@galacean/effects-threejs 2.1.0-alpha.2 → 2.1.0-alpha.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +292 -244
- package/dist/index.js.map +1 -1
- package/dist/index.min.js +2 -2
- package/dist/index.min.js.map +1 -1
- package/dist/index.mjs +292 -244
- package/dist/index.mjs.map +1 -1
- package/package.json +2 -2
package/dist/index.js
CHANGED
|
@@ -3,7 +3,7 @@
|
|
|
3
3
|
* Description: Galacean Effects runtime threejs plugin for the web
|
|
4
4
|
* Author: Ant Group CO., Ltd.
|
|
5
5
|
* Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
|
|
6
|
-
* Version: v2.1.0-alpha.
|
|
6
|
+
* Version: v2.1.0-alpha.4
|
|
7
7
|
*/
|
|
8
8
|
|
|
9
9
|
'use strict';
|
|
@@ -4277,6 +4277,9 @@ var MaterialBlending;
|
|
|
4277
4277
|
/**
|
|
4278
4278
|
* 自发光
|
|
4279
4279
|
*/ RenderMode3D["emissive"] = "emissive";
|
|
4280
|
+
/**
|
|
4281
|
+
* 漫反射
|
|
4282
|
+
*/ RenderMode3D["diffuse"] = "diffuse";
|
|
4280
4283
|
})(RenderMode3D || (RenderMode3D = {}));
|
|
4281
4284
|
|
|
4282
4285
|
var TextOverflow;
|
|
@@ -10329,10 +10332,11 @@ var BezierCurve = /*#__PURE__*/ function(ValueGetter) {
|
|
|
10329
10332
|
timeEnd: Number(e.x)
|
|
10330
10333
|
};
|
|
10331
10334
|
}
|
|
10335
|
+
this.keyTimeData = Object.keys(this.curveMap);
|
|
10332
10336
|
};
|
|
10333
10337
|
_proto.getValue = function getValue(time) {
|
|
10334
10338
|
var result = 0;
|
|
10335
|
-
var keyTimeData =
|
|
10339
|
+
var keyTimeData = this.keyTimeData;
|
|
10336
10340
|
var keyTimeStart = this.curveMap[keyTimeData[0]].timeStart;
|
|
10337
10341
|
var keyTimeEnd = this.curveMap[keyTimeData[keyTimeData.length - 1]].timeEnd;
|
|
10338
10342
|
// const keyTimeStart = Number(keyTimeData[0].split('&')[0]);
|
|
@@ -13627,25 +13631,25 @@ function _assert_this_initialized(self) {
|
|
|
13627
13631
|
}
|
|
13628
13632
|
var _proto = PlayableGraph.prototype;
|
|
13629
13633
|
_proto.evaluate = function evaluate(dt) {
|
|
13630
|
-
// 初始化节点状态
|
|
13631
|
-
for(var _iterator = _create_for_of_iterator_helper_loose(this.playables), _step; !(_step = _iterator()).done;){
|
|
13632
|
-
var playable = _step.value;
|
|
13633
|
-
this.updatePlayableTime(playable, dt);
|
|
13634
|
-
}
|
|
13635
13634
|
// 初始化输出节点状态
|
|
13636
|
-
for(var
|
|
13637
|
-
var playableOutput =
|
|
13635
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(this.playableOutputs), _step; !(_step = _iterator()).done;){
|
|
13636
|
+
var playableOutput = _step.value;
|
|
13638
13637
|
playableOutput.context.deltaTime = dt;
|
|
13639
13638
|
}
|
|
13640
13639
|
// 执行生命周期函数
|
|
13641
|
-
for(var
|
|
13642
|
-
var playableOutput1 =
|
|
13640
|
+
for(var _iterator1 = _create_for_of_iterator_helper_loose(this.playableOutputs), _step1; !(_step1 = _iterator1()).done;){
|
|
13641
|
+
var playableOutput1 = _step1.value;
|
|
13643
13642
|
this.prepareFrameWithRoot(playableOutput1);
|
|
13644
13643
|
}
|
|
13645
|
-
for(var
|
|
13646
|
-
var playableOutput2 =
|
|
13644
|
+
for(var _iterator2 = _create_for_of_iterator_helper_loose(this.playableOutputs), _step2; !(_step2 = _iterator2()).done;){
|
|
13645
|
+
var playableOutput2 = _step2.value;
|
|
13647
13646
|
this.processFrameWithRoot(playableOutput2);
|
|
13648
13647
|
}
|
|
13648
|
+
// 更新节点时间
|
|
13649
|
+
for(var _iterator3 = _create_for_of_iterator_helper_loose(this.playables), _step3; !(_step3 = _iterator3()).done;){
|
|
13650
|
+
var playable = _step3.value;
|
|
13651
|
+
this.updatePlayableTime(playable, dt);
|
|
13652
|
+
}
|
|
13649
13653
|
};
|
|
13650
13654
|
_proto.connect = function connect(source, sourceOutputPort, destination, destinationInputPort) {
|
|
13651
13655
|
destination.connectInput(destinationInputPort, source, sourceOutputPort);
|
|
@@ -13668,11 +13672,7 @@ function _assert_this_initialized(self) {
|
|
|
13668
13672
|
if (playable.getPlayState() !== 0) {
|
|
13669
13673
|
return;
|
|
13670
13674
|
}
|
|
13671
|
-
|
|
13672
|
-
playable.overrideTimeNextEvaluation = false;
|
|
13673
|
-
} else {
|
|
13674
|
-
playable.setTime(playable.getTime() + deltaTime);
|
|
13675
|
-
}
|
|
13675
|
+
playable.setTime(playable.getTime() + deltaTime);
|
|
13676
13676
|
};
|
|
13677
13677
|
return PlayableGraph;
|
|
13678
13678
|
}();
|
|
@@ -13684,7 +13684,6 @@ function _assert_this_initialized(self) {
|
|
|
13684
13684
|
if (inputCount === void 0) inputCount = 0;
|
|
13685
13685
|
this.onPlayablePlayFlag = true;
|
|
13686
13686
|
this.onPlayablePauseFlag = false;
|
|
13687
|
-
this.overrideTimeNextEvaluation = false;
|
|
13688
13687
|
this.destroyed = false;
|
|
13689
13688
|
this.inputs = [];
|
|
13690
13689
|
this.inputOuputPorts = [];
|
|
@@ -13773,7 +13772,6 @@ function _assert_this_initialized(self) {
|
|
|
13773
13772
|
};
|
|
13774
13773
|
_proto.setTime = function setTime(time) {
|
|
13775
13774
|
this.time = time;
|
|
13776
|
-
this.overrideTimeNextEvaluation = true;
|
|
13777
13775
|
};
|
|
13778
13776
|
_proto.getTime = function getTime() {
|
|
13779
13777
|
return this.time;
|
|
@@ -16576,8 +16574,9 @@ function getTrailMeshShader(trails, particleMaxCount, name, gpuCapability, env)
|
|
|
16576
16574
|
};
|
|
16577
16575
|
_proto.onUpdate = function onUpdate(dt) {
|
|
16578
16576
|
var time = this.particleMesh.time;
|
|
16579
|
-
|
|
16580
|
-
this.particleMesh.
|
|
16577
|
+
var _this_particleMesh_mesh_material_getVector4;
|
|
16578
|
+
var uParams = (_this_particleMesh_mesh_material_getVector4 = this.particleMesh.mesh.material.getVector4("uParams")) != null ? _this_particleMesh_mesh_material_getVector4 : new Vector4();
|
|
16579
|
+
this.particleMesh.mesh.material.setVector4("uParams", uParams.set(time, this.item.duration, 0, 0));
|
|
16581
16580
|
};
|
|
16582
16581
|
_proto.render = function render(renderer) {
|
|
16583
16582
|
for(var _iterator = _create_for_of_iterator_helper_loose(this.meshes), _step; !(_step = _iterator()).done;){
|
|
@@ -16592,7 +16591,7 @@ function getTrailMeshShader(trails, particleMaxCount, name, gpuCapability, env)
|
|
|
16592
16591
|
};
|
|
16593
16592
|
_proto.updateTime = function updateTime(now, delta) {
|
|
16594
16593
|
this.particleMesh.time = now;
|
|
16595
|
-
|
|
16594
|
+
this.particleMesh.onUpdate(delta);
|
|
16596
16595
|
if (this.trailMesh) {
|
|
16597
16596
|
this.trailMesh.time = now;
|
|
16598
16597
|
this.trailMesh.onUpdate(delta);
|
|
@@ -16886,7 +16885,7 @@ exports.ParticleSystem = /*#__PURE__*/ function(Component) {
|
|
|
16886
16885
|
break;
|
|
16887
16886
|
}
|
|
16888
16887
|
var burst = bursts[j];
|
|
16889
|
-
var opts = burst.getGeneratorOptions(timePassed, lifetime);
|
|
16888
|
+
var opts = !burst.disabled && burst.getGeneratorOptions(timePassed, lifetime);
|
|
16890
16889
|
if (opts) {
|
|
16891
16890
|
var originVec = [
|
|
16892
16891
|
0,
|
|
@@ -16895,6 +16894,9 @@ exports.ParticleSystem = /*#__PURE__*/ function(Component) {
|
|
|
16895
16894
|
];
|
|
16896
16895
|
var offsets = emission.burstOffsets[j];
|
|
16897
16896
|
var burstOffset = offsets && offsets[opts.cycleIndex] || originVec;
|
|
16897
|
+
if (burst.once) {
|
|
16898
|
+
this.removeBurst(j);
|
|
16899
|
+
}
|
|
16898
16900
|
for(var i1 = 0; i1 < opts.count && cursor < maxCount; i1++){
|
|
16899
16901
|
var _p_transform;
|
|
16900
16902
|
if (shouldSkipGenerate()) {
|
|
@@ -17699,12 +17701,10 @@ var particleUniformTypeMap = {
|
|
|
17699
17701
|
var ParticleMesh = /*#__PURE__*/ function() {
|
|
17700
17702
|
function ParticleMesh(engine, props) {
|
|
17701
17703
|
this.particleCount = 0;
|
|
17702
|
-
this.cachedVelocity = new Vector3();
|
|
17703
17704
|
this.cachedRotationVector3 = new Vector3();
|
|
17704
17705
|
this.cachedRotationMatrix = new Matrix3();
|
|
17705
17706
|
this.cachedLinearMove = new Vector3();
|
|
17706
17707
|
this.tempMatrix3 = new Matrix3();
|
|
17707
|
-
this.tempVector3 = new Vector3();
|
|
17708
17708
|
this.VERT_MAX_KEY_FRAME_COUNT = 0;
|
|
17709
17709
|
var _engine_renderer;
|
|
17710
17710
|
var env = ((_engine_renderer = engine.renderer) != null ? _engine_renderer : {}).env;
|
|
@@ -18100,72 +18100,10 @@ var ParticleMesh = /*#__PURE__*/ function() {
|
|
|
18100
18100
|
};
|
|
18101
18101
|
_proto.onUpdate = function onUpdate(dt) {
|
|
18102
18102
|
var aPosArray = this.geometry.getAttributeData("aPos"); // vector3
|
|
18103
|
-
var
|
|
18104
|
-
|
|
18105
|
-
|
|
18106
|
-
|
|
18107
|
-
// const uParams = this.mesh.material.getVector4('uParams');
|
|
18108
|
-
// if (!uParams) {
|
|
18109
|
-
// return;
|
|
18110
|
-
// }
|
|
18111
|
-
var localTime = this.time;
|
|
18112
|
-
var particleCount = Math.ceil(aPosArray.length / 12);
|
|
18113
|
-
// calculate particle translation
|
|
18114
|
-
var aTranslationArray = this.geometry.getAttributeData("aTranslation");
|
|
18115
|
-
if (aTranslationArray.length < particleCount * 3) {
|
|
18116
|
-
aTranslationArray = this.expandArray(aTranslationArray, particleCount * 3);
|
|
18117
|
-
}
|
|
18118
|
-
var velocity = this.cachedVelocity;
|
|
18119
|
-
for(var i = 0; i < particleCount; i++){
|
|
18120
|
-
var velOffset = i * 12 + 3;
|
|
18121
|
-
velocity.set(aVelArray[velOffset], aVelArray[velOffset + 1], aVelArray[velOffset + 2]);
|
|
18122
|
-
this.calculateTranslation(velocity, aOffsetArray[i * 4 + 2], localTime, aOffsetArray[i * 4 + 3]);
|
|
18123
|
-
var aTranslationOffset = i * 3;
|
|
18124
|
-
if (aOffsetArray[i * 4 + 2] < localTime) {
|
|
18125
|
-
var translation = velocity.multiply(dt / 1000);
|
|
18126
|
-
aTranslationArray[aTranslationOffset] += translation.x;
|
|
18127
|
-
aTranslationArray[aTranslationOffset + 1] += translation.y;
|
|
18128
|
-
aTranslationArray[aTranslationOffset + 2] += translation.z;
|
|
18129
|
-
}
|
|
18130
|
-
}
|
|
18131
|
-
this.geometry.setAttributeData("aTranslation", aTranslationArray);
|
|
18132
|
-
// calculate particle rotation
|
|
18133
|
-
var aRotationArray = this.geometry.getAttributeData("aRotation0");
|
|
18134
|
-
if (aRotationArray.length < particleCount * 9) {
|
|
18135
|
-
aRotationArray = this.expandArray(aRotationArray, particleCount * 9);
|
|
18136
|
-
}
|
|
18137
|
-
for(var i1 = 0; i1 < particleCount; i1++){
|
|
18138
|
-
var time = localTime - aOffsetArray[i1 * 4 + 2];
|
|
18139
|
-
var duration = aOffsetArray[i1 * 4 + 3];
|
|
18140
|
-
var life = clamp$1(time / duration, 0.0, 1.0);
|
|
18141
|
-
var aRotOffset = i1 * 8;
|
|
18142
|
-
var aRot = this.cachedRotationVector3.set(aRotArray[aRotOffset], aRotArray[aRotOffset + 1], aRotArray[aRotOffset + 2]);
|
|
18143
|
-
var aSeed = aSeedArray[i1 * 8 + 3];
|
|
18144
|
-
var aRotation = this.transformFromRotation(aRot, life, duration, aSeed, this.cachedRotationMatrix);
|
|
18145
|
-
var aRotationOffset = i1 * 9;
|
|
18146
|
-
var matrixArray = aRotation.toArray();
|
|
18147
|
-
aRotationArray.set(matrixArray, aRotationOffset);
|
|
18148
|
-
}
|
|
18149
|
-
this.geometry.setAttributeData("aRotation0", aRotationArray);
|
|
18150
|
-
// calculate linear movement
|
|
18151
|
-
var aLinearMoveArray = this.geometry.getAttributeData("aLinearMove");
|
|
18152
|
-
if (aLinearMoveArray.length < particleCount * 3) {
|
|
18153
|
-
aLinearMoveArray = this.expandArray(aLinearMoveArray, particleCount * 3);
|
|
18154
|
-
}
|
|
18155
|
-
var linearMove = this.cachedLinearMove;
|
|
18156
|
-
for(var i2 = 0; i2 < particleCount; i2++){
|
|
18157
|
-
var time1 = localTime - aOffsetArray[i2 * 4 + 2];
|
|
18158
|
-
var duration1 = aOffsetArray[i2 * 4 + 3];
|
|
18159
|
-
// const life = math.clamp(time / duration, 0.0, 1.0);
|
|
18160
|
-
var aSeed1 = aSeedArray[i2 * 8 + 3];
|
|
18161
|
-
linearMove.setZero();
|
|
18162
|
-
this.calLinearMov(time1, duration1, aSeed1, linearMove);
|
|
18163
|
-
var aLinearMoveOffset = i2 * 3;
|
|
18164
|
-
aLinearMoveArray[aLinearMoveOffset] = linearMove.x;
|
|
18165
|
-
aLinearMoveArray[aLinearMoveOffset + 1] = linearMove.y;
|
|
18166
|
-
aLinearMoveArray[aLinearMoveOffset + 2] = linearMove.z;
|
|
18167
|
-
}
|
|
18168
|
-
this.geometry.setAttributeData("aLinearMove", aLinearMoveArray);
|
|
18103
|
+
var vertexCount = Math.ceil(aPosArray.length / 12);
|
|
18104
|
+
this.applyTranslation(vertexCount, dt);
|
|
18105
|
+
this.applyRotation(vertexCount, dt);
|
|
18106
|
+
this.applyLinearMove(vertexCount, dt);
|
|
18169
18107
|
};
|
|
18170
18108
|
_proto.minusTime = function minusTime(time) {
|
|
18171
18109
|
var aOffset = this.geometry.getAttributeData("aOffset");
|
|
@@ -18175,153 +18113,6 @@ var ParticleMesh = /*#__PURE__*/ function() {
|
|
|
18175
18113
|
this.geometry.setAttributeData("aOffset", aOffset);
|
|
18176
18114
|
this.time -= time;
|
|
18177
18115
|
};
|
|
18178
|
-
_proto.calculateTranslation = function calculateTranslation(velocity, t0, t1, duration) {
|
|
18179
|
-
var uAcceleration = this.mesh.material.getVector4("uAcceleration");
|
|
18180
|
-
var uGravityModifierValue = this.mesh.material.getVector4("uGravityModifierValue");
|
|
18181
|
-
if (!uAcceleration || !uGravityModifierValue) {
|
|
18182
|
-
return velocity;
|
|
18183
|
-
}
|
|
18184
|
-
var dt = t1 - t0; // 相对delay的时间
|
|
18185
|
-
var d = this.gravityModifier.getIntegrateValue(0, dt, duration);
|
|
18186
|
-
var acc = this.tempVector3.set(uAcceleration.x * d, uAcceleration.y * d, uAcceleration.z * d);
|
|
18187
|
-
// speedIntegrate = speedOverLifetime.getIntegrateValue(0, time, duration);
|
|
18188
|
-
if (this.speedOverLifetime) {
|
|
18189
|
-
// dt / dur 归一化
|
|
18190
|
-
var speed = this.speedOverLifetime.getValue(dt / duration);
|
|
18191
|
-
return velocity.multiply(speed).add(acc);
|
|
18192
|
-
}
|
|
18193
|
-
return velocity.add(acc);
|
|
18194
|
-
};
|
|
18195
|
-
_proto.transformFromRotation = function transformFromRotation(rot, life, dur, aSeed, result) {
|
|
18196
|
-
var rotation = rot;
|
|
18197
|
-
if (!this.rotationOverLifetime) {
|
|
18198
|
-
return result.setZero();
|
|
18199
|
-
}
|
|
18200
|
-
if (this.rotationOverLifetime.asRotation) {
|
|
18201
|
-
// Adjust rotation based on the specified lifetime components
|
|
18202
|
-
if (this.rotationOverLifetime.x) {
|
|
18203
|
-
if (_instanceof1(this.rotationOverLifetime.x, RandomValue)) {
|
|
18204
|
-
rotation.x += this.rotationOverLifetime.x.getValue(life, aSeed);
|
|
18205
|
-
} else {
|
|
18206
|
-
rotation.x += this.rotationOverLifetime.x.getValue(life);
|
|
18207
|
-
}
|
|
18208
|
-
}
|
|
18209
|
-
if (this.rotationOverLifetime.y) {
|
|
18210
|
-
if (_instanceof1(this.rotationOverLifetime.y, RandomValue)) {
|
|
18211
|
-
rotation.y += this.rotationOverLifetime.y.getValue(life, aSeed);
|
|
18212
|
-
} else {
|
|
18213
|
-
rotation.y += this.rotationOverLifetime.y.getValue(life);
|
|
18214
|
-
}
|
|
18215
|
-
}
|
|
18216
|
-
if (this.rotationOverLifetime.z) {
|
|
18217
|
-
if (_instanceof1(this.rotationOverLifetime.z, RandomValue)) {
|
|
18218
|
-
rotation.z += this.rotationOverLifetime.z.getValue(life, aSeed);
|
|
18219
|
-
} else {
|
|
18220
|
-
rotation.z += this.rotationOverLifetime.z.getValue(life);
|
|
18221
|
-
}
|
|
18222
|
-
}
|
|
18223
|
-
} else {
|
|
18224
|
-
// Adjust rotation based on the specified lifetime components
|
|
18225
|
-
if (this.rotationOverLifetime.x) {
|
|
18226
|
-
if (_instanceof1(this.rotationOverLifetime.x, RandomValue)) {
|
|
18227
|
-
rotation.x += this.rotationOverLifetime.x.getIntegrateValue(0.0, life, aSeed) * dur;
|
|
18228
|
-
} else {
|
|
18229
|
-
rotation.x += this.rotationOverLifetime.x.getIntegrateValue(0.0, life, dur) * dur;
|
|
18230
|
-
}
|
|
18231
|
-
}
|
|
18232
|
-
if (this.rotationOverLifetime.y) {
|
|
18233
|
-
if (_instanceof1(this.rotationOverLifetime.y, RandomValue)) {
|
|
18234
|
-
rotation.y += this.rotationOverLifetime.y.getIntegrateValue(0.0, life, aSeed) * dur;
|
|
18235
|
-
} else {
|
|
18236
|
-
rotation.y += this.rotationOverLifetime.y.getIntegrateValue(0.0, life, dur) * dur;
|
|
18237
|
-
}
|
|
18238
|
-
}
|
|
18239
|
-
if (this.rotationOverLifetime.z) {
|
|
18240
|
-
if (_instanceof1(this.rotationOverLifetime.z, RandomValue)) {
|
|
18241
|
-
rotation.z += this.rotationOverLifetime.z.getIntegrateValue(0.0, life, aSeed) * dur;
|
|
18242
|
-
} else {
|
|
18243
|
-
rotation.z += this.rotationOverLifetime.z.getIntegrateValue(0.0, life, dur) * dur;
|
|
18244
|
-
}
|
|
18245
|
-
}
|
|
18246
|
-
}
|
|
18247
|
-
// If the rotation vector is zero, return the identity matrix
|
|
18248
|
-
if (rotation.dot(rotation) === 0.0) {
|
|
18249
|
-
return result.identity();
|
|
18250
|
-
}
|
|
18251
|
-
// Return the rotation matrix derived from the rotation vector
|
|
18252
|
-
return this.mat3FromRotation(rotation, result);
|
|
18253
|
-
};
|
|
18254
|
-
_proto.mat3FromRotation = function mat3FromRotation(rotation, result) {
|
|
18255
|
-
var d2r = Math.PI / 180;
|
|
18256
|
-
var rotationXD2r = rotation.x * d2r;
|
|
18257
|
-
var rotationYD2r = rotation.y * d2r;
|
|
18258
|
-
var rotationZD2r = rotation.z * d2r;
|
|
18259
|
-
var sinRX = Math.sin(rotationXD2r);
|
|
18260
|
-
var sinRY = Math.sin(rotationYD2r);
|
|
18261
|
-
var sinRZ = Math.sin(rotationZD2r);
|
|
18262
|
-
var cosRX = Math.cos(rotationXD2r);
|
|
18263
|
-
var cosRY = Math.cos(rotationYD2r);
|
|
18264
|
-
var cosRZ = Math.cos(rotationZD2r);
|
|
18265
|
-
// rotZ * rotY * rotX
|
|
18266
|
-
result.set(cosRZ, -sinRZ, 0., sinRZ, cosRZ, 0., 0., 0., 1.); //rotZ
|
|
18267
|
-
result.multiply(this.tempMatrix3.set(cosRY, 0., sinRY, 0., 1., 0., -sinRY, 0, cosRY)); //rotY
|
|
18268
|
-
result.multiply(this.tempMatrix3.set(1., 0., 0., 0, cosRX, -sinRX, 0., sinRX, cosRX)); //rotX
|
|
18269
|
-
return result;
|
|
18270
|
-
};
|
|
18271
|
-
_proto.calLinearMov = function calLinearMov(time, duration, aSeed, result) {
|
|
18272
|
-
var mov = result;
|
|
18273
|
-
var lifetime = time / duration;
|
|
18274
|
-
if (!this.linearVelOverLifetime || !this.linearVelOverLifetime.enabled) {
|
|
18275
|
-
return mov;
|
|
18276
|
-
}
|
|
18277
|
-
if (this.linearVelOverLifetime.asMovement) {
|
|
18278
|
-
if (this.linearVelOverLifetime.x) {
|
|
18279
|
-
if (_instanceof1(this.linearVelOverLifetime.x, RandomValue)) {
|
|
18280
|
-
mov.x = this.linearVelOverLifetime.x.getValue(lifetime, aSeed);
|
|
18281
|
-
} else {
|
|
18282
|
-
mov.x = this.linearVelOverLifetime.x.getValue(lifetime);
|
|
18283
|
-
}
|
|
18284
|
-
}
|
|
18285
|
-
if (this.linearVelOverLifetime.y) {
|
|
18286
|
-
if (_instanceof1(this.linearVelOverLifetime.y, RandomValue)) {
|
|
18287
|
-
mov.y = this.linearVelOverLifetime.y.getValue(lifetime, aSeed);
|
|
18288
|
-
} else {
|
|
18289
|
-
mov.y = this.linearVelOverLifetime.y.getValue(lifetime);
|
|
18290
|
-
}
|
|
18291
|
-
}
|
|
18292
|
-
if (this.linearVelOverLifetime.z) {
|
|
18293
|
-
if (_instanceof1(this.linearVelOverLifetime.z, RandomValue)) {
|
|
18294
|
-
mov.z = this.linearVelOverLifetime.z.getValue(lifetime, aSeed);
|
|
18295
|
-
} else {
|
|
18296
|
-
mov.z = this.linearVelOverLifetime.z.getValue(lifetime);
|
|
18297
|
-
}
|
|
18298
|
-
}
|
|
18299
|
-
} else {
|
|
18300
|
-
// Adjust rotation based on the specified lifetime components
|
|
18301
|
-
if (this.linearVelOverLifetime.x) {
|
|
18302
|
-
if (_instanceof1(this.linearVelOverLifetime.x, RandomValue)) {
|
|
18303
|
-
mov.x = this.linearVelOverLifetime.x.getIntegrateValue(0.0, time, aSeed);
|
|
18304
|
-
} else {
|
|
18305
|
-
mov.x = this.linearVelOverLifetime.x.getIntegrateValue(0.0, time, duration);
|
|
18306
|
-
}
|
|
18307
|
-
}
|
|
18308
|
-
if (this.linearVelOverLifetime.y) {
|
|
18309
|
-
if (_instanceof1(this.linearVelOverLifetime.y, RandomValue)) {
|
|
18310
|
-
mov.y = this.linearVelOverLifetime.y.getIntegrateValue(0.0, time, aSeed);
|
|
18311
|
-
} else {
|
|
18312
|
-
mov.y = this.linearVelOverLifetime.y.getIntegrateValue(0.0, time, duration);
|
|
18313
|
-
}
|
|
18314
|
-
}
|
|
18315
|
-
if (this.linearVelOverLifetime.z) {
|
|
18316
|
-
if (_instanceof1(this.linearVelOverLifetime.z, RandomValue)) {
|
|
18317
|
-
mov.z = this.linearVelOverLifetime.z.getIntegrateValue(0.0, time, aSeed);
|
|
18318
|
-
} else {
|
|
18319
|
-
mov.z = this.linearVelOverLifetime.z.getIntegrateValue(0.0, time, duration);
|
|
18320
|
-
}
|
|
18321
|
-
}
|
|
18322
|
-
}
|
|
18323
|
-
return mov;
|
|
18324
|
-
};
|
|
18325
18116
|
_proto.removePoint = function removePoint(index) {
|
|
18326
18117
|
if (index < this.particleCount) {
|
|
18327
18118
|
this.geometry.setAttributeSubData("aOffset", index * 16, new Float32Array(16));
|
|
@@ -18455,6 +18246,247 @@ var ParticleMesh = /*#__PURE__*/ function() {
|
|
|
18455
18246
|
geometry.setDrawCount(this.particleCount * 6);
|
|
18456
18247
|
}
|
|
18457
18248
|
};
|
|
18249
|
+
_proto.applyTranslation = function applyTranslation(vertexCount, deltaTime) {
|
|
18250
|
+
var localTime = this.time;
|
|
18251
|
+
var aTranslationArray = this.geometry.getAttributeData("aTranslation");
|
|
18252
|
+
var aVelArray = this.geometry.getAttributeData("aVel"); // vector3
|
|
18253
|
+
var aOffsetArray = this.geometry.getAttributeData("aOffset");
|
|
18254
|
+
if (aTranslationArray.length < vertexCount * 3) {
|
|
18255
|
+
aTranslationArray = this.expandArray(aTranslationArray, vertexCount * 3);
|
|
18256
|
+
}
|
|
18257
|
+
// const velocity = this.cachedVelocity;
|
|
18258
|
+
var velocityX = 0;
|
|
18259
|
+
var velocityY = 0;
|
|
18260
|
+
var velocityZ = 0;
|
|
18261
|
+
var uAcceleration = this.mesh.material.getVector4("uAcceleration");
|
|
18262
|
+
var uGravityModifierValue = this.mesh.material.getVector4("uGravityModifierValue");
|
|
18263
|
+
for(var i = 0; i < vertexCount; i += 4){
|
|
18264
|
+
var velOffset = i * 12 + 3;
|
|
18265
|
+
velocityX = aVelArray[velOffset];
|
|
18266
|
+
velocityY = aVelArray[velOffset + 1];
|
|
18267
|
+
velocityZ = aVelArray[velOffset + 2];
|
|
18268
|
+
// velocity.set(aVelArray[velOffset], aVelArray[velOffset + 1], aVelArray[velOffset + 2]);
|
|
18269
|
+
var dt = localTime - aOffsetArray[i * 4 + 2]; // 相对delay的时间
|
|
18270
|
+
var duration = aOffsetArray[i * 4 + 3];
|
|
18271
|
+
if (uAcceleration && uGravityModifierValue) {
|
|
18272
|
+
var d = this.gravityModifier.getIntegrateValue(0, dt, duration);
|
|
18273
|
+
// const acc = this.tempVector3.set(uAcceleration.x * d, uAcceleration.y * d, uAcceleration.z * d);
|
|
18274
|
+
var accX = uAcceleration.x * d;
|
|
18275
|
+
var accY = uAcceleration.y * d;
|
|
18276
|
+
var accZ = uAcceleration.z * d;
|
|
18277
|
+
// speedIntegrate = speedOverLifetime.getIntegrateValue(0, time, duration);
|
|
18278
|
+
if (this.speedOverLifetime) {
|
|
18279
|
+
// dt / dur 归一化
|
|
18280
|
+
var speed = this.speedOverLifetime.getValue(dt / duration);
|
|
18281
|
+
velocityX = velocityX * speed + accX;
|
|
18282
|
+
velocityY = velocityY * speed + accY;
|
|
18283
|
+
velocityZ = velocityZ * speed + accZ;
|
|
18284
|
+
// velocity.multiply(speed).add(acc);
|
|
18285
|
+
} else {
|
|
18286
|
+
velocityX = velocityX + accX;
|
|
18287
|
+
velocityY = velocityY + accY;
|
|
18288
|
+
velocityZ = velocityZ + accZ;
|
|
18289
|
+
// velocity.add(acc);
|
|
18290
|
+
}
|
|
18291
|
+
}
|
|
18292
|
+
var aTranslationOffset = i * 3;
|
|
18293
|
+
if (aOffsetArray[i * 4 + 2] < localTime) {
|
|
18294
|
+
// const translation = velocity.multiply(deltaTime / 1000);
|
|
18295
|
+
var aTranslationX = velocityX * (deltaTime / 1000);
|
|
18296
|
+
var aTranslationY = velocityY * (deltaTime / 1000);
|
|
18297
|
+
var aTranslationZ = velocityZ * (deltaTime / 1000);
|
|
18298
|
+
aTranslationArray[aTranslationOffset] += aTranslationX;
|
|
18299
|
+
aTranslationArray[aTranslationOffset + 1] += aTranslationY;
|
|
18300
|
+
aTranslationArray[aTranslationOffset + 2] += aTranslationZ;
|
|
18301
|
+
aTranslationArray[aTranslationOffset + 3] += aTranslationX;
|
|
18302
|
+
aTranslationArray[aTranslationOffset + 4] += aTranslationY;
|
|
18303
|
+
aTranslationArray[aTranslationOffset + 5] += aTranslationZ;
|
|
18304
|
+
aTranslationArray[aTranslationOffset + 6] += aTranslationX;
|
|
18305
|
+
aTranslationArray[aTranslationOffset + 7] += aTranslationY;
|
|
18306
|
+
aTranslationArray[aTranslationOffset + 8] += aTranslationZ;
|
|
18307
|
+
aTranslationArray[aTranslationOffset + 9] += aTranslationX;
|
|
18308
|
+
aTranslationArray[aTranslationOffset + 10] += aTranslationY;
|
|
18309
|
+
aTranslationArray[aTranslationOffset + 11] += aTranslationZ;
|
|
18310
|
+
}
|
|
18311
|
+
}
|
|
18312
|
+
this.geometry.setAttributeData("aTranslation", aTranslationArray);
|
|
18313
|
+
};
|
|
18314
|
+
_proto.applyRotation = function applyRotation(vertexCount, deltaTime) {
|
|
18315
|
+
var aRotationArray = this.geometry.getAttributeData("aRotation0");
|
|
18316
|
+
var aOffsetArray = this.geometry.getAttributeData("aOffset");
|
|
18317
|
+
var aRotArray = this.geometry.getAttributeData("aRot"); // vector3
|
|
18318
|
+
var aSeedArray = this.geometry.getAttributeData("aSeed"); // float
|
|
18319
|
+
var localTime = this.time;
|
|
18320
|
+
var aRotationMatrix = this.cachedRotationMatrix;
|
|
18321
|
+
if (aRotationArray.length < vertexCount * 9) {
|
|
18322
|
+
aRotationArray = this.expandArray(aRotationArray, vertexCount * 9);
|
|
18323
|
+
}
|
|
18324
|
+
for(var i = 0; i < vertexCount; i += 4){
|
|
18325
|
+
var time = localTime - aOffsetArray[i * 4 + 2];
|
|
18326
|
+
var duration = aOffsetArray[i * 4 + 3];
|
|
18327
|
+
var life = clamp$1(time / duration, 0.0, 1.0);
|
|
18328
|
+
var aRotOffset = i * 8;
|
|
18329
|
+
var aRot = this.cachedRotationVector3.set(aRotArray[aRotOffset], aRotArray[aRotOffset + 1], aRotArray[aRotOffset + 2]);
|
|
18330
|
+
var aSeed = aSeedArray[i * 8 + 3];
|
|
18331
|
+
var rotation = aRot;
|
|
18332
|
+
if (!this.rotationOverLifetime) {
|
|
18333
|
+
aRotationMatrix.setZero();
|
|
18334
|
+
} else if (this.rotationOverLifetime.asRotation) {
|
|
18335
|
+
// Adjust rotation based on the specified lifetime components
|
|
18336
|
+
if (this.rotationOverLifetime.x) {
|
|
18337
|
+
if (_instanceof1(this.rotationOverLifetime.x, RandomValue)) {
|
|
18338
|
+
rotation.x += this.rotationOverLifetime.x.getValue(life, aSeed);
|
|
18339
|
+
} else {
|
|
18340
|
+
rotation.x += this.rotationOverLifetime.x.getValue(life);
|
|
18341
|
+
}
|
|
18342
|
+
}
|
|
18343
|
+
if (this.rotationOverLifetime.y) {
|
|
18344
|
+
if (_instanceof1(this.rotationOverLifetime.y, RandomValue)) {
|
|
18345
|
+
rotation.y += this.rotationOverLifetime.y.getValue(life, aSeed);
|
|
18346
|
+
} else {
|
|
18347
|
+
rotation.y += this.rotationOverLifetime.y.getValue(life);
|
|
18348
|
+
}
|
|
18349
|
+
}
|
|
18350
|
+
if (this.rotationOverLifetime.z) {
|
|
18351
|
+
if (_instanceof1(this.rotationOverLifetime.z, RandomValue)) {
|
|
18352
|
+
rotation.z += this.rotationOverLifetime.z.getValue(life, aSeed);
|
|
18353
|
+
} else {
|
|
18354
|
+
rotation.z += this.rotationOverLifetime.z.getValue(life);
|
|
18355
|
+
}
|
|
18356
|
+
}
|
|
18357
|
+
} else {
|
|
18358
|
+
// Adjust rotation based on the specified lifetime components
|
|
18359
|
+
if (this.rotationOverLifetime.x) {
|
|
18360
|
+
if (_instanceof1(this.rotationOverLifetime.x, RandomValue)) {
|
|
18361
|
+
rotation.x += this.rotationOverLifetime.x.getIntegrateValue(0.0, life, aSeed) * duration;
|
|
18362
|
+
} else {
|
|
18363
|
+
rotation.x += this.rotationOverLifetime.x.getIntegrateValue(0.0, life, duration) * duration;
|
|
18364
|
+
}
|
|
18365
|
+
}
|
|
18366
|
+
if (this.rotationOverLifetime.y) {
|
|
18367
|
+
if (_instanceof1(this.rotationOverLifetime.y, RandomValue)) {
|
|
18368
|
+
rotation.y += this.rotationOverLifetime.y.getIntegrateValue(0.0, life, aSeed) * duration;
|
|
18369
|
+
} else {
|
|
18370
|
+
rotation.y += this.rotationOverLifetime.y.getIntegrateValue(0.0, life, duration) * duration;
|
|
18371
|
+
}
|
|
18372
|
+
}
|
|
18373
|
+
if (this.rotationOverLifetime.z) {
|
|
18374
|
+
if (_instanceof1(this.rotationOverLifetime.z, RandomValue)) {
|
|
18375
|
+
rotation.z += this.rotationOverLifetime.z.getIntegrateValue(0.0, life, aSeed) * duration;
|
|
18376
|
+
} else {
|
|
18377
|
+
rotation.z += this.rotationOverLifetime.z.getIntegrateValue(0.0, life, duration) * duration;
|
|
18378
|
+
}
|
|
18379
|
+
}
|
|
18380
|
+
}
|
|
18381
|
+
// If the rotation vector is zero, return the identity matrix
|
|
18382
|
+
if (rotation.dot(rotation) === 0.0) {
|
|
18383
|
+
aRotationMatrix.identity();
|
|
18384
|
+
}
|
|
18385
|
+
var d2r = Math.PI / 180;
|
|
18386
|
+
var rotationXD2r = rotation.x * d2r;
|
|
18387
|
+
var rotationYD2r = rotation.y * d2r;
|
|
18388
|
+
var rotationZD2r = rotation.z * d2r;
|
|
18389
|
+
var sinRX = Math.sin(rotationXD2r);
|
|
18390
|
+
var sinRY = Math.sin(rotationYD2r);
|
|
18391
|
+
var sinRZ = Math.sin(rotationZD2r);
|
|
18392
|
+
var cosRX = Math.cos(rotationXD2r);
|
|
18393
|
+
var cosRY = Math.cos(rotationYD2r);
|
|
18394
|
+
var cosRZ = Math.cos(rotationZD2r);
|
|
18395
|
+
// rotZ * rotY * rotX
|
|
18396
|
+
aRotationMatrix.set(cosRZ, -sinRZ, 0., sinRZ, cosRZ, 0., 0., 0., 1.); //rotZ
|
|
18397
|
+
aRotationMatrix.multiply(this.tempMatrix3.set(cosRY, 0., sinRY, 0., 1., 0., -sinRY, 0, cosRY)); //rotY
|
|
18398
|
+
aRotationMatrix.multiply(this.tempMatrix3.set(1., 0., 0., 0, cosRX, -sinRX, 0., sinRX, cosRX)); //rotX
|
|
18399
|
+
var aRotationOffset = i * 9;
|
|
18400
|
+
var matrixArray = aRotationMatrix.elements;
|
|
18401
|
+
aRotationArray.set(matrixArray, aRotationOffset);
|
|
18402
|
+
if (i + 4 <= vertexCount) {
|
|
18403
|
+
aRotationArray.set(matrixArray, aRotationOffset + 9);
|
|
18404
|
+
aRotationArray.set(matrixArray, aRotationOffset + 18);
|
|
18405
|
+
aRotationArray.set(matrixArray, aRotationOffset + 27);
|
|
18406
|
+
}
|
|
18407
|
+
}
|
|
18408
|
+
this.geometry.setAttributeData("aRotation0", aRotationArray);
|
|
18409
|
+
};
|
|
18410
|
+
_proto.applyLinearMove = function applyLinearMove(vertexCount, deltaTime) {
|
|
18411
|
+
var aLinearMoveArray = this.geometry.getAttributeData("aLinearMove");
|
|
18412
|
+
var aOffsetArray = this.geometry.getAttributeData("aOffset");
|
|
18413
|
+
var aSeedArray = this.geometry.getAttributeData("aSeed"); // float
|
|
18414
|
+
var localTime = this.time;
|
|
18415
|
+
if (aLinearMoveArray.length < vertexCount * 3) {
|
|
18416
|
+
aLinearMoveArray = this.expandArray(aLinearMoveArray, vertexCount * 3);
|
|
18417
|
+
}
|
|
18418
|
+
var linearMove = this.cachedLinearMove;
|
|
18419
|
+
if (this.linearVelOverLifetime && this.linearVelOverLifetime.enabled) {
|
|
18420
|
+
for(var i = 0; i < vertexCount; i += 4){
|
|
18421
|
+
var time = localTime - aOffsetArray[i * 4 + 2];
|
|
18422
|
+
var duration = aOffsetArray[i * 4 + 3];
|
|
18423
|
+
// const life = math.clamp(time / duration, 0.0, 1.0);
|
|
18424
|
+
var lifetime = time / duration;
|
|
18425
|
+
var aSeed = aSeedArray[i * 8 + 3];
|
|
18426
|
+
linearMove.setZero();
|
|
18427
|
+
if (this.linearVelOverLifetime.asMovement) {
|
|
18428
|
+
if (this.linearVelOverLifetime.x) {
|
|
18429
|
+
if (_instanceof1(this.linearVelOverLifetime.x, RandomValue)) {
|
|
18430
|
+
linearMove.x = this.linearVelOverLifetime.x.getValue(lifetime, aSeed);
|
|
18431
|
+
} else {
|
|
18432
|
+
linearMove.x = this.linearVelOverLifetime.x.getValue(lifetime);
|
|
18433
|
+
}
|
|
18434
|
+
}
|
|
18435
|
+
if (this.linearVelOverLifetime.y) {
|
|
18436
|
+
if (_instanceof1(this.linearVelOverLifetime.y, RandomValue)) {
|
|
18437
|
+
linearMove.y = this.linearVelOverLifetime.y.getValue(lifetime, aSeed);
|
|
18438
|
+
} else {
|
|
18439
|
+
linearMove.y = this.linearVelOverLifetime.y.getValue(lifetime);
|
|
18440
|
+
}
|
|
18441
|
+
}
|
|
18442
|
+
if (this.linearVelOverLifetime.z) {
|
|
18443
|
+
if (_instanceof1(this.linearVelOverLifetime.z, RandomValue)) {
|
|
18444
|
+
linearMove.z = this.linearVelOverLifetime.z.getValue(lifetime, aSeed);
|
|
18445
|
+
} else {
|
|
18446
|
+
linearMove.z = this.linearVelOverLifetime.z.getValue(lifetime);
|
|
18447
|
+
}
|
|
18448
|
+
}
|
|
18449
|
+
} else {
|
|
18450
|
+
// Adjust rotation based on the specified lifetime components
|
|
18451
|
+
if (this.linearVelOverLifetime.x) {
|
|
18452
|
+
if (_instanceof1(this.linearVelOverLifetime.x, RandomValue)) {
|
|
18453
|
+
linearMove.x = this.linearVelOverLifetime.x.getIntegrateValue(0.0, time, aSeed);
|
|
18454
|
+
} else {
|
|
18455
|
+
linearMove.x = this.linearVelOverLifetime.x.getIntegrateValue(0.0, time, duration);
|
|
18456
|
+
}
|
|
18457
|
+
}
|
|
18458
|
+
if (this.linearVelOverLifetime.y) {
|
|
18459
|
+
if (_instanceof1(this.linearVelOverLifetime.y, RandomValue)) {
|
|
18460
|
+
linearMove.y = this.linearVelOverLifetime.y.getIntegrateValue(0.0, time, aSeed);
|
|
18461
|
+
} else {
|
|
18462
|
+
linearMove.y = this.linearVelOverLifetime.y.getIntegrateValue(0.0, time, duration);
|
|
18463
|
+
}
|
|
18464
|
+
}
|
|
18465
|
+
if (this.linearVelOverLifetime.z) {
|
|
18466
|
+
if (_instanceof1(this.linearVelOverLifetime.z, RandomValue)) {
|
|
18467
|
+
linearMove.z = this.linearVelOverLifetime.z.getIntegrateValue(0.0, time, aSeed);
|
|
18468
|
+
} else {
|
|
18469
|
+
linearMove.z = this.linearVelOverLifetime.z.getIntegrateValue(0.0, time, duration);
|
|
18470
|
+
}
|
|
18471
|
+
}
|
|
18472
|
+
}
|
|
18473
|
+
var aLinearMoveOffset = i * 3;
|
|
18474
|
+
aLinearMoveArray[aLinearMoveOffset] = linearMove.x;
|
|
18475
|
+
aLinearMoveArray[aLinearMoveOffset + 1] = linearMove.y;
|
|
18476
|
+
aLinearMoveArray[aLinearMoveOffset + 2] = linearMove.z;
|
|
18477
|
+
aLinearMoveArray[aLinearMoveOffset + 3] = linearMove.x;
|
|
18478
|
+
aLinearMoveArray[aLinearMoveOffset + 4] = linearMove.y;
|
|
18479
|
+
aLinearMoveArray[aLinearMoveOffset + 5] = linearMove.z;
|
|
18480
|
+
aLinearMoveArray[aLinearMoveOffset + 6] = linearMove.x;
|
|
18481
|
+
aLinearMoveArray[aLinearMoveOffset + 7] = linearMove.y;
|
|
18482
|
+
aLinearMoveArray[aLinearMoveOffset + 8] = linearMove.z;
|
|
18483
|
+
aLinearMoveArray[aLinearMoveOffset + 9] = linearMove.x;
|
|
18484
|
+
aLinearMoveArray[aLinearMoveOffset + 10] = linearMove.y;
|
|
18485
|
+
aLinearMoveArray[aLinearMoveOffset + 11] = linearMove.z;
|
|
18486
|
+
}
|
|
18487
|
+
}
|
|
18488
|
+
this.geometry.setAttributeData("aLinearMove", aLinearMoveArray);
|
|
18489
|
+
};
|
|
18458
18490
|
_proto.expandArray = function expandArray(array, newSize) {
|
|
18459
18491
|
var newArr = new Float32Array(newSize);
|
|
18460
18492
|
newArr.set(array);
|
|
@@ -19091,7 +19123,13 @@ exports.TransformPlayableAsset = __decorate([
|
|
|
19091
19123
|
return Playable.apply(this, arguments);
|
|
19092
19124
|
}
|
|
19093
19125
|
var _proto = ActivationPlayable.prototype;
|
|
19094
|
-
_proto.processFrame = function processFrame(context) {
|
|
19126
|
+
_proto.processFrame = function processFrame(context) {
|
|
19127
|
+
var vfxItem = context.output.getUserData();
|
|
19128
|
+
if (!_instanceof1(vfxItem, exports.VFXItem)) {
|
|
19129
|
+
return;
|
|
19130
|
+
}
|
|
19131
|
+
vfxItem.time = this.time;
|
|
19132
|
+
};
|
|
19095
19133
|
return ActivationPlayable;
|
|
19096
19134
|
}(Playable);
|
|
19097
19135
|
exports.ActivationPlayableAsset = /*#__PURE__*/ function(PlayableAsset) {
|
|
@@ -19244,7 +19282,7 @@ var AnimationClipPlayable = /*#__PURE__*/ function(Playable) {
|
|
|
19244
19282
|
_proto.toLocalTime = function toLocalTime(time) {
|
|
19245
19283
|
var localTime = time - this.start;
|
|
19246
19284
|
var duration = this.duration;
|
|
19247
|
-
if (localTime - duration > 0
|
|
19285
|
+
if (localTime - duration > 0) {
|
|
19248
19286
|
if (this.endBehavior === EndBehavior.restart) {
|
|
19249
19287
|
localTime = localTime % duration;
|
|
19250
19288
|
} else if (this.endBehavior === EndBehavior.freeze) {
|
|
@@ -19373,7 +19411,7 @@ var RuntimeClip = /*#__PURE__*/ function() {
|
|
|
19373
19411
|
var ended = false;
|
|
19374
19412
|
var started = false;
|
|
19375
19413
|
var boundObject = this.track.binding;
|
|
19376
|
-
if (localTime
|
|
19414
|
+
if (localTime >= clip.start + clip.duration && clip.endBehavior === EndBehavior.destroy) {
|
|
19377
19415
|
if (_instanceof1(boundObject, exports.VFXItem) && exports.VFXItem.isParticle(boundObject) && this.particleSystem && !this.particleSystem.destroyed) {
|
|
19378
19416
|
weight = 1.0;
|
|
19379
19417
|
} else {
|
|
@@ -20603,6 +20641,12 @@ exports.EffectComponent = /*#__PURE__*/ function(RendererComponent) {
|
|
|
20603
20641
|
_proto.onStart = function onStart() {
|
|
20604
20642
|
this.item.getHitTestParams = this.getHitTestParams;
|
|
20605
20643
|
};
|
|
20644
|
+
_proto.onUpdate = function onUpdate(dt) {
|
|
20645
|
+
var time = this.item.time;
|
|
20646
|
+
var _this_material_getVector4;
|
|
20647
|
+
var _Time = (_this_material_getVector4 = this.material.getVector4("_Time")) != null ? _this_material_getVector4 : new Vector4();
|
|
20648
|
+
this.material.setVector4("_Time", _Time.set(time / 20, time, time * 2, time * 3));
|
|
20649
|
+
};
|
|
20606
20650
|
_proto.render = function render(renderer) {
|
|
20607
20651
|
if (renderer.renderingData.currentFrame.globalUniforms) {
|
|
20608
20652
|
renderer.setGlobalMatrix("effects_ObjectToWorld", this.transform.getWorldMatrix());
|
|
@@ -20856,6 +20900,9 @@ exports.VFXItem = /*#__PURE__*/ function(EffectsObject) {
|
|
|
20856
20900
|
* 元素的变换包含位置、旋转、缩放。
|
|
20857
20901
|
*/ _this.transform = new Transform();
|
|
20858
20902
|
/**
|
|
20903
|
+
* 元素动画的当前时间
|
|
20904
|
+
*/ _this.time = 0;
|
|
20905
|
+
/**
|
|
20859
20906
|
* 元素动画的持续时间
|
|
20860
20907
|
*/ _this.duration = 0;
|
|
20861
20908
|
/**
|
|
@@ -21188,6 +21235,7 @@ exports.VFXItem = /*#__PURE__*/ function(EffectsObject) {
|
|
|
21188
21235
|
var component = _step.value;
|
|
21189
21236
|
if (component.enabled && !component.isStartCalled) {
|
|
21190
21237
|
component.onStart();
|
|
21238
|
+
component.isStartCalled = true;
|
|
21191
21239
|
}
|
|
21192
21240
|
}
|
|
21193
21241
|
for(var _iterator1 = _create_for_of_iterator_helper_loose(this.components), _step1; !(_step1 = _iterator1()).done;){
|
|
@@ -28110,7 +28158,7 @@ registerPlugin("sprite", SpriteLoader, exports.VFXItem, true);
|
|
|
28110
28158
|
registerPlugin("particle", ParticleLoader, exports.VFXItem, true);
|
|
28111
28159
|
registerPlugin("cal", CalculateLoader, exports.VFXItem, true);
|
|
28112
28160
|
registerPlugin("interact", InteractLoader, exports.VFXItem, true);
|
|
28113
|
-
var version$1 = "2.1.0-alpha.
|
|
28161
|
+
var version$1 = "2.1.0-alpha.4";
|
|
28114
28162
|
logger.info("Core version: " + version$1 + ".");
|
|
28115
28163
|
|
|
28116
28164
|
var _obj;
|
|
@@ -29791,7 +29839,7 @@ setMaxSpriteMeshItemCount(8);
|
|
|
29791
29839
|
*/ Mesh.create = function(engine, props) {
|
|
29792
29840
|
return new ThreeMesh(engine, props);
|
|
29793
29841
|
};
|
|
29794
|
-
var version = "2.1.0-alpha.
|
|
29842
|
+
var version = "2.1.0-alpha.4";
|
|
29795
29843
|
logger.info("THREEJS plugin version: " + version + ".");
|
|
29796
29844
|
|
|
29797
29845
|
exports.AbstractPlugin = AbstractPlugin;
|