@galacean/effects-threejs 2.2.0-alpha.0 → 2.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +61 -145
- package/dist/index.js.map +1 -1
- package/dist/index.min.js +2 -2
- package/dist/index.min.js.map +1 -1
- package/dist/index.mjs +62 -143
- package/dist/index.mjs.map +1 -1
- package/dist/material/three-material.d.ts +2 -1
- package/package.json +2 -2
package/dist/index.mjs
CHANGED
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@@ -3,7 +3,7 @@
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* Description: Galacean Effects runtime threejs plugin for the web
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* Author: Ant Group CO., Ltd.
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* Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
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-
* Version: v2.2.0
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* Version: v2.2.0
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*/
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import * as THREE from 'three';
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@@ -5719,22 +5719,6 @@ var TextureSourceType;
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TextureSourceType[TextureSourceType["mipmaps"] = 7] = "mipmaps";
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})(TextureSourceType || (TextureSourceType = {}));
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var RUNTIME_ENV = "runtime_env";
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var RENDER_PREFER_LOOKUP_TEXTURE = "lookup_texture";
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// 文本元素使用 offscreen canvas 绘制
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var TEMPLATE_USE_OFFSCREEN_CANVAS = "offscreen_canvas";
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// 后处理配置相关
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var POST_PROCESS_SETTINGS = "post_process_settings";
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// 加载图片时是否使用 ImageBitmap
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var LOAD_PREFER_IMAGE_BITMAP = "load_image_bitmap";
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var config = {};
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function getConfig(name) {
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return config[name];
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}
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function setConfig(name, value) {
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return config[name] = value;
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}
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-
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/**
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* 负责下载各种资源,并提供了一些异步加载和缓存管理的功能
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*/ var Downloader = /*#__PURE__*/ function() {
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@@ -5823,11 +5807,11 @@ var avifFailed = false;
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* 异步加载一个 WebP 图片文件,如果不支持 WebP,则加载 PNG 图片文件
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* @param png - PNG 图片文件的 URL
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* @param webp - WebP 图片文件的 URL
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*/ function loadWebPOptional(png, webp
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*/ function loadWebPOptional(png, webp) {
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return _loadWebPOptional.apply(this, arguments);
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}
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function _loadWebPOptional() {
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_loadWebPOptional = _async_to_generator(function(png, webp
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_loadWebPOptional = _async_to_generator(function(png, webp) {
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var image, image1, image2;
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return __generator(this, function(_state) {
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switch(_state.label){
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@@ -5838,7 +5822,7 @@ function _loadWebPOptional() {
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];
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return [
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4,
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-
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loadImage(png)
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];
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case 1:
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image = _state.sent();
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@@ -5858,7 +5842,7 @@ function _loadWebPOptional() {
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]);
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return [
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4,
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-
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loadImage(webp)
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];
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case 3:
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image1 = _state.sent();
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@@ -5874,7 +5858,7 @@ function _loadWebPOptional() {
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webPFailed = true;
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return [
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-
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loadImage(png)
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];
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case 5:
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image2 = _state.sent();
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@@ -5898,11 +5882,11 @@ function _loadWebPOptional() {
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* 异步加载一个 AVIF 图片文件,如果不支持 AVIF,则加载 PNG 图片文件
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* @param png - PNG 图片文件的 URL
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* @param avif - AVIF 图片文件的 URL
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*/ function loadAVIFOptional(png, avif
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*/ function loadAVIFOptional(png, avif) {
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return _loadAVIFOptional.apply(this, arguments);
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}
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function _loadAVIFOptional() {
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_loadAVIFOptional = _async_to_generator(function(png, avif
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_loadAVIFOptional = _async_to_generator(function(png, avif) {
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var image, image1, image2;
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return __generator(this, function(_state) {
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switch(_state.label){
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@@ -5913,7 +5897,7 @@ function _loadAVIFOptional() {
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];
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return [
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-
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loadImage(png)
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];
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case 1:
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image = _state.sent();
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]);
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return [
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-
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loadImage(avif)
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];
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case 3:
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image1 = _state.sent();
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avifFailed = true;
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return [
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-
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loadImage(png)
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];
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case 5:
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image2 = _state.sent();
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@@ -6164,80 +6148,6 @@ function _loadMedia() {
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});
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return _loadMedia.apply(this, arguments);
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}
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var imageBitMapAvailable = typeof createImageBitmap === "function";
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/**
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* 异步加载一个图片文件,如果支持 ImageBitmap 则返回 ImageBitmap 对象
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* @param source
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* @param options
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* @returns
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*/ function loadImageBitmap(source, options) {
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return _loadImageBitmap.apply(this, arguments);
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}
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function _loadImageBitmap() {
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_loadImageBitmap = _async_to_generator(function(source, options) {
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var blob;
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return __generator(this, function(_state) {
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switch(_state.label){
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case 0:
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if (!(imageBitMapAvailable && getConfig(LOAD_PREFER_IMAGE_BITMAP))) return [
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];
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if (!(typeof source === "string")) return [
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];
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return [
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loadBlob(source)
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];
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case 1:
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blob = _state.sent();
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return [
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];
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case 2:
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if (_instanceof1(source, Blob)) {
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blob = source;
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} else {
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return [
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loadImage(source)
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];
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}
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_state.label = 3;
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case 3:
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return [
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createImageBitmap(blob, options)
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];
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case 4:
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return [
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loadImage(source)
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];
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case 5:
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return [
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}
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});
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});
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return _loadImageBitmap.apply(this, arguments);
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}
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/**
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* 关闭 ImageBitMap,释放内存
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* @param imgs
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*/ function closeImageBitMap(imgs) {
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if (imageBitMapAvailable) {
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if (_instanceof1(imgs, ImageBitmap)) {
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imgs.close();
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} else if (_instanceof1(imgs, Array)) {
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imgs.forEach(closeImageBitMap);
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}
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}
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function deserializeMipmapTexture(textureOptions, bins, assets) {
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return _deserializeMipmapTexture.apply(this, arguments);
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@@ -17892,7 +17802,7 @@ var VFXItem = /*#__PURE__*/ function(EffectsObject) {
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};
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/**
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* 添加组件
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* @param classConstructor -
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* @param classConstructor - 要添加的组件
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*/ _proto.addComponent = function addComponent(classConstructor) {
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var newComponent = new classConstructor(this.engine);
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this.components.push(newComponent);
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};
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_proto.fromData = function fromData(data) {
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EffectsObject.prototype.fromData.call(this, data);
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var id = data.id, name = data.name, delay = data.delay, parentId = data.parentId, endBehavior = data.endBehavior, transform = data.transform,
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var id = data.id, name = data.name, delay = data.delay, parentId = data.parentId, endBehavior = data.endBehavior, transform = data.transform, _data_duration = data.duration, duration = _data_duration === void 0 ? 0 : _data_duration;
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this.props = data;
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//@ts-expect-error
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this.type = data.type;
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this.rendererComponents.push(component.renderer);
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}
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}
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// renderOrder 在 component 初始化后设置。确保能拿到 rendererComponent。
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this.renderOrder = listIndex;
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};
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_proto.toData = function toData() {
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var _this_parent;
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effectsClass(DataType.SpriteComponent)
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], SpriteComponent);
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var RUNTIME_ENV = "runtime_env";
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var RENDER_PREFER_LOOKUP_TEXTURE = "lookup_texture";
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// 文本元素使用 offscreen canvas 绘制
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var TEMPLATE_USE_OFFSCREEN_CANVAS = "offscreen_canvas";
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// 后处理配置相关
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var POST_PROCESS_SETTINGS = "post_process_settings";
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var config = {};
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function getConfig(name) {
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return config[name];
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}
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function setConfig(name, value) {
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return config[name] = value;
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}
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var Cone = /*#__PURE__*/ function() {
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function Cone(props) {
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var _this = this;
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}
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return regions;
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};
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/**
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* 设置当前合成子元素的渲染顺序
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* @internal
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*/ _proto.setChildrenRenderOrder = function setChildrenRenderOrder(startOrder) {
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for(var _iterator = _create_for_of_iterator_helper_loose(this.items), _step; !(_step = _iterator()).done;){
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var item = _step.value;
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item.renderOrder = startOrder++;
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var subCompositionComponent = item.getComponent(CompositionComponent);
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if (subCompositionComponent) {
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startOrder = subCompositionComponent.setChildrenRenderOrder(startOrder);
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}
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}
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return startOrder;
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};
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_proto.fromData = function fromData(data) {
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Behaviour.prototype.fromData.call(this, data);
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this.items = data.items;
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@@ -24691,7 +24627,7 @@ var TextLayout = /*#__PURE__*/ function() {
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function TextLayout(options) {
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this.width = 0;
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this.height = 0;
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var _options_textHeight = options.textHeight, textHeight = _options_textHeight === void 0 ? 100 : _options_textHeight, _options_textWidth = options.textWidth, textWidth = _options_textWidth === void 0 ? 100 : _options_textWidth, _options_textOverflow = options.textOverflow, textOverflow = _options_textOverflow === void 0 ? TextOverflow.
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var _options_textHeight = options.textHeight, textHeight = _options_textHeight === void 0 ? 100 : _options_textHeight, _options_textWidth = options.textWidth, textWidth = _options_textWidth === void 0 ? 100 : _options_textWidth, _options_textOverflow = options.textOverflow, textOverflow = _options_textOverflow === void 0 ? TextOverflow.clip : _options_textOverflow, _options_textBaseline = options.textBaseline, textBaseline = _options_textBaseline === void 0 ? TextBaseline.top : _options_textBaseline, _options_textAlign = options.textAlign, textAlign = _options_textAlign === void 0 ? TextAlignment.left : _options_textAlign, _options_text = options.text, text = _options_text === void 0 ? " " : _options_text, _options_letterSpace = options.letterSpace, letterSpace = _options_letterSpace === void 0 ? 0 : _options_letterSpace, _options_autoWidth = options.autoWidth, autoWidth = _options_autoWidth === void 0 ? false : _options_autoWidth, fontSize = options.fontSize, _options_lineHeight = options.lineHeight, lineHeight = _options_lineHeight === void 0 ? fontSize : _options_lineHeight;
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var tempWidth = fontSize + letterSpace;
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this.autoWidth = autoWidth;
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this.maxTextWidth = text.length * tempWidth;
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this.downloader = downloader;
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this.assets = {};
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this.sourceFrom = {};
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this.imageBitmapOptions = {};
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this.id = seed$1++;
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this.timers = [];
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this.updateOptions(options);
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_proto.processJSON = function processJSON(json) {
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var _this = this;
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return _async_to_generator(function() {
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var jsonScene, _jsonScene_plugins, plugins,
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var jsonScene, _jsonScene_plugins, plugins, pluginSystem;
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27510
|
return __generator(this, function(_state) {
|
|
27576
27511
|
switch(_state.label){
|
|
27577
27512
|
case 0:
|
|
27578
27513
|
jsonScene = getStandardJSON(json);
|
|
27579
|
-
_jsonScene_plugins = jsonScene.plugins, plugins = _jsonScene_plugins === void 0 ? [] : _jsonScene_plugins
|
|
27514
|
+
_jsonScene_plugins = jsonScene.plugins, plugins = _jsonScene_plugins === void 0 ? [] : _jsonScene_plugins;
|
|
27580
27515
|
pluginSystem = new PluginSystem(plugins);
|
|
27581
27516
|
return [
|
|
27582
27517
|
4,
|
|
@@ -27584,7 +27519,6 @@ var seed$1 = 1;
|
|
|
27584
27519
|
];
|
|
27585
27520
|
case 1:
|
|
27586
27521
|
_state.sent();
|
|
27587
|
-
_this.assignImageBitmapOptions(textures);
|
|
27588
27522
|
return [
|
|
27589
27523
|
2,
|
|
27590
27524
|
{
|
|
@@ -27816,7 +27750,7 @@ var seed$1 = 1;
|
|
|
27816
27750
|
];
|
|
27817
27751
|
return [
|
|
27818
27752
|
4,
|
|
27819
|
-
loadAVIFOptional(imageURL, avifURL
|
|
27753
|
+
loadAVIFOptional(imageURL, avifURL)
|
|
27820
27754
|
];
|
|
27821
27755
|
case 10:
|
|
27822
27756
|
_tmp = _state.sent();
|
|
@@ -27827,7 +27761,7 @@ var seed$1 = 1;
|
|
|
27827
27761
|
case 11:
|
|
27828
27762
|
return [
|
|
27829
27763
|
4,
|
|
27830
|
-
loadWebPOptional(imageURL, webpURL
|
|
27764
|
+
loadWebPOptional(imageURL, webpURL)
|
|
27831
27765
|
];
|
|
27832
27766
|
case 12:
|
|
27833
27767
|
_tmp = _state.sent();
|
|
@@ -28039,21 +27973,6 @@ var seed$1 = 1;
|
|
|
28039
27973
|
this.assets[images[i].id] = loadedImages[i];
|
|
28040
27974
|
}
|
|
28041
27975
|
};
|
|
28042
|
-
_proto.assignImageBitmapOptions = function assignImageBitmapOptions(textures) {
|
|
28043
|
-
var _this = this;
|
|
28044
|
-
if (textures === void 0) textures = [];
|
|
28045
|
-
textures.forEach(function(texture) {
|
|
28046
|
-
if (!(_instanceof1(texture, Texture) || "mipmaps" in texture)) {
|
|
28047
|
-
var source = texture.source;
|
|
28048
|
-
if (isObject(source)) {
|
|
28049
|
-
_this.imageBitmapOptions[source.id] = {
|
|
28050
|
-
imageOrientation: texture.flipY ? "flipY" : "none",
|
|
28051
|
-
premultiplyAlpha: texture.premultiplyAlpha ? "premultiply" : "none"
|
|
28052
|
-
};
|
|
28053
|
-
}
|
|
28054
|
-
}
|
|
28055
|
-
});
|
|
28056
|
-
};
|
|
28057
27976
|
_proto.removeTimer = function removeTimer(id) {
|
|
28058
27977
|
var index = this.timers.indexOf(id);
|
|
28059
27978
|
if (index !== -1) {
|
|
@@ -28063,15 +27982,11 @@ var seed$1 = 1;
|
|
|
28063
27982
|
/**
|
|
28064
27983
|
* 销毁方法
|
|
28065
27984
|
*/ _proto.dispose = function dispose() {
|
|
28066
|
-
var _this = this;
|
|
28067
27985
|
if (this.timers.length) {
|
|
28068
27986
|
this.timers.map(function(id) {
|
|
28069
27987
|
return window.clearTimeout(id);
|
|
28070
27988
|
});
|
|
28071
27989
|
}
|
|
28072
|
-
closeImageBitMap(Object.keys(this.assets).map(function(key) {
|
|
28073
|
-
return _this.assets[key];
|
|
28074
|
-
}));
|
|
28075
27990
|
this.assets = {};
|
|
28076
27991
|
this.sourceFrom = {};
|
|
28077
27992
|
this.timers = [];
|
|
@@ -28088,7 +28003,7 @@ function createTextureOptionsBySource(image, sourceFrom, id) {
|
|
|
28088
28003
|
};
|
|
28089
28004
|
if (_instanceof1(image, Texture)) {
|
|
28090
28005
|
return _extends({}, image.source, options);
|
|
28091
|
-
} else if (_instanceof1(image, HTMLImageElement) ||
|
|
28006
|
+
} else if (_instanceof1(image, HTMLImageElement) || isCanvas(image)) {
|
|
28092
28007
|
return _extends({
|
|
28093
28008
|
image: image,
|
|
28094
28009
|
sourceType: TextureSourceType.image,
|
|
@@ -28415,7 +28330,6 @@ var tmpScale = new Vector3(1, 1, 1);
|
|
|
28415
28330
|
return Camera;
|
|
28416
28331
|
}();
|
|
28417
28332
|
|
|
28418
|
-
var listOrder = 0;
|
|
28419
28333
|
/**
|
|
28420
28334
|
* 合成资源管理
|
|
28421
28335
|
*/ var CompositionSourceManager = /*#__PURE__*/ function() {
|
|
@@ -28448,7 +28362,6 @@ var listOrder = 0;
|
|
|
28448
28362
|
this.pluginSystem = pluginSystem;
|
|
28449
28363
|
this.totalTime = totalTime != null ? totalTime : 0;
|
|
28450
28364
|
this.textures = cachedTextures;
|
|
28451
|
-
listOrder = 0;
|
|
28452
28365
|
this.sourceContent = this.getContent(this.composition);
|
|
28453
28366
|
}
|
|
28454
28367
|
var _proto = CompositionSourceManager.prototype;
|
|
@@ -28479,7 +28392,6 @@ var listOrder = 0;
|
|
|
28479
28392
|
var sourceItemData = this.engine.jsonSceneData[itemDataPath.id];
|
|
28480
28393
|
var itemProps = sourceItemData;
|
|
28481
28394
|
if (passRenderLevel(sourceItemData.renderLevel, this.renderLevel)) {
|
|
28482
|
-
itemProps.listIndex = listOrder++;
|
|
28483
28395
|
if (itemProps.type === ItemType.sprite || itemProps.type === ItemType.particle || itemProps.type === ItemType.spine || //@ts-expect-error
|
|
28484
28396
|
itemProps.type === ItemType.shape) {
|
|
28485
28397
|
for(var _iterator2 = _create_for_of_iterator_helper_loose(itemProps.components), _step2; !(_step2 = _iterator2()).done;){
|
|
@@ -28782,6 +28694,7 @@ var LateUpdateTickData = /*#__PURE__*/ function(TickData) {
|
|
|
28782
28694
|
SerializationHelper.deserialize(sourceContent, _this.rootComposition);
|
|
28783
28695
|
_this.rootComposition.createContent();
|
|
28784
28696
|
_this.buildItemTree(_this.rootItem);
|
|
28697
|
+
_this.rootComposition.setChildrenRenderOrder(0);
|
|
28785
28698
|
_this.pluginSystem.resetComposition(_assert_this_initialized(_this), _this.renderFrame);
|
|
28786
28699
|
return _this;
|
|
28787
28700
|
}
|
|
@@ -31421,7 +31334,7 @@ registerPlugin("sprite", SpriteLoader, VFXItem, true);
|
|
|
31421
31334
|
registerPlugin("particle", ParticleLoader, VFXItem, true);
|
|
31422
31335
|
registerPlugin("cal", CalculateLoader, VFXItem, true);
|
|
31423
31336
|
registerPlugin("interact", InteractLoader, VFXItem, true);
|
|
31424
|
-
var version$1 = "2.2.0
|
|
31337
|
+
var version$1 = "2.2.0";
|
|
31425
31338
|
logger.info("Core version: " + version$1 + ".");
|
|
31426
31339
|
|
|
31427
31340
|
var _obj;
|
|
@@ -31478,6 +31391,7 @@ var _obj3;
|
|
|
31478
31391
|
/**
|
|
31479
31392
|
* 储存 uniform 变量名及对应的 THREE uniform 对象
|
|
31480
31393
|
*/ _this.uniforms = {};
|
|
31394
|
+
_this.macrosDirty = true;
|
|
31481
31395
|
var shader = props == null ? void 0 : props.shader;
|
|
31482
31396
|
var level = engine.gpuCapability.level;
|
|
31483
31397
|
_this.shader = new Shader(engine);
|
|
@@ -31717,15 +31631,20 @@ var _obj3;
|
|
|
31717
31631
|
var uniform = new THREE.Uniform(value);
|
|
31718
31632
|
this.uniforms[name] = this.material.uniforms[name] = uniform;
|
|
31719
31633
|
};
|
|
31720
|
-
|
|
31721
|
-
|
|
31722
|
-
|
|
31634
|
+
_proto.enableMacro = function enableMacro(keyword, value) {
|
|
31635
|
+
if (!this.isMacroEnabled(keyword) || this.enabledMacros[keyword] !== value) {
|
|
31636
|
+
this.enabledMacros[keyword] = value != null ? value : true;
|
|
31637
|
+
this.macrosDirty = true;
|
|
31638
|
+
}
|
|
31723
31639
|
};
|
|
31724
31640
|
_proto.disableMacro = function disableMacro(keyword) {
|
|
31725
|
-
|
|
31641
|
+
if (this.isMacroEnabled(keyword)) {
|
|
31642
|
+
delete this.enabledMacros[keyword];
|
|
31643
|
+
this.macrosDirty = true;
|
|
31644
|
+
}
|
|
31726
31645
|
};
|
|
31727
31646
|
_proto.isMacroEnabled = function isMacroEnabled(keyword) {
|
|
31728
|
-
|
|
31647
|
+
return this.enabledMacros[keyword] !== undefined;
|
|
31729
31648
|
};
|
|
31730
31649
|
_proto.clone = function clone(props) {
|
|
31731
31650
|
//FIXME: 暂时不实现
|
|
@@ -33048,8 +32967,8 @@ setMaxSpriteMeshItemCount(8);
|
|
|
33048
32967
|
*/ Mesh.create = function(engine, props) {
|
|
33049
32968
|
return new ThreeMesh(engine, props);
|
|
33050
32969
|
};
|
|
33051
|
-
var version = "2.2.0
|
|
32970
|
+
var version = "2.2.0";
|
|
33052
32971
|
logger.info("THREEJS plugin version: " + version + ".");
|
|
33053
32972
|
|
|
33054
|
-
export { AbstractPlugin, ActivationPlayable, ActivationPlayableAsset, ActivationTrack, AnimationClip, AnimationClipPlayable, Asset, AssetLoader, AssetManager, BYTES_TYPE_MAP, BaseRenderComponent, Behaviour, BezierCurve, BezierCurvePath, BezierCurveQuat, BinaryAsset, COMPRESSED_TEXTURE, CONSTANT_MAP_BLEND, CONSTANT_MAP_DEPTH, CONSTANT_MAP_STENCIL_FUNC, CONSTANT_MAP_STENCIL_OP, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateLoader, Camera, CameraController, CameraVFXItemLoader, ColorCurve, ColorPropertyPlayableAsset, ColorPropertyTrack, Component, Composition, CompositionComponent, CompositionSourceManager, DEFAULT_FONTS, DEFAULT_FPS, Database, DestroyOptions, Downloader, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, EffectComponent, EffectsObject, EffectsPackage, Engine, EventEmitter, EventSystem, Fake3DAnimationMode, Fake3DComponent, FilterMode, Float16ArrayWrapper, FloatPropertyPlayableAsset, FloatPropertyTrack, Framebuffer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, HELP_LINK, HitTestType, InteractComponent, InteractLoader, InteractMesh, Item, KTXTexture,
|
|
32973
|
+
export { AbstractPlugin, ActivationPlayable, ActivationPlayableAsset, ActivationTrack, AnimationClip, AnimationClipPlayable, Asset, AssetLoader, AssetManager, BYTES_TYPE_MAP, BaseRenderComponent, Behaviour, BezierCurve, BezierCurvePath, BezierCurveQuat, BinaryAsset, COMPRESSED_TEXTURE, CONSTANT_MAP_BLEND, CONSTANT_MAP_DEPTH, CONSTANT_MAP_STENCIL_FUNC, CONSTANT_MAP_STENCIL_OP, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateLoader, Camera, CameraController, CameraVFXItemLoader, ColorCurve, ColorPropertyPlayableAsset, ColorPropertyTrack, Component, Composition, CompositionComponent, CompositionSourceManager, DEFAULT_FONTS, DEFAULT_FPS, Database, DestroyOptions, Downloader, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, EffectComponent, EffectsObject, EffectsPackage, Engine, EventEmitter, EventSystem, Fake3DAnimationMode, Fake3DComponent, FilterMode, Float16ArrayWrapper, FloatPropertyPlayableAsset, FloatPropertyTrack, Framebuffer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, HELP_LINK, HitTestType, InteractComponent, InteractLoader, InteractMesh, Item, KTXTexture, LineSegments, LinearValue, Material, MaterialDataBlock, MaterialRenderType, MaterialTrack, Mesh, MeshCollider, ObjectBindingTrack, OrderType, PLAYER_OPTIONS_ENV_EDITOR, POST_PROCESS_SETTINGS, ParticleBehaviourPlayable, ParticleBehaviourPlayableAsset, ParticleLoader, ParticleMesh, ParticleSystem, ParticleSystemRenderer, ParticleTrack, PassTextureCache, PathSegments, PluginSystem, PostProcessVolume, PropertyTrack, RENDER_PASS_NAME_PREFIX, RENDER_PREFER_LOOKUP_TEXTURE, RUNTIME_ENV, RandomSetValue, RandomValue, RandomVectorValue, RenderFrame, RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, RenderTargetHandle, RenderTextureFormat, Renderbuffer, Renderer, RendererComponent, RuntimeClip, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0, SEMANTIC_PRE_COLOR_ATTACHMENT_0, SEMANTIC_PRE_COLOR_ATTACHMENT_SIZE_0, SPRITE_VERTEX_STRIDE, Scene, SemanticMap, SerializationHelper, Shader, ShaderCompileResultStatus, ShaderFactory, ShaderType, ShaderVariant, ShapeComponent, SpriteColorPlayableAsset, SpriteColorTrack, SpriteComponent, SpriteLoader, StaticValue, SubCompositionPlayableAsset, SubCompositionTrack, TEMPLATE_USE_OFFSCREEN_CANVAS, TEXTURE_UNIFORM_MAP, TextComponent, TextComponentBase, TextLayout, TextLoader, TextStyle, Texture, TextureFactory, TextureLoadAction, TextureSourceType, TextureStoreAction, ThreeComposition, ThreeDisplayObject, ThreeEngine, ThreeMaterial, ThreeSpriteComponent, ThreeTextComponent, ThreeTexture, Ticker, TimelineAsset, TimelineClip, TimelinePlayable, TrackAsset, TrackSortWrapper, TrackType, Transform, TransformAnimationPlayable, TransformPlayableAsset, TransformTrack, VFXItem, ValueGetter, Vector4Curve, Vector4PropertyPlayableAsset, Vector4PropertyTrack, addByOrder, addItem, addItemWithOrder, applyMixins, assertExist, asserts, base64ToFile, blend, calculateTranslation, canvasPool, colorGradingFrag, colorStopsFromGradient, colorToArr$1 as colorToArr, combineImageTemplate, createCopyShader, createGLContext, createKeyFrameMeta, createShape, createValueGetter, decimalEqual, defaultPlugins, deserializeMipmapTexture, earcut, effectsClass, effectsClassStore, enlargeBuffer, ensureFixedNumber, ensureVec3, findPreviousRenderPass, gaussianDown_frag as gaussianDownFrag, gaussianDownHFrag, gaussianDownVFrag, gaussianUpFrag, generateEmptyTypedArray, generateGUID, generateHalfFloatTexture, generateTransparentTexture, generateWhiteTexture, getBackgroundImage, getColorFromGradientStops, getConfig, getDefaultTextureFactory, getGeometryByShape, getGeometryTriangles, getImageItemRenderInfo, getKTXTextureOptions, getKeyFrameMetaByRawValue, getMergedStore, getParticleMeshShader, getPixelRatio, getPreMultiAlpha, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, getTextureSize, glContext, glType2VertexFormatType, gpuTimer, imageDataFromColor, imageDataFromGradient, initErrors, initGLContext, integrate, interpolateColor, isAlipayMiniApp, isAndroid, isArray, isCanvas, isFunction, isIOS, isIOSByUA, isMiniProgram, isObject, isSimulatorCellPhone, isString, isUniformStruct, isUniformStructArray, isValidFontFamily, isWebGL2, isWechatMiniApp, itemFrag, itemFrameFrag, itemVert, loadAVIFOptional, loadBinary, loadBlob, loadImage, loadMedia, loadVideo, loadWebPOptional, logger, index as math, maxSpriteMeshItemCount, modifyMaxKeyframeShader, nearestPowerOfTwo, noop, normalizeColor, numberToFix, parsePercent$1 as parsePercent, particleFrag, particleOriginTranslateMap$1 as particleOriginTranslateMap, particleUniformTypeMap, particleVert, passRenderLevel, pluginLoaderMap, randomInRange, registerPlugin, removeItem, rotateVec2, screenMeshVert, serialize, setBlendMode, setConfig, setDefaultTextureFactory, setMaskMode, setMaxSpriteMeshItemCount, setRayFromCamera, setSideMode, setSpriteMeshMaxItemCountByGPU, setUniformValue, sortByOrder, index$1 as spec, spriteMeshShaderFromFilter, spriteMeshShaderFromRenderInfo, spriteMeshShaderIdFromRenderInfo, thresholdFrag, throwDestroyedError, trailVert, translatePoint, trianglesFromRect, unregisterPlugin, valIfUndefined, value, valueDefine, vecFill, vecMulCombine, version, vertexFormatType2GLType };
|
|
33055
32974
|
//# sourceMappingURL=index.mjs.map
|