
4191
4192
|
this.floatPropertyValues[animatedObjectIndex] = value;
|
|
4192
4193
|
}
|
|
4193
4194
|
};
|
|
4195
|
+
_proto.copyFrom = function copyFrom(pose) {
|
|
4196
|
+
for(var i = 0; i < this.parentSpaceTransforms.length; i++){
|
|
4197
|
+
this.parentSpaceTransforms[i].copyFrom(pose.parentSpaceTransforms[i]);
|
|
4198
|
+
}
|
|
4199
|
+
for(var i1 = 0; i1 < this.colorPropertyValues.length; i1++){
|
|
4200
|
+
this.colorPropertyValues[i1].copyFrom(pose.colorPropertyValues[i1]);
|
|
4201
|
+
}
|
|
4202
|
+
for(var i2 = 0; i2 < this.floatPropertyValues.length; i2++){
|
|
4203
|
+
this.floatPropertyValues[i2] = pose.floatPropertyValues[i2];
|
|
4204
|
+
}
|
|
4205
|
+
};
|
|
4194
4206
|
return Pose;
|
|
4195
4207
|
}();
|
|
4196
4208
|
|
|
@@ -4730,6 +4742,109 @@ var ControlParameterTriggerNode = /*#__PURE__*/ function(BoolValueNode) {
|
|
|
4730
4742
|
return ControlParameterTriggerNode;
|
|
4731
4743
|
}(BoolValueNode);
|
|
4732
4744
|
|
|
4745
|
+
var LayerBlendNodeData = /*#__PURE__*/ function(GraphNodeData) {
|
|
4746
|
+
_inherits(LayerBlendNodeData, GraphNodeData);
|
|
4747
|
+
function LayerBlendNodeData() {
|
|
4748
|
+
var _this;
|
|
4749
|
+
_this = GraphNodeData.apply(this, arguments) || this;
|
|
4750
|
+
_this.baseNodeIndex = InvalidIndex;
|
|
4751
|
+
_this.layerDatas = [];
|
|
4752
|
+
return _this;
|
|
4753
|
+
}
|
|
4754
|
+
var _proto = LayerBlendNodeData.prototype;
|
|
4755
|
+
_proto.instantiate = function instantiate(context) {
|
|
4756
|
+
var node = this.createNode(LayerBlendNode, context);
|
|
4757
|
+
node.baseLayerNode = context.getNode(this.baseNodeIndex);
|
|
4758
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(this.layerDatas), _step; !(_step = _iterator()).done;){
|
|
4759
|
+
var layerData = _step.value;
|
|
4760
|
+
node.layers.push({
|
|
4761
|
+
inputNode: context.getNode(layerData.inputNodeIndex),
|
|
4762
|
+
weightValueNode: context.getNode(layerData.weightValueNodeIndex),
|
|
4763
|
+
weight: 0
|
|
4764
|
+
});
|
|
4765
|
+
}
|
|
4766
|
+
};
|
|
4767
|
+
_proto.load = function load(data) {
|
|
4768
|
+
GraphNodeData.prototype.load.call(this, data);
|
|
4769
|
+
var _data_baseNodeIndex;
|
|
4770
|
+
this.baseNodeIndex = (_data_baseNodeIndex = data.baseNodeIndex) != null ? _data_baseNodeIndex : InvalidIndex;
|
|
4771
|
+
if (data.layerDatas) {
|
|
4772
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(data.layerDatas), _step; !(_step = _iterator()).done;){
|
|
4773
|
+
var layerData = _step.value;
|
|
4774
|
+
this.layerDatas.push(_extends({
|
|
4775
|
+
inputNodeIndex: InvalidIndex,
|
|
4776
|
+
weightValueNodeIndex: InvalidIndex
|
|
4777
|
+
}, layerData));
|
|
4778
|
+
}
|
|
4779
|
+
}
|
|
4780
|
+
};
|
|
4781
|
+
return LayerBlendNodeData;
|
|
4782
|
+
}(GraphNodeData);
|
|
4783
|
+
LayerBlendNodeData = __decorate([
|
|
4784
|
+
nodeDataClass(NodeDataType.LayerBlendNodeData)
|
|
4785
|
+
], LayerBlendNodeData);
|
|
4786
|
+
var LayerBlendNode = /*#__PURE__*/ function(PoseNode) {
|
|
4787
|
+
_inherits(LayerBlendNode, PoseNode);
|
|
4788
|
+
function LayerBlendNode() {
|
|
4789
|
+
var _this;
|
|
4790
|
+
_this = PoseNode.apply(this, arguments) || this;
|
|
4791
|
+
_this.baseLayerNode = null;
|
|
4792
|
+
_this.layers = [];
|
|
4793
|
+
return _this;
|
|
4794
|
+
}
|
|
4795
|
+
var _proto = LayerBlendNode.prototype;
|
|
4796
|
+
_proto.initializeInternal = function initializeInternal(context) {
|
|
4797
|
+
var //-------------------------------------------------------------------------
|
|
4798
|
+
_this_baseLayerNode;
|
|
4799
|
+
PoseNode.prototype.initializeInternal.call(this, context);
|
|
4800
|
+
//-------------------------------------------------------------------------
|
|
4801
|
+
this.layerNodeResult = new PoseResult(context.skeleton);
|
|
4802
|
+
(_this_baseLayerNode = this.baseLayerNode) == null ? void 0 : _this_baseLayerNode.initialize(context);
|
|
4803
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(this.layers), _step; !(_step = _iterator()).done;){
|
|
4804
|
+
var layer = _step.value;
|
|
4805
|
+
var _layer_inputNode, _layer_weightValueNode;
|
|
4806
|
+
(_layer_inputNode = layer.inputNode) == null ? void 0 : _layer_inputNode.initialize(context);
|
|
4807
|
+
(_layer_weightValueNode = layer.weightValueNode) == null ? void 0 : _layer_weightValueNode.initialize(context);
|
|
4808
|
+
}
|
|
4809
|
+
};
|
|
4810
|
+
_proto.shutdownInternal = function shutdownInternal(context) {
|
|
4811
|
+
var _this_baseLayerNode;
|
|
4812
|
+
(_this_baseLayerNode = this.baseLayerNode) == null ? void 0 : _this_baseLayerNode.shutdown(context);
|
|
4813
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(this.layers), _step; !(_step = _iterator()).done;){
|
|
4814
|
+
var layer = _step.value;
|
|
4815
|
+
var _layer_inputNode, _layer_weightValueNode;
|
|
4816
|
+
(_layer_inputNode = layer.inputNode) == null ? void 0 : _layer_inputNode.shutdown(context);
|
|
4817
|
+
(_layer_weightValueNode = layer.weightValueNode) == null ? void 0 : _layer_weightValueNode.shutdown(context);
|
|
4818
|
+
}
|
|
4819
|
+
PoseNode.prototype.shutdownInternal.call(this, context);
|
|
4820
|
+
};
|
|
4821
|
+
_proto.evaluate = function evaluate(context, result) {
|
|
4822
|
+
if (!(this.baseLayerNode && this.baseLayerNode.isValid())) {
|
|
4823
|
+
return result;
|
|
4824
|
+
}
|
|
4825
|
+
this.markNodeActive(context);
|
|
4826
|
+
this.previousTime = this.baseLayerNode.getCurrentTime();
|
|
4827
|
+
result = this.baseLayerNode.evaluate(context, result);
|
|
4828
|
+
this.currentTime = this.baseLayerNode.getCurrentTime();
|
|
4829
|
+
this.duration = this.baseLayerNode.getDuration();
|
|
4830
|
+
this.updateLayers(context, result);
|
|
4831
|
+
return result;
|
|
4832
|
+
};
|
|
4833
|
+
_proto.updateLayers = function updateLayers(context, result) {
|
|
4834
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(this.layers), _step; !(_step = _iterator()).done;){
|
|
4835
|
+
var layer = _step.value;
|
|
4836
|
+
if (layer.inputNode && layer.weightValueNode) {
|
|
4837
|
+
this.layerNodeResult.pose.copyFrom(result.pose);
|
|
4838
|
+
layer.inputNode.evaluate(context, this.layerNodeResult);
|
|
4839
|
+
var layerWeight = layer.weightValueNode.getValue(context);
|
|
4840
|
+
Blender.localBlend(result.pose, this.layerNodeResult.pose, layerWeight, result.pose);
|
|
4841
|
+
}
|
|
4842
|
+
}
|
|
4843
|
+
return result;
|
|
4844
|
+
};
|
|
4845
|
+
return LayerBlendNode;
|
|
4846
|
+
}(PoseNode);
|
|
4847
|
+
|
|
4733
4848
|
var EqualNodeData = /*#__PURE__*/ function(GraphNodeData) {
|
|
4734
4849
|
_inherits(EqualNodeData, GraphNodeData);
|
|
4735
4850
|
function EqualNodeData() {
|
|
@@ -8184,8 +8299,8 @@ function initGLContext() {
|
|
|
8184
8299
|
copy(WebGLRenderingContext);
|
|
8185
8300
|
copy(WebGLRenderingContext.prototype);
|
|
8186
8301
|
} else {
|
|
8187
|
-
initErrors.push(// iOS 16 lockdown mode
|
|
8188
|
-
"iOS16 lockdown mode, WebGL Constants not in global");
|
|
8302
|
+
initErrors.push(isIOS() ? // iOS 16 lockdown mode
|
|
8303
|
+
"iOS16 lockdown mode, WebGL Constants not in global" : "WebGL Constants not in global, please check your environment");
|
|
8189
8304
|
}
|
|
8190
8305
|
if (!initErrors.length && !("HALF_FLOAT" in glContext)) {
|
|
8191
8306
|
// @ts-expect-error set default value
|
|
@@ -8794,7 +8909,9 @@ function _loadVideo() {
|
|
|
8794
8909
|
return [
|
|
8795
8910
|
2,
|
|
8796
8911
|
new Promise(function(resolve, reject) {
|
|
8797
|
-
var pending = video.play()
|
|
8912
|
+
var pending = video.play().catch(function(e) {
|
|
8913
|
+
reject(e);
|
|
8914
|
+
});
|
|
8798
8915
|
if (pending) {
|
|
8799
8916
|
void pending.then(function() {
|
|
8800
8917
|
return resolve(video);
|
|
@@ -15177,8 +15294,7 @@ var singleSplits = [
|
|
|
15177
15294
|
* 设置当前图层的颜色
|
|
15178
15295
|
* @since 2.5.0
|
|
15179
15296
|
*/ function set(value) {
|
|
15180
|
-
this.
|
|
15181
|
-
this.material.setColor("_Color", this._color);
|
|
15297
|
+
this.setColor(value);
|
|
15182
15298
|
}
|
|
15183
15299
|
}
|
|
15184
15300
|
]);
|
|
@@ -16536,7 +16652,11 @@ function buildEasingCurve(leftKeyframe, rightKeyframe) {
|
|
|
16536
16652
|
if (BezierMap[str]) {
|
|
16537
16653
|
bezEasing = BezierMap[str];
|
|
16538
16654
|
} else {
|
|
16539
|
-
|
|
16655
|
+
if (decimalEqual(valueInterval, 0)) {
|
|
16656
|
+
bezEasing = new BezierEasing();
|
|
16657
|
+
} else {
|
|
16658
|
+
bezEasing = new BezierEasing(x1, y1, x2, y2);
|
|
16659
|
+
}
|
|
16540
16660
|
BezierMap[str] = bezEasing;
|
|
16541
16661
|
}
|
|
16542
16662
|
return {
|
|
@@ -18959,12 +19079,23 @@ var seed$4 = 1;
|
|
|
18959
19079
|
return transformData;
|
|
18960
19080
|
};
|
|
18961
19081
|
_proto.fromData = function fromData(data) {
|
|
18962
|
-
var
|
|
18963
|
-
|
|
18964
|
-
|
|
18965
|
-
|
|
18966
|
-
|
|
18967
|
-
|
|
19082
|
+
var transformProps = {};
|
|
19083
|
+
transformProps.position = new Vector3().copyFrom(data.position);
|
|
19084
|
+
//@ts-expect-error
|
|
19085
|
+
if (data.quat) {
|
|
19086
|
+
//@ts-expect-error
|
|
19087
|
+
transformProps.quat = new Quaternion(data.quat.x, data.quat.y, data.quat.z, data.quat.w);
|
|
19088
|
+
} else {
|
|
19089
|
+
transformProps.rotation = new Euler(data.eulerHint.x, data.eulerHint.y, data.eulerHint.z);
|
|
19090
|
+
}
|
|
19091
|
+
transformProps.scale = new Vector3().copyFrom(data.scale);
|
|
19092
|
+
if (data.size) {
|
|
19093
|
+
transformProps.size = new Vector2().copyFrom(data.size);
|
|
19094
|
+
}
|
|
19095
|
+
if (data.anchor) {
|
|
19096
|
+
transformProps.anchor = new Vector2().copyFrom(data.anchor);
|
|
19097
|
+
}
|
|
19098
|
+
this.setTransform(transformProps);
|
|
18968
19099
|
};
|
|
18969
19100
|
_proto.dispose = function dispose() {};
|
|
18970
19101
|
_proto.updateTRSCache = function updateTRSCache() {
|
|
@@ -21384,44 +21515,6 @@ var ParticleSystem = /*#__PURE__*/ function(Component) {
|
|
|
21384
21515
|
_proto.setVisible = function setVisible(visible) {
|
|
21385
21516
|
this.renderer.setVisible(visible);
|
|
21386
21517
|
};
|
|
21387
|
-
_proto.setOpacity = function setOpacity(opacity) {
|
|
21388
|
-
var _material_getVector4;
|
|
21389
|
-
var material = this.renderer.particleMesh.mesh.material;
|
|
21390
|
-
var geometry = this.renderer.particleMesh.mesh.geometry;
|
|
21391
|
-
var originalColor = ((_material_getVector4 = material.getVector4("uOpacityOverLifetimeValue")) == null ? void 0 : _material_getVector4.toArray()) || [
|
|
21392
|
-
1,
|
|
21393
|
-
1,
|
|
21394
|
-
1,
|
|
21395
|
-
1
|
|
21396
|
-
];
|
|
21397
|
-
material.setVector4("uOpacityOverLifetimeValue", new Vector4(originalColor[0], originalColor[1], originalColor[2], opacity));
|
|
21398
|
-
var data = geometry.getAttributeData("aColor") || [];
|
|
21399
|
-
for(var i = 0; i < data.length; i += 32){
|
|
21400
|
-
data[i * 8 + 7] = opacity;
|
|
21401
|
-
}
|
|
21402
|
-
};
|
|
21403
|
-
/**
|
|
21404
|
-
* @internal
|
|
21405
|
-
*/ _proto.setColor = function setColor(r, g, b, a) {
|
|
21406
|
-
var _material_getVector4;
|
|
21407
|
-
var material = this.renderer.particleMesh.mesh.material;
|
|
21408
|
-
var geometry = this.renderer.particleMesh.mesh.geometry;
|
|
21409
|
-
var originalColor = ((_material_getVector4 = material.getVector4("uOpacityOverLifetimeValue")) == null ? void 0 : _material_getVector4.toArray()) || [
|
|
21410
|
-
1,
|
|
21411
|
-
1,
|
|
21412
|
-
1,
|
|
21413
|
-
1
|
|
21414
|
-
];
|
|
21415
|
-
material.setVector4("uOpacityOverLifetimeValue", new Vector4(originalColor[0], originalColor[1], originalColor[2], a));
|
|
21416
|
-
var data = geometry.getAttributeData("aColor") || [];
|
|
21417
|
-
for(var i = 0; i < data.length; i += 32){
|
|
21418
|
-
data[i * 8 + 4] = r;
|
|
21419
|
-
data[i * 8 + 5] = g;
|
|
21420
|
-
data[i * 8 + 6] = b;
|
|
21421
|
-
data[i * 8 + 7] = a;
|
|
21422
|
-
}
|
|
21423
|
-
};
|
|
21424
|
-
_proto.setParentTransform = function setParentTransform(transform) {};
|
|
21425
21518
|
_proto.getTextures = function getTextures() {
|
|
21426
21519
|
return this.renderer.getTextures();
|
|
21427
21520
|
};
|
|
@@ -23749,8 +23842,6 @@ var LateUpdateTickData = /*#__PURE__*/ function(TickData) {
|
|
|
23749
23842
|
/**
|
|
23750
23843
|
* 是否开启后处理
|
|
23751
23844
|
*/ _this.postProcessingEnabled = false;
|
|
23752
|
-
// TODO: 待优化
|
|
23753
|
-
_this.assigned = false;
|
|
23754
23845
|
/**
|
|
23755
23846
|
* 销毁状态位
|
|
23756
23847
|
*/ _this.destroyed = false;
|
|
@@ -23818,7 +23909,6 @@ var LateUpdateTickData = /*#__PURE__*/ function(TickData) {
|
|
|
23818
23909
|
aspect: width / height
|
|
23819
23910
|
}));
|
|
23820
23911
|
_this.url = scene.url;
|
|
23821
|
-
_this.assigned = true;
|
|
23822
23912
|
_this.interactive = true;
|
|
23823
23913
|
_this.handleItemMessage = handleItemMessage;
|
|
23824
23914
|
_this.createRenderFrame();
|
|
@@ -23887,6 +23977,7 @@ var LateUpdateTickData = /*#__PURE__*/ function(TickData) {
|
|
|
23887
23977
|
* 暂停合成的播放
|
|
23888
23978
|
*/ _proto.pause = function pause() {
|
|
23889
23979
|
this.paused = true;
|
|
23980
|
+
this.emit("pause");
|
|
23890
23981
|
};
|
|
23891
23982
|
/**
|
|
23892
23983
|
*
|
|
@@ -23905,6 +23996,9 @@ var LateUpdateTickData = /*#__PURE__*/ function(TickData) {
|
|
|
23905
23996
|
*/ _proto.gotoAndPlay = function gotoAndPlay(time) {
|
|
23906
23997
|
this.setTime(time);
|
|
23907
23998
|
this.resume();
|
|
23999
|
+
this.emit("play", {
|
|
24000
|
+
time: time
|
|
24001
|
+
});
|
|
23908
24002
|
};
|
|
23909
24003
|
/**
|
|
23910
24004
|
* 跳转合成到指定时间并暂停
|
|
@@ -23939,7 +24033,7 @@ var LateUpdateTickData = /*#__PURE__*/ function(TickData) {
|
|
|
23939
24033
|
this.forwardTime(time + this.startTime);
|
|
23940
24034
|
this.setSpeed(speed);
|
|
23941
24035
|
if (pause) {
|
|
23942
|
-
this.
|
|
24036
|
+
this.paused = true;
|
|
23943
24037
|
}
|
|
23944
24038
|
this.emit("goto", {
|
|
23945
24039
|
time: time
|
|
@@ -23998,7 +24092,7 @@ var LateUpdateTickData = /*#__PURE__*/ function(TickData) {
|
|
|
23998
24092
|
* 合成更新,针对所有 item 的更新
|
|
23999
24093
|
* @param deltaTime - 更新的时间步长
|
|
24000
24094
|
*/ _proto.update = function update(deltaTime) {
|
|
24001
|
-
if (
|
|
24095
|
+
if (this.getPaused()) {
|
|
24002
24096
|
return;
|
|
24003
24097
|
}
|
|
24004
24098
|
// scene VFXItem components lifetime function.
|
|
@@ -24631,10 +24725,13 @@ var VFXItem = /*#__PURE__*/ function(EffectsObject) {
|
|
|
24631
24725
|
* @param {number} b
|
|
24632
24726
|
* @param {number} a
|
|
24633
24727
|
* @internal
|
|
24728
|
+
* @deprecated 2.6.0 Please use `Component.setColor` instead
|
|
24634
24729
|
*/ _proto.setColor = function setColor(r, g, b, a) {};
|
|
24635
24730
|
/**
|
|
24636
24731
|
* 设置元素的透明度
|
|
24637
24732
|
* @param opacity - 透明度值,范围 [0,1]
|
|
24733
|
+
* @internal
|
|
24734
|
+
* @deprecated 2.6.0 Please use `Component.setColor` instead
|
|
24638
24735
|
*/ _proto.setOpacity = function setOpacity(opacity) {};
|
|
24639
24736
|
/**
|
|
24640
24737
|
* 激活或停用 VFXItem
|
|
@@ -24837,27 +24934,8 @@ var VFXItem = /*#__PURE__*/ function(EffectsObject) {
|
|
|
24837
24934
|
this.id = id.toString(); // TODO 老数据 id 是 number,需要转换
|
|
24838
24935
|
this.name = name;
|
|
24839
24936
|
this.start = delay ? delay : this.start;
|
|
24840
|
-
var transformProps = {};
|
|
24841
24937
|
if (transform) {
|
|
24842
|
-
|
|
24843
|
-
// FIXME: transform.rotation待删除
|
|
24844
|
-
//@ts-expect-error
|
|
24845
|
-
if (transform.quat) {
|
|
24846
|
-
//@ts-expect-error
|
|
24847
|
-
transformProps.quat = new Quaternion(transform.quat.x, transform.quat.y, transform.quat.z, transform.quat.w);
|
|
24848
|
-
} else {
|
|
24849
|
-
var _transform_eulerHint;
|
|
24850
|
-
//@ts-expect-error
|
|
24851
|
-
transformProps.rotation = new Euler().copyFrom((_transform_eulerHint = transform.eulerHint) != null ? _transform_eulerHint : transform.rotation);
|
|
24852
|
-
}
|
|
24853
|
-
transformProps.scale = new Vector3().copyFrom(transform.scale);
|
|
24854
|
-
if (transform.size) {
|
|
24855
|
-
transformProps.size = new Vector2().copyFrom(transform.size);
|
|
24856
|
-
}
|
|
24857
|
-
if (transform.anchor) {
|
|
24858
|
-
transformProps.anchor = new Vector2().copyFrom(transform.anchor);
|
|
24859
|
-
}
|
|
24860
|
-
this.transform.setTransform(transformProps);
|
|
24938
|
+
this.transform.fromData(transform);
|
|
24861
24939
|
}
|
|
24862
24940
|
this.transform.name = this.name;
|
|
24863
24941
|
this.transform.engine = this.engine;
|
|
@@ -30966,7 +31044,7 @@ function getStandardSpriteContent(sprite, transform) {
|
|
|
30966
31044
|
return ret;
|
|
30967
31045
|
}
|
|
30968
31046
|
|
|
30969
|
-
var version$2 = "2.6.0-
|
|
31047
|
+
var version$2 = "2.6.0-beta.0";
|
|
30970
31048
|
var v0 = /^(\d+)\.(\d+)\.(\d+)(-(\w+)\.\d+)?$/;
|
|
30971
31049
|
var standardVersion = /^(\d+)\.(\d+)$/;
|
|
30972
31050
|
var reverseParticle = false;
|
|
@@ -34216,7 +34294,7 @@ registerPlugin("sprite", SpriteLoader, VFXItem);
|
|
|
34216
34294
|
registerPlugin("particle", ParticleLoader, VFXItem);
|
|
34217
34295
|
registerPlugin("cal", CalculateLoader, VFXItem);
|
|
34218
34296
|
registerPlugin("interact", InteractLoader, VFXItem);
|
|
34219
|
-
var version$1 = "2.6.0-
|
|
34297
|
+
var version$1 = "2.6.0-beta.0";
|
|
34220
34298
|
logger.info("Core version: " + version$1 + ".");
|
|
34221
34299
|
|
|
34222
34300
|
var _obj;
|
|
@@ -35609,6 +35687,9 @@ var ThreeRenderer = /*#__PURE__*/ function(Renderer) {
|
|
|
35609
35687
|
});
|
|
35610
35688
|
};
|
|
35611
35689
|
_proto.resume = function resume() {
|
|
35690
|
+
this.dispatchEvent({
|
|
35691
|
+
type: "resume"
|
|
35692
|
+
});
|
|
35612
35693
|
this.compositions.forEach(function(composition) {
|
|
35613
35694
|
composition.resume();
|
|
35614
35695
|
});
|
|
@@ -35818,8 +35899,8 @@ setMaxSpriteMeshItemCount(8);
|
|
|
35818
35899
|
*/ Mesh.create = function(engine, props) {
|
|
35819
35900
|
return new ThreeMesh(engine, props);
|
|
35820
35901
|
};
|
|
35821
|
-
var version = "2.6.0-
|
|
35902
|
+
var version = "2.6.0-beta.0";
|
|
35822
35903
|
logger.info("THREEJS plugin version: " + version + ".");
|
|
35823
35904
|
|
|
35824
|
-
export { AbstractPlugin, ActivationPlayable, ActivationPlayableAsset, ActivationTrack, AndNode, AndNodeData, Animatable, AnimationClip, AnimationClipNode, AnimationClipNodeData, AnimationGraphAsset, Animator, ApplyAdditiveNode, ApplyAdditiveNodeData, Asset, AssetLoader, AssetManager, AssetService, BYTES_TYPE_MAP, BaseRenderComponent, Behaviour, BezierCurve, BezierCurvePath, BezierCurveQuat, BinaryAsset, BlendNode, BlendNodeData, BoolValueNode, COMPRESSED_TEXTURE, CONSTANT_MAP_BLEND, CONSTANT_MAP_DEPTH, CONSTANT_MAP_STENCIL_FUNC, CONSTANT_MAP_STENCIL_OP, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateLoader, Camera, CameraController, CameraVFXItemLoader, ColorCurve, ColorPropertyPlayableAsset, ColorPropertyTrack, Component, ComponentTimePlayable, ComponentTimePlayableAsset, ComponentTimeTrack, Composition, CompositionComponent, ConstBoolNode, ConstBoolNodeData, ConstFloatNode, ConstFloatNodeData, ControlParameterBoolNode, ControlParameterBoolNodeData, ControlParameterFloatNode, ControlParameterFloatNodeData, ControlParameterTriggerNode, ControlParameterTriggerNodeData, DEFAULT_FONTS, DEFAULT_FPS, Database, Deferred, DestroyOptions, Downloader, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, EffectComponent, EffectsObject, EffectsPackage, Ellipse, Engine, EqualNodeData, EventEmitter, EventSystem, Fake3DAnimationMode, Fake3DComponent, FilterMode, Float16ArrayWrapper, FloatComparisonNode, FloatComparisonNodeData, FloatPropertyPlayableAsset, FloatPropertyTrack, FloatValueNode, Framebuffer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, GraphInstance, GraphNode, GraphNodeData, GraphicsPath, GreaterNodeData, HELP_LINK, HitTestType, InteractComponent, InteractLoader, InteractMesh, InvalidIndex, Item, KTXTexture, LessNodeData, LineSegments, LinearValue, MaskMode, MaskProcessor, Material, MaterialDataBlock, MaterialRenderType, MaterialTrack, Mesh, MeshCollider, NodeTransform, NotNode, NotNodeData, ObjectBindingTrack, OrNode, OrNodeData, OrderType, PLAYER_OPTIONS_ENV_EDITOR, POST_PROCESS_SETTINGS, ParticleBehaviourPlayable, ParticleBehaviourPlayableAsset, ParticleLoader, ParticleMesh, ParticleSystem, ParticleSystemRenderer, ParticleTrack, PassTextureCache, PathSegments, PluginSystem, PolyStar, Polygon, Pose, PoseNode, PostProcessVolume, PropertyTrack, RENDER_PASS_NAME_PREFIX, RENDER_PREFER_LOOKUP_TEXTURE, RUNTIME_ENV, RandomSetValue, RandomValue, RandomVectorValue, RenderFrame, RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, RenderTargetHandle, RenderTextureFormat, Renderbuffer, Renderer, RendererComponent, RuntimeClip, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0, SEMANTIC_PRE_COLOR_ATTACHMENT_0, SEMANTIC_PRE_COLOR_ATTACHMENT_SIZE_0, SPRITE_VERTEX_STRIDE, Scene, SemanticMap, SerializationHelper, Shader, ShaderCompileResultStatus, ShaderFactory, ShaderType, ShaderVariant, ShapeComponent, ShapePath, SourceType, SpriteColorPlayableAsset, SpriteColorTrack, SpriteComponent, SpriteLoader, StarType, StateMachineNode, StateMachineNodeData, StateNode, StateNodeData, StaticValue, SubCompositionPlayableAsset, SubCompositionTrack, TEMPLATE_USE_OFFSCREEN_CANVAS, TEXTURE_UNIFORM_MAP, TangentMode, TextComponent, TextComponentBase, TextLayout, TextLoader, TextStyle, Texture, TextureFactory, TextureLoadAction, TextureSourceType, TextureStoreAction, ThreeComposition, ThreeDisplayObject, ThreeEngine, ThreeMaterial, ThreeSpriteComponent, ThreeTextComponent, ThreeTexture, Ticker, TimelineAsset, TimelineClip, TimelinePlayable, TrackAsset, TrackSortWrapper, TrackType, Transform, TransformAnimationPlayable, TransformPlayableAsset, TransformTrack, TransitionNode, TransitionNodeData, TransitionState, VFXItem, ValueGetter, ValueNode, Vector2Curve, Vector2PropertyPlayableAsset, Vector2PropertyTrack, Vector3Curve, Vector4Curve, Vector4PropertyPlayableAsset, Vector4PropertyTrack, WeightedMode, addByOrder, addItem, addItemWithOrder, applyMixins, assertExist, asserts, base64ToFile, blend, buildLine, calculateTranslation, canvasPool, closePointEps, colorGradingFrag, colorStopsFromGradient, colorToArr$1 as colorToArr, combineImageTemplate, createCopyShader, createGLContext, createKeyFrameMeta, createShape, createValueGetter, curveEps, decimalEqual, defaultPlugins, deserializeMipmapTexture, earcut, effectsClass, effectsClassStore, enlargeBuffer, ensureFixedNumber, ensureVec3, findPreviousRenderPass, gaussianDown_frag as gaussianDownFrag, gaussianDownHFrag, gaussianDownVFrag, gaussianUpFrag, generateEmptyTypedArray, generateGUID, generateHalfFloatTexture, generateTransparentTexture, generateWhiteTexture, getBackgroundImage, getClass, getColorFromGradientStops, getConfig, getDefaultTextureFactory, getGeometryByShape, getGeometryTriangles, getKTXTextureOptions, getKeyFrameMetaByRawValue, getMergedStore, getNodeDataClass, getParticleMeshShader, getPixelRatio, getPreMultiAlpha, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, getTextureSize, glContext, glType2VertexFormatType, gpuTimer, imageDataFromColor, imageDataFromGradient, initErrors, initGLContext, integrate, interpolateColor, isAlipayMiniApp, isAndroid, isArray, isCanvas, isFunction, isIOS, isIOSByUA, isMiniProgram, isObject, isOpenHarmony, isSimulatorCellPhone, isString, isUniformStruct, isUniformStructArray, isValidFontFamily, isWebGL2, isWechatMiniApp, itemFrag, itemFrame_frag as itemFrameFrag, itemVert, loadAVIFOptional, loadBinary, loadBlob, loadImage, loadMedia, loadVideo, loadWebPOptional, logger, index as math, maxSpriteMeshItemCount, modifyMaxKeyframeShader, nearestPowerOfTwo, nodeDataClass, noop, normalizeColor, numberToFix, oldBezierKeyFramesToNew, parsePercent$1 as parsePercent, particleFrag, particleOriginTranslateMap$1 as particleOriginTranslateMap, particleUniformTypeMap, particleVert, passRenderLevel, pluginLoaderMap, randomInRange, registerPlugin, removeItem, rotateVec2, screenMeshVert, serialize, setBlendMode, setConfig, setDefaultTextureFactory, setMaskMode, setMaxSpriteMeshItemCount, setRayFromCamera, setSideMode, setSpriteMeshMaxItemCountByGPU, setUniformValue, sortByOrder, index$1 as spec, thresholdFrag, throwDestroyedError, trailVert, translatePoint, trianglesFromRect, unregisterPlugin, valIfUndefined, value, valueDefine, vecFill, vecMulCombine, version, vertexFormatType2GLType };
|
|
35905
|
+
export { AbstractPlugin, ActivationPlayable, ActivationPlayableAsset, ActivationTrack, AndNode, AndNodeData, Animatable, AnimationClip, AnimationClipNode, AnimationClipNodeData, AnimationGraphAsset, Animator, ApplyAdditiveNode, ApplyAdditiveNodeData, Asset, AssetLoader, AssetManager, AssetService, BYTES_TYPE_MAP, BaseRenderComponent, Behaviour, BezierCurve, BezierCurvePath, BezierCurveQuat, BinaryAsset, BlendNode, BlendNodeData, BoolValueNode, COMPRESSED_TEXTURE, CONSTANT_MAP_BLEND, CONSTANT_MAP_DEPTH, CONSTANT_MAP_STENCIL_FUNC, CONSTANT_MAP_STENCIL_OP, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateLoader, Camera, CameraController, CameraVFXItemLoader, ColorCurve, ColorPropertyPlayableAsset, ColorPropertyTrack, Component, ComponentTimePlayable, ComponentTimePlayableAsset, ComponentTimeTrack, Composition, CompositionComponent, ConstBoolNode, ConstBoolNodeData, ConstFloatNode, ConstFloatNodeData, ControlParameterBoolNode, ControlParameterBoolNodeData, ControlParameterFloatNode, ControlParameterFloatNodeData, ControlParameterTriggerNode, ControlParameterTriggerNodeData, DEFAULT_FONTS, DEFAULT_FPS, Database, Deferred, DestroyOptions, Downloader, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, EffectComponent, EffectsObject, EffectsPackage, Ellipse, Engine, EqualNodeData, EventEmitter, EventSystem, Fake3DAnimationMode, Fake3DComponent, FilterMode, Float16ArrayWrapper, FloatComparisonNode, FloatComparisonNodeData, FloatPropertyPlayableAsset, FloatPropertyTrack, FloatValueNode, Framebuffer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, GraphInstance, GraphNode, GraphNodeData, GraphicsPath, GreaterNodeData, HELP_LINK, HitTestType, InteractComponent, InteractLoader, InteractMesh, InvalidIndex, Item, KTXTexture, LayerBlendNode, LayerBlendNodeData, LessNodeData, LineSegments, LinearValue, MaskMode, MaskProcessor, Material, MaterialDataBlock, MaterialRenderType, MaterialTrack, Mesh, MeshCollider, NodeTransform, NotNode, NotNodeData, ObjectBindingTrack, OrNode, OrNodeData, OrderType, PLAYER_OPTIONS_ENV_EDITOR, POST_PROCESS_SETTINGS, ParticleBehaviourPlayable, ParticleBehaviourPlayableAsset, ParticleLoader, ParticleMesh, ParticleSystem, ParticleSystemRenderer, ParticleTrack, PassTextureCache, PathSegments, PluginSystem, PolyStar, Polygon, Pose, PoseNode, PostProcessVolume, PropertyTrack, RENDER_PASS_NAME_PREFIX, RENDER_PREFER_LOOKUP_TEXTURE, RUNTIME_ENV, RandomSetValue, RandomValue, RandomVectorValue, RenderFrame, RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, RenderTargetHandle, RenderTextureFormat, Renderbuffer, Renderer, RendererComponent, RuntimeClip, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0, SEMANTIC_PRE_COLOR_ATTACHMENT_0, SEMANTIC_PRE_COLOR_ATTACHMENT_SIZE_0, SPRITE_VERTEX_STRIDE, Scene, SemanticMap, SerializationHelper, Shader, ShaderCompileResultStatus, ShaderFactory, ShaderType, ShaderVariant, ShapeComponent, ShapePath, SourceType, SpriteColorPlayableAsset, SpriteColorTrack, SpriteComponent, SpriteLoader, StarType, StateMachineNode, StateMachineNodeData, StateNode, StateNodeData, StaticValue, SubCompositionPlayableAsset, SubCompositionTrack, TEMPLATE_USE_OFFSCREEN_CANVAS, TEXTURE_UNIFORM_MAP, TangentMode, TextComponent, TextComponentBase, TextLayout, TextLoader, TextStyle, Texture, TextureFactory, TextureLoadAction, TextureSourceType, TextureStoreAction, ThreeComposition, ThreeDisplayObject, ThreeEngine, ThreeMaterial, ThreeSpriteComponent, ThreeTextComponent, ThreeTexture, Ticker, TimelineAsset, TimelineClip, TimelinePlayable, TrackAsset, TrackSortWrapper, TrackType, Transform, TransformAnimationPlayable, TransformPlayableAsset, TransformTrack, TransitionNode, TransitionNodeData, TransitionState, VFXItem, ValueGetter, ValueNode, Vector2Curve, Vector2PropertyPlayableAsset, Vector2PropertyTrack, Vector3Curve, Vector4Curve, Vector4PropertyPlayableAsset, Vector4PropertyTrack, WeightedMode, addByOrder, addItem, addItemWithOrder, applyMixins, assertExist, asserts, base64ToFile, blend, buildLine, calculateTranslation, canvasPool, closePointEps, colorGradingFrag, colorStopsFromGradient, colorToArr$1 as colorToArr, combineImageTemplate, createCopyShader, createGLContext, createKeyFrameMeta, createShape, createValueGetter, curveEps, decimalEqual, defaultPlugins, deserializeMipmapTexture, earcut, effectsClass, effectsClassStore, enlargeBuffer, ensureFixedNumber, ensureVec3, findPreviousRenderPass, gaussianDown_frag as gaussianDownFrag, gaussianDownHFrag, gaussianDownVFrag, gaussianUpFrag, generateEmptyTypedArray, generateGUID, generateHalfFloatTexture, generateTransparentTexture, generateWhiteTexture, getBackgroundImage, getClass, getColorFromGradientStops, getConfig, getDefaultTextureFactory, getGeometryByShape, getGeometryTriangles, getKTXTextureOptions, getKeyFrameMetaByRawValue, getMergedStore, getNodeDataClass, getParticleMeshShader, getPixelRatio, getPreMultiAlpha, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, getTextureSize, glContext, glType2VertexFormatType, gpuTimer, imageDataFromColor, imageDataFromGradient, initErrors, initGLContext, integrate, interpolateColor, isAlipayMiniApp, isAndroid, isArray, isCanvas, isFunction, isIOS, isIOSByUA, isMiniProgram, isObject, isOpenHarmony, isSimulatorCellPhone, isString, isUniformStruct, isUniformStructArray, isValidFontFamily, isWebGL2, isWechatMiniApp, itemFrag, itemFrame_frag as itemFrameFrag, itemVert, loadAVIFOptional, loadBinary, loadBlob, loadImage, loadMedia, loadVideo, loadWebPOptional, logger, index as math, maxSpriteMeshItemCount, modifyMaxKeyframeShader, nearestPowerOfTwo, nodeDataClass, noop, normalizeColor, numberToFix, oldBezierKeyFramesToNew, parsePercent$1 as parsePercent, particleFrag, particleOriginTranslateMap$1 as particleOriginTranslateMap, particleUniformTypeMap, particleVert, passRenderLevel, pluginLoaderMap, randomInRange, registerPlugin, removeItem, rotateVec2, screenMeshVert, serialize, setBlendMode, setConfig, setDefaultTextureFactory, setMaskMode, setMaxSpriteMeshItemCount, setRayFromCamera, setSideMode, setSpriteMeshMaxItemCountByGPU, setUniformValue, sortByOrder, index$1 as spec, thresholdFrag, throwDestroyedError, trailVert, translatePoint, trianglesFromRect, unregisterPlugin, valIfUndefined, value, valueDefine, vecFill, vecMulCombine, version, vertexFormatType2GLType };
|
|
35825
35906
|
//# sourceMappingURL=index.mjs.map
|