@galacean/effects-threejs 2.1.5 → 2.2.0-alpha.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +539 -497
- package/dist/index.js.map +1 -1
- package/dist/index.min.js +2 -2
- package/dist/index.min.js.map +1 -1
- package/dist/index.mjs +536 -498
- package/dist/index.mjs.map +1 -1
- package/package.json +2 -2
package/dist/index.mjs
CHANGED
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@@ -3,7 +3,7 @@
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3
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* Description: Galacean Effects runtime threejs plugin for the web
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* Author: Ant Group CO., Ltd.
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* Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
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-
* Version: v2.
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* Version: v2.2.0-alpha.0
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*/
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import * as THREE from 'three';
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@@ -61,12 +61,8 @@ function __generator(thisArg, body) {
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},
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trys: [],
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ops: []
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-
}, f, y, t, g;
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return g = {
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next: verb(0),
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"throw": verb(1),
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"return": verb(2)
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}, typeof Symbol === "function" && (g[Symbol.iterator] = function() {
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}, f, y, t, g = Object.create((typeof Iterator === "function" ? Iterator : Object).prototype);
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return g.next = verb(0), g["throw"] = verb(1), g["return"] = verb(2), typeof Symbol === "function" && (g[Symbol.iterator] = function() {
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return this;
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}), g;
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function verb(n) {
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@@ -5723,6 +5719,22 @@ var TextureSourceType;
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TextureSourceType[TextureSourceType["mipmaps"] = 7] = "mipmaps";
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})(TextureSourceType || (TextureSourceType = {}));
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var RUNTIME_ENV = "runtime_env";
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var RENDER_PREFER_LOOKUP_TEXTURE = "lookup_texture";
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// 文本元素使用 offscreen canvas 绘制
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var TEMPLATE_USE_OFFSCREEN_CANVAS = "offscreen_canvas";
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// 后处理配置相关
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var POST_PROCESS_SETTINGS = "post_process_settings";
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// 加载图片时是否使用 ImageBitmap
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var LOAD_PREFER_IMAGE_BITMAP = "load_image_bitmap";
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var config = {};
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function getConfig(name) {
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return config[name];
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}
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function setConfig(name, value) {
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return config[name] = value;
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}
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/**
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* 负责下载各种资源,并提供了一些异步加载和缓存管理的功能
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*/ var Downloader = /*#__PURE__*/ function() {
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@@ -5811,11 +5823,11 @@ var avifFailed = false;
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* 异步加载一个 WebP 图片文件,如果不支持 WebP,则加载 PNG 图片文件
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* @param png - PNG 图片文件的 URL
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* @param webp - WebP 图片文件的 URL
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*/ function loadWebPOptional(png, webp) {
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*/ function loadWebPOptional(png, webp, options) {
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return _loadWebPOptional.apply(this, arguments);
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}
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function _loadWebPOptional() {
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_loadWebPOptional = _async_to_generator(function(png, webp) {
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+
_loadWebPOptional = _async_to_generator(function(png, webp, options) {
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var image, image1, image2;
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return __generator(this, function(_state) {
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switch(_state.label){
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@@ -5826,7 +5838,7 @@ function _loadWebPOptional() {
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];
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return [
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4,
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-
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+
loadImageBitmap(png, options)
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];
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case 1:
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image = _state.sent();
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@@ -5846,7 +5858,7 @@ function _loadWebPOptional() {
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]);
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return [
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4,
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-
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loadImageBitmap(webp, options)
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];
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case 3:
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image1 = _state.sent();
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@@ -5862,7 +5874,7 @@ function _loadWebPOptional() {
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webPFailed = true;
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return [
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4,
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-
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+
loadImageBitmap(png, options)
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];
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case 5:
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image2 = _state.sent();
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@@ -5886,11 +5898,11 @@ function _loadWebPOptional() {
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* 异步加载一个 AVIF 图片文件,如果不支持 AVIF,则加载 PNG 图片文件
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* @param png - PNG 图片文件的 URL
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* @param avif - AVIF 图片文件的 URL
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5889
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-
*/ function loadAVIFOptional(png, avif) {
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+
*/ function loadAVIFOptional(png, avif, options) {
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return _loadAVIFOptional.apply(this, arguments);
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}
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function _loadAVIFOptional() {
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5893
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-
_loadAVIFOptional = _async_to_generator(function(png, avif) {
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5905
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+
_loadAVIFOptional = _async_to_generator(function(png, avif, options) {
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5894
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var image, image1, image2;
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return __generator(this, function(_state) {
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switch(_state.label){
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@@ -5901,7 +5913,7 @@ function _loadAVIFOptional() {
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];
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5902
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return [
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4,
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5904
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-
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+
loadImageBitmap(png, options)
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];
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5906
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case 1:
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image = _state.sent();
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@@ -5921,7 +5933,7 @@ function _loadAVIFOptional() {
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]);
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return [
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4,
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-
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loadImageBitmap(avif, options)
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];
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case 3:
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image1 = _state.sent();
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@@ -5937,7 +5949,7 @@ function _loadAVIFOptional() {
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avifFailed = true;
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return [
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4,
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5940
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-
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+
loadImageBitmap(png, options)
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];
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case 5:
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image2 = _state.sent();
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@@ -6152,6 +6164,80 @@ function _loadMedia() {
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});
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return _loadMedia.apply(this, arguments);
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}
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6167
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+
var imageBitMapAvailable = typeof createImageBitmap === "function";
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6168
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/**
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6169
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* 异步加载一个图片文件,如果支持 ImageBitmap 则返回 ImageBitmap 对象
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6170
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* @param source
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6171
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* @param options
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* @returns
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*/ function loadImageBitmap(source, options) {
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return _loadImageBitmap.apply(this, arguments);
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}
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function _loadImageBitmap() {
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6177
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_loadImageBitmap = _async_to_generator(function(source, options) {
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var blob;
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return __generator(this, function(_state) {
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switch(_state.label){
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case 0:
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if (!(imageBitMapAvailable && getConfig(LOAD_PREFER_IMAGE_BITMAP))) return [
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3,
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4
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];
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if (!(typeof source === "string")) return [
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3,
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2
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];
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return [
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6191
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4,
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6192
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loadBlob(source)
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];
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case 1:
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blob = _state.sent();
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return [
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3,
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3
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];
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case 2:
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if (_instanceof1(source, Blob)) {
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blob = source;
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} else {
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return [
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2,
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loadImage(source)
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];
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}
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_state.label = 3;
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6210
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case 3:
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+
return [
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6212
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+
2,
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createImageBitmap(blob, options)
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6214
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];
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6215
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case 4:
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return [
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2,
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loadImage(source)
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];
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+
case 5:
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return [
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2
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];
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+
}
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});
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+
});
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+
return _loadImageBitmap.apply(this, arguments);
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+
}
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+
/**
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6230
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* 关闭 ImageBitMap,释放内存
|
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6231
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+
* @param imgs
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6232
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+
*/ function closeImageBitMap(imgs) {
|
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6233
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+
if (imageBitMapAvailable) {
|
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6234
|
+
if (_instanceof1(imgs, ImageBitmap)) {
|
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6235
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+
imgs.close();
|
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6236
|
+
} else if (_instanceof1(imgs, Array)) {
|
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|
+
imgs.forEach(closeImageBitMap);
|
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6238
|
+
}
|
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6239
|
+
}
|
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6240
|
+
}
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6155
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|
|
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6156
6242
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function deserializeMipmapTexture(textureOptions, bins, assets) {
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6157
6243
|
return _deserializeMipmapTexture.apply(this, arguments);
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@@ -12754,8 +12840,8 @@ var BezierCurve = /*#__PURE__*/ function(ValueGetter) {
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12754
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return data;
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12755
12841
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};
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12756
12842
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_proto.getMaxTime = function getMaxTime() {
|
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12757
|
-
var keyTimeData =
|
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12758
|
-
return
|
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12843
|
+
var keyTimeData = this.keyTimeData;
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12844
|
+
return this.curveMap[keyTimeData[keyTimeData.length - 1]].timeEnd;
|
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12759
12845
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};
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12760
12846
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return BezierCurve;
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12761
12847
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}(ValueGetter);
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@@ -12833,19 +12919,22 @@ var BezierCurvePath = /*#__PURE__*/ function(ValueGetter) {
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12833
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timeInterval: timeInterval,
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12834
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|
valueInterval: valueInterval,
|
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12835
12921
|
easingCurve: easingCurve,
|
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12836
|
-
pathCurve: pathCurve
|
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12922
|
+
pathCurve: pathCurve,
|
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12923
|
+
timeStart: Number(s.x),
|
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12924
|
+
timeEnd: Number(e.x)
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12837
12925
|
};
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12838
12926
|
}
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12927
|
+
this.keyTimeData = Object.keys(this.curveSegments);
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12839
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};
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12840
12929
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_proto.getValue = function getValue(time) {
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12841
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var t = numberToFix(time, 5);
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12842
12931
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var perc = 0, point = new Vector3();
|
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12843
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-
var keyTimeData =
|
|
12932
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+
var keyTimeData = this.keyTimeData;
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12844
12933
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if (!keyTimeData.length) {
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12845
12934
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return point;
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12846
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|
}
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12847
|
-
var keyTimeStart =
|
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12848
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-
var keyTimeEnd =
|
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12936
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+
var keyTimeStart = this.curveSegments[keyTimeData[0]].timeStart;
|
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12937
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+
var keyTimeEnd = this.curveSegments[keyTimeData[keyTimeData.length - 1]].timeEnd;
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12849
12938
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if (t <= keyTimeStart) {
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12850
12939
|
var pathCurve = this.curveSegments[keyTimeData[0]].pathCurve;
|
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12851
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point = pathCurve.getPointInPercent(0);
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@@ -12857,7 +12946,8 @@ var BezierCurvePath = /*#__PURE__*/ function(ValueGetter) {
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12857
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return point;
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}
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12859
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for(var i = 0; i < keyTimeData.length; i++){
|
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12860
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-
var
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12949
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+
var xMin = this.curveSegments[keyTimeData[i]].timeStart;
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12950
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var xMax = this.curveSegments[keyTimeData[i]].timeEnd;
|
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12861
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if (t >= Number(xMin) && t < Number(xMax)) {
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12862
12952
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var bezierPath = this.curveSegments[keyTimeData[i]].pathCurve;
|
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12863
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perc = this.getPercValue(keyTimeData[i], t);
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@@ -12876,8 +12966,8 @@ var BezierCurvePath = /*#__PURE__*/ function(ValueGetter) {
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12876
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return clamp$1(value, 0, 1);
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12877
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|
};
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|
_proto.getMaxTime = function getMaxTime() {
|
|
12879
|
-
var keyTimeData =
|
|
12880
|
-
return
|
|
12969
|
+
var keyTimeData = this.keyTimeData;
|
|
12970
|
+
return this.curveSegments[keyTimeData[keyTimeData.length - 1]].timeEnd;
|
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12881
12971
|
};
|
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12882
12972
|
return BezierCurvePath;
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12883
12973
|
}(ValueGetter);
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@@ -13030,15 +13120,18 @@ function createKeyFrameMeta() {
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|
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13030
13120
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}
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13031
13121
|
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13032
13122
|
function _is_native_reflect_construct() {
|
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13033
|
-
|
|
13034
|
-
|
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13035
|
-
|
|
13123
|
+
// Since Reflect.construct can't be properly polyfilled, some
|
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13124
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+
// implementations (e.g. core-js@2) don't set the correct internal slots.
|
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13125
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+
// Those polyfills don't allow us to subclass built-ins, so we need to
|
|
13126
|
+
// use our fallback implementation.
|
|
13036
13127
|
try {
|
|
13037
|
-
|
|
13038
|
-
|
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13039
|
-
|
|
13040
|
-
|
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13041
|
-
|
|
13128
|
+
// If the internal slots aren't set, this throws an error similar to
|
|
13129
|
+
// TypeError: this is not a Boolean object.
|
|
13130
|
+
var result = !Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function() {}));
|
|
13131
|
+
} catch (_) {}
|
|
13132
|
+
return (_is_native_reflect_construct = function _is_native_reflect_construct() {
|
|
13133
|
+
return !!result;
|
|
13134
|
+
})();
|
|
13042
13135
|
}
|
|
13043
13136
|
|
|
13044
13137
|
function _construct(Parent, args, Class) {
|
|
@@ -15902,6 +15995,7 @@ var ShapeComponent = /*#__PURE__*/ function(MeshComponent) {
|
|
|
15902
15995
|
if (this.animated) {
|
|
15903
15996
|
this.buildPath(this.data);
|
|
15904
15997
|
this.buildGeometryFromPath(this.path.shapePath);
|
|
15998
|
+
this.animated = false;
|
|
15905
15999
|
}
|
|
15906
16000
|
};
|
|
15907
16001
|
_proto.buildGeometryFromPath = function buildGeometryFromPath(shapePath) {
|
|
@@ -17009,14 +17103,10 @@ var SpriteLoader = /*#__PURE__*/ function(AbstractPlugin) {
|
|
|
17009
17103
|
var playableOutput2 = _step2.value;
|
|
17010
17104
|
this.processFrameWithRoot(playableOutput2);
|
|
17011
17105
|
}
|
|
17012
|
-
|
|
17013
|
-
|
|
17014
|
-
|
|
17015
|
-
|
|
17016
|
-
}
|
|
17017
|
-
};
|
|
17018
|
-
_proto.connect = function connect(source, sourceOutputPort, destination, destinationInputPort) {
|
|
17019
|
-
destination.connectInput(destinationInputPort, source, sourceOutputPort);
|
|
17106
|
+
// 更新节点时间
|
|
17107
|
+
// for (const playable of this.playables) {
|
|
17108
|
+
// this.updatePlayableTime(playable, dt / 1000);
|
|
17109
|
+
// }
|
|
17020
17110
|
};
|
|
17021
17111
|
_proto.addOutput = function addOutput(output) {
|
|
17022
17112
|
this.playableOutputs.push(output);
|
|
@@ -17025,12 +17115,12 @@ var SpriteLoader = /*#__PURE__*/ function(AbstractPlugin) {
|
|
|
17025
17115
|
this.playables.push(playable);
|
|
17026
17116
|
};
|
|
17027
17117
|
_proto.processFrameWithRoot = function processFrameWithRoot(output) {
|
|
17028
|
-
output.sourcePlayable.
|
|
17118
|
+
output.sourcePlayable.processFrame(output.context);
|
|
17029
17119
|
output.processFrame();
|
|
17030
17120
|
};
|
|
17031
17121
|
_proto.prepareFrameWithRoot = function prepareFrameWithRoot(output) {
|
|
17032
|
-
output.sourcePlayable.prepareFrameRecursive(output.context, output.getSourceOutputPort());
|
|
17033
17122
|
output.prepareFrame();
|
|
17123
|
+
output.sourcePlayable.prepareFrame(output.context);
|
|
17034
17124
|
};
|
|
17035
17125
|
_proto.updatePlayableTime = function updatePlayableTime(playable, deltaTime) {
|
|
17036
17126
|
if (playable.getPlayState() !== 0) {
|
|
@@ -17045,24 +17135,15 @@ var SpriteLoader = /*#__PURE__*/ function(AbstractPlugin) {
|
|
|
17045
17135
|
* @since 2.0.0
|
|
17046
17136
|
*/ var Playable = /*#__PURE__*/ function() {
|
|
17047
17137
|
function Playable(graph, inputCount) {
|
|
17048
|
-
if (inputCount === void 0) inputCount = 0;
|
|
17049
17138
|
this.onPlayablePlayFlag = true;
|
|
17050
17139
|
this.onPlayablePauseFlag = false;
|
|
17051
17140
|
this.duration = 0;
|
|
17052
17141
|
this.destroyed = false;
|
|
17053
|
-
this.inputs = [];
|
|
17054
|
-
this.inputOuputPorts = [];
|
|
17055
|
-
this.inputWeight = [];
|
|
17056
|
-
this.outputs = [];
|
|
17057
17142
|
this.playState = 0;
|
|
17058
|
-
this.traversalMode = 0;
|
|
17059
17143
|
/**
|
|
17060
17144
|
* 当前本地播放的时间
|
|
17061
17145
|
*/ this.time = 0;
|
|
17062
17146
|
graph.addPlayable(this);
|
|
17063
|
-
this.inputs = new Array(inputCount);
|
|
17064
|
-
this.inputOuputPorts = new Array(inputCount);
|
|
17065
|
-
this.inputWeight = new Array(inputCount);
|
|
17066
17147
|
}
|
|
17067
17148
|
var _proto = Playable.prototype;
|
|
17068
17149
|
_proto.play = function play() {
|
|
@@ -17085,56 +17166,6 @@ var SpriteLoader = /*#__PURE__*/ function(AbstractPlugin) {
|
|
|
17085
17166
|
break;
|
|
17086
17167
|
}
|
|
17087
17168
|
};
|
|
17088
|
-
_proto.connectInput = function connectInput(inputPort, sourcePlayable, sourceOutputPort, weight) {
|
|
17089
|
-
if (weight === void 0) weight = 1.0;
|
|
17090
|
-
this.setInput(sourcePlayable, inputPort);
|
|
17091
|
-
this.setInputWeight(inputPort, weight);
|
|
17092
|
-
sourcePlayable.setOutput(this, sourceOutputPort);
|
|
17093
|
-
if (this.inputOuputPorts.length < inputPort + 1) {
|
|
17094
|
-
this.inputOuputPorts.length = inputPort + 1;
|
|
17095
|
-
}
|
|
17096
|
-
this.inputOuputPorts[inputPort] = sourceOutputPort;
|
|
17097
|
-
};
|
|
17098
|
-
_proto.addInput = function addInput(sourcePlayable, sourceOutputPort, weight) {
|
|
17099
|
-
if (weight === void 0) weight = 1.0;
|
|
17100
|
-
this.connectInput(this.getInputCount(), sourcePlayable, sourceOutputPort, weight);
|
|
17101
|
-
};
|
|
17102
|
-
_proto.getInputCount = function getInputCount() {
|
|
17103
|
-
return this.inputs.length;
|
|
17104
|
-
};
|
|
17105
|
-
_proto.getInputs = function getInputs() {
|
|
17106
|
-
return this.inputs;
|
|
17107
|
-
};
|
|
17108
|
-
_proto.getInput = function getInput(index) {
|
|
17109
|
-
return this.inputs[index];
|
|
17110
|
-
};
|
|
17111
|
-
_proto.getOutputCount = function getOutputCount() {
|
|
17112
|
-
return this.outputs.length;
|
|
17113
|
-
};
|
|
17114
|
-
_proto.getOutputs = function getOutputs() {
|
|
17115
|
-
return this.outputs;
|
|
17116
|
-
};
|
|
17117
|
-
_proto.getOutput = function getOutput(index) {
|
|
17118
|
-
return this.outputs[index];
|
|
17119
|
-
};
|
|
17120
|
-
_proto.getInputWeight = function getInputWeight(inputIndex) {
|
|
17121
|
-
return this.inputWeight[inputIndex];
|
|
17122
|
-
};
|
|
17123
|
-
_proto.setInputWeight = function setInputWeight(playableOrIndex, weight) {
|
|
17124
|
-
if (_instanceof1(playableOrIndex, Playable)) {
|
|
17125
|
-
for(var i = 0; i < this.inputs.length; i++){
|
|
17126
|
-
if (this.inputs[i] === playableOrIndex) {
|
|
17127
|
-
this.inputWeight[i] = weight;
|
|
17128
|
-
return;
|
|
17129
|
-
}
|
|
17130
|
-
}
|
|
17131
|
-
} else {
|
|
17132
|
-
if (this.inputWeight.length < playableOrIndex + 1) {
|
|
17133
|
-
this.inputWeight.length = playableOrIndex + 1;
|
|
17134
|
-
}
|
|
17135
|
-
this.inputWeight[playableOrIndex] = weight;
|
|
17136
|
-
}
|
|
17137
|
-
};
|
|
17138
17169
|
_proto.setTime = function setTime(time) {
|
|
17139
17170
|
this.time = time;
|
|
17140
17171
|
};
|
|
@@ -17150,18 +17181,14 @@ var SpriteLoader = /*#__PURE__*/ function(AbstractPlugin) {
|
|
|
17150
17181
|
_proto.getPlayState = function getPlayState() {
|
|
17151
17182
|
return this.playState;
|
|
17152
17183
|
};
|
|
17153
|
-
_proto.setTraversalMode = function setTraversalMode(mode) {
|
|
17154
|
-
this.traversalMode = mode;
|
|
17155
|
-
};
|
|
17156
|
-
_proto.getTraversalMode = function getTraversalMode() {
|
|
17157
|
-
return this.traversalMode;
|
|
17158
|
-
};
|
|
17159
17184
|
// onGraphStart () {
|
|
17160
17185
|
// }
|
|
17161
17186
|
// onGraphStop () {
|
|
17162
17187
|
// }
|
|
17163
|
-
|
|
17164
|
-
|
|
17188
|
+
// onPlayablePlay (context: FrameContext) {
|
|
17189
|
+
// }
|
|
17190
|
+
// onPlayablePause (context: FrameContext) {
|
|
17191
|
+
// }
|
|
17165
17192
|
_proto.prepareFrame = function prepareFrame(context) {};
|
|
17166
17193
|
_proto.processFrame = function processFrame(context) {};
|
|
17167
17194
|
_proto.onPlayableDestroy = function onPlayableDestroy() {};
|
|
@@ -17173,76 +17200,6 @@ var SpriteLoader = /*#__PURE__*/ function(AbstractPlugin) {
|
|
|
17173
17200
|
// TODO 将节点从动画图中移除
|
|
17174
17201
|
this.destroyed = true;
|
|
17175
17202
|
};
|
|
17176
|
-
/**
|
|
17177
|
-
* @internal
|
|
17178
|
-
*/ _proto.prepareFrameRecursive = function prepareFrameRecursive(context, passthroughPort) {
|
|
17179
|
-
if (this.destroyed || this.playState !== 0) {
|
|
17180
|
-
return;
|
|
17181
|
-
}
|
|
17182
|
-
if (this.onPlayablePlayFlag) {
|
|
17183
|
-
this.onPlayablePlay(context);
|
|
17184
|
-
this.onPlayablePlayFlag = false;
|
|
17185
|
-
}
|
|
17186
|
-
if (this.onPlayablePauseFlag) {
|
|
17187
|
-
this.onPlayablePause(context);
|
|
17188
|
-
this.onPlayablePauseFlag = false;
|
|
17189
|
-
}
|
|
17190
|
-
if (passthroughPort === 0) {
|
|
17191
|
-
this.prepareFrame(context);
|
|
17192
|
-
}
|
|
17193
|
-
// 前序遍历,用于设置节点的初始状态,weight etc.
|
|
17194
|
-
switch(this.getTraversalMode()){
|
|
17195
|
-
case 0:
|
|
17196
|
-
for(var i = 0; i < this.getInputCount(); i++){
|
|
17197
|
-
var input = this.getInput(i);
|
|
17198
|
-
input.prepareFrameRecursive(context, this.inputOuputPorts[i]);
|
|
17199
|
-
}
|
|
17200
|
-
break;
|
|
17201
|
-
case 1:
|
|
17202
|
-
{
|
|
17203
|
-
var input1 = this.getInput(passthroughPort);
|
|
17204
|
-
input1.prepareFrameRecursive(context, this.inputOuputPorts[passthroughPort]);
|
|
17205
|
-
break;
|
|
17206
|
-
}
|
|
17207
|
-
}
|
|
17208
|
-
};
|
|
17209
|
-
/**
|
|
17210
|
-
* @internal
|
|
17211
|
-
*/ _proto.processFrameRecursive = function processFrameRecursive(context, passthroughPort) {
|
|
17212
|
-
if (this.destroyed || this.playState !== 0) {
|
|
17213
|
-
return;
|
|
17214
|
-
}
|
|
17215
|
-
// 后序遍历,保证 playable 拿到的 input 节点的估计数据是最新的
|
|
17216
|
-
switch(this.getTraversalMode()){
|
|
17217
|
-
case 0:
|
|
17218
|
-
{
|
|
17219
|
-
for(var i = 0; i < this.getInputCount(); i++){
|
|
17220
|
-
var input = this.getInput(i);
|
|
17221
|
-
input.processFrameRecursive(context, this.inputOuputPorts[i]);
|
|
17222
|
-
}
|
|
17223
|
-
break;
|
|
17224
|
-
}
|
|
17225
|
-
case 1:
|
|
17226
|
-
{
|
|
17227
|
-
var input1 = this.getInput(passthroughPort);
|
|
17228
|
-
input1.processFrameRecursive(context, this.inputOuputPorts[passthroughPort]);
|
|
17229
|
-
break;
|
|
17230
|
-
}
|
|
17231
|
-
}
|
|
17232
|
-
this.processFrame(context);
|
|
17233
|
-
};
|
|
17234
|
-
_proto.setOutput = function setOutput(outputPlayable, outputPort) {
|
|
17235
|
-
if (this.outputs.length < outputPort + 1) {
|
|
17236
|
-
this.outputs.length = outputPort + 1;
|
|
17237
|
-
}
|
|
17238
|
-
this.outputs[outputPort] = outputPlayable;
|
|
17239
|
-
};
|
|
17240
|
-
_proto.setInput = function setInput(inputPlayable, inputPort) {
|
|
17241
|
-
if (this.inputs.length < inputPort + 1) {
|
|
17242
|
-
this.inputs.length = inputPort + 1;
|
|
17243
|
-
}
|
|
17244
|
-
this.inputs[inputPort] = inputPlayable;
|
|
17245
|
-
};
|
|
17246
17203
|
return Playable;
|
|
17247
17204
|
}();
|
|
17248
17205
|
/**
|
|
@@ -17250,20 +17207,14 @@ var SpriteLoader = /*#__PURE__*/ function(AbstractPlugin) {
|
|
|
17250
17207
|
* @since 2.0.0
|
|
17251
17208
|
*/ var PlayableOutput = /*#__PURE__*/ function() {
|
|
17252
17209
|
function PlayableOutput() {
|
|
17253
|
-
this.sourceOutputPort = 0;
|
|
17254
17210
|
this.context = {
|
|
17255
17211
|
deltaTime: 0,
|
|
17256
17212
|
output: this
|
|
17257
17213
|
};
|
|
17258
17214
|
}
|
|
17259
17215
|
var _proto = PlayableOutput.prototype;
|
|
17260
|
-
_proto.setSourcePlayable = function setSourcePlayable(playable
|
|
17261
|
-
if (port === void 0) port = 0;
|
|
17216
|
+
_proto.setSourcePlayable = function setSourcePlayable(playable) {
|
|
17262
17217
|
this.sourcePlayable = playable;
|
|
17263
|
-
this.sourceOutputPort = port;
|
|
17264
|
-
};
|
|
17265
|
-
_proto.getSourceOutputPort = function getSourceOutputPort() {
|
|
17266
|
-
return this.sourceOutputPort;
|
|
17267
17218
|
};
|
|
17268
17219
|
_proto.setUserData = function setUserData(value) {
|
|
17269
17220
|
this.userData = value;
|
|
@@ -17289,11 +17240,6 @@ var PlayState;
|
|
|
17289
17240
|
PlayState[PlayState["Playing"] = 0] = "Playing";
|
|
17290
17241
|
PlayState[PlayState["Paused"] = 1] = "Paused";
|
|
17291
17242
|
})(PlayState || (PlayState = {}));
|
|
17292
|
-
var PlayableTraversalMode;
|
|
17293
|
-
(function(PlayableTraversalMode) {
|
|
17294
|
-
PlayableTraversalMode[PlayableTraversalMode["Mix"] = 0] = "Mix";
|
|
17295
|
-
PlayableTraversalMode[PlayableTraversalMode["Passthrough"] = 1] = "Passthrough";
|
|
17296
|
-
})(PlayableTraversalMode || (PlayableTraversalMode = {}));
|
|
17297
17243
|
|
|
17298
17244
|
var tempQuat$1 = new Quaternion();
|
|
17299
17245
|
var seed$4 = 1;
|
|
@@ -18860,20 +18806,6 @@ SpriteComponent = __decorate([
|
|
|
18860
18806
|
effectsClass(DataType.SpriteComponent)
|
|
18861
18807
|
], SpriteComponent);
|
|
18862
18808
|
|
|
18863
|
-
var RUNTIME_ENV = "runtime_env";
|
|
18864
|
-
var RENDER_PREFER_LOOKUP_TEXTURE = "lookup_texture";
|
|
18865
|
-
// 文本元素使用 offscreen canvas 绘制
|
|
18866
|
-
var TEMPLATE_USE_OFFSCREEN_CANVAS = "offscreen_canvas";
|
|
18867
|
-
// 后处理配置相关
|
|
18868
|
-
var POST_PROCESS_SETTINGS = "post_process_settings";
|
|
18869
|
-
var config = {};
|
|
18870
|
-
function getConfig(name) {
|
|
18871
|
-
return config[name];
|
|
18872
|
-
}
|
|
18873
|
-
function setConfig(name, value) {
|
|
18874
|
-
return config[name] = value;
|
|
18875
|
-
}
|
|
18876
|
-
|
|
18877
18809
|
var Cone = /*#__PURE__*/ function() {
|
|
18878
18810
|
function Cone(props) {
|
|
18879
18811
|
var _this = this;
|
|
@@ -22798,12 +22730,6 @@ var AnimationStream = /*#__PURE__*/ function() {
|
|
|
22798
22730
|
_proto.findCurveValue = function findCurveValue(componentType, propertyName) {
|
|
22799
22731
|
return this.curveValues[componentType + propertyName];
|
|
22800
22732
|
};
|
|
22801
|
-
_proto.getInputStream = function getInputStream(index) {
|
|
22802
|
-
var inputPlayable = this.playable.getInput(index);
|
|
22803
|
-
if (_instanceof1(inputPlayable, AnimationPlayable)) {
|
|
22804
|
-
return inputPlayable.animationStream;
|
|
22805
|
-
}
|
|
22806
|
-
};
|
|
22807
22733
|
return AnimationStream;
|
|
22808
22734
|
}();
|
|
22809
22735
|
|
|
@@ -23138,214 +23064,65 @@ var AnimationClipPlayable = /*#__PURE__*/ function(Playable) {
|
|
|
23138
23064
|
return AnimationClipPlayable;
|
|
23139
23065
|
}(Playable);
|
|
23140
23066
|
|
|
23141
|
-
|
|
23142
|
-
|
|
23143
|
-
|
|
23144
|
-
function TimelineClip() {
|
|
23145
|
-
this.start = 0;
|
|
23146
|
-
this.duration = 0;
|
|
23147
|
-
}
|
|
23148
|
-
var _proto = TimelineClip.prototype;
|
|
23149
|
-
_proto.toLocalTime = function toLocalTime(time) {
|
|
23150
|
-
var localTime = time - this.start;
|
|
23151
|
-
var duration = this.duration;
|
|
23152
|
-
if (localTime - duration > 0) {
|
|
23153
|
-
if (this.endBehavior === EndBehavior.restart) {
|
|
23154
|
-
localTime = localTime % duration;
|
|
23155
|
-
} else if (this.endBehavior === EndBehavior.freeze) {
|
|
23156
|
-
localTime = Math.min(duration, localTime);
|
|
23157
|
-
}
|
|
23158
|
-
}
|
|
23159
|
-
return localTime;
|
|
23160
|
-
};
|
|
23161
|
-
return TimelineClip;
|
|
23162
|
-
}();
|
|
23163
|
-
var TrackAsset = /*#__PURE__*/ function(PlayableAsset) {
|
|
23164
|
-
_inherits(TrackAsset, PlayableAsset);
|
|
23165
|
-
function TrackAsset() {
|
|
23067
|
+
var TrackMixerPlayable = /*#__PURE__*/ function(Playable1) {
|
|
23068
|
+
_inherits(TrackMixerPlayable, Playable1);
|
|
23069
|
+
function TrackMixerPlayable() {
|
|
23166
23070
|
var _this;
|
|
23167
|
-
_this =
|
|
23168
|
-
_this.
|
|
23169
|
-
_this.
|
|
23170
|
-
_this.clips = [];
|
|
23171
|
-
_this.children = [];
|
|
23071
|
+
_this = Playable1.apply(this, arguments) || this;
|
|
23072
|
+
_this.clipPlayables = [];
|
|
23073
|
+
_this.clipWeights = [];
|
|
23172
23074
|
return _this;
|
|
23173
23075
|
}
|
|
23174
|
-
var _proto =
|
|
23175
|
-
|
|
23176
|
-
|
|
23177
|
-
|
|
23178
|
-
|
|
23179
|
-
this.boundObject = this.parent.boundObject;
|
|
23180
|
-
}
|
|
23181
|
-
};
|
|
23182
|
-
/**
|
|
23183
|
-
* 重写该方法以创建自定义混合器
|
|
23184
|
-
*/ _proto.createTrackMixer = function createTrackMixer(graph) {
|
|
23185
|
-
return new Playable(graph);
|
|
23186
|
-
};
|
|
23187
|
-
_proto.createOutput = function createOutput() {
|
|
23188
|
-
var output = new PlayableOutput();
|
|
23189
|
-
return output;
|
|
23190
|
-
};
|
|
23191
|
-
_proto.createPlayableGraph = function createPlayableGraph(graph, runtimeClips) {
|
|
23192
|
-
var mixerPlayable = this.createMixerPlayableGraph(graph, runtimeClips);
|
|
23193
|
-
return mixerPlayable;
|
|
23194
|
-
};
|
|
23195
|
-
_proto.createMixerPlayableGraph = function createMixerPlayableGraph(graph, runtimeClips) {
|
|
23196
|
-
var clips = [];
|
|
23197
|
-
for(var _iterator = _create_for_of_iterator_helper_loose(this.clips), _step; !(_step = _iterator()).done;){
|
|
23198
|
-
var clip = _step.value;
|
|
23199
|
-
clips.push(clip);
|
|
23200
|
-
}
|
|
23201
|
-
var mixerPlayable = this.compileClips(graph, clips, runtimeClips);
|
|
23202
|
-
return mixerPlayable;
|
|
23203
|
-
};
|
|
23204
|
-
_proto.compileClips = function compileClips(graph, timelineClips, runtimeClips) {
|
|
23205
|
-
var mixer = this.createTrackMixer(graph);
|
|
23206
|
-
for(var _iterator = _create_for_of_iterator_helper_loose(timelineClips), _step; !(_step = _iterator()).done;){
|
|
23207
|
-
var timelineClip = _step.value;
|
|
23208
|
-
var clipPlayable = this.createClipPlayable(graph, timelineClip);
|
|
23209
|
-
clipPlayable.setDuration(timelineClip.duration);
|
|
23210
|
-
var clip = new RuntimeClip(timelineClip, clipPlayable, mixer, this);
|
|
23211
|
-
runtimeClips.push(clip);
|
|
23212
|
-
mixer.addInput(clipPlayable, 0);
|
|
23213
|
-
mixer.setInputWeight(clipPlayable, 0.0);
|
|
23076
|
+
var _proto = TrackMixerPlayable.prototype;
|
|
23077
|
+
_proto.processFrame = function processFrame(context) {
|
|
23078
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(this.clipPlayables), _step; !(_step = _iterator()).done;){
|
|
23079
|
+
var clipPlayable = _step.value;
|
|
23080
|
+
clipPlayable.processFrame(context);
|
|
23214
23081
|
}
|
|
23215
|
-
|
|
23082
|
+
this.evaluate(context);
|
|
23216
23083
|
};
|
|
23217
|
-
_proto.
|
|
23218
|
-
|
|
23219
|
-
|
|
23220
|
-
|
|
23221
|
-
|
|
23222
|
-
|
|
23223
|
-
|
|
23224
|
-
|
|
23225
|
-
|
|
23226
|
-
|
|
23227
|
-
|
|
23228
|
-
var newClip = new TimelineClip();
|
|
23229
|
-
newClip.asset = new classConstructor(this.engine);
|
|
23230
|
-
newClip.name = name ? name : "TimelineClip" + newClip.id;
|
|
23231
|
-
this.addClip(newClip);
|
|
23232
|
-
return newClip;
|
|
23233
|
-
};
|
|
23234
|
-
_proto.getClips = function getClips() {
|
|
23235
|
-
return this.clips;
|
|
23236
|
-
};
|
|
23237
|
-
_proto.findClip = function findClip(name) {
|
|
23238
|
-
for(var _iterator = _create_for_of_iterator_helper_loose(this.clips), _step; !(_step = _iterator()).done;){
|
|
23239
|
-
var clip = _step.value;
|
|
23240
|
-
if (clip.name === name) {
|
|
23241
|
-
return clip;
|
|
23084
|
+
_proto.setClipWeight = function setClipWeight(playableOrIndex, weight) {
|
|
23085
|
+
if (_instanceof1(playableOrIndex, Playable)) {
|
|
23086
|
+
for(var i = 0; i < this.clipPlayables.length; i++){
|
|
23087
|
+
if (this.clipPlayables[i] === playableOrIndex) {
|
|
23088
|
+
this.clipWeights[i] = weight;
|
|
23089
|
+
return;
|
|
23090
|
+
}
|
|
23091
|
+
}
|
|
23092
|
+
} else {
|
|
23093
|
+
if (this.clipWeights.length < playableOrIndex + 1) {
|
|
23094
|
+
this.clipWeights.length = playableOrIndex + 1;
|
|
23242
23095
|
}
|
|
23096
|
+
this.clipWeights[playableOrIndex] = weight;
|
|
23243
23097
|
}
|
|
23244
23098
|
};
|
|
23245
|
-
_proto.
|
|
23246
|
-
|
|
23247
|
-
this.clips.push(clip);
|
|
23099
|
+
_proto.getClipWeight = function getClipWeight(inputIndex) {
|
|
23100
|
+
return this.clipWeights[inputIndex];
|
|
23248
23101
|
};
|
|
23249
|
-
_proto.
|
|
23250
|
-
return
|
|
23102
|
+
_proto.getClipPlayable = function getClipPlayable(index) {
|
|
23103
|
+
return this.clipPlayables[index];
|
|
23251
23104
|
};
|
|
23252
|
-
_proto.
|
|
23253
|
-
|
|
23254
|
-
for(var _iterator = _create_for_of_iterator_helper_loose(this.children), _step; !(_step = _iterator()).done;){
|
|
23255
|
-
var child = _step.value;
|
|
23256
|
-
child.parent = this;
|
|
23257
|
-
}
|
|
23258
|
-
};
|
|
23259
|
-
return TrackAsset;
|
|
23260
|
-
}(PlayableAsset);
|
|
23261
|
-
__decorate([
|
|
23262
|
-
serialize(TimelineClip)
|
|
23263
|
-
], TrackAsset.prototype, "clips", void 0);
|
|
23264
|
-
__decorate([
|
|
23265
|
-
serialize()
|
|
23266
|
-
], TrackAsset.prototype, "children", void 0);
|
|
23267
|
-
TrackAsset = __decorate([
|
|
23268
|
-
effectsClass(DataType.TrackAsset)
|
|
23269
|
-
], TrackAsset);
|
|
23270
|
-
var TrackType;
|
|
23271
|
-
(function(TrackType) {
|
|
23272
|
-
TrackType[TrackType["MasterTrack"] = 0] = "MasterTrack";
|
|
23273
|
-
TrackType[TrackType["ObjectTrack"] = 1] = "ObjectTrack";
|
|
23274
|
-
})(TrackType || (TrackType = {}));
|
|
23275
|
-
var RuntimeClip = /*#__PURE__*/ function() {
|
|
23276
|
-
function RuntimeClip(clip, clipPlayable, parentMixer, track) {
|
|
23277
|
-
this.clip = clip;
|
|
23278
|
-
this.playable = clipPlayable;
|
|
23279
|
-
this.parentMixer = parentMixer;
|
|
23280
|
-
this.track = track;
|
|
23281
|
-
if (_instanceof1(this.track.boundObject, VFXItem)) {
|
|
23282
|
-
this.particleSystem = this.track.boundObject.getComponent(ParticleSystem);
|
|
23283
|
-
}
|
|
23284
|
-
}
|
|
23285
|
-
var _proto = RuntimeClip.prototype;
|
|
23286
|
-
_proto.evaluateAt = function evaluateAt(localTime) {
|
|
23287
|
-
var clip = this.clip;
|
|
23288
|
-
var weight = 1.0;
|
|
23289
|
-
var ended = false;
|
|
23290
|
-
var started = false;
|
|
23291
|
-
var boundObject = this.track.boundObject;
|
|
23292
|
-
if (localTime >= clip.start + clip.duration && clip.endBehavior === EndBehavior.destroy) {
|
|
23293
|
-
if (_instanceof1(boundObject, VFXItem) && VFXItem.isParticle(boundObject) && this.particleSystem && !this.particleSystem.destroyed) {
|
|
23294
|
-
weight = 1.0;
|
|
23295
|
-
} else {
|
|
23296
|
-
weight = 0.0;
|
|
23297
|
-
ended = true;
|
|
23298
|
-
}
|
|
23299
|
-
} else if (localTime - this.clip.start >= 0) {
|
|
23300
|
-
weight = 1.0;
|
|
23301
|
-
started = true;
|
|
23302
|
-
} else if (localTime < clip.start) {
|
|
23303
|
-
weight = 0.0;
|
|
23304
|
-
}
|
|
23305
|
-
if (started && this.playable.getPlayState() !== PlayState.Playing) {
|
|
23306
|
-
this.playable.play();
|
|
23307
|
-
}
|
|
23308
|
-
this.parentMixer.setInputWeight(this.playable, weight);
|
|
23309
|
-
var clipTime = parseFloat(clip.toLocalTime(localTime).toFixed(3));
|
|
23310
|
-
this.playable.setTime(clipTime);
|
|
23311
|
-
// 判断动画是否结束
|
|
23312
|
-
if (ended) {
|
|
23313
|
-
if (this.playable.getPlayState() === PlayState.Playing) {
|
|
23314
|
-
this.playable.pause();
|
|
23315
|
-
}
|
|
23316
|
-
}
|
|
23105
|
+
_proto.evaluate = function evaluate(context) {
|
|
23106
|
+
// Override
|
|
23317
23107
|
};
|
|
23318
|
-
|
|
23319
|
-
|
|
23320
|
-
key: "enable",
|
|
23321
|
-
set: function set(value) {
|
|
23322
|
-
if (value) {
|
|
23323
|
-
this.playable.play();
|
|
23324
|
-
} else {
|
|
23325
|
-
this.parentMixer.setInputWeight(this.playable, 0);
|
|
23326
|
-
this.playable.pause();
|
|
23327
|
-
}
|
|
23328
|
-
}
|
|
23329
|
-
}
|
|
23330
|
-
]);
|
|
23331
|
-
return RuntimeClip;
|
|
23332
|
-
}();
|
|
23108
|
+
return TrackMixerPlayable;
|
|
23109
|
+
}(Playable);
|
|
23333
23110
|
|
|
23334
|
-
var ActivationMixerPlayable = /*#__PURE__*/ function(
|
|
23335
|
-
_inherits(ActivationMixerPlayable,
|
|
23111
|
+
var ActivationMixerPlayable = /*#__PURE__*/ function(TrackMixerPlayable) {
|
|
23112
|
+
_inherits(ActivationMixerPlayable, TrackMixerPlayable);
|
|
23336
23113
|
function ActivationMixerPlayable() {
|
|
23337
|
-
return
|
|
23114
|
+
return TrackMixerPlayable.apply(this, arguments);
|
|
23338
23115
|
}
|
|
23339
23116
|
var _proto = ActivationMixerPlayable.prototype;
|
|
23340
|
-
_proto.
|
|
23117
|
+
_proto.evaluate = function evaluate(context) {
|
|
23341
23118
|
var boundObject = context.output.getUserData();
|
|
23342
23119
|
if (!_instanceof1(boundObject, VFXItem)) {
|
|
23343
23120
|
return;
|
|
23344
23121
|
}
|
|
23345
23122
|
var boundItem = boundObject;
|
|
23346
23123
|
var hasInput = false;
|
|
23347
|
-
for(var i = 0; i < this.
|
|
23348
|
-
if (this.
|
|
23124
|
+
for(var i = 0; i < this.clipPlayables.length; i++){
|
|
23125
|
+
if (this.getClipWeight(i) > 0) {
|
|
23349
23126
|
hasInput = true;
|
|
23350
23127
|
break;
|
|
23351
23128
|
}
|
|
@@ -23359,22 +23136,7 @@ var ActivationMixerPlayable = /*#__PURE__*/ function(Playable) {
|
|
|
23359
23136
|
}
|
|
23360
23137
|
};
|
|
23361
23138
|
return ActivationMixerPlayable;
|
|
23362
|
-
}(
|
|
23363
|
-
|
|
23364
|
-
var ActivationTrack = /*#__PURE__*/ function(TrackAsset) {
|
|
23365
|
-
_inherits(ActivationTrack, TrackAsset);
|
|
23366
|
-
function ActivationTrack() {
|
|
23367
|
-
return TrackAsset.apply(this, arguments);
|
|
23368
|
-
}
|
|
23369
|
-
var _proto = ActivationTrack.prototype;
|
|
23370
|
-
_proto.createTrackMixer = function createTrackMixer(graph) {
|
|
23371
|
-
return new ActivationMixerPlayable(graph);
|
|
23372
|
-
};
|
|
23373
|
-
return ActivationTrack;
|
|
23374
|
-
}(TrackAsset);
|
|
23375
|
-
ActivationTrack = __decorate([
|
|
23376
|
-
effectsClass(DataType.ActivationTrack)
|
|
23377
|
-
], ActivationTrack);
|
|
23139
|
+
}(TrackMixerPlayable);
|
|
23378
23140
|
|
|
23379
23141
|
var PropertyClipPlayable = /*#__PURE__*/ function(Playable) {
|
|
23380
23142
|
_inherits(PropertyClipPlayable, Playable);
|
|
@@ -23388,16 +23150,61 @@ var PropertyClipPlayable = /*#__PURE__*/ function(Playable) {
|
|
|
23388
23150
|
return PropertyClipPlayable;
|
|
23389
23151
|
}(Playable);
|
|
23390
23152
|
|
|
23391
|
-
var
|
|
23392
|
-
_inherits(
|
|
23153
|
+
var ColorPropertyMixerPlayable = /*#__PURE__*/ function(TrackMixerPlayable) {
|
|
23154
|
+
_inherits(ColorPropertyMixerPlayable, TrackMixerPlayable);
|
|
23155
|
+
function ColorPropertyMixerPlayable() {
|
|
23156
|
+
var _this;
|
|
23157
|
+
_this = TrackMixerPlayable.apply(this, arguments) || this;
|
|
23158
|
+
_this.propertyName = "";
|
|
23159
|
+
return _this;
|
|
23160
|
+
}
|
|
23161
|
+
var _proto = ColorPropertyMixerPlayable.prototype;
|
|
23162
|
+
_proto.evaluate = function evaluate(context) {
|
|
23163
|
+
var boundObject = context.output.getUserData();
|
|
23164
|
+
if (!boundObject) {
|
|
23165
|
+
return;
|
|
23166
|
+
}
|
|
23167
|
+
var hasInput = false;
|
|
23168
|
+
var value = boundObject[this.propertyName];
|
|
23169
|
+
if (!_instanceof1(value, Color)) {
|
|
23170
|
+
return;
|
|
23171
|
+
}
|
|
23172
|
+
value.setZero();
|
|
23173
|
+
// evaluate the curve
|
|
23174
|
+
for(var i = 0; i < this.clipPlayables.length; i++){
|
|
23175
|
+
var weight = this.getClipWeight(i);
|
|
23176
|
+
if (weight > 0) {
|
|
23177
|
+
var propertyClipPlayable = this.getClipPlayable(i);
|
|
23178
|
+
if (!_instanceof1(propertyClipPlayable, PropertyClipPlayable)) {
|
|
23179
|
+
console.error("ColorPropertyMixerPlayable received incompatible input");
|
|
23180
|
+
continue;
|
|
23181
|
+
}
|
|
23182
|
+
var curveValue = propertyClipPlayable.value;
|
|
23183
|
+
value.r += curveValue.r * weight;
|
|
23184
|
+
value.g += curveValue.g * weight;
|
|
23185
|
+
value.b += curveValue.b * weight;
|
|
23186
|
+
value.a += curveValue.a * weight;
|
|
23187
|
+
hasInput = true;
|
|
23188
|
+
}
|
|
23189
|
+
}
|
|
23190
|
+
// set value
|
|
23191
|
+
if (hasInput) {
|
|
23192
|
+
boundObject[this.propertyName] = value;
|
|
23193
|
+
}
|
|
23194
|
+
};
|
|
23195
|
+
return ColorPropertyMixerPlayable;
|
|
23196
|
+
}(TrackMixerPlayable);
|
|
23197
|
+
|
|
23198
|
+
var FloatPropertyMixerPlayable = /*#__PURE__*/ function(TrackMixerPlayable) {
|
|
23199
|
+
_inherits(FloatPropertyMixerPlayable, TrackMixerPlayable);
|
|
23393
23200
|
function FloatPropertyMixerPlayable() {
|
|
23394
23201
|
var _this;
|
|
23395
|
-
_this =
|
|
23202
|
+
_this = TrackMixerPlayable.apply(this, arguments) || this;
|
|
23396
23203
|
_this.propertyName = "";
|
|
23397
23204
|
return _this;
|
|
23398
23205
|
}
|
|
23399
23206
|
var _proto = FloatPropertyMixerPlayable.prototype;
|
|
23400
|
-
_proto.
|
|
23207
|
+
_proto.evaluate = function evaluate(context) {
|
|
23401
23208
|
var boundObject = context.output.getUserData();
|
|
23402
23209
|
if (!boundObject) {
|
|
23403
23210
|
return;
|
|
@@ -23405,10 +23212,10 @@ var FloatPropertyMixerPlayable = /*#__PURE__*/ function(Playable) {
|
|
|
23405
23212
|
var hasInput = false;
|
|
23406
23213
|
var value = 0;
|
|
23407
23214
|
// evaluate the curve
|
|
23408
|
-
for(var i = 0; i < this.
|
|
23409
|
-
var weight = this.
|
|
23215
|
+
for(var i = 0; i < this.clipPlayables.length; i++){
|
|
23216
|
+
var weight = this.getClipWeight(i);
|
|
23410
23217
|
if (weight > 0) {
|
|
23411
|
-
var propertyClipPlayable = this.
|
|
23218
|
+
var propertyClipPlayable = this.getClipPlayable(i);
|
|
23412
23219
|
if (!_instanceof1(propertyClipPlayable, PropertyClipPlayable)) {
|
|
23413
23220
|
console.error("FloatPropertyTrack added non-FloatPropertyPlayableAsset");
|
|
23414
23221
|
continue;
|
|
@@ -23424,7 +23231,27 @@ var FloatPropertyMixerPlayable = /*#__PURE__*/ function(Playable) {
|
|
|
23424
23231
|
}
|
|
23425
23232
|
};
|
|
23426
23233
|
return FloatPropertyMixerPlayable;
|
|
23427
|
-
}(
|
|
23234
|
+
}(TrackMixerPlayable);
|
|
23235
|
+
|
|
23236
|
+
var ParticleMixerPlayable = /*#__PURE__*/ function(TrackMixerPlayable) {
|
|
23237
|
+
_inherits(ParticleMixerPlayable, TrackMixerPlayable);
|
|
23238
|
+
function ParticleMixerPlayable() {
|
|
23239
|
+
return TrackMixerPlayable.apply(this, arguments);
|
|
23240
|
+
}
|
|
23241
|
+
var _proto = ParticleMixerPlayable.prototype;
|
|
23242
|
+
_proto.evaluate = function evaluate(context) {};
|
|
23243
|
+
return ParticleMixerPlayable;
|
|
23244
|
+
}(TrackMixerPlayable);
|
|
23245
|
+
|
|
23246
|
+
var SpriteColorMixerPlayable = /*#__PURE__*/ function(TrackMixerPlayable) {
|
|
23247
|
+
_inherits(SpriteColorMixerPlayable, TrackMixerPlayable);
|
|
23248
|
+
function SpriteColorMixerPlayable() {
|
|
23249
|
+
return TrackMixerPlayable.apply(this, arguments);
|
|
23250
|
+
}
|
|
23251
|
+
var _proto = SpriteColorMixerPlayable.prototype;
|
|
23252
|
+
_proto.evaluate = function evaluate(context) {};
|
|
23253
|
+
return SpriteColorMixerPlayable;
|
|
23254
|
+
}(TrackMixerPlayable);
|
|
23428
23255
|
|
|
23429
23256
|
var SerializationHelper = /*#__PURE__*/ function() {
|
|
23430
23257
|
function SerializationHelper() {}
|
|
@@ -23916,7 +23743,8 @@ var SerializationHelper = /*#__PURE__*/ function() {
|
|
|
23916
23743
|
this.timelinePlayable.setTime(time);
|
|
23917
23744
|
// The properties of the object may change dynamically,
|
|
23918
23745
|
// so reset the track binding to avoid invalidation of the previously obtained binding object.
|
|
23919
|
-
this.resolveBindings();
|
|
23746
|
+
// this.resolveBindings();
|
|
23747
|
+
this.timelinePlayable.evaluate();
|
|
23920
23748
|
this.graph.evaluate(dt);
|
|
23921
23749
|
};
|
|
23922
23750
|
_proto.createContent = function createContent() {
|
|
@@ -24095,21 +23923,21 @@ var SubCompositionClipPlayable = /*#__PURE__*/ function(Playable) {
|
|
|
24095
23923
|
return SubCompositionClipPlayable;
|
|
24096
23924
|
}(Playable);
|
|
24097
23925
|
|
|
24098
|
-
var SubCompositionMixerPlayable = /*#__PURE__*/ function(
|
|
24099
|
-
_inherits(SubCompositionMixerPlayable,
|
|
23926
|
+
var SubCompositionMixerPlayable = /*#__PURE__*/ function(TrackMixerPlayable) {
|
|
23927
|
+
_inherits(SubCompositionMixerPlayable, TrackMixerPlayable);
|
|
24100
23928
|
function SubCompositionMixerPlayable() {
|
|
24101
|
-
return
|
|
23929
|
+
return TrackMixerPlayable.apply(this, arguments);
|
|
24102
23930
|
}
|
|
24103
23931
|
var _proto = SubCompositionMixerPlayable.prototype;
|
|
24104
|
-
_proto.
|
|
23932
|
+
_proto.evaluate = function evaluate(context) {
|
|
24105
23933
|
var boundObject = context.output.getUserData();
|
|
24106
23934
|
if (!_instanceof1(boundObject, CompositionComponent)) {
|
|
24107
23935
|
return;
|
|
24108
23936
|
}
|
|
24109
23937
|
var compositionComponent = boundObject;
|
|
24110
23938
|
var hasInput = false;
|
|
24111
|
-
for(var i = 0; i < this.
|
|
24112
|
-
if (this.
|
|
23939
|
+
for(var i = 0; i < this.clipPlayables.length; i++){
|
|
23940
|
+
if (this.getClipWeight(i) > 0) {
|
|
24113
23941
|
hasInput = true;
|
|
24114
23942
|
break;
|
|
24115
23943
|
}
|
|
@@ -24121,18 +23949,28 @@ var SubCompositionMixerPlayable = /*#__PURE__*/ function(Playable) {
|
|
|
24121
23949
|
}
|
|
24122
23950
|
};
|
|
24123
23951
|
return SubCompositionMixerPlayable;
|
|
24124
|
-
}(
|
|
23952
|
+
}(TrackMixerPlayable);
|
|
24125
23953
|
|
|
24126
|
-
var
|
|
24127
|
-
_inherits(
|
|
23954
|
+
var TransformMixerPlayable = /*#__PURE__*/ function(TrackMixerPlayable) {
|
|
23955
|
+
_inherits(TransformMixerPlayable, TrackMixerPlayable);
|
|
23956
|
+
function TransformMixerPlayable() {
|
|
23957
|
+
return TrackMixerPlayable.apply(this, arguments);
|
|
23958
|
+
}
|
|
23959
|
+
var _proto = TransformMixerPlayable.prototype;
|
|
23960
|
+
_proto.evaluate = function evaluate(context) {};
|
|
23961
|
+
return TransformMixerPlayable;
|
|
23962
|
+
}(TrackMixerPlayable);
|
|
23963
|
+
|
|
23964
|
+
var Vector4PropertyMixerPlayable = /*#__PURE__*/ function(TrackMixerPlayable) {
|
|
23965
|
+
_inherits(Vector4PropertyMixerPlayable, TrackMixerPlayable);
|
|
24128
23966
|
function Vector4PropertyMixerPlayable() {
|
|
24129
23967
|
var _this;
|
|
24130
|
-
_this =
|
|
23968
|
+
_this = TrackMixerPlayable.apply(this, arguments) || this;
|
|
24131
23969
|
_this.propertyName = "";
|
|
24132
23970
|
return _this;
|
|
24133
23971
|
}
|
|
24134
23972
|
var _proto = Vector4PropertyMixerPlayable.prototype;
|
|
24135
|
-
_proto.
|
|
23973
|
+
_proto.evaluate = function evaluate(context) {
|
|
24136
23974
|
var boundObject = context.output.getUserData();
|
|
24137
23975
|
if (!boundObject) {
|
|
24138
23976
|
return;
|
|
@@ -24144,10 +23982,10 @@ var Vector4PropertyMixerPlayable = /*#__PURE__*/ function(Playable) {
|
|
|
24144
23982
|
}
|
|
24145
23983
|
value.setZero();
|
|
24146
23984
|
// evaluate the curve
|
|
24147
|
-
for(var i = 0; i < this.
|
|
24148
|
-
var weight = this.
|
|
23985
|
+
for(var i = 0; i < this.clipPlayables.length; i++){
|
|
23986
|
+
var weight = this.getClipWeight(i);
|
|
24149
23987
|
if (weight > 0) {
|
|
24150
|
-
var propertyClipPlayable = this.
|
|
23988
|
+
var propertyClipPlayable = this.getClipPlayable(i);
|
|
24151
23989
|
if (!_instanceof1(propertyClipPlayable, PropertyClipPlayable)) {
|
|
24152
23990
|
console.error("Vector4PropertyTrack added non-Vector4PropertyPlayableAsset");
|
|
24153
23991
|
continue;
|
|
@@ -24166,52 +24004,215 @@ var Vector4PropertyMixerPlayable = /*#__PURE__*/ function(Playable) {
|
|
|
24166
24004
|
}
|
|
24167
24005
|
};
|
|
24168
24006
|
return Vector4PropertyMixerPlayable;
|
|
24169
|
-
}(
|
|
24007
|
+
}(TrackMixerPlayable);
|
|
24170
24008
|
|
|
24171
|
-
|
|
24172
|
-
|
|
24173
|
-
|
|
24009
|
+
/**
|
|
24010
|
+
* @since 2.0.0
|
|
24011
|
+
*/ var TimelineClip = /*#__PURE__*/ function() {
|
|
24012
|
+
function TimelineClip() {
|
|
24013
|
+
this.start = 0;
|
|
24014
|
+
this.duration = 0;
|
|
24015
|
+
}
|
|
24016
|
+
var _proto = TimelineClip.prototype;
|
|
24017
|
+
_proto.toLocalTime = function toLocalTime(time) {
|
|
24018
|
+
var localTime = time - this.start;
|
|
24019
|
+
var duration = this.duration;
|
|
24020
|
+
if (localTime - duration > 0) {
|
|
24021
|
+
if (this.endBehavior === EndBehavior.restart) {
|
|
24022
|
+
localTime = localTime % duration;
|
|
24023
|
+
} else if (this.endBehavior === EndBehavior.freeze) {
|
|
24024
|
+
localTime = Math.min(duration, localTime);
|
|
24025
|
+
}
|
|
24026
|
+
}
|
|
24027
|
+
return localTime;
|
|
24028
|
+
};
|
|
24029
|
+
return TimelineClip;
|
|
24030
|
+
}();
|
|
24031
|
+
var TrackAsset = /*#__PURE__*/ function(PlayableAsset) {
|
|
24032
|
+
_inherits(TrackAsset, PlayableAsset);
|
|
24033
|
+
function TrackAsset() {
|
|
24174
24034
|
var _this;
|
|
24175
|
-
_this =
|
|
24176
|
-
_this.
|
|
24035
|
+
_this = PlayableAsset.apply(this, arguments) || this;
|
|
24036
|
+
_this.trackType = 0;
|
|
24037
|
+
_this.clipSeed = 0;
|
|
24038
|
+
_this.clips = [];
|
|
24039
|
+
_this.children = [];
|
|
24177
24040
|
return _this;
|
|
24178
24041
|
}
|
|
24179
|
-
var _proto =
|
|
24180
|
-
|
|
24181
|
-
|
|
24182
|
-
|
|
24183
|
-
|
|
24042
|
+
var _proto = TrackAsset.prototype;
|
|
24043
|
+
/**
|
|
24044
|
+
* 重写该方法以获取自定义对象绑定
|
|
24045
|
+
*/ _proto.updateAnimatedObject = function updateAnimatedObject() {
|
|
24046
|
+
if (this.parent) {
|
|
24047
|
+
this.boundObject = this.parent.boundObject;
|
|
24184
24048
|
}
|
|
24185
|
-
|
|
24186
|
-
|
|
24187
|
-
|
|
24188
|
-
|
|
24049
|
+
};
|
|
24050
|
+
/**
|
|
24051
|
+
* 重写该方法以创建自定义混合器
|
|
24052
|
+
*/ _proto.createTrackMixer = function createTrackMixer(graph) {
|
|
24053
|
+
return new TrackMixerPlayable(graph);
|
|
24054
|
+
};
|
|
24055
|
+
_proto.createOutput = function createOutput() {
|
|
24056
|
+
var output = new PlayableOutput();
|
|
24057
|
+
return output;
|
|
24058
|
+
};
|
|
24059
|
+
_proto.createPlayableGraph = function createPlayableGraph(graph, runtimeClips) {
|
|
24060
|
+
var mixerPlayable = this.createMixerPlayableGraph(graph, runtimeClips);
|
|
24061
|
+
return mixerPlayable;
|
|
24062
|
+
};
|
|
24063
|
+
_proto.createMixerPlayableGraph = function createMixerPlayableGraph(graph, runtimeClips) {
|
|
24064
|
+
var clips = [];
|
|
24065
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(this.clips), _step; !(_step = _iterator()).done;){
|
|
24066
|
+
var clip = _step.value;
|
|
24067
|
+
clips.push(clip);
|
|
24189
24068
|
}
|
|
24190
|
-
|
|
24191
|
-
|
|
24192
|
-
|
|
24193
|
-
|
|
24194
|
-
|
|
24195
|
-
|
|
24196
|
-
|
|
24197
|
-
|
|
24198
|
-
|
|
24199
|
-
|
|
24200
|
-
|
|
24201
|
-
|
|
24202
|
-
|
|
24203
|
-
|
|
24204
|
-
|
|
24205
|
-
|
|
24069
|
+
var mixerPlayable = this.compileClips(graph, clips, runtimeClips);
|
|
24070
|
+
return mixerPlayable;
|
|
24071
|
+
};
|
|
24072
|
+
_proto.compileClips = function compileClips(graph, timelineClips, runtimeClips) {
|
|
24073
|
+
var mixer = this.createTrackMixer(graph);
|
|
24074
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(timelineClips), _step; !(_step = _iterator()).done;){
|
|
24075
|
+
var timelineClip = _step.value;
|
|
24076
|
+
var clipPlayable = this.createClipPlayable(graph, timelineClip);
|
|
24077
|
+
clipPlayable.setDuration(timelineClip.duration);
|
|
24078
|
+
var clip = new RuntimeClip(timelineClip, clipPlayable, mixer, this);
|
|
24079
|
+
runtimeClips.push(clip);
|
|
24080
|
+
mixer.clipPlayables.push(clipPlayable);
|
|
24081
|
+
mixer.setClipWeight(clipPlayable, 0.0);
|
|
24082
|
+
}
|
|
24083
|
+
return mixer;
|
|
24084
|
+
};
|
|
24085
|
+
_proto.createPlayable = function createPlayable(graph) {
|
|
24086
|
+
return new Playable(graph);
|
|
24087
|
+
};
|
|
24088
|
+
_proto.getChildTracks = function getChildTracks() {
|
|
24089
|
+
return this.children;
|
|
24090
|
+
};
|
|
24091
|
+
_proto.addChild = function addChild(child) {
|
|
24092
|
+
this.children.push(child);
|
|
24093
|
+
child.parent = this;
|
|
24094
|
+
};
|
|
24095
|
+
_proto.createClip = function createClip(classConstructor, name) {
|
|
24096
|
+
var newClip = new TimelineClip();
|
|
24097
|
+
newClip.asset = new classConstructor(this.engine);
|
|
24098
|
+
newClip.name = name ? name : "TimelineClip" + newClip.id;
|
|
24099
|
+
this.addClip(newClip);
|
|
24100
|
+
return newClip;
|
|
24101
|
+
};
|
|
24102
|
+
_proto.getClips = function getClips() {
|
|
24103
|
+
return this.clips;
|
|
24104
|
+
};
|
|
24105
|
+
_proto.findClip = function findClip(name) {
|
|
24106
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(this.clips), _step; !(_step = _iterator()).done;){
|
|
24107
|
+
var clip = _step.value;
|
|
24108
|
+
if (clip.name === name) {
|
|
24109
|
+
return clip;
|
|
24206
24110
|
}
|
|
24207
24111
|
}
|
|
24208
|
-
|
|
24209
|
-
|
|
24210
|
-
|
|
24112
|
+
};
|
|
24113
|
+
_proto.addClip = function addClip(clip) {
|
|
24114
|
+
clip.id = (this.clipSeed++).toString();
|
|
24115
|
+
this.clips.push(clip);
|
|
24116
|
+
};
|
|
24117
|
+
_proto.createClipPlayable = function createClipPlayable(graph, clip) {
|
|
24118
|
+
return clip.asset.createPlayable(graph);
|
|
24119
|
+
};
|
|
24120
|
+
_proto.fromData = function fromData(data) {
|
|
24121
|
+
PlayableAsset.prototype.fromData.call(this, data);
|
|
24122
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(this.children), _step; !(_step = _iterator()).done;){
|
|
24123
|
+
var child = _step.value;
|
|
24124
|
+
child.parent = this;
|
|
24211
24125
|
}
|
|
24212
24126
|
};
|
|
24213
|
-
return
|
|
24214
|
-
}(
|
|
24127
|
+
return TrackAsset;
|
|
24128
|
+
}(PlayableAsset);
|
|
24129
|
+
__decorate([
|
|
24130
|
+
serialize(TimelineClip)
|
|
24131
|
+
], TrackAsset.prototype, "clips", void 0);
|
|
24132
|
+
__decorate([
|
|
24133
|
+
serialize()
|
|
24134
|
+
], TrackAsset.prototype, "children", void 0);
|
|
24135
|
+
TrackAsset = __decorate([
|
|
24136
|
+
effectsClass(DataType.TrackAsset)
|
|
24137
|
+
], TrackAsset);
|
|
24138
|
+
var TrackType;
|
|
24139
|
+
(function(TrackType) {
|
|
24140
|
+
TrackType[TrackType["MasterTrack"] = 0] = "MasterTrack";
|
|
24141
|
+
TrackType[TrackType["ObjectTrack"] = 1] = "ObjectTrack";
|
|
24142
|
+
})(TrackType || (TrackType = {}));
|
|
24143
|
+
var RuntimeClip = /*#__PURE__*/ function() {
|
|
24144
|
+
function RuntimeClip(clip, clipPlayable, parentMixer, track) {
|
|
24145
|
+
this.clip = clip;
|
|
24146
|
+
this.playable = clipPlayable;
|
|
24147
|
+
this.parentMixer = parentMixer;
|
|
24148
|
+
this.track = track;
|
|
24149
|
+
if (_instanceof1(this.track.boundObject, VFXItem)) {
|
|
24150
|
+
this.particleSystem = this.track.boundObject.getComponent(ParticleSystem);
|
|
24151
|
+
}
|
|
24152
|
+
}
|
|
24153
|
+
var _proto = RuntimeClip.prototype;
|
|
24154
|
+
_proto.evaluateAt = function evaluateAt(localTime) {
|
|
24155
|
+
var clip = this.clip;
|
|
24156
|
+
var weight = 1.0;
|
|
24157
|
+
var ended = false;
|
|
24158
|
+
var started = false;
|
|
24159
|
+
var boundObject = this.track.boundObject;
|
|
24160
|
+
if (localTime >= clip.start + clip.duration && clip.endBehavior === EndBehavior.destroy) {
|
|
24161
|
+
if (_instanceof1(boundObject, VFXItem) && VFXItem.isParticle(boundObject) && this.particleSystem && !this.particleSystem.destroyed) {
|
|
24162
|
+
weight = 1.0;
|
|
24163
|
+
} else {
|
|
24164
|
+
weight = 0.0;
|
|
24165
|
+
ended = true;
|
|
24166
|
+
}
|
|
24167
|
+
} else if (localTime - this.clip.start >= 0) {
|
|
24168
|
+
weight = 1.0;
|
|
24169
|
+
started = true;
|
|
24170
|
+
} else if (localTime < clip.start) {
|
|
24171
|
+
weight = 0.0;
|
|
24172
|
+
}
|
|
24173
|
+
if (started && this.playable.getPlayState() !== PlayState.Playing) {
|
|
24174
|
+
this.playable.play();
|
|
24175
|
+
}
|
|
24176
|
+
this.parentMixer.setClipWeight(this.playable, weight);
|
|
24177
|
+
var clipTime = parseFloat(clip.toLocalTime(localTime).toFixed(3));
|
|
24178
|
+
this.playable.setTime(clipTime);
|
|
24179
|
+
// 判断动画是否结束
|
|
24180
|
+
if (ended) {
|
|
24181
|
+
if (this.playable.getPlayState() === PlayState.Playing) {
|
|
24182
|
+
this.playable.pause();
|
|
24183
|
+
}
|
|
24184
|
+
}
|
|
24185
|
+
};
|
|
24186
|
+
_create_class(RuntimeClip, [
|
|
24187
|
+
{
|
|
24188
|
+
key: "enable",
|
|
24189
|
+
set: function set(value) {
|
|
24190
|
+
if (value) {
|
|
24191
|
+
this.playable.play();
|
|
24192
|
+
} else {
|
|
24193
|
+
this.parentMixer.setClipWeight(this.playable, 0);
|
|
24194
|
+
this.playable.pause();
|
|
24195
|
+
}
|
|
24196
|
+
}
|
|
24197
|
+
}
|
|
24198
|
+
]);
|
|
24199
|
+
return RuntimeClip;
|
|
24200
|
+
}();
|
|
24201
|
+
|
|
24202
|
+
var ActivationTrack = /*#__PURE__*/ function(TrackAsset) {
|
|
24203
|
+
_inherits(ActivationTrack, TrackAsset);
|
|
24204
|
+
function ActivationTrack() {
|
|
24205
|
+
return TrackAsset.apply(this, arguments);
|
|
24206
|
+
}
|
|
24207
|
+
var _proto = ActivationTrack.prototype;
|
|
24208
|
+
_proto.createTrackMixer = function createTrackMixer(graph) {
|
|
24209
|
+
return new ActivationMixerPlayable(graph);
|
|
24210
|
+
};
|
|
24211
|
+
return ActivationTrack;
|
|
24212
|
+
}(TrackAsset);
|
|
24213
|
+
ActivationTrack = __decorate([
|
|
24214
|
+
effectsClass(DataType.ActivationTrack)
|
|
24215
|
+
], ActivationTrack);
|
|
24215
24216
|
|
|
24216
24217
|
var PropertyTrack = /*#__PURE__*/ function(TrackAsset) {
|
|
24217
24218
|
_inherits(PropertyTrack, TrackAsset);
|
|
@@ -24284,6 +24285,10 @@ var SpriteColorTrack = /*#__PURE__*/ function(TrackAsset) {
|
|
|
24284
24285
|
function SpriteColorTrack() {
|
|
24285
24286
|
return TrackAsset.apply(this, arguments);
|
|
24286
24287
|
}
|
|
24288
|
+
var _proto = SpriteColorTrack.prototype;
|
|
24289
|
+
_proto.createTrackMixer = function createTrackMixer(graph) {
|
|
24290
|
+
return new SpriteColorMixerPlayable(graph);
|
|
24291
|
+
};
|
|
24287
24292
|
return SpriteColorTrack;
|
|
24288
24293
|
}(TrackAsset);
|
|
24289
24294
|
SpriteColorTrack = __decorate([
|
|
@@ -24316,6 +24321,10 @@ var TransformTrack = /*#__PURE__*/ function(TrackAsset) {
|
|
|
24316
24321
|
function TransformTrack() {
|
|
24317
24322
|
return TrackAsset.apply(this, arguments);
|
|
24318
24323
|
}
|
|
24324
|
+
var _proto = TransformTrack.prototype;
|
|
24325
|
+
_proto.createTrackMixer = function createTrackMixer(graph) {
|
|
24326
|
+
return new TransformMixerPlayable(graph);
|
|
24327
|
+
};
|
|
24319
24328
|
return TransformTrack;
|
|
24320
24329
|
}(TrackAsset);
|
|
24321
24330
|
TransformTrack = __decorate([
|
|
@@ -24344,6 +24353,18 @@ MaterialTrack = __decorate([
|
|
|
24344
24353
|
effectsClass("MaterialTrack")
|
|
24345
24354
|
], MaterialTrack);
|
|
24346
24355
|
|
|
24356
|
+
var ParticleTrack = /*#__PURE__*/ function(TrackAsset) {
|
|
24357
|
+
_inherits(ParticleTrack, TrackAsset);
|
|
24358
|
+
function ParticleTrack() {
|
|
24359
|
+
return TrackAsset.apply(this, arguments);
|
|
24360
|
+
}
|
|
24361
|
+
var _proto = ParticleTrack.prototype;
|
|
24362
|
+
_proto.createTrackMixer = function createTrackMixer(graph) {
|
|
24363
|
+
return new ParticleMixerPlayable(graph);
|
|
24364
|
+
};
|
|
24365
|
+
return ParticleTrack;
|
|
24366
|
+
}(TrackAsset);
|
|
24367
|
+
|
|
24347
24368
|
var Vector4PropertyTrack = /*#__PURE__*/ function(PropertyTrack) {
|
|
24348
24369
|
_inherits(Vector4PropertyTrack, PropertyTrack);
|
|
24349
24370
|
function Vector4PropertyTrack() {
|
|
@@ -24472,7 +24493,6 @@ var TimelineAsset = /*#__PURE__*/ function(PlayableAsset) {
|
|
|
24472
24493
|
var _proto = TimelineAsset.prototype;
|
|
24473
24494
|
_proto.createPlayable = function createPlayable(graph) {
|
|
24474
24495
|
var timelinePlayable = new TimelinePlayable(graph);
|
|
24475
|
-
timelinePlayable.setTraversalMode(PlayableTraversalMode.Passthrough);
|
|
24476
24496
|
for(var _iterator = _create_for_of_iterator_helper_loose(this.tracks), _step; !(_step = _iterator()).done;){
|
|
24477
24497
|
var track = _step.value;
|
|
24478
24498
|
if (_instanceof1(track, ObjectBindingTrack)) {
|
|
@@ -24553,9 +24573,7 @@ var TimelinePlayable = /*#__PURE__*/ function(Playable) {
|
|
|
24553
24573
|
return _this;
|
|
24554
24574
|
}
|
|
24555
24575
|
var _proto = TimelinePlayable.prototype;
|
|
24556
|
-
_proto.prepareFrame = function prepareFrame(context) {
|
|
24557
|
-
this.evaluate();
|
|
24558
|
-
};
|
|
24576
|
+
_proto.prepareFrame = function prepareFrame(context) {};
|
|
24559
24577
|
_proto.evaluate = function evaluate() {
|
|
24560
24578
|
var time = this.getTime();
|
|
24561
24579
|
// TODO search active clips
|
|
@@ -24572,11 +24590,10 @@ var TimelinePlayable = /*#__PURE__*/ function(Playable) {
|
|
|
24572
24590
|
var track = _step.value;
|
|
24573
24591
|
// create track mixer and track output
|
|
24574
24592
|
var trackMixPlayable = track.createPlayableGraph(graph, this.clips);
|
|
24575
|
-
this.addInput(trackMixPlayable, 0);
|
|
24576
24593
|
var trackOutput = track.createOutput();
|
|
24577
24594
|
trackOutput.setUserData(track.boundObject);
|
|
24578
24595
|
graph.addOutput(trackOutput);
|
|
24579
|
-
trackOutput.setSourcePlayable(
|
|
24596
|
+
trackOutput.setSourcePlayable(trackMixPlayable);
|
|
24580
24597
|
// create track instance
|
|
24581
24598
|
var trackInstance = new TrackInstance(track, trackMixPlayable, trackOutput);
|
|
24582
24599
|
trackInstanceMap[track.getInstanceId()] = trackInstance;
|
|
@@ -24637,10 +24654,10 @@ Vector4PropertyPlayableAsset = __decorate([
|
|
|
24637
24654
|
effectsClass("Vector4PropertyPlayableAsset")
|
|
24638
24655
|
], Vector4PropertyPlayableAsset);
|
|
24639
24656
|
|
|
24640
|
-
var ObjectBindingTrack = /*#__PURE__*/ function(
|
|
24641
|
-
_inherits(ObjectBindingTrack,
|
|
24657
|
+
var ObjectBindingTrack = /*#__PURE__*/ function(TrackAsset) {
|
|
24658
|
+
_inherits(ObjectBindingTrack, TrackAsset);
|
|
24642
24659
|
function ObjectBindingTrack() {
|
|
24643
|
-
return
|
|
24660
|
+
return TrackAsset.apply(this, arguments);
|
|
24644
24661
|
}
|
|
24645
24662
|
var _proto = ObjectBindingTrack.prototype;
|
|
24646
24663
|
_proto.updateAnimatedObject = function updateAnimatedObject() {};
|
|
@@ -24651,7 +24668,7 @@ var ObjectBindingTrack = /*#__PURE__*/ function(TrackAsset1) {
|
|
|
24651
24668
|
var boundItem = this.boundObject;
|
|
24652
24669
|
// 添加粒子动画 clip // TODO 待移除
|
|
24653
24670
|
if (boundItem.getComponent(ParticleSystem)) {
|
|
24654
|
-
var particleTrack = timelineAsset.createTrack(
|
|
24671
|
+
var particleTrack = timelineAsset.createTrack(ParticleTrack, this, "ParticleTrack");
|
|
24655
24672
|
particleTrack.boundObject = this.boundObject;
|
|
24656
24673
|
var particleClip = particleTrack.createClip(ParticleBehaviourPlayableAsset);
|
|
24657
24674
|
particleClip.start = boundItem.start;
|
|
@@ -24681,7 +24698,7 @@ var TextLayout = /*#__PURE__*/ function() {
|
|
|
24681
24698
|
this.width = textWidth;
|
|
24682
24699
|
this.height = textHeight;
|
|
24683
24700
|
this.letterSpace = letterSpace;
|
|
24684
|
-
this.
|
|
24701
|
+
this.overflow = textOverflow;
|
|
24685
24702
|
this.textBaseline = textBaseline;
|
|
24686
24703
|
this.textAlign = textAlign;
|
|
24687
24704
|
this.lineHeight = lineHeight;
|
|
@@ -27296,6 +27313,7 @@ var seed$1 = 1;
|
|
|
27296
27313
|
this.downloader = downloader;
|
|
27297
27314
|
this.assets = {};
|
|
27298
27315
|
this.sourceFrom = {};
|
|
27316
|
+
this.imageBitmapOptions = {};
|
|
27299
27317
|
this.id = seed$1++;
|
|
27300
27318
|
this.timers = [];
|
|
27301
27319
|
this.updateOptions(options);
|
|
@@ -27553,12 +27571,12 @@ var seed$1 = 1;
|
|
|
27553
27571
|
_proto.processJSON = function processJSON(json) {
|
|
27554
27572
|
var _this = this;
|
|
27555
27573
|
return _async_to_generator(function() {
|
|
27556
|
-
var jsonScene, _jsonScene_plugins, plugins, pluginSystem;
|
|
27574
|
+
var jsonScene, _jsonScene_plugins, plugins, textures, pluginSystem;
|
|
27557
27575
|
return __generator(this, function(_state) {
|
|
27558
27576
|
switch(_state.label){
|
|
27559
27577
|
case 0:
|
|
27560
27578
|
jsonScene = getStandardJSON(json);
|
|
27561
|
-
_jsonScene_plugins = jsonScene.plugins, plugins = _jsonScene_plugins === void 0 ? [] : _jsonScene_plugins;
|
|
27579
|
+
_jsonScene_plugins = jsonScene.plugins, plugins = _jsonScene_plugins === void 0 ? [] : _jsonScene_plugins, textures = jsonScene.textures;
|
|
27562
27580
|
pluginSystem = new PluginSystem(plugins);
|
|
27563
27581
|
return [
|
|
27564
27582
|
4,
|
|
@@ -27566,6 +27584,7 @@ var seed$1 = 1;
|
|
|
27566
27584
|
];
|
|
27567
27585
|
case 1:
|
|
27568
27586
|
_state.sent();
|
|
27587
|
+
_this.assignImageBitmapOptions(textures);
|
|
27569
27588
|
return [
|
|
27570
27589
|
2,
|
|
27571
27590
|
{
|
|
@@ -27671,11 +27690,11 @@ var seed$1 = 1;
|
|
|
27671
27690
|
if (compressedTexture === void 0) compressedTexture = 0;
|
|
27672
27691
|
var _this = this;
|
|
27673
27692
|
return _async_to_generator(function() {
|
|
27674
|
-
var _this_options, useCompressedTexture, variables, baseUrl, jobs, loadedImages;
|
|
27693
|
+
var _this_options, useCompressedTexture, variables, disableWebP, disableAVIF, baseUrl, jobs, loadedImages;
|
|
27675
27694
|
return __generator(this, function(_state) {
|
|
27676
27695
|
switch(_state.label){
|
|
27677
27696
|
case 0:
|
|
27678
|
-
_this_options = _this.options, useCompressedTexture = _this_options.useCompressedTexture, variables = _this_options.variables;
|
|
27697
|
+
_this_options = _this.options, useCompressedTexture = _this_options.useCompressedTexture, variables = _this_options.variables, disableWebP = _this_options.disableWebP, disableAVIF = _this_options.disableAVIF;
|
|
27679
27698
|
baseUrl = _this.baseUrl;
|
|
27680
27699
|
jobs = images.map(/*#__PURE__*/ _async_to_generator(function(img, idx) {
|
|
27681
27700
|
var png, webp, avif, imageURL, webpURL, avifURL, id, template, background, url, isVideo, loadFn, resultImage, e, compressed, src, bufferURL, _ref, url1, image, _tmp;
|
|
@@ -27686,9 +27705,9 @@ var seed$1 = 1;
|
|
|
27686
27705
|
// eslint-disable-next-line compat/compat
|
|
27687
27706
|
imageURL = new URL(png, baseUrl).href;
|
|
27688
27707
|
// eslint-disable-next-line compat/compat
|
|
27689
|
-
webpURL =
|
|
27708
|
+
webpURL = !disableWebP && webp ? new URL(webp, baseUrl).href : undefined;
|
|
27690
27709
|
// eslint-disable-next-line compat/compat
|
|
27691
|
-
avifURL =
|
|
27710
|
+
avifURL = !disableAVIF && avif ? new URL(avif, baseUrl).href : undefined;
|
|
27692
27711
|
id = img.id;
|
|
27693
27712
|
if (!("template" in img)) return [
|
|
27694
27713
|
3,
|
|
@@ -27797,7 +27816,7 @@ var seed$1 = 1;
|
|
|
27797
27816
|
];
|
|
27798
27817
|
return [
|
|
27799
27818
|
4,
|
|
27800
|
-
loadAVIFOptional(imageURL, avifURL)
|
|
27819
|
+
loadAVIFOptional(imageURL, avifURL, _this.imageBitmapOptions[id])
|
|
27801
27820
|
];
|
|
27802
27821
|
case 10:
|
|
27803
27822
|
_tmp = _state.sent();
|
|
@@ -27808,7 +27827,7 @@ var seed$1 = 1;
|
|
|
27808
27827
|
case 11:
|
|
27809
27828
|
return [
|
|
27810
27829
|
4,
|
|
27811
|
-
loadWebPOptional(imageURL, webpURL)
|
|
27830
|
+
loadWebPOptional(imageURL, webpURL, _this.imageBitmapOptions[id])
|
|
27812
27831
|
];
|
|
27813
27832
|
case 12:
|
|
27814
27833
|
_tmp = _state.sent();
|
|
@@ -28020,6 +28039,21 @@ var seed$1 = 1;
|
|
|
28020
28039
|
this.assets[images[i].id] = loadedImages[i];
|
|
28021
28040
|
}
|
|
28022
28041
|
};
|
|
28042
|
+
_proto.assignImageBitmapOptions = function assignImageBitmapOptions(textures) {
|
|
28043
|
+
var _this = this;
|
|
28044
|
+
if (textures === void 0) textures = [];
|
|
28045
|
+
textures.forEach(function(texture) {
|
|
28046
|
+
if (!(_instanceof1(texture, Texture) || "mipmaps" in texture)) {
|
|
28047
|
+
var source = texture.source;
|
|
28048
|
+
if (isObject(source)) {
|
|
28049
|
+
_this.imageBitmapOptions[source.id] = {
|
|
28050
|
+
imageOrientation: texture.flipY ? "flipY" : "none",
|
|
28051
|
+
premultiplyAlpha: texture.premultiplyAlpha ? "premultiply" : "none"
|
|
28052
|
+
};
|
|
28053
|
+
}
|
|
28054
|
+
}
|
|
28055
|
+
});
|
|
28056
|
+
};
|
|
28023
28057
|
_proto.removeTimer = function removeTimer(id) {
|
|
28024
28058
|
var index = this.timers.indexOf(id);
|
|
28025
28059
|
if (index !== -1) {
|
|
@@ -28029,11 +28063,15 @@ var seed$1 = 1;
|
|
|
28029
28063
|
/**
|
|
28030
28064
|
* 销毁方法
|
|
28031
28065
|
*/ _proto.dispose = function dispose() {
|
|
28066
|
+
var _this = this;
|
|
28032
28067
|
if (this.timers.length) {
|
|
28033
28068
|
this.timers.map(function(id) {
|
|
28034
28069
|
return window.clearTimeout(id);
|
|
28035
28070
|
});
|
|
28036
28071
|
}
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28072
|
+
closeImageBitMap(Object.keys(this.assets).map(function(key) {
|
|
28073
|
+
return _this.assets[key];
|
|
28074
|
+
}));
|
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28037
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|
this.assets = {};
|
|
28038
28076
|
this.sourceFrom = {};
|
|
28039
28077
|
this.timers = [];
|
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@@ -28050,7 +28088,7 @@ function createTextureOptionsBySource(image, sourceFrom, id) {
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|
|
28050
28088
|
};
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|
28051
28089
|
if (_instanceof1(image, Texture)) {
|
|
28052
28090
|
return _extends({}, image.source, options);
|
|
28053
|
-
} else if (_instanceof1(image, HTMLImageElement) || isCanvas(image)) {
|
|
28091
|
+
} else if (_instanceof1(image, HTMLImageElement) || _instanceof1(image, ImageBitmap) || isCanvas(image)) {
|
|
28054
28092
|
return _extends({
|
|
28055
28093
|
image: image,
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|
28056
28094
|
sourceType: TextureSourceType.image,
|
|
@@ -31383,7 +31421,7 @@ registerPlugin("sprite", SpriteLoader, VFXItem, true);
|
|
|
31383
31421
|
registerPlugin("particle", ParticleLoader, VFXItem, true);
|
|
31384
31422
|
registerPlugin("cal", CalculateLoader, VFXItem, true);
|
|
31385
31423
|
registerPlugin("interact", InteractLoader, VFXItem, true);
|
|
31386
|
-
var version$1 = "2.
|
|
31424
|
+
var version$1 = "2.2.0-alpha.0";
|
|
31387
31425
|
logger.info("Core version: " + version$1 + ".");
|
|
31388
31426
|
|
|
31389
31427
|
var _obj;
|
|
@@ -33010,8 +33048,8 @@ setMaxSpriteMeshItemCount(8);
|
|
|
33010
33048
|
*/ Mesh.create = function(engine, props) {
|
|
33011
33049
|
return new ThreeMesh(engine, props);
|
|
33012
33050
|
};
|
|
33013
|
-
var version = "2.
|
|
33051
|
+
var version = "2.2.0-alpha.0";
|
|
33014
33052
|
logger.info("THREEJS plugin version: " + version + ".");
|
|
33015
33053
|
|
|
33016
|
-
export { AbstractPlugin, ActivationPlayable, ActivationPlayableAsset, ActivationTrack, AnimationClip, AnimationClipPlayable, Asset, AssetLoader, AssetManager, BYTES_TYPE_MAP, BaseRenderComponent, Behaviour, BezierCurve, BezierCurvePath, BezierCurveQuat, BinaryAsset, COMPRESSED_TEXTURE, CONSTANT_MAP_BLEND, CONSTANT_MAP_DEPTH, CONSTANT_MAP_STENCIL_FUNC, CONSTANT_MAP_STENCIL_OP, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateLoader, Camera, CameraController, CameraVFXItemLoader, ColorCurve, ColorPropertyPlayableAsset, ColorPropertyTrack, Component, Composition, CompositionComponent, CompositionSourceManager, DEFAULT_FONTS, DEFAULT_FPS, Database, DestroyOptions, Downloader, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, EffectComponent, EffectsObject, EffectsPackage, Engine, EventEmitter, EventSystem, Fake3DAnimationMode, Fake3DComponent, FilterMode, Float16ArrayWrapper, FloatPropertyPlayableAsset, FloatPropertyTrack, Framebuffer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, HELP_LINK, HitTestType, InteractComponent, InteractLoader, InteractMesh, Item, KTXTexture, LineSegments, LinearValue, Material, MaterialDataBlock, MaterialRenderType, MaterialTrack, Mesh, MeshCollider, ObjectBindingTrack, OrderType, PLAYER_OPTIONS_ENV_EDITOR, POST_PROCESS_SETTINGS, ParticleBehaviourPlayable, ParticleBehaviourPlayableAsset, ParticleLoader, ParticleMesh, ParticleSystem, ParticleSystemRenderer, PassTextureCache, PathSegments, PluginSystem, PostProcessVolume, PropertyTrack, RENDER_PASS_NAME_PREFIX, RENDER_PREFER_LOOKUP_TEXTURE, RUNTIME_ENV, RandomSetValue, RandomValue, RandomVectorValue, RenderFrame, RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, RenderTargetHandle, RenderTextureFormat, Renderbuffer, Renderer, RendererComponent, RuntimeClip, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0, SEMANTIC_PRE_COLOR_ATTACHMENT_0, SEMANTIC_PRE_COLOR_ATTACHMENT_SIZE_0, SPRITE_VERTEX_STRIDE, Scene, SemanticMap, SerializationHelper, Shader, ShaderCompileResultStatus, ShaderFactory, ShaderType, ShaderVariant, ShapeComponent, SpriteColorPlayableAsset, SpriteColorTrack, SpriteComponent, SpriteLoader, StaticValue, SubCompositionPlayableAsset, SubCompositionTrack, TEMPLATE_USE_OFFSCREEN_CANVAS, TEXTURE_UNIFORM_MAP, TextComponent, TextComponentBase, TextLayout, TextLoader, TextStyle, Texture, TextureFactory, TextureLoadAction, TextureSourceType, TextureStoreAction, ThreeComposition, ThreeDisplayObject, ThreeEngine, ThreeMaterial, ThreeSpriteComponent, ThreeTextComponent, ThreeTexture, Ticker, TimelineAsset, TimelineClip, TimelinePlayable, TrackAsset, TrackSortWrapper, TrackType, Transform, TransformAnimationPlayable, TransformPlayableAsset, TransformTrack, VFXItem, ValueGetter, Vector4Curve, Vector4PropertyPlayableAsset, Vector4PropertyTrack, addByOrder, addItem, addItemWithOrder, applyMixins, assertExist, asserts, base64ToFile, blend, calculateTranslation, canvasPool, colorGradingFrag, colorStopsFromGradient, colorToArr$1 as colorToArr, combineImageTemplate, createCopyShader, createGLContext, createKeyFrameMeta, createShape, createValueGetter, decimalEqual, defaultPlugins, deserializeMipmapTexture, earcut, effectsClass, effectsClassStore, enlargeBuffer, ensureFixedNumber, ensureVec3, findPreviousRenderPass, gaussianDown_frag as gaussianDownFrag, gaussianDownHFrag, gaussianDownVFrag, gaussianUpFrag, generateEmptyTypedArray, generateGUID, generateHalfFloatTexture, generateTransparentTexture, generateWhiteTexture, getBackgroundImage, getColorFromGradientStops, getConfig, getDefaultTextureFactory, getGeometryByShape, getGeometryTriangles, getImageItemRenderInfo, getKTXTextureOptions, getKeyFrameMetaByRawValue, getMergedStore, getParticleMeshShader, getPixelRatio, getPreMultiAlpha, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, getTextureSize, glContext, glType2VertexFormatType, gpuTimer, imageDataFromColor, imageDataFromGradient, initErrors, initGLContext, integrate, interpolateColor, isAlipayMiniApp, isAndroid, isArray, isCanvas, isFunction, isIOS, isIOSByUA, isMiniProgram, isObject, isSimulatorCellPhone, isString, isUniformStruct, isUniformStructArray, isValidFontFamily, isWebGL2, isWechatMiniApp, itemFrag, itemFrameFrag, itemVert, loadAVIFOptional, loadBinary, loadBlob, loadImage, loadMedia, loadVideo, loadWebPOptional, logger, index as math, maxSpriteMeshItemCount, modifyMaxKeyframeShader, nearestPowerOfTwo, noop, normalizeColor, numberToFix, parsePercent$1 as parsePercent, particleFrag, particleOriginTranslateMap$1 as particleOriginTranslateMap, particleUniformTypeMap, particleVert, passRenderLevel, pluginLoaderMap, randomInRange, registerPlugin, removeItem, rotateVec2, screenMeshVert, serialize, setBlendMode, setConfig, setDefaultTextureFactory, setMaskMode, setMaxSpriteMeshItemCount, setRayFromCamera, setSideMode, setSpriteMeshMaxItemCountByGPU, setUniformValue, sortByOrder, index$1 as spec, spriteMeshShaderFromFilter, spriteMeshShaderFromRenderInfo, spriteMeshShaderIdFromRenderInfo, thresholdFrag, throwDestroyedError, trailVert, translatePoint, trianglesFromRect, unregisterPlugin, valIfUndefined, value, valueDefine, vecFill, vecMulCombine, version, vertexFormatType2GLType };
|
|
33054
|
+
export { AbstractPlugin, ActivationPlayable, ActivationPlayableAsset, ActivationTrack, AnimationClip, AnimationClipPlayable, Asset, AssetLoader, AssetManager, BYTES_TYPE_MAP, BaseRenderComponent, Behaviour, BezierCurve, BezierCurvePath, BezierCurveQuat, BinaryAsset, COMPRESSED_TEXTURE, CONSTANT_MAP_BLEND, CONSTANT_MAP_DEPTH, CONSTANT_MAP_STENCIL_FUNC, CONSTANT_MAP_STENCIL_OP, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateLoader, Camera, CameraController, CameraVFXItemLoader, ColorCurve, ColorPropertyPlayableAsset, ColorPropertyTrack, Component, Composition, CompositionComponent, CompositionSourceManager, DEFAULT_FONTS, DEFAULT_FPS, Database, DestroyOptions, Downloader, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, EffectComponent, EffectsObject, EffectsPackage, Engine, EventEmitter, EventSystem, Fake3DAnimationMode, Fake3DComponent, FilterMode, Float16ArrayWrapper, FloatPropertyPlayableAsset, FloatPropertyTrack, Framebuffer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, HELP_LINK, HitTestType, InteractComponent, InteractLoader, InteractMesh, Item, KTXTexture, LOAD_PREFER_IMAGE_BITMAP, LineSegments, LinearValue, Material, MaterialDataBlock, MaterialRenderType, MaterialTrack, Mesh, MeshCollider, ObjectBindingTrack, OrderType, PLAYER_OPTIONS_ENV_EDITOR, POST_PROCESS_SETTINGS, ParticleBehaviourPlayable, ParticleBehaviourPlayableAsset, ParticleLoader, ParticleMesh, ParticleSystem, ParticleSystemRenderer, ParticleTrack, PassTextureCache, PathSegments, PluginSystem, PostProcessVolume, PropertyTrack, RENDER_PASS_NAME_PREFIX, RENDER_PREFER_LOOKUP_TEXTURE, RUNTIME_ENV, RandomSetValue, RandomValue, RandomVectorValue, RenderFrame, RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, RenderTargetHandle, RenderTextureFormat, Renderbuffer, Renderer, RendererComponent, RuntimeClip, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0, SEMANTIC_PRE_COLOR_ATTACHMENT_0, SEMANTIC_PRE_COLOR_ATTACHMENT_SIZE_0, SPRITE_VERTEX_STRIDE, Scene, SemanticMap, SerializationHelper, Shader, ShaderCompileResultStatus, ShaderFactory, ShaderType, ShaderVariant, ShapeComponent, SpriteColorPlayableAsset, SpriteColorTrack, SpriteComponent, SpriteLoader, StaticValue, SubCompositionPlayableAsset, SubCompositionTrack, TEMPLATE_USE_OFFSCREEN_CANVAS, TEXTURE_UNIFORM_MAP, TextComponent, TextComponentBase, TextLayout, TextLoader, TextStyle, Texture, TextureFactory, TextureLoadAction, TextureSourceType, TextureStoreAction, ThreeComposition, ThreeDisplayObject, ThreeEngine, ThreeMaterial, ThreeSpriteComponent, ThreeTextComponent, ThreeTexture, Ticker, TimelineAsset, TimelineClip, TimelinePlayable, TrackAsset, TrackSortWrapper, TrackType, Transform, TransformAnimationPlayable, TransformPlayableAsset, TransformTrack, VFXItem, ValueGetter, Vector4Curve, Vector4PropertyPlayableAsset, Vector4PropertyTrack, addByOrder, addItem, addItemWithOrder, applyMixins, assertExist, asserts, base64ToFile, blend, calculateTranslation, canvasPool, closeImageBitMap, colorGradingFrag, colorStopsFromGradient, colorToArr$1 as colorToArr, combineImageTemplate, createCopyShader, createGLContext, createKeyFrameMeta, createShape, createValueGetter, decimalEqual, defaultPlugins, deserializeMipmapTexture, earcut, effectsClass, effectsClassStore, enlargeBuffer, ensureFixedNumber, ensureVec3, findPreviousRenderPass, gaussianDown_frag as gaussianDownFrag, gaussianDownHFrag, gaussianDownVFrag, gaussianUpFrag, generateEmptyTypedArray, generateGUID, generateHalfFloatTexture, generateTransparentTexture, generateWhiteTexture, getBackgroundImage, getColorFromGradientStops, getConfig, getDefaultTextureFactory, getGeometryByShape, getGeometryTriangles, getImageItemRenderInfo, getKTXTextureOptions, getKeyFrameMetaByRawValue, getMergedStore, getParticleMeshShader, getPixelRatio, getPreMultiAlpha, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, getTextureSize, glContext, glType2VertexFormatType, gpuTimer, imageDataFromColor, imageDataFromGradient, initErrors, initGLContext, integrate, interpolateColor, isAlipayMiniApp, isAndroid, isArray, isCanvas, isFunction, isIOS, isIOSByUA, isMiniProgram, isObject, isSimulatorCellPhone, isString, isUniformStruct, isUniformStructArray, isValidFontFamily, isWebGL2, isWechatMiniApp, itemFrag, itemFrameFrag, itemVert, loadAVIFOptional, loadBinary, loadBlob, loadImage, loadImageBitmap, loadMedia, loadVideo, loadWebPOptional, logger, index as math, maxSpriteMeshItemCount, modifyMaxKeyframeShader, nearestPowerOfTwo, noop, normalizeColor, numberToFix, parsePercent$1 as parsePercent, particleFrag, particleOriginTranslateMap$1 as particleOriginTranslateMap, particleUniformTypeMap, particleVert, passRenderLevel, pluginLoaderMap, randomInRange, registerPlugin, removeItem, rotateVec2, screenMeshVert, serialize, setBlendMode, setConfig, setDefaultTextureFactory, setMaskMode, setMaxSpriteMeshItemCount, setRayFromCamera, setSideMode, setSpriteMeshMaxItemCountByGPU, setUniformValue, sortByOrder, index$1 as spec, spriteMeshShaderFromFilter, spriteMeshShaderFromRenderInfo, spriteMeshShaderIdFromRenderInfo, thresholdFrag, throwDestroyedError, trailVert, translatePoint, trianglesFromRect, unregisterPlugin, valIfUndefined, value, valueDefine, vecFill, vecMulCombine, version, vertexFormatType2GLType };
|
|
33017
33055
|
//# sourceMappingURL=index.mjs.map
|