@galacean/effects-threejs 2.0.4 → 2.0.5

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package/dist/index.js CHANGED
@@ -3,7 +3,7 @@
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  * Description: Galacean Effects runtime threejs plugin for the web
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  * Author: Ant Group CO., Ltd.
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  * Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
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- * Version: v2.0.4
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+ * Version: v2.0.5
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  */
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  'use strict';
@@ -13589,25 +13589,25 @@ function _assert_this_initialized(self) {
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  }
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  var _proto = PlayableGraph.prototype;
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  _proto.evaluate = function evaluate(dt) {
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- // 初始化节点状态
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- for(var _iterator = _create_for_of_iterator_helper_loose(this.playables), _step; !(_step = _iterator()).done;){
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- var playable = _step.value;
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- this.updatePlayableTime(playable, dt);
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- }
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  // 初始化输出节点状态
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- for(var _iterator1 = _create_for_of_iterator_helper_loose(this.playableOutputs), _step1; !(_step1 = _iterator1()).done;){
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- var playableOutput = _step1.value;
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+ for(var _iterator = _create_for_of_iterator_helper_loose(this.playableOutputs), _step; !(_step = _iterator()).done;){
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+ var playableOutput = _step.value;
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  playableOutput.context.deltaTime = dt;
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  }
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  // 执行生命周期函数
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- for(var _iterator2 = _create_for_of_iterator_helper_loose(this.playableOutputs), _step2; !(_step2 = _iterator2()).done;){
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- var playableOutput1 = _step2.value;
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+ for(var _iterator1 = _create_for_of_iterator_helper_loose(this.playableOutputs), _step1; !(_step1 = _iterator1()).done;){
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+ var playableOutput1 = _step1.value;
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  this.prepareFrameWithRoot(playableOutput1);
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  }
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- for(var _iterator3 = _create_for_of_iterator_helper_loose(this.playableOutputs), _step3; !(_step3 = _iterator3()).done;){
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- var playableOutput2 = _step3.value;
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+ for(var _iterator2 = _create_for_of_iterator_helper_loose(this.playableOutputs), _step2; !(_step2 = _iterator2()).done;){
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+ var playableOutput2 = _step2.value;
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  this.processFrameWithRoot(playableOutput2);
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  }
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+ // 更新节点时间
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+ for(var _iterator3 = _create_for_of_iterator_helper_loose(this.playables), _step3; !(_step3 = _iterator3()).done;){
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+ var playable = _step3.value;
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+ this.updatePlayableTime(playable, dt);
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+ }
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  };
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  _proto.connect = function connect(source, sourceOutputPort, destination, destinationInputPort) {
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  destination.connectInput(destinationInputPort, source, sourceOutputPort);
@@ -13630,11 +13630,7 @@ function _assert_this_initialized(self) {
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  if (playable.getPlayState() !== 0) {
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  return;
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  }
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- if (playable.overrideTimeNextEvaluation) {
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- playable.overrideTimeNextEvaluation = false;
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- } else {
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- playable.setTime(playable.getTime() + deltaTime);
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- }
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+ playable.setTime(playable.getTime() + deltaTime);
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  };
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  return PlayableGraph;
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  }();
@@ -13646,7 +13642,6 @@ function _assert_this_initialized(self) {
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  if (inputCount === void 0) inputCount = 0;
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  this.onPlayablePlayFlag = true;
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  this.onPlayablePauseFlag = false;
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- this.overrideTimeNextEvaluation = false;
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  this.destroyed = false;
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  this.inputs = [];
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  this.inputOuputPorts = [];
@@ -13732,7 +13727,6 @@ function _assert_this_initialized(self) {
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  };
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  _proto.setTime = function setTime(time) {
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  this.time = time;
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- this.overrideTimeNextEvaluation = true;
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  };
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  _proto.getTime = function getTime() {
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  return this.time;
@@ -16843,7 +16837,7 @@ exports.ParticleSystem = /*#__PURE__*/ function(Component) {
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  break;
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  }
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  var burst = bursts[j];
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- var opts = burst.getGeneratorOptions(timePassed, lifetime);
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+ var opts = !burst.disabled && burst.getGeneratorOptions(timePassed, lifetime);
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  if (opts) {
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  var originVec = [
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  0,
@@ -16852,6 +16846,9 @@ exports.ParticleSystem = /*#__PURE__*/ function(Component) {
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  ];
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  var offsets = emission.burstOffsets[j];
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  var burstOffset = offsets && offsets[opts.cycleIndex] || originVec;
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+ if (burst.once) {
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+ this.removeBurst(j);
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+ }
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  for(var i1 = 0; i1 < opts.count && cursor < maxCount; i1++){
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  var _p_transform;
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  if (shouldSkipGenerate()) {
@@ -18945,7 +18942,7 @@ var AnimationClipPlayable = /*#__PURE__*/ function(Playable) {
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  _proto.toLocalTime = function toLocalTime(time) {
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  var localTime = time - this.start;
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  var duration = this.duration;
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- if (localTime - duration > 0.001) {
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+ if (localTime - duration > 0) {
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  if (this.endBehavior === EndBehavior.restart) {
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  localTime = localTime % duration;
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  } else if (this.endBehavior === EndBehavior.freeze) {
@@ -19074,7 +19071,7 @@ var RuntimeClip = /*#__PURE__*/ function() {
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  var ended = false;
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  var started = false;
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  var boundObject = this.track.binding;
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- if (localTime > clip.start + clip.duration + 0.001 && clip.endBehavior === EndBehavior.destroy) {
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+ if (localTime >= clip.start + clip.duration && clip.endBehavior === EndBehavior.destroy) {
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  if (_instanceof1(boundObject, exports.VFXItem) && exports.VFXItem.isParticle(boundObject) && this.particleSystem && !this.particleSystem.destroyed) {
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  weight = 1.0;
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  } else {
@@ -27707,7 +27704,7 @@ registerPlugin("sprite", SpriteLoader, exports.VFXItem, true);
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  registerPlugin("particle", ParticleLoader, exports.VFXItem, true);
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  registerPlugin("cal", CalculateLoader, exports.VFXItem, true);
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  registerPlugin("interact", InteractLoader, exports.VFXItem, true);
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- var version$1 = "2.0.4";
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+ var version$1 = "2.0.5";
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  logger.info("Core version: " + version$1 + ".");
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  var _obj;
@@ -29388,7 +29385,7 @@ setMaxSpriteMeshItemCount(8);
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  */ Mesh.create = function(engine, props) {
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  return new ThreeMesh(engine, props);
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  };
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- var version = "2.0.4";
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+ var version = "2.0.5";
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  logger.info("THREEJS plugin version: " + version + ".");
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  exports.AbstractPlugin = AbstractPlugin;