@galacean/effects-threejs 2.0.0-alpha.21 → 2.0.0-alpha.22

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -3,7 +3,7 @@
3
3
  * Description: Galacean Effects runtime threejs plugin for the web
4
4
  * Author: Ant Group CO., Ltd.
5
5
  * Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
6
- * Version: v2.0.0-alpha.21
6
+ * Version: v2.0.0-alpha.22
7
7
  */
8
8
 
9
9
  import * as THREE from 'three';
@@ -4322,11 +4322,19 @@ var DataType;
4322
4322
  DataType["Texture"] = "Texture";
4323
4323
  DataType["AnimationClip"] = "AnimationClip";
4324
4324
  DataType["TextComponent"] = "TextComponent";
4325
+ DataType["BinaryAsset"] = "BinaryAsset";
4326
+ // Timeline
4325
4327
  DataType["TrackAsset"] = "TrackAsset";
4326
4328
  DataType["TimelineAsset"] = "TimelineAsset";
4329
+ DataType["ObjectBindingTrack"] = "ObjectBindingTrack";
4330
+ DataType["TransformTrack"] = "TransformTrack";
4331
+ DataType["SpriteColorTrack"] = "SpriteColorTrack";
4332
+ DataType["ActivationTrack"] = "ActivationTrack";
4333
+ DataType["SubCompositionTrack"] = "SubCompositionTrack";
4327
4334
  DataType["TransformPlayableAsset"] = "TransformPlayableAsset";
4328
4335
  DataType["SpriteColorPlayableAsset"] = "SpriteColorPlayableAsset";
4329
- DataType["BinaryAsset"] = "BinaryAsset";
4336
+ DataType["ActivationPlayableAsset"] = "ActivationPlayableAsset";
4337
+ DataType["SubCompositionPlayableAsset"] = "SubCompositionPlayableAsset";
4330
4338
  // FIXME: 先完成ECS的场景转换,后面移到spec中
4331
4339
  DataType["MeshComponent"] = "MeshComponent";
4332
4340
  DataType["SkyboxComponent"] = "SkyboxComponent";
@@ -24033,9 +24041,7 @@ var tmpScale = new Vector3(1, 1, 1);
24033
24041
  function Camera(name, options) {
24034
24042
  if (options === void 0) options = {};
24035
24043
  this.name = name;
24036
- this./**
24037
- * 编辑器用于缩放画布
24038
- */ fovScaleRatio = 1.0;
24044
+ this.fovScaleRatio = 1.0;
24039
24045
  this.viewMatrix = Matrix4.fromIdentity();
24040
24046
  this.projectionMatrix = Matrix4.fromIdentity();
24041
24047
  this.viewProjectionMatrix = Matrix4.fromIdentity();
@@ -24063,6 +24069,13 @@ var tmpScale = new Vector3(1, 1, 1);
24063
24069
  this.updateMatrix();
24064
24070
  }
24065
24071
  var _proto = Camera.prototype;
24072
+ _proto.setFovScaleRatio = function setFovScaleRatio(value) {
24073
+ this.fovScaleRatio = value;
24074
+ this.dirty = true;
24075
+ };
24076
+ _proto.getFovScaleRatio = function getFovScaleRatio() {
24077
+ return this.fovScaleRatio;
24078
+ };
24066
24079
  /**
24067
24080
  * 获取相机的视图变换矩阵
24068
24081
  * @return
@@ -25300,10 +25313,10 @@ var listOrder = 0;
25300
25313
  {
25301
25314
  key: "editorScaleRatio",
25302
25315
  get: function get() {
25303
- return this.camera.fovScaleRatio;
25316
+ return this.camera.getFovScaleRatio();
25304
25317
  },
25305
25318
  set: function set(value) {
25306
- this.camera.fovScaleRatio = value;
25319
+ this.camera.setFovScaleRatio(value);
25307
25320
  }
25308
25321
  }
25309
25322
  ]);
@@ -25702,7 +25715,7 @@ registerPlugin("sprite", SpriteLoader, VFXItem, true);
25702
25715
  registerPlugin("particle", ParticleLoader, VFXItem, true);
25703
25716
  registerPlugin("cal", CalculateLoader, VFXItem, true);
25704
25717
  registerPlugin("interact", InteractLoader, VFXItem, true);
25705
- var version$1 = "2.0.0-alpha.21";
25718
+ var version$1 = "2.0.0-alpha.22";
25706
25719
  logger.info("Core version: " + version$1 + ".");
25707
25720
 
25708
25721
  var _obj;
@@ -26746,11 +26759,10 @@ var seed = 1;
26746
26759
  }
26747
26760
  }
26748
26761
  // @ts-expect-error
26749
- return _extends({
26762
+ return _extends({}, options, {
26750
26763
  target: target,
26751
26764
  format: THREE.RGBAFormat,
26752
- type: THREE.UnsignedByteType
26753
- }, options, {
26765
+ type: THREE.UnsignedByteType,
26754
26766
  minFilter: ThreeTexture.toThreeJsTextureFilter(options.minFilter),
26755
26767
  magFilter: ThreeTexture.toThreeJsTextureFilter(options.magFilter),
26756
26768
  wrapS: ThreeTexture.toThreeJsTextureWrap(options.wrapS),
@@ -27248,6 +27260,52 @@ ThreeSpriteComponent = __decorate([
27248
27260
  effectsClass(DataType.SpriteComponent)
27249
27261
  ], ThreeSpriteComponent);
27250
27262
 
27263
+ var ThreeTextComponent = /*#__PURE__*/ function(ThreeSpriteComponent) {
27264
+ _inherits(ThreeTextComponent, ThreeSpriteComponent);
27265
+ function ThreeTextComponent(engine, props) {
27266
+ var _this;
27267
+ _this = ThreeSpriteComponent.call(this, engine, props) || this;
27268
+ _this.isDirty = true;
27269
+ _this.canvas = canvasPool.getCanvas();
27270
+ canvasPool.saveCanvas(_this.canvas);
27271
+ _this.context = _this.canvas.getContext("2d", {
27272
+ willReadFrequently: true
27273
+ });
27274
+ if (!props) {
27275
+ return _possible_constructor_return(_this);
27276
+ }
27277
+ var options = props.options;
27278
+ _this.updateWithOptions(options);
27279
+ _this.updateTexture(false);
27280
+ return _this;
27281
+ }
27282
+ var _proto = ThreeTextComponent.prototype;
27283
+ _proto.update = function update(dt) {
27284
+ ThreeSpriteComponent.prototype.update.call(this, dt);
27285
+ this.updateTexture(false);
27286
+ };
27287
+ _proto.fromData = function fromData(data) {
27288
+ ThreeSpriteComponent.prototype.fromData.call(this, data);
27289
+ var options = data.options;
27290
+ this.updateWithOptions(options);
27291
+ // Text
27292
+ this.updateTexture(false);
27293
+ };
27294
+ _proto.updateWithOptions = function updateWithOptions(options) {
27295
+ // OVERRIDE by mixins
27296
+ };
27297
+ _proto.updateTexture = function updateTexture(flipY) {
27298
+ // OVERRIDE by mixins
27299
+ };
27300
+ return ThreeTextComponent;
27301
+ }(ThreeSpriteComponent);
27302
+ ThreeTextComponent = __decorate([
27303
+ effectsClass(DataType.TextComponent)
27304
+ ], ThreeTextComponent);
27305
+ applyMixins(ThreeTextComponent, [
27306
+ TextComponentBase
27307
+ ]);
27308
+
27251
27309
  setMaxSpriteMeshItemCount(8);
27252
27310
  /**
27253
27311
  * 图片的创建方法
@@ -27290,8 +27348,8 @@ setMaxSpriteMeshItemCount(8);
27290
27348
  */ Mesh.create = function(engine, props) {
27291
27349
  return new ThreeMesh(engine, props);
27292
27350
  };
27293
- var version = "2.0.0-alpha.21";
27351
+ var version = "2.0.0-alpha.22";
27294
27352
  logger.info("THREEJS plugin version: " + version + ".");
27295
27353
 
27296
- export { AbstractPlugin, ActivationPlayable, ActivationPlayableAsset, ActivationTrack, AnimationClip, AnimationClipPlayable, AssetLoader, AssetManager, BYTES_TYPE_MAP, Behaviour, BezierCurve, BezierCurvePath, BezierCurveQuat, BinaryAsset, COMPRESSED_TEXTURE, CONSTANT_MAP_BLEND, CONSTANT_MAP_DEPTH, CONSTANT_MAP_STENCIL_FUNC, CONSTANT_MAP_STENCIL_OP, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateLoader, Camera, CameraController, CameraVFXItemLoader, Component, Composition, CompositionComponent, CompositionSourceManager, DEFAULT_FONTS, Database, DestroyOptions, Downloader, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, EffectComponent, EffectsObject, Engine, EventSystem, FilterMode, Float16ArrayWrapper, Framebuffer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, HELP_LINK, HitTestType, InteractComponent, InteractLoader, InteractMesh, Item, ItemBehaviour, KTXTexture, LineSegments, LinearValue, Material, MaterialDataBlock, MaterialRenderType, Mesh, ObjectBindingTrack, OrderType, PLAYER_OPTIONS_ENV_EDITOR, POST_PROCESS_SETTINGS, ParticleBehaviourPlayable, ParticleBehaviourPlayableAsset, ParticleLoader, ParticleMesh, ParticleSystem, ParticleSystemRenderer, PassTextureCache, PathSegments, PluginSystem, RENDER_PASS_NAME_PREFIX, RENDER_PREFER_LOOKUP_TEXTURE, RUNTIME_ENV, RandomSetValue, RandomValue, RandomVectorValue, RenderFrame, RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, RenderTargetHandle, RenderTextureFormat, Renderbuffer, Renderer, RendererComponent, RuntimeClip, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0, SEMANTIC_PRE_COLOR_ATTACHMENT_0, SEMANTIC_PRE_COLOR_ATTACHMENT_SIZE_0, SPRITE_VERTEX_STRIDE, SemanticMap, SerializationHelper, Shader, ShaderCompileResultStatus, ShaderType, ShaderVariant, SpriteColorPlayable, SpriteColorPlayableAsset, SpriteColorTrack, SpriteComponent, SpriteLoader, StaticValue, SubCompositionPlayableAsset, SubCompositionTrack, TEMPLATE_USE_OFFSCREEN_CANVAS, TEXTURE_UNIFORM_MAP, TextComponent, TextComponentBase, TextLayout, TextLoader, TextStyle, Texture, TextureFactory, TextureLoadAction, TextureSourceType, TextureStoreAction, ThreeComposition, ThreeDisplayObject, ThreeEngine, ThreeMaterial, ThreeSpriteComponent, ThreeTexture, Ticker, TimelineAsset, TimelineClip, TimelinePlayable, TrackAsset, TrackSortWrapper, TrackType, Transform, TransformAnimationPlayable, TransformPlayableAsset, TransformTrack, VFXItem, ValueGetter, addByOrder, addItem, addItemWithOrder, applyMixins, assertExist, asserts, base64ToFile, blend, calculateTranslation, canvasPool, colorGradingFrag, colorStopsFromGradient, colorToArr$1 as colorToArr, combineImageTemplate, compatible_frag as compatibleFrag, compatible_vert as compatibleVert, createCopyShader, createGLContext, createKeyFrameMeta, createShaderWithMacros, createShape, createVFXItem, createValueGetter, decimalEqual, defaultGlobalVolume, defaultPlugins, deserializeMipmapTexture, earcut, effectsClass, effectsClassStore, enlargeBuffer, ensureFixedNumber, ensureVec3, findPreviousRenderPass, gaussianDown_frag as gaussianDownFrag, gaussianDownHFrag, gaussianDownVFrag, gaussianUpFrag, generateEmptyTypedArray, generateGUID, generateHalfFloatTexture, generateTransparentTexture, generateWhiteTexture, getBackgroundImage, getColorFromGradientStops, getConfig, getDefaultTemplateCanvasPool, getDefaultTextureFactory, getGeometryByShape, getGeometryTriangles, getImageItemRenderInfo, getKTXTextureOptions, getKeyFrameMetaByRawValue, getMergedStore, getParticleMeshShader, getPixelRatio, getPreMultiAlpha, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, getTextureSize, glContext, glType2VertexFormatType, gpuTimer, imageDataFromColor, imageDataFromGradient, initErrors, initGLContext, integrate, interpolateColor, isAlipayMiniApp, isAndroid, isArray, isCanvas, isFunction, isIOS, isObject, isSceneJSON, isSceneURL, isSceneWithOptions, isSimulatorCellPhone, isString, isUniformStruct, isUniformStructArray, isValidFontFamily, isWebGL2, itemFrag, itemFrameFrag, itemVert, loadBinary, loadBlob, loadImage, loadMedia, loadVideo, loadWebPOptional, logger, index as math, maxSpriteMeshItemCount, modifyMaxKeyframeShader, nearestPowerOfTwo, noop, normalizeColor, numberToFix, parsePercent$1 as parsePercent, particleFrag, particleOriginTranslateMap$1 as particleOriginTranslateMap, particleUniformTypeMap, particleVert, pluginLoaderMap, pointOnLine, randomInRange, registerPlugin, removeItem, rotateVec2, screenMeshVert, serialize, setBlendMode, setConfig, setDefaultTextureFactory, setMaskMode, setMaxSpriteMeshItemCount, setRayFromCamera, setSideMode, setSpriteMeshMaxItemCountByGPU, setUniformValue, sortByOrder, index$1 as spec, spriteMeshShaderFromFilter, spriteMeshShaderFromRenderInfo, spriteMeshShaderIdFromRenderInfo, thresholdFrag, throwDestroyedError, trailVert, translatePoint, trianglesFromRect, unregisterPlugin, valIfUndefined, value, valueDefine, vecAssign, vecFill, vecMulCombine, vecNormalize, version, vertexFormatType2GLType };
27354
+ export { AbstractPlugin, ActivationPlayable, ActivationPlayableAsset, ActivationTrack, AnimationClip, AnimationClipPlayable, AssetLoader, AssetManager, BYTES_TYPE_MAP, Behaviour, BezierCurve, BezierCurvePath, BezierCurveQuat, BinaryAsset, COMPRESSED_TEXTURE, CONSTANT_MAP_BLEND, CONSTANT_MAP_DEPTH, CONSTANT_MAP_STENCIL_FUNC, CONSTANT_MAP_STENCIL_OP, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateLoader, Camera, CameraController, CameraVFXItemLoader, Component, Composition, CompositionComponent, CompositionSourceManager, DEFAULT_FONTS, Database, DestroyOptions, Downloader, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, EffectComponent, EffectsObject, Engine, EventSystem, FilterMode, Float16ArrayWrapper, Framebuffer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, HELP_LINK, HitTestType, InteractComponent, InteractLoader, InteractMesh, Item, ItemBehaviour, KTXTexture, LineSegments, LinearValue, Material, MaterialDataBlock, MaterialRenderType, Mesh, ObjectBindingTrack, OrderType, PLAYER_OPTIONS_ENV_EDITOR, POST_PROCESS_SETTINGS, ParticleBehaviourPlayable, ParticleBehaviourPlayableAsset, ParticleLoader, ParticleMesh, ParticleSystem, ParticleSystemRenderer, PassTextureCache, PathSegments, PluginSystem, RENDER_PASS_NAME_PREFIX, RENDER_PREFER_LOOKUP_TEXTURE, RUNTIME_ENV, RandomSetValue, RandomValue, RandomVectorValue, RenderFrame, RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, RenderTargetHandle, RenderTextureFormat, Renderbuffer, Renderer, RendererComponent, RuntimeClip, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0, SEMANTIC_PRE_COLOR_ATTACHMENT_0, SEMANTIC_PRE_COLOR_ATTACHMENT_SIZE_0, SPRITE_VERTEX_STRIDE, SemanticMap, SerializationHelper, Shader, ShaderCompileResultStatus, ShaderType, ShaderVariant, SpriteColorPlayable, SpriteColorPlayableAsset, SpriteColorTrack, SpriteComponent, SpriteLoader, StaticValue, SubCompositionPlayableAsset, SubCompositionTrack, TEMPLATE_USE_OFFSCREEN_CANVAS, TEXTURE_UNIFORM_MAP, TextComponent, TextComponentBase, TextLayout, TextLoader, TextStyle, Texture, TextureFactory, TextureLoadAction, TextureSourceType, TextureStoreAction, ThreeComposition, ThreeDisplayObject, ThreeEngine, ThreeMaterial, ThreeSpriteComponent, ThreeTextComponent, ThreeTexture, Ticker, TimelineAsset, TimelineClip, TimelinePlayable, TrackAsset, TrackSortWrapper, TrackType, Transform, TransformAnimationPlayable, TransformPlayableAsset, TransformTrack, VFXItem, ValueGetter, addByOrder, addItem, addItemWithOrder, applyMixins, assertExist, asserts, base64ToFile, blend, calculateTranslation, canvasPool, colorGradingFrag, colorStopsFromGradient, colorToArr$1 as colorToArr, combineImageTemplate, compatible_frag as compatibleFrag, compatible_vert as compatibleVert, createCopyShader, createGLContext, createKeyFrameMeta, createShaderWithMacros, createShape, createVFXItem, createValueGetter, decimalEqual, defaultGlobalVolume, defaultPlugins, deserializeMipmapTexture, earcut, effectsClass, effectsClassStore, enlargeBuffer, ensureFixedNumber, ensureVec3, findPreviousRenderPass, gaussianDown_frag as gaussianDownFrag, gaussianDownHFrag, gaussianDownVFrag, gaussianUpFrag, generateEmptyTypedArray, generateGUID, generateHalfFloatTexture, generateTransparentTexture, generateWhiteTexture, getBackgroundImage, getColorFromGradientStops, getConfig, getDefaultTemplateCanvasPool, getDefaultTextureFactory, getGeometryByShape, getGeometryTriangles, getImageItemRenderInfo, getKTXTextureOptions, getKeyFrameMetaByRawValue, getMergedStore, getParticleMeshShader, getPixelRatio, getPreMultiAlpha, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, getTextureSize, glContext, glType2VertexFormatType, gpuTimer, imageDataFromColor, imageDataFromGradient, initErrors, initGLContext, integrate, interpolateColor, isAlipayMiniApp, isAndroid, isArray, isCanvas, isFunction, isIOS, isObject, isSceneJSON, isSceneURL, isSceneWithOptions, isSimulatorCellPhone, isString, isUniformStruct, isUniformStructArray, isValidFontFamily, isWebGL2, itemFrag, itemFrameFrag, itemVert, loadBinary, loadBlob, loadImage, loadMedia, loadVideo, loadWebPOptional, logger, index as math, maxSpriteMeshItemCount, modifyMaxKeyframeShader, nearestPowerOfTwo, noop, normalizeColor, numberToFix, parsePercent$1 as parsePercent, particleFrag, particleOriginTranslateMap$1 as particleOriginTranslateMap, particleUniformTypeMap, particleVert, pluginLoaderMap, pointOnLine, randomInRange, registerPlugin, removeItem, rotateVec2, screenMeshVert, serialize, setBlendMode, setConfig, setDefaultTextureFactory, setMaskMode, setMaxSpriteMeshItemCount, setRayFromCamera, setSideMode, setSpriteMeshMaxItemCountByGPU, setUniformValue, sortByOrder, index$1 as spec, spriteMeshShaderFromFilter, spriteMeshShaderFromRenderInfo, spriteMeshShaderIdFromRenderInfo, thresholdFrag, throwDestroyedError, trailVert, translatePoint, trianglesFromRect, unregisterPlugin, valIfUndefined, value, valueDefine, vecAssign, vecFill, vecMulCombine, vecNormalize, version, vertexFormatType2GLType };
27297
27355
  //# sourceMappingURL=index.mjs.map