@galacean/effects-threejs 2.4.6 → 2.4.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +40 -72
- package/dist/index.js.map +1 -1
- package/dist/index.min.js +2 -2
- package/dist/index.min.js.map +1 -1
- package/dist/index.mjs +40 -72
- package/dist/index.mjs.map +1 -1
- package/package.json +2 -2
package/dist/index.mjs
CHANGED
|
@@ -3,7 +3,7 @@
|
|
|
3
3
|
* Description: Galacean Effects runtime threejs plugin for the web
|
|
4
4
|
* Author: Ant Group CO., Ltd.
|
|
5
5
|
* Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
|
|
6
|
-
* Version: v2.4.
|
|
6
|
+
* Version: v2.4.7
|
|
7
7
|
*/
|
|
8
8
|
|
|
9
9
|
import * as THREE from 'three';
|
|
@@ -21137,13 +21137,12 @@ var LateUpdateTickData = /*#__PURE__*/ function(TickData) {
|
|
|
21137
21137
|
_this._textures = [];
|
|
21138
21138
|
var _props_reusable = props.reusable, reusable = _props_reusable === void 0 ? false : _props_reusable, _props_speed = props.speed, speed = _props_speed === void 0 ? 1 : _props_speed, _props_baseRenderOrder = props.baseRenderOrder, baseRenderOrder = _props_baseRenderOrder === void 0 ? 0 : _props_baseRenderOrder, renderer = props.renderer, event = props.event, width = props.width, height = props.height, handleItemMessage = props.handleItemMessage;
|
|
21139
21139
|
_this.renderer = renderer;
|
|
21140
|
-
_this._textures = scene.
|
|
21140
|
+
_this._textures = scene.textures;
|
|
21141
21141
|
var _scene_jsonScene_renderSettings_postProcessingEnabled;
|
|
21142
21142
|
_this.postProcessingEnabled = (_scene_jsonScene_renderSettings_postProcessingEnabled = (_scene_jsonScene_renderSettings = scene.jsonScene.renderSettings) == null ? void 0 : _scene_jsonScene_renderSettings.postProcessingEnabled) != null ? _scene_jsonScene_renderSettings_postProcessingEnabled : false;
|
|
21143
21143
|
_this.getEngine().renderLevel = scene.renderLevel;
|
|
21144
21144
|
if (reusable) {
|
|
21145
21145
|
_this.keepResource = true;
|
|
21146
|
-
scene.textures = undefined;
|
|
21147
21146
|
scene.consumed = true;
|
|
21148
21147
|
}
|
|
21149
21148
|
var sourceContent = scene.jsonScene.compositions[0];
|
|
@@ -26260,8 +26259,9 @@ var TextComponentBase = /*#__PURE__*/ function() {
|
|
|
26260
26259
|
this.isDirty = true;
|
|
26261
26260
|
};
|
|
26262
26261
|
/**
|
|
26263
|
-
*
|
|
26264
|
-
* @param value
|
|
26262
|
+
* 设置字体样式
|
|
26263
|
+
* @param value 设置字体样式
|
|
26264
|
+
* @default "normal"
|
|
26265
26265
|
* @returns
|
|
26266
26266
|
*/ _proto.setFontStyle = function setFontStyle(value) {
|
|
26267
26267
|
if (this.textStyle.fontStyle === value) {
|
|
@@ -27412,7 +27412,6 @@ function getStandardInteractContent(ui) {
|
|
|
27412
27412
|
var currentMaskComponent;
|
|
27413
27413
|
var componentMap = new Map();
|
|
27414
27414
|
var itemMap = new Map();
|
|
27415
|
-
var refCompositions = new Map();
|
|
27416
27415
|
/**
|
|
27417
27416
|
* 3.1 版本数据适配
|
|
27418
27417
|
* - 富文本插件名称的适配
|
|
@@ -27460,27 +27459,20 @@ var refCompositions = new Map();
|
|
|
27460
27459
|
function version32Migration(json) {
|
|
27461
27460
|
componentMap.clear();
|
|
27462
27461
|
itemMap.clear();
|
|
27463
|
-
refCompositions.clear();
|
|
27464
27462
|
var compositions = json.compositions, items = json.items, components = json.components;
|
|
27465
27463
|
// 处理旧蒙版数据
|
|
27466
|
-
var mainComp = compositions[0];
|
|
27467
27464
|
for(var _iterator = _create_for_of_iterator_helper_loose(components), _step; !(_step = _iterator()).done;){
|
|
27468
27465
|
var component = _step.value;
|
|
27469
27466
|
componentMap.set(component.id, component);
|
|
27470
27467
|
}
|
|
27471
|
-
for(var _iterator1 = _create_for_of_iterator_helper_loose(
|
|
27472
|
-
var
|
|
27473
|
-
if (comp.id === json.compositionId) {
|
|
27474
|
-
mainComp = comp;
|
|
27475
|
-
} else {
|
|
27476
|
-
refCompositions.set(comp.id, comp);
|
|
27477
|
-
}
|
|
27478
|
-
}
|
|
27479
|
-
for(var _iterator2 = _create_for_of_iterator_helper_loose(items), _step2; !(_step2 = _iterator2()).done;){
|
|
27480
|
-
var item = _step2.value;
|
|
27468
|
+
for(var _iterator1 = _create_for_of_iterator_helper_loose(items), _step1; !(_step1 = _iterator1()).done;){
|
|
27469
|
+
var item = _step1.value;
|
|
27481
27470
|
itemMap.set(item.id, item);
|
|
27482
27471
|
}
|
|
27483
|
-
|
|
27472
|
+
for(var _iterator2 = _create_for_of_iterator_helper_loose(compositions), _step2; !(_step2 = _iterator2()).done;){
|
|
27473
|
+
var comp = _step2.value;
|
|
27474
|
+
processContent(comp);
|
|
27475
|
+
}
|
|
27484
27476
|
return json;
|
|
27485
27477
|
}
|
|
27486
27478
|
function version33Migration(json) {
|
|
@@ -27565,12 +27557,6 @@ function processContent(composition) {
|
|
|
27565
27557
|
processMask(component);
|
|
27566
27558
|
}
|
|
27567
27559
|
}
|
|
27568
|
-
// 处理预合成的渲染顺序
|
|
27569
|
-
if (itemProps.type === ItemType.composition) {
|
|
27570
|
-
var refId = itemProps.content.options.refId;
|
|
27571
|
-
var comp = refCompositions.get(refId);
|
|
27572
|
-
comp && processContent(comp);
|
|
27573
|
-
}
|
|
27574
27560
|
}
|
|
27575
27561
|
}
|
|
27576
27562
|
function processMask(renderContent) {
|
|
@@ -28959,7 +28945,7 @@ var seed$1 = 1;
|
|
|
28959
28945
|
});
|
|
28960
28946
|
});
|
|
28961
28947
|
loadResourcePromise = /*#__PURE__*/ _async_to_generator(function() {
|
|
28962
|
-
var scene, link,
|
|
28948
|
+
var scene, link, _ref, jsonScene, pluginSystem, _jsonScene_bins, bins, images, fonts, _ref1, loadedBins, loadedImages, loadedTextures, totalTime;
|
|
28963
28949
|
return __generator(this, function(_state) {
|
|
28964
28950
|
switch(_state.label){
|
|
28965
28951
|
case 0:
|
|
@@ -28990,37 +28976,23 @@ var seed$1 = 1;
|
|
|
28990
28976
|
case 3:
|
|
28991
28977
|
if (!Scene.isJSONObject(rawJSON)) return [
|
|
28992
28978
|
3,
|
|
28993
|
-
|
|
28979
|
+
4
|
|
28994
28980
|
];
|
|
28995
|
-
// 已经加载过的 可能需要更新数据模板
|
|
28996
28981
|
scene = _extends({}, rawJSON);
|
|
28997
|
-
jsonScene = scene.jsonScene, pluginSystem = scene.pluginSystem, loadedImages = scene.images;
|
|
28998
|
-
images = jsonScene.images;
|
|
28999
|
-
_this.assignImagesToAssets(images, loadedImages);
|
|
29000
|
-
return [
|
|
29001
|
-
4,
|
|
29002
|
-
Promise.all([
|
|
29003
|
-
hookTimeInfo("plugin:processAssets", function() {
|
|
29004
|
-
return _this.processPluginAssets(jsonScene, pluginSystem, options);
|
|
29005
|
-
})
|
|
29006
|
-
])
|
|
29007
|
-
];
|
|
29008
|
-
case 4:
|
|
29009
|
-
_state.sent();
|
|
29010
28982
|
return [
|
|
29011
28983
|
3,
|
|
29012
|
-
|
|
28984
|
+
9
|
|
29013
28985
|
];
|
|
29014
|
-
case
|
|
28986
|
+
case 4:
|
|
29015
28987
|
return [
|
|
29016
28988
|
4,
|
|
29017
28989
|
hookTimeInfo("processJSON", function() {
|
|
29018
28990
|
return _this.processJSON(rawJSON);
|
|
29019
28991
|
})
|
|
29020
28992
|
];
|
|
29021
|
-
case
|
|
29022
|
-
_ref = _state.sent(),
|
|
29023
|
-
_jsonScene_bins =
|
|
28993
|
+
case 5:
|
|
28994
|
+
_ref = _state.sent(), jsonScene = _ref.jsonScene, pluginSystem = _ref.pluginSystem;
|
|
28995
|
+
_jsonScene_bins = jsonScene.bins, bins = _jsonScene_bins === void 0 ? [] : _jsonScene_bins, images = jsonScene.images, fonts = jsonScene.fonts;
|
|
29024
28996
|
return [
|
|
29025
28997
|
4,
|
|
29026
28998
|
Promise.all([
|
|
@@ -29028,48 +29000,50 @@ var seed$1 = 1;
|
|
|
29028
29000
|
return _this.processBins(bins);
|
|
29029
29001
|
}),
|
|
29030
29002
|
hookTimeInfo("processImages", function() {
|
|
29031
|
-
return _this.processImages(
|
|
29003
|
+
return _this.processImages(images, compressedTexture);
|
|
29032
29004
|
}),
|
|
29033
29005
|
hookTimeInfo("plugin:processAssets", function() {
|
|
29034
|
-
return _this.processPluginAssets(
|
|
29006
|
+
return _this.processPluginAssets(jsonScene, pluginSystem, options);
|
|
29035
29007
|
}),
|
|
29036
29008
|
hookTimeInfo("processFontURL", function() {
|
|
29037
29009
|
return _this.processFontURL(fonts);
|
|
29038
29010
|
})
|
|
29039
29011
|
])
|
|
29040
29012
|
];
|
|
29041
|
-
case
|
|
29042
|
-
_ref1 = _state.sent(), loadedBins = _ref1[0],
|
|
29013
|
+
case 6:
|
|
29014
|
+
_ref1 = _state.sent(), loadedBins = _ref1[0], loadedImages = _ref1[1];
|
|
29043
29015
|
return [
|
|
29044
29016
|
4,
|
|
29045
29017
|
hookTimeInfo("processTextures", function() {
|
|
29046
|
-
return _this.processTextures(
|
|
29018
|
+
return _this.processTextures(loadedImages, loadedBins, jsonScene);
|
|
29047
29019
|
})
|
|
29048
29020
|
];
|
|
29049
|
-
case
|
|
29021
|
+
case 7:
|
|
29050
29022
|
loadedTextures = _state.sent();
|
|
29051
29023
|
scene = {
|
|
29052
29024
|
timeInfos: timeInfos,
|
|
29053
29025
|
url: url,
|
|
29054
29026
|
renderLevel: _this.options.renderLevel,
|
|
29055
29027
|
storage: {},
|
|
29056
|
-
pluginSystem:
|
|
29057
|
-
jsonScene:
|
|
29028
|
+
pluginSystem: pluginSystem,
|
|
29029
|
+
jsonScene: jsonScene,
|
|
29058
29030
|
bins: loadedBins,
|
|
29059
|
-
|
|
29060
|
-
|
|
29031
|
+
textureOptions: loadedTextures,
|
|
29032
|
+
textures: [],
|
|
29033
|
+
images: loadedImages,
|
|
29034
|
+
assets: _this.assets
|
|
29061
29035
|
};
|
|
29062
29036
|
// 触发插件系统 pluginSystem 的回调 prepareResource
|
|
29063
29037
|
return [
|
|
29064
29038
|
4,
|
|
29065
29039
|
hookTimeInfo("plugin:prepareResource", function() {
|
|
29066
|
-
return
|
|
29040
|
+
return pluginSystem.loadResources(scene, _this.options);
|
|
29067
29041
|
})
|
|
29068
29042
|
];
|
|
29069
|
-
case
|
|
29043
|
+
case 8:
|
|
29070
29044
|
_state.sent();
|
|
29071
|
-
_state.label =
|
|
29072
|
-
case
|
|
29045
|
+
_state.label = 9;
|
|
29046
|
+
case 9:
|
|
29073
29047
|
totalTime = performance.now() - startTime;
|
|
29074
29048
|
logger.info("Load asset: totalTime: " + totalTime.toFixed(4) + "ms " + timeInfoMessages.join(" ") + ", url: " + assetUrl + ".");
|
|
29075
29049
|
window.clearTimeout(loadTimer);
|
|
@@ -29664,16 +29638,10 @@ function createTextureOptionsBySource(image, sourceFrom, id) {
|
|
|
29664
29638
|
};
|
|
29665
29639
|
_proto.initializeTexture = function initializeTexture(scene) {
|
|
29666
29640
|
for(var i = 0; i < scene.textureOptions.length; i++){
|
|
29667
|
-
|
|
29668
|
-
|
|
29669
|
-
|
|
29670
|
-
|
|
29671
|
-
textureOptions = this.engine.findObject({
|
|
29672
|
-
id: scene.textureOptions[i].id
|
|
29673
|
-
});
|
|
29674
|
-
scene.textureOptions[i] = textureOptions;
|
|
29675
|
-
}
|
|
29676
|
-
textureOptions.initialize();
|
|
29641
|
+
scene.textures[i] = this.engine.findObject({
|
|
29642
|
+
id: scene.textureOptions[i].id
|
|
29643
|
+
});
|
|
29644
|
+
scene.textures[i].initialize();
|
|
29677
29645
|
}
|
|
29678
29646
|
};
|
|
29679
29647
|
_proto.prepareAssets = function prepareAssets(scene, assets) {
|
|
@@ -31658,7 +31626,7 @@ registerPlugin("sprite", SpriteLoader, VFXItem);
|
|
|
31658
31626
|
registerPlugin("particle", ParticleLoader, VFXItem);
|
|
31659
31627
|
registerPlugin("cal", CalculateLoader, VFXItem);
|
|
31660
31628
|
registerPlugin("interact", InteractLoader, VFXItem);
|
|
31661
|
-
var version$1 = "2.4.
|
|
31629
|
+
var version$1 = "2.4.7";
|
|
31662
31630
|
logger.info("Core version: " + version$1 + ".");
|
|
31663
31631
|
|
|
31664
31632
|
var _obj;
|
|
@@ -33260,7 +33228,7 @@ setMaxSpriteMeshItemCount(8);
|
|
|
33260
33228
|
*/ Mesh.create = function(engine, props) {
|
|
33261
33229
|
return new ThreeMesh(engine, props);
|
|
33262
33230
|
};
|
|
33263
|
-
var version = "2.4.
|
|
33231
|
+
var version = "2.4.7";
|
|
33264
33232
|
logger.info("THREEJS plugin version: " + version + ".");
|
|
33265
33233
|
|
|
33266
33234
|
export { AbstractPlugin, ActivationPlayable, ActivationPlayableAsset, ActivationTrack, AnimationClip, AnimationClipPlayable, Asset, AssetLoader, AssetManager, AssetService, BYTES_TYPE_MAP, BaseRenderComponent, Behaviour, BezierCurve, BezierCurvePath, BezierCurveQuat, BinaryAsset, COMPRESSED_TEXTURE, CONSTANT_MAP_BLEND, CONSTANT_MAP_DEPTH, CONSTANT_MAP_STENCIL_FUNC, CONSTANT_MAP_STENCIL_OP, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateLoader, Camera, CameraController, CameraVFXItemLoader, ColorCurve, ColorPropertyPlayableAsset, ColorPropertyTrack, Component, Composition, CompositionComponent, DEFAULT_FONTS, DEFAULT_FPS, Database, DestroyOptions, Downloader, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, EffectComponent, EffectsObject, EffectsPackage, Ellipse, Engine, EventEmitter, EventSystem, Fake3DAnimationMode, Fake3DComponent, FilterMode, Float16ArrayWrapper, FloatPropertyPlayableAsset, FloatPropertyTrack, Framebuffer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, GraphicsPath, HELP_LINK, HitTestType, InteractComponent, InteractLoader, InteractMesh, Item, KTXTexture, LineSegments, LinearValue, MaskMode, MaskProcessor, Material, MaterialDataBlock, MaterialRenderType, MaterialTrack, Mesh, MeshCollider, ObjectBindingTrack, OrderType, PLAYER_OPTIONS_ENV_EDITOR, POST_PROCESS_SETTINGS, ParticleBehaviourPlayable, ParticleBehaviourPlayableAsset, ParticleLoader, ParticleMesh, ParticleSystem, ParticleSystemRenderer, ParticleTrack, PassTextureCache, PathSegments, PluginSystem, PolyStar, Polygon, PostProcessVolume, PropertyTrack, RENDER_PASS_NAME_PREFIX, RENDER_PREFER_LOOKUP_TEXTURE, RUNTIME_ENV, RandomSetValue, RandomValue, RandomVectorValue, RenderFrame, RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, RenderTargetHandle, RenderTextureFormat, Renderbuffer, Renderer, RendererComponent, RuntimeClip, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0, SEMANTIC_PRE_COLOR_ATTACHMENT_0, SEMANTIC_PRE_COLOR_ATTACHMENT_SIZE_0, SPRITE_VERTEX_STRIDE, Scene, SemanticMap, SerializationHelper, Shader, ShaderCompileResultStatus, ShaderFactory, ShaderType, ShaderVariant, ShapeComponent, ShapePath, SpriteColorPlayableAsset, SpriteColorTrack, SpriteComponent, SpriteLoader, StarType, StaticValue, SubCompositionPlayableAsset, SubCompositionTrack, TEMPLATE_USE_OFFSCREEN_CANVAS, TEXTURE_UNIFORM_MAP, TextComponent, TextComponentBase, TextLayout, TextLoader, TextStyle, Texture, TextureFactory, TextureLoadAction, TextureSourceType, TextureStoreAction, ThreeComposition, ThreeDisplayObject, ThreeEngine, ThreeMaterial, ThreeSpriteComponent, ThreeTextComponent, ThreeTexture, Ticker, TimelineAsset, TimelineClip, TimelinePlayable, TrackAsset, TrackSortWrapper, TrackType, Transform, TransformAnimationPlayable, TransformPlayableAsset, TransformTrack, VFXItem, ValueGetter, Vector2Curve, Vector2PropertyPlayableAsset, Vector2PropertyTrack, Vector4Curve, Vector4PropertyPlayableAsset, Vector4PropertyTrack, addByOrder, addItem, addItemWithOrder, applyMixins, assertExist, asserts, base64ToFile, blend, buildLine, calculateTranslation, canvasPool, closePointEps, colorGradingFrag, colorStopsFromGradient, colorToArr$1 as colorToArr, combineImageTemplate, createCopyShader, createGLContext, createKeyFrameMeta, createShape, createValueGetter, curveEps, decimalEqual, defaultPlugins, deserializeMipmapTexture, earcut, effectsClass, effectsClassStore, enlargeBuffer, ensureFixedNumber, ensureVec3, findPreviousRenderPass, gaussianDown_frag as gaussianDownFrag, gaussianDownHFrag, gaussianDownVFrag, gaussianUpFrag, generateEmptyTypedArray, generateGUID, generateHalfFloatTexture, generateTransparentTexture, generateWhiteTexture, getBackgroundImage, getColorFromGradientStops, getConfig, getDefaultTextureFactory, getGeometryByShape, getGeometryTriangles, getKTXTextureOptions, getKeyFrameMetaByRawValue, getMergedStore, getParticleMeshShader, getPixelRatio, getPreMultiAlpha, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, getTextureSize, glContext, glType2VertexFormatType, gpuTimer, imageDataFromColor, imageDataFromGradient, initErrors, initGLContext, integrate, interpolateColor, isAlipayMiniApp, isAndroid, isArray, isCanvas, isFunction, isIOS, isIOSByUA, isMiniProgram, isObject, isOpenHarmony, isSimulatorCellPhone, isString, isUniformStruct, isUniformStructArray, isValidFontFamily, isWebGL2, isWechatMiniApp, itemFrag, itemFrame_frag as itemFrameFrag, itemVert, loadAVIFOptional, loadBinary, loadBlob, loadImage, loadMedia, loadVideo, loadWebPOptional, logger, index as math, maxSpriteMeshItemCount, modifyMaxKeyframeShader, nearestPowerOfTwo, noop, normalizeColor, numberToFix, parsePercent$1 as parsePercent, particleFrag, particleOriginTranslateMap$1 as particleOriginTranslateMap, particleUniformTypeMap, particleVert, passRenderLevel, pluginLoaderMap, randomInRange, registerPlugin, removeItem, rotateVec2, screenMeshVert, serialize, setBlendMode, setConfig, setDefaultTextureFactory, setMaskMode, setMaxSpriteMeshItemCount, setRayFromCamera, setSideMode, setSpriteMeshMaxItemCountByGPU, setUniformValue, sortByOrder, index$1 as spec, thresholdFrag, throwDestroyedError, trailVert, translatePoint, trianglesFromRect, unregisterPlugin, valIfUndefined, value, valueDefine, vecFill, vecMulCombine, version, vertexFormatType2GLType };
|