@galacean/effects-threejs 2.1.5 → 2.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +439 -481
- package/dist/index.js.map +1 -1
- package/dist/index.min.js +2 -2
- package/dist/index.min.js.map +1 -1
- package/dist/index.mjs +439 -482
- package/dist/index.mjs.map +1 -1
- package/dist/material/three-material.d.ts +2 -1
- package/package.json +2 -2
package/dist/index.mjs
CHANGED
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@@ -3,7 +3,7 @@
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* Description: Galacean Effects runtime threejs plugin for the web
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* Author: Ant Group CO., Ltd.
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* Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
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* Version: v2.
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* Version: v2.2.0
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*/
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import * as THREE from 'three';
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@@ -61,12 +61,8 @@ function __generator(thisArg, body) {
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},
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trys: [],
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ops: []
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}, f, y, t, g;
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return g = {
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next: verb(0),
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"throw": verb(1),
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"return": verb(2)
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}, typeof Symbol === "function" && (g[Symbol.iterator] = function() {
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}, f, y, t, g = Object.create((typeof Iterator === "function" ? Iterator : Object).prototype);
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return g.next = verb(0), g["throw"] = verb(1), g["return"] = verb(2), typeof Symbol === "function" && (g[Symbol.iterator] = function() {
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return this;
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}), g;
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function verb(n) {
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@@ -12754,8 +12750,8 @@ var BezierCurve = /*#__PURE__*/ function(ValueGetter) {
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return data;
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};
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_proto.getMaxTime = function getMaxTime() {
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var keyTimeData =
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return
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var keyTimeData = this.keyTimeData;
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return this.curveMap[keyTimeData[keyTimeData.length - 1]].timeEnd;
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};
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return BezierCurve;
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}(ValueGetter);
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@@ -12833,19 +12829,22 @@ var BezierCurvePath = /*#__PURE__*/ function(ValueGetter) {
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timeInterval: timeInterval,
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valueInterval: valueInterval,
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easingCurve: easingCurve,
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-
pathCurve: pathCurve
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pathCurve: pathCurve,
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timeStart: Number(s.x),
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timeEnd: Number(e.x)
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};
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}
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this.keyTimeData = Object.keys(this.curveSegments);
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};
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_proto.getValue = function getValue(time) {
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var t = numberToFix(time, 5);
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var perc = 0, point = new Vector3();
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var keyTimeData =
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var keyTimeData = this.keyTimeData;
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if (!keyTimeData.length) {
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return point;
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}
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var keyTimeStart =
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var keyTimeEnd =
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var keyTimeStart = this.curveSegments[keyTimeData[0]].timeStart;
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var keyTimeEnd = this.curveSegments[keyTimeData[keyTimeData.length - 1]].timeEnd;
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if (t <= keyTimeStart) {
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var pathCurve = this.curveSegments[keyTimeData[0]].pathCurve;
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point = pathCurve.getPointInPercent(0);
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@@ -12857,7 +12856,8 @@ var BezierCurvePath = /*#__PURE__*/ function(ValueGetter) {
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return point;
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}
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for(var i = 0; i < keyTimeData.length; i++){
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var
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var xMin = this.curveSegments[keyTimeData[i]].timeStart;
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var xMax = this.curveSegments[keyTimeData[i]].timeEnd;
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if (t >= Number(xMin) && t < Number(xMax)) {
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var bezierPath = this.curveSegments[keyTimeData[i]].pathCurve;
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perc = this.getPercValue(keyTimeData[i], t);
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@@ -12876,8 +12876,8 @@ var BezierCurvePath = /*#__PURE__*/ function(ValueGetter) {
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return clamp$1(value, 0, 1);
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};
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_proto.getMaxTime = function getMaxTime() {
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var keyTimeData =
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return
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var keyTimeData = this.keyTimeData;
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return this.curveSegments[keyTimeData[keyTimeData.length - 1]].timeEnd;
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};
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return BezierCurvePath;
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}(ValueGetter);
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@@ -13030,15 +13030,18 @@ function createKeyFrameMeta() {
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}
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function _is_native_reflect_construct() {
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// Since Reflect.construct can't be properly polyfilled, some
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// implementations (e.g. core-js@2) don't set the correct internal slots.
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// Those polyfills don't allow us to subclass built-ins, so we need to
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// use our fallback implementation.
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try {
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// If the internal slots aren't set, this throws an error similar to
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// TypeError: this is not a Boolean object.
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var result = !Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function() {}));
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} catch (_) {}
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return (_is_native_reflect_construct = function _is_native_reflect_construct() {
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return !!result;
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})();
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}
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function _construct(Parent, args, Class) {
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@@ -15902,6 +15905,7 @@ var ShapeComponent = /*#__PURE__*/ function(MeshComponent) {
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if (this.animated) {
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this.buildPath(this.data);
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this.buildGeometryFromPath(this.path.shapePath);
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this.animated = false;
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}
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};
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_proto.buildGeometryFromPath = function buildGeometryFromPath(shapePath) {
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@@ -17009,14 +17013,10 @@ var SpriteLoader = /*#__PURE__*/ function(AbstractPlugin) {
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var playableOutput2 = _step2.value;
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this.processFrameWithRoot(playableOutput2);
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}
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}
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};
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_proto.connect = function connect(source, sourceOutputPort, destination, destinationInputPort) {
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destination.connectInput(destinationInputPort, source, sourceOutputPort);
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// 更新节点时间
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// for (const playable of this.playables) {
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// this.updatePlayableTime(playable, dt / 1000);
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// }
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};
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_proto.addOutput = function addOutput(output) {
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this.playableOutputs.push(output);
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@@ -17025,12 +17025,12 @@ var SpriteLoader = /*#__PURE__*/ function(AbstractPlugin) {
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this.playables.push(playable);
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};
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_proto.processFrameWithRoot = function processFrameWithRoot(output) {
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output.sourcePlayable.
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output.sourcePlayable.processFrame(output.context);
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output.processFrame();
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};
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_proto.prepareFrameWithRoot = function prepareFrameWithRoot(output) {
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output.sourcePlayable.prepareFrameRecursive(output.context, output.getSourceOutputPort());
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output.prepareFrame();
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output.sourcePlayable.prepareFrame(output.context);
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};
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_proto.updatePlayableTime = function updatePlayableTime(playable, deltaTime) {
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if (playable.getPlayState() !== 0) {
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@@ -17045,24 +17045,15 @@ var SpriteLoader = /*#__PURE__*/ function(AbstractPlugin) {
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* @since 2.0.0
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*/ var Playable = /*#__PURE__*/ function() {
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function Playable(graph, inputCount) {
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if (inputCount === void 0) inputCount = 0;
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this.onPlayablePlayFlag = true;
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this.onPlayablePauseFlag = false;
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this.duration = 0;
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this.destroyed = false;
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this.inputs = [];
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this.inputOuputPorts = [];
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this.inputWeight = [];
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this.outputs = [];
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this.playState = 0;
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this.traversalMode = 0;
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/**
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* 当前本地播放的时间
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*/ this.time = 0;
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graph.addPlayable(this);
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this.inputs = new Array(inputCount);
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this.inputOuputPorts = new Array(inputCount);
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this.inputWeight = new Array(inputCount);
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}
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var _proto = Playable.prototype;
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_proto.play = function play() {
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@@ -17085,56 +17076,6 @@ var SpriteLoader = /*#__PURE__*/ function(AbstractPlugin) {
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break;
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}
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};
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_proto.connectInput = function connectInput(inputPort, sourcePlayable, sourceOutputPort, weight) {
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if (weight === void 0) weight = 1.0;
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this.setInput(sourcePlayable, inputPort);
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this.setInputWeight(inputPort, weight);
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sourcePlayable.setOutput(this, sourceOutputPort);
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if (this.inputOuputPorts.length < inputPort + 1) {
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this.inputOuputPorts.length = inputPort + 1;
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}
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this.inputOuputPorts[inputPort] = sourceOutputPort;
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};
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_proto.addInput = function addInput(sourcePlayable, sourceOutputPort, weight) {
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if (weight === void 0) weight = 1.0;
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this.connectInput(this.getInputCount(), sourcePlayable, sourceOutputPort, weight);
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};
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_proto.getInputCount = function getInputCount() {
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return this.inputs.length;
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};
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_proto.getInputs = function getInputs() {
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return this.inputs;
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};
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_proto.getInput = function getInput(index) {
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return this.inputs[index];
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};
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_proto.getOutputCount = function getOutputCount() {
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return this.outputs.length;
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};
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_proto.getOutputs = function getOutputs() {
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return this.outputs;
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};
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_proto.getOutput = function getOutput(index) {
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return this.outputs[index];
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};
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_proto.getInputWeight = function getInputWeight(inputIndex) {
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return this.inputWeight[inputIndex];
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};
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_proto.setInputWeight = function setInputWeight(playableOrIndex, weight) {
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if (_instanceof1(playableOrIndex, Playable)) {
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for(var i = 0; i < this.inputs.length; i++){
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if (this.inputs[i] === playableOrIndex) {
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this.inputWeight[i] = weight;
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return;
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}
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}
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} else {
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if (this.inputWeight.length < playableOrIndex + 1) {
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this.inputWeight.length = playableOrIndex + 1;
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}
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this.inputWeight[playableOrIndex] = weight;
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}
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};
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_proto.setTime = function setTime(time) {
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this.time = time;
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};
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@@ -17150,18 +17091,14 @@ var SpriteLoader = /*#__PURE__*/ function(AbstractPlugin) {
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_proto.getPlayState = function getPlayState() {
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return this.playState;
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};
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_proto.setTraversalMode = function setTraversalMode(mode) {
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this.traversalMode = mode;
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};
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_proto.getTraversalMode = function getTraversalMode() {
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return this.traversalMode;
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};
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// onGraphStart () {
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// }
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// onGraphStop () {
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// }
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-
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// onPlayablePlay (context: FrameContext) {
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// }
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// onPlayablePause (context: FrameContext) {
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+
// }
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_proto.prepareFrame = function prepareFrame(context) {};
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_proto.processFrame = function processFrame(context) {};
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_proto.onPlayableDestroy = function onPlayableDestroy() {};
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@@ -17173,76 +17110,6 @@ var SpriteLoader = /*#__PURE__*/ function(AbstractPlugin) {
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17173
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// TODO 将节点从动画图中移除
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this.destroyed = true;
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};
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/**
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* @internal
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*/ _proto.prepareFrameRecursive = function prepareFrameRecursive(context, passthroughPort) {
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17179
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if (this.destroyed || this.playState !== 0) {
|
|
17180
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return;
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17181
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}
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17182
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if (this.onPlayablePlayFlag) {
|
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17183
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this.onPlayablePlay(context);
|
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17184
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this.onPlayablePlayFlag = false;
|
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17185
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}
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17186
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if (this.onPlayablePauseFlag) {
|
|
17187
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this.onPlayablePause(context);
|
|
17188
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this.onPlayablePauseFlag = false;
|
|
17189
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-
}
|
|
17190
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if (passthroughPort === 0) {
|
|
17191
|
-
this.prepareFrame(context);
|
|
17192
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-
}
|
|
17193
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-
// 前序遍历,用于设置节点的初始状态,weight etc.
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17194
|
-
switch(this.getTraversalMode()){
|
|
17195
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-
case 0:
|
|
17196
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-
for(var i = 0; i < this.getInputCount(); i++){
|
|
17197
|
-
var input = this.getInput(i);
|
|
17198
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-
input.prepareFrameRecursive(context, this.inputOuputPorts[i]);
|
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17199
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-
}
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17200
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-
break;
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17201
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-
case 1:
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|
17202
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-
{
|
|
17203
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-
var input1 = this.getInput(passthroughPort);
|
|
17204
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-
input1.prepareFrameRecursive(context, this.inputOuputPorts[passthroughPort]);
|
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17205
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-
break;
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17206
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-
}
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17207
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-
}
|
|
17208
|
-
};
|
|
17209
|
-
/**
|
|
17210
|
-
* @internal
|
|
17211
|
-
*/ _proto.processFrameRecursive = function processFrameRecursive(context, passthroughPort) {
|
|
17212
|
-
if (this.destroyed || this.playState !== 0) {
|
|
17213
|
-
return;
|
|
17214
|
-
}
|
|
17215
|
-
// 后序遍历,保证 playable 拿到的 input 节点的估计数据是最新的
|
|
17216
|
-
switch(this.getTraversalMode()){
|
|
17217
|
-
case 0:
|
|
17218
|
-
{
|
|
17219
|
-
for(var i = 0; i < this.getInputCount(); i++){
|
|
17220
|
-
var input = this.getInput(i);
|
|
17221
|
-
input.processFrameRecursive(context, this.inputOuputPorts[i]);
|
|
17222
|
-
}
|
|
17223
|
-
break;
|
|
17224
|
-
}
|
|
17225
|
-
case 1:
|
|
17226
|
-
{
|
|
17227
|
-
var input1 = this.getInput(passthroughPort);
|
|
17228
|
-
input1.processFrameRecursive(context, this.inputOuputPorts[passthroughPort]);
|
|
17229
|
-
break;
|
|
17230
|
-
}
|
|
17231
|
-
}
|
|
17232
|
-
this.processFrame(context);
|
|
17233
|
-
};
|
|
17234
|
-
_proto.setOutput = function setOutput(outputPlayable, outputPort) {
|
|
17235
|
-
if (this.outputs.length < outputPort + 1) {
|
|
17236
|
-
this.outputs.length = outputPort + 1;
|
|
17237
|
-
}
|
|
17238
|
-
this.outputs[outputPort] = outputPlayable;
|
|
17239
|
-
};
|
|
17240
|
-
_proto.setInput = function setInput(inputPlayable, inputPort) {
|
|
17241
|
-
if (this.inputs.length < inputPort + 1) {
|
|
17242
|
-
this.inputs.length = inputPort + 1;
|
|
17243
|
-
}
|
|
17244
|
-
this.inputs[inputPort] = inputPlayable;
|
|
17245
|
-
};
|
|
17246
17113
|
return Playable;
|
|
17247
17114
|
}();
|
|
17248
17115
|
/**
|
|
@@ -17250,20 +17117,14 @@ var SpriteLoader = /*#__PURE__*/ function(AbstractPlugin) {
|
|
|
17250
17117
|
* @since 2.0.0
|
|
17251
17118
|
*/ var PlayableOutput = /*#__PURE__*/ function() {
|
|
17252
17119
|
function PlayableOutput() {
|
|
17253
|
-
this.sourceOutputPort = 0;
|
|
17254
17120
|
this.context = {
|
|
17255
17121
|
deltaTime: 0,
|
|
17256
17122
|
output: this
|
|
17257
17123
|
};
|
|
17258
17124
|
}
|
|
17259
17125
|
var _proto = PlayableOutput.prototype;
|
|
17260
|
-
_proto.setSourcePlayable = function setSourcePlayable(playable
|
|
17261
|
-
if (port === void 0) port = 0;
|
|
17126
|
+
_proto.setSourcePlayable = function setSourcePlayable(playable) {
|
|
17262
17127
|
this.sourcePlayable = playable;
|
|
17263
|
-
this.sourceOutputPort = port;
|
|
17264
|
-
};
|
|
17265
|
-
_proto.getSourceOutputPort = function getSourceOutputPort() {
|
|
17266
|
-
return this.sourceOutputPort;
|
|
17267
17128
|
};
|
|
17268
17129
|
_proto.setUserData = function setUserData(value) {
|
|
17269
17130
|
this.userData = value;
|
|
@@ -17289,11 +17150,6 @@ var PlayState;
|
|
|
17289
17150
|
PlayState[PlayState["Playing"] = 0] = "Playing";
|
|
17290
17151
|
PlayState[PlayState["Paused"] = 1] = "Paused";
|
|
17291
17152
|
})(PlayState || (PlayState = {}));
|
|
17292
|
-
var PlayableTraversalMode;
|
|
17293
|
-
(function(PlayableTraversalMode) {
|
|
17294
|
-
PlayableTraversalMode[PlayableTraversalMode["Mix"] = 0] = "Mix";
|
|
17295
|
-
PlayableTraversalMode[PlayableTraversalMode["Passthrough"] = 1] = "Passthrough";
|
|
17296
|
-
})(PlayableTraversalMode || (PlayableTraversalMode = {}));
|
|
17297
17153
|
|
|
17298
17154
|
var tempQuat$1 = new Quaternion();
|
|
17299
17155
|
var seed$4 = 1;
|
|
@@ -17946,7 +17802,7 @@ var VFXItem = /*#__PURE__*/ function(EffectsObject) {
|
|
|
17946
17802
|
};
|
|
17947
17803
|
/**
|
|
17948
17804
|
* 添加组件
|
|
17949
|
-
* @param classConstructor -
|
|
17805
|
+
* @param classConstructor - 要添加的组件
|
|
17950
17806
|
*/ _proto.addComponent = function addComponent(classConstructor) {
|
|
17951
17807
|
var newComponent = new classConstructor(this.engine);
|
|
17952
17808
|
this.components.push(newComponent);
|
|
@@ -18189,7 +18045,7 @@ var VFXItem = /*#__PURE__*/ function(EffectsObject) {
|
|
|
18189
18045
|
};
|
|
18190
18046
|
_proto.fromData = function fromData(data) {
|
|
18191
18047
|
EffectsObject.prototype.fromData.call(this, data);
|
|
18192
|
-
var id = data.id, name = data.name, delay = data.delay, parentId = data.parentId, endBehavior = data.endBehavior, transform = data.transform,
|
|
18048
|
+
var id = data.id, name = data.name, delay = data.delay, parentId = data.parentId, endBehavior = data.endBehavior, transform = data.transform, _data_duration = data.duration, duration = _data_duration === void 0 ? 0 : _data_duration;
|
|
18193
18049
|
this.props = data;
|
|
18194
18050
|
//@ts-expect-error
|
|
18195
18051
|
this.type = data.type;
|
|
@@ -18251,8 +18107,6 @@ var VFXItem = /*#__PURE__*/ function(EffectsObject) {
|
|
|
18251
18107
|
this.rendererComponents.push(component.renderer);
|
|
18252
18108
|
}
|
|
18253
18109
|
}
|
|
18254
|
-
// renderOrder 在 component 初始化后设置。确保能拿到 rendererComponent。
|
|
18255
|
-
this.renderOrder = listIndex;
|
|
18256
18110
|
};
|
|
18257
18111
|
_proto.toData = function toData() {
|
|
18258
18112
|
var _this_parent;
|
|
@@ -22798,12 +22652,6 @@ var AnimationStream = /*#__PURE__*/ function() {
|
|
|
22798
22652
|
_proto.findCurveValue = function findCurveValue(componentType, propertyName) {
|
|
22799
22653
|
return this.curveValues[componentType + propertyName];
|
|
22800
22654
|
};
|
|
22801
|
-
_proto.getInputStream = function getInputStream(index) {
|
|
22802
|
-
var inputPlayable = this.playable.getInput(index);
|
|
22803
|
-
if (_instanceof1(inputPlayable, AnimationPlayable)) {
|
|
22804
|
-
return inputPlayable.animationStream;
|
|
22805
|
-
}
|
|
22806
|
-
};
|
|
22807
22655
|
return AnimationStream;
|
|
22808
22656
|
}();
|
|
22809
22657
|
|
|
@@ -23138,214 +22986,65 @@ var AnimationClipPlayable = /*#__PURE__*/ function(Playable) {
|
|
|
23138
22986
|
return AnimationClipPlayable;
|
|
23139
22987
|
}(Playable);
|
|
23140
22988
|
|
|
23141
|
-
|
|
23142
|
-
|
|
23143
|
-
|
|
23144
|
-
function TimelineClip() {
|
|
23145
|
-
this.start = 0;
|
|
23146
|
-
this.duration = 0;
|
|
23147
|
-
}
|
|
23148
|
-
var _proto = TimelineClip.prototype;
|
|
23149
|
-
_proto.toLocalTime = function toLocalTime(time) {
|
|
23150
|
-
var localTime = time - this.start;
|
|
23151
|
-
var duration = this.duration;
|
|
23152
|
-
if (localTime - duration > 0) {
|
|
23153
|
-
if (this.endBehavior === EndBehavior.restart) {
|
|
23154
|
-
localTime = localTime % duration;
|
|
23155
|
-
} else if (this.endBehavior === EndBehavior.freeze) {
|
|
23156
|
-
localTime = Math.min(duration, localTime);
|
|
23157
|
-
}
|
|
23158
|
-
}
|
|
23159
|
-
return localTime;
|
|
23160
|
-
};
|
|
23161
|
-
return TimelineClip;
|
|
23162
|
-
}();
|
|
23163
|
-
var TrackAsset = /*#__PURE__*/ function(PlayableAsset) {
|
|
23164
|
-
_inherits(TrackAsset, PlayableAsset);
|
|
23165
|
-
function TrackAsset() {
|
|
22989
|
+
var TrackMixerPlayable = /*#__PURE__*/ function(Playable1) {
|
|
22990
|
+
_inherits(TrackMixerPlayable, Playable1);
|
|
22991
|
+
function TrackMixerPlayable() {
|
|
23166
22992
|
var _this;
|
|
23167
|
-
_this =
|
|
23168
|
-
_this.
|
|
23169
|
-
_this.
|
|
23170
|
-
_this.clips = [];
|
|
23171
|
-
_this.children = [];
|
|
22993
|
+
_this = Playable1.apply(this, arguments) || this;
|
|
22994
|
+
_this.clipPlayables = [];
|
|
22995
|
+
_this.clipWeights = [];
|
|
23172
22996
|
return _this;
|
|
23173
22997
|
}
|
|
23174
|
-
var _proto =
|
|
23175
|
-
|
|
23176
|
-
|
|
23177
|
-
|
|
23178
|
-
|
|
23179
|
-
this.boundObject = this.parent.boundObject;
|
|
23180
|
-
}
|
|
23181
|
-
};
|
|
23182
|
-
/**
|
|
23183
|
-
* 重写该方法以创建自定义混合器
|
|
23184
|
-
*/ _proto.createTrackMixer = function createTrackMixer(graph) {
|
|
23185
|
-
return new Playable(graph);
|
|
23186
|
-
};
|
|
23187
|
-
_proto.createOutput = function createOutput() {
|
|
23188
|
-
var output = new PlayableOutput();
|
|
23189
|
-
return output;
|
|
23190
|
-
};
|
|
23191
|
-
_proto.createPlayableGraph = function createPlayableGraph(graph, runtimeClips) {
|
|
23192
|
-
var mixerPlayable = this.createMixerPlayableGraph(graph, runtimeClips);
|
|
23193
|
-
return mixerPlayable;
|
|
23194
|
-
};
|
|
23195
|
-
_proto.createMixerPlayableGraph = function createMixerPlayableGraph(graph, runtimeClips) {
|
|
23196
|
-
var clips = [];
|
|
23197
|
-
for(var _iterator = _create_for_of_iterator_helper_loose(this.clips), _step; !(_step = _iterator()).done;){
|
|
23198
|
-
var clip = _step.value;
|
|
23199
|
-
clips.push(clip);
|
|
23200
|
-
}
|
|
23201
|
-
var mixerPlayable = this.compileClips(graph, clips, runtimeClips);
|
|
23202
|
-
return mixerPlayable;
|
|
23203
|
-
};
|
|
23204
|
-
_proto.compileClips = function compileClips(graph, timelineClips, runtimeClips) {
|
|
23205
|
-
var mixer = this.createTrackMixer(graph);
|
|
23206
|
-
for(var _iterator = _create_for_of_iterator_helper_loose(timelineClips), _step; !(_step = _iterator()).done;){
|
|
23207
|
-
var timelineClip = _step.value;
|
|
23208
|
-
var clipPlayable = this.createClipPlayable(graph, timelineClip);
|
|
23209
|
-
clipPlayable.setDuration(timelineClip.duration);
|
|
23210
|
-
var clip = new RuntimeClip(timelineClip, clipPlayable, mixer, this);
|
|
23211
|
-
runtimeClips.push(clip);
|
|
23212
|
-
mixer.addInput(clipPlayable, 0);
|
|
23213
|
-
mixer.setInputWeight(clipPlayable, 0.0);
|
|
22998
|
+
var _proto = TrackMixerPlayable.prototype;
|
|
22999
|
+
_proto.processFrame = function processFrame(context) {
|
|
23000
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(this.clipPlayables), _step; !(_step = _iterator()).done;){
|
|
23001
|
+
var clipPlayable = _step.value;
|
|
23002
|
+
clipPlayable.processFrame(context);
|
|
23214
23003
|
}
|
|
23215
|
-
|
|
23216
|
-
};
|
|
23217
|
-
_proto.createPlayable = function createPlayable(graph) {
|
|
23218
|
-
return new Playable(graph);
|
|
23219
|
-
};
|
|
23220
|
-
_proto.getChildTracks = function getChildTracks() {
|
|
23221
|
-
return this.children;
|
|
23222
|
-
};
|
|
23223
|
-
_proto.addChild = function addChild(child) {
|
|
23224
|
-
this.children.push(child);
|
|
23225
|
-
child.parent = this;
|
|
23226
|
-
};
|
|
23227
|
-
_proto.createClip = function createClip(classConstructor, name) {
|
|
23228
|
-
var newClip = new TimelineClip();
|
|
23229
|
-
newClip.asset = new classConstructor(this.engine);
|
|
23230
|
-
newClip.name = name ? name : "TimelineClip" + newClip.id;
|
|
23231
|
-
this.addClip(newClip);
|
|
23232
|
-
return newClip;
|
|
23004
|
+
this.evaluate(context);
|
|
23233
23005
|
};
|
|
23234
|
-
_proto.
|
|
23235
|
-
|
|
23236
|
-
|
|
23237
|
-
|
|
23238
|
-
|
|
23239
|
-
|
|
23240
|
-
|
|
23241
|
-
|
|
23006
|
+
_proto.setClipWeight = function setClipWeight(playableOrIndex, weight) {
|
|
23007
|
+
if (_instanceof1(playableOrIndex, Playable)) {
|
|
23008
|
+
for(var i = 0; i < this.clipPlayables.length; i++){
|
|
23009
|
+
if (this.clipPlayables[i] === playableOrIndex) {
|
|
23010
|
+
this.clipWeights[i] = weight;
|
|
23011
|
+
return;
|
|
23012
|
+
}
|
|
23013
|
+
}
|
|
23014
|
+
} else {
|
|
23015
|
+
if (this.clipWeights.length < playableOrIndex + 1) {
|
|
23016
|
+
this.clipWeights.length = playableOrIndex + 1;
|
|
23242
23017
|
}
|
|
23018
|
+
this.clipWeights[playableOrIndex] = weight;
|
|
23243
23019
|
}
|
|
23244
23020
|
};
|
|
23245
|
-
_proto.
|
|
23246
|
-
|
|
23247
|
-
this.clips.push(clip);
|
|
23021
|
+
_proto.getClipWeight = function getClipWeight(inputIndex) {
|
|
23022
|
+
return this.clipWeights[inputIndex];
|
|
23248
23023
|
};
|
|
23249
|
-
_proto.
|
|
23250
|
-
return
|
|
23024
|
+
_proto.getClipPlayable = function getClipPlayable(index) {
|
|
23025
|
+
return this.clipPlayables[index];
|
|
23251
23026
|
};
|
|
23252
|
-
_proto.
|
|
23253
|
-
|
|
23254
|
-
for(var _iterator = _create_for_of_iterator_helper_loose(this.children), _step; !(_step = _iterator()).done;){
|
|
23255
|
-
var child = _step.value;
|
|
23256
|
-
child.parent = this;
|
|
23257
|
-
}
|
|
23027
|
+
_proto.evaluate = function evaluate(context) {
|
|
23028
|
+
// Override
|
|
23258
23029
|
};
|
|
23259
|
-
return
|
|
23260
|
-
}(
|
|
23261
|
-
__decorate([
|
|
23262
|
-
serialize(TimelineClip)
|
|
23263
|
-
], TrackAsset.prototype, "clips", void 0);
|
|
23264
|
-
__decorate([
|
|
23265
|
-
serialize()
|
|
23266
|
-
], TrackAsset.prototype, "children", void 0);
|
|
23267
|
-
TrackAsset = __decorate([
|
|
23268
|
-
effectsClass(DataType.TrackAsset)
|
|
23269
|
-
], TrackAsset);
|
|
23270
|
-
var TrackType;
|
|
23271
|
-
(function(TrackType) {
|
|
23272
|
-
TrackType[TrackType["MasterTrack"] = 0] = "MasterTrack";
|
|
23273
|
-
TrackType[TrackType["ObjectTrack"] = 1] = "ObjectTrack";
|
|
23274
|
-
})(TrackType || (TrackType = {}));
|
|
23275
|
-
var RuntimeClip = /*#__PURE__*/ function() {
|
|
23276
|
-
function RuntimeClip(clip, clipPlayable, parentMixer, track) {
|
|
23277
|
-
this.clip = clip;
|
|
23278
|
-
this.playable = clipPlayable;
|
|
23279
|
-
this.parentMixer = parentMixer;
|
|
23280
|
-
this.track = track;
|
|
23281
|
-
if (_instanceof1(this.track.boundObject, VFXItem)) {
|
|
23282
|
-
this.particleSystem = this.track.boundObject.getComponent(ParticleSystem);
|
|
23283
|
-
}
|
|
23284
|
-
}
|
|
23285
|
-
var _proto = RuntimeClip.prototype;
|
|
23286
|
-
_proto.evaluateAt = function evaluateAt(localTime) {
|
|
23287
|
-
var clip = this.clip;
|
|
23288
|
-
var weight = 1.0;
|
|
23289
|
-
var ended = false;
|
|
23290
|
-
var started = false;
|
|
23291
|
-
var boundObject = this.track.boundObject;
|
|
23292
|
-
if (localTime >= clip.start + clip.duration && clip.endBehavior === EndBehavior.destroy) {
|
|
23293
|
-
if (_instanceof1(boundObject, VFXItem) && VFXItem.isParticle(boundObject) && this.particleSystem && !this.particleSystem.destroyed) {
|
|
23294
|
-
weight = 1.0;
|
|
23295
|
-
} else {
|
|
23296
|
-
weight = 0.0;
|
|
23297
|
-
ended = true;
|
|
23298
|
-
}
|
|
23299
|
-
} else if (localTime - this.clip.start >= 0) {
|
|
23300
|
-
weight = 1.0;
|
|
23301
|
-
started = true;
|
|
23302
|
-
} else if (localTime < clip.start) {
|
|
23303
|
-
weight = 0.0;
|
|
23304
|
-
}
|
|
23305
|
-
if (started && this.playable.getPlayState() !== PlayState.Playing) {
|
|
23306
|
-
this.playable.play();
|
|
23307
|
-
}
|
|
23308
|
-
this.parentMixer.setInputWeight(this.playable, weight);
|
|
23309
|
-
var clipTime = parseFloat(clip.toLocalTime(localTime).toFixed(3));
|
|
23310
|
-
this.playable.setTime(clipTime);
|
|
23311
|
-
// 判断动画是否结束
|
|
23312
|
-
if (ended) {
|
|
23313
|
-
if (this.playable.getPlayState() === PlayState.Playing) {
|
|
23314
|
-
this.playable.pause();
|
|
23315
|
-
}
|
|
23316
|
-
}
|
|
23317
|
-
};
|
|
23318
|
-
_create_class(RuntimeClip, [
|
|
23319
|
-
{
|
|
23320
|
-
key: "enable",
|
|
23321
|
-
set: function set(value) {
|
|
23322
|
-
if (value) {
|
|
23323
|
-
this.playable.play();
|
|
23324
|
-
} else {
|
|
23325
|
-
this.parentMixer.setInputWeight(this.playable, 0);
|
|
23326
|
-
this.playable.pause();
|
|
23327
|
-
}
|
|
23328
|
-
}
|
|
23329
|
-
}
|
|
23330
|
-
]);
|
|
23331
|
-
return RuntimeClip;
|
|
23332
|
-
}();
|
|
23030
|
+
return TrackMixerPlayable;
|
|
23031
|
+
}(Playable);
|
|
23333
23032
|
|
|
23334
|
-
var ActivationMixerPlayable = /*#__PURE__*/ function(
|
|
23335
|
-
_inherits(ActivationMixerPlayable,
|
|
23033
|
+
var ActivationMixerPlayable = /*#__PURE__*/ function(TrackMixerPlayable) {
|
|
23034
|
+
_inherits(ActivationMixerPlayable, TrackMixerPlayable);
|
|
23336
23035
|
function ActivationMixerPlayable() {
|
|
23337
|
-
return
|
|
23036
|
+
return TrackMixerPlayable.apply(this, arguments);
|
|
23338
23037
|
}
|
|
23339
23038
|
var _proto = ActivationMixerPlayable.prototype;
|
|
23340
|
-
_proto.
|
|
23039
|
+
_proto.evaluate = function evaluate(context) {
|
|
23341
23040
|
var boundObject = context.output.getUserData();
|
|
23342
23041
|
if (!_instanceof1(boundObject, VFXItem)) {
|
|
23343
23042
|
return;
|
|
23344
23043
|
}
|
|
23345
23044
|
var boundItem = boundObject;
|
|
23346
23045
|
var hasInput = false;
|
|
23347
|
-
for(var i = 0; i < this.
|
|
23348
|
-
if (this.
|
|
23046
|
+
for(var i = 0; i < this.clipPlayables.length; i++){
|
|
23047
|
+
if (this.getClipWeight(i) > 0) {
|
|
23349
23048
|
hasInput = true;
|
|
23350
23049
|
break;
|
|
23351
23050
|
}
|
|
@@ -23359,22 +23058,7 @@ var ActivationMixerPlayable = /*#__PURE__*/ function(Playable) {
|
|
|
23359
23058
|
}
|
|
23360
23059
|
};
|
|
23361
23060
|
return ActivationMixerPlayable;
|
|
23362
|
-
}(
|
|
23363
|
-
|
|
23364
|
-
var ActivationTrack = /*#__PURE__*/ function(TrackAsset) {
|
|
23365
|
-
_inherits(ActivationTrack, TrackAsset);
|
|
23366
|
-
function ActivationTrack() {
|
|
23367
|
-
return TrackAsset.apply(this, arguments);
|
|
23368
|
-
}
|
|
23369
|
-
var _proto = ActivationTrack.prototype;
|
|
23370
|
-
_proto.createTrackMixer = function createTrackMixer(graph) {
|
|
23371
|
-
return new ActivationMixerPlayable(graph);
|
|
23372
|
-
};
|
|
23373
|
-
return ActivationTrack;
|
|
23374
|
-
}(TrackAsset);
|
|
23375
|
-
ActivationTrack = __decorate([
|
|
23376
|
-
effectsClass(DataType.ActivationTrack)
|
|
23377
|
-
], ActivationTrack);
|
|
23061
|
+
}(TrackMixerPlayable);
|
|
23378
23062
|
|
|
23379
23063
|
var PropertyClipPlayable = /*#__PURE__*/ function(Playable) {
|
|
23380
23064
|
_inherits(PropertyClipPlayable, Playable);
|
|
@@ -23388,16 +23072,61 @@ var PropertyClipPlayable = /*#__PURE__*/ function(Playable) {
|
|
|
23388
23072
|
return PropertyClipPlayable;
|
|
23389
23073
|
}(Playable);
|
|
23390
23074
|
|
|
23391
|
-
var
|
|
23392
|
-
_inherits(
|
|
23075
|
+
var ColorPropertyMixerPlayable = /*#__PURE__*/ function(TrackMixerPlayable) {
|
|
23076
|
+
_inherits(ColorPropertyMixerPlayable, TrackMixerPlayable);
|
|
23077
|
+
function ColorPropertyMixerPlayable() {
|
|
23078
|
+
var _this;
|
|
23079
|
+
_this = TrackMixerPlayable.apply(this, arguments) || this;
|
|
23080
|
+
_this.propertyName = "";
|
|
23081
|
+
return _this;
|
|
23082
|
+
}
|
|
23083
|
+
var _proto = ColorPropertyMixerPlayable.prototype;
|
|
23084
|
+
_proto.evaluate = function evaluate(context) {
|
|
23085
|
+
var boundObject = context.output.getUserData();
|
|
23086
|
+
if (!boundObject) {
|
|
23087
|
+
return;
|
|
23088
|
+
}
|
|
23089
|
+
var hasInput = false;
|
|
23090
|
+
var value = boundObject[this.propertyName];
|
|
23091
|
+
if (!_instanceof1(value, Color)) {
|
|
23092
|
+
return;
|
|
23093
|
+
}
|
|
23094
|
+
value.setZero();
|
|
23095
|
+
// evaluate the curve
|
|
23096
|
+
for(var i = 0; i < this.clipPlayables.length; i++){
|
|
23097
|
+
var weight = this.getClipWeight(i);
|
|
23098
|
+
if (weight > 0) {
|
|
23099
|
+
var propertyClipPlayable = this.getClipPlayable(i);
|
|
23100
|
+
if (!_instanceof1(propertyClipPlayable, PropertyClipPlayable)) {
|
|
23101
|
+
console.error("ColorPropertyMixerPlayable received incompatible input");
|
|
23102
|
+
continue;
|
|
23103
|
+
}
|
|
23104
|
+
var curveValue = propertyClipPlayable.value;
|
|
23105
|
+
value.r += curveValue.r * weight;
|
|
23106
|
+
value.g += curveValue.g * weight;
|
|
23107
|
+
value.b += curveValue.b * weight;
|
|
23108
|
+
value.a += curveValue.a * weight;
|
|
23109
|
+
hasInput = true;
|
|
23110
|
+
}
|
|
23111
|
+
}
|
|
23112
|
+
// set value
|
|
23113
|
+
if (hasInput) {
|
|
23114
|
+
boundObject[this.propertyName] = value;
|
|
23115
|
+
}
|
|
23116
|
+
};
|
|
23117
|
+
return ColorPropertyMixerPlayable;
|
|
23118
|
+
}(TrackMixerPlayable);
|
|
23119
|
+
|
|
23120
|
+
var FloatPropertyMixerPlayable = /*#__PURE__*/ function(TrackMixerPlayable) {
|
|
23121
|
+
_inherits(FloatPropertyMixerPlayable, TrackMixerPlayable);
|
|
23393
23122
|
function FloatPropertyMixerPlayable() {
|
|
23394
23123
|
var _this;
|
|
23395
|
-
_this =
|
|
23124
|
+
_this = TrackMixerPlayable.apply(this, arguments) || this;
|
|
23396
23125
|
_this.propertyName = "";
|
|
23397
23126
|
return _this;
|
|
23398
23127
|
}
|
|
23399
23128
|
var _proto = FloatPropertyMixerPlayable.prototype;
|
|
23400
|
-
_proto.
|
|
23129
|
+
_proto.evaluate = function evaluate(context) {
|
|
23401
23130
|
var boundObject = context.output.getUserData();
|
|
23402
23131
|
if (!boundObject) {
|
|
23403
23132
|
return;
|
|
@@ -23405,10 +23134,10 @@ var FloatPropertyMixerPlayable = /*#__PURE__*/ function(Playable) {
|
|
|
23405
23134
|
var hasInput = false;
|
|
23406
23135
|
var value = 0;
|
|
23407
23136
|
// evaluate the curve
|
|
23408
|
-
for(var i = 0; i < this.
|
|
23409
|
-
var weight = this.
|
|
23137
|
+
for(var i = 0; i < this.clipPlayables.length; i++){
|
|
23138
|
+
var weight = this.getClipWeight(i);
|
|
23410
23139
|
if (weight > 0) {
|
|
23411
|
-
var propertyClipPlayable = this.
|
|
23140
|
+
var propertyClipPlayable = this.getClipPlayable(i);
|
|
23412
23141
|
if (!_instanceof1(propertyClipPlayable, PropertyClipPlayable)) {
|
|
23413
23142
|
console.error("FloatPropertyTrack added non-FloatPropertyPlayableAsset");
|
|
23414
23143
|
continue;
|
|
@@ -23424,7 +23153,27 @@ var FloatPropertyMixerPlayable = /*#__PURE__*/ function(Playable) {
|
|
|
23424
23153
|
}
|
|
23425
23154
|
};
|
|
23426
23155
|
return FloatPropertyMixerPlayable;
|
|
23427
|
-
}(
|
|
23156
|
+
}(TrackMixerPlayable);
|
|
23157
|
+
|
|
23158
|
+
var ParticleMixerPlayable = /*#__PURE__*/ function(TrackMixerPlayable) {
|
|
23159
|
+
_inherits(ParticleMixerPlayable, TrackMixerPlayable);
|
|
23160
|
+
function ParticleMixerPlayable() {
|
|
23161
|
+
return TrackMixerPlayable.apply(this, arguments);
|
|
23162
|
+
}
|
|
23163
|
+
var _proto = ParticleMixerPlayable.prototype;
|
|
23164
|
+
_proto.evaluate = function evaluate(context) {};
|
|
23165
|
+
return ParticleMixerPlayable;
|
|
23166
|
+
}(TrackMixerPlayable);
|
|
23167
|
+
|
|
23168
|
+
var SpriteColorMixerPlayable = /*#__PURE__*/ function(TrackMixerPlayable) {
|
|
23169
|
+
_inherits(SpriteColorMixerPlayable, TrackMixerPlayable);
|
|
23170
|
+
function SpriteColorMixerPlayable() {
|
|
23171
|
+
return TrackMixerPlayable.apply(this, arguments);
|
|
23172
|
+
}
|
|
23173
|
+
var _proto = SpriteColorMixerPlayable.prototype;
|
|
23174
|
+
_proto.evaluate = function evaluate(context) {};
|
|
23175
|
+
return SpriteColorMixerPlayable;
|
|
23176
|
+
}(TrackMixerPlayable);
|
|
23428
23177
|
|
|
23429
23178
|
var SerializationHelper = /*#__PURE__*/ function() {
|
|
23430
23179
|
function SerializationHelper() {}
|
|
@@ -23916,7 +23665,8 @@ var SerializationHelper = /*#__PURE__*/ function() {
|
|
|
23916
23665
|
this.timelinePlayable.setTime(time);
|
|
23917
23666
|
// The properties of the object may change dynamically,
|
|
23918
23667
|
// so reset the track binding to avoid invalidation of the previously obtained binding object.
|
|
23919
|
-
this.resolveBindings();
|
|
23668
|
+
// this.resolveBindings();
|
|
23669
|
+
this.timelinePlayable.evaluate();
|
|
23920
23670
|
this.graph.evaluate(dt);
|
|
23921
23671
|
};
|
|
23922
23672
|
_proto.createContent = function createContent() {
|
|
@@ -24049,6 +23799,20 @@ var SerializationHelper = /*#__PURE__*/ function() {
|
|
|
24049
23799
|
}
|
|
24050
23800
|
return regions;
|
|
24051
23801
|
};
|
|
23802
|
+
/**
|
|
23803
|
+
* 设置当前合成子元素的渲染顺序
|
|
23804
|
+
* @internal
|
|
23805
|
+
*/ _proto.setChildrenRenderOrder = function setChildrenRenderOrder(startOrder) {
|
|
23806
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(this.items), _step; !(_step = _iterator()).done;){
|
|
23807
|
+
var item = _step.value;
|
|
23808
|
+
item.renderOrder = startOrder++;
|
|
23809
|
+
var subCompositionComponent = item.getComponent(CompositionComponent);
|
|
23810
|
+
if (subCompositionComponent) {
|
|
23811
|
+
startOrder = subCompositionComponent.setChildrenRenderOrder(startOrder);
|
|
23812
|
+
}
|
|
23813
|
+
}
|
|
23814
|
+
return startOrder;
|
|
23815
|
+
};
|
|
24052
23816
|
_proto.fromData = function fromData(data) {
|
|
24053
23817
|
Behaviour.prototype.fromData.call(this, data);
|
|
24054
23818
|
this.items = data.items;
|
|
@@ -24095,21 +23859,21 @@ var SubCompositionClipPlayable = /*#__PURE__*/ function(Playable) {
|
|
|
24095
23859
|
return SubCompositionClipPlayable;
|
|
24096
23860
|
}(Playable);
|
|
24097
23861
|
|
|
24098
|
-
var SubCompositionMixerPlayable = /*#__PURE__*/ function(
|
|
24099
|
-
_inherits(SubCompositionMixerPlayable,
|
|
23862
|
+
var SubCompositionMixerPlayable = /*#__PURE__*/ function(TrackMixerPlayable) {
|
|
23863
|
+
_inherits(SubCompositionMixerPlayable, TrackMixerPlayable);
|
|
24100
23864
|
function SubCompositionMixerPlayable() {
|
|
24101
|
-
return
|
|
23865
|
+
return TrackMixerPlayable.apply(this, arguments);
|
|
24102
23866
|
}
|
|
24103
23867
|
var _proto = SubCompositionMixerPlayable.prototype;
|
|
24104
|
-
_proto.
|
|
23868
|
+
_proto.evaluate = function evaluate(context) {
|
|
24105
23869
|
var boundObject = context.output.getUserData();
|
|
24106
23870
|
if (!_instanceof1(boundObject, CompositionComponent)) {
|
|
24107
23871
|
return;
|
|
24108
23872
|
}
|
|
24109
23873
|
var compositionComponent = boundObject;
|
|
24110
23874
|
var hasInput = false;
|
|
24111
|
-
for(var i = 0; i < this.
|
|
24112
|
-
if (this.
|
|
23875
|
+
for(var i = 0; i < this.clipPlayables.length; i++){
|
|
23876
|
+
if (this.getClipWeight(i) > 0) {
|
|
24113
23877
|
hasInput = true;
|
|
24114
23878
|
break;
|
|
24115
23879
|
}
|
|
@@ -24121,18 +23885,28 @@ var SubCompositionMixerPlayable = /*#__PURE__*/ function(Playable) {
|
|
|
24121
23885
|
}
|
|
24122
23886
|
};
|
|
24123
23887
|
return SubCompositionMixerPlayable;
|
|
24124
|
-
}(
|
|
23888
|
+
}(TrackMixerPlayable);
|
|
23889
|
+
|
|
23890
|
+
var TransformMixerPlayable = /*#__PURE__*/ function(TrackMixerPlayable) {
|
|
23891
|
+
_inherits(TransformMixerPlayable, TrackMixerPlayable);
|
|
23892
|
+
function TransformMixerPlayable() {
|
|
23893
|
+
return TrackMixerPlayable.apply(this, arguments);
|
|
23894
|
+
}
|
|
23895
|
+
var _proto = TransformMixerPlayable.prototype;
|
|
23896
|
+
_proto.evaluate = function evaluate(context) {};
|
|
23897
|
+
return TransformMixerPlayable;
|
|
23898
|
+
}(TrackMixerPlayable);
|
|
24125
23899
|
|
|
24126
|
-
var Vector4PropertyMixerPlayable = /*#__PURE__*/ function(
|
|
24127
|
-
_inherits(Vector4PropertyMixerPlayable,
|
|
23900
|
+
var Vector4PropertyMixerPlayable = /*#__PURE__*/ function(TrackMixerPlayable) {
|
|
23901
|
+
_inherits(Vector4PropertyMixerPlayable, TrackMixerPlayable);
|
|
24128
23902
|
function Vector4PropertyMixerPlayable() {
|
|
24129
23903
|
var _this;
|
|
24130
|
-
_this =
|
|
23904
|
+
_this = TrackMixerPlayable.apply(this, arguments) || this;
|
|
24131
23905
|
_this.propertyName = "";
|
|
24132
23906
|
return _this;
|
|
24133
23907
|
}
|
|
24134
23908
|
var _proto = Vector4PropertyMixerPlayable.prototype;
|
|
24135
|
-
_proto.
|
|
23909
|
+
_proto.evaluate = function evaluate(context) {
|
|
24136
23910
|
var boundObject = context.output.getUserData();
|
|
24137
23911
|
if (!boundObject) {
|
|
24138
23912
|
return;
|
|
@@ -24144,10 +23918,10 @@ var Vector4PropertyMixerPlayable = /*#__PURE__*/ function(Playable) {
|
|
|
24144
23918
|
}
|
|
24145
23919
|
value.setZero();
|
|
24146
23920
|
// evaluate the curve
|
|
24147
|
-
for(var i = 0; i < this.
|
|
24148
|
-
var weight = this.
|
|
23921
|
+
for(var i = 0; i < this.clipPlayables.length; i++){
|
|
23922
|
+
var weight = this.getClipWeight(i);
|
|
24149
23923
|
if (weight > 0) {
|
|
24150
|
-
var propertyClipPlayable = this.
|
|
23924
|
+
var propertyClipPlayable = this.getClipPlayable(i);
|
|
24151
23925
|
if (!_instanceof1(propertyClipPlayable, PropertyClipPlayable)) {
|
|
24152
23926
|
console.error("Vector4PropertyTrack added non-Vector4PropertyPlayableAsset");
|
|
24153
23927
|
continue;
|
|
@@ -24166,52 +23940,215 @@ var Vector4PropertyMixerPlayable = /*#__PURE__*/ function(Playable) {
|
|
|
24166
23940
|
}
|
|
24167
23941
|
};
|
|
24168
23942
|
return Vector4PropertyMixerPlayable;
|
|
24169
|
-
}(
|
|
23943
|
+
}(TrackMixerPlayable);
|
|
24170
23944
|
|
|
24171
|
-
|
|
24172
|
-
|
|
24173
|
-
|
|
23945
|
+
/**
|
|
23946
|
+
* @since 2.0.0
|
|
23947
|
+
*/ var TimelineClip = /*#__PURE__*/ function() {
|
|
23948
|
+
function TimelineClip() {
|
|
23949
|
+
this.start = 0;
|
|
23950
|
+
this.duration = 0;
|
|
23951
|
+
}
|
|
23952
|
+
var _proto = TimelineClip.prototype;
|
|
23953
|
+
_proto.toLocalTime = function toLocalTime(time) {
|
|
23954
|
+
var localTime = time - this.start;
|
|
23955
|
+
var duration = this.duration;
|
|
23956
|
+
if (localTime - duration > 0) {
|
|
23957
|
+
if (this.endBehavior === EndBehavior.restart) {
|
|
23958
|
+
localTime = localTime % duration;
|
|
23959
|
+
} else if (this.endBehavior === EndBehavior.freeze) {
|
|
23960
|
+
localTime = Math.min(duration, localTime);
|
|
23961
|
+
}
|
|
23962
|
+
}
|
|
23963
|
+
return localTime;
|
|
23964
|
+
};
|
|
23965
|
+
return TimelineClip;
|
|
23966
|
+
}();
|
|
23967
|
+
var TrackAsset = /*#__PURE__*/ function(PlayableAsset) {
|
|
23968
|
+
_inherits(TrackAsset, PlayableAsset);
|
|
23969
|
+
function TrackAsset() {
|
|
24174
23970
|
var _this;
|
|
24175
|
-
_this =
|
|
24176
|
-
_this.
|
|
23971
|
+
_this = PlayableAsset.apply(this, arguments) || this;
|
|
23972
|
+
_this.trackType = 0;
|
|
23973
|
+
_this.clipSeed = 0;
|
|
23974
|
+
_this.clips = [];
|
|
23975
|
+
_this.children = [];
|
|
24177
23976
|
return _this;
|
|
24178
23977
|
}
|
|
24179
|
-
var _proto =
|
|
24180
|
-
|
|
24181
|
-
|
|
24182
|
-
|
|
24183
|
-
|
|
23978
|
+
var _proto = TrackAsset.prototype;
|
|
23979
|
+
/**
|
|
23980
|
+
* 重写该方法以获取自定义对象绑定
|
|
23981
|
+
*/ _proto.updateAnimatedObject = function updateAnimatedObject() {
|
|
23982
|
+
if (this.parent) {
|
|
23983
|
+
this.boundObject = this.parent.boundObject;
|
|
24184
23984
|
}
|
|
24185
|
-
|
|
24186
|
-
|
|
24187
|
-
|
|
24188
|
-
|
|
23985
|
+
};
|
|
23986
|
+
/**
|
|
23987
|
+
* 重写该方法以创建自定义混合器
|
|
23988
|
+
*/ _proto.createTrackMixer = function createTrackMixer(graph) {
|
|
23989
|
+
return new TrackMixerPlayable(graph);
|
|
23990
|
+
};
|
|
23991
|
+
_proto.createOutput = function createOutput() {
|
|
23992
|
+
var output = new PlayableOutput();
|
|
23993
|
+
return output;
|
|
23994
|
+
};
|
|
23995
|
+
_proto.createPlayableGraph = function createPlayableGraph(graph, runtimeClips) {
|
|
23996
|
+
var mixerPlayable = this.createMixerPlayableGraph(graph, runtimeClips);
|
|
23997
|
+
return mixerPlayable;
|
|
23998
|
+
};
|
|
23999
|
+
_proto.createMixerPlayableGraph = function createMixerPlayableGraph(graph, runtimeClips) {
|
|
24000
|
+
var clips = [];
|
|
24001
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(this.clips), _step; !(_step = _iterator()).done;){
|
|
24002
|
+
var clip = _step.value;
|
|
24003
|
+
clips.push(clip);
|
|
24189
24004
|
}
|
|
24190
|
-
|
|
24191
|
-
|
|
24192
|
-
|
|
24193
|
-
|
|
24194
|
-
|
|
24195
|
-
|
|
24196
|
-
|
|
24197
|
-
|
|
24198
|
-
|
|
24199
|
-
|
|
24200
|
-
|
|
24201
|
-
|
|
24202
|
-
|
|
24203
|
-
|
|
24204
|
-
|
|
24205
|
-
|
|
24005
|
+
var mixerPlayable = this.compileClips(graph, clips, runtimeClips);
|
|
24006
|
+
return mixerPlayable;
|
|
24007
|
+
};
|
|
24008
|
+
_proto.compileClips = function compileClips(graph, timelineClips, runtimeClips) {
|
|
24009
|
+
var mixer = this.createTrackMixer(graph);
|
|
24010
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(timelineClips), _step; !(_step = _iterator()).done;){
|
|
24011
|
+
var timelineClip = _step.value;
|
|
24012
|
+
var clipPlayable = this.createClipPlayable(graph, timelineClip);
|
|
24013
|
+
clipPlayable.setDuration(timelineClip.duration);
|
|
24014
|
+
var clip = new RuntimeClip(timelineClip, clipPlayable, mixer, this);
|
|
24015
|
+
runtimeClips.push(clip);
|
|
24016
|
+
mixer.clipPlayables.push(clipPlayable);
|
|
24017
|
+
mixer.setClipWeight(clipPlayable, 0.0);
|
|
24018
|
+
}
|
|
24019
|
+
return mixer;
|
|
24020
|
+
};
|
|
24021
|
+
_proto.createPlayable = function createPlayable(graph) {
|
|
24022
|
+
return new Playable(graph);
|
|
24023
|
+
};
|
|
24024
|
+
_proto.getChildTracks = function getChildTracks() {
|
|
24025
|
+
return this.children;
|
|
24026
|
+
};
|
|
24027
|
+
_proto.addChild = function addChild(child) {
|
|
24028
|
+
this.children.push(child);
|
|
24029
|
+
child.parent = this;
|
|
24030
|
+
};
|
|
24031
|
+
_proto.createClip = function createClip(classConstructor, name) {
|
|
24032
|
+
var newClip = new TimelineClip();
|
|
24033
|
+
newClip.asset = new classConstructor(this.engine);
|
|
24034
|
+
newClip.name = name ? name : "TimelineClip" + newClip.id;
|
|
24035
|
+
this.addClip(newClip);
|
|
24036
|
+
return newClip;
|
|
24037
|
+
};
|
|
24038
|
+
_proto.getClips = function getClips() {
|
|
24039
|
+
return this.clips;
|
|
24040
|
+
};
|
|
24041
|
+
_proto.findClip = function findClip(name) {
|
|
24042
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(this.clips), _step; !(_step = _iterator()).done;){
|
|
24043
|
+
var clip = _step.value;
|
|
24044
|
+
if (clip.name === name) {
|
|
24045
|
+
return clip;
|
|
24206
24046
|
}
|
|
24207
24047
|
}
|
|
24208
|
-
|
|
24209
|
-
|
|
24210
|
-
|
|
24048
|
+
};
|
|
24049
|
+
_proto.addClip = function addClip(clip) {
|
|
24050
|
+
clip.id = (this.clipSeed++).toString();
|
|
24051
|
+
this.clips.push(clip);
|
|
24052
|
+
};
|
|
24053
|
+
_proto.createClipPlayable = function createClipPlayable(graph, clip) {
|
|
24054
|
+
return clip.asset.createPlayable(graph);
|
|
24055
|
+
};
|
|
24056
|
+
_proto.fromData = function fromData(data) {
|
|
24057
|
+
PlayableAsset.prototype.fromData.call(this, data);
|
|
24058
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(this.children), _step; !(_step = _iterator()).done;){
|
|
24059
|
+
var child = _step.value;
|
|
24060
|
+
child.parent = this;
|
|
24211
24061
|
}
|
|
24212
24062
|
};
|
|
24213
|
-
return
|
|
24214
|
-
}(
|
|
24063
|
+
return TrackAsset;
|
|
24064
|
+
}(PlayableAsset);
|
|
24065
|
+
__decorate([
|
|
24066
|
+
serialize(TimelineClip)
|
|
24067
|
+
], TrackAsset.prototype, "clips", void 0);
|
|
24068
|
+
__decorate([
|
|
24069
|
+
serialize()
|
|
24070
|
+
], TrackAsset.prototype, "children", void 0);
|
|
24071
|
+
TrackAsset = __decorate([
|
|
24072
|
+
effectsClass(DataType.TrackAsset)
|
|
24073
|
+
], TrackAsset);
|
|
24074
|
+
var TrackType;
|
|
24075
|
+
(function(TrackType) {
|
|
24076
|
+
TrackType[TrackType["MasterTrack"] = 0] = "MasterTrack";
|
|
24077
|
+
TrackType[TrackType["ObjectTrack"] = 1] = "ObjectTrack";
|
|
24078
|
+
})(TrackType || (TrackType = {}));
|
|
24079
|
+
var RuntimeClip = /*#__PURE__*/ function() {
|
|
24080
|
+
function RuntimeClip(clip, clipPlayable, parentMixer, track) {
|
|
24081
|
+
this.clip = clip;
|
|
24082
|
+
this.playable = clipPlayable;
|
|
24083
|
+
this.parentMixer = parentMixer;
|
|
24084
|
+
this.track = track;
|
|
24085
|
+
if (_instanceof1(this.track.boundObject, VFXItem)) {
|
|
24086
|
+
this.particleSystem = this.track.boundObject.getComponent(ParticleSystem);
|
|
24087
|
+
}
|
|
24088
|
+
}
|
|
24089
|
+
var _proto = RuntimeClip.prototype;
|
|
24090
|
+
_proto.evaluateAt = function evaluateAt(localTime) {
|
|
24091
|
+
var clip = this.clip;
|
|
24092
|
+
var weight = 1.0;
|
|
24093
|
+
var ended = false;
|
|
24094
|
+
var started = false;
|
|
24095
|
+
var boundObject = this.track.boundObject;
|
|
24096
|
+
if (localTime >= clip.start + clip.duration && clip.endBehavior === EndBehavior.destroy) {
|
|
24097
|
+
if (_instanceof1(boundObject, VFXItem) && VFXItem.isParticle(boundObject) && this.particleSystem && !this.particleSystem.destroyed) {
|
|
24098
|
+
weight = 1.0;
|
|
24099
|
+
} else {
|
|
24100
|
+
weight = 0.0;
|
|
24101
|
+
ended = true;
|
|
24102
|
+
}
|
|
24103
|
+
} else if (localTime - this.clip.start >= 0) {
|
|
24104
|
+
weight = 1.0;
|
|
24105
|
+
started = true;
|
|
24106
|
+
} else if (localTime < clip.start) {
|
|
24107
|
+
weight = 0.0;
|
|
24108
|
+
}
|
|
24109
|
+
if (started && this.playable.getPlayState() !== PlayState.Playing) {
|
|
24110
|
+
this.playable.play();
|
|
24111
|
+
}
|
|
24112
|
+
this.parentMixer.setClipWeight(this.playable, weight);
|
|
24113
|
+
var clipTime = parseFloat(clip.toLocalTime(localTime).toFixed(3));
|
|
24114
|
+
this.playable.setTime(clipTime);
|
|
24115
|
+
// 判断动画是否结束
|
|
24116
|
+
if (ended) {
|
|
24117
|
+
if (this.playable.getPlayState() === PlayState.Playing) {
|
|
24118
|
+
this.playable.pause();
|
|
24119
|
+
}
|
|
24120
|
+
}
|
|
24121
|
+
};
|
|
24122
|
+
_create_class(RuntimeClip, [
|
|
24123
|
+
{
|
|
24124
|
+
key: "enable",
|
|
24125
|
+
set: function set(value) {
|
|
24126
|
+
if (value) {
|
|
24127
|
+
this.playable.play();
|
|
24128
|
+
} else {
|
|
24129
|
+
this.parentMixer.setClipWeight(this.playable, 0);
|
|
24130
|
+
this.playable.pause();
|
|
24131
|
+
}
|
|
24132
|
+
}
|
|
24133
|
+
}
|
|
24134
|
+
]);
|
|
24135
|
+
return RuntimeClip;
|
|
24136
|
+
}();
|
|
24137
|
+
|
|
24138
|
+
var ActivationTrack = /*#__PURE__*/ function(TrackAsset) {
|
|
24139
|
+
_inherits(ActivationTrack, TrackAsset);
|
|
24140
|
+
function ActivationTrack() {
|
|
24141
|
+
return TrackAsset.apply(this, arguments);
|
|
24142
|
+
}
|
|
24143
|
+
var _proto = ActivationTrack.prototype;
|
|
24144
|
+
_proto.createTrackMixer = function createTrackMixer(graph) {
|
|
24145
|
+
return new ActivationMixerPlayable(graph);
|
|
24146
|
+
};
|
|
24147
|
+
return ActivationTrack;
|
|
24148
|
+
}(TrackAsset);
|
|
24149
|
+
ActivationTrack = __decorate([
|
|
24150
|
+
effectsClass(DataType.ActivationTrack)
|
|
24151
|
+
], ActivationTrack);
|
|
24215
24152
|
|
|
24216
24153
|
var PropertyTrack = /*#__PURE__*/ function(TrackAsset) {
|
|
24217
24154
|
_inherits(PropertyTrack, TrackAsset);
|
|
@@ -24284,6 +24221,10 @@ var SpriteColorTrack = /*#__PURE__*/ function(TrackAsset) {
|
|
|
24284
24221
|
function SpriteColorTrack() {
|
|
24285
24222
|
return TrackAsset.apply(this, arguments);
|
|
24286
24223
|
}
|
|
24224
|
+
var _proto = SpriteColorTrack.prototype;
|
|
24225
|
+
_proto.createTrackMixer = function createTrackMixer(graph) {
|
|
24226
|
+
return new SpriteColorMixerPlayable(graph);
|
|
24227
|
+
};
|
|
24287
24228
|
return SpriteColorTrack;
|
|
24288
24229
|
}(TrackAsset);
|
|
24289
24230
|
SpriteColorTrack = __decorate([
|
|
@@ -24316,6 +24257,10 @@ var TransformTrack = /*#__PURE__*/ function(TrackAsset) {
|
|
|
24316
24257
|
function TransformTrack() {
|
|
24317
24258
|
return TrackAsset.apply(this, arguments);
|
|
24318
24259
|
}
|
|
24260
|
+
var _proto = TransformTrack.prototype;
|
|
24261
|
+
_proto.createTrackMixer = function createTrackMixer(graph) {
|
|
24262
|
+
return new TransformMixerPlayable(graph);
|
|
24263
|
+
};
|
|
24319
24264
|
return TransformTrack;
|
|
24320
24265
|
}(TrackAsset);
|
|
24321
24266
|
TransformTrack = __decorate([
|
|
@@ -24344,6 +24289,18 @@ MaterialTrack = __decorate([
|
|
|
24344
24289
|
effectsClass("MaterialTrack")
|
|
24345
24290
|
], MaterialTrack);
|
|
24346
24291
|
|
|
24292
|
+
var ParticleTrack = /*#__PURE__*/ function(TrackAsset) {
|
|
24293
|
+
_inherits(ParticleTrack, TrackAsset);
|
|
24294
|
+
function ParticleTrack() {
|
|
24295
|
+
return TrackAsset.apply(this, arguments);
|
|
24296
|
+
}
|
|
24297
|
+
var _proto = ParticleTrack.prototype;
|
|
24298
|
+
_proto.createTrackMixer = function createTrackMixer(graph) {
|
|
24299
|
+
return new ParticleMixerPlayable(graph);
|
|
24300
|
+
};
|
|
24301
|
+
return ParticleTrack;
|
|
24302
|
+
}(TrackAsset);
|
|
24303
|
+
|
|
24347
24304
|
var Vector4PropertyTrack = /*#__PURE__*/ function(PropertyTrack) {
|
|
24348
24305
|
_inherits(Vector4PropertyTrack, PropertyTrack);
|
|
24349
24306
|
function Vector4PropertyTrack() {
|
|
@@ -24472,7 +24429,6 @@ var TimelineAsset = /*#__PURE__*/ function(PlayableAsset) {
|
|
|
24472
24429
|
var _proto = TimelineAsset.prototype;
|
|
24473
24430
|
_proto.createPlayable = function createPlayable(graph) {
|
|
24474
24431
|
var timelinePlayable = new TimelinePlayable(graph);
|
|
24475
|
-
timelinePlayable.setTraversalMode(PlayableTraversalMode.Passthrough);
|
|
24476
24432
|
for(var _iterator = _create_for_of_iterator_helper_loose(this.tracks), _step; !(_step = _iterator()).done;){
|
|
24477
24433
|
var track = _step.value;
|
|
24478
24434
|
if (_instanceof1(track, ObjectBindingTrack)) {
|
|
@@ -24553,9 +24509,7 @@ var TimelinePlayable = /*#__PURE__*/ function(Playable) {
|
|
|
24553
24509
|
return _this;
|
|
24554
24510
|
}
|
|
24555
24511
|
var _proto = TimelinePlayable.prototype;
|
|
24556
|
-
_proto.prepareFrame = function prepareFrame(context) {
|
|
24557
|
-
this.evaluate();
|
|
24558
|
-
};
|
|
24512
|
+
_proto.prepareFrame = function prepareFrame(context) {};
|
|
24559
24513
|
_proto.evaluate = function evaluate() {
|
|
24560
24514
|
var time = this.getTime();
|
|
24561
24515
|
// TODO search active clips
|
|
@@ -24572,11 +24526,10 @@ var TimelinePlayable = /*#__PURE__*/ function(Playable) {
|
|
|
24572
24526
|
var track = _step.value;
|
|
24573
24527
|
// create track mixer and track output
|
|
24574
24528
|
var trackMixPlayable = track.createPlayableGraph(graph, this.clips);
|
|
24575
|
-
this.addInput(trackMixPlayable, 0);
|
|
24576
24529
|
var trackOutput = track.createOutput();
|
|
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24530
|
trackOutput.setUserData(track.boundObject);
|
|
24578
24531
|
graph.addOutput(trackOutput);
|
|
24579
|
-
trackOutput.setSourcePlayable(
|
|
24532
|
+
trackOutput.setSourcePlayable(trackMixPlayable);
|
|
24580
24533
|
// create track instance
|
|
24581
24534
|
var trackInstance = new TrackInstance(track, trackMixPlayable, trackOutput);
|
|
24582
24535
|
trackInstanceMap[track.getInstanceId()] = trackInstance;
|
|
@@ -24637,10 +24590,10 @@ Vector4PropertyPlayableAsset = __decorate([
|
|
|
24637
24590
|
effectsClass("Vector4PropertyPlayableAsset")
|
|
24638
24591
|
], Vector4PropertyPlayableAsset);
|
|
24639
24592
|
|
|
24640
|
-
var ObjectBindingTrack = /*#__PURE__*/ function(
|
|
24641
|
-
_inherits(ObjectBindingTrack,
|
|
24593
|
+
var ObjectBindingTrack = /*#__PURE__*/ function(TrackAsset) {
|
|
24594
|
+
_inherits(ObjectBindingTrack, TrackAsset);
|
|
24642
24595
|
function ObjectBindingTrack() {
|
|
24643
|
-
return
|
|
24596
|
+
return TrackAsset.apply(this, arguments);
|
|
24644
24597
|
}
|
|
24645
24598
|
var _proto = ObjectBindingTrack.prototype;
|
|
24646
24599
|
_proto.updateAnimatedObject = function updateAnimatedObject() {};
|
|
@@ -24651,7 +24604,7 @@ var ObjectBindingTrack = /*#__PURE__*/ function(TrackAsset1) {
|
|
|
24651
24604
|
var boundItem = this.boundObject;
|
|
24652
24605
|
// 添加粒子动画 clip // TODO 待移除
|
|
24653
24606
|
if (boundItem.getComponent(ParticleSystem)) {
|
|
24654
|
-
var particleTrack = timelineAsset.createTrack(
|
|
24607
|
+
var particleTrack = timelineAsset.createTrack(ParticleTrack, this, "ParticleTrack");
|
|
24655
24608
|
particleTrack.boundObject = this.boundObject;
|
|
24656
24609
|
var particleClip = particleTrack.createClip(ParticleBehaviourPlayableAsset);
|
|
24657
24610
|
particleClip.start = boundItem.start;
|
|
@@ -24674,14 +24627,14 @@ var TextLayout = /*#__PURE__*/ function() {
|
|
|
24674
24627
|
function TextLayout(options) {
|
|
24675
24628
|
this.width = 0;
|
|
24676
24629
|
this.height = 0;
|
|
24677
|
-
var _options_textHeight = options.textHeight, textHeight = _options_textHeight === void 0 ? 100 : _options_textHeight, _options_textWidth = options.textWidth, textWidth = _options_textWidth === void 0 ? 100 : _options_textWidth, _options_textOverflow = options.textOverflow, textOverflow = _options_textOverflow === void 0 ? TextOverflow.
|
|
24630
|
+
var _options_textHeight = options.textHeight, textHeight = _options_textHeight === void 0 ? 100 : _options_textHeight, _options_textWidth = options.textWidth, textWidth = _options_textWidth === void 0 ? 100 : _options_textWidth, _options_textOverflow = options.textOverflow, textOverflow = _options_textOverflow === void 0 ? TextOverflow.clip : _options_textOverflow, _options_textBaseline = options.textBaseline, textBaseline = _options_textBaseline === void 0 ? TextBaseline.top : _options_textBaseline, _options_textAlign = options.textAlign, textAlign = _options_textAlign === void 0 ? TextAlignment.left : _options_textAlign, _options_text = options.text, text = _options_text === void 0 ? " " : _options_text, _options_letterSpace = options.letterSpace, letterSpace = _options_letterSpace === void 0 ? 0 : _options_letterSpace, _options_autoWidth = options.autoWidth, autoWidth = _options_autoWidth === void 0 ? false : _options_autoWidth, fontSize = options.fontSize, _options_lineHeight = options.lineHeight, lineHeight = _options_lineHeight === void 0 ? fontSize : _options_lineHeight;
|
|
24678
24631
|
var tempWidth = fontSize + letterSpace;
|
|
24679
24632
|
this.autoWidth = autoWidth;
|
|
24680
24633
|
this.maxTextWidth = text.length * tempWidth;
|
|
24681
24634
|
this.width = textWidth;
|
|
24682
24635
|
this.height = textHeight;
|
|
24683
24636
|
this.letterSpace = letterSpace;
|
|
24684
|
-
this.
|
|
24637
|
+
this.overflow = textOverflow;
|
|
24685
24638
|
this.textBaseline = textBaseline;
|
|
24686
24639
|
this.textAlign = textAlign;
|
|
24687
24640
|
this.lineHeight = lineHeight;
|
|
@@ -27671,11 +27624,11 @@ var seed$1 = 1;
|
|
|
27671
27624
|
if (compressedTexture === void 0) compressedTexture = 0;
|
|
27672
27625
|
var _this = this;
|
|
27673
27626
|
return _async_to_generator(function() {
|
|
27674
|
-
var _this_options, useCompressedTexture, variables, baseUrl, jobs, loadedImages;
|
|
27627
|
+
var _this_options, useCompressedTexture, variables, disableWebP, disableAVIF, baseUrl, jobs, loadedImages;
|
|
27675
27628
|
return __generator(this, function(_state) {
|
|
27676
27629
|
switch(_state.label){
|
|
27677
27630
|
case 0:
|
|
27678
|
-
_this_options = _this.options, useCompressedTexture = _this_options.useCompressedTexture, variables = _this_options.variables;
|
|
27631
|
+
_this_options = _this.options, useCompressedTexture = _this_options.useCompressedTexture, variables = _this_options.variables, disableWebP = _this_options.disableWebP, disableAVIF = _this_options.disableAVIF;
|
|
27679
27632
|
baseUrl = _this.baseUrl;
|
|
27680
27633
|
jobs = images.map(/*#__PURE__*/ _async_to_generator(function(img, idx) {
|
|
27681
27634
|
var png, webp, avif, imageURL, webpURL, avifURL, id, template, background, url, isVideo, loadFn, resultImage, e, compressed, src, bufferURL, _ref, url1, image, _tmp;
|
|
@@ -27686,9 +27639,9 @@ var seed$1 = 1;
|
|
|
27686
27639
|
// eslint-disable-next-line compat/compat
|
|
27687
27640
|
imageURL = new URL(png, baseUrl).href;
|
|
27688
27641
|
// eslint-disable-next-line compat/compat
|
|
27689
|
-
webpURL =
|
|
27642
|
+
webpURL = !disableWebP && webp ? new URL(webp, baseUrl).href : undefined;
|
|
27690
27643
|
// eslint-disable-next-line compat/compat
|
|
27691
|
-
avifURL =
|
|
27644
|
+
avifURL = !disableAVIF && avif ? new URL(avif, baseUrl).href : undefined;
|
|
27692
27645
|
id = img.id;
|
|
27693
27646
|
if (!("template" in img)) return [
|
|
27694
27647
|
3,
|
|
@@ -28377,7 +28330,6 @@ var tmpScale = new Vector3(1, 1, 1);
|
|
|
28377
28330
|
return Camera;
|
|
28378
28331
|
}();
|
|
28379
28332
|
|
|
28380
|
-
var listOrder = 0;
|
|
28381
28333
|
/**
|
|
28382
28334
|
* 合成资源管理
|
|
28383
28335
|
*/ var CompositionSourceManager = /*#__PURE__*/ function() {
|
|
@@ -28410,7 +28362,6 @@ var listOrder = 0;
|
|
|
28410
28362
|
this.pluginSystem = pluginSystem;
|
|
28411
28363
|
this.totalTime = totalTime != null ? totalTime : 0;
|
|
28412
28364
|
this.textures = cachedTextures;
|
|
28413
|
-
listOrder = 0;
|
|
28414
28365
|
this.sourceContent = this.getContent(this.composition);
|
|
28415
28366
|
}
|
|
28416
28367
|
var _proto = CompositionSourceManager.prototype;
|
|
@@ -28441,7 +28392,6 @@ var listOrder = 0;
|
|
|
28441
28392
|
var sourceItemData = this.engine.jsonSceneData[itemDataPath.id];
|
|
28442
28393
|
var itemProps = sourceItemData;
|
|
28443
28394
|
if (passRenderLevel(sourceItemData.renderLevel, this.renderLevel)) {
|
|
28444
|
-
itemProps.listIndex = listOrder++;
|
|
28445
28395
|
if (itemProps.type === ItemType.sprite || itemProps.type === ItemType.particle || itemProps.type === ItemType.spine || //@ts-expect-error
|
|
28446
28396
|
itemProps.type === ItemType.shape) {
|
|
28447
28397
|
for(var _iterator2 = _create_for_of_iterator_helper_loose(itemProps.components), _step2; !(_step2 = _iterator2()).done;){
|
|
@@ -28744,6 +28694,7 @@ var LateUpdateTickData = /*#__PURE__*/ function(TickData) {
|
|
|
28744
28694
|
SerializationHelper.deserialize(sourceContent, _this.rootComposition);
|
|
28745
28695
|
_this.rootComposition.createContent();
|
|
28746
28696
|
_this.buildItemTree(_this.rootItem);
|
|
28697
|
+
_this.rootComposition.setChildrenRenderOrder(0);
|
|
28747
28698
|
_this.pluginSystem.resetComposition(_assert_this_initialized(_this), _this.renderFrame);
|
|
28748
28699
|
return _this;
|
|
28749
28700
|
}
|
|
@@ -31383,7 +31334,7 @@ registerPlugin("sprite", SpriteLoader, VFXItem, true);
|
|
|
31383
31334
|
registerPlugin("particle", ParticleLoader, VFXItem, true);
|
|
31384
31335
|
registerPlugin("cal", CalculateLoader, VFXItem, true);
|
|
31385
31336
|
registerPlugin("interact", InteractLoader, VFXItem, true);
|
|
31386
|
-
var version$1 = "2.
|
|
31337
|
+
var version$1 = "2.2.0";
|
|
31387
31338
|
logger.info("Core version: " + version$1 + ".");
|
|
31388
31339
|
|
|
31389
31340
|
var _obj;
|
|
@@ -31440,6 +31391,7 @@ var _obj3;
|
|
|
31440
31391
|
/**
|
|
31441
31392
|
* 储存 uniform 变量名及对应的 THREE uniform 对象
|
|
31442
31393
|
*/ _this.uniforms = {};
|
|
31394
|
+
_this.macrosDirty = true;
|
|
31443
31395
|
var shader = props == null ? void 0 : props.shader;
|
|
31444
31396
|
var level = engine.gpuCapability.level;
|
|
31445
31397
|
_this.shader = new Shader(engine);
|
|
@@ -31679,15 +31631,20 @@ var _obj3;
|
|
|
31679
31631
|
var uniform = new THREE.Uniform(value);
|
|
31680
31632
|
this.uniforms[name] = this.material.uniforms[name] = uniform;
|
|
31681
31633
|
};
|
|
31682
|
-
|
|
31683
|
-
|
|
31684
|
-
|
|
31634
|
+
_proto.enableMacro = function enableMacro(keyword, value) {
|
|
31635
|
+
if (!this.isMacroEnabled(keyword) || this.enabledMacros[keyword] !== value) {
|
|
31636
|
+
this.enabledMacros[keyword] = value != null ? value : true;
|
|
31637
|
+
this.macrosDirty = true;
|
|
31638
|
+
}
|
|
31685
31639
|
};
|
|
31686
31640
|
_proto.disableMacro = function disableMacro(keyword) {
|
|
31687
|
-
|
|
31641
|
+
if (this.isMacroEnabled(keyword)) {
|
|
31642
|
+
delete this.enabledMacros[keyword];
|
|
31643
|
+
this.macrosDirty = true;
|
|
31644
|
+
}
|
|
31688
31645
|
};
|
|
31689
31646
|
_proto.isMacroEnabled = function isMacroEnabled(keyword) {
|
|
31690
|
-
|
|
31647
|
+
return this.enabledMacros[keyword] !== undefined;
|
|
31691
31648
|
};
|
|
31692
31649
|
_proto.clone = function clone(props) {
|
|
31693
31650
|
//FIXME: 暂时不实现
|
|
@@ -33010,8 +32967,8 @@ setMaxSpriteMeshItemCount(8);
|
|
|
33010
32967
|
*/ Mesh.create = function(engine, props) {
|
|
33011
32968
|
return new ThreeMesh(engine, props);
|
|
33012
32969
|
};
|
|
33013
|
-
var version = "2.
|
|
32970
|
+
var version = "2.2.0";
|
|
33014
32971
|
logger.info("THREEJS plugin version: " + version + ".");
|
|
33015
32972
|
|
|
33016
|
-
export { AbstractPlugin, ActivationPlayable, ActivationPlayableAsset, ActivationTrack, AnimationClip, AnimationClipPlayable, Asset, AssetLoader, AssetManager, BYTES_TYPE_MAP, BaseRenderComponent, Behaviour, BezierCurve, BezierCurvePath, BezierCurveQuat, BinaryAsset, COMPRESSED_TEXTURE, CONSTANT_MAP_BLEND, CONSTANT_MAP_DEPTH, CONSTANT_MAP_STENCIL_FUNC, CONSTANT_MAP_STENCIL_OP, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateLoader, Camera, CameraController, CameraVFXItemLoader, ColorCurve, ColorPropertyPlayableAsset, ColorPropertyTrack, Component, Composition, CompositionComponent, CompositionSourceManager, DEFAULT_FONTS, DEFAULT_FPS, Database, DestroyOptions, Downloader, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, EffectComponent, EffectsObject, EffectsPackage, Engine, EventEmitter, EventSystem, Fake3DAnimationMode, Fake3DComponent, FilterMode, Float16ArrayWrapper, FloatPropertyPlayableAsset, FloatPropertyTrack, Framebuffer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, HELP_LINK, HitTestType, InteractComponent, InteractLoader, InteractMesh, Item, KTXTexture, LineSegments, LinearValue, Material, MaterialDataBlock, MaterialRenderType, MaterialTrack, Mesh, MeshCollider, ObjectBindingTrack, OrderType, PLAYER_OPTIONS_ENV_EDITOR, POST_PROCESS_SETTINGS, ParticleBehaviourPlayable, ParticleBehaviourPlayableAsset, ParticleLoader, ParticleMesh, ParticleSystem, ParticleSystemRenderer, PassTextureCache, PathSegments, PluginSystem, PostProcessVolume, PropertyTrack, RENDER_PASS_NAME_PREFIX, RENDER_PREFER_LOOKUP_TEXTURE, RUNTIME_ENV, RandomSetValue, RandomValue, RandomVectorValue, RenderFrame, RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, RenderTargetHandle, RenderTextureFormat, Renderbuffer, Renderer, RendererComponent, RuntimeClip, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0, SEMANTIC_PRE_COLOR_ATTACHMENT_0, SEMANTIC_PRE_COLOR_ATTACHMENT_SIZE_0, SPRITE_VERTEX_STRIDE, Scene, SemanticMap, SerializationHelper, Shader, ShaderCompileResultStatus, ShaderFactory, ShaderType, ShaderVariant, ShapeComponent, SpriteColorPlayableAsset, SpriteColorTrack, SpriteComponent, SpriteLoader, StaticValue, SubCompositionPlayableAsset, SubCompositionTrack, TEMPLATE_USE_OFFSCREEN_CANVAS, TEXTURE_UNIFORM_MAP, TextComponent, TextComponentBase, TextLayout, TextLoader, TextStyle, Texture, TextureFactory, TextureLoadAction, TextureSourceType, TextureStoreAction, ThreeComposition, ThreeDisplayObject, ThreeEngine, ThreeMaterial, ThreeSpriteComponent, ThreeTextComponent, ThreeTexture, Ticker, TimelineAsset, TimelineClip, TimelinePlayable, TrackAsset, TrackSortWrapper, TrackType, Transform, TransformAnimationPlayable, TransformPlayableAsset, TransformTrack, VFXItem, ValueGetter, Vector4Curve, Vector4PropertyPlayableAsset, Vector4PropertyTrack, addByOrder, addItem, addItemWithOrder, applyMixins, assertExist, asserts, base64ToFile, blend, calculateTranslation, canvasPool, colorGradingFrag, colorStopsFromGradient, colorToArr$1 as colorToArr, combineImageTemplate, createCopyShader, createGLContext, createKeyFrameMeta, createShape, createValueGetter, decimalEqual, defaultPlugins, deserializeMipmapTexture, earcut, effectsClass, effectsClassStore, enlargeBuffer, ensureFixedNumber, ensureVec3, findPreviousRenderPass, gaussianDown_frag as gaussianDownFrag, gaussianDownHFrag, gaussianDownVFrag, gaussianUpFrag, generateEmptyTypedArray, generateGUID, generateHalfFloatTexture, generateTransparentTexture, generateWhiteTexture, getBackgroundImage, getColorFromGradientStops, getConfig, getDefaultTextureFactory, getGeometryByShape, getGeometryTriangles, getImageItemRenderInfo, getKTXTextureOptions, getKeyFrameMetaByRawValue, getMergedStore, getParticleMeshShader, getPixelRatio, getPreMultiAlpha, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, getTextureSize, glContext, glType2VertexFormatType, gpuTimer, imageDataFromColor, imageDataFromGradient, initErrors, initGLContext, integrate, interpolateColor, isAlipayMiniApp, isAndroid, isArray, isCanvas, isFunction, isIOS, isIOSByUA, isMiniProgram, isObject, isSimulatorCellPhone, isString, isUniformStruct, isUniformStructArray, isValidFontFamily, isWebGL2, isWechatMiniApp, itemFrag, itemFrameFrag, itemVert, loadAVIFOptional, loadBinary, loadBlob, loadImage, loadMedia, loadVideo, loadWebPOptional, logger, index as math, maxSpriteMeshItemCount, modifyMaxKeyframeShader, nearestPowerOfTwo, noop, normalizeColor, numberToFix, parsePercent$1 as parsePercent, particleFrag, particleOriginTranslateMap$1 as particleOriginTranslateMap, particleUniformTypeMap, particleVert, passRenderLevel, pluginLoaderMap, randomInRange, registerPlugin, removeItem, rotateVec2, screenMeshVert, serialize, setBlendMode, setConfig, setDefaultTextureFactory, setMaskMode, setMaxSpriteMeshItemCount, setRayFromCamera, setSideMode, setSpriteMeshMaxItemCountByGPU, setUniformValue, sortByOrder, index$1 as spec, spriteMeshShaderFromFilter, spriteMeshShaderFromRenderInfo, spriteMeshShaderIdFromRenderInfo, thresholdFrag, throwDestroyedError, trailVert, translatePoint, trianglesFromRect, unregisterPlugin, valIfUndefined, value, valueDefine, vecFill, vecMulCombine, version, vertexFormatType2GLType };
|
|
32973
|
+
export { AbstractPlugin, ActivationPlayable, ActivationPlayableAsset, ActivationTrack, AnimationClip, AnimationClipPlayable, Asset, AssetLoader, AssetManager, BYTES_TYPE_MAP, BaseRenderComponent, Behaviour, BezierCurve, BezierCurvePath, BezierCurveQuat, BinaryAsset, COMPRESSED_TEXTURE, CONSTANT_MAP_BLEND, CONSTANT_MAP_DEPTH, CONSTANT_MAP_STENCIL_FUNC, CONSTANT_MAP_STENCIL_OP, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateLoader, Camera, CameraController, CameraVFXItemLoader, ColorCurve, ColorPropertyPlayableAsset, ColorPropertyTrack, Component, Composition, CompositionComponent, CompositionSourceManager, DEFAULT_FONTS, DEFAULT_FPS, Database, DestroyOptions, Downloader, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, EffectComponent, EffectsObject, EffectsPackage, Engine, EventEmitter, EventSystem, Fake3DAnimationMode, Fake3DComponent, FilterMode, Float16ArrayWrapper, FloatPropertyPlayableAsset, FloatPropertyTrack, Framebuffer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, HELP_LINK, HitTestType, InteractComponent, InteractLoader, InteractMesh, Item, KTXTexture, LineSegments, LinearValue, Material, MaterialDataBlock, MaterialRenderType, MaterialTrack, Mesh, MeshCollider, ObjectBindingTrack, OrderType, PLAYER_OPTIONS_ENV_EDITOR, POST_PROCESS_SETTINGS, ParticleBehaviourPlayable, ParticleBehaviourPlayableAsset, ParticleLoader, ParticleMesh, ParticleSystem, ParticleSystemRenderer, ParticleTrack, PassTextureCache, PathSegments, PluginSystem, PostProcessVolume, PropertyTrack, RENDER_PASS_NAME_PREFIX, RENDER_PREFER_LOOKUP_TEXTURE, RUNTIME_ENV, RandomSetValue, RandomValue, RandomVectorValue, RenderFrame, RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, RenderTargetHandle, RenderTextureFormat, Renderbuffer, Renderer, RendererComponent, RuntimeClip, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0, SEMANTIC_PRE_COLOR_ATTACHMENT_0, SEMANTIC_PRE_COLOR_ATTACHMENT_SIZE_0, SPRITE_VERTEX_STRIDE, Scene, SemanticMap, SerializationHelper, Shader, ShaderCompileResultStatus, ShaderFactory, ShaderType, ShaderVariant, ShapeComponent, SpriteColorPlayableAsset, SpriteColorTrack, SpriteComponent, SpriteLoader, StaticValue, SubCompositionPlayableAsset, SubCompositionTrack, TEMPLATE_USE_OFFSCREEN_CANVAS, TEXTURE_UNIFORM_MAP, TextComponent, TextComponentBase, TextLayout, TextLoader, TextStyle, Texture, TextureFactory, TextureLoadAction, TextureSourceType, TextureStoreAction, ThreeComposition, ThreeDisplayObject, ThreeEngine, ThreeMaterial, ThreeSpriteComponent, ThreeTextComponent, ThreeTexture, Ticker, TimelineAsset, TimelineClip, TimelinePlayable, TrackAsset, TrackSortWrapper, TrackType, Transform, TransformAnimationPlayable, TransformPlayableAsset, TransformTrack, VFXItem, ValueGetter, Vector4Curve, Vector4PropertyPlayableAsset, Vector4PropertyTrack, addByOrder, addItem, addItemWithOrder, applyMixins, assertExist, asserts, base64ToFile, blend, calculateTranslation, canvasPool, colorGradingFrag, colorStopsFromGradient, colorToArr$1 as colorToArr, combineImageTemplate, createCopyShader, createGLContext, createKeyFrameMeta, createShape, createValueGetter, decimalEqual, defaultPlugins, deserializeMipmapTexture, earcut, effectsClass, effectsClassStore, enlargeBuffer, ensureFixedNumber, ensureVec3, findPreviousRenderPass, gaussianDown_frag as gaussianDownFrag, gaussianDownHFrag, gaussianDownVFrag, gaussianUpFrag, generateEmptyTypedArray, generateGUID, generateHalfFloatTexture, generateTransparentTexture, generateWhiteTexture, getBackgroundImage, getColorFromGradientStops, getConfig, getDefaultTextureFactory, getGeometryByShape, getGeometryTriangles, getImageItemRenderInfo, getKTXTextureOptions, getKeyFrameMetaByRawValue, getMergedStore, getParticleMeshShader, getPixelRatio, getPreMultiAlpha, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, getTextureSize, glContext, glType2VertexFormatType, gpuTimer, imageDataFromColor, imageDataFromGradient, initErrors, initGLContext, integrate, interpolateColor, isAlipayMiniApp, isAndroid, isArray, isCanvas, isFunction, isIOS, isIOSByUA, isMiniProgram, isObject, isSimulatorCellPhone, isString, isUniformStruct, isUniformStructArray, isValidFontFamily, isWebGL2, isWechatMiniApp, itemFrag, itemFrameFrag, itemVert, loadAVIFOptional, loadBinary, loadBlob, loadImage, loadMedia, loadVideo, loadWebPOptional, logger, index as math, maxSpriteMeshItemCount, modifyMaxKeyframeShader, nearestPowerOfTwo, noop, normalizeColor, numberToFix, parsePercent$1 as parsePercent, particleFrag, particleOriginTranslateMap$1 as particleOriginTranslateMap, particleUniformTypeMap, particleVert, passRenderLevel, pluginLoaderMap, randomInRange, registerPlugin, removeItem, rotateVec2, screenMeshVert, serialize, setBlendMode, setConfig, setDefaultTextureFactory, setMaskMode, setMaxSpriteMeshItemCount, setRayFromCamera, setSideMode, setSpriteMeshMaxItemCountByGPU, setUniformValue, sortByOrder, index$1 as spec, spriteMeshShaderFromFilter, spriteMeshShaderFromRenderInfo, spriteMeshShaderIdFromRenderInfo, thresholdFrag, throwDestroyedError, trailVert, translatePoint, trianglesFromRect, unregisterPlugin, valIfUndefined, value, valueDefine, vecFill, vecMulCombine, version, vertexFormatType2GLType };
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