@galacean/effects-threejs 2.1.5-alpha.0 → 2.2.0-alpha.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +542 -507
- package/dist/index.js.map +1 -1
- package/dist/index.min.js +2 -2
- package/dist/index.min.js.map +1 -1
- package/dist/index.mjs +539 -508
- package/dist/index.mjs.map +1 -1
- package/package.json +2 -2
package/dist/index.mjs
CHANGED
|
@@ -3,7 +3,7 @@
|
|
|
3
3
|
* Description: Galacean Effects runtime threejs plugin for the web
|
|
4
4
|
* Author: Ant Group CO., Ltd.
|
|
5
5
|
* Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
|
|
6
|
-
* Version: v2.
|
|
6
|
+
* Version: v2.2.0-alpha.0
|
|
7
7
|
*/
|
|
8
8
|
|
|
9
9
|
import * as THREE from 'three';
|
|
@@ -61,12 +61,8 @@ function __generator(thisArg, body) {
|
|
|
61
61
|
},
|
|
62
62
|
trys: [],
|
|
63
63
|
ops: []
|
|
64
|
-
}, f, y, t, g;
|
|
65
|
-
return g = {
|
|
66
|
-
next: verb(0),
|
|
67
|
-
"throw": verb(1),
|
|
68
|
-
"return": verb(2)
|
|
69
|
-
}, typeof Symbol === "function" && (g[Symbol.iterator] = function() {
|
|
64
|
+
}, f, y, t, g = Object.create((typeof Iterator === "function" ? Iterator : Object).prototype);
|
|
65
|
+
return g.next = verb(0), g["throw"] = verb(1), g["return"] = verb(2), typeof Symbol === "function" && (g[Symbol.iterator] = function() {
|
|
70
66
|
return this;
|
|
71
67
|
}), g;
|
|
72
68
|
function verb(n) {
|
|
@@ -5723,6 +5719,22 @@ var TextureSourceType;
|
|
|
5723
5719
|
TextureSourceType[TextureSourceType["mipmaps"] = 7] = "mipmaps";
|
|
5724
5720
|
})(TextureSourceType || (TextureSourceType = {}));
|
|
5725
5721
|
|
|
5722
|
+
var RUNTIME_ENV = "runtime_env";
|
|
5723
|
+
var RENDER_PREFER_LOOKUP_TEXTURE = "lookup_texture";
|
|
5724
|
+
// 文本元素使用 offscreen canvas 绘制
|
|
5725
|
+
var TEMPLATE_USE_OFFSCREEN_CANVAS = "offscreen_canvas";
|
|
5726
|
+
// 后处理配置相关
|
|
5727
|
+
var POST_PROCESS_SETTINGS = "post_process_settings";
|
|
5728
|
+
// 加载图片时是否使用 ImageBitmap
|
|
5729
|
+
var LOAD_PREFER_IMAGE_BITMAP = "load_image_bitmap";
|
|
5730
|
+
var config = {};
|
|
5731
|
+
function getConfig(name) {
|
|
5732
|
+
return config[name];
|
|
5733
|
+
}
|
|
5734
|
+
function setConfig(name, value) {
|
|
5735
|
+
return config[name] = value;
|
|
5736
|
+
}
|
|
5737
|
+
|
|
5726
5738
|
/**
|
|
5727
5739
|
* 负责下载各种资源,并提供了一些异步加载和缓存管理的功能
|
|
5728
5740
|
*/ var Downloader = /*#__PURE__*/ function() {
|
|
@@ -5811,11 +5823,11 @@ var avifFailed = false;
|
|
|
5811
5823
|
* 异步加载一个 WebP 图片文件,如果不支持 WebP,则加载 PNG 图片文件
|
|
5812
5824
|
* @param png - PNG 图片文件的 URL
|
|
5813
5825
|
* @param webp - WebP 图片文件的 URL
|
|
5814
|
-
*/ function loadWebPOptional(png, webp) {
|
|
5826
|
+
*/ function loadWebPOptional(png, webp, options) {
|
|
5815
5827
|
return _loadWebPOptional.apply(this, arguments);
|
|
5816
5828
|
}
|
|
5817
5829
|
function _loadWebPOptional() {
|
|
5818
|
-
_loadWebPOptional = _async_to_generator(function(png, webp) {
|
|
5830
|
+
_loadWebPOptional = _async_to_generator(function(png, webp, options) {
|
|
5819
5831
|
var image, image1, image2;
|
|
5820
5832
|
return __generator(this, function(_state) {
|
|
5821
5833
|
switch(_state.label){
|
|
@@ -5826,7 +5838,7 @@ function _loadWebPOptional() {
|
|
|
5826
5838
|
];
|
|
5827
5839
|
return [
|
|
5828
5840
|
4,
|
|
5829
|
-
|
|
5841
|
+
loadImageBitmap(png, options)
|
|
5830
5842
|
];
|
|
5831
5843
|
case 1:
|
|
5832
5844
|
image = _state.sent();
|
|
@@ -5846,7 +5858,7 @@ function _loadWebPOptional() {
|
|
|
5846
5858
|
]);
|
|
5847
5859
|
return [
|
|
5848
5860
|
4,
|
|
5849
|
-
|
|
5861
|
+
loadImageBitmap(webp, options)
|
|
5850
5862
|
];
|
|
5851
5863
|
case 3:
|
|
5852
5864
|
image1 = _state.sent();
|
|
@@ -5862,7 +5874,7 @@ function _loadWebPOptional() {
|
|
|
5862
5874
|
webPFailed = true;
|
|
5863
5875
|
return [
|
|
5864
5876
|
4,
|
|
5865
|
-
|
|
5877
|
+
loadImageBitmap(png, options)
|
|
5866
5878
|
];
|
|
5867
5879
|
case 5:
|
|
5868
5880
|
image2 = _state.sent();
|
|
@@ -5886,11 +5898,11 @@ function _loadWebPOptional() {
|
|
|
5886
5898
|
* 异步加载一个 AVIF 图片文件,如果不支持 AVIF,则加载 PNG 图片文件
|
|
5887
5899
|
* @param png - PNG 图片文件的 URL
|
|
5888
5900
|
* @param avif - AVIF 图片文件的 URL
|
|
5889
|
-
*/ function loadAVIFOptional(png, avif) {
|
|
5901
|
+
*/ function loadAVIFOptional(png, avif, options) {
|
|
5890
5902
|
return _loadAVIFOptional.apply(this, arguments);
|
|
5891
5903
|
}
|
|
5892
5904
|
function _loadAVIFOptional() {
|
|
5893
|
-
_loadAVIFOptional = _async_to_generator(function(png, avif) {
|
|
5905
|
+
_loadAVIFOptional = _async_to_generator(function(png, avif, options) {
|
|
5894
5906
|
var image, image1, image2;
|
|
5895
5907
|
return __generator(this, function(_state) {
|
|
5896
5908
|
switch(_state.label){
|
|
@@ -5901,7 +5913,7 @@ function _loadAVIFOptional() {
|
|
|
5901
5913
|
];
|
|
5902
5914
|
return [
|
|
5903
5915
|
4,
|
|
5904
|
-
|
|
5916
|
+
loadImageBitmap(png, options)
|
|
5905
5917
|
];
|
|
5906
5918
|
case 1:
|
|
5907
5919
|
image = _state.sent();
|
|
@@ -5921,7 +5933,7 @@ function _loadAVIFOptional() {
|
|
|
5921
5933
|
]);
|
|
5922
5934
|
return [
|
|
5923
5935
|
4,
|
|
5924
|
-
|
|
5936
|
+
loadImageBitmap(avif, options)
|
|
5925
5937
|
];
|
|
5926
5938
|
case 3:
|
|
5927
5939
|
image1 = _state.sent();
|
|
@@ -5937,7 +5949,7 @@ function _loadAVIFOptional() {
|
|
|
5937
5949
|
avifFailed = true;
|
|
5938
5950
|
return [
|
|
5939
5951
|
4,
|
|
5940
|
-
|
|
5952
|
+
loadImageBitmap(png, options)
|
|
5941
5953
|
];
|
|
5942
5954
|
case 5:
|
|
5943
5955
|
image2 = _state.sent();
|
|
@@ -6152,6 +6164,80 @@ function _loadMedia() {
|
|
|
6152
6164
|
});
|
|
6153
6165
|
return _loadMedia.apply(this, arguments);
|
|
6154
6166
|
}
|
|
6167
|
+
var imageBitMapAvailable = typeof createImageBitmap === "function";
|
|
6168
|
+
/**
|
|
6169
|
+
* 异步加载一个图片文件,如果支持 ImageBitmap 则返回 ImageBitmap 对象
|
|
6170
|
+
* @param source
|
|
6171
|
+
* @param options
|
|
6172
|
+
* @returns
|
|
6173
|
+
*/ function loadImageBitmap(source, options) {
|
|
6174
|
+
return _loadImageBitmap.apply(this, arguments);
|
|
6175
|
+
}
|
|
6176
|
+
function _loadImageBitmap() {
|
|
6177
|
+
_loadImageBitmap = _async_to_generator(function(source, options) {
|
|
6178
|
+
var blob;
|
|
6179
|
+
return __generator(this, function(_state) {
|
|
6180
|
+
switch(_state.label){
|
|
6181
|
+
case 0:
|
|
6182
|
+
if (!(imageBitMapAvailable && getConfig(LOAD_PREFER_IMAGE_BITMAP))) return [
|
|
6183
|
+
3,
|
|
6184
|
+
4
|
|
6185
|
+
];
|
|
6186
|
+
if (!(typeof source === "string")) return [
|
|
6187
|
+
3,
|
|
6188
|
+
2
|
|
6189
|
+
];
|
|
6190
|
+
return [
|
|
6191
|
+
4,
|
|
6192
|
+
loadBlob(source)
|
|
6193
|
+
];
|
|
6194
|
+
case 1:
|
|
6195
|
+
blob = _state.sent();
|
|
6196
|
+
return [
|
|
6197
|
+
3,
|
|
6198
|
+
3
|
|
6199
|
+
];
|
|
6200
|
+
case 2:
|
|
6201
|
+
if (_instanceof1(source, Blob)) {
|
|
6202
|
+
blob = source;
|
|
6203
|
+
} else {
|
|
6204
|
+
return [
|
|
6205
|
+
2,
|
|
6206
|
+
loadImage(source)
|
|
6207
|
+
];
|
|
6208
|
+
}
|
|
6209
|
+
_state.label = 3;
|
|
6210
|
+
case 3:
|
|
6211
|
+
return [
|
|
6212
|
+
2,
|
|
6213
|
+
createImageBitmap(blob, options)
|
|
6214
|
+
];
|
|
6215
|
+
case 4:
|
|
6216
|
+
return [
|
|
6217
|
+
2,
|
|
6218
|
+
loadImage(source)
|
|
6219
|
+
];
|
|
6220
|
+
case 5:
|
|
6221
|
+
return [
|
|
6222
|
+
2
|
|
6223
|
+
];
|
|
6224
|
+
}
|
|
6225
|
+
});
|
|
6226
|
+
});
|
|
6227
|
+
return _loadImageBitmap.apply(this, arguments);
|
|
6228
|
+
}
|
|
6229
|
+
/**
|
|
6230
|
+
* 关闭 ImageBitMap,释放内存
|
|
6231
|
+
* @param imgs
|
|
6232
|
+
*/ function closeImageBitMap(imgs) {
|
|
6233
|
+
if (imageBitMapAvailable) {
|
|
6234
|
+
if (_instanceof1(imgs, ImageBitmap)) {
|
|
6235
|
+
imgs.close();
|
|
6236
|
+
} else if (_instanceof1(imgs, Array)) {
|
|
6237
|
+
imgs.forEach(closeImageBitMap);
|
|
6238
|
+
}
|
|
6239
|
+
}
|
|
6240
|
+
}
|
|
6155
6241
|
|
|
6156
6242
|
function deserializeMipmapTexture(textureOptions, bins, assets) {
|
|
6157
6243
|
return _deserializeMipmapTexture.apply(this, arguments);
|
|
@@ -12754,8 +12840,8 @@ var BezierCurve = /*#__PURE__*/ function(ValueGetter) {
|
|
|
12754
12840
|
return data;
|
|
12755
12841
|
};
|
|
12756
12842
|
_proto.getMaxTime = function getMaxTime() {
|
|
12757
|
-
var keyTimeData =
|
|
12758
|
-
return
|
|
12843
|
+
var keyTimeData = this.keyTimeData;
|
|
12844
|
+
return this.curveMap[keyTimeData[keyTimeData.length - 1]].timeEnd;
|
|
12759
12845
|
};
|
|
12760
12846
|
return BezierCurve;
|
|
12761
12847
|
}(ValueGetter);
|
|
@@ -12833,19 +12919,22 @@ var BezierCurvePath = /*#__PURE__*/ function(ValueGetter) {
|
|
|
12833
12919
|
timeInterval: timeInterval,
|
|
12834
12920
|
valueInterval: valueInterval,
|
|
12835
12921
|
easingCurve: easingCurve,
|
|
12836
|
-
pathCurve: pathCurve
|
|
12922
|
+
pathCurve: pathCurve,
|
|
12923
|
+
timeStart: Number(s.x),
|
|
12924
|
+
timeEnd: Number(e.x)
|
|
12837
12925
|
};
|
|
12838
12926
|
}
|
|
12927
|
+
this.keyTimeData = Object.keys(this.curveSegments);
|
|
12839
12928
|
};
|
|
12840
12929
|
_proto.getValue = function getValue(time) {
|
|
12841
12930
|
var t = numberToFix(time, 5);
|
|
12842
12931
|
var perc = 0, point = new Vector3();
|
|
12843
|
-
var keyTimeData =
|
|
12932
|
+
var keyTimeData = this.keyTimeData;
|
|
12844
12933
|
if (!keyTimeData.length) {
|
|
12845
12934
|
return point;
|
|
12846
12935
|
}
|
|
12847
|
-
var keyTimeStart =
|
|
12848
|
-
var keyTimeEnd =
|
|
12936
|
+
var keyTimeStart = this.curveSegments[keyTimeData[0]].timeStart;
|
|
12937
|
+
var keyTimeEnd = this.curveSegments[keyTimeData[keyTimeData.length - 1]].timeEnd;
|
|
12849
12938
|
if (t <= keyTimeStart) {
|
|
12850
12939
|
var pathCurve = this.curveSegments[keyTimeData[0]].pathCurve;
|
|
12851
12940
|
point = pathCurve.getPointInPercent(0);
|
|
@@ -12857,7 +12946,8 @@ var BezierCurvePath = /*#__PURE__*/ function(ValueGetter) {
|
|
|
12857
12946
|
return point;
|
|
12858
12947
|
}
|
|
12859
12948
|
for(var i = 0; i < keyTimeData.length; i++){
|
|
12860
|
-
var
|
|
12949
|
+
var xMin = this.curveSegments[keyTimeData[i]].timeStart;
|
|
12950
|
+
var xMax = this.curveSegments[keyTimeData[i]].timeEnd;
|
|
12861
12951
|
if (t >= Number(xMin) && t < Number(xMax)) {
|
|
12862
12952
|
var bezierPath = this.curveSegments[keyTimeData[i]].pathCurve;
|
|
12863
12953
|
perc = this.getPercValue(keyTimeData[i], t);
|
|
@@ -12876,8 +12966,8 @@ var BezierCurvePath = /*#__PURE__*/ function(ValueGetter) {
|
|
|
12876
12966
|
return clamp$1(value, 0, 1);
|
|
12877
12967
|
};
|
|
12878
12968
|
_proto.getMaxTime = function getMaxTime() {
|
|
12879
|
-
var keyTimeData =
|
|
12880
|
-
return
|
|
12969
|
+
var keyTimeData = this.keyTimeData;
|
|
12970
|
+
return this.curveSegments[keyTimeData[keyTimeData.length - 1]].timeEnd;
|
|
12881
12971
|
};
|
|
12882
12972
|
return BezierCurvePath;
|
|
12883
12973
|
}(ValueGetter);
|
|
@@ -13030,15 +13120,18 @@ function createKeyFrameMeta() {
|
|
|
13030
13120
|
}
|
|
13031
13121
|
|
|
13032
13122
|
function _is_native_reflect_construct() {
|
|
13033
|
-
|
|
13034
|
-
|
|
13035
|
-
|
|
13123
|
+
// Since Reflect.construct can't be properly polyfilled, some
|
|
13124
|
+
// implementations (e.g. core-js@2) don't set the correct internal slots.
|
|
13125
|
+
// Those polyfills don't allow us to subclass built-ins, so we need to
|
|
13126
|
+
// use our fallback implementation.
|
|
13036
13127
|
try {
|
|
13037
|
-
|
|
13038
|
-
|
|
13039
|
-
|
|
13040
|
-
|
|
13041
|
-
|
|
13128
|
+
// If the internal slots aren't set, this throws an error similar to
|
|
13129
|
+
// TypeError: this is not a Boolean object.
|
|
13130
|
+
var result = !Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function() {}));
|
|
13131
|
+
} catch (_) {}
|
|
13132
|
+
return (_is_native_reflect_construct = function _is_native_reflect_construct() {
|
|
13133
|
+
return !!result;
|
|
13134
|
+
})();
|
|
13042
13135
|
}
|
|
13043
13136
|
|
|
13044
13137
|
function _construct(Parent, args, Class) {
|
|
@@ -15902,6 +15995,7 @@ var ShapeComponent = /*#__PURE__*/ function(MeshComponent) {
|
|
|
15902
15995
|
if (this.animated) {
|
|
15903
15996
|
this.buildPath(this.data);
|
|
15904
15997
|
this.buildGeometryFromPath(this.path.shapePath);
|
|
15998
|
+
this.animated = false;
|
|
15905
15999
|
}
|
|
15906
16000
|
};
|
|
15907
16001
|
_proto.buildGeometryFromPath = function buildGeometryFromPath(shapePath) {
|
|
@@ -16580,17 +16674,10 @@ var InteractComponent = /*#__PURE__*/ function(RendererComponent) {
|
|
|
16580
16674
|
];
|
|
16581
16675
|
};
|
|
16582
16676
|
_proto.onStart = function onStart() {
|
|
16583
|
-
var _this = this;
|
|
16584
|
-
var _this_item_composition;
|
|
16585
16677
|
var options = this.item.props.content.options;
|
|
16586
16678
|
var env = this.item.engine.renderer.env;
|
|
16587
16679
|
var composition = this.item.composition;
|
|
16588
16680
|
var _this_interactData_options = this.interactData.options, type = _this_interactData_options.type, showPreview = _this_interactData_options.showPreview;
|
|
16589
|
-
(_this_item_composition = this.item.composition) == null ? void 0 : _this_item_composition.on("goto", function() {
|
|
16590
|
-
if (_this.item.time > 0) {
|
|
16591
|
-
_this.duringPlay = true;
|
|
16592
|
-
}
|
|
16593
|
-
});
|
|
16594
16681
|
if (type === InteractType.CLICK) {
|
|
16595
16682
|
this.clickable = true;
|
|
16596
16683
|
if (showPreview && env === PLAYER_OPTIONS_ENV_EDITOR) {
|
|
@@ -16631,12 +16718,12 @@ var InteractComponent = /*#__PURE__*/ function(RendererComponent) {
|
|
|
16631
16718
|
};
|
|
16632
16719
|
_proto.onUpdate = function onUpdate(dt) {
|
|
16633
16720
|
var _this_previewContent;
|
|
16721
|
+
this.duringPlay = true;
|
|
16634
16722
|
// trigger messageBegin when item enter
|
|
16635
|
-
if (this.item.time > 0 &&
|
|
16723
|
+
if (this.item.time > 0 && this.item.time - dt / 1000 <= 0) {
|
|
16636
16724
|
var _this_item_composition;
|
|
16637
16725
|
var options = this.item.props.content.options;
|
|
16638
16726
|
(_this_item_composition = this.item.composition) == null ? void 0 : _this_item_composition.addInteractiveItem(this.item, options.type);
|
|
16639
|
-
this.duringPlay = true;
|
|
16640
16727
|
}
|
|
16641
16728
|
(_this_previewContent = this.previewContent) == null ? void 0 : _this_previewContent.updateMesh();
|
|
16642
16729
|
if (!this.dragEvent || !this.bouncingArg) {
|
|
@@ -17016,14 +17103,10 @@ var SpriteLoader = /*#__PURE__*/ function(AbstractPlugin) {
|
|
|
17016
17103
|
var playableOutput2 = _step2.value;
|
|
17017
17104
|
this.processFrameWithRoot(playableOutput2);
|
|
17018
17105
|
}
|
|
17019
|
-
|
|
17020
|
-
|
|
17021
|
-
|
|
17022
|
-
|
|
17023
|
-
}
|
|
17024
|
-
};
|
|
17025
|
-
_proto.connect = function connect(source, sourceOutputPort, destination, destinationInputPort) {
|
|
17026
|
-
destination.connectInput(destinationInputPort, source, sourceOutputPort);
|
|
17106
|
+
// 更新节点时间
|
|
17107
|
+
// for (const playable of this.playables) {
|
|
17108
|
+
// this.updatePlayableTime(playable, dt / 1000);
|
|
17109
|
+
// }
|
|
17027
17110
|
};
|
|
17028
17111
|
_proto.addOutput = function addOutput(output) {
|
|
17029
17112
|
this.playableOutputs.push(output);
|
|
@@ -17032,12 +17115,12 @@ var SpriteLoader = /*#__PURE__*/ function(AbstractPlugin) {
|
|
|
17032
17115
|
this.playables.push(playable);
|
|
17033
17116
|
};
|
|
17034
17117
|
_proto.processFrameWithRoot = function processFrameWithRoot(output) {
|
|
17035
|
-
output.sourcePlayable.
|
|
17118
|
+
output.sourcePlayable.processFrame(output.context);
|
|
17036
17119
|
output.processFrame();
|
|
17037
17120
|
};
|
|
17038
17121
|
_proto.prepareFrameWithRoot = function prepareFrameWithRoot(output) {
|
|
17039
|
-
output.sourcePlayable.prepareFrameRecursive(output.context, output.getSourceOutputPort());
|
|
17040
17122
|
output.prepareFrame();
|
|
17123
|
+
output.sourcePlayable.prepareFrame(output.context);
|
|
17041
17124
|
};
|
|
17042
17125
|
_proto.updatePlayableTime = function updatePlayableTime(playable, deltaTime) {
|
|
17043
17126
|
if (playable.getPlayState() !== 0) {
|
|
@@ -17052,24 +17135,15 @@ var SpriteLoader = /*#__PURE__*/ function(AbstractPlugin) {
|
|
|
17052
17135
|
* @since 2.0.0
|
|
17053
17136
|
*/ var Playable = /*#__PURE__*/ function() {
|
|
17054
17137
|
function Playable(graph, inputCount) {
|
|
17055
|
-
if (inputCount === void 0) inputCount = 0;
|
|
17056
17138
|
this.onPlayablePlayFlag = true;
|
|
17057
17139
|
this.onPlayablePauseFlag = false;
|
|
17058
17140
|
this.duration = 0;
|
|
17059
17141
|
this.destroyed = false;
|
|
17060
|
-
this.inputs = [];
|
|
17061
|
-
this.inputOuputPorts = [];
|
|
17062
|
-
this.inputWeight = [];
|
|
17063
|
-
this.outputs = [];
|
|
17064
17142
|
this.playState = 0;
|
|
17065
|
-
this.traversalMode = 0;
|
|
17066
17143
|
/**
|
|
17067
17144
|
* 当前本地播放的时间
|
|
17068
17145
|
*/ this.time = 0;
|
|
17069
17146
|
graph.addPlayable(this);
|
|
17070
|
-
this.inputs = new Array(inputCount);
|
|
17071
|
-
this.inputOuputPorts = new Array(inputCount);
|
|
17072
|
-
this.inputWeight = new Array(inputCount);
|
|
17073
17147
|
}
|
|
17074
17148
|
var _proto = Playable.prototype;
|
|
17075
17149
|
_proto.play = function play() {
|
|
@@ -17092,56 +17166,6 @@ var SpriteLoader = /*#__PURE__*/ function(AbstractPlugin) {
|
|
|
17092
17166
|
break;
|
|
17093
17167
|
}
|
|
17094
17168
|
};
|
|
17095
|
-
_proto.connectInput = function connectInput(inputPort, sourcePlayable, sourceOutputPort, weight) {
|
|
17096
|
-
if (weight === void 0) weight = 1.0;
|
|
17097
|
-
this.setInput(sourcePlayable, inputPort);
|
|
17098
|
-
this.setInputWeight(inputPort, weight);
|
|
17099
|
-
sourcePlayable.setOutput(this, sourceOutputPort);
|
|
17100
|
-
if (this.inputOuputPorts.length < inputPort + 1) {
|
|
17101
|
-
this.inputOuputPorts.length = inputPort + 1;
|
|
17102
|
-
}
|
|
17103
|
-
this.inputOuputPorts[inputPort] = sourceOutputPort;
|
|
17104
|
-
};
|
|
17105
|
-
_proto.addInput = function addInput(sourcePlayable, sourceOutputPort, weight) {
|
|
17106
|
-
if (weight === void 0) weight = 1.0;
|
|
17107
|
-
this.connectInput(this.getInputCount(), sourcePlayable, sourceOutputPort, weight);
|
|
17108
|
-
};
|
|
17109
|
-
_proto.getInputCount = function getInputCount() {
|
|
17110
|
-
return this.inputs.length;
|
|
17111
|
-
};
|
|
17112
|
-
_proto.getInputs = function getInputs() {
|
|
17113
|
-
return this.inputs;
|
|
17114
|
-
};
|
|
17115
|
-
_proto.getInput = function getInput(index) {
|
|
17116
|
-
return this.inputs[index];
|
|
17117
|
-
};
|
|
17118
|
-
_proto.getOutputCount = function getOutputCount() {
|
|
17119
|
-
return this.outputs.length;
|
|
17120
|
-
};
|
|
17121
|
-
_proto.getOutputs = function getOutputs() {
|
|
17122
|
-
return this.outputs;
|
|
17123
|
-
};
|
|
17124
|
-
_proto.getOutput = function getOutput(index) {
|
|
17125
|
-
return this.outputs[index];
|
|
17126
|
-
};
|
|
17127
|
-
_proto.getInputWeight = function getInputWeight(inputIndex) {
|
|
17128
|
-
return this.inputWeight[inputIndex];
|
|
17129
|
-
};
|
|
17130
|
-
_proto.setInputWeight = function setInputWeight(playableOrIndex, weight) {
|
|
17131
|
-
if (_instanceof1(playableOrIndex, Playable)) {
|
|
17132
|
-
for(var i = 0; i < this.inputs.length; i++){
|
|
17133
|
-
if (this.inputs[i] === playableOrIndex) {
|
|
17134
|
-
this.inputWeight[i] = weight;
|
|
17135
|
-
return;
|
|
17136
|
-
}
|
|
17137
|
-
}
|
|
17138
|
-
} else {
|
|
17139
|
-
if (this.inputWeight.length < playableOrIndex + 1) {
|
|
17140
|
-
this.inputWeight.length = playableOrIndex + 1;
|
|
17141
|
-
}
|
|
17142
|
-
this.inputWeight[playableOrIndex] = weight;
|
|
17143
|
-
}
|
|
17144
|
-
};
|
|
17145
17169
|
_proto.setTime = function setTime(time) {
|
|
17146
17170
|
this.time = time;
|
|
17147
17171
|
};
|
|
@@ -17157,18 +17181,14 @@ var SpriteLoader = /*#__PURE__*/ function(AbstractPlugin) {
|
|
|
17157
17181
|
_proto.getPlayState = function getPlayState() {
|
|
17158
17182
|
return this.playState;
|
|
17159
17183
|
};
|
|
17160
|
-
_proto.setTraversalMode = function setTraversalMode(mode) {
|
|
17161
|
-
this.traversalMode = mode;
|
|
17162
|
-
};
|
|
17163
|
-
_proto.getTraversalMode = function getTraversalMode() {
|
|
17164
|
-
return this.traversalMode;
|
|
17165
|
-
};
|
|
17166
17184
|
// onGraphStart () {
|
|
17167
17185
|
// }
|
|
17168
17186
|
// onGraphStop () {
|
|
17169
17187
|
// }
|
|
17170
|
-
|
|
17171
|
-
|
|
17188
|
+
// onPlayablePlay (context: FrameContext) {
|
|
17189
|
+
// }
|
|
17190
|
+
// onPlayablePause (context: FrameContext) {
|
|
17191
|
+
// }
|
|
17172
17192
|
_proto.prepareFrame = function prepareFrame(context) {};
|
|
17173
17193
|
_proto.processFrame = function processFrame(context) {};
|
|
17174
17194
|
_proto.onPlayableDestroy = function onPlayableDestroy() {};
|
|
@@ -17180,76 +17200,6 @@ var SpriteLoader = /*#__PURE__*/ function(AbstractPlugin) {
|
|
|
17180
17200
|
// TODO 将节点从动画图中移除
|
|
17181
17201
|
this.destroyed = true;
|
|
17182
17202
|
};
|
|
17183
|
-
/**
|
|
17184
|
-
* @internal
|
|
17185
|
-
*/ _proto.prepareFrameRecursive = function prepareFrameRecursive(context, passthroughPort) {
|
|
17186
|
-
if (this.destroyed || this.playState !== 0) {
|
|
17187
|
-
return;
|
|
17188
|
-
}
|
|
17189
|
-
if (this.onPlayablePlayFlag) {
|
|
17190
|
-
this.onPlayablePlay(context);
|
|
17191
|
-
this.onPlayablePlayFlag = false;
|
|
17192
|
-
}
|
|
17193
|
-
if (this.onPlayablePauseFlag) {
|
|
17194
|
-
this.onPlayablePause(context);
|
|
17195
|
-
this.onPlayablePauseFlag = false;
|
|
17196
|
-
}
|
|
17197
|
-
if (passthroughPort === 0) {
|
|
17198
|
-
this.prepareFrame(context);
|
|
17199
|
-
}
|
|
17200
|
-
// 前序遍历,用于设置节点的初始状态,weight etc.
|
|
17201
|
-
switch(this.getTraversalMode()){
|
|
17202
|
-
case 0:
|
|
17203
|
-
for(var i = 0; i < this.getInputCount(); i++){
|
|
17204
|
-
var input = this.getInput(i);
|
|
17205
|
-
input.prepareFrameRecursive(context, this.inputOuputPorts[i]);
|
|
17206
|
-
}
|
|
17207
|
-
break;
|
|
17208
|
-
case 1:
|
|
17209
|
-
{
|
|
17210
|
-
var input1 = this.getInput(passthroughPort);
|
|
17211
|
-
input1.prepareFrameRecursive(context, this.inputOuputPorts[passthroughPort]);
|
|
17212
|
-
break;
|
|
17213
|
-
}
|
|
17214
|
-
}
|
|
17215
|
-
};
|
|
17216
|
-
/**
|
|
17217
|
-
* @internal
|
|
17218
|
-
*/ _proto.processFrameRecursive = function processFrameRecursive(context, passthroughPort) {
|
|
17219
|
-
if (this.destroyed || this.playState !== 0) {
|
|
17220
|
-
return;
|
|
17221
|
-
}
|
|
17222
|
-
// 后序遍历,保证 playable 拿到的 input 节点的估计数据是最新的
|
|
17223
|
-
switch(this.getTraversalMode()){
|
|
17224
|
-
case 0:
|
|
17225
|
-
{
|
|
17226
|
-
for(var i = 0; i < this.getInputCount(); i++){
|
|
17227
|
-
var input = this.getInput(i);
|
|
17228
|
-
input.processFrameRecursive(context, this.inputOuputPorts[i]);
|
|
17229
|
-
}
|
|
17230
|
-
break;
|
|
17231
|
-
}
|
|
17232
|
-
case 1:
|
|
17233
|
-
{
|
|
17234
|
-
var input1 = this.getInput(passthroughPort);
|
|
17235
|
-
input1.processFrameRecursive(context, this.inputOuputPorts[passthroughPort]);
|
|
17236
|
-
break;
|
|
17237
|
-
}
|
|
17238
|
-
}
|
|
17239
|
-
this.processFrame(context);
|
|
17240
|
-
};
|
|
17241
|
-
_proto.setOutput = function setOutput(outputPlayable, outputPort) {
|
|
17242
|
-
if (this.outputs.length < outputPort + 1) {
|
|
17243
|
-
this.outputs.length = outputPort + 1;
|
|
17244
|
-
}
|
|
17245
|
-
this.outputs[outputPort] = outputPlayable;
|
|
17246
|
-
};
|
|
17247
|
-
_proto.setInput = function setInput(inputPlayable, inputPort) {
|
|
17248
|
-
if (this.inputs.length < inputPort + 1) {
|
|
17249
|
-
this.inputs.length = inputPort + 1;
|
|
17250
|
-
}
|
|
17251
|
-
this.inputs[inputPort] = inputPlayable;
|
|
17252
|
-
};
|
|
17253
17203
|
return Playable;
|
|
17254
17204
|
}();
|
|
17255
17205
|
/**
|
|
@@ -17257,20 +17207,14 @@ var SpriteLoader = /*#__PURE__*/ function(AbstractPlugin) {
|
|
|
17257
17207
|
* @since 2.0.0
|
|
17258
17208
|
*/ var PlayableOutput = /*#__PURE__*/ function() {
|
|
17259
17209
|
function PlayableOutput() {
|
|
17260
|
-
this.sourceOutputPort = 0;
|
|
17261
17210
|
this.context = {
|
|
17262
17211
|
deltaTime: 0,
|
|
17263
17212
|
output: this
|
|
17264
17213
|
};
|
|
17265
17214
|
}
|
|
17266
17215
|
var _proto = PlayableOutput.prototype;
|
|
17267
|
-
_proto.setSourcePlayable = function setSourcePlayable(playable
|
|
17268
|
-
if (port === void 0) port = 0;
|
|
17216
|
+
_proto.setSourcePlayable = function setSourcePlayable(playable) {
|
|
17269
17217
|
this.sourcePlayable = playable;
|
|
17270
|
-
this.sourceOutputPort = port;
|
|
17271
|
-
};
|
|
17272
|
-
_proto.getSourceOutputPort = function getSourceOutputPort() {
|
|
17273
|
-
return this.sourceOutputPort;
|
|
17274
17218
|
};
|
|
17275
17219
|
_proto.setUserData = function setUserData(value) {
|
|
17276
17220
|
this.userData = value;
|
|
@@ -17296,11 +17240,6 @@ var PlayState;
|
|
|
17296
17240
|
PlayState[PlayState["Playing"] = 0] = "Playing";
|
|
17297
17241
|
PlayState[PlayState["Paused"] = 1] = "Paused";
|
|
17298
17242
|
})(PlayState || (PlayState = {}));
|
|
17299
|
-
var PlayableTraversalMode;
|
|
17300
|
-
(function(PlayableTraversalMode) {
|
|
17301
|
-
PlayableTraversalMode[PlayableTraversalMode["Mix"] = 0] = "Mix";
|
|
17302
|
-
PlayableTraversalMode[PlayableTraversalMode["Passthrough"] = 1] = "Passthrough";
|
|
17303
|
-
})(PlayableTraversalMode || (PlayableTraversalMode = {}));
|
|
17304
17243
|
|
|
17305
17244
|
var tempQuat$1 = new Quaternion();
|
|
17306
17245
|
var seed$4 = 1;
|
|
@@ -18867,20 +18806,6 @@ SpriteComponent = __decorate([
|
|
|
18867
18806
|
effectsClass(DataType.SpriteComponent)
|
|
18868
18807
|
], SpriteComponent);
|
|
18869
18808
|
|
|
18870
|
-
var RUNTIME_ENV = "runtime_env";
|
|
18871
|
-
var RENDER_PREFER_LOOKUP_TEXTURE = "lookup_texture";
|
|
18872
|
-
// 文本元素使用 offscreen canvas 绘制
|
|
18873
|
-
var TEMPLATE_USE_OFFSCREEN_CANVAS = "offscreen_canvas";
|
|
18874
|
-
// 后处理配置相关
|
|
18875
|
-
var POST_PROCESS_SETTINGS = "post_process_settings";
|
|
18876
|
-
var config = {};
|
|
18877
|
-
function getConfig(name) {
|
|
18878
|
-
return config[name];
|
|
18879
|
-
}
|
|
18880
|
-
function setConfig(name, value) {
|
|
18881
|
-
return config[name] = value;
|
|
18882
|
-
}
|
|
18883
|
-
|
|
18884
18809
|
var Cone = /*#__PURE__*/ function() {
|
|
18885
18810
|
function Cone(props) {
|
|
18886
18811
|
var _this = this;
|
|
@@ -22805,12 +22730,6 @@ var AnimationStream = /*#__PURE__*/ function() {
|
|
|
22805
22730
|
_proto.findCurveValue = function findCurveValue(componentType, propertyName) {
|
|
22806
22731
|
return this.curveValues[componentType + propertyName];
|
|
22807
22732
|
};
|
|
22808
|
-
_proto.getInputStream = function getInputStream(index) {
|
|
22809
|
-
var inputPlayable = this.playable.getInput(index);
|
|
22810
|
-
if (_instanceof1(inputPlayable, AnimationPlayable)) {
|
|
22811
|
-
return inputPlayable.animationStream;
|
|
22812
|
-
}
|
|
22813
|
-
};
|
|
22814
22733
|
return AnimationStream;
|
|
22815
22734
|
}();
|
|
22816
22735
|
|
|
@@ -23145,214 +23064,65 @@ var AnimationClipPlayable = /*#__PURE__*/ function(Playable) {
|
|
|
23145
23064
|
return AnimationClipPlayable;
|
|
23146
23065
|
}(Playable);
|
|
23147
23066
|
|
|
23148
|
-
|
|
23149
|
-
|
|
23150
|
-
|
|
23151
|
-
function TimelineClip() {
|
|
23152
|
-
this.start = 0;
|
|
23153
|
-
this.duration = 0;
|
|
23154
|
-
}
|
|
23155
|
-
var _proto = TimelineClip.prototype;
|
|
23156
|
-
_proto.toLocalTime = function toLocalTime(time) {
|
|
23157
|
-
var localTime = time - this.start;
|
|
23158
|
-
var duration = this.duration;
|
|
23159
|
-
if (localTime - duration > 0) {
|
|
23160
|
-
if (this.endBehavior === EndBehavior.restart) {
|
|
23161
|
-
localTime = localTime % duration;
|
|
23162
|
-
} else if (this.endBehavior === EndBehavior.freeze) {
|
|
23163
|
-
localTime = Math.min(duration, localTime);
|
|
23164
|
-
}
|
|
23165
|
-
}
|
|
23166
|
-
return localTime;
|
|
23167
|
-
};
|
|
23168
|
-
return TimelineClip;
|
|
23169
|
-
}();
|
|
23170
|
-
var TrackAsset = /*#__PURE__*/ function(PlayableAsset) {
|
|
23171
|
-
_inherits(TrackAsset, PlayableAsset);
|
|
23172
|
-
function TrackAsset() {
|
|
23067
|
+
var TrackMixerPlayable = /*#__PURE__*/ function(Playable1) {
|
|
23068
|
+
_inherits(TrackMixerPlayable, Playable1);
|
|
23069
|
+
function TrackMixerPlayable() {
|
|
23173
23070
|
var _this;
|
|
23174
|
-
_this =
|
|
23175
|
-
_this.
|
|
23176
|
-
_this.
|
|
23177
|
-
_this.clips = [];
|
|
23178
|
-
_this.children = [];
|
|
23071
|
+
_this = Playable1.apply(this, arguments) || this;
|
|
23072
|
+
_this.clipPlayables = [];
|
|
23073
|
+
_this.clipWeights = [];
|
|
23179
23074
|
return _this;
|
|
23180
23075
|
}
|
|
23181
|
-
var _proto =
|
|
23182
|
-
|
|
23183
|
-
|
|
23184
|
-
|
|
23185
|
-
|
|
23186
|
-
this.boundObject = this.parent.boundObject;
|
|
23187
|
-
}
|
|
23188
|
-
};
|
|
23189
|
-
/**
|
|
23190
|
-
* 重写该方法以创建自定义混合器
|
|
23191
|
-
*/ _proto.createTrackMixer = function createTrackMixer(graph) {
|
|
23192
|
-
return new Playable(graph);
|
|
23193
|
-
};
|
|
23194
|
-
_proto.createOutput = function createOutput() {
|
|
23195
|
-
var output = new PlayableOutput();
|
|
23196
|
-
return output;
|
|
23197
|
-
};
|
|
23198
|
-
_proto.createPlayableGraph = function createPlayableGraph(graph, runtimeClips) {
|
|
23199
|
-
var mixerPlayable = this.createMixerPlayableGraph(graph, runtimeClips);
|
|
23200
|
-
return mixerPlayable;
|
|
23201
|
-
};
|
|
23202
|
-
_proto.createMixerPlayableGraph = function createMixerPlayableGraph(graph, runtimeClips) {
|
|
23203
|
-
var clips = [];
|
|
23204
|
-
for(var _iterator = _create_for_of_iterator_helper_loose(this.clips), _step; !(_step = _iterator()).done;){
|
|
23205
|
-
var clip = _step.value;
|
|
23206
|
-
clips.push(clip);
|
|
23207
|
-
}
|
|
23208
|
-
var mixerPlayable = this.compileClips(graph, clips, runtimeClips);
|
|
23209
|
-
return mixerPlayable;
|
|
23210
|
-
};
|
|
23211
|
-
_proto.compileClips = function compileClips(graph, timelineClips, runtimeClips) {
|
|
23212
|
-
var mixer = this.createTrackMixer(graph);
|
|
23213
|
-
for(var _iterator = _create_for_of_iterator_helper_loose(timelineClips), _step; !(_step = _iterator()).done;){
|
|
23214
|
-
var timelineClip = _step.value;
|
|
23215
|
-
var clipPlayable = this.createClipPlayable(graph, timelineClip);
|
|
23216
|
-
clipPlayable.setDuration(timelineClip.duration);
|
|
23217
|
-
var clip = new RuntimeClip(timelineClip, clipPlayable, mixer, this);
|
|
23218
|
-
runtimeClips.push(clip);
|
|
23219
|
-
mixer.addInput(clipPlayable, 0);
|
|
23220
|
-
mixer.setInputWeight(clipPlayable, 0.0);
|
|
23076
|
+
var _proto = TrackMixerPlayable.prototype;
|
|
23077
|
+
_proto.processFrame = function processFrame(context) {
|
|
23078
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(this.clipPlayables), _step; !(_step = _iterator()).done;){
|
|
23079
|
+
var clipPlayable = _step.value;
|
|
23080
|
+
clipPlayable.processFrame(context);
|
|
23221
23081
|
}
|
|
23222
|
-
|
|
23223
|
-
};
|
|
23224
|
-
_proto.createPlayable = function createPlayable(graph) {
|
|
23225
|
-
return new Playable(graph);
|
|
23082
|
+
this.evaluate(context);
|
|
23226
23083
|
};
|
|
23227
|
-
_proto.
|
|
23228
|
-
|
|
23229
|
-
|
|
23230
|
-
|
|
23231
|
-
|
|
23232
|
-
|
|
23233
|
-
|
|
23234
|
-
_proto.createClip = function createClip(classConstructor, name) {
|
|
23235
|
-
var newClip = new TimelineClip();
|
|
23236
|
-
newClip.asset = new classConstructor(this.engine);
|
|
23237
|
-
newClip.name = name ? name : "TimelineClip" + newClip.id;
|
|
23238
|
-
this.addClip(newClip);
|
|
23239
|
-
return newClip;
|
|
23240
|
-
};
|
|
23241
|
-
_proto.getClips = function getClips() {
|
|
23242
|
-
return this.clips;
|
|
23243
|
-
};
|
|
23244
|
-
_proto.findClip = function findClip(name) {
|
|
23245
|
-
for(var _iterator = _create_for_of_iterator_helper_loose(this.clips), _step; !(_step = _iterator()).done;){
|
|
23246
|
-
var clip = _step.value;
|
|
23247
|
-
if (clip.name === name) {
|
|
23248
|
-
return clip;
|
|
23084
|
+
_proto.setClipWeight = function setClipWeight(playableOrIndex, weight) {
|
|
23085
|
+
if (_instanceof1(playableOrIndex, Playable)) {
|
|
23086
|
+
for(var i = 0; i < this.clipPlayables.length; i++){
|
|
23087
|
+
if (this.clipPlayables[i] === playableOrIndex) {
|
|
23088
|
+
this.clipWeights[i] = weight;
|
|
23089
|
+
return;
|
|
23090
|
+
}
|
|
23249
23091
|
}
|
|
23092
|
+
} else {
|
|
23093
|
+
if (this.clipWeights.length < playableOrIndex + 1) {
|
|
23094
|
+
this.clipWeights.length = playableOrIndex + 1;
|
|
23095
|
+
}
|
|
23096
|
+
this.clipWeights[playableOrIndex] = weight;
|
|
23250
23097
|
}
|
|
23251
23098
|
};
|
|
23252
|
-
_proto.
|
|
23253
|
-
|
|
23254
|
-
this.clips.push(clip);
|
|
23099
|
+
_proto.getClipWeight = function getClipWeight(inputIndex) {
|
|
23100
|
+
return this.clipWeights[inputIndex];
|
|
23255
23101
|
};
|
|
23256
|
-
_proto.
|
|
23257
|
-
return
|
|
23102
|
+
_proto.getClipPlayable = function getClipPlayable(index) {
|
|
23103
|
+
return this.clipPlayables[index];
|
|
23258
23104
|
};
|
|
23259
|
-
_proto.
|
|
23260
|
-
|
|
23261
|
-
for(var _iterator = _create_for_of_iterator_helper_loose(this.children), _step; !(_step = _iterator()).done;){
|
|
23262
|
-
var child = _step.value;
|
|
23263
|
-
child.parent = this;
|
|
23264
|
-
}
|
|
23105
|
+
_proto.evaluate = function evaluate(context) {
|
|
23106
|
+
// Override
|
|
23265
23107
|
};
|
|
23266
|
-
return
|
|
23267
|
-
}(
|
|
23268
|
-
__decorate([
|
|
23269
|
-
serialize(TimelineClip)
|
|
23270
|
-
], TrackAsset.prototype, "clips", void 0);
|
|
23271
|
-
__decorate([
|
|
23272
|
-
serialize()
|
|
23273
|
-
], TrackAsset.prototype, "children", void 0);
|
|
23274
|
-
TrackAsset = __decorate([
|
|
23275
|
-
effectsClass(DataType.TrackAsset)
|
|
23276
|
-
], TrackAsset);
|
|
23277
|
-
var TrackType;
|
|
23278
|
-
(function(TrackType) {
|
|
23279
|
-
TrackType[TrackType["MasterTrack"] = 0] = "MasterTrack";
|
|
23280
|
-
TrackType[TrackType["ObjectTrack"] = 1] = "ObjectTrack";
|
|
23281
|
-
})(TrackType || (TrackType = {}));
|
|
23282
|
-
var RuntimeClip = /*#__PURE__*/ function() {
|
|
23283
|
-
function RuntimeClip(clip, clipPlayable, parentMixer, track) {
|
|
23284
|
-
this.clip = clip;
|
|
23285
|
-
this.playable = clipPlayable;
|
|
23286
|
-
this.parentMixer = parentMixer;
|
|
23287
|
-
this.track = track;
|
|
23288
|
-
if (_instanceof1(this.track.boundObject, VFXItem)) {
|
|
23289
|
-
this.particleSystem = this.track.boundObject.getComponent(ParticleSystem);
|
|
23290
|
-
}
|
|
23291
|
-
}
|
|
23292
|
-
var _proto = RuntimeClip.prototype;
|
|
23293
|
-
_proto.evaluateAt = function evaluateAt(localTime) {
|
|
23294
|
-
var clip = this.clip;
|
|
23295
|
-
var weight = 1.0;
|
|
23296
|
-
var ended = false;
|
|
23297
|
-
var started = false;
|
|
23298
|
-
var boundObject = this.track.boundObject;
|
|
23299
|
-
if (localTime >= clip.start + clip.duration && clip.endBehavior === EndBehavior.destroy) {
|
|
23300
|
-
if (_instanceof1(boundObject, VFXItem) && VFXItem.isParticle(boundObject) && this.particleSystem && !this.particleSystem.destroyed) {
|
|
23301
|
-
weight = 1.0;
|
|
23302
|
-
} else {
|
|
23303
|
-
weight = 0.0;
|
|
23304
|
-
ended = true;
|
|
23305
|
-
}
|
|
23306
|
-
} else if (localTime - this.clip.start >= 0) {
|
|
23307
|
-
weight = 1.0;
|
|
23308
|
-
started = true;
|
|
23309
|
-
} else if (localTime < clip.start) {
|
|
23310
|
-
weight = 0.0;
|
|
23311
|
-
}
|
|
23312
|
-
if (started && this.playable.getPlayState() !== PlayState.Playing) {
|
|
23313
|
-
this.playable.play();
|
|
23314
|
-
}
|
|
23315
|
-
this.parentMixer.setInputWeight(this.playable, weight);
|
|
23316
|
-
var clipTime = clip.toLocalTime(localTime);
|
|
23317
|
-
this.playable.setTime(clipTime);
|
|
23318
|
-
// 判断动画是否结束
|
|
23319
|
-
if (ended) {
|
|
23320
|
-
if (this.playable.getPlayState() === PlayState.Playing) {
|
|
23321
|
-
this.playable.pause();
|
|
23322
|
-
}
|
|
23323
|
-
}
|
|
23324
|
-
};
|
|
23325
|
-
_create_class(RuntimeClip, [
|
|
23326
|
-
{
|
|
23327
|
-
key: "enable",
|
|
23328
|
-
set: function set(value) {
|
|
23329
|
-
if (value) {
|
|
23330
|
-
this.playable.play();
|
|
23331
|
-
} else {
|
|
23332
|
-
this.parentMixer.setInputWeight(this.playable, 0);
|
|
23333
|
-
this.playable.pause();
|
|
23334
|
-
}
|
|
23335
|
-
}
|
|
23336
|
-
}
|
|
23337
|
-
]);
|
|
23338
|
-
return RuntimeClip;
|
|
23339
|
-
}();
|
|
23108
|
+
return TrackMixerPlayable;
|
|
23109
|
+
}(Playable);
|
|
23340
23110
|
|
|
23341
|
-
var ActivationMixerPlayable = /*#__PURE__*/ function(
|
|
23342
|
-
_inherits(ActivationMixerPlayable,
|
|
23111
|
+
var ActivationMixerPlayable = /*#__PURE__*/ function(TrackMixerPlayable) {
|
|
23112
|
+
_inherits(ActivationMixerPlayable, TrackMixerPlayable);
|
|
23343
23113
|
function ActivationMixerPlayable() {
|
|
23344
|
-
return
|
|
23114
|
+
return TrackMixerPlayable.apply(this, arguments);
|
|
23345
23115
|
}
|
|
23346
23116
|
var _proto = ActivationMixerPlayable.prototype;
|
|
23347
|
-
_proto.
|
|
23117
|
+
_proto.evaluate = function evaluate(context) {
|
|
23348
23118
|
var boundObject = context.output.getUserData();
|
|
23349
23119
|
if (!_instanceof1(boundObject, VFXItem)) {
|
|
23350
23120
|
return;
|
|
23351
23121
|
}
|
|
23352
23122
|
var boundItem = boundObject;
|
|
23353
23123
|
var hasInput = false;
|
|
23354
|
-
for(var i = 0; i < this.
|
|
23355
|
-
if (this.
|
|
23124
|
+
for(var i = 0; i < this.clipPlayables.length; i++){
|
|
23125
|
+
if (this.getClipWeight(i) > 0) {
|
|
23356
23126
|
hasInput = true;
|
|
23357
23127
|
break;
|
|
23358
23128
|
}
|
|
@@ -23366,22 +23136,7 @@ var ActivationMixerPlayable = /*#__PURE__*/ function(Playable) {
|
|
|
23366
23136
|
}
|
|
23367
23137
|
};
|
|
23368
23138
|
return ActivationMixerPlayable;
|
|
23369
|
-
}(
|
|
23370
|
-
|
|
23371
|
-
var ActivationTrack = /*#__PURE__*/ function(TrackAsset) {
|
|
23372
|
-
_inherits(ActivationTrack, TrackAsset);
|
|
23373
|
-
function ActivationTrack() {
|
|
23374
|
-
return TrackAsset.apply(this, arguments);
|
|
23375
|
-
}
|
|
23376
|
-
var _proto = ActivationTrack.prototype;
|
|
23377
|
-
_proto.createTrackMixer = function createTrackMixer(graph) {
|
|
23378
|
-
return new ActivationMixerPlayable(graph);
|
|
23379
|
-
};
|
|
23380
|
-
return ActivationTrack;
|
|
23381
|
-
}(TrackAsset);
|
|
23382
|
-
ActivationTrack = __decorate([
|
|
23383
|
-
effectsClass(DataType.ActivationTrack)
|
|
23384
|
-
], ActivationTrack);
|
|
23139
|
+
}(TrackMixerPlayable);
|
|
23385
23140
|
|
|
23386
23141
|
var PropertyClipPlayable = /*#__PURE__*/ function(Playable) {
|
|
23387
23142
|
_inherits(PropertyClipPlayable, Playable);
|
|
@@ -23395,16 +23150,61 @@ var PropertyClipPlayable = /*#__PURE__*/ function(Playable) {
|
|
|
23395
23150
|
return PropertyClipPlayable;
|
|
23396
23151
|
}(Playable);
|
|
23397
23152
|
|
|
23398
|
-
var
|
|
23399
|
-
_inherits(
|
|
23153
|
+
var ColorPropertyMixerPlayable = /*#__PURE__*/ function(TrackMixerPlayable) {
|
|
23154
|
+
_inherits(ColorPropertyMixerPlayable, TrackMixerPlayable);
|
|
23155
|
+
function ColorPropertyMixerPlayable() {
|
|
23156
|
+
var _this;
|
|
23157
|
+
_this = TrackMixerPlayable.apply(this, arguments) || this;
|
|
23158
|
+
_this.propertyName = "";
|
|
23159
|
+
return _this;
|
|
23160
|
+
}
|
|
23161
|
+
var _proto = ColorPropertyMixerPlayable.prototype;
|
|
23162
|
+
_proto.evaluate = function evaluate(context) {
|
|
23163
|
+
var boundObject = context.output.getUserData();
|
|
23164
|
+
if (!boundObject) {
|
|
23165
|
+
return;
|
|
23166
|
+
}
|
|
23167
|
+
var hasInput = false;
|
|
23168
|
+
var value = boundObject[this.propertyName];
|
|
23169
|
+
if (!_instanceof1(value, Color)) {
|
|
23170
|
+
return;
|
|
23171
|
+
}
|
|
23172
|
+
value.setZero();
|
|
23173
|
+
// evaluate the curve
|
|
23174
|
+
for(var i = 0; i < this.clipPlayables.length; i++){
|
|
23175
|
+
var weight = this.getClipWeight(i);
|
|
23176
|
+
if (weight > 0) {
|
|
23177
|
+
var propertyClipPlayable = this.getClipPlayable(i);
|
|
23178
|
+
if (!_instanceof1(propertyClipPlayable, PropertyClipPlayable)) {
|
|
23179
|
+
console.error("ColorPropertyMixerPlayable received incompatible input");
|
|
23180
|
+
continue;
|
|
23181
|
+
}
|
|
23182
|
+
var curveValue = propertyClipPlayable.value;
|
|
23183
|
+
value.r += curveValue.r * weight;
|
|
23184
|
+
value.g += curveValue.g * weight;
|
|
23185
|
+
value.b += curveValue.b * weight;
|
|
23186
|
+
value.a += curveValue.a * weight;
|
|
23187
|
+
hasInput = true;
|
|
23188
|
+
}
|
|
23189
|
+
}
|
|
23190
|
+
// set value
|
|
23191
|
+
if (hasInput) {
|
|
23192
|
+
boundObject[this.propertyName] = value;
|
|
23193
|
+
}
|
|
23194
|
+
};
|
|
23195
|
+
return ColorPropertyMixerPlayable;
|
|
23196
|
+
}(TrackMixerPlayable);
|
|
23197
|
+
|
|
23198
|
+
var FloatPropertyMixerPlayable = /*#__PURE__*/ function(TrackMixerPlayable) {
|
|
23199
|
+
_inherits(FloatPropertyMixerPlayable, TrackMixerPlayable);
|
|
23400
23200
|
function FloatPropertyMixerPlayable() {
|
|
23401
23201
|
var _this;
|
|
23402
|
-
_this =
|
|
23202
|
+
_this = TrackMixerPlayable.apply(this, arguments) || this;
|
|
23403
23203
|
_this.propertyName = "";
|
|
23404
23204
|
return _this;
|
|
23405
23205
|
}
|
|
23406
23206
|
var _proto = FloatPropertyMixerPlayable.prototype;
|
|
23407
|
-
_proto.
|
|
23207
|
+
_proto.evaluate = function evaluate(context) {
|
|
23408
23208
|
var boundObject = context.output.getUserData();
|
|
23409
23209
|
if (!boundObject) {
|
|
23410
23210
|
return;
|
|
@@ -23412,10 +23212,10 @@ var FloatPropertyMixerPlayable = /*#__PURE__*/ function(Playable) {
|
|
|
23412
23212
|
var hasInput = false;
|
|
23413
23213
|
var value = 0;
|
|
23414
23214
|
// evaluate the curve
|
|
23415
|
-
for(var i = 0; i < this.
|
|
23416
|
-
var weight = this.
|
|
23215
|
+
for(var i = 0; i < this.clipPlayables.length; i++){
|
|
23216
|
+
var weight = this.getClipWeight(i);
|
|
23417
23217
|
if (weight > 0) {
|
|
23418
|
-
var propertyClipPlayable = this.
|
|
23218
|
+
var propertyClipPlayable = this.getClipPlayable(i);
|
|
23419
23219
|
if (!_instanceof1(propertyClipPlayable, PropertyClipPlayable)) {
|
|
23420
23220
|
console.error("FloatPropertyTrack added non-FloatPropertyPlayableAsset");
|
|
23421
23221
|
continue;
|
|
@@ -23431,7 +23231,27 @@ var FloatPropertyMixerPlayable = /*#__PURE__*/ function(Playable) {
|
|
|
23431
23231
|
}
|
|
23432
23232
|
};
|
|
23433
23233
|
return FloatPropertyMixerPlayable;
|
|
23434
|
-
}(
|
|
23234
|
+
}(TrackMixerPlayable);
|
|
23235
|
+
|
|
23236
|
+
var ParticleMixerPlayable = /*#__PURE__*/ function(TrackMixerPlayable) {
|
|
23237
|
+
_inherits(ParticleMixerPlayable, TrackMixerPlayable);
|
|
23238
|
+
function ParticleMixerPlayable() {
|
|
23239
|
+
return TrackMixerPlayable.apply(this, arguments);
|
|
23240
|
+
}
|
|
23241
|
+
var _proto = ParticleMixerPlayable.prototype;
|
|
23242
|
+
_proto.evaluate = function evaluate(context) {};
|
|
23243
|
+
return ParticleMixerPlayable;
|
|
23244
|
+
}(TrackMixerPlayable);
|
|
23245
|
+
|
|
23246
|
+
var SpriteColorMixerPlayable = /*#__PURE__*/ function(TrackMixerPlayable) {
|
|
23247
|
+
_inherits(SpriteColorMixerPlayable, TrackMixerPlayable);
|
|
23248
|
+
function SpriteColorMixerPlayable() {
|
|
23249
|
+
return TrackMixerPlayable.apply(this, arguments);
|
|
23250
|
+
}
|
|
23251
|
+
var _proto = SpriteColorMixerPlayable.prototype;
|
|
23252
|
+
_proto.evaluate = function evaluate(context) {};
|
|
23253
|
+
return SpriteColorMixerPlayable;
|
|
23254
|
+
}(TrackMixerPlayable);
|
|
23435
23255
|
|
|
23436
23256
|
var SerializationHelper = /*#__PURE__*/ function() {
|
|
23437
23257
|
function SerializationHelper() {}
|
|
@@ -23923,7 +23743,8 @@ var SerializationHelper = /*#__PURE__*/ function() {
|
|
|
23923
23743
|
this.timelinePlayable.setTime(time);
|
|
23924
23744
|
// The properties of the object may change dynamically,
|
|
23925
23745
|
// so reset the track binding to avoid invalidation of the previously obtained binding object.
|
|
23926
|
-
this.resolveBindings();
|
|
23746
|
+
// this.resolveBindings();
|
|
23747
|
+
this.timelinePlayable.evaluate();
|
|
23927
23748
|
this.graph.evaluate(dt);
|
|
23928
23749
|
};
|
|
23929
23750
|
_proto.createContent = function createContent() {
|
|
@@ -24102,21 +23923,21 @@ var SubCompositionClipPlayable = /*#__PURE__*/ function(Playable) {
|
|
|
24102
23923
|
return SubCompositionClipPlayable;
|
|
24103
23924
|
}(Playable);
|
|
24104
23925
|
|
|
24105
|
-
var SubCompositionMixerPlayable = /*#__PURE__*/ function(
|
|
24106
|
-
_inherits(SubCompositionMixerPlayable,
|
|
23926
|
+
var SubCompositionMixerPlayable = /*#__PURE__*/ function(TrackMixerPlayable) {
|
|
23927
|
+
_inherits(SubCompositionMixerPlayable, TrackMixerPlayable);
|
|
24107
23928
|
function SubCompositionMixerPlayable() {
|
|
24108
|
-
return
|
|
23929
|
+
return TrackMixerPlayable.apply(this, arguments);
|
|
24109
23930
|
}
|
|
24110
23931
|
var _proto = SubCompositionMixerPlayable.prototype;
|
|
24111
|
-
_proto.
|
|
23932
|
+
_proto.evaluate = function evaluate(context) {
|
|
24112
23933
|
var boundObject = context.output.getUserData();
|
|
24113
23934
|
if (!_instanceof1(boundObject, CompositionComponent)) {
|
|
24114
23935
|
return;
|
|
24115
23936
|
}
|
|
24116
23937
|
var compositionComponent = boundObject;
|
|
24117
23938
|
var hasInput = false;
|
|
24118
|
-
for(var i = 0; i < this.
|
|
24119
|
-
if (this.
|
|
23939
|
+
for(var i = 0; i < this.clipPlayables.length; i++){
|
|
23940
|
+
if (this.getClipWeight(i) > 0) {
|
|
24120
23941
|
hasInput = true;
|
|
24121
23942
|
break;
|
|
24122
23943
|
}
|
|
@@ -24128,18 +23949,28 @@ var SubCompositionMixerPlayable = /*#__PURE__*/ function(Playable) {
|
|
|
24128
23949
|
}
|
|
24129
23950
|
};
|
|
24130
23951
|
return SubCompositionMixerPlayable;
|
|
24131
|
-
}(
|
|
23952
|
+
}(TrackMixerPlayable);
|
|
24132
23953
|
|
|
24133
|
-
var
|
|
24134
|
-
_inherits(
|
|
23954
|
+
var TransformMixerPlayable = /*#__PURE__*/ function(TrackMixerPlayable) {
|
|
23955
|
+
_inherits(TransformMixerPlayable, TrackMixerPlayable);
|
|
23956
|
+
function TransformMixerPlayable() {
|
|
23957
|
+
return TrackMixerPlayable.apply(this, arguments);
|
|
23958
|
+
}
|
|
23959
|
+
var _proto = TransformMixerPlayable.prototype;
|
|
23960
|
+
_proto.evaluate = function evaluate(context) {};
|
|
23961
|
+
return TransformMixerPlayable;
|
|
23962
|
+
}(TrackMixerPlayable);
|
|
23963
|
+
|
|
23964
|
+
var Vector4PropertyMixerPlayable = /*#__PURE__*/ function(TrackMixerPlayable) {
|
|
23965
|
+
_inherits(Vector4PropertyMixerPlayable, TrackMixerPlayable);
|
|
24135
23966
|
function Vector4PropertyMixerPlayable() {
|
|
24136
23967
|
var _this;
|
|
24137
|
-
_this =
|
|
23968
|
+
_this = TrackMixerPlayable.apply(this, arguments) || this;
|
|
24138
23969
|
_this.propertyName = "";
|
|
24139
23970
|
return _this;
|
|
24140
23971
|
}
|
|
24141
23972
|
var _proto = Vector4PropertyMixerPlayable.prototype;
|
|
24142
|
-
_proto.
|
|
23973
|
+
_proto.evaluate = function evaluate(context) {
|
|
24143
23974
|
var boundObject = context.output.getUserData();
|
|
24144
23975
|
if (!boundObject) {
|
|
24145
23976
|
return;
|
|
@@ -24151,10 +23982,10 @@ var Vector4PropertyMixerPlayable = /*#__PURE__*/ function(Playable) {
|
|
|
24151
23982
|
}
|
|
24152
23983
|
value.setZero();
|
|
24153
23984
|
// evaluate the curve
|
|
24154
|
-
for(var i = 0; i < this.
|
|
24155
|
-
var weight = this.
|
|
23985
|
+
for(var i = 0; i < this.clipPlayables.length; i++){
|
|
23986
|
+
var weight = this.getClipWeight(i);
|
|
24156
23987
|
if (weight > 0) {
|
|
24157
|
-
var propertyClipPlayable = this.
|
|
23988
|
+
var propertyClipPlayable = this.getClipPlayable(i);
|
|
24158
23989
|
if (!_instanceof1(propertyClipPlayable, PropertyClipPlayable)) {
|
|
24159
23990
|
console.error("Vector4PropertyTrack added non-Vector4PropertyPlayableAsset");
|
|
24160
23991
|
continue;
|
|
@@ -24173,52 +24004,215 @@ var Vector4PropertyMixerPlayable = /*#__PURE__*/ function(Playable) {
|
|
|
24173
24004
|
}
|
|
24174
24005
|
};
|
|
24175
24006
|
return Vector4PropertyMixerPlayable;
|
|
24176
|
-
}(
|
|
24007
|
+
}(TrackMixerPlayable);
|
|
24177
24008
|
|
|
24178
|
-
|
|
24179
|
-
|
|
24180
|
-
|
|
24009
|
+
/**
|
|
24010
|
+
* @since 2.0.0
|
|
24011
|
+
*/ var TimelineClip = /*#__PURE__*/ function() {
|
|
24012
|
+
function TimelineClip() {
|
|
24013
|
+
this.start = 0;
|
|
24014
|
+
this.duration = 0;
|
|
24015
|
+
}
|
|
24016
|
+
var _proto = TimelineClip.prototype;
|
|
24017
|
+
_proto.toLocalTime = function toLocalTime(time) {
|
|
24018
|
+
var localTime = time - this.start;
|
|
24019
|
+
var duration = this.duration;
|
|
24020
|
+
if (localTime - duration > 0) {
|
|
24021
|
+
if (this.endBehavior === EndBehavior.restart) {
|
|
24022
|
+
localTime = localTime % duration;
|
|
24023
|
+
} else if (this.endBehavior === EndBehavior.freeze) {
|
|
24024
|
+
localTime = Math.min(duration, localTime);
|
|
24025
|
+
}
|
|
24026
|
+
}
|
|
24027
|
+
return localTime;
|
|
24028
|
+
};
|
|
24029
|
+
return TimelineClip;
|
|
24030
|
+
}();
|
|
24031
|
+
var TrackAsset = /*#__PURE__*/ function(PlayableAsset) {
|
|
24032
|
+
_inherits(TrackAsset, PlayableAsset);
|
|
24033
|
+
function TrackAsset() {
|
|
24181
24034
|
var _this;
|
|
24182
|
-
_this =
|
|
24183
|
-
_this.
|
|
24035
|
+
_this = PlayableAsset.apply(this, arguments) || this;
|
|
24036
|
+
_this.trackType = 0;
|
|
24037
|
+
_this.clipSeed = 0;
|
|
24038
|
+
_this.clips = [];
|
|
24039
|
+
_this.children = [];
|
|
24184
24040
|
return _this;
|
|
24185
24041
|
}
|
|
24186
|
-
var _proto =
|
|
24187
|
-
|
|
24188
|
-
|
|
24189
|
-
|
|
24190
|
-
|
|
24042
|
+
var _proto = TrackAsset.prototype;
|
|
24043
|
+
/**
|
|
24044
|
+
* 重写该方法以获取自定义对象绑定
|
|
24045
|
+
*/ _proto.updateAnimatedObject = function updateAnimatedObject() {
|
|
24046
|
+
if (this.parent) {
|
|
24047
|
+
this.boundObject = this.parent.boundObject;
|
|
24191
24048
|
}
|
|
24192
|
-
|
|
24193
|
-
|
|
24194
|
-
|
|
24195
|
-
|
|
24049
|
+
};
|
|
24050
|
+
/**
|
|
24051
|
+
* 重写该方法以创建自定义混合器
|
|
24052
|
+
*/ _proto.createTrackMixer = function createTrackMixer(graph) {
|
|
24053
|
+
return new TrackMixerPlayable(graph);
|
|
24054
|
+
};
|
|
24055
|
+
_proto.createOutput = function createOutput() {
|
|
24056
|
+
var output = new PlayableOutput();
|
|
24057
|
+
return output;
|
|
24058
|
+
};
|
|
24059
|
+
_proto.createPlayableGraph = function createPlayableGraph(graph, runtimeClips) {
|
|
24060
|
+
var mixerPlayable = this.createMixerPlayableGraph(graph, runtimeClips);
|
|
24061
|
+
return mixerPlayable;
|
|
24062
|
+
};
|
|
24063
|
+
_proto.createMixerPlayableGraph = function createMixerPlayableGraph(graph, runtimeClips) {
|
|
24064
|
+
var clips = [];
|
|
24065
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(this.clips), _step; !(_step = _iterator()).done;){
|
|
24066
|
+
var clip = _step.value;
|
|
24067
|
+
clips.push(clip);
|
|
24196
24068
|
}
|
|
24197
|
-
|
|
24198
|
-
|
|
24199
|
-
|
|
24200
|
-
|
|
24201
|
-
|
|
24202
|
-
|
|
24203
|
-
|
|
24204
|
-
|
|
24205
|
-
|
|
24206
|
-
|
|
24207
|
-
|
|
24208
|
-
|
|
24209
|
-
|
|
24210
|
-
|
|
24211
|
-
|
|
24212
|
-
|
|
24069
|
+
var mixerPlayable = this.compileClips(graph, clips, runtimeClips);
|
|
24070
|
+
return mixerPlayable;
|
|
24071
|
+
};
|
|
24072
|
+
_proto.compileClips = function compileClips(graph, timelineClips, runtimeClips) {
|
|
24073
|
+
var mixer = this.createTrackMixer(graph);
|
|
24074
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(timelineClips), _step; !(_step = _iterator()).done;){
|
|
24075
|
+
var timelineClip = _step.value;
|
|
24076
|
+
var clipPlayable = this.createClipPlayable(graph, timelineClip);
|
|
24077
|
+
clipPlayable.setDuration(timelineClip.duration);
|
|
24078
|
+
var clip = new RuntimeClip(timelineClip, clipPlayable, mixer, this);
|
|
24079
|
+
runtimeClips.push(clip);
|
|
24080
|
+
mixer.clipPlayables.push(clipPlayable);
|
|
24081
|
+
mixer.setClipWeight(clipPlayable, 0.0);
|
|
24082
|
+
}
|
|
24083
|
+
return mixer;
|
|
24084
|
+
};
|
|
24085
|
+
_proto.createPlayable = function createPlayable(graph) {
|
|
24086
|
+
return new Playable(graph);
|
|
24087
|
+
};
|
|
24088
|
+
_proto.getChildTracks = function getChildTracks() {
|
|
24089
|
+
return this.children;
|
|
24090
|
+
};
|
|
24091
|
+
_proto.addChild = function addChild(child) {
|
|
24092
|
+
this.children.push(child);
|
|
24093
|
+
child.parent = this;
|
|
24094
|
+
};
|
|
24095
|
+
_proto.createClip = function createClip(classConstructor, name) {
|
|
24096
|
+
var newClip = new TimelineClip();
|
|
24097
|
+
newClip.asset = new classConstructor(this.engine);
|
|
24098
|
+
newClip.name = name ? name : "TimelineClip" + newClip.id;
|
|
24099
|
+
this.addClip(newClip);
|
|
24100
|
+
return newClip;
|
|
24101
|
+
};
|
|
24102
|
+
_proto.getClips = function getClips() {
|
|
24103
|
+
return this.clips;
|
|
24104
|
+
};
|
|
24105
|
+
_proto.findClip = function findClip(name) {
|
|
24106
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(this.clips), _step; !(_step = _iterator()).done;){
|
|
24107
|
+
var clip = _step.value;
|
|
24108
|
+
if (clip.name === name) {
|
|
24109
|
+
return clip;
|
|
24213
24110
|
}
|
|
24214
24111
|
}
|
|
24215
|
-
|
|
24216
|
-
|
|
24217
|
-
|
|
24112
|
+
};
|
|
24113
|
+
_proto.addClip = function addClip(clip) {
|
|
24114
|
+
clip.id = (this.clipSeed++).toString();
|
|
24115
|
+
this.clips.push(clip);
|
|
24116
|
+
};
|
|
24117
|
+
_proto.createClipPlayable = function createClipPlayable(graph, clip) {
|
|
24118
|
+
return clip.asset.createPlayable(graph);
|
|
24119
|
+
};
|
|
24120
|
+
_proto.fromData = function fromData(data) {
|
|
24121
|
+
PlayableAsset.prototype.fromData.call(this, data);
|
|
24122
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(this.children), _step; !(_step = _iterator()).done;){
|
|
24123
|
+
var child = _step.value;
|
|
24124
|
+
child.parent = this;
|
|
24218
24125
|
}
|
|
24219
24126
|
};
|
|
24220
|
-
return
|
|
24221
|
-
}(
|
|
24127
|
+
return TrackAsset;
|
|
24128
|
+
}(PlayableAsset);
|
|
24129
|
+
__decorate([
|
|
24130
|
+
serialize(TimelineClip)
|
|
24131
|
+
], TrackAsset.prototype, "clips", void 0);
|
|
24132
|
+
__decorate([
|
|
24133
|
+
serialize()
|
|
24134
|
+
], TrackAsset.prototype, "children", void 0);
|
|
24135
|
+
TrackAsset = __decorate([
|
|
24136
|
+
effectsClass(DataType.TrackAsset)
|
|
24137
|
+
], TrackAsset);
|
|
24138
|
+
var TrackType;
|
|
24139
|
+
(function(TrackType) {
|
|
24140
|
+
TrackType[TrackType["MasterTrack"] = 0] = "MasterTrack";
|
|
24141
|
+
TrackType[TrackType["ObjectTrack"] = 1] = "ObjectTrack";
|
|
24142
|
+
})(TrackType || (TrackType = {}));
|
|
24143
|
+
var RuntimeClip = /*#__PURE__*/ function() {
|
|
24144
|
+
function RuntimeClip(clip, clipPlayable, parentMixer, track) {
|
|
24145
|
+
this.clip = clip;
|
|
24146
|
+
this.playable = clipPlayable;
|
|
24147
|
+
this.parentMixer = parentMixer;
|
|
24148
|
+
this.track = track;
|
|
24149
|
+
if (_instanceof1(this.track.boundObject, VFXItem)) {
|
|
24150
|
+
this.particleSystem = this.track.boundObject.getComponent(ParticleSystem);
|
|
24151
|
+
}
|
|
24152
|
+
}
|
|
24153
|
+
var _proto = RuntimeClip.prototype;
|
|
24154
|
+
_proto.evaluateAt = function evaluateAt(localTime) {
|
|
24155
|
+
var clip = this.clip;
|
|
24156
|
+
var weight = 1.0;
|
|
24157
|
+
var ended = false;
|
|
24158
|
+
var started = false;
|
|
24159
|
+
var boundObject = this.track.boundObject;
|
|
24160
|
+
if (localTime >= clip.start + clip.duration && clip.endBehavior === EndBehavior.destroy) {
|
|
24161
|
+
if (_instanceof1(boundObject, VFXItem) && VFXItem.isParticle(boundObject) && this.particleSystem && !this.particleSystem.destroyed) {
|
|
24162
|
+
weight = 1.0;
|
|
24163
|
+
} else {
|
|
24164
|
+
weight = 0.0;
|
|
24165
|
+
ended = true;
|
|
24166
|
+
}
|
|
24167
|
+
} else if (localTime - this.clip.start >= 0) {
|
|
24168
|
+
weight = 1.0;
|
|
24169
|
+
started = true;
|
|
24170
|
+
} else if (localTime < clip.start) {
|
|
24171
|
+
weight = 0.0;
|
|
24172
|
+
}
|
|
24173
|
+
if (started && this.playable.getPlayState() !== PlayState.Playing) {
|
|
24174
|
+
this.playable.play();
|
|
24175
|
+
}
|
|
24176
|
+
this.parentMixer.setClipWeight(this.playable, weight);
|
|
24177
|
+
var clipTime = parseFloat(clip.toLocalTime(localTime).toFixed(3));
|
|
24178
|
+
this.playable.setTime(clipTime);
|
|
24179
|
+
// 判断动画是否结束
|
|
24180
|
+
if (ended) {
|
|
24181
|
+
if (this.playable.getPlayState() === PlayState.Playing) {
|
|
24182
|
+
this.playable.pause();
|
|
24183
|
+
}
|
|
24184
|
+
}
|
|
24185
|
+
};
|
|
24186
|
+
_create_class(RuntimeClip, [
|
|
24187
|
+
{
|
|
24188
|
+
key: "enable",
|
|
24189
|
+
set: function set(value) {
|
|
24190
|
+
if (value) {
|
|
24191
|
+
this.playable.play();
|
|
24192
|
+
} else {
|
|
24193
|
+
this.parentMixer.setClipWeight(this.playable, 0);
|
|
24194
|
+
this.playable.pause();
|
|
24195
|
+
}
|
|
24196
|
+
}
|
|
24197
|
+
}
|
|
24198
|
+
]);
|
|
24199
|
+
return RuntimeClip;
|
|
24200
|
+
}();
|
|
24201
|
+
|
|
24202
|
+
var ActivationTrack = /*#__PURE__*/ function(TrackAsset) {
|
|
24203
|
+
_inherits(ActivationTrack, TrackAsset);
|
|
24204
|
+
function ActivationTrack() {
|
|
24205
|
+
return TrackAsset.apply(this, arguments);
|
|
24206
|
+
}
|
|
24207
|
+
var _proto = ActivationTrack.prototype;
|
|
24208
|
+
_proto.createTrackMixer = function createTrackMixer(graph) {
|
|
24209
|
+
return new ActivationMixerPlayable(graph);
|
|
24210
|
+
};
|
|
24211
|
+
return ActivationTrack;
|
|
24212
|
+
}(TrackAsset);
|
|
24213
|
+
ActivationTrack = __decorate([
|
|
24214
|
+
effectsClass(DataType.ActivationTrack)
|
|
24215
|
+
], ActivationTrack);
|
|
24222
24216
|
|
|
24223
24217
|
var PropertyTrack = /*#__PURE__*/ function(TrackAsset) {
|
|
24224
24218
|
_inherits(PropertyTrack, TrackAsset);
|
|
@@ -24291,6 +24285,10 @@ var SpriteColorTrack = /*#__PURE__*/ function(TrackAsset) {
|
|
|
24291
24285
|
function SpriteColorTrack() {
|
|
24292
24286
|
return TrackAsset.apply(this, arguments);
|
|
24293
24287
|
}
|
|
24288
|
+
var _proto = SpriteColorTrack.prototype;
|
|
24289
|
+
_proto.createTrackMixer = function createTrackMixer(graph) {
|
|
24290
|
+
return new SpriteColorMixerPlayable(graph);
|
|
24291
|
+
};
|
|
24294
24292
|
return SpriteColorTrack;
|
|
24295
24293
|
}(TrackAsset);
|
|
24296
24294
|
SpriteColorTrack = __decorate([
|
|
@@ -24323,6 +24321,10 @@ var TransformTrack = /*#__PURE__*/ function(TrackAsset) {
|
|
|
24323
24321
|
function TransformTrack() {
|
|
24324
24322
|
return TrackAsset.apply(this, arguments);
|
|
24325
24323
|
}
|
|
24324
|
+
var _proto = TransformTrack.prototype;
|
|
24325
|
+
_proto.createTrackMixer = function createTrackMixer(graph) {
|
|
24326
|
+
return new TransformMixerPlayable(graph);
|
|
24327
|
+
};
|
|
24326
24328
|
return TransformTrack;
|
|
24327
24329
|
}(TrackAsset);
|
|
24328
24330
|
TransformTrack = __decorate([
|
|
@@ -24351,6 +24353,18 @@ MaterialTrack = __decorate([
|
|
|
24351
24353
|
effectsClass("MaterialTrack")
|
|
24352
24354
|
], MaterialTrack);
|
|
24353
24355
|
|
|
24356
|
+
var ParticleTrack = /*#__PURE__*/ function(TrackAsset) {
|
|
24357
|
+
_inherits(ParticleTrack, TrackAsset);
|
|
24358
|
+
function ParticleTrack() {
|
|
24359
|
+
return TrackAsset.apply(this, arguments);
|
|
24360
|
+
}
|
|
24361
|
+
var _proto = ParticleTrack.prototype;
|
|
24362
|
+
_proto.createTrackMixer = function createTrackMixer(graph) {
|
|
24363
|
+
return new ParticleMixerPlayable(graph);
|
|
24364
|
+
};
|
|
24365
|
+
return ParticleTrack;
|
|
24366
|
+
}(TrackAsset);
|
|
24367
|
+
|
|
24354
24368
|
var Vector4PropertyTrack = /*#__PURE__*/ function(PropertyTrack) {
|
|
24355
24369
|
_inherits(Vector4PropertyTrack, PropertyTrack);
|
|
24356
24370
|
function Vector4PropertyTrack() {
|
|
@@ -24479,7 +24493,6 @@ var TimelineAsset = /*#__PURE__*/ function(PlayableAsset) {
|
|
|
24479
24493
|
var _proto = TimelineAsset.prototype;
|
|
24480
24494
|
_proto.createPlayable = function createPlayable(graph) {
|
|
24481
24495
|
var timelinePlayable = new TimelinePlayable(graph);
|
|
24482
|
-
timelinePlayable.setTraversalMode(PlayableTraversalMode.Passthrough);
|
|
24483
24496
|
for(var _iterator = _create_for_of_iterator_helper_loose(this.tracks), _step; !(_step = _iterator()).done;){
|
|
24484
24497
|
var track = _step.value;
|
|
24485
24498
|
if (_instanceof1(track, ObjectBindingTrack)) {
|
|
@@ -24560,9 +24573,7 @@ var TimelinePlayable = /*#__PURE__*/ function(Playable) {
|
|
|
24560
24573
|
return _this;
|
|
24561
24574
|
}
|
|
24562
24575
|
var _proto = TimelinePlayable.prototype;
|
|
24563
|
-
_proto.prepareFrame = function prepareFrame(context) {
|
|
24564
|
-
this.evaluate();
|
|
24565
|
-
};
|
|
24576
|
+
_proto.prepareFrame = function prepareFrame(context) {};
|
|
24566
24577
|
_proto.evaluate = function evaluate() {
|
|
24567
24578
|
var time = this.getTime();
|
|
24568
24579
|
// TODO search active clips
|
|
@@ -24579,11 +24590,10 @@ var TimelinePlayable = /*#__PURE__*/ function(Playable) {
|
|
|
24579
24590
|
var track = _step.value;
|
|
24580
24591
|
// create track mixer and track output
|
|
24581
24592
|
var trackMixPlayable = track.createPlayableGraph(graph, this.clips);
|
|
24582
|
-
this.addInput(trackMixPlayable, 0);
|
|
24583
24593
|
var trackOutput = track.createOutput();
|
|
24584
24594
|
trackOutput.setUserData(track.boundObject);
|
|
24585
24595
|
graph.addOutput(trackOutput);
|
|
24586
|
-
trackOutput.setSourcePlayable(
|
|
24596
|
+
trackOutput.setSourcePlayable(trackMixPlayable);
|
|
24587
24597
|
// create track instance
|
|
24588
24598
|
var trackInstance = new TrackInstance(track, trackMixPlayable, trackOutput);
|
|
24589
24599
|
trackInstanceMap[track.getInstanceId()] = trackInstance;
|
|
@@ -24644,10 +24654,10 @@ Vector4PropertyPlayableAsset = __decorate([
|
|
|
24644
24654
|
effectsClass("Vector4PropertyPlayableAsset")
|
|
24645
24655
|
], Vector4PropertyPlayableAsset);
|
|
24646
24656
|
|
|
24647
|
-
var ObjectBindingTrack = /*#__PURE__*/ function(
|
|
24648
|
-
_inherits(ObjectBindingTrack,
|
|
24657
|
+
var ObjectBindingTrack = /*#__PURE__*/ function(TrackAsset) {
|
|
24658
|
+
_inherits(ObjectBindingTrack, TrackAsset);
|
|
24649
24659
|
function ObjectBindingTrack() {
|
|
24650
|
-
return
|
|
24660
|
+
return TrackAsset.apply(this, arguments);
|
|
24651
24661
|
}
|
|
24652
24662
|
var _proto = ObjectBindingTrack.prototype;
|
|
24653
24663
|
_proto.updateAnimatedObject = function updateAnimatedObject() {};
|
|
@@ -24658,7 +24668,7 @@ var ObjectBindingTrack = /*#__PURE__*/ function(TrackAsset1) {
|
|
|
24658
24668
|
var boundItem = this.boundObject;
|
|
24659
24669
|
// 添加粒子动画 clip // TODO 待移除
|
|
24660
24670
|
if (boundItem.getComponent(ParticleSystem)) {
|
|
24661
|
-
var particleTrack = timelineAsset.createTrack(
|
|
24671
|
+
var particleTrack = timelineAsset.createTrack(ParticleTrack, this, "ParticleTrack");
|
|
24662
24672
|
particleTrack.boundObject = this.boundObject;
|
|
24663
24673
|
var particleClip = particleTrack.createClip(ParticleBehaviourPlayableAsset);
|
|
24664
24674
|
particleClip.start = boundItem.start;
|
|
@@ -24688,7 +24698,7 @@ var TextLayout = /*#__PURE__*/ function() {
|
|
|
24688
24698
|
this.width = textWidth;
|
|
24689
24699
|
this.height = textHeight;
|
|
24690
24700
|
this.letterSpace = letterSpace;
|
|
24691
|
-
this.
|
|
24701
|
+
this.overflow = textOverflow;
|
|
24692
24702
|
this.textBaseline = textBaseline;
|
|
24693
24703
|
this.textAlign = textAlign;
|
|
24694
24704
|
this.lineHeight = lineHeight;
|
|
@@ -27303,6 +27313,7 @@ var seed$1 = 1;
|
|
|
27303
27313
|
this.downloader = downloader;
|
|
27304
27314
|
this.assets = {};
|
|
27305
27315
|
this.sourceFrom = {};
|
|
27316
|
+
this.imageBitmapOptions = {};
|
|
27306
27317
|
this.id = seed$1++;
|
|
27307
27318
|
this.timers = [];
|
|
27308
27319
|
this.updateOptions(options);
|
|
@@ -27560,12 +27571,12 @@ var seed$1 = 1;
|
|
|
27560
27571
|
_proto.processJSON = function processJSON(json) {
|
|
27561
27572
|
var _this = this;
|
|
27562
27573
|
return _async_to_generator(function() {
|
|
27563
|
-
var jsonScene, _jsonScene_plugins, plugins, pluginSystem;
|
|
27574
|
+
var jsonScene, _jsonScene_plugins, plugins, textures, pluginSystem;
|
|
27564
27575
|
return __generator(this, function(_state) {
|
|
27565
27576
|
switch(_state.label){
|
|
27566
27577
|
case 0:
|
|
27567
27578
|
jsonScene = getStandardJSON(json);
|
|
27568
|
-
_jsonScene_plugins = jsonScene.plugins, plugins = _jsonScene_plugins === void 0 ? [] : _jsonScene_plugins;
|
|
27579
|
+
_jsonScene_plugins = jsonScene.plugins, plugins = _jsonScene_plugins === void 0 ? [] : _jsonScene_plugins, textures = jsonScene.textures;
|
|
27569
27580
|
pluginSystem = new PluginSystem(plugins);
|
|
27570
27581
|
return [
|
|
27571
27582
|
4,
|
|
@@ -27573,6 +27584,7 @@ var seed$1 = 1;
|
|
|
27573
27584
|
];
|
|
27574
27585
|
case 1:
|
|
27575
27586
|
_state.sent();
|
|
27587
|
+
_this.assignImageBitmapOptions(textures);
|
|
27576
27588
|
return [
|
|
27577
27589
|
2,
|
|
27578
27590
|
{
|
|
@@ -27678,11 +27690,11 @@ var seed$1 = 1;
|
|
|
27678
27690
|
if (compressedTexture === void 0) compressedTexture = 0;
|
|
27679
27691
|
var _this = this;
|
|
27680
27692
|
return _async_to_generator(function() {
|
|
27681
|
-
var _this_options, useCompressedTexture, variables, baseUrl, jobs, loadedImages;
|
|
27693
|
+
var _this_options, useCompressedTexture, variables, disableWebP, disableAVIF, baseUrl, jobs, loadedImages;
|
|
27682
27694
|
return __generator(this, function(_state) {
|
|
27683
27695
|
switch(_state.label){
|
|
27684
27696
|
case 0:
|
|
27685
|
-
_this_options = _this.options, useCompressedTexture = _this_options.useCompressedTexture, variables = _this_options.variables;
|
|
27697
|
+
_this_options = _this.options, useCompressedTexture = _this_options.useCompressedTexture, variables = _this_options.variables, disableWebP = _this_options.disableWebP, disableAVIF = _this_options.disableAVIF;
|
|
27686
27698
|
baseUrl = _this.baseUrl;
|
|
27687
27699
|
jobs = images.map(/*#__PURE__*/ _async_to_generator(function(img, idx) {
|
|
27688
27700
|
var png, webp, avif, imageURL, webpURL, avifURL, id, template, background, url, isVideo, loadFn, resultImage, e, compressed, src, bufferURL, _ref, url1, image, _tmp;
|
|
@@ -27693,9 +27705,9 @@ var seed$1 = 1;
|
|
|
27693
27705
|
// eslint-disable-next-line compat/compat
|
|
27694
27706
|
imageURL = new URL(png, baseUrl).href;
|
|
27695
27707
|
// eslint-disable-next-line compat/compat
|
|
27696
|
-
webpURL =
|
|
27708
|
+
webpURL = !disableWebP && webp ? new URL(webp, baseUrl).href : undefined;
|
|
27697
27709
|
// eslint-disable-next-line compat/compat
|
|
27698
|
-
avifURL =
|
|
27710
|
+
avifURL = !disableAVIF && avif ? new URL(avif, baseUrl).href : undefined;
|
|
27699
27711
|
id = img.id;
|
|
27700
27712
|
if (!("template" in img)) return [
|
|
27701
27713
|
3,
|
|
@@ -27804,7 +27816,7 @@ var seed$1 = 1;
|
|
|
27804
27816
|
];
|
|
27805
27817
|
return [
|
|
27806
27818
|
4,
|
|
27807
|
-
loadAVIFOptional(imageURL, avifURL)
|
|
27819
|
+
loadAVIFOptional(imageURL, avifURL, _this.imageBitmapOptions[id])
|
|
27808
27820
|
];
|
|
27809
27821
|
case 10:
|
|
27810
27822
|
_tmp = _state.sent();
|
|
@@ -27815,7 +27827,7 @@ var seed$1 = 1;
|
|
|
27815
27827
|
case 11:
|
|
27816
27828
|
return [
|
|
27817
27829
|
4,
|
|
27818
|
-
loadWebPOptional(imageURL, webpURL)
|
|
27830
|
+
loadWebPOptional(imageURL, webpURL, _this.imageBitmapOptions[id])
|
|
27819
27831
|
];
|
|
27820
27832
|
case 12:
|
|
27821
27833
|
_tmp = _state.sent();
|
|
@@ -28027,6 +28039,21 @@ var seed$1 = 1;
|
|
|
28027
28039
|
this.assets[images[i].id] = loadedImages[i];
|
|
28028
28040
|
}
|
|
28029
28041
|
};
|
|
28042
|
+
_proto.assignImageBitmapOptions = function assignImageBitmapOptions(textures) {
|
|
28043
|
+
var _this = this;
|
|
28044
|
+
if (textures === void 0) textures = [];
|
|
28045
|
+
textures.forEach(function(texture) {
|
|
28046
|
+
if (!(_instanceof1(texture, Texture) || "mipmaps" in texture)) {
|
|
28047
|
+
var source = texture.source;
|
|
28048
|
+
if (isObject(source)) {
|
|
28049
|
+
_this.imageBitmapOptions[source.id] = {
|
|
28050
|
+
imageOrientation: texture.flipY ? "flipY" : "none",
|
|
28051
|
+
premultiplyAlpha: texture.premultiplyAlpha ? "premultiply" : "none"
|
|
28052
|
+
};
|
|
28053
|
+
}
|
|
28054
|
+
}
|
|
28055
|
+
});
|
|
28056
|
+
};
|
|
28030
28057
|
_proto.removeTimer = function removeTimer(id) {
|
|
28031
28058
|
var index = this.timers.indexOf(id);
|
|
28032
28059
|
if (index !== -1) {
|
|
@@ -28036,11 +28063,15 @@ var seed$1 = 1;
|
|
|
28036
28063
|
/**
|
|
28037
28064
|
* 销毁方法
|
|
28038
28065
|
*/ _proto.dispose = function dispose() {
|
|
28066
|
+
var _this = this;
|
|
28039
28067
|
if (this.timers.length) {
|
|
28040
28068
|
this.timers.map(function(id) {
|
|
28041
28069
|
return window.clearTimeout(id);
|
|
28042
28070
|
});
|
|
28043
28071
|
}
|
|
28072
|
+
closeImageBitMap(Object.keys(this.assets).map(function(key) {
|
|
28073
|
+
return _this.assets[key];
|
|
28074
|
+
}));
|
|
28044
28075
|
this.assets = {};
|
|
28045
28076
|
this.sourceFrom = {};
|
|
28046
28077
|
this.timers = [];
|
|
@@ -28057,7 +28088,7 @@ function createTextureOptionsBySource(image, sourceFrom, id) {
|
|
|
28057
28088
|
};
|
|
28058
28089
|
if (_instanceof1(image, Texture)) {
|
|
28059
28090
|
return _extends({}, image.source, options);
|
|
28060
|
-
} else if (_instanceof1(image, HTMLImageElement) || isCanvas(image)) {
|
|
28091
|
+
} else if (_instanceof1(image, HTMLImageElement) || _instanceof1(image, ImageBitmap) || isCanvas(image)) {
|
|
28061
28092
|
return _extends({
|
|
28062
28093
|
image: image,
|
|
28063
28094
|
sourceType: TextureSourceType.image,
|
|
@@ -28913,7 +28944,7 @@ var LateUpdateTickData = /*#__PURE__*/ function(TickData) {
|
|
|
28913
28944
|
if (!this.assigned || this.paused) {
|
|
28914
28945
|
return;
|
|
28915
28946
|
}
|
|
28916
|
-
var dt = this.getUpdateTime(deltaTime * this.speed);
|
|
28947
|
+
var dt = parseFloat(this.getUpdateTime(deltaTime * this.speed).toFixed(0));
|
|
28917
28948
|
this.updateRootComposition(dt / 1000);
|
|
28918
28949
|
this.updateVideo();
|
|
28919
28950
|
// 更新 model-tree-plugin
|
|
@@ -31390,7 +31421,7 @@ registerPlugin("sprite", SpriteLoader, VFXItem, true);
|
|
|
31390
31421
|
registerPlugin("particle", ParticleLoader, VFXItem, true);
|
|
31391
31422
|
registerPlugin("cal", CalculateLoader, VFXItem, true);
|
|
31392
31423
|
registerPlugin("interact", InteractLoader, VFXItem, true);
|
|
31393
|
-
var version$1 = "2.
|
|
31424
|
+
var version$1 = "2.2.0-alpha.0";
|
|
31394
31425
|
logger.info("Core version: " + version$1 + ".");
|
|
31395
31426
|
|
|
31396
31427
|
var _obj;
|
|
@@ -33017,8 +33048,8 @@ setMaxSpriteMeshItemCount(8);
|
|
|
33017
33048
|
*/ Mesh.create = function(engine, props) {
|
|
33018
33049
|
return new ThreeMesh(engine, props);
|
|
33019
33050
|
};
|
|
33020
|
-
var version = "2.
|
|
33051
|
+
var version = "2.2.0-alpha.0";
|
|
33021
33052
|
logger.info("THREEJS plugin version: " + version + ".");
|
|
33022
33053
|
|
|
33023
|
-
export { AbstractPlugin, ActivationPlayable, ActivationPlayableAsset, ActivationTrack, AnimationClip, AnimationClipPlayable, Asset, AssetLoader, AssetManager, BYTES_TYPE_MAP, BaseRenderComponent, Behaviour, BezierCurve, BezierCurvePath, BezierCurveQuat, BinaryAsset, COMPRESSED_TEXTURE, CONSTANT_MAP_BLEND, CONSTANT_MAP_DEPTH, CONSTANT_MAP_STENCIL_FUNC, CONSTANT_MAP_STENCIL_OP, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateLoader, Camera, CameraController, CameraVFXItemLoader, ColorCurve, ColorPropertyPlayableAsset, ColorPropertyTrack, Component, Composition, CompositionComponent, CompositionSourceManager, DEFAULT_FONTS, DEFAULT_FPS, Database, DestroyOptions, Downloader, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, EffectComponent, EffectsObject, EffectsPackage, Engine, EventEmitter, EventSystem, Fake3DAnimationMode, Fake3DComponent, FilterMode, Float16ArrayWrapper, FloatPropertyPlayableAsset, FloatPropertyTrack, Framebuffer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, HELP_LINK, HitTestType, InteractComponent, InteractLoader, InteractMesh, Item, KTXTexture, LineSegments, LinearValue, Material, MaterialDataBlock, MaterialRenderType, MaterialTrack, Mesh, MeshCollider, ObjectBindingTrack, OrderType, PLAYER_OPTIONS_ENV_EDITOR, POST_PROCESS_SETTINGS, ParticleBehaviourPlayable, ParticleBehaviourPlayableAsset, ParticleLoader, ParticleMesh, ParticleSystem, ParticleSystemRenderer, PassTextureCache, PathSegments, PluginSystem, PostProcessVolume, PropertyTrack, RENDER_PASS_NAME_PREFIX, RENDER_PREFER_LOOKUP_TEXTURE, RUNTIME_ENV, RandomSetValue, RandomValue, RandomVectorValue, RenderFrame, RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, RenderTargetHandle, RenderTextureFormat, Renderbuffer, Renderer, RendererComponent, RuntimeClip, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0, SEMANTIC_PRE_COLOR_ATTACHMENT_0, SEMANTIC_PRE_COLOR_ATTACHMENT_SIZE_0, SPRITE_VERTEX_STRIDE, Scene, SemanticMap, SerializationHelper, Shader, ShaderCompileResultStatus, ShaderFactory, ShaderType, ShaderVariant, ShapeComponent, SpriteColorPlayableAsset, SpriteColorTrack, SpriteComponent, SpriteLoader, StaticValue, SubCompositionPlayableAsset, SubCompositionTrack, TEMPLATE_USE_OFFSCREEN_CANVAS, TEXTURE_UNIFORM_MAP, TextComponent, TextComponentBase, TextLayout, TextLoader, TextStyle, Texture, TextureFactory, TextureLoadAction, TextureSourceType, TextureStoreAction, ThreeComposition, ThreeDisplayObject, ThreeEngine, ThreeMaterial, ThreeSpriteComponent, ThreeTextComponent, ThreeTexture, Ticker, TimelineAsset, TimelineClip, TimelinePlayable, TrackAsset, TrackSortWrapper, TrackType, Transform, TransformAnimationPlayable, TransformPlayableAsset, TransformTrack, VFXItem, ValueGetter, Vector4Curve, Vector4PropertyPlayableAsset, Vector4PropertyTrack, addByOrder, addItem, addItemWithOrder, applyMixins, assertExist, asserts, base64ToFile, blend, calculateTranslation, canvasPool, colorGradingFrag, colorStopsFromGradient, colorToArr$1 as colorToArr, combineImageTemplate, createCopyShader, createGLContext, createKeyFrameMeta, createShape, createValueGetter, decimalEqual, defaultPlugins, deserializeMipmapTexture, earcut, effectsClass, effectsClassStore, enlargeBuffer, ensureFixedNumber, ensureVec3, findPreviousRenderPass, gaussianDown_frag as gaussianDownFrag, gaussianDownHFrag, gaussianDownVFrag, gaussianUpFrag, generateEmptyTypedArray, generateGUID, generateHalfFloatTexture, generateTransparentTexture, generateWhiteTexture, getBackgroundImage, getColorFromGradientStops, getConfig, getDefaultTextureFactory, getGeometryByShape, getGeometryTriangles, getImageItemRenderInfo, getKTXTextureOptions, getKeyFrameMetaByRawValue, getMergedStore, getParticleMeshShader, getPixelRatio, getPreMultiAlpha, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, getTextureSize, glContext, glType2VertexFormatType, gpuTimer, imageDataFromColor, imageDataFromGradient, initErrors, initGLContext, integrate, interpolateColor, isAlipayMiniApp, isAndroid, isArray, isCanvas, isFunction, isIOS, isIOSByUA, isMiniProgram, isObject, isSimulatorCellPhone, isString, isUniformStruct, isUniformStructArray, isValidFontFamily, isWebGL2, isWechatMiniApp, itemFrag, itemFrameFrag, itemVert, loadAVIFOptional, loadBinary, loadBlob, loadImage, loadMedia, loadVideo, loadWebPOptional, logger, index as math, maxSpriteMeshItemCount, modifyMaxKeyframeShader, nearestPowerOfTwo, noop, normalizeColor, numberToFix, parsePercent$1 as parsePercent, particleFrag, particleOriginTranslateMap$1 as particleOriginTranslateMap, particleUniformTypeMap, particleVert, passRenderLevel, pluginLoaderMap, randomInRange, registerPlugin, removeItem, rotateVec2, screenMeshVert, serialize, setBlendMode, setConfig, setDefaultTextureFactory, setMaskMode, setMaxSpriteMeshItemCount, setRayFromCamera, setSideMode, setSpriteMeshMaxItemCountByGPU, setUniformValue, sortByOrder, index$1 as spec, spriteMeshShaderFromFilter, spriteMeshShaderFromRenderInfo, spriteMeshShaderIdFromRenderInfo, thresholdFrag, throwDestroyedError, trailVert, translatePoint, trianglesFromRect, unregisterPlugin, valIfUndefined, value, valueDefine, vecFill, vecMulCombine, version, vertexFormatType2GLType };
|
|
33054
|
+
export { AbstractPlugin, ActivationPlayable, ActivationPlayableAsset, ActivationTrack, AnimationClip, AnimationClipPlayable, Asset, AssetLoader, AssetManager, BYTES_TYPE_MAP, BaseRenderComponent, Behaviour, BezierCurve, BezierCurvePath, BezierCurveQuat, BinaryAsset, COMPRESSED_TEXTURE, CONSTANT_MAP_BLEND, CONSTANT_MAP_DEPTH, CONSTANT_MAP_STENCIL_FUNC, CONSTANT_MAP_STENCIL_OP, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateLoader, Camera, CameraController, CameraVFXItemLoader, ColorCurve, ColorPropertyPlayableAsset, ColorPropertyTrack, Component, Composition, CompositionComponent, CompositionSourceManager, DEFAULT_FONTS, DEFAULT_FPS, Database, DestroyOptions, Downloader, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, EffectComponent, EffectsObject, EffectsPackage, Engine, EventEmitter, EventSystem, Fake3DAnimationMode, Fake3DComponent, FilterMode, Float16ArrayWrapper, FloatPropertyPlayableAsset, FloatPropertyTrack, Framebuffer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, HELP_LINK, HitTestType, InteractComponent, InteractLoader, InteractMesh, Item, KTXTexture, LOAD_PREFER_IMAGE_BITMAP, LineSegments, LinearValue, Material, MaterialDataBlock, MaterialRenderType, MaterialTrack, Mesh, MeshCollider, ObjectBindingTrack, OrderType, PLAYER_OPTIONS_ENV_EDITOR, POST_PROCESS_SETTINGS, ParticleBehaviourPlayable, ParticleBehaviourPlayableAsset, ParticleLoader, ParticleMesh, ParticleSystem, ParticleSystemRenderer, ParticleTrack, PassTextureCache, PathSegments, PluginSystem, PostProcessVolume, PropertyTrack, RENDER_PASS_NAME_PREFIX, RENDER_PREFER_LOOKUP_TEXTURE, RUNTIME_ENV, RandomSetValue, RandomValue, RandomVectorValue, RenderFrame, RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, RenderTargetHandle, RenderTextureFormat, Renderbuffer, Renderer, RendererComponent, RuntimeClip, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0, SEMANTIC_PRE_COLOR_ATTACHMENT_0, SEMANTIC_PRE_COLOR_ATTACHMENT_SIZE_0, SPRITE_VERTEX_STRIDE, Scene, SemanticMap, SerializationHelper, Shader, ShaderCompileResultStatus, ShaderFactory, ShaderType, ShaderVariant, ShapeComponent, SpriteColorPlayableAsset, SpriteColorTrack, SpriteComponent, SpriteLoader, StaticValue, SubCompositionPlayableAsset, SubCompositionTrack, TEMPLATE_USE_OFFSCREEN_CANVAS, TEXTURE_UNIFORM_MAP, TextComponent, TextComponentBase, TextLayout, TextLoader, TextStyle, Texture, TextureFactory, TextureLoadAction, TextureSourceType, TextureStoreAction, ThreeComposition, ThreeDisplayObject, ThreeEngine, ThreeMaterial, ThreeSpriteComponent, ThreeTextComponent, ThreeTexture, Ticker, TimelineAsset, TimelineClip, TimelinePlayable, TrackAsset, TrackSortWrapper, TrackType, Transform, TransformAnimationPlayable, TransformPlayableAsset, TransformTrack, VFXItem, ValueGetter, Vector4Curve, Vector4PropertyPlayableAsset, Vector4PropertyTrack, addByOrder, addItem, addItemWithOrder, applyMixins, assertExist, asserts, base64ToFile, blend, calculateTranslation, canvasPool, closeImageBitMap, colorGradingFrag, colorStopsFromGradient, colorToArr$1 as colorToArr, combineImageTemplate, createCopyShader, createGLContext, createKeyFrameMeta, createShape, createValueGetter, decimalEqual, defaultPlugins, deserializeMipmapTexture, earcut, effectsClass, effectsClassStore, enlargeBuffer, ensureFixedNumber, ensureVec3, findPreviousRenderPass, gaussianDown_frag as gaussianDownFrag, gaussianDownHFrag, gaussianDownVFrag, gaussianUpFrag, generateEmptyTypedArray, generateGUID, generateHalfFloatTexture, generateTransparentTexture, generateWhiteTexture, getBackgroundImage, getColorFromGradientStops, getConfig, getDefaultTextureFactory, getGeometryByShape, getGeometryTriangles, getImageItemRenderInfo, getKTXTextureOptions, getKeyFrameMetaByRawValue, getMergedStore, getParticleMeshShader, getPixelRatio, getPreMultiAlpha, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, getTextureSize, glContext, glType2VertexFormatType, gpuTimer, imageDataFromColor, imageDataFromGradient, initErrors, initGLContext, integrate, interpolateColor, isAlipayMiniApp, isAndroid, isArray, isCanvas, isFunction, isIOS, isIOSByUA, isMiniProgram, isObject, isSimulatorCellPhone, isString, isUniformStruct, isUniformStructArray, isValidFontFamily, isWebGL2, isWechatMiniApp, itemFrag, itemFrameFrag, itemVert, loadAVIFOptional, loadBinary, loadBlob, loadImage, loadImageBitmap, loadMedia, loadVideo, loadWebPOptional, logger, index as math, maxSpriteMeshItemCount, modifyMaxKeyframeShader, nearestPowerOfTwo, noop, normalizeColor, numberToFix, parsePercent$1 as parsePercent, particleFrag, particleOriginTranslateMap$1 as particleOriginTranslateMap, particleUniformTypeMap, particleVert, passRenderLevel, pluginLoaderMap, randomInRange, registerPlugin, removeItem, rotateVec2, screenMeshVert, serialize, setBlendMode, setConfig, setDefaultTextureFactory, setMaskMode, setMaxSpriteMeshItemCount, setRayFromCamera, setSideMode, setSpriteMeshMaxItemCountByGPU, setUniformValue, sortByOrder, index$1 as spec, spriteMeshShaderFromFilter, spriteMeshShaderFromRenderInfo, spriteMeshShaderIdFromRenderInfo, thresholdFrag, throwDestroyedError, trailVert, translatePoint, trianglesFromRect, unregisterPlugin, valIfUndefined, value, valueDefine, vecFill, vecMulCombine, version, vertexFormatType2GLType };
|
|
33024
33055
|
//# sourceMappingURL=index.mjs.map
|