@galacean/effects-threejs 2.0.0-alpha.2 → 2.0.0-alpha.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +1263 -687
- package/dist/index.js.map +1 -1
- package/dist/index.min.js +6 -6
- package/dist/index.min.js.map +1 -1
- package/dist/index.mjs +1293 -719
- package/dist/index.mjs.map +1 -1
- package/dist/material/three-material.d.ts +3 -3
- package/package.json +2 -2
package/dist/index.js
CHANGED
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@@ -3,7 +3,7 @@
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* Description: Galacean Effects runtime threejs plugin for the web
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* Author: Ant Group CO., Ltd.
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* Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
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-
* Version: v2.0.0-alpha.
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* Version: v2.0.0-alpha.4
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*/
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'use strict';
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@@ -148,7 +148,7 @@ function __read$3(o, n) {
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return ar;
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}
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-
function __spreadArray$
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function __spreadArray$3(to, from, pack) {
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if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {
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if (ar || !(i in from)) {
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if (!ar) ar = Array.prototype.slice.call(from, 0, i);
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@@ -166,20 +166,20 @@ typeof SuppressedError === "function" ? SuppressedError : function (error, suppr
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// Unique ID creation requires a high quality random # generator. In the browser we therefore
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// require the crypto API and do not support built-in fallback to lower quality random number
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// generators (like Math.random()).
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-
let getRandomValues;
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const rnds8 = new Uint8Array(16);
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function rng() {
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let getRandomValues$1;
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const rnds8$1 = new Uint8Array(16);
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function rng$1() {
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// lazy load so that environments that need to polyfill have a chance to do so
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if (!getRandomValues) {
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if (!getRandomValues$1) {
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// getRandomValues needs to be invoked in a context where "this" is a Crypto implementation.
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-
getRandomValues = typeof crypto !== 'undefined' && crypto.getRandomValues && crypto.getRandomValues.bind(crypto);
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getRandomValues$1 = typeof crypto !== 'undefined' && crypto.getRandomValues && crypto.getRandomValues.bind(crypto);
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if (!getRandomValues) {
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if (!getRandomValues$1) {
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throw new Error('crypto.getRandomValues() not supported. See https://github.com/uuidjs/uuid#getrandomvalues-not-supported');
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}
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}
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return getRandomValues(rnds8);
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return getRandomValues$1(rnds8$1);
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}
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/**
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@@ -187,30 +187,30 @@ function rng() {
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* XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX
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*/
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const byteToHex = [];
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const byteToHex$2 = [];
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for (let i = 0; i < 256; ++i) {
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byteToHex.push((i + 0x100).toString(16).slice(1));
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byteToHex$2.push((i + 0x100).toString(16).slice(1));
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}
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function unsafeStringify(arr, offset = 0) {
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function unsafeStringify$1(arr, offset = 0) {
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// Note: Be careful editing this code! It's been tuned for performance
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// and works in ways you may not expect. See https://github.com/uuidjs/uuid/pull/434
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return byteToHex[arr[offset + 0]] + byteToHex[arr[offset + 1]] + byteToHex[arr[offset + 2]] + byteToHex[arr[offset + 3]] + '-' + byteToHex[arr[offset + 4]] + byteToHex[arr[offset + 5]] + '-' + byteToHex[arr[offset + 6]] + byteToHex[arr[offset + 7]] + '-' + byteToHex[arr[offset + 8]] + byteToHex[arr[offset + 9]] + '-' + byteToHex[arr[offset + 10]] + byteToHex[arr[offset + 11]] + byteToHex[arr[offset + 12]] + byteToHex[arr[offset + 13]] + byteToHex[arr[offset + 14]] + byteToHex[arr[offset + 15]];
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return byteToHex$2[arr[offset + 0]] + byteToHex$2[arr[offset + 1]] + byteToHex$2[arr[offset + 2]] + byteToHex$2[arr[offset + 3]] + '-' + byteToHex$2[arr[offset + 4]] + byteToHex$2[arr[offset + 5]] + '-' + byteToHex$2[arr[offset + 6]] + byteToHex$2[arr[offset + 7]] + '-' + byteToHex$2[arr[offset + 8]] + byteToHex$2[arr[offset + 9]] + '-' + byteToHex$2[arr[offset + 10]] + byteToHex$2[arr[offset + 11]] + byteToHex$2[arr[offset + 12]] + byteToHex$2[arr[offset + 13]] + byteToHex$2[arr[offset + 14]] + byteToHex$2[arr[offset + 15]];
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}
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const randomUUID = typeof crypto !== 'undefined' && crypto.randomUUID && crypto.randomUUID.bind(crypto);
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var native = {
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randomUUID
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const randomUUID$1 = typeof crypto !== 'undefined' && crypto.randomUUID && crypto.randomUUID.bind(crypto);
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var native$1 = {
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randomUUID: randomUUID$1
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};
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function v4(options, buf, offset) {
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if (native.randomUUID && !buf && !options) {
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return native.randomUUID();
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function v4$1(options, buf, offset) {
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if (native$1.randomUUID && !buf && !options) {
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return native$1.randomUUID();
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}
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options = options || {};
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const rnds = options.random || (options.rng || rng)(); // Per 4.4, set bits for version and `clock_seq_hi_and_reserved`
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const rnds = options.random || (options.rng || rng$1)(); // Per 4.4, set bits for version and `clock_seq_hi_and_reserved`
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rnds[6] = rnds[6] & 0x0f | 0x40;
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rnds[8] = rnds[8] & 0x3f | 0x80; // Copy bytes to buffer, if provided
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@@ -225,7 +225,7 @@ function v4(options, buf, offset) {
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return buf;
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}
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return unsafeStringify(rnds);
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return unsafeStringify$1(rnds);
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}
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function addItem(arr, value) {
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@@ -2212,7 +2212,7 @@ var __read$2 = (undefined && undefined.__read) || function (o, n) {
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}
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return ar;
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};
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var __spreadArray$
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var __spreadArray$2 = (undefined && undefined.__spreadArray) || function (to, from, pack) {
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if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {
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if (ar || !(i in from)) {
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if (!ar) ar = Array.prototype.slice.call(from, 0, i);
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@@ -2529,7 +2529,7 @@ var Matrix4 = /** @class */ (function () {
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* @returns 复制结果
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*/
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Matrix4.prototype.copyFrom = function (m) {
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this.elements = __spreadArray$
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this.elements = __spreadArray$2([], __read$2(m.elements), false);
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return this;
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};
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/**
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@@ -3058,7 +3058,7 @@ var Matrix4 = /** @class */ (function () {
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* @returns
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*/
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Matrix4.prototype.toArray = function () {
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return __spreadArray$
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return __spreadArray$2([], __read$2(this.elements), false);
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};
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Matrix4.prototype.fill = function (array, offset) {
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if (offset === void 0) { offset = 0; }
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}
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return ar;
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};
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var __spreadArray = (undefined && undefined.__spreadArray) || function (to, from, pack) {
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var __spreadArray$1 = (undefined && undefined.__spreadArray) || function (to, from, pack) {
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if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {
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if (ar || !(i in from)) {
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if (!ar) ar = Array.prototype.slice.call(from, 0, i);
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@@ -4498,7 +4498,7 @@ var Matrix3 = /** @class */ (function () {
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* @returns 复制结果
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*/
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Matrix3.prototype.copyFrom = function (m) {
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this.elements = __spreadArray([], __read$1(m.elements), false);
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this.elements = __spreadArray$1([], __read$1(m.elements), false);
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return this;
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};
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/**
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* @returns
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*/
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Matrix3.prototype.toArray = function () {
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return __spreadArray([], __read$1(this.elements), false);
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return __spreadArray$1([], __read$1(this.elements), false);
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};
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Matrix3.prototype.fill = function (array, offset) {
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if (offset === void 0) { offset = 0; }
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for (var _i = 1; _i < arguments.length; _i++) {
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args[_i - 1] = arguments[_i];
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}
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console.error.apply(console, __spreadArray$
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console.error.apply(console, __spreadArray$3(__spreadArray$3([], __read$3(format(message)), false), [args], false));
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localLogger === null || localLogger === void 0 ? void 0 : localLogger('error', message, args);
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}
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/**
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for (var _i = 1; _i < arguments.length; _i++) {
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args[_i - 1] = arguments[_i];
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}
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console.debug.apply(console, __spreadArray$
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console.debug.apply(console, __spreadArray$3([], __read$3(format(message)), false));
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localLogger === null || localLogger === void 0 ? void 0 : localLogger('info', message, args);
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}
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function warn(message) {
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for (var _i = 1; _i < arguments.length; _i++) {
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args[_i - 1] = arguments[_i];
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}
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console.warn.apply(console, __spreadArray$
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console.warn.apply(console, __spreadArray$3([], __read$3(format(message)), false));
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localLogger === null || localLogger === void 0 ? void 0 : localLogger('warn', message, args);
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}
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/**
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function throwDestroyedError() {
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throw Error('destroyed item cannot be used again');
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}
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function generateGUID() {
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return v4().replace(/-/g, '');
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function generateGUID$1() {
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return v4$1().replace(/-/g, '');
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}
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/*!
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* Name: @galacean/effects-specification
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* Description: Galacean Effects JSON Specification
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* Author: Ant Group CO., Ltd.
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* Version:
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* Version: v2.0.0-alpha.2
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*/
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typeof crypto !== 'undefined' && crypto.randomUUID && crypto.randomUUID.bind(crypto);
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/**
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* Convert array of 16 byte values to UUID string format of the form:
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* XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX
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*/
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const byteToHex$1 = [];
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for (let i = 0; i < 256; ++i) {
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byteToHex$1.push((i + 0x100).toString(16).slice(1));
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}
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/*********************************************/
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/* 元素属性参数类型 */
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/*********************************************/
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* 天空盒元素
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*/
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ItemType["skybox"] = "skybox";
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/**
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* 特效元素
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*/
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ItemType["effect"] = "effect";
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})(ItemType$1 || (ItemType$1 = {}));
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/**
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* 渲染模式
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* 销毁并保留最后一帧
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*/
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CompositionEndBehavior[CompositionEndBehavior["pause_destroy"] = END_BEHAVIOR_PAUSE_AND_DESTROY$1] = "pause_destroy";
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/**
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* 冻结
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*/
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CompositionEndBehavior[CompositionEndBehavior["freeze"] = END_BEHAVIOR_FREEZE$1] = "freeze";
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})(CompositionEndBehavior$1 || (CompositionEndBehavior$1 = {}));
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/*********************************************/
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var BloomFilterThresholdAvgColor = 0;
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var LightType$1;
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(function (LightType) {
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/**
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* 点光源
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*/
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LightType["point"] = "point";
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/**
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* 聚光灯
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*/
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LightType["spot"] = "spot";
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/**
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* 方向光
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*/
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LightType["directional"] = "directional";
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/**
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* 环境光
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*/
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LightType["ambient"] = "ambient";
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})(LightType$1 || (LightType$1 = {}));
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var ModelBoundingType$1;
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(function (ModelBoundingType) {
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ModelBoundingType[ModelBoundingType["box"] = 2] = "box";
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ModelBoundingType[ModelBoundingType["sphere"] = 3] = "sphere";
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})(ModelBoundingType$1 || (ModelBoundingType$1 = {}));
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var CameraType$1;
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(function (CameraType) {
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CameraType["orthographic"] = "orthographic";
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CameraType["perspective"] = "perspective";
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})(CameraType$1 || (CameraType$1 = {}));
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// 材质类型
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var MaterialType$1;
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(function (MaterialType) {
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@@ -7266,6 +7313,28 @@ var FontStyle$1;
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7266
7313
|
FontStyle["oblique"] = "oblique";
|
|
7267
7314
|
})(FontStyle$1 || (FontStyle$1 = {}));
|
|
7268
7315
|
|
|
7316
|
+
var DataType$1;
|
|
7317
|
+
(function (DataType) {
|
|
7318
|
+
DataType["VFXItemData"] = "VFXItemData";
|
|
7319
|
+
DataType["EffectComponent"] = "EffectComponent";
|
|
7320
|
+
DataType["Material"] = "Material";
|
|
7321
|
+
DataType["Shader"] = "Shader";
|
|
7322
|
+
DataType["SpriteComponent"] = "SpriteComponent";
|
|
7323
|
+
DataType["ParticleSystem"] = "ParticleSystem";
|
|
7324
|
+
DataType["InteractComponent"] = "InteractComponent";
|
|
7325
|
+
DataType["CameraController"] = "CameraController";
|
|
7326
|
+
DataType["Geometry"] = "Geometry";
|
|
7327
|
+
DataType["Texture"] = "Texture";
|
|
7328
|
+
DataType["TextComponent"] = "TextComponent";
|
|
7329
|
+
// FIXME: 先完成ECS的场景转换,后面移到spec中
|
|
7330
|
+
DataType["MeshComponent"] = "MeshComponent";
|
|
7331
|
+
DataType["SkyboxComponent"] = "SkyboxComponent";
|
|
7332
|
+
DataType["LightComponent"] = "LightComponent";
|
|
7333
|
+
DataType["CameraComponent"] = "CameraComponent";
|
|
7334
|
+
DataType["ModelPluginComponent"] = "ModelPluginComponent";
|
|
7335
|
+
DataType["TreeComponent"] = "TreeComponent";
|
|
7336
|
+
})(DataType$1 || (DataType$1 = {}));
|
|
7337
|
+
|
|
7269
7338
|
var index = /*#__PURE__*/Object.freeze({
|
|
7270
7339
|
__proto__: null,
|
|
7271
7340
|
get BezierKeyframeType () { return BezierKeyframeType$1; },
|
|
@@ -7274,7 +7343,9 @@ var index = /*#__PURE__*/Object.freeze({
|
|
|
7274
7343
|
CAMERA_CLIP_MODE_NORMAL: CAMERA_CLIP_MODE_NORMAL$1,
|
|
7275
7344
|
CAMERA_CLIP_MODE_VERTICAL: CAMERA_CLIP_MODE_VERTICAL$1,
|
|
7276
7345
|
get CameraClipMode () { return CameraClipMode$1; },
|
|
7346
|
+
get CameraType () { return CameraType$1; },
|
|
7277
7347
|
get CompositionEndBehavior () { return CompositionEndBehavior$1; },
|
|
7348
|
+
get DataType () { return DataType$1; },
|
|
7278
7349
|
END_BEHAVIOR_DESTROY: END_BEHAVIOR_DESTROY$1,
|
|
7279
7350
|
END_BEHAVIOR_DESTROY_CHILDREN: END_BEHAVIOR_DESTROY_CHILDREN$1,
|
|
7280
7351
|
END_BEHAVIOR_FORWARD: END_BEHAVIOR_FORWARD$1,
|
|
@@ -7287,6 +7358,7 @@ var index = /*#__PURE__*/Object.freeze({
|
|
|
7287
7358
|
get InteractType () { return InteractType$1; },
|
|
7288
7359
|
get ItemEndBehavior () { return ItemEndBehavior$1; },
|
|
7289
7360
|
get ItemType () { return ItemType$1; },
|
|
7361
|
+
get LightType () { return LightType$1; },
|
|
7290
7362
|
MESSAGE_ITEM_PHRASE_BEGIN: MESSAGE_ITEM_PHRASE_BEGIN,
|
|
7291
7363
|
MESSAGE_ITEM_PHRASE_END: MESSAGE_ITEM_PHRASE_END,
|
|
7292
7364
|
get MaskMode () { return MaskMode$1; },
|
|
@@ -7364,390 +7436,121 @@ function generateSerializableMember(type, sourceName) {
|
|
|
7364
7436
|
};
|
|
7365
7437
|
}
|
|
7366
7438
|
|
|
7439
|
+
exports.ShaderType = void 0;
|
|
7440
|
+
(function (ShaderType) {
|
|
7441
|
+
ShaderType[ShaderType["vertex"] = 0] = "vertex";
|
|
7442
|
+
ShaderType[ShaderType["fragment"] = 1] = "fragment";
|
|
7443
|
+
})(exports.ShaderType || (exports.ShaderType = {}));
|
|
7444
|
+
|
|
7367
7445
|
/**
|
|
7368
|
-
*
|
|
7369
|
-
*
|
|
7446
|
+
* Helper class to create a WebGL Context
|
|
7447
|
+
*
|
|
7448
|
+
* @param canvas
|
|
7449
|
+
* @param glType
|
|
7450
|
+
* @param options
|
|
7451
|
+
* @returns
|
|
7370
7452
|
*/
|
|
7371
|
-
|
|
7372
|
-
|
|
7373
|
-
|
|
7374
|
-
|
|
7375
|
-
|
|
7376
|
-
|
|
7453
|
+
function createGLContext(canvas, glType, options) {
|
|
7454
|
+
if (glType === void 0) { glType = 'webgl'; }
|
|
7455
|
+
var context;
|
|
7456
|
+
if (glType === 'webgl2') {
|
|
7457
|
+
context = canvas.getContext('webgl2', options);
|
|
7458
|
+
if (!context) {
|
|
7459
|
+
console.debug('WebGL2 context retrieval failed, falling back to WebGL context.');
|
|
7460
|
+
}
|
|
7377
7461
|
}
|
|
7378
|
-
|
|
7379
|
-
|
|
7380
|
-
}
|
|
7381
|
-
|
|
7382
|
-
|
|
7383
|
-
|
|
7384
|
-
|
|
7385
|
-
|
|
7386
|
-
|
|
7387
|
-
|
|
7388
|
-
|
|
7389
|
-
|
|
7390
|
-
|
|
7391
|
-
|
|
7392
|
-
|
|
7393
|
-
|
|
7394
|
-
|
|
7462
|
+
if (!context || glType === 'webgl') {
|
|
7463
|
+
context = canvas.getContext('webgl', options);
|
|
7464
|
+
}
|
|
7465
|
+
if (!context) {
|
|
7466
|
+
throw new Error('This browser does not support WebGL or the WebGL version is incorrect. Please check your WebGL version.');
|
|
7467
|
+
}
|
|
7468
|
+
return context;
|
|
7469
|
+
}
|
|
7470
|
+
|
|
7471
|
+
function gpuTimer(gl) {
|
|
7472
|
+
var _this = this;
|
|
7473
|
+
var ext = gl.getExtension('EXT_disjoint_timer_query_webgl2');
|
|
7474
|
+
if (ext) {
|
|
7475
|
+
var query_1 = gl.createQuery();
|
|
7476
|
+
var getTime_1 = function () { return __awaiter(_this, void 0, void 0, function () {
|
|
7477
|
+
return __generator(this, function (_a) {
|
|
7478
|
+
return [2 /*return*/, new Promise(function (resolve, reject) {
|
|
7479
|
+
if (query_1) {
|
|
7480
|
+
var available = gl.getQueryParameter(query_1, gl.QUERY_RESULT_AVAILABLE);
|
|
7481
|
+
var disjoint = gl.getParameter(ext.GPU_DISJOINT_EXT);
|
|
7482
|
+
if (available && !disjoint) {
|
|
7483
|
+
// See how much time the rendering of the object took in nanoseconds.
|
|
7484
|
+
var timeElapsed = gl.getQueryParameter(query_1, gl.QUERY_RESULT); // Do something useful with the time. Note that care should be
|
|
7485
|
+
// taken to use all significant bits of the result, not just the
|
|
7486
|
+
// least significant 32 bits.
|
|
7487
|
+
resolve(timeElapsed / 1000 / 1000);
|
|
7488
|
+
}
|
|
7489
|
+
if (available || disjoint) {
|
|
7490
|
+
// Clean up the query object.
|
|
7491
|
+
gl.deleteQuery(query_1); // Don't re-enter this polling loop.
|
|
7492
|
+
query_1 = null;
|
|
7493
|
+
}
|
|
7494
|
+
available !== null && query_1 && window.setTimeout(function () {
|
|
7495
|
+
getTime_1().then(resolve).catch;
|
|
7496
|
+
}, 1);
|
|
7497
|
+
}
|
|
7498
|
+
})];
|
|
7499
|
+
});
|
|
7500
|
+
}); };
|
|
7501
|
+
if (!query_1) {
|
|
7502
|
+
return;
|
|
7395
7503
|
}
|
|
7396
|
-
|
|
7397
|
-
|
|
7398
|
-
|
|
7399
|
-
|
|
7400
|
-
|
|
7401
|
-
|
|
7402
|
-
}
|
|
7504
|
+
return {
|
|
7505
|
+
begin: function () {
|
|
7506
|
+
query_1 && gl.beginQuery(ext.TIME_ELAPSED_EXT, query_1);
|
|
7507
|
+
},
|
|
7508
|
+
end: function () {
|
|
7509
|
+
gl.endQuery(ext.TIME_ELAPSED_EXT);
|
|
7510
|
+
},
|
|
7511
|
+
getTime: getTime_1,
|
|
7512
|
+
};
|
|
7513
|
+
}
|
|
7514
|
+
}
|
|
7403
7515
|
|
|
7404
|
-
|
|
7405
|
-
|
|
7406
|
-
|
|
7407
|
-
|
|
7408
|
-
|
|
7409
|
-
|
|
7410
|
-
|
|
7411
|
-
|
|
7516
|
+
var initErrors = [];
|
|
7517
|
+
// @ts-expect-error
|
|
7518
|
+
var glContext = {};
|
|
7519
|
+
if (!initErrors.length) {
|
|
7520
|
+
initGLContext();
|
|
7521
|
+
}
|
|
7522
|
+
function initGLContext() {
|
|
7523
|
+
// 重要:iOS 9/10 低版本需要拷贝 gl context 的 prototype,要不然会有属性值的缺失
|
|
7524
|
+
if (typeof WebGL2RenderingContext === 'function') {
|
|
7525
|
+
copy$1(WebGL2RenderingContext);
|
|
7412
7526
|
}
|
|
7413
|
-
|
|
7414
|
-
|
|
7415
|
-
|
|
7416
|
-
|
|
7417
|
-
|
|
7418
|
-
|
|
7419
|
-
|
|
7420
|
-
|
|
7421
|
-
|
|
7422
|
-
|
|
7423
|
-
|
|
7424
|
-
|
|
7425
|
-
|
|
7426
|
-
|
|
7427
|
-
|
|
7428
|
-
|
|
7429
|
-
|
|
7430
|
-
|
|
7431
|
-
|
|
7432
|
-
|
|
7433
|
-
|
|
7434
|
-
|
|
7527
|
+
else if (typeof WebGLRenderingContext !== 'undefined') {
|
|
7528
|
+
copy$1(WebGLRenderingContext);
|
|
7529
|
+
copy$1(WebGLRenderingContext.prototype);
|
|
7530
|
+
}
|
|
7531
|
+
else {
|
|
7532
|
+
initErrors.push(
|
|
7533
|
+
// iOS 16 lockdown mode
|
|
7534
|
+
'iOS16 lockdown mode, WebGL Constants not in global');
|
|
7535
|
+
}
|
|
7536
|
+
if (!initErrors.length && !('HALF_FLOAT' in glContext)) {
|
|
7537
|
+
// @ts-expect-error set default value
|
|
7538
|
+
glContext['HALF_FLOAT'] = 5131;
|
|
7539
|
+
}
|
|
7540
|
+
}
|
|
7541
|
+
function isWebGL2(gl) {
|
|
7542
|
+
return typeof WebGL2RenderingContext !== 'undefined' && gl.constructor.name === 'WebGL2RenderingContext';
|
|
7543
|
+
}
|
|
7544
|
+
function copy$1(target) {
|
|
7545
|
+
for (var name_1 in target) {
|
|
7546
|
+
if (/^[A-Z_]/.test(name_1)) {
|
|
7547
|
+
// @ts-expect-error safe to assign
|
|
7548
|
+
glContext[name_1] = target[name_1];
|
|
7435
7549
|
}
|
|
7436
|
-
};
|
|
7437
|
-
return Component;
|
|
7438
|
-
}(EffectsObject));
|
|
7439
|
-
/**
|
|
7440
|
-
* @since 2.0.0
|
|
7441
|
-
* @internal
|
|
7442
|
-
*/
|
|
7443
|
-
var Behaviour = /** @class */ (function (_super) {
|
|
7444
|
-
__extends(Behaviour, _super);
|
|
7445
|
-
function Behaviour() {
|
|
7446
|
-
var _this = _super !== null && _super.apply(this, arguments) || this;
|
|
7447
|
-
_this._enabled = true;
|
|
7448
|
-
return _this;
|
|
7449
|
-
}
|
|
7450
|
-
Object.defineProperty(Behaviour.prototype, "isActiveAndEnabled", {
|
|
7451
|
-
/**
|
|
7452
|
-
* 组件是否可以更新,true 更新,false 不更新
|
|
7453
|
-
*/
|
|
7454
|
-
get: function () {
|
|
7455
|
-
return this.item.getVisible() && this.enabled;
|
|
7456
|
-
},
|
|
7457
|
-
enumerable: false,
|
|
7458
|
-
configurable: true
|
|
7459
|
-
});
|
|
7460
|
-
Object.defineProperty(Behaviour.prototype, "enabled", {
|
|
7461
|
-
get: function () {
|
|
7462
|
-
return this._enabled;
|
|
7463
|
-
},
|
|
7464
|
-
set: function (value) {
|
|
7465
|
-
this._enabled = value;
|
|
7466
|
-
if (value) {
|
|
7467
|
-
this.onBehaviourEnable();
|
|
7468
|
-
}
|
|
7469
|
-
},
|
|
7470
|
-
enumerable: false,
|
|
7471
|
-
configurable: true
|
|
7472
|
-
});
|
|
7473
|
-
Behaviour.prototype.onBehaviourEnable = function () { };
|
|
7474
|
-
Behaviour.prototype.fromData = function (data) {
|
|
7475
|
-
_super.prototype.fromData.call(this, data);
|
|
7476
|
-
};
|
|
7477
|
-
Behaviour.prototype.toData = function () {
|
|
7478
|
-
_super.prototype.toData.call(this);
|
|
7479
|
-
};
|
|
7480
|
-
__decorate([
|
|
7481
|
-
serialize()
|
|
7482
|
-
], Behaviour.prototype, "_enabled", void 0);
|
|
7483
|
-
return Behaviour;
|
|
7484
|
-
}(Component));
|
|
7485
|
-
/**
|
|
7486
|
-
* @since 2.0.0
|
|
7487
|
-
* @internal
|
|
7488
|
-
*/
|
|
7489
|
-
var ItemBehaviour = /** @class */ (function (_super) {
|
|
7490
|
-
__extends(ItemBehaviour, _super);
|
|
7491
|
-
function ItemBehaviour() {
|
|
7492
|
-
var _this = _super !== null && _super.apply(this, arguments) || this;
|
|
7493
|
-
_this.started = false;
|
|
7494
|
-
return _this;
|
|
7495
|
-
}
|
|
7496
|
-
// /**
|
|
7497
|
-
// * 生命周期函数,初始化后调用,生命周期内只调用一次
|
|
7498
|
-
// */
|
|
7499
|
-
// awake () {
|
|
7500
|
-
// // OVERRIDE
|
|
7501
|
-
// }
|
|
7502
|
-
/**
|
|
7503
|
-
* 在每次设置 enabled 为 true 时触发
|
|
7504
|
-
*/
|
|
7505
|
-
ItemBehaviour.prototype.onEnable = function () { };
|
|
7506
|
-
/**
|
|
7507
|
-
* 生命周期函数,在第一次 update 前调用,生命周期内只调用一次
|
|
7508
|
-
*/
|
|
7509
|
-
ItemBehaviour.prototype.start = function () {
|
|
7510
|
-
// OVERRIDE
|
|
7511
|
-
};
|
|
7512
|
-
/**
|
|
7513
|
-
* 生命周期函数,每帧调用一次
|
|
7514
|
-
*/
|
|
7515
|
-
ItemBehaviour.prototype.update = function (dt) {
|
|
7516
|
-
// OVERRIDE
|
|
7517
|
-
};
|
|
7518
|
-
/**
|
|
7519
|
-
* 生命周期函数,每帧调用一次,在 update 之后调用
|
|
7520
|
-
*/
|
|
7521
|
-
ItemBehaviour.prototype.lateUpdate = function (dt) {
|
|
7522
|
-
// OVERRIDE
|
|
7523
|
-
};
|
|
7524
|
-
ItemBehaviour.prototype.onAttached = function () {
|
|
7525
|
-
this.item.itemBehaviours.push(this);
|
|
7526
|
-
};
|
|
7527
|
-
ItemBehaviour.prototype.dispose = function () {
|
|
7528
|
-
if (this.item) {
|
|
7529
|
-
removeItem(this.item.itemBehaviours, this);
|
|
7530
|
-
}
|
|
7531
|
-
_super.prototype.dispose.call(this);
|
|
7532
|
-
};
|
|
7533
|
-
ItemBehaviour.prototype.onBehaviourEnable = function () {
|
|
7534
|
-
this.onEnable();
|
|
7535
|
-
if (!this.started) {
|
|
7536
|
-
this.start();
|
|
7537
|
-
this.started = true;
|
|
7538
|
-
}
|
|
7539
|
-
};
|
|
7540
|
-
return ItemBehaviour;
|
|
7541
|
-
}(Behaviour));
|
|
7542
|
-
|
|
7543
|
-
/**
|
|
7544
|
-
* 所有渲染组件的基类
|
|
7545
|
-
* @since 2.0.0
|
|
7546
|
-
*/
|
|
7547
|
-
var RendererComponent = /** @class */ (function (_super) {
|
|
7548
|
-
__extends(RendererComponent, _super);
|
|
7549
|
-
function RendererComponent() {
|
|
7550
|
-
var _this = _super !== null && _super.apply(this, arguments) || this;
|
|
7551
|
-
_this.started = false;
|
|
7552
|
-
_this.materials = [];
|
|
7553
|
-
_this._enabled = true;
|
|
7554
|
-
return _this;
|
|
7555
|
-
}
|
|
7556
|
-
Object.defineProperty(RendererComponent.prototype, "priority", {
|
|
7557
|
-
get: function () {
|
|
7558
|
-
return this._priority;
|
|
7559
|
-
},
|
|
7560
|
-
set: function (value) {
|
|
7561
|
-
this._priority = value;
|
|
7562
|
-
},
|
|
7563
|
-
enumerable: false,
|
|
7564
|
-
configurable: true
|
|
7565
|
-
});
|
|
7566
|
-
Object.defineProperty(RendererComponent.prototype, "enabled", {
|
|
7567
|
-
get: function () {
|
|
7568
|
-
return this._enabled;
|
|
7569
|
-
},
|
|
7570
|
-
set: function (value) {
|
|
7571
|
-
this._enabled = value;
|
|
7572
|
-
if (value) {
|
|
7573
|
-
this.onEnable();
|
|
7574
|
-
}
|
|
7575
|
-
},
|
|
7576
|
-
enumerable: false,
|
|
7577
|
-
configurable: true
|
|
7578
|
-
});
|
|
7579
|
-
Object.defineProperty(RendererComponent.prototype, "isActiveAndEnabled", {
|
|
7580
|
-
/**
|
|
7581
|
-
* 组件是否可以更新,true 更新,false 不更新
|
|
7582
|
-
*/
|
|
7583
|
-
get: function () {
|
|
7584
|
-
return this.item.getVisible() && this.enabled;
|
|
7585
|
-
},
|
|
7586
|
-
enumerable: false,
|
|
7587
|
-
configurable: true
|
|
7588
|
-
});
|
|
7589
|
-
Object.defineProperty(RendererComponent.prototype, "material", {
|
|
7590
|
-
get: function () {
|
|
7591
|
-
return this.materials[0];
|
|
7592
|
-
},
|
|
7593
|
-
set: function (material) {
|
|
7594
|
-
if (this.materials.length === 0) {
|
|
7595
|
-
this.materials.push(material);
|
|
7596
|
-
}
|
|
7597
|
-
else {
|
|
7598
|
-
this.materials[0] = material;
|
|
7599
|
-
}
|
|
7600
|
-
},
|
|
7601
|
-
enumerable: false,
|
|
7602
|
-
configurable: true
|
|
7603
|
-
});
|
|
7604
|
-
RendererComponent.prototype.onEnable = function () { };
|
|
7605
|
-
RendererComponent.prototype.start = function () { };
|
|
7606
|
-
RendererComponent.prototype.update = function (dt) { };
|
|
7607
|
-
RendererComponent.prototype.lateUpdate = function (dt) { };
|
|
7608
|
-
RendererComponent.prototype.render = function (renderer) { };
|
|
7609
|
-
RendererComponent.prototype.onAttached = function () {
|
|
7610
|
-
this.item.rendererComponents.push(this);
|
|
7611
|
-
};
|
|
7612
|
-
RendererComponent.prototype.fromData = function (data) {
|
|
7613
|
-
_super.prototype.fromData.call(this, data);
|
|
7614
|
-
};
|
|
7615
|
-
RendererComponent.prototype.toData = function () {
|
|
7616
|
-
_super.prototype.toData.call(this);
|
|
7617
|
-
};
|
|
7618
|
-
RendererComponent.prototype.dispose = function () {
|
|
7619
|
-
if (this.item) {
|
|
7620
|
-
removeItem(this.item.rendererComponents, this);
|
|
7621
|
-
}
|
|
7622
|
-
_super.prototype.dispose.call(this);
|
|
7623
|
-
};
|
|
7624
|
-
__decorate([
|
|
7625
|
-
serialize()
|
|
7626
|
-
], RendererComponent.prototype, "materials", void 0);
|
|
7627
|
-
__decorate([
|
|
7628
|
-
serialize()
|
|
7629
|
-
], RendererComponent.prototype, "_priority", void 0);
|
|
7630
|
-
__decorate([
|
|
7631
|
-
serialize()
|
|
7632
|
-
], RendererComponent.prototype, "_enabled", void 0);
|
|
7633
|
-
return RendererComponent;
|
|
7634
|
-
}(Component));
|
|
7635
|
-
|
|
7636
|
-
exports.ShaderType = void 0;
|
|
7637
|
-
(function (ShaderType) {
|
|
7638
|
-
ShaderType[ShaderType["vertex"] = 0] = "vertex";
|
|
7639
|
-
ShaderType[ShaderType["fragment"] = 1] = "fragment";
|
|
7640
|
-
})(exports.ShaderType || (exports.ShaderType = {}));
|
|
7641
|
-
|
|
7642
|
-
/**
|
|
7643
|
-
* Helper class to create a WebGL Context
|
|
7644
|
-
*
|
|
7645
|
-
* @param canvas
|
|
7646
|
-
* @param glType
|
|
7647
|
-
* @param options
|
|
7648
|
-
* @returns
|
|
7649
|
-
*/
|
|
7650
|
-
function createGLContext(canvas, glType, options) {
|
|
7651
|
-
if (glType === void 0) { glType = 'webgl'; }
|
|
7652
|
-
var context;
|
|
7653
|
-
if (glType === 'webgl2') {
|
|
7654
|
-
context = canvas.getContext('webgl2', options);
|
|
7655
|
-
if (!context) {
|
|
7656
|
-
console.debug('WebGL2 context retrieval failed, falling back to WebGL context.');
|
|
7657
|
-
}
|
|
7658
|
-
}
|
|
7659
|
-
if (!context || glType === 'webgl') {
|
|
7660
|
-
context = canvas.getContext('webgl', options);
|
|
7661
|
-
}
|
|
7662
|
-
if (!context) {
|
|
7663
|
-
throw new Error('This browser does not support WebGL or the WebGL version is incorrect. Please check your WebGL version.');
|
|
7664
|
-
}
|
|
7665
|
-
return context;
|
|
7666
|
-
}
|
|
7667
|
-
|
|
7668
|
-
function gpuTimer(gl) {
|
|
7669
|
-
var _this = this;
|
|
7670
|
-
var ext = gl.getExtension('EXT_disjoint_timer_query_webgl2');
|
|
7671
|
-
if (ext) {
|
|
7672
|
-
var query_1 = gl.createQuery();
|
|
7673
|
-
var getTime_1 = function () { return __awaiter(_this, void 0, void 0, function () {
|
|
7674
|
-
return __generator(this, function (_a) {
|
|
7675
|
-
return [2 /*return*/, new Promise(function (resolve, reject) {
|
|
7676
|
-
if (query_1) {
|
|
7677
|
-
var available = gl.getQueryParameter(query_1, gl.QUERY_RESULT_AVAILABLE);
|
|
7678
|
-
var disjoint = gl.getParameter(ext.GPU_DISJOINT_EXT);
|
|
7679
|
-
if (available && !disjoint) {
|
|
7680
|
-
// See how much time the rendering of the object took in nanoseconds.
|
|
7681
|
-
var timeElapsed = gl.getQueryParameter(query_1, gl.QUERY_RESULT); // Do something useful with the time. Note that care should be
|
|
7682
|
-
// taken to use all significant bits of the result, not just the
|
|
7683
|
-
// least significant 32 bits.
|
|
7684
|
-
resolve(timeElapsed / 1000 / 1000);
|
|
7685
|
-
}
|
|
7686
|
-
if (available || disjoint) {
|
|
7687
|
-
// Clean up the query object.
|
|
7688
|
-
gl.deleteQuery(query_1); // Don't re-enter this polling loop.
|
|
7689
|
-
query_1 = null;
|
|
7690
|
-
}
|
|
7691
|
-
available !== null && query_1 && window.setTimeout(function () {
|
|
7692
|
-
getTime_1().then(resolve).catch;
|
|
7693
|
-
}, 1);
|
|
7694
|
-
}
|
|
7695
|
-
})];
|
|
7696
|
-
});
|
|
7697
|
-
}); };
|
|
7698
|
-
if (!query_1) {
|
|
7699
|
-
return;
|
|
7700
|
-
}
|
|
7701
|
-
return {
|
|
7702
|
-
begin: function () {
|
|
7703
|
-
query_1 && gl.beginQuery(ext.TIME_ELAPSED_EXT, query_1);
|
|
7704
|
-
},
|
|
7705
|
-
end: function () {
|
|
7706
|
-
gl.endQuery(ext.TIME_ELAPSED_EXT);
|
|
7707
|
-
},
|
|
7708
|
-
getTime: getTime_1,
|
|
7709
|
-
};
|
|
7710
7550
|
}
|
|
7711
7551
|
}
|
|
7712
7552
|
|
|
7713
|
-
var
|
|
7714
|
-
// @ts-expect-error
|
|
7715
|
-
var glContext = {};
|
|
7716
|
-
if (!initErrors.length) {
|
|
7717
|
-
initGLContext();
|
|
7718
|
-
}
|
|
7719
|
-
function initGLContext() {
|
|
7720
|
-
// 重要:iOS 9/10 低版本需要拷贝 gl context 的 prototype,要不然会有属性值的缺失
|
|
7721
|
-
if (typeof WebGL2RenderingContext === 'function') {
|
|
7722
|
-
copy$1(WebGL2RenderingContext);
|
|
7723
|
-
}
|
|
7724
|
-
else if (typeof WebGLRenderingContext !== 'undefined') {
|
|
7725
|
-
copy$1(WebGLRenderingContext);
|
|
7726
|
-
copy$1(WebGLRenderingContext.prototype);
|
|
7727
|
-
}
|
|
7728
|
-
else {
|
|
7729
|
-
initErrors.push(
|
|
7730
|
-
// iOS 16 lockdown mode
|
|
7731
|
-
'iOS16 lockdown mode, WebGL Constants not in global');
|
|
7732
|
-
}
|
|
7733
|
-
if (!initErrors.length && !('HALF_FLOAT' in glContext)) {
|
|
7734
|
-
// @ts-expect-error set default value
|
|
7735
|
-
glContext['HALF_FLOAT'] = 5131;
|
|
7736
|
-
}
|
|
7737
|
-
}
|
|
7738
|
-
function isWebGL2(gl) {
|
|
7739
|
-
return typeof WebGL2RenderingContext !== 'undefined' && gl.constructor.name === 'WebGL2RenderingContext';
|
|
7740
|
-
}
|
|
7741
|
-
function copy$1(target) {
|
|
7742
|
-
for (var name_1 in target) {
|
|
7743
|
-
if (/^[A-Z_]/.test(name_1)) {
|
|
7744
|
-
// @ts-expect-error safe to assign
|
|
7745
|
-
glContext[name_1] = target[name_1];
|
|
7746
|
-
}
|
|
7747
|
-
}
|
|
7748
|
-
}
|
|
7749
|
-
|
|
7750
|
-
var _a$6;
|
|
7553
|
+
var _a$7;
|
|
7751
7554
|
function valIfUndefined(val, def) {
|
|
7752
7555
|
if (val === undefined || val === null) {
|
|
7753
7556
|
return def;
|
|
@@ -7777,15 +7580,15 @@ function getPreMultiAlpha(blending) {
|
|
|
7777
7580
|
return 1;
|
|
7778
7581
|
}
|
|
7779
7582
|
}
|
|
7780
|
-
var downgradeKeywords = (_a$
|
|
7781
|
-
_a$
|
|
7583
|
+
var downgradeKeywords = (_a$7 = {},
|
|
7584
|
+
_a$7[exports.ShaderType.vertex] = {
|
|
7782
7585
|
in: 'attribute',
|
|
7783
7586
|
out: 'varying',
|
|
7784
7587
|
},
|
|
7785
|
-
_a$
|
|
7588
|
+
_a$7[exports.ShaderType.fragment] = {
|
|
7786
7589
|
in: 'varying',
|
|
7787
7590
|
},
|
|
7788
|
-
_a$
|
|
7591
|
+
_a$7);
|
|
7789
7592
|
/**
|
|
7790
7593
|
* 生成 shader,检测到 WebGL1 上下文会降级
|
|
7791
7594
|
* @param marcos - 宏定义数组
|
|
@@ -8219,6 +8022,43 @@ function loadMipmapImage(pointer, bins) {
|
|
|
8219
8022
|
});
|
|
8220
8023
|
}
|
|
8221
8024
|
|
|
8025
|
+
/**
|
|
8026
|
+
* @since 2.0.0
|
|
8027
|
+
* @internal
|
|
8028
|
+
*/
|
|
8029
|
+
var EffectsObject = /** @class */ (function () {
|
|
8030
|
+
function EffectsObject(engine) {
|
|
8031
|
+
this.engine = engine;
|
|
8032
|
+
this.guid = generateGUID$1();
|
|
8033
|
+
this.taggedProperties = {};
|
|
8034
|
+
this.engine.addInstance(this);
|
|
8035
|
+
}
|
|
8036
|
+
EffectsObject.prototype.getInstanceId = function () {
|
|
8037
|
+
return this.guid;
|
|
8038
|
+
};
|
|
8039
|
+
EffectsObject.prototype.setInstanceId = function (guid) {
|
|
8040
|
+
this.engine.removeInstance(this.guid);
|
|
8041
|
+
this.guid = guid;
|
|
8042
|
+
this.engine.addInstance(this);
|
|
8043
|
+
};
|
|
8044
|
+
EffectsObject.prototype.toData = function () { };
|
|
8045
|
+
/**
|
|
8046
|
+
* 反序列化函数
|
|
8047
|
+
*
|
|
8048
|
+
* @param data - 对象的序列化的数据
|
|
8049
|
+
*/
|
|
8050
|
+
EffectsObject.prototype.fromData = function (data) {
|
|
8051
|
+
if (data.id) {
|
|
8052
|
+
this.setInstanceId(data.id);
|
|
8053
|
+
}
|
|
8054
|
+
};
|
|
8055
|
+
EffectsObject.prototype.dispose = function () { };
|
|
8056
|
+
__decorate([
|
|
8057
|
+
serialize()
|
|
8058
|
+
], EffectsObject.prototype, "guid", void 0);
|
|
8059
|
+
return EffectsObject;
|
|
8060
|
+
}());
|
|
8061
|
+
|
|
8222
8062
|
var seed$a = 1;
|
|
8223
8063
|
/**
|
|
8224
8064
|
* Texture 抽象类
|
|
@@ -8886,13 +8726,49 @@ exports.GLSLVersion = void 0;
|
|
|
8886
8726
|
GLSLVersion["GLSL1"] = "100";
|
|
8887
8727
|
GLSLVersion["GLSL3"] = "300 es";
|
|
8888
8728
|
})(exports.GLSLVersion || (exports.GLSLVersion = {}));
|
|
8889
|
-
var
|
|
8890
|
-
__extends(
|
|
8891
|
-
function
|
|
8729
|
+
var ShaderVariant = /** @class */ (function (_super) {
|
|
8730
|
+
__extends(ShaderVariant, _super);
|
|
8731
|
+
function ShaderVariant(engine, source) {
|
|
8892
8732
|
var _this = _super.call(this, engine) || this;
|
|
8893
8733
|
_this.source = source;
|
|
8894
8734
|
return _this;
|
|
8895
8735
|
}
|
|
8736
|
+
return ShaderVariant;
|
|
8737
|
+
}(EffectsObject));
|
|
8738
|
+
var Shader = /** @class */ (function (_super) {
|
|
8739
|
+
__extends(Shader, _super);
|
|
8740
|
+
function Shader() {
|
|
8741
|
+
return _super !== null && _super.apply(this, arguments) || this;
|
|
8742
|
+
}
|
|
8743
|
+
Shader.prototype.createVariant = function (macros) {
|
|
8744
|
+
var e_1, _a;
|
|
8745
|
+
var shaderMacros = [];
|
|
8746
|
+
if (macros) {
|
|
8747
|
+
try {
|
|
8748
|
+
for (var _b = __values$1(Object.keys(macros)), _c = _b.next(); !_c.done; _c = _b.next()) {
|
|
8749
|
+
var key = _c.value;
|
|
8750
|
+
shaderMacros.push([key, macros[key]]);
|
|
8751
|
+
}
|
|
8752
|
+
}
|
|
8753
|
+
catch (e_1_1) { e_1 = { error: e_1_1 }; }
|
|
8754
|
+
finally {
|
|
8755
|
+
try {
|
|
8756
|
+
if (_c && !_c.done && (_a = _b.return)) _a.call(_b);
|
|
8757
|
+
}
|
|
8758
|
+
finally { if (e_1) throw e_1.error; }
|
|
8759
|
+
}
|
|
8760
|
+
}
|
|
8761
|
+
var shaderVariant = this.engine.getShaderLibrary().createShader(this.shaderData, shaderMacros);
|
|
8762
|
+
shaderVariant.shader = this;
|
|
8763
|
+
return shaderVariant;
|
|
8764
|
+
};
|
|
8765
|
+
Shader.prototype.fromData = function (data) {
|
|
8766
|
+
_super.prototype.fromData.call(this, data);
|
|
8767
|
+
this.shaderData = data;
|
|
8768
|
+
};
|
|
8769
|
+
Shader = __decorate([
|
|
8770
|
+
effectsClass('Shader')
|
|
8771
|
+
], Shader);
|
|
8896
8772
|
return Shader;
|
|
8897
8773
|
}(EffectsObject));
|
|
8898
8774
|
|
|
@@ -8905,8 +8781,8 @@ function createCopyShader(level, writeDepth) {
|
|
|
8905
8781
|
var version = webgl2 ? '#version 300 es' : '';
|
|
8906
8782
|
return {
|
|
8907
8783
|
name: EFFECTS_COPY_MESH_NAME,
|
|
8908
|
-
vertex:
|
|
8909
|
-
fragment:
|
|
8784
|
+
vertex: version + '\n' + COPY_VERTEX_SHADER,
|
|
8785
|
+
fragment: version + '\n' + COPY_FRAGMENT_SHADER,
|
|
8910
8786
|
glslVersion: webgl2 ? exports.GLSLVersion.GLSL3 : exports.GLSLVersion.GLSL1,
|
|
8911
8787
|
marcos: [
|
|
8912
8788
|
['WEBGL2', !!webgl2],
|
|
@@ -9038,13 +8914,13 @@ var SemanticMap = /** @class */ (function () {
|
|
|
9038
8914
|
return SemanticMap;
|
|
9039
8915
|
}());
|
|
9040
8916
|
|
|
9041
|
-
var _a$
|
|
9042
|
-
var BYTES_TYPE_MAP = (_a$
|
|
9043
|
-
_a$
|
|
9044
|
-
_a$
|
|
9045
|
-
_a$
|
|
9046
|
-
_a$
|
|
9047
|
-
_a$
|
|
8917
|
+
var _a$6;
|
|
8918
|
+
var BYTES_TYPE_MAP = (_a$6 = {},
|
|
8919
|
+
_a$6[glContext.FLOAT] = Float32Array.BYTES_PER_ELEMENT,
|
|
8920
|
+
_a$6[glContext.INT] = Int32Array.BYTES_PER_ELEMENT,
|
|
8921
|
+
_a$6[glContext.SHORT] = Int16Array.BYTES_PER_ELEMENT,
|
|
8922
|
+
_a$6[glContext.BYTE] = Int8Array.BYTES_PER_ELEMENT,
|
|
8923
|
+
_a$6);
|
|
9048
8924
|
/**
|
|
9049
8925
|
* Geometry 抽象类
|
|
9050
8926
|
*/
|
|
@@ -9057,26 +8933,258 @@ var Geometry = /** @class */ (function (_super) {
|
|
|
9057
8933
|
* 初始化 GPU 资源
|
|
9058
8934
|
* @override
|
|
9059
8935
|
*/
|
|
9060
|
-
Geometry.prototype.initialize = function () {
|
|
8936
|
+
Geometry.prototype.initialize = function () {
|
|
8937
|
+
// OVERRIDE
|
|
8938
|
+
};
|
|
8939
|
+
/**
|
|
8940
|
+
* 几何数据刷新
|
|
8941
|
+
*/
|
|
8942
|
+
Geometry.prototype.flush = function () {
|
|
8943
|
+
// OVERRIDE
|
|
8944
|
+
};
|
|
8945
|
+
return Geometry;
|
|
8946
|
+
}(EffectsObject));
|
|
8947
|
+
function generateEmptyTypedArray(type) {
|
|
8948
|
+
if (type === glContext.INT) {
|
|
8949
|
+
return new Int32Array(0);
|
|
8950
|
+
}
|
|
8951
|
+
if (type === glContext.SHORT) {
|
|
8952
|
+
return new Int16Array(0);
|
|
8953
|
+
}
|
|
8954
|
+
return new Float32Array(0);
|
|
8955
|
+
}
|
|
8956
|
+
|
|
8957
|
+
/**
|
|
8958
|
+
* @since 2.0.0
|
|
8959
|
+
* @internal
|
|
8960
|
+
*/
|
|
8961
|
+
var Component = /** @class */ (function (_super) {
|
|
8962
|
+
__extends(Component, _super);
|
|
8963
|
+
function Component() {
|
|
8964
|
+
return _super !== null && _super.apply(this, arguments) || this;
|
|
8965
|
+
}
|
|
8966
|
+
Object.defineProperty(Component.prototype, "transform", {
|
|
8967
|
+
/**
|
|
8968
|
+
* 附加到的 VFXItem 对象 Transform 组件
|
|
8969
|
+
*/
|
|
8970
|
+
get: function () {
|
|
8971
|
+
return this.item.transform;
|
|
8972
|
+
},
|
|
8973
|
+
enumerable: false,
|
|
8974
|
+
configurable: true
|
|
8975
|
+
});
|
|
8976
|
+
Component.prototype.onAttached = function () { };
|
|
8977
|
+
Component.prototype.onDestroy = function () { };
|
|
8978
|
+
Component.prototype.fromData = function (data) {
|
|
8979
|
+
_super.prototype.fromData.call(this, data);
|
|
8980
|
+
if (data.item) {
|
|
8981
|
+
this.item = data.item;
|
|
8982
|
+
}
|
|
8983
|
+
};
|
|
8984
|
+
Component.prototype.dispose = function () {
|
|
8985
|
+
this.onDestroy();
|
|
8986
|
+
if (this.item) {
|
|
8987
|
+
removeItem(this.item.components, this);
|
|
8988
|
+
}
|
|
8989
|
+
};
|
|
8990
|
+
return Component;
|
|
8991
|
+
}(EffectsObject));
|
|
8992
|
+
/**
|
|
8993
|
+
* @since 2.0.0
|
|
8994
|
+
* @internal
|
|
8995
|
+
*/
|
|
8996
|
+
var Behaviour = /** @class */ (function (_super) {
|
|
8997
|
+
__extends(Behaviour, _super);
|
|
8998
|
+
function Behaviour() {
|
|
8999
|
+
var _this = _super !== null && _super.apply(this, arguments) || this;
|
|
9000
|
+
_this._enabled = true;
|
|
9001
|
+
return _this;
|
|
9002
|
+
}
|
|
9003
|
+
Object.defineProperty(Behaviour.prototype, "isActiveAndEnabled", {
|
|
9004
|
+
/**
|
|
9005
|
+
* 组件是否可以更新,true 更新,false 不更新
|
|
9006
|
+
*/
|
|
9007
|
+
get: function () {
|
|
9008
|
+
return this.item.getVisible() && this.enabled;
|
|
9009
|
+
},
|
|
9010
|
+
enumerable: false,
|
|
9011
|
+
configurable: true
|
|
9012
|
+
});
|
|
9013
|
+
Object.defineProperty(Behaviour.prototype, "enabled", {
|
|
9014
|
+
get: function () {
|
|
9015
|
+
return this._enabled;
|
|
9016
|
+
},
|
|
9017
|
+
set: function (value) {
|
|
9018
|
+
this._enabled = value;
|
|
9019
|
+
if (value) {
|
|
9020
|
+
this.onBehaviourEnable();
|
|
9021
|
+
}
|
|
9022
|
+
},
|
|
9023
|
+
enumerable: false,
|
|
9024
|
+
configurable: true
|
|
9025
|
+
});
|
|
9026
|
+
Behaviour.prototype.onBehaviourEnable = function () { };
|
|
9027
|
+
Behaviour.prototype.fromData = function (data) {
|
|
9028
|
+
_super.prototype.fromData.call(this, data);
|
|
9029
|
+
};
|
|
9030
|
+
Behaviour.prototype.toData = function () {
|
|
9031
|
+
_super.prototype.toData.call(this);
|
|
9032
|
+
};
|
|
9033
|
+
__decorate([
|
|
9034
|
+
serialize()
|
|
9035
|
+
], Behaviour.prototype, "_enabled", void 0);
|
|
9036
|
+
return Behaviour;
|
|
9037
|
+
}(Component));
|
|
9038
|
+
/**
|
|
9039
|
+
* @since 2.0.0
|
|
9040
|
+
* @internal
|
|
9041
|
+
*/
|
|
9042
|
+
var ItemBehaviour = /** @class */ (function (_super) {
|
|
9043
|
+
__extends(ItemBehaviour, _super);
|
|
9044
|
+
function ItemBehaviour() {
|
|
9045
|
+
var _this = _super !== null && _super.apply(this, arguments) || this;
|
|
9046
|
+
_this.started = false;
|
|
9047
|
+
return _this;
|
|
9048
|
+
}
|
|
9049
|
+
// /**
|
|
9050
|
+
// * 生命周期函数,初始化后调用,生命周期内只调用一次
|
|
9051
|
+
// */
|
|
9052
|
+
// awake () {
|
|
9053
|
+
// // OVERRIDE
|
|
9054
|
+
// }
|
|
9055
|
+
/**
|
|
9056
|
+
* 在每次设置 enabled 为 true 时触发
|
|
9057
|
+
*/
|
|
9058
|
+
ItemBehaviour.prototype.onEnable = function () { };
|
|
9059
|
+
/**
|
|
9060
|
+
* 生命周期函数,在第一次 update 前调用,生命周期内只调用一次
|
|
9061
|
+
*/
|
|
9062
|
+
ItemBehaviour.prototype.start = function () {
|
|
9063
|
+
// OVERRIDE
|
|
9064
|
+
};
|
|
9065
|
+
/**
|
|
9066
|
+
* 生命周期函数,每帧调用一次
|
|
9067
|
+
*/
|
|
9068
|
+
ItemBehaviour.prototype.update = function (dt) {
|
|
9061
9069
|
// OVERRIDE
|
|
9062
9070
|
};
|
|
9063
9071
|
/**
|
|
9064
|
-
*
|
|
9072
|
+
* 生命周期函数,每帧调用一次,在 update 之后调用
|
|
9065
9073
|
*/
|
|
9066
|
-
|
|
9074
|
+
ItemBehaviour.prototype.lateUpdate = function (dt) {
|
|
9067
9075
|
// OVERRIDE
|
|
9068
9076
|
};
|
|
9069
|
-
|
|
9070
|
-
|
|
9071
|
-
|
|
9072
|
-
|
|
9073
|
-
|
|
9074
|
-
|
|
9075
|
-
|
|
9076
|
-
|
|
9077
|
+
ItemBehaviour.prototype.onAttached = function () {
|
|
9078
|
+
this.item.itemBehaviours.push(this);
|
|
9079
|
+
};
|
|
9080
|
+
ItemBehaviour.prototype.dispose = function () {
|
|
9081
|
+
if (this.item) {
|
|
9082
|
+
removeItem(this.item.itemBehaviours, this);
|
|
9083
|
+
}
|
|
9084
|
+
_super.prototype.dispose.call(this);
|
|
9085
|
+
};
|
|
9086
|
+
ItemBehaviour.prototype.onBehaviourEnable = function () {
|
|
9087
|
+
this.onEnable();
|
|
9088
|
+
if (!this.started) {
|
|
9089
|
+
this.start();
|
|
9090
|
+
this.started = true;
|
|
9091
|
+
}
|
|
9092
|
+
};
|
|
9093
|
+
return ItemBehaviour;
|
|
9094
|
+
}(Behaviour));
|
|
9095
|
+
|
|
9096
|
+
/**
|
|
9097
|
+
* 所有渲染组件的基类
|
|
9098
|
+
* @since 2.0.0
|
|
9099
|
+
*/
|
|
9100
|
+
var RendererComponent = /** @class */ (function (_super) {
|
|
9101
|
+
__extends(RendererComponent, _super);
|
|
9102
|
+
function RendererComponent() {
|
|
9103
|
+
var _this = _super !== null && _super.apply(this, arguments) || this;
|
|
9104
|
+
_this.started = false;
|
|
9105
|
+
_this.materials = [];
|
|
9106
|
+
_this._enabled = true;
|
|
9107
|
+
return _this;
|
|
9077
9108
|
}
|
|
9078
|
-
|
|
9079
|
-
|
|
9109
|
+
Object.defineProperty(RendererComponent.prototype, "priority", {
|
|
9110
|
+
get: function () {
|
|
9111
|
+
return this._priority;
|
|
9112
|
+
},
|
|
9113
|
+
set: function (value) {
|
|
9114
|
+
this._priority = value;
|
|
9115
|
+
},
|
|
9116
|
+
enumerable: false,
|
|
9117
|
+
configurable: true
|
|
9118
|
+
});
|
|
9119
|
+
Object.defineProperty(RendererComponent.prototype, "enabled", {
|
|
9120
|
+
get: function () {
|
|
9121
|
+
return this._enabled;
|
|
9122
|
+
},
|
|
9123
|
+
set: function (value) {
|
|
9124
|
+
this._enabled = value;
|
|
9125
|
+
if (value) {
|
|
9126
|
+
this.onEnable();
|
|
9127
|
+
}
|
|
9128
|
+
},
|
|
9129
|
+
enumerable: false,
|
|
9130
|
+
configurable: true
|
|
9131
|
+
});
|
|
9132
|
+
Object.defineProperty(RendererComponent.prototype, "isActiveAndEnabled", {
|
|
9133
|
+
/**
|
|
9134
|
+
* 组件是否可以更新,true 更新,false 不更新
|
|
9135
|
+
*/
|
|
9136
|
+
get: function () {
|
|
9137
|
+
return this.item.getVisible() && this.enabled;
|
|
9138
|
+
},
|
|
9139
|
+
enumerable: false,
|
|
9140
|
+
configurable: true
|
|
9141
|
+
});
|
|
9142
|
+
Object.defineProperty(RendererComponent.prototype, "material", {
|
|
9143
|
+
get: function () {
|
|
9144
|
+
return this.materials[0];
|
|
9145
|
+
},
|
|
9146
|
+
set: function (material) {
|
|
9147
|
+
if (this.materials.length === 0) {
|
|
9148
|
+
this.materials.push(material);
|
|
9149
|
+
}
|
|
9150
|
+
else {
|
|
9151
|
+
this.materials[0] = material;
|
|
9152
|
+
}
|
|
9153
|
+
},
|
|
9154
|
+
enumerable: false,
|
|
9155
|
+
configurable: true
|
|
9156
|
+
});
|
|
9157
|
+
RendererComponent.prototype.onEnable = function () { };
|
|
9158
|
+
RendererComponent.prototype.start = function () { };
|
|
9159
|
+
RendererComponent.prototype.update = function (dt) { };
|
|
9160
|
+
RendererComponent.prototype.lateUpdate = function (dt) { };
|
|
9161
|
+
RendererComponent.prototype.render = function (renderer) { };
|
|
9162
|
+
RendererComponent.prototype.onAttached = function () {
|
|
9163
|
+
this.item.rendererComponents.push(this);
|
|
9164
|
+
};
|
|
9165
|
+
RendererComponent.prototype.fromData = function (data) {
|
|
9166
|
+
_super.prototype.fromData.call(this, data);
|
|
9167
|
+
};
|
|
9168
|
+
RendererComponent.prototype.toData = function () {
|
|
9169
|
+
_super.prototype.toData.call(this);
|
|
9170
|
+
};
|
|
9171
|
+
RendererComponent.prototype.dispose = function () {
|
|
9172
|
+
if (this.item) {
|
|
9173
|
+
removeItem(this.item.rendererComponents, this);
|
|
9174
|
+
}
|
|
9175
|
+
_super.prototype.dispose.call(this);
|
|
9176
|
+
};
|
|
9177
|
+
__decorate([
|
|
9178
|
+
serialize()
|
|
9179
|
+
], RendererComponent.prototype, "materials", void 0);
|
|
9180
|
+
__decorate([
|
|
9181
|
+
serialize()
|
|
9182
|
+
], RendererComponent.prototype, "_priority", void 0);
|
|
9183
|
+
__decorate([
|
|
9184
|
+
serialize()
|
|
9185
|
+
], RendererComponent.prototype, "_enabled", void 0);
|
|
9186
|
+
return RendererComponent;
|
|
9187
|
+
}(Component));
|
|
9080
9188
|
|
|
9081
9189
|
var seed$8 = 1;
|
|
9082
9190
|
/**
|
|
@@ -9381,7 +9489,7 @@ var RenderPass = /** @class */ (function () {
|
|
|
9381
9489
|
RenderPass.prototype.setMeshes = function (meshes) {
|
|
9382
9490
|
var _a;
|
|
9383
9491
|
this.meshes.length = 0;
|
|
9384
|
-
(_a = this.meshes).splice.apply(_a, __spreadArray$
|
|
9492
|
+
(_a = this.meshes).splice.apply(_a, __spreadArray$3([0, 0], __read$3(meshes), false));
|
|
9385
9493
|
sortByOrder(this.meshes, this.meshOrder);
|
|
9386
9494
|
return this.meshes;
|
|
9387
9495
|
};
|
|
@@ -11313,7 +11421,7 @@ var SerializationHelper = /** @class */ (function () {
|
|
|
11313
11421
|
};
|
|
11314
11422
|
SerializationHelper.deserializeProperty = function (property, engine, level) {
|
|
11315
11423
|
var e_11, _a, e_12, _b;
|
|
11316
|
-
if (level >
|
|
11424
|
+
if (level > 14) {
|
|
11317
11425
|
console.error('序列化数据的内嵌对象层数大于上限');
|
|
11318
11426
|
return;
|
|
11319
11427
|
}
|
|
@@ -11374,7 +11482,7 @@ var SerializationHelper = /** @class */ (function () {
|
|
|
11374
11482
|
return __generator(this, function (_j) {
|
|
11375
11483
|
switch (_j.label) {
|
|
11376
11484
|
case 0:
|
|
11377
|
-
if (level >
|
|
11485
|
+
if (level > 14) {
|
|
11378
11486
|
console.error('序列化数据的内嵌对象层数大于上限');
|
|
11379
11487
|
return [2 /*return*/];
|
|
11380
11488
|
}
|
|
@@ -11465,7 +11573,7 @@ var SerializationHelper = /** @class */ (function () {
|
|
|
11465
11573
|
};
|
|
11466
11574
|
SerializationHelper.serializeObjectProperty = function (objectProperty, serializedData, level) {
|
|
11467
11575
|
var e_15, _a;
|
|
11468
|
-
if (level >
|
|
11576
|
+
if (level > 14) {
|
|
11469
11577
|
console.error('序列化数据的内嵌对象层数大于上限');
|
|
11470
11578
|
return;
|
|
11471
11579
|
}
|
|
@@ -11510,7 +11618,7 @@ var SerializationHelper = /** @class */ (function () {
|
|
|
11510
11618
|
}
|
|
11511
11619
|
};
|
|
11512
11620
|
SerializationHelper.serializeArrayProperty = function (arrayProperty, serializedData, level) {
|
|
11513
|
-
if (level >
|
|
11621
|
+
if (level > 14) {
|
|
11514
11622
|
console.error('序列化数据的内嵌对象层数大于上限');
|
|
11515
11623
|
return;
|
|
11516
11624
|
}
|
|
@@ -11575,9 +11683,6 @@ var AssetLoader = /** @class */ (function () {
|
|
|
11575
11683
|
case exports.DataType.Texture:
|
|
11576
11684
|
effectsObject = Texture.create(this.engine, effectsObjectData);
|
|
11577
11685
|
return effectsObject;
|
|
11578
|
-
case exports.DataType.Shader:
|
|
11579
|
-
effectsObject = this.engine.getShaderLibrary().createShader(effectsObjectData);
|
|
11580
|
-
break;
|
|
11581
11686
|
default: {
|
|
11582
11687
|
var classConstructor = AssetLoader.getClass(effectsObjectData.dataType);
|
|
11583
11688
|
if (classConstructor) {
|
|
@@ -11630,9 +11735,6 @@ var AssetLoader = /** @class */ (function () {
|
|
|
11630
11735
|
case exports.DataType.Texture:
|
|
11631
11736
|
effectsObject = Texture.create(this.engine, effectsObjectData);
|
|
11632
11737
|
return [2 /*return*/, effectsObject];
|
|
11633
|
-
case exports.DataType.Shader:
|
|
11634
|
-
effectsObject = this.engine.getShaderLibrary().createShader(effectsObjectData);
|
|
11635
|
-
break;
|
|
11636
11738
|
default: {
|
|
11637
11739
|
classConstructor = AssetLoader.getClass(effectsObjectData.dataType);
|
|
11638
11740
|
if (classConstructor) {
|
|
@@ -11676,24 +11778,24 @@ var Database = /** @class */ (function () {
|
|
|
11676
11778
|
}());
|
|
11677
11779
|
exports.DataType = void 0;
|
|
11678
11780
|
(function (DataType) {
|
|
11679
|
-
DataType[
|
|
11680
|
-
DataType[
|
|
11681
|
-
DataType[
|
|
11682
|
-
DataType[
|
|
11683
|
-
DataType[
|
|
11684
|
-
DataType[
|
|
11685
|
-
DataType[
|
|
11686
|
-
DataType[
|
|
11687
|
-
DataType[
|
|
11688
|
-
DataType[
|
|
11689
|
-
DataType[
|
|
11781
|
+
DataType["VFXItemData"] = "VFXItemData";
|
|
11782
|
+
DataType["EffectComponent"] = "EffectComponent";
|
|
11783
|
+
DataType["Material"] = "Material";
|
|
11784
|
+
DataType["Shader"] = "Shader";
|
|
11785
|
+
DataType["SpriteComponent"] = "SpriteComponent";
|
|
11786
|
+
DataType["ParticleSystem"] = "ParticleSystem";
|
|
11787
|
+
DataType["InteractComponent"] = "InteractComponent";
|
|
11788
|
+
DataType["CameraController"] = "CameraController";
|
|
11789
|
+
DataType["Geometry"] = "Geometry";
|
|
11790
|
+
DataType["Texture"] = "Texture";
|
|
11791
|
+
DataType["TextComponent"] = "TextComponent";
|
|
11690
11792
|
// FIXME: 先完成ECS的场景转换,后面移到spec中
|
|
11691
|
-
DataType[
|
|
11692
|
-
DataType[
|
|
11693
|
-
DataType[
|
|
11694
|
-
DataType[
|
|
11695
|
-
DataType[
|
|
11696
|
-
DataType[
|
|
11793
|
+
DataType["MeshComponent"] = "MeshComponent";
|
|
11794
|
+
DataType["SkyboxComponent"] = "SkyboxComponent";
|
|
11795
|
+
DataType["LightComponent"] = "LightComponent";
|
|
11796
|
+
DataType["CameraComponent"] = "CameraComponent";
|
|
11797
|
+
DataType["ModelPluginComponent"] = "ModelPluginComponent";
|
|
11798
|
+
DataType["TreeComponent"] = "TreeComponent";
|
|
11697
11799
|
})(exports.DataType || (exports.DataType = {}));
|
|
11698
11800
|
|
|
11699
11801
|
/**
|
|
@@ -11845,7 +11947,7 @@ function calculateTranslation(out, target, acc, time, duration, posData, velData
|
|
|
11845
11947
|
return ret;
|
|
11846
11948
|
}
|
|
11847
11949
|
|
|
11848
|
-
var _a$
|
|
11950
|
+
var _a$5;
|
|
11849
11951
|
function ensureVec3(num) {
|
|
11850
11952
|
return Array.isArray(num) ? [num[0], num[1], num[2]] : [0, 0, 0];
|
|
11851
11953
|
}
|
|
@@ -11868,7 +11970,7 @@ function vecNormalize(out, a) {
|
|
|
11868
11970
|
out = [];
|
|
11869
11971
|
}
|
|
11870
11972
|
var ap = a;
|
|
11871
|
-
var sum = Math.hypot.apply(Math, __spreadArray$
|
|
11973
|
+
var sum = Math.hypot.apply(Math, __spreadArray$3([], __read$3(ap), false));
|
|
11872
11974
|
if (sum === 0) {
|
|
11873
11975
|
return vecAssign(out, ap, ap.length);
|
|
11874
11976
|
}
|
|
@@ -11899,17 +12001,17 @@ function vecMulCombine(out, a, b) {
|
|
|
11899
12001
|
}
|
|
11900
12002
|
return out;
|
|
11901
12003
|
}
|
|
11902
|
-
var particleOriginTranslateMap = (_a$
|
|
11903
|
-
_a$
|
|
11904
|
-
_a$
|
|
11905
|
-
_a$
|
|
11906
|
-
_a$
|
|
11907
|
-
_a$
|
|
11908
|
-
_a$
|
|
11909
|
-
_a$
|
|
11910
|
-
_a$
|
|
11911
|
-
_a$
|
|
11912
|
-
_a$
|
|
12004
|
+
var particleOriginTranslateMap$1 = (_a$5 = {},
|
|
12005
|
+
_a$5[ParticleOrigin$1.PARTICLE_ORIGIN_CENTER] = [0, 0],
|
|
12006
|
+
_a$5[ParticleOrigin$1.PARTICLE_ORIGIN_CENTER_BOTTOM] = [0, -0.5],
|
|
12007
|
+
_a$5[ParticleOrigin$1.PARTICLE_ORIGIN_CENTER_TOP] = [0, 0.5],
|
|
12008
|
+
_a$5[ParticleOrigin$1.PARTICLE_ORIGIN_LEFT_TOP] = [-0.5, 0.5],
|
|
12009
|
+
_a$5[ParticleOrigin$1.PARTICLE_ORIGIN_LEFT_CENTER] = [-0.5, 0],
|
|
12010
|
+
_a$5[ParticleOrigin$1.PARTICLE_ORIGIN_LEFT_BOTTOM] = [-0.5, -0.5],
|
|
12011
|
+
_a$5[ParticleOrigin$1.PARTICLE_ORIGIN_RIGHT_CENTER] = [0.5, 0],
|
|
12012
|
+
_a$5[ParticleOrigin$1.PARTICLE_ORIGIN_RIGHT_BOTTOM] = [0.5, -0.5],
|
|
12013
|
+
_a$5[ParticleOrigin$1.PARTICLE_ORIGIN_RIGHT_TOP] = [0.5, 0.5],
|
|
12014
|
+
_a$5);
|
|
11913
12015
|
function nearestPowerOfTwo(value) {
|
|
11914
12016
|
return Math.pow(2, Math.round(Math.log(value) / Math.LN2));
|
|
11915
12017
|
}
|
|
@@ -11934,7 +12036,7 @@ function trianglesFromRect(position, halfWidth, halfHeight) {
|
|
|
11934
12036
|
];
|
|
11935
12037
|
}
|
|
11936
12038
|
|
|
11937
|
-
var _a$
|
|
12039
|
+
var _a$4;
|
|
11938
12040
|
var NOT_IMPLEMENT = 'not_implement';
|
|
11939
12041
|
var ValueGetter = /** @class */ (function () {
|
|
11940
12042
|
function ValueGetter(arg) {
|
|
@@ -12442,50 +12544,50 @@ var BezierSegments = /** @class */ (function (_super) {
|
|
|
12442
12544
|
};
|
|
12443
12545
|
return BezierSegments;
|
|
12444
12546
|
}(PathSegments));
|
|
12445
|
-
var map$1 = (_a$
|
|
12446
|
-
_a$
|
|
12547
|
+
var map$1 = (_a$4 = {},
|
|
12548
|
+
_a$4[ValueType$1.RANDOM] = function (props) {
|
|
12447
12549
|
if (props[0] instanceof Array) {
|
|
12448
12550
|
return new RandomVectorValue(props);
|
|
12449
12551
|
}
|
|
12450
12552
|
return new RandomValue(props);
|
|
12451
12553
|
},
|
|
12452
|
-
_a$
|
|
12554
|
+
_a$4[ValueType$1.CONSTANT] = function (props) {
|
|
12453
12555
|
return new StaticValue(props);
|
|
12454
12556
|
},
|
|
12455
|
-
_a$
|
|
12557
|
+
_a$4[ValueType$1.CONSTANT_VEC2] = function (props) {
|
|
12456
12558
|
return new StaticValue(props);
|
|
12457
12559
|
},
|
|
12458
|
-
_a$
|
|
12560
|
+
_a$4[ValueType$1.CONSTANT_VEC3] = function (props) {
|
|
12459
12561
|
return new StaticValue(props);
|
|
12460
12562
|
},
|
|
12461
|
-
_a$
|
|
12563
|
+
_a$4[ValueType$1.CONSTANT_VEC4] = function (props) {
|
|
12462
12564
|
return new StaticValue(props);
|
|
12463
12565
|
},
|
|
12464
|
-
_a$
|
|
12566
|
+
_a$4[ValueType$1.CURVE] = function (props) {
|
|
12465
12567
|
return new CurveValue(props);
|
|
12466
12568
|
},
|
|
12467
|
-
_a$
|
|
12569
|
+
_a$4[ValueType$1.RGBA_COLOR] = function (props) {
|
|
12468
12570
|
return new StaticValue(props);
|
|
12469
12571
|
},
|
|
12470
|
-
_a$
|
|
12572
|
+
_a$4[ValueType$1.COLORS] = function (props) {
|
|
12471
12573
|
return new RandomSetValue(props.map(function (c) { return colorToArr$1(c, false); }));
|
|
12472
12574
|
},
|
|
12473
|
-
_a$
|
|
12575
|
+
_a$4[ValueType$1.LINE] = function (props) {
|
|
12474
12576
|
if (props.length === 2 && props[0][0] === 0 && props[1][0] === 1) {
|
|
12475
12577
|
return new LinearValue([props[0][1], props[1][1]]);
|
|
12476
12578
|
}
|
|
12477
12579
|
return new LineSegments(props);
|
|
12478
12580
|
},
|
|
12479
|
-
_a$
|
|
12581
|
+
_a$4[ValueType$1.GRADIENT_COLOR] = function (props) {
|
|
12480
12582
|
return new GradientValue(props);
|
|
12481
12583
|
},
|
|
12482
|
-
_a$
|
|
12584
|
+
_a$4[ValueType$1.LINEAR_PATH] = function (pros) {
|
|
12483
12585
|
return new PathSegments(pros);
|
|
12484
12586
|
},
|
|
12485
|
-
_a$
|
|
12587
|
+
_a$4[ValueType$1.BEZIER_PATH] = function (pros) {
|
|
12486
12588
|
return new BezierSegments(pros);
|
|
12487
12589
|
},
|
|
12488
|
-
_a$
|
|
12590
|
+
_a$4);
|
|
12489
12591
|
function createValueGetter(args) {
|
|
12490
12592
|
if (!args || !isNaN(+args)) {
|
|
12491
12593
|
return new StaticValue(args || 0);
|
|
@@ -13436,13 +13538,13 @@ var InteractMesh = /** @class */ (function () {
|
|
|
13436
13538
|
['ENV_EDITOR', ((_a = this.engine.renderer) === null || _a === void 0 ? void 0 : _a.env) === PLAYER_OPTIONS_ENV_EDITOR],
|
|
13437
13539
|
];
|
|
13438
13540
|
var color = createValueGetter(this.color).getValue(0);
|
|
13439
|
-
var level = this.engine.gpuCapability.level;
|
|
13440
13541
|
var materialProps = {
|
|
13441
13542
|
shader: {
|
|
13442
|
-
vertex:
|
|
13443
|
-
fragment:
|
|
13543
|
+
vertex: vertex,
|
|
13544
|
+
fragment: fragment,
|
|
13444
13545
|
glslVersion: exports.GLSLVersion.GLSL1,
|
|
13445
13546
|
cacheId: "".concat(rendererOptions.cachePrefix, "_effects_interact"),
|
|
13547
|
+
marcos: marcos,
|
|
13446
13548
|
},
|
|
13447
13549
|
uniformSemantics: {
|
|
13448
13550
|
effects_MatrixVP: 'VIEWPROJECTION',
|
|
@@ -13516,11 +13618,11 @@ var InteractComponent = /** @class */ (function (_super) {
|
|
|
13516
13618
|
}
|
|
13517
13619
|
InteractComponent_1 = InteractComponent;
|
|
13518
13620
|
InteractComponent.prototype.start = function () {
|
|
13519
|
-
var
|
|
13621
|
+
var _this = this;
|
|
13520
13622
|
var options = this.item.props.content.options;
|
|
13521
|
-
var env =
|
|
13623
|
+
var env = this.item.engine.renderer.env;
|
|
13522
13624
|
var composition = this.item.composition;
|
|
13523
|
-
var
|
|
13625
|
+
var _a = this.interactData.options, type = _a.type, showPreview = _a.showPreview;
|
|
13524
13626
|
if (type === InteractType$1.CLICK) {
|
|
13525
13627
|
this.clickable = true;
|
|
13526
13628
|
if (showPreview && env === PLAYER_OPTIONS_ENV_EDITOR) {
|
|
@@ -13528,7 +13630,8 @@ var InteractComponent = /** @class */ (function (_super) {
|
|
|
13528
13630
|
this.previewContent = new InteractMesh(this.item.props.content, rendererOptions, this.transform, this.engine);
|
|
13529
13631
|
}
|
|
13530
13632
|
}
|
|
13531
|
-
|
|
13633
|
+
composition.addInteractiveItem(this.item, options.type);
|
|
13634
|
+
this.item.onEnd = function () { return composition.removeInteractiveItem(_this.item, options.type); };
|
|
13532
13635
|
if (options.type === InteractType$1.DRAG) {
|
|
13533
13636
|
if (env !== PLAYER_OPTIONS_ENV_EDITOR || options.enableInEditor) {
|
|
13534
13637
|
composition.event && this.beginDragTarget(options, composition.event);
|
|
@@ -13721,8 +13824,8 @@ function spriteMeshShaderFromFilter(level, options) {
|
|
|
13721
13824
|
var fragment = wireframe ? itemFrameFrag : itemFrag.replace(/#pragma\s+FILTER_FRAG/, '');
|
|
13722
13825
|
var vertex = itemVert.replace(/#pragma\s+FILTER_VERT/, 'vec4 filterMain(float t,vec4 pos){return effects_MatrixVP * pos;}');
|
|
13723
13826
|
return {
|
|
13724
|
-
fragment:
|
|
13725
|
-
vertex:
|
|
13827
|
+
fragment: fragment,
|
|
13828
|
+
vertex: vertex,
|
|
13726
13829
|
glslVersion: level === 1 ? exports.GLSLVersion.GLSL1 : exports.GLSLVersion.GLSL3,
|
|
13727
13830
|
marcos: marcos,
|
|
13728
13831
|
shared: true,
|
|
@@ -13960,15 +14063,25 @@ var PlayableOutput = /** @class */ (function () {
|
|
|
13960
14063
|
};
|
|
13961
14064
|
return PlayableOutput;
|
|
13962
14065
|
}());
|
|
14066
|
+
var PlayableAsset = /** @class */ (function () {
|
|
14067
|
+
function PlayableAsset() {
|
|
14068
|
+
}
|
|
14069
|
+
PlayableAsset.prototype.fromData = function (data) {
|
|
14070
|
+
};
|
|
14071
|
+
return PlayableAsset;
|
|
14072
|
+
}());
|
|
13963
14073
|
|
|
13964
14074
|
/**
|
|
13965
14075
|
* @since 2.0.0
|
|
13966
14076
|
* @internal
|
|
13967
14077
|
*/
|
|
13968
|
-
var Track = /** @class */ (function () {
|
|
14078
|
+
var Track = /** @class */ (function (_super) {
|
|
14079
|
+
__extends(Track, _super);
|
|
13969
14080
|
function Track() {
|
|
13970
|
-
|
|
13971
|
-
|
|
14081
|
+
var _this = _super !== null && _super.apply(this, arguments) || this;
|
|
14082
|
+
_this.clips = [];
|
|
14083
|
+
_this.clipSeed = 0;
|
|
14084
|
+
return _this;
|
|
13972
14085
|
}
|
|
13973
14086
|
Track.prototype.createOutput = function () {
|
|
13974
14087
|
var output = new PlayableOutput();
|
|
@@ -13980,7 +14093,7 @@ var Track = /** @class */ (function () {
|
|
|
13980
14093
|
Track.prototype.createMixerPlayable = function () {
|
|
13981
14094
|
return new Playable();
|
|
13982
14095
|
};
|
|
13983
|
-
Track.prototype.
|
|
14096
|
+
Track.prototype.createPlayable = function () {
|
|
13984
14097
|
var e_1, _a;
|
|
13985
14098
|
var defaultMixPlayable = this.createMixerPlayable();
|
|
13986
14099
|
try {
|
|
@@ -14032,7 +14145,7 @@ var Track = /** @class */ (function () {
|
|
|
14032
14145
|
this.clips.push(clip);
|
|
14033
14146
|
};
|
|
14034
14147
|
return Track;
|
|
14035
|
-
}());
|
|
14148
|
+
}(PlayableAsset));
|
|
14036
14149
|
/**
|
|
14037
14150
|
* @since 2.0.0
|
|
14038
14151
|
* @internal
|
|
@@ -14088,12 +14201,12 @@ var tempPos = new Vector3();
|
|
|
14088
14201
|
* @since 2.0.0
|
|
14089
14202
|
* @internal
|
|
14090
14203
|
*/
|
|
14091
|
-
var
|
|
14092
|
-
__extends(
|
|
14093
|
-
function
|
|
14204
|
+
var TransformAnimationPlayable = /** @class */ (function (_super) {
|
|
14205
|
+
__extends(TransformAnimationPlayable, _super);
|
|
14206
|
+
function TransformAnimationPlayable() {
|
|
14094
14207
|
return _super !== null && _super.apply(this, arguments) || this;
|
|
14095
14208
|
}
|
|
14096
|
-
|
|
14209
|
+
TransformAnimationPlayable.prototype.processFrame = function (dt) {
|
|
14097
14210
|
if (this.bindingItem.composition) {
|
|
14098
14211
|
this.sampleAnimation();
|
|
14099
14212
|
}
|
|
@@ -14101,7 +14214,7 @@ var AnimationClipPlayable = /** @class */ (function (_super) {
|
|
|
14101
14214
|
/**
|
|
14102
14215
|
* 应用时间轴K帧数据到对象
|
|
14103
14216
|
*/
|
|
14104
|
-
|
|
14217
|
+
TransformAnimationPlayable.prototype.sampleAnimation = function () {
|
|
14105
14218
|
var _this = this;
|
|
14106
14219
|
var duration = this.bindingItem.duration;
|
|
14107
14220
|
var life = this.time / duration;
|
|
@@ -14146,7 +14259,7 @@ var AnimationClipPlayable = /** @class */ (function (_super) {
|
|
|
14146
14259
|
// this.animationStream.setCurveValue('transform', 'position.z', pos.z);
|
|
14147
14260
|
}
|
|
14148
14261
|
};
|
|
14149
|
-
|
|
14262
|
+
TransformAnimationPlayable.prototype.fromData = function (data) {
|
|
14150
14263
|
var _a;
|
|
14151
14264
|
var scale = this.bindingItem.transform.scale;
|
|
14152
14265
|
this.originalTransform = {
|
|
@@ -14217,30 +14330,45 @@ var AnimationClipPlayable = /** @class */ (function (_super) {
|
|
|
14217
14330
|
this.velocity = this.direction.clone();
|
|
14218
14331
|
this.velocity.multiply(this.startSpeed);
|
|
14219
14332
|
};
|
|
14220
|
-
return
|
|
14333
|
+
return TransformAnimationPlayable;
|
|
14221
14334
|
}(AnimationPlayable));
|
|
14335
|
+
var TransformAnimationPlayableAsset = /** @class */ (function (_super) {
|
|
14336
|
+
__extends(TransformAnimationPlayableAsset, _super);
|
|
14337
|
+
function TransformAnimationPlayableAsset() {
|
|
14338
|
+
return _super !== null && _super.apply(this, arguments) || this;
|
|
14339
|
+
}
|
|
14340
|
+
TransformAnimationPlayableAsset.prototype.createPlayable = function () {
|
|
14341
|
+
var transformAnimationPlayable = new TransformAnimationPlayable();
|
|
14342
|
+
transformAnimationPlayable.fromData(this.transformAnimationData);
|
|
14343
|
+
return transformAnimationPlayable;
|
|
14344
|
+
};
|
|
14345
|
+
TransformAnimationPlayableAsset.prototype.fromData = function (data) {
|
|
14346
|
+
this.transformAnimationData = data;
|
|
14347
|
+
};
|
|
14348
|
+
return TransformAnimationPlayableAsset;
|
|
14349
|
+
}(PlayableAsset));
|
|
14222
14350
|
/**
|
|
14223
14351
|
* @since 2.0.0
|
|
14224
14352
|
* @internal
|
|
14225
14353
|
*/
|
|
14226
|
-
var
|
|
14227
|
-
__extends(
|
|
14228
|
-
function
|
|
14354
|
+
var ActivationPlayable = /** @class */ (function (_super) {
|
|
14355
|
+
__extends(ActivationPlayable, _super);
|
|
14356
|
+
function ActivationPlayable() {
|
|
14229
14357
|
return _super !== null && _super.apply(this, arguments) || this;
|
|
14230
14358
|
}
|
|
14231
|
-
|
|
14359
|
+
ActivationPlayable.prototype.onGraphStart = function () {
|
|
14232
14360
|
this.bindingItem.transform.setValid(false);
|
|
14233
14361
|
this.hideRendererComponents();
|
|
14234
14362
|
};
|
|
14235
|
-
|
|
14363
|
+
ActivationPlayable.prototype.onPlayablePlay = function () {
|
|
14236
14364
|
this.bindingItem.transform.setValid(true);
|
|
14237
14365
|
this.showRendererComponents();
|
|
14238
14366
|
};
|
|
14239
|
-
|
|
14367
|
+
ActivationPlayable.prototype.onPlayableDestroy = function () {
|
|
14240
14368
|
this.bindingItem.transform.setValid(false);
|
|
14241
14369
|
this.hideRendererComponents();
|
|
14242
14370
|
};
|
|
14243
|
-
|
|
14371
|
+
ActivationPlayable.prototype.hideRendererComponents = function () {
|
|
14244
14372
|
var e_1, _a;
|
|
14245
14373
|
try {
|
|
14246
14374
|
for (var _b = __values$1(this.bindingItem.rendererComponents), _c = _b.next(); !_c.done; _c = _b.next()) {
|
|
@@ -14258,7 +14386,7 @@ var ActivationClipPlayable = /** @class */ (function (_super) {
|
|
|
14258
14386
|
finally { if (e_1) throw e_1.error; }
|
|
14259
14387
|
}
|
|
14260
14388
|
};
|
|
14261
|
-
|
|
14389
|
+
ActivationPlayable.prototype.showRendererComponents = function () {
|
|
14262
14390
|
var e_2, _a;
|
|
14263
14391
|
try {
|
|
14264
14392
|
for (var _b = __values$1(this.bindingItem.rendererComponents), _c = _b.next(); !_c.done; _c = _b.next()) {
|
|
@@ -14276,7 +14404,7 @@ var ActivationClipPlayable = /** @class */ (function (_super) {
|
|
|
14276
14404
|
finally { if (e_2) throw e_2.error; }
|
|
14277
14405
|
}
|
|
14278
14406
|
};
|
|
14279
|
-
return
|
|
14407
|
+
return ActivationPlayable;
|
|
14280
14408
|
}(Playable));
|
|
14281
14409
|
|
|
14282
14410
|
/**
|
|
@@ -14531,7 +14659,7 @@ var TimelineComponent = /** @class */ (function (_super) {
|
|
|
14531
14659
|
try {
|
|
14532
14660
|
for (var _b = __values$1(this.tracks), _c = _b.next(); !_c.done; _c = _b.next()) {
|
|
14533
14661
|
var track = _c.value;
|
|
14534
|
-
var trackMixPlayable = track.
|
|
14662
|
+
var trackMixPlayable = track.createPlayable();
|
|
14535
14663
|
var trackOutput = track.createOutput();
|
|
14536
14664
|
graph.addOutput(trackOutput);
|
|
14537
14665
|
trackOutput.setSourcePlayeble(trackMixPlayable);
|
|
@@ -14546,6 +14674,7 @@ var TimelineComponent = /** @class */ (function (_super) {
|
|
|
14546
14674
|
}
|
|
14547
14675
|
};
|
|
14548
14676
|
TimelineComponent.prototype.fromData = function (data) {
|
|
14677
|
+
var e_13, _a, e_14, _b;
|
|
14549
14678
|
_super.prototype.fromData.call(this, data);
|
|
14550
14679
|
this.options = {
|
|
14551
14680
|
start: this.item.start,
|
|
@@ -14556,7 +14685,47 @@ var TimelineComponent = /** @class */ (function (_super) {
|
|
|
14556
14685
|
this.id = this.item.id;
|
|
14557
14686
|
this.name = this.item.name;
|
|
14558
14687
|
var activationTrack = this.createTrack(Track, 'ActivationTrack');
|
|
14559
|
-
activationTrack.createClip(
|
|
14688
|
+
activationTrack.createClip(ActivationPlayable, 'ActivationTimelineClip');
|
|
14689
|
+
//@ts-expect-error
|
|
14690
|
+
if (data.tracks) {
|
|
14691
|
+
//@ts-expect-error
|
|
14692
|
+
var tracks = data.tracks;
|
|
14693
|
+
try {
|
|
14694
|
+
for (var tracks_1 = __values$1(tracks), tracks_1_1 = tracks_1.next(); !tracks_1_1.done; tracks_1_1 = tracks_1.next()) {
|
|
14695
|
+
var track = tracks_1_1.value;
|
|
14696
|
+
var newTrack = this.createTrack(Track);
|
|
14697
|
+
try {
|
|
14698
|
+
for (var _c = (e_14 = void 0, __values$1(track.clips)), _d = _c.next(); !_d.done; _d = _c.next()) {
|
|
14699
|
+
var clipAsset = _d.value;
|
|
14700
|
+
switch (clipAsset.dataType) {
|
|
14701
|
+
case 'TransformAnimationPlayableAsset':
|
|
14702
|
+
newTrack.name = 'AnimationTrack';
|
|
14703
|
+
newTrack.createClip(TransformAnimationPlayable, 'AnimationTimelineClip').playable.fromData(clipAsset.animationClip);
|
|
14704
|
+
break;
|
|
14705
|
+
case 'SpriteColorAnimationPlayableAsset':
|
|
14706
|
+
newTrack.name = 'SpriteColorTrack';
|
|
14707
|
+
newTrack.createClip(SpriteColorPlayable, 'SpriteColorClip').playable.fromData(clipAsset.animationClip);
|
|
14708
|
+
break;
|
|
14709
|
+
}
|
|
14710
|
+
}
|
|
14711
|
+
}
|
|
14712
|
+
catch (e_14_1) { e_14 = { error: e_14_1 }; }
|
|
14713
|
+
finally {
|
|
14714
|
+
try {
|
|
14715
|
+
if (_d && !_d.done && (_b = _c.return)) _b.call(_c);
|
|
14716
|
+
}
|
|
14717
|
+
finally { if (e_14) throw e_14.error; }
|
|
14718
|
+
}
|
|
14719
|
+
}
|
|
14720
|
+
}
|
|
14721
|
+
catch (e_13_1) { e_13 = { error: e_13_1 }; }
|
|
14722
|
+
finally {
|
|
14723
|
+
try {
|
|
14724
|
+
if (tracks_1_1 && !tracks_1_1.done && (_a = tracks_1.return)) _a.call(tracks_1);
|
|
14725
|
+
}
|
|
14726
|
+
finally { if (e_13) throw e_13.error; }
|
|
14727
|
+
}
|
|
14728
|
+
}
|
|
14560
14729
|
};
|
|
14561
14730
|
TimelineComponent.prototype.toData = function () {
|
|
14562
14731
|
_super.prototype.toData.call(this);
|
|
@@ -14970,9 +15139,6 @@ var SpriteComponent = /** @class */ (function (_super) {
|
|
|
14970
15139
|
this.material.setVector4('_Color', new Vector4().setFromArray(startColor));
|
|
14971
15140
|
this.material.setVector4('_TexOffset', new Vector4().setFromArray([0, 0, 1, 1]));
|
|
14972
15141
|
this.setItem();
|
|
14973
|
-
// 添加K帧动画
|
|
14974
|
-
var colorTrack = this.item.getComponent(TimelineComponent).createTrack(Track, 'SpriteColorTrack');
|
|
14975
|
-
colorTrack.createClip(SpriteColorPlayable, 'SpriteColorClip').playable.fromData({ colorOverLifetime: data.colorOverLifetime, startColor: data.options.startColor });
|
|
14976
15142
|
};
|
|
14977
15143
|
SpriteComponent.prototype.toData = function () {
|
|
14978
15144
|
_super.prototype.toData.call(this);
|
|
@@ -15139,8 +15305,8 @@ var ParticleMesh = /** @class */ (function () {
|
|
|
15139
15305
|
var originalVertex = "#define LOOKUP_TEXTURE_CURVE ".concat(vertex_lookup_texture, "\n").concat(particleVert);
|
|
15140
15306
|
var vertex = originalVertex;
|
|
15141
15307
|
var shader = {
|
|
15142
|
-
fragment:
|
|
15143
|
-
vertex:
|
|
15308
|
+
fragment: fragment,
|
|
15309
|
+
vertex: vertex,
|
|
15144
15310
|
glslVersion: level === 1 ? exports.GLSLVersion.GLSL1 : exports.GLSLVersion.GLSL3,
|
|
15145
15311
|
shared: true,
|
|
15146
15312
|
cacheId: shaderCache,
|
|
@@ -15695,8 +15861,8 @@ var TrailMesh = /** @class */ (function () {
|
|
|
15695
15861
|
else {
|
|
15696
15862
|
uniformValues.uVCurveValues = CurveValue.getAllData(keyFrameMeta);
|
|
15697
15863
|
}
|
|
15698
|
-
var vertex =
|
|
15699
|
-
var fragment =
|
|
15864
|
+
var vertex = trailVert;
|
|
15865
|
+
var fragment = particleFrag;
|
|
15700
15866
|
var mtl = ({
|
|
15701
15867
|
shader: {
|
|
15702
15868
|
vertex: vertex,
|
|
@@ -16383,7 +16549,7 @@ var TextureShape = /** @class */ (function () {
|
|
|
16383
16549
|
return TextureShape;
|
|
16384
16550
|
}());
|
|
16385
16551
|
|
|
16386
|
-
var _a$
|
|
16552
|
+
var _a$3;
|
|
16387
16553
|
var ShapeNone = /** @class */ (function () {
|
|
16388
16554
|
function ShapeNone() {
|
|
16389
16555
|
}
|
|
@@ -16395,18 +16561,18 @@ var ShapeNone = /** @class */ (function () {
|
|
|
16395
16561
|
};
|
|
16396
16562
|
return ShapeNone;
|
|
16397
16563
|
}());
|
|
16398
|
-
var map = (_a$
|
|
16399
|
-
_a$
|
|
16400
|
-
_a$
|
|
16401
|
-
_a$
|
|
16402
|
-
_a$
|
|
16403
|
-
_a$
|
|
16404
|
-
_a$
|
|
16405
|
-
_a$
|
|
16406
|
-
_a$
|
|
16407
|
-
_a$
|
|
16408
|
-
_a$
|
|
16409
|
-
_a$
|
|
16564
|
+
var map = (_a$3 = {},
|
|
16565
|
+
_a$3[ShapeType$1.NONE] = ShapeNone,
|
|
16566
|
+
_a$3[ShapeType$1.CONE] = Cone,
|
|
16567
|
+
_a$3[ShapeType$1.SPHERE] = Sphere,
|
|
16568
|
+
_a$3[ShapeType$1.HEMISPHERE] = Hemisphere,
|
|
16569
|
+
_a$3[ShapeType$1.CIRCLE] = Circle,
|
|
16570
|
+
_a$3[ShapeType$1.DONUT] = Donut,
|
|
16571
|
+
_a$3[ShapeType$1.RECTANGLE] = Rectangle,
|
|
16572
|
+
_a$3[ShapeType$1.EDGE] = Edge,
|
|
16573
|
+
_a$3[ShapeType$1.RECTANGLE_EDGE] = RectangleEdge,
|
|
16574
|
+
_a$3[ShapeType$1.TEXTURE] = TextureShape,
|
|
16575
|
+
_a$3);
|
|
16410
16576
|
function createShape(shapeOptions) {
|
|
16411
16577
|
if (!shapeOptions) {
|
|
16412
16578
|
return new ShapeNone();
|
|
@@ -17735,7 +17901,7 @@ var ParticleSystem = /** @class */ (function (_super) {
|
|
|
17735
17901
|
}));
|
|
17736
17902
|
p.delay += meshTime;
|
|
17737
17903
|
cursor++;
|
|
17738
|
-
(_a = p.transform).translate.apply(_a, __spreadArray$
|
|
17904
|
+
(_a = p.transform).translate.apply(_a, __spreadArray$3([], __read$3(burstOffset), false));
|
|
17739
17905
|
this.addParticle(p, maxCount_1);
|
|
17740
17906
|
}
|
|
17741
17907
|
}
|
|
@@ -18507,7 +18673,9 @@ var TextStyle = /** @class */ (function () {
|
|
|
18507
18673
|
this.fontOffset = 0;
|
|
18508
18674
|
var _g = options.textColor, textColor = _g === void 0 ? [1, 1, 1, 1] : _g, _h = options.fontSize, fontSize = _h === void 0 ? 40 : _h, outline = options.outline, shadow = options.shadow, _j = options.fontWeight, fontWeight = _j === void 0 ? 'normal' : _j, _k = options.fontStyle, fontStyle = _k === void 0 ? 'normal' : _k, _l = options.fontFamily, fontFamily = _l === void 0 ? 'sans-serif' : _l;
|
|
18509
18675
|
this.textColor = textColor;
|
|
18676
|
+
//@ts-expect-error
|
|
18510
18677
|
this.textWeight = fontWeight;
|
|
18678
|
+
//@ts-expect-error
|
|
18511
18679
|
this.fontStyle = fontStyle;
|
|
18512
18680
|
this.fontFamily = fontFamily;
|
|
18513
18681
|
this.fontSize = fontSize; // 暂时取消字号限制 Math.min(fontSize, this.maxFontSize);
|
|
@@ -20575,7 +20743,10 @@ var VFXItem = /** @class */ (function (_super) {
|
|
|
20575
20743
|
try {
|
|
20576
20744
|
for (var _e = __values$1(this.children), _f = _e.next(); !_f.done; _f = _e.next()) {
|
|
20577
20745
|
var child = _f.value;
|
|
20578
|
-
|
|
20746
|
+
var res = child.find(name);
|
|
20747
|
+
if (res) {
|
|
20748
|
+
return res;
|
|
20749
|
+
}
|
|
20579
20750
|
}
|
|
20580
20751
|
}
|
|
20581
20752
|
catch (e_4_1) { e_4 = { error: e_4_1 }; }
|
|
@@ -20592,6 +20763,7 @@ var VFXItem = /** @class */ (function (_super) {
|
|
|
20592
20763
|
_super.prototype.fromData.call(this, data);
|
|
20593
20764
|
var id = data.id, name = data.name, delay = data.delay, parentId = data.parentId, endBehavior = data.endBehavior, transform = data.transform, _b = data.listIndex, listIndex = _b === void 0 ? 0 : _b, _c = data.duration, duration = _c === void 0 ? 0 : _c;
|
|
20594
20765
|
this.props = data;
|
|
20766
|
+
//@ts-expect-error
|
|
20595
20767
|
this.type = data.type;
|
|
20596
20768
|
this.id = id.toString(); // TODO 老数据 id 是 number,需要转换
|
|
20597
20769
|
this.name = name;
|
|
@@ -20629,10 +20801,6 @@ var VFXItem = /** @class */ (function (_super) {
|
|
|
20629
20801
|
}
|
|
20630
20802
|
var timelineComponent = this.getComponent(TimelineComponent);
|
|
20631
20803
|
timelineComponent.fromData(data.content);
|
|
20632
|
-
if (this.type !== ItemType$1.particle) {
|
|
20633
|
-
var track = timelineComponent.createTrack(Track, 'AnimationTrack');
|
|
20634
|
-
track.createClip(AnimationClipPlayable, 'AnimationTimelineClip').playable.fromData(data.content);
|
|
20635
|
-
}
|
|
20636
20804
|
if (duration <= 0) {
|
|
20637
20805
|
throw Error("Item duration can't be less than 0, see ".concat(HELP_LINK['Item duration can\'t be less than 0']));
|
|
20638
20806
|
}
|
|
@@ -20691,10 +20859,10 @@ var VFXItem = /** @class */ (function (_super) {
|
|
|
20691
20859
|
};
|
|
20692
20860
|
VFXItem.prototype.translateByPixel = function (x, y) {
|
|
20693
20861
|
if (this.composition) {
|
|
20862
|
+
// @ts-expect-error
|
|
20863
|
+
var _a = this.composition.renderer.canvas.getBoundingClientRect(), width = _a.width, height = _a.height;
|
|
20694
20864
|
var z = this.transform.getWorldPosition().z;
|
|
20695
|
-
var
|
|
20696
|
-
var width = this.composition.renderer.getWidth() / 2;
|
|
20697
|
-
var height = this.composition.renderer.getHeight() / 2;
|
|
20865
|
+
var _b = this.composition.camera.getInverseVPRatio(z), rx = _b.x, ry = _b.y;
|
|
20698
20866
|
this.transform.translate(2 * x * rx / width, -2 * y * ry / height, 0);
|
|
20699
20867
|
}
|
|
20700
20868
|
};
|
|
@@ -20799,7 +20967,6 @@ function createVFXItem(props, composition) {
|
|
|
20799
20967
|
if (!pluginName) {
|
|
20800
20968
|
switch (type) {
|
|
20801
20969
|
case ItemType$1.null:
|
|
20802
|
-
case ItemType$1.base:
|
|
20803
20970
|
pluginName = 'cal';
|
|
20804
20971
|
break;
|
|
20805
20972
|
case ItemType$1.sprite:
|
|
@@ -20920,7 +21087,7 @@ var PluginSystem = /** @class */ (function () {
|
|
|
20920
21087
|
plugin = plugins[i];
|
|
20921
21088
|
ctrl = pluginLoaderMap[plugin.name];
|
|
20922
21089
|
if (name in ctrl) {
|
|
20923
|
-
pendings.push(Promise.resolve(ctrl[name].apply(ctrl, __spreadArray$
|
|
21090
|
+
pendings.push(Promise.resolve(ctrl[name].apply(ctrl, __spreadArray$3([], __read$3(args), false))));
|
|
20924
21091
|
}
|
|
20925
21092
|
}
|
|
20926
21093
|
return [2 /*return*/, Promise.all(pendings)];
|
|
@@ -20961,12 +21128,77 @@ function getPluginUsageInfo(name) {
|
|
|
20961
21128
|
}
|
|
20962
21129
|
}
|
|
20963
21130
|
|
|
20964
|
-
/*!
|
|
20965
|
-
* Name: @galacean/effects-specification
|
|
20966
|
-
* Description: Galacean Effects JSON Specification
|
|
20967
|
-
* Author: Ant Group CO., Ltd.
|
|
20968
|
-
* Version:
|
|
20969
|
-
*/
|
|
21131
|
+
/*!
|
|
21132
|
+
* Name: @galacean/effects-specification
|
|
21133
|
+
* Description: Galacean Effects JSON Specification
|
|
21134
|
+
* Author: Ant Group CO., Ltd.
|
|
21135
|
+
* Version: v2.0.0-alpha.2
|
|
21136
|
+
*/
|
|
21137
|
+
|
|
21138
|
+
const randomUUID = typeof crypto !== 'undefined' && crypto.randomUUID && crypto.randomUUID.bind(crypto);
|
|
21139
|
+
var native = {
|
|
21140
|
+
randomUUID
|
|
21141
|
+
};
|
|
21142
|
+
|
|
21143
|
+
// Unique ID creation requires a high quality random # generator. In the browser we therefore
|
|
21144
|
+
// require the crypto API and do not support built-in fallback to lower quality random number
|
|
21145
|
+
// generators (like Math.random()).
|
|
21146
|
+
let getRandomValues;
|
|
21147
|
+
const rnds8 = new Uint8Array(16);
|
|
21148
|
+
function rng() {
|
|
21149
|
+
// lazy load so that environments that need to polyfill have a chance to do so
|
|
21150
|
+
if (!getRandomValues) {
|
|
21151
|
+
// getRandomValues needs to be invoked in a context where "this" is a Crypto implementation.
|
|
21152
|
+
getRandomValues = typeof crypto !== 'undefined' && crypto.getRandomValues && crypto.getRandomValues.bind(crypto);
|
|
21153
|
+
|
|
21154
|
+
if (!getRandomValues) {
|
|
21155
|
+
throw new Error('crypto.getRandomValues() not supported. See https://github.com/uuidjs/uuid#getrandomvalues-not-supported');
|
|
21156
|
+
}
|
|
21157
|
+
}
|
|
21158
|
+
|
|
21159
|
+
return getRandomValues(rnds8);
|
|
21160
|
+
}
|
|
21161
|
+
|
|
21162
|
+
/**
|
|
21163
|
+
* Convert array of 16 byte values to UUID string format of the form:
|
|
21164
|
+
* XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX
|
|
21165
|
+
*/
|
|
21166
|
+
|
|
21167
|
+
const byteToHex = [];
|
|
21168
|
+
|
|
21169
|
+
for (let i = 0; i < 256; ++i) {
|
|
21170
|
+
byteToHex.push((i + 0x100).toString(16).slice(1));
|
|
21171
|
+
}
|
|
21172
|
+
|
|
21173
|
+
function unsafeStringify(arr, offset = 0) {
|
|
21174
|
+
// Note: Be careful editing this code! It's been tuned for performance
|
|
21175
|
+
// and works in ways you may not expect. See https://github.com/uuidjs/uuid/pull/434
|
|
21176
|
+
return byteToHex[arr[offset + 0]] + byteToHex[arr[offset + 1]] + byteToHex[arr[offset + 2]] + byteToHex[arr[offset + 3]] + '-' + byteToHex[arr[offset + 4]] + byteToHex[arr[offset + 5]] + '-' + byteToHex[arr[offset + 6]] + byteToHex[arr[offset + 7]] + '-' + byteToHex[arr[offset + 8]] + byteToHex[arr[offset + 9]] + '-' + byteToHex[arr[offset + 10]] + byteToHex[arr[offset + 11]] + byteToHex[arr[offset + 12]] + byteToHex[arr[offset + 13]] + byteToHex[arr[offset + 14]] + byteToHex[arr[offset + 15]];
|
|
21177
|
+
}
|
|
21178
|
+
|
|
21179
|
+
function v4(options, buf, offset) {
|
|
21180
|
+
if (native.randomUUID && !buf && !options) {
|
|
21181
|
+
return native.randomUUID();
|
|
21182
|
+
}
|
|
21183
|
+
|
|
21184
|
+
options = options || {};
|
|
21185
|
+
const rnds = options.random || (options.rng || rng)(); // Per 4.4, set bits for version and `clock_seq_hi_and_reserved`
|
|
21186
|
+
|
|
21187
|
+
rnds[6] = rnds[6] & 0x0f | 0x40;
|
|
21188
|
+
rnds[8] = rnds[8] & 0x3f | 0x80; // Copy bytes to buffer, if provided
|
|
21189
|
+
|
|
21190
|
+
if (buf) {
|
|
21191
|
+
offset = offset || 0;
|
|
21192
|
+
|
|
21193
|
+
for (let i = 0; i < 16; ++i) {
|
|
21194
|
+
buf[offset + i] = rnds[i];
|
|
21195
|
+
}
|
|
21196
|
+
|
|
21197
|
+
return buf;
|
|
21198
|
+
}
|
|
21199
|
+
|
|
21200
|
+
return unsafeStringify(rnds);
|
|
21201
|
+
}
|
|
20970
21202
|
|
|
20971
21203
|
/*********************************************/
|
|
20972
21204
|
/* 元素属性参数类型 */
|
|
@@ -21230,6 +21462,10 @@ var ItemType;
|
|
|
21230
21462
|
* 天空盒元素
|
|
21231
21463
|
*/
|
|
21232
21464
|
ItemType["skybox"] = "skybox";
|
|
21465
|
+
/**
|
|
21466
|
+
* 特效元素
|
|
21467
|
+
*/
|
|
21468
|
+
ItemType["effect"] = "effect";
|
|
21233
21469
|
})(ItemType || (ItemType = {}));
|
|
21234
21470
|
/**
|
|
21235
21471
|
* 渲染模式
|
|
@@ -21342,6 +21578,10 @@ var CompositionEndBehavior;
|
|
|
21342
21578
|
* 销毁并保留最后一帧
|
|
21343
21579
|
*/
|
|
21344
21580
|
CompositionEndBehavior[CompositionEndBehavior["pause_destroy"] = END_BEHAVIOR_PAUSE_AND_DESTROY] = "pause_destroy";
|
|
21581
|
+
/**
|
|
21582
|
+
* 冻结
|
|
21583
|
+
*/
|
|
21584
|
+
CompositionEndBehavior[CompositionEndBehavior["freeze"] = END_BEHAVIOR_FREEZE] = "freeze";
|
|
21345
21585
|
})(CompositionEndBehavior || (CompositionEndBehavior = {}));
|
|
21346
21586
|
|
|
21347
21587
|
/*********************************************/
|
|
@@ -21478,12 +21718,38 @@ var ShapeArcMode;
|
|
|
21478
21718
|
ShapeArcMode[ShapeArcMode["UNIFORM_BURST"] = 3] = "UNIFORM_BURST";
|
|
21479
21719
|
})(ShapeArcMode || (ShapeArcMode = {}));
|
|
21480
21720
|
|
|
21721
|
+
var LightType;
|
|
21722
|
+
(function (LightType) {
|
|
21723
|
+
/**
|
|
21724
|
+
* 点光源
|
|
21725
|
+
*/
|
|
21726
|
+
LightType["point"] = "point";
|
|
21727
|
+
/**
|
|
21728
|
+
* 聚光灯
|
|
21729
|
+
*/
|
|
21730
|
+
LightType["spot"] = "spot";
|
|
21731
|
+
/**
|
|
21732
|
+
* 方向光
|
|
21733
|
+
*/
|
|
21734
|
+
LightType["directional"] = "directional";
|
|
21735
|
+
/**
|
|
21736
|
+
* 环境光
|
|
21737
|
+
*/
|
|
21738
|
+
LightType["ambient"] = "ambient";
|
|
21739
|
+
})(LightType || (LightType = {}));
|
|
21740
|
+
|
|
21481
21741
|
var ModelBoundingType;
|
|
21482
21742
|
(function (ModelBoundingType) {
|
|
21483
21743
|
ModelBoundingType[ModelBoundingType["box"] = 2] = "box";
|
|
21484
21744
|
ModelBoundingType[ModelBoundingType["sphere"] = 3] = "sphere";
|
|
21485
21745
|
})(ModelBoundingType || (ModelBoundingType = {}));
|
|
21486
21746
|
|
|
21747
|
+
var CameraType;
|
|
21748
|
+
(function (CameraType) {
|
|
21749
|
+
CameraType["orthographic"] = "orthographic";
|
|
21750
|
+
CameraType["perspective"] = "perspective";
|
|
21751
|
+
})(CameraType || (CameraType = {}));
|
|
21752
|
+
|
|
21487
21753
|
// 材质类型
|
|
21488
21754
|
var MaterialType;
|
|
21489
21755
|
(function (MaterialType) {
|
|
@@ -21629,6 +21895,28 @@ var FontStyle;
|
|
|
21629
21895
|
FontStyle["oblique"] = "oblique";
|
|
21630
21896
|
})(FontStyle || (FontStyle = {}));
|
|
21631
21897
|
|
|
21898
|
+
var DataType;
|
|
21899
|
+
(function (DataType) {
|
|
21900
|
+
DataType["VFXItemData"] = "VFXItemData";
|
|
21901
|
+
DataType["EffectComponent"] = "EffectComponent";
|
|
21902
|
+
DataType["Material"] = "Material";
|
|
21903
|
+
DataType["Shader"] = "Shader";
|
|
21904
|
+
DataType["SpriteComponent"] = "SpriteComponent";
|
|
21905
|
+
DataType["ParticleSystem"] = "ParticleSystem";
|
|
21906
|
+
DataType["InteractComponent"] = "InteractComponent";
|
|
21907
|
+
DataType["CameraController"] = "CameraController";
|
|
21908
|
+
DataType["Geometry"] = "Geometry";
|
|
21909
|
+
DataType["Texture"] = "Texture";
|
|
21910
|
+
DataType["TextComponent"] = "TextComponent";
|
|
21911
|
+
// FIXME: 先完成ECS的场景转换,后面移到spec中
|
|
21912
|
+
DataType["MeshComponent"] = "MeshComponent";
|
|
21913
|
+
DataType["SkyboxComponent"] = "SkyboxComponent";
|
|
21914
|
+
DataType["LightComponent"] = "LightComponent";
|
|
21915
|
+
DataType["CameraComponent"] = "CameraComponent";
|
|
21916
|
+
DataType["ModelPluginComponent"] = "ModelPluginComponent";
|
|
21917
|
+
DataType["TreeComponent"] = "TreeComponent";
|
|
21918
|
+
})(DataType || (DataType = {}));
|
|
21919
|
+
|
|
21632
21920
|
/******************************************************************************
|
|
21633
21921
|
Copyright (c) Microsoft Corporation.
|
|
21634
21922
|
|
|
@@ -21684,11 +21972,22 @@ function __read(o, n) {
|
|
|
21684
21972
|
return ar;
|
|
21685
21973
|
}
|
|
21686
21974
|
|
|
21975
|
+
function __spreadArray(to, from, pack) {
|
|
21976
|
+
if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {
|
|
21977
|
+
if (ar || !(i in from)) {
|
|
21978
|
+
if (!ar) ar = Array.prototype.slice.call(from, 0, i);
|
|
21979
|
+
ar[i] = from[i];
|
|
21980
|
+
}
|
|
21981
|
+
}
|
|
21982
|
+
return to.concat(ar || Array.prototype.slice.call(from));
|
|
21983
|
+
}
|
|
21984
|
+
|
|
21687
21985
|
typeof SuppressedError === "function" ? SuppressedError : function (error, suppressed, message) {
|
|
21688
21986
|
var e = new Error(message);
|
|
21689
21987
|
return e.name = "SuppressedError", e.error = error, e.suppressed = suppressed, e;
|
|
21690
21988
|
};
|
|
21691
21989
|
|
|
21990
|
+
var _a$2;
|
|
21692
21991
|
function arrAdd(arr, item) {
|
|
21693
21992
|
if (!arr.includes(item)) {
|
|
21694
21993
|
arr.push(item);
|
|
@@ -21924,6 +22223,34 @@ function rotationZYXFromQuat(out, quat) {
|
|
|
21924
22223
|
}
|
|
21925
22224
|
return out;
|
|
21926
22225
|
}
|
|
22226
|
+
function generateGUID() {
|
|
22227
|
+
return v4().replace(/-/g, '');
|
|
22228
|
+
}
|
|
22229
|
+
/**
|
|
22230
|
+
* 提取并转换 JSON 数据中的 anchor 值
|
|
22231
|
+
*/
|
|
22232
|
+
function convertAnchor$1(anchor, particleOrigin) {
|
|
22233
|
+
if (anchor) {
|
|
22234
|
+
return [anchor[0] - 0.5, 0.5 - anchor[1]];
|
|
22235
|
+
}
|
|
22236
|
+
else if (particleOrigin) {
|
|
22237
|
+
return particleOriginTranslateMap[particleOrigin];
|
|
22238
|
+
}
|
|
22239
|
+
else {
|
|
22240
|
+
return [0, 0];
|
|
22241
|
+
}
|
|
22242
|
+
}
|
|
22243
|
+
var particleOriginTranslateMap = (_a$2 = {},
|
|
22244
|
+
_a$2[ParticleOrigin.PARTICLE_ORIGIN_CENTER] = [0, 0],
|
|
22245
|
+
_a$2[ParticleOrigin.PARTICLE_ORIGIN_CENTER_BOTTOM] = [0, -0.5],
|
|
22246
|
+
_a$2[ParticleOrigin.PARTICLE_ORIGIN_CENTER_TOP] = [0, 0.5],
|
|
22247
|
+
_a$2[ParticleOrigin.PARTICLE_ORIGIN_LEFT_TOP] = [-0.5, 0.5],
|
|
22248
|
+
_a$2[ParticleOrigin.PARTICLE_ORIGIN_LEFT_CENTER] = [-0.5, 0],
|
|
22249
|
+
_a$2[ParticleOrigin.PARTICLE_ORIGIN_LEFT_BOTTOM] = [-0.5, -0.5],
|
|
22250
|
+
_a$2[ParticleOrigin.PARTICLE_ORIGIN_RIGHT_CENTER] = [0.5, 0],
|
|
22251
|
+
_a$2[ParticleOrigin.PARTICLE_ORIGIN_RIGHT_BOTTOM] = [0.5, -0.5],
|
|
22252
|
+
_a$2[ParticleOrigin.PARTICLE_ORIGIN_RIGHT_TOP] = [0.5, 0.5],
|
|
22253
|
+
_a$2);
|
|
21927
22254
|
|
|
21928
22255
|
function getStandardParticleContent(particle) {
|
|
21929
22256
|
var _a;
|
|
@@ -22335,6 +22662,309 @@ function version22Migration(json) {
|
|
|
22335
22662
|
});
|
|
22336
22663
|
return json;
|
|
22337
22664
|
}
|
|
22665
|
+
/**
|
|
22666
|
+
* 3.0 以下版本数据适配(runtime 2.0及以上版本支持)
|
|
22667
|
+
*/
|
|
22668
|
+
function version30Migration(json) {
|
|
22669
|
+
var e_1, _a;
|
|
22670
|
+
var _b, _c, _d, _e;
|
|
22671
|
+
var result = Object.assign({}, json, {
|
|
22672
|
+
items: [],
|
|
22673
|
+
components: [],
|
|
22674
|
+
materials: [],
|
|
22675
|
+
shaders: [],
|
|
22676
|
+
geometries: [],
|
|
22677
|
+
});
|
|
22678
|
+
// 兼容老版本数据中不存在textures的情况
|
|
22679
|
+
(_b = result.textures) !== null && _b !== void 0 ? _b : (result.textures = []);
|
|
22680
|
+
result.textures.forEach(function (textureOptions) {
|
|
22681
|
+
Object.assign(textureOptions, {
|
|
22682
|
+
id: generateGUID(),
|
|
22683
|
+
dataType: DataType.Texture,
|
|
22684
|
+
});
|
|
22685
|
+
});
|
|
22686
|
+
if (result.textures.length < result.images.length) {
|
|
22687
|
+
for (var i = result.textures.length; i < result.images.length; i++) {
|
|
22688
|
+
result.textures.push({
|
|
22689
|
+
//@ts-expect-error
|
|
22690
|
+
id: generateGUID(),
|
|
22691
|
+
dataType: DataType.Texture,
|
|
22692
|
+
source: i,
|
|
22693
|
+
flipY: true,
|
|
22694
|
+
});
|
|
22695
|
+
}
|
|
22696
|
+
}
|
|
22697
|
+
var _loop_1 = function (composition) {
|
|
22698
|
+
var e_2, _h, e_3, _j;
|
|
22699
|
+
// composition 的 endbehaviour 兼容
|
|
22700
|
+
if (composition.endBehavior === END_BEHAVIOR_PAUSE_AND_DESTROY || composition.endBehavior === END_BEHAVIOR_PAUSE) {
|
|
22701
|
+
composition.endBehavior = END_BEHAVIOR_FREEZE;
|
|
22702
|
+
}
|
|
22703
|
+
var itemGuidMap = {};
|
|
22704
|
+
try {
|
|
22705
|
+
for (var _k = (e_2 = void 0, __values(composition.items)), _l = _k.next(); !_l.done; _l = _k.next()) {
|
|
22706
|
+
var item = _l.value;
|
|
22707
|
+
itemGuidMap[item.id] = generateGUID();
|
|
22708
|
+
// TODO: 编辑器测试用,上线后删除
|
|
22709
|
+
//@ts-expect-error
|
|
22710
|
+
item.oldId = item.id;
|
|
22711
|
+
item.id = itemGuidMap[item.id];
|
|
22712
|
+
}
|
|
22713
|
+
}
|
|
22714
|
+
catch (e_2_1) { e_2 = { error: e_2_1 }; }
|
|
22715
|
+
finally {
|
|
22716
|
+
try {
|
|
22717
|
+
if (_l && !_l.done && (_h = _k.return)) _h.call(_k);
|
|
22718
|
+
}
|
|
22719
|
+
finally { if (e_2) throw e_2.error; }
|
|
22720
|
+
}
|
|
22721
|
+
composition.items.forEach(function (item, index) {
|
|
22722
|
+
if (item.parentId) {
|
|
22723
|
+
if (item.parentId.includes('^')) {
|
|
22724
|
+
var parentId = (item.parentId).split('^')[0];
|
|
22725
|
+
var nodeId = (item.parentId).split('^')[1];
|
|
22726
|
+
item.parentId = itemGuidMap[parentId] + '^' + nodeId;
|
|
22727
|
+
}
|
|
22728
|
+
else {
|
|
22729
|
+
item.parentId = itemGuidMap[item.parentId];
|
|
22730
|
+
}
|
|
22731
|
+
}
|
|
22732
|
+
// @ts-expect-error fix item type
|
|
22733
|
+
result.items.push(item);
|
|
22734
|
+
// @ts-expect-error fix item type
|
|
22735
|
+
composition.items[index] = { id: item.id };
|
|
22736
|
+
});
|
|
22737
|
+
try {
|
|
22738
|
+
for (var _m = (e_3 = void 0, __values(result.items)), _o = _m.next(); !_o.done; _o = _m.next()) {
|
|
22739
|
+
var item = _o.value;
|
|
22740
|
+
// 原 texture 索引转为统一 guid 索引
|
|
22741
|
+
if (item.content) {
|
|
22742
|
+
if (item.content.renderer) {
|
|
22743
|
+
if (item.content.renderer.texture !== undefined) {
|
|
22744
|
+
var oldTextureId = item.content.renderer.texture;
|
|
22745
|
+
//@ts-expect-error
|
|
22746
|
+
item.content.renderer.texture = { id: result.textures[oldTextureId].id };
|
|
22747
|
+
}
|
|
22748
|
+
}
|
|
22749
|
+
if (item.content.trails) {
|
|
22750
|
+
if (item.content.trails.texture !== undefined) {
|
|
22751
|
+
var oldTextureId = item.content.trails.texture;
|
|
22752
|
+
//@ts-expect-error
|
|
22753
|
+
item.content.trails.texture = { id: result.textures[oldTextureId].id };
|
|
22754
|
+
}
|
|
22755
|
+
}
|
|
22756
|
+
}
|
|
22757
|
+
// item 的 transform 属性由数组转为 {x:n, y:n, z:n}
|
|
22758
|
+
if (item.transform) {
|
|
22759
|
+
//@ts-expect-error
|
|
22760
|
+
var position = __spreadArray([], __read((_c = item.transform.position) !== null && _c !== void 0 ? _c : [0, 0, 0]), false);
|
|
22761
|
+
//@ts-expect-error
|
|
22762
|
+
var rotation = __spreadArray([], __read((_d = item.transform.rotation) !== null && _d !== void 0 ? _d : [0, 0, 0]), false);
|
|
22763
|
+
//@ts-expect-error
|
|
22764
|
+
var scale = __spreadArray([], __read((_e = item.transform.scale) !== null && _e !== void 0 ? _e : [1, 1, 1]), false);
|
|
22765
|
+
Object.assign(item, {
|
|
22766
|
+
transform: {
|
|
22767
|
+
position: { x: position[0], y: position[1], z: position[2] },
|
|
22768
|
+
rotation: { x: rotation[0], y: rotation[1], z: rotation[2] },
|
|
22769
|
+
scale: { x: scale[0], y: scale[1], z: scale[0] },
|
|
22770
|
+
},
|
|
22771
|
+
});
|
|
22772
|
+
// sprite 的 scale 转为 size
|
|
22773
|
+
if (item.type === ItemType.sprite) {
|
|
22774
|
+
item.transform.size = { x: scale[0], y: scale[1] };
|
|
22775
|
+
item.transform.scale = { x: 1, y: 1, z: 1 };
|
|
22776
|
+
}
|
|
22777
|
+
// sprite 的 anchor 修正
|
|
22778
|
+
if (item.type === ItemType.sprite) {
|
|
22779
|
+
var content = item.content;
|
|
22780
|
+
if (!content.renderer) {
|
|
22781
|
+
content.renderer = {};
|
|
22782
|
+
}
|
|
22783
|
+
var renderer = content.renderer;
|
|
22784
|
+
var realAnchor = convertAnchor$1(renderer.anchor, renderer.particleOrigin);
|
|
22785
|
+
var startSize = item.transform.size;
|
|
22786
|
+
// 兼容旧JSON(anchor和particleOrigin可能同时存在)
|
|
22787
|
+
if (!renderer.anchor && renderer.particleOrigin !== undefined) {
|
|
22788
|
+
//@ts-expect-error
|
|
22789
|
+
item.transform.position.x += -realAnchor[0] * startSize.x;
|
|
22790
|
+
//@ts-expect-error
|
|
22791
|
+
item.transform.position.y += -realAnchor[1] * startSize.y;
|
|
22792
|
+
}
|
|
22793
|
+
//@ts-expect-error
|
|
22794
|
+
item.transform.anchor = { x: realAnchor[0] * startSize.x, y: realAnchor[1] * startSize.y };
|
|
22795
|
+
}
|
|
22796
|
+
}
|
|
22797
|
+
if (item.type === ItemType.particle) {
|
|
22798
|
+
var content = item.content;
|
|
22799
|
+
if (!content.renderer) {
|
|
22800
|
+
content.renderer = {};
|
|
22801
|
+
}
|
|
22802
|
+
var renderer = content.renderer;
|
|
22803
|
+
content.renderer.anchor = convertAnchor$1(renderer.anchor, renderer.particleOrigin);
|
|
22804
|
+
}
|
|
22805
|
+
// 动画数据转化 TODO: 动画数据移到 TimelineComponentData
|
|
22806
|
+
item.content.tracks = [];
|
|
22807
|
+
var tracks = item.content.tracks;
|
|
22808
|
+
if (item.type !== ItemType.particle) {
|
|
22809
|
+
tracks.push({
|
|
22810
|
+
clips: [
|
|
22811
|
+
{
|
|
22812
|
+
dataType: 'TransformAnimationPlayableAsset',
|
|
22813
|
+
animationClip: {
|
|
22814
|
+
sizeOverLifetime: item.content.sizeOverLifetime,
|
|
22815
|
+
rotationOverLifetime: item.content.rotationOverLifetime,
|
|
22816
|
+
positionOverLifetime: item.content.positionOverLifetime,
|
|
22817
|
+
},
|
|
22818
|
+
},
|
|
22819
|
+
],
|
|
22820
|
+
});
|
|
22821
|
+
}
|
|
22822
|
+
if (item.type === ItemType.sprite) {
|
|
22823
|
+
tracks.push({
|
|
22824
|
+
clips: [
|
|
22825
|
+
{
|
|
22826
|
+
dataType: 'SpriteColorAnimationPlayableAsset',
|
|
22827
|
+
animationClip: {
|
|
22828
|
+
colorOverLifetime: item.content.colorOverLifetime,
|
|
22829
|
+
startColor: item.content.options.startColor,
|
|
22830
|
+
},
|
|
22831
|
+
},
|
|
22832
|
+
],
|
|
22833
|
+
});
|
|
22834
|
+
}
|
|
22835
|
+
// gizmo 的 target id 转换为新的 item guid
|
|
22836
|
+
if (item.content.options.target) {
|
|
22837
|
+
item.content.options.target = itemGuidMap[item.content.options.target];
|
|
22838
|
+
}
|
|
22839
|
+
// item 的 content 转为 component data 加入 JSONScene.components
|
|
22840
|
+
var uuid = generateGUID();
|
|
22841
|
+
if (item.type === ItemType.sprite) {
|
|
22842
|
+
item.components = [];
|
|
22843
|
+
result.components.push(item.content);
|
|
22844
|
+
item.content.id = uuid;
|
|
22845
|
+
item.content.dataType = DataType.SpriteComponent;
|
|
22846
|
+
item.content.item = { id: item.id };
|
|
22847
|
+
item.dataType = DataType.VFXItemData;
|
|
22848
|
+
//@ts-expect-error
|
|
22849
|
+
item.components.push({ id: item.content.id });
|
|
22850
|
+
}
|
|
22851
|
+
else if (item.type === ItemType.particle) {
|
|
22852
|
+
item.components = [];
|
|
22853
|
+
result.components.push(item.content);
|
|
22854
|
+
item.content.id = uuid;
|
|
22855
|
+
item.content.dataType = DataType.ParticleSystem;
|
|
22856
|
+
item.content.item = { id: item.id };
|
|
22857
|
+
item.dataType = DataType.VFXItemData;
|
|
22858
|
+
//@ts-expect-error
|
|
22859
|
+
item.components.push({ id: item.content.id });
|
|
22860
|
+
}
|
|
22861
|
+
else if (item.type === ItemType.mesh) {
|
|
22862
|
+
item.components = [];
|
|
22863
|
+
result.components.push(item.content);
|
|
22864
|
+
item.content.id = uuid;
|
|
22865
|
+
item.content.dataType = DataType.MeshComponent;
|
|
22866
|
+
item.content.item = { id: item.id };
|
|
22867
|
+
item.dataType = DataType.VFXItemData;
|
|
22868
|
+
//@ts-expect-error
|
|
22869
|
+
item.components.push({ id: item.content.id });
|
|
22870
|
+
}
|
|
22871
|
+
else if (item.type === ItemType.skybox) {
|
|
22872
|
+
item.components = [];
|
|
22873
|
+
result.components.push(item.content);
|
|
22874
|
+
item.content.id = uuid;
|
|
22875
|
+
item.content.dataType = DataType.SkyboxComponent;
|
|
22876
|
+
item.content.item = { id: item.id };
|
|
22877
|
+
item.dataType = DataType.VFXItemData;
|
|
22878
|
+
//@ts-expect-error
|
|
22879
|
+
item.components.push({ id: item.content.id });
|
|
22880
|
+
}
|
|
22881
|
+
else if (item.type === ItemType.light) {
|
|
22882
|
+
item.components = [];
|
|
22883
|
+
result.components.push(item.content);
|
|
22884
|
+
item.content.id = uuid;
|
|
22885
|
+
item.content.dataType = DataType.LightComponent;
|
|
22886
|
+
item.content.item = { id: item.id };
|
|
22887
|
+
item.dataType = DataType.VFXItemData;
|
|
22888
|
+
//@ts-expect-error
|
|
22889
|
+
item.components.push({ id: item.content.id });
|
|
22890
|
+
}
|
|
22891
|
+
else if (item.type === 'camera') {
|
|
22892
|
+
item.components = [];
|
|
22893
|
+
result.components.push(item.content);
|
|
22894
|
+
item.content.id = uuid;
|
|
22895
|
+
item.content.dataType = DataType.CameraComponent;
|
|
22896
|
+
item.content.item = { id: item.id };
|
|
22897
|
+
item.dataType = DataType.VFXItemData;
|
|
22898
|
+
//@ts-expect-error
|
|
22899
|
+
item.components.push({ id: item.content.id });
|
|
22900
|
+
}
|
|
22901
|
+
else if (item.type === ItemType.tree) {
|
|
22902
|
+
item.components = [];
|
|
22903
|
+
result.components.push(item.content);
|
|
22904
|
+
item.content.id = uuid;
|
|
22905
|
+
item.content.dataType = DataType.TreeComponent;
|
|
22906
|
+
item.content.item = { id: item.id };
|
|
22907
|
+
item.dataType = DataType.VFXItemData;
|
|
22908
|
+
//@ts-expect-error
|
|
22909
|
+
item.components.push({ id: item.content.id });
|
|
22910
|
+
}
|
|
22911
|
+
else if (item.type === ItemType.interact) {
|
|
22912
|
+
item.components = [];
|
|
22913
|
+
result.components.push(item.content);
|
|
22914
|
+
item.content.id = uuid;
|
|
22915
|
+
item.content.dataType = DataType.InteractComponent;
|
|
22916
|
+
item.content.item = { id: item.id };
|
|
22917
|
+
item.dataType = DataType.VFXItemData;
|
|
22918
|
+
//@ts-expect-error
|
|
22919
|
+
item.components.push({ id: item.content.id });
|
|
22920
|
+
}
|
|
22921
|
+
else if (item.type === ItemType.camera) {
|
|
22922
|
+
item.components = [];
|
|
22923
|
+
result.components.push(item.content);
|
|
22924
|
+
item.content.id = uuid;
|
|
22925
|
+
item.content.dataType = DataType.CameraController;
|
|
22926
|
+
item.content.item = { id: item.id };
|
|
22927
|
+
item.dataType = DataType.VFXItemData;
|
|
22928
|
+
//@ts-expect-error
|
|
22929
|
+
item.components.push({ id: item.content.id });
|
|
22930
|
+
}
|
|
22931
|
+
else if (item.type === ItemType.text) {
|
|
22932
|
+
item.components = [];
|
|
22933
|
+
result.components.push(item.content);
|
|
22934
|
+
item.content.id = uuid;
|
|
22935
|
+
item.content.dataType = DataType.TextComponent;
|
|
22936
|
+
item.content.item = { id: item.id };
|
|
22937
|
+
item.dataType = DataType.VFXItemData;
|
|
22938
|
+
//@ts-expect-error
|
|
22939
|
+
item.components.push({ id: item.content.id });
|
|
22940
|
+
}
|
|
22941
|
+
}
|
|
22942
|
+
}
|
|
22943
|
+
catch (e_3_1) { e_3 = { error: e_3_1 }; }
|
|
22944
|
+
finally {
|
|
22945
|
+
try {
|
|
22946
|
+
if (_o && !_o.done && (_j = _m.return)) _j.call(_m);
|
|
22947
|
+
}
|
|
22948
|
+
finally { if (e_3) throw e_3.error; }
|
|
22949
|
+
}
|
|
22950
|
+
};
|
|
22951
|
+
try {
|
|
22952
|
+
// 更正Composition.endBehavior
|
|
22953
|
+
for (var _f = __values(json.compositions), _g = _f.next(); !_g.done; _g = _f.next()) {
|
|
22954
|
+
var composition = _g.value;
|
|
22955
|
+
_loop_1(composition);
|
|
22956
|
+
}
|
|
22957
|
+
}
|
|
22958
|
+
catch (e_1_1) { e_1 = { error: e_1_1 }; }
|
|
22959
|
+
finally {
|
|
22960
|
+
try {
|
|
22961
|
+
if (_g && !_g.done && (_a = _f.return)) _a.call(_f);
|
|
22962
|
+
}
|
|
22963
|
+
finally { if (e_1) throw e_1.error; }
|
|
22964
|
+
}
|
|
22965
|
+
result.version = '3.0';
|
|
22966
|
+
return result;
|
|
22967
|
+
}
|
|
22338
22968
|
|
|
22339
22969
|
var v0 = /^(\d+)\.(\d+)\.(\d+)(-(\w+)\.\d+)?$/;
|
|
22340
22970
|
var standardVersion = /^(\d+)\.(\d+)$/;
|
|
@@ -22344,16 +22974,16 @@ function getStandardJSON(json) {
|
|
|
22344
22974
|
if (!json || typeof json !== 'object') {
|
|
22345
22975
|
throw Error('expect a json object');
|
|
22346
22976
|
}
|
|
22347
|
-
// 修正老版本数据中,meshItem以及lightItem结束行为错误问题
|
|
22977
|
+
// 修正老版本数据中,meshItem 以及 lightItem 结束行为错误问题
|
|
22348
22978
|
version22Migration(json);
|
|
22349
22979
|
if (v0.test(json.version)) {
|
|
22350
22980
|
reverseParticle = ((_a = (/^(\d+)/).exec(json.version)) === null || _a === void 0 ? void 0 : _a[0]) === '0';
|
|
22351
|
-
return version21Migration(getStandardJSONFromV0(json));
|
|
22981
|
+
return version30Migration(version21Migration(getStandardJSONFromV0(json)));
|
|
22352
22982
|
}
|
|
22353
22983
|
var mainVersion = (_b = standardVersion.exec(json.version)) === null || _b === void 0 ? void 0 : _b[1];
|
|
22354
22984
|
if (mainVersion) {
|
|
22355
|
-
if (Number(mainVersion) <
|
|
22356
|
-
return version21Migration(json);
|
|
22985
|
+
if (Number(mainVersion) < 3) {
|
|
22986
|
+
return version30Migration(version21Migration(json));
|
|
22357
22987
|
}
|
|
22358
22988
|
return json;
|
|
22359
22989
|
}
|
|
@@ -22677,7 +23307,7 @@ function version3Migration(scene) {
|
|
|
22677
23307
|
try {
|
|
22678
23308
|
for (var _j = __values$1(ecScene.items), _k = _j.next(); !_k.done; _k = _j.next()) {
|
|
22679
23309
|
var item = _k.value;
|
|
22680
|
-
itemGuidMap[item.id] = generateGUID();
|
|
23310
|
+
itemGuidMap[item.id] = generateGUID$1();
|
|
22681
23311
|
// TODO: 编辑器测试用,上线后删除
|
|
22682
23312
|
//@ts-expect-error
|
|
22683
23313
|
item.oldId = item.id;
|
|
@@ -22733,7 +23363,7 @@ function version3Migration(scene) {
|
|
|
22733
23363
|
// texture 增加 id 和 dataType
|
|
22734
23364
|
for (var _q = __values$1(scene.textureOptions), _r = _q.next(); !_r.done; _r = _q.next()) {
|
|
22735
23365
|
var texture = _r.value;
|
|
22736
|
-
texture.id = generateGUID();
|
|
23366
|
+
texture.id = generateGUID$1();
|
|
22737
23367
|
texture.dataType = exports.DataType.Texture;
|
|
22738
23368
|
}
|
|
22739
23369
|
}
|
|
@@ -22753,23 +23383,15 @@ function version3Migration(scene) {
|
|
|
22753
23383
|
var item = _t.value;
|
|
22754
23384
|
// 原 texture 索引转为统一 guid 索引
|
|
22755
23385
|
if (item.content) {
|
|
22756
|
-
//@ts-expect-error
|
|
22757
23386
|
if (item.content.renderer) {
|
|
22758
|
-
//@ts-expect-error
|
|
22759
23387
|
if (item.content.renderer.texture !== undefined) {
|
|
22760
|
-
//@ts-expect-error
|
|
22761
23388
|
var oldTextureId = item.content.renderer.texture;
|
|
22762
|
-
//@ts-expect-error
|
|
22763
23389
|
item.content.renderer.texture = { id: scene.textureOptions[oldTextureId].id };
|
|
22764
23390
|
}
|
|
22765
23391
|
}
|
|
22766
|
-
//@ts-expect-error
|
|
22767
23392
|
if (item.content.trails) {
|
|
22768
|
-
//@ts-expect-error
|
|
22769
23393
|
if (item.content.trails.texture !== undefined) {
|
|
22770
|
-
//@ts-expect-error
|
|
22771
23394
|
var oldTextureId = item.content.trails.texture;
|
|
22772
|
-
//@ts-expect-error
|
|
22773
23395
|
item.content.trails.texture = { id: scene.textureOptions[oldTextureId].id };
|
|
22774
23396
|
}
|
|
22775
23397
|
}
|
|
@@ -22780,12 +23402,14 @@ function version3Migration(scene) {
|
|
|
22780
23402
|
var rotation = item.transform.rotation;
|
|
22781
23403
|
var scale = item.transform.scale;
|
|
22782
23404
|
if (!position) {
|
|
23405
|
+
//@ts-expect-error
|
|
22783
23406
|
position = [0, 0, 0];
|
|
22784
23407
|
}
|
|
22785
23408
|
if (!rotation) {
|
|
22786
23409
|
rotation = [0, 0, 0];
|
|
22787
23410
|
}
|
|
22788
23411
|
if (!scale) {
|
|
23412
|
+
//@ts-expect-error
|
|
22789
23413
|
scale = [1, 1, 1];
|
|
22790
23414
|
}
|
|
22791
23415
|
item.transform = {
|
|
@@ -22806,12 +23430,9 @@ function version3Migration(scene) {
|
|
|
22806
23430
|
// sprite 的 anchor 修正
|
|
22807
23431
|
if (item.type === ItemType$1.sprite) {
|
|
22808
23432
|
var content = item.content;
|
|
22809
|
-
//@ts-expect-error
|
|
22810
23433
|
if (!content.renderer) {
|
|
22811
|
-
//@ts-expect-error
|
|
22812
23434
|
content.renderer = {};
|
|
22813
23435
|
}
|
|
22814
|
-
//@ts-expect-error
|
|
22815
23436
|
var renderer = content.renderer;
|
|
22816
23437
|
var realAnchor = convertAnchor(renderer.anchor, renderer.particleOrigin);
|
|
22817
23438
|
//@ts-expect-error
|
|
@@ -22829,14 +23450,10 @@ function version3Migration(scene) {
|
|
|
22829
23450
|
}
|
|
22830
23451
|
if (item.type === ItemType$1.particle) {
|
|
22831
23452
|
var content = item.content;
|
|
22832
|
-
//@ts-expect-error
|
|
22833
23453
|
if (!content.renderer) {
|
|
22834
|
-
//@ts-expect-error
|
|
22835
23454
|
content.renderer = {};
|
|
22836
23455
|
}
|
|
22837
|
-
//@ts-expect-error
|
|
22838
23456
|
var renderer = content.renderer;
|
|
22839
|
-
//@ts-expect-error
|
|
22840
23457
|
content.renderer.anchor = convertAnchor(renderer.anchor, renderer.particleOrigin);
|
|
22841
23458
|
}
|
|
22842
23459
|
// item 的 endbehaviour 兼容
|
|
@@ -22844,164 +23461,138 @@ function version3Migration(scene) {
|
|
|
22844
23461
|
if (item.endBehavior === END_BEHAVIOR_PAUSE_AND_DESTROY$1 || item.endBehavior === END_BEHAVIOR_PAUSE$1) {
|
|
22845
23462
|
item.endBehavior = END_BEHAVIOR_FREEZE$1;
|
|
22846
23463
|
}
|
|
23464
|
+
// 动画数据转化 TODO: 动画数据移到 TimelineComponentData
|
|
23465
|
+
item.content.tracks = [];
|
|
23466
|
+
var tracks = item.content.tracks;
|
|
23467
|
+
if (item.type !== ItemType$1.particle) {
|
|
23468
|
+
tracks.push({
|
|
23469
|
+
clips: [
|
|
23470
|
+
{
|
|
23471
|
+
dataType: 'TransformAnimationPlayableAsset',
|
|
23472
|
+
animationClip: {
|
|
23473
|
+
sizeOverLifetime: item.content.sizeOverLifetime,
|
|
23474
|
+
rotationOverLifetime: item.content.rotationOverLifetime,
|
|
23475
|
+
positionOverLifetime: item.content.positionOverLifetime,
|
|
23476
|
+
},
|
|
23477
|
+
},
|
|
23478
|
+
],
|
|
23479
|
+
});
|
|
23480
|
+
}
|
|
23481
|
+
if (item.type === ItemType$1.sprite) {
|
|
23482
|
+
tracks.push({
|
|
23483
|
+
clips: [
|
|
23484
|
+
{
|
|
23485
|
+
dataType: 'SpriteColorAnimationPlayableAsset',
|
|
23486
|
+
animationClip: {
|
|
23487
|
+
colorOverLifetime: item.content.colorOverLifetime,
|
|
23488
|
+
startColor: item.content.options.startColor,
|
|
23489
|
+
},
|
|
23490
|
+
},
|
|
23491
|
+
],
|
|
23492
|
+
});
|
|
23493
|
+
}
|
|
23494
|
+
// gizmo 的 target id 转换为新的 item guid
|
|
23495
|
+
if (item.content && item.content.options && item.content.options.target) {
|
|
23496
|
+
item.content.options.target = itemGuidMap[item.content.options.target];
|
|
23497
|
+
}
|
|
22847
23498
|
// item 的 content 转为 component data 加入 JSONScene.components
|
|
22848
|
-
var uuid = v4().replace(/-/g, '');
|
|
23499
|
+
var uuid = v4$1().replace(/-/g, '');
|
|
22849
23500
|
if (item.type === ItemType$1.sprite) {
|
|
22850
|
-
//@ts-expect-error
|
|
22851
23501
|
item.components = [];
|
|
22852
|
-
//@ts-expect-error
|
|
22853
23502
|
components.push(item.content);
|
|
22854
|
-
//@ts-expect-error
|
|
22855
23503
|
item.content.id = uuid;
|
|
22856
|
-
//@ts-expect-error
|
|
22857
23504
|
item.content.dataType = exports.DataType.SpriteComponent;
|
|
22858
|
-
//@ts-expect-error
|
|
22859
23505
|
item.content.item = { id: item.id };
|
|
22860
|
-
//@ts-expect-error
|
|
22861
23506
|
item.dataType = exports.DataType.VFXItemData;
|
|
22862
23507
|
//@ts-expect-error
|
|
22863
23508
|
item.components.push({ id: item.content.id });
|
|
22864
23509
|
}
|
|
22865
23510
|
else if (item.type === ItemType$1.particle) {
|
|
22866
|
-
//@ts-expect-error
|
|
22867
23511
|
item.components = [];
|
|
22868
|
-
//@ts-expect-error
|
|
22869
23512
|
components.push(item.content);
|
|
22870
|
-
//@ts-expect-error
|
|
22871
23513
|
item.content.id = uuid;
|
|
22872
|
-
//@ts-expect-error
|
|
22873
23514
|
item.content.dataType = exports.DataType.ParticleSystem;
|
|
22874
|
-
//@ts-expect-error
|
|
22875
23515
|
item.content.item = { id: item.id };
|
|
22876
|
-
//@ts-expect-error
|
|
22877
23516
|
item.dataType = exports.DataType.VFXItemData;
|
|
22878
23517
|
//@ts-expect-error
|
|
22879
23518
|
item.components.push({ id: item.content.id });
|
|
22880
23519
|
}
|
|
22881
23520
|
else if (item.type === ItemType$1.mesh) {
|
|
22882
|
-
//@ts-expect-error
|
|
22883
23521
|
item.components = [];
|
|
22884
|
-
//@ts-expect-error
|
|
22885
23522
|
components.push(item.content);
|
|
22886
|
-
//@ts-expect-error
|
|
22887
23523
|
item.content.id = uuid;
|
|
22888
|
-
//@ts-expect-error
|
|
22889
23524
|
item.content.dataType = exports.DataType.MeshComponent;
|
|
22890
|
-
//@ts-expect-error
|
|
22891
23525
|
item.content.item = { id: item.id };
|
|
22892
|
-
//@ts-expect-error
|
|
22893
23526
|
item.dataType = exports.DataType.VFXItemData;
|
|
22894
23527
|
//@ts-expect-error
|
|
22895
23528
|
item.components.push({ id: item.content.id });
|
|
22896
23529
|
}
|
|
22897
23530
|
else if (item.type === ItemType$1.skybox) {
|
|
22898
|
-
//@ts-expect-error
|
|
22899
23531
|
item.components = [];
|
|
22900
|
-
//@ts-expect-error
|
|
22901
23532
|
components.push(item.content);
|
|
22902
|
-
//@ts-expect-error
|
|
22903
23533
|
item.content.id = uuid;
|
|
22904
|
-
//@ts-expect-error
|
|
22905
23534
|
item.content.dataType = exports.DataType.SkyboxComponent;
|
|
22906
|
-
//@ts-expect-error
|
|
22907
23535
|
item.content.item = { id: item.id };
|
|
22908
|
-
//@ts-expect-error
|
|
22909
23536
|
item.dataType = exports.DataType.VFXItemData;
|
|
22910
23537
|
//@ts-expect-error
|
|
22911
23538
|
item.components.push({ id: item.content.id });
|
|
22912
23539
|
}
|
|
22913
23540
|
else if (item.type === ItemType$1.light) {
|
|
22914
|
-
//@ts-expect-error
|
|
22915
23541
|
item.components = [];
|
|
22916
|
-
//@ts-expect-error
|
|
22917
23542
|
components.push(item.content);
|
|
22918
|
-
//@ts-expect-error
|
|
22919
23543
|
item.content.id = uuid;
|
|
22920
|
-
//@ts-expect-error
|
|
22921
23544
|
item.content.dataType = exports.DataType.LightComponent;
|
|
22922
|
-
//@ts-expect-error
|
|
22923
23545
|
item.content.item = { id: item.id };
|
|
22924
|
-
//@ts-expect-error
|
|
22925
23546
|
item.dataType = exports.DataType.VFXItemData;
|
|
22926
23547
|
//@ts-expect-error
|
|
22927
23548
|
item.components.push({ id: item.content.id });
|
|
22928
23549
|
}
|
|
22929
23550
|
else if (item.type === 'camera') {
|
|
22930
|
-
//@ts-expect-error
|
|
22931
23551
|
item.components = [];
|
|
22932
|
-
//@ts-expect-error
|
|
22933
23552
|
components.push(item.content);
|
|
22934
|
-
//@ts-expect-error
|
|
22935
23553
|
item.content.id = uuid;
|
|
22936
|
-
//@ts-expect-error
|
|
22937
23554
|
item.content.dataType = exports.DataType.CameraComponent;
|
|
22938
|
-
//@ts-expect-error
|
|
22939
23555
|
item.content.item = { id: item.id };
|
|
22940
|
-
//@ts-expect-error
|
|
22941
23556
|
item.dataType = exports.DataType.VFXItemData;
|
|
22942
23557
|
//@ts-expect-error
|
|
22943
23558
|
item.components.push({ id: item.content.id });
|
|
22944
23559
|
}
|
|
22945
23560
|
else if (item.type === ItemType$1.tree) {
|
|
22946
|
-
//@ts-expect-error
|
|
22947
23561
|
item.components = [];
|
|
22948
|
-
//@ts-expect-error
|
|
22949
23562
|
components.push(item.content);
|
|
22950
|
-
//@ts-expect-error
|
|
22951
23563
|
item.content.id = uuid;
|
|
22952
|
-
//@ts-expect-error
|
|
22953
23564
|
item.content.dataType = exports.DataType.TreeComponent;
|
|
22954
|
-
//@ts-expect-error
|
|
22955
23565
|
item.content.item = { id: item.id };
|
|
22956
|
-
//@ts-expect-error
|
|
22957
23566
|
item.dataType = exports.DataType.VFXItemData;
|
|
22958
23567
|
//@ts-expect-error
|
|
22959
23568
|
item.components.push({ id: item.content.id });
|
|
22960
23569
|
}
|
|
22961
23570
|
else if (item.type === ItemType$1.interact) {
|
|
22962
|
-
//@ts-expect-error
|
|
22963
23571
|
item.components = [];
|
|
22964
|
-
//@ts-expect-error
|
|
22965
23572
|
components.push(item.content);
|
|
22966
|
-
//@ts-expect-error
|
|
22967
23573
|
item.content.id = uuid;
|
|
22968
|
-
//@ts-expect-error
|
|
22969
23574
|
item.content.dataType = exports.DataType.InteractComponent;
|
|
22970
|
-
//@ts-expect-error
|
|
22971
23575
|
item.content.item = { id: item.id };
|
|
22972
|
-
//@ts-expect-error
|
|
22973
23576
|
item.dataType = exports.DataType.VFXItemData;
|
|
22974
23577
|
//@ts-expect-error
|
|
22975
23578
|
item.components.push({ id: item.content.id });
|
|
22976
23579
|
}
|
|
22977
23580
|
else if (item.type === ItemType$1.camera) {
|
|
22978
|
-
//@ts-expect-error
|
|
22979
23581
|
item.components = [];
|
|
22980
|
-
//@ts-expect-error
|
|
22981
23582
|
components.push(item.content);
|
|
22982
|
-
//@ts-expect-error
|
|
22983
23583
|
item.content.id = uuid;
|
|
22984
|
-
//@ts-expect-error
|
|
22985
23584
|
item.content.dataType = exports.DataType.CameraController;
|
|
22986
|
-
//@ts-expect-error
|
|
22987
23585
|
item.content.item = { id: item.id };
|
|
22988
|
-
//@ts-expect-error
|
|
22989
23586
|
item.dataType = exports.DataType.VFXItemData;
|
|
22990
23587
|
//@ts-expect-error
|
|
22991
23588
|
item.components.push({ id: item.content.id });
|
|
22992
23589
|
}
|
|
22993
23590
|
else if (item.type === ItemType$1.text) {
|
|
22994
|
-
//@ts-expect-error
|
|
22995
23591
|
item.components = [];
|
|
22996
|
-
//@ts-expect-error
|
|
22997
23592
|
components.push(item.content);
|
|
22998
|
-
//@ts-expect-error
|
|
22999
23593
|
item.content.id = uuid;
|
|
23000
|
-
//@ts-expect-error
|
|
23001
23594
|
item.content.dataType = exports.DataType.TextComponent;
|
|
23002
|
-
//@ts-expect-error
|
|
23003
23595
|
item.content.item = { id: item.id };
|
|
23004
|
-
//@ts-expect-error
|
|
23005
23596
|
item.dataType = exports.DataType.VFXItemData;
|
|
23006
23597
|
//@ts-expect-error
|
|
23007
23598
|
item.components.push({ id: item.content.id });
|
|
@@ -23025,7 +23616,7 @@ function convertAnchor(anchor, particleOrigin) {
|
|
|
23025
23616
|
return [anchor[0] - 0.5, 0.5 - anchor[1]];
|
|
23026
23617
|
}
|
|
23027
23618
|
else if (particleOrigin) {
|
|
23028
|
-
return particleOriginTranslateMap[particleOrigin];
|
|
23619
|
+
return particleOriginTranslateMap$1[particleOrigin];
|
|
23029
23620
|
}
|
|
23030
23621
|
else {
|
|
23031
23622
|
return [0, 0];
|
|
@@ -23303,16 +23894,17 @@ var AssetManager = /** @class */ (function () {
|
|
|
23303
23894
|
};
|
|
23304
23895
|
AssetManager.prototype.processBins = function (bins) {
|
|
23305
23896
|
return __awaiter(this, void 0, void 0, function () {
|
|
23306
|
-
var renderLevel, jobs;
|
|
23897
|
+
var renderLevel, baseUrl, jobs;
|
|
23307
23898
|
var _this = this;
|
|
23308
23899
|
return __generator(this, function (_a) {
|
|
23309
23900
|
renderLevel = this.options.renderLevel;
|
|
23901
|
+
baseUrl = this.baseUrl;
|
|
23310
23902
|
jobs = bins.map(function (bin) {
|
|
23311
23903
|
if (bin instanceof ArrayBuffer) {
|
|
23312
23904
|
return bin;
|
|
23313
23905
|
}
|
|
23314
23906
|
if (passRenderLevel(bin.renderLevel, renderLevel)) {
|
|
23315
|
-
return _this.loadBins(bin.url);
|
|
23907
|
+
return _this.loadBins(new URL(bin.url, baseUrl).href);
|
|
23316
23908
|
}
|
|
23317
23909
|
throw new Error("Invalid bins source: ".concat(JSON.stringify(bins)));
|
|
23318
23910
|
});
|
|
@@ -23330,13 +23922,14 @@ var AssetManager = /** @class */ (function () {
|
|
|
23330
23922
|
return [2 /*return*/];
|
|
23331
23923
|
}
|
|
23332
23924
|
jobs = fonts.map(function (font) { return __awaiter(_this, void 0, void 0, function () {
|
|
23333
|
-
var fontFace;
|
|
23925
|
+
var url, fontFace;
|
|
23334
23926
|
var _a;
|
|
23335
23927
|
return __generator(this, function (_b) {
|
|
23336
23928
|
switch (_b.label) {
|
|
23337
23929
|
case 0:
|
|
23338
23930
|
if (!(font.fontURL && !AssetManager.fonts.has(font.fontFamily))) return [3 /*break*/, 4];
|
|
23339
|
-
|
|
23931
|
+
url = new URL(font.fontURL, this.baseUrl).href;
|
|
23932
|
+
fontFace = new FontFace((_a = font.fontFamily) !== null && _a !== void 0 ? _a : '', 'url(' + url + ')');
|
|
23340
23933
|
_b.label = 1;
|
|
23341
23934
|
case 1:
|
|
23342
23935
|
_b.trys.push([1, 3, , 4]);
|
|
@@ -23349,7 +23942,7 @@ var AssetManager = /** @class */ (function () {
|
|
|
23349
23942
|
return [3 /*break*/, 4];
|
|
23350
23943
|
case 3:
|
|
23351
23944
|
_b.sent();
|
|
23352
|
-
logger.warn("Invalid fonts source: ".concat(JSON.stringify(
|
|
23945
|
+
logger.warn("Invalid fonts source: ".concat(JSON.stringify(url)));
|
|
23353
23946
|
return [3 /*break*/, 4];
|
|
23354
23947
|
case 4: return [2 /*return*/];
|
|
23355
23948
|
}
|
|
@@ -23598,7 +24191,7 @@ function createTextureOptionsBySource(image, sourceFrom) {
|
|
|
23598
24191
|
return image.source;
|
|
23599
24192
|
}
|
|
23600
24193
|
else if (image instanceof HTMLImageElement ||
|
|
23601
|
-
image
|
|
24194
|
+
isCanvas(image)) {
|
|
23602
24195
|
return {
|
|
23603
24196
|
image: image,
|
|
23604
24197
|
sourceType: exports.TextureSourceType.image,
|
|
@@ -23660,6 +24253,11 @@ function base64ToFile(base64, filename, contentType) {
|
|
|
23660
24253
|
var file = new File([blob], filename, { type: contentType });
|
|
23661
24254
|
return file;
|
|
23662
24255
|
}
|
|
24256
|
+
function isCanvas(cavnas) {
|
|
24257
|
+
var _a;
|
|
24258
|
+
// 小程序 Canvas 无法使用 instanceof HTMLCanvasElement 判断
|
|
24259
|
+
return typeof cavnas === 'object' && cavnas !== null && ((_a = cavnas.tagName) === null || _a === void 0 ? void 0 : _a.toUpperCase()) === 'CANVAS';
|
|
24260
|
+
}
|
|
23663
24261
|
|
|
23664
24262
|
var tmpScale = new Vector3(1, 1, 1);
|
|
23665
24263
|
/**
|
|
@@ -23879,8 +24477,9 @@ var Camera = /** @class */ (function () {
|
|
|
23879
24477
|
Camera.prototype.getInverseVPRatio = function (z) {
|
|
23880
24478
|
var pos = new Vector3(0, 0, z);
|
|
23881
24479
|
var mat = this.getViewProjectionMatrix();
|
|
23882
|
-
var
|
|
23883
|
-
|
|
24480
|
+
var inverseVP = this.getInverseViewProjectionMatrix();
|
|
24481
|
+
var nz = mat.projectPoint(pos).z;
|
|
24482
|
+
return inverseVP.projectPoint(new Vector3(1, 1, nz));
|
|
23884
24483
|
};
|
|
23885
24484
|
/**
|
|
23886
24485
|
* 设置相机的旋转四元数
|
|
@@ -23892,7 +24491,6 @@ var Camera = /** @class */ (function () {
|
|
|
23892
24491
|
this.dirty = true;
|
|
23893
24492
|
}
|
|
23894
24493
|
else {
|
|
23895
|
-
this.options.quat;
|
|
23896
24494
|
if (!this.options.quat.equals(value)) {
|
|
23897
24495
|
this.options.quat.copyFrom(value);
|
|
23898
24496
|
this.dirty = true;
|
|
@@ -24060,8 +24658,7 @@ var CompositionComponent = /** @class */ (function (_super) {
|
|
|
24060
24658
|
}
|
|
24061
24659
|
item.getComponent(CompositionComponent).createContent();
|
|
24062
24660
|
}
|
|
24063
|
-
else if (itemData.type ===
|
|
24064
|
-
itemData.type === ItemType$1.sprite ||
|
|
24661
|
+
else if (itemData.type === ItemType$1.sprite ||
|
|
24065
24662
|
itemData.type === ItemType$1.text ||
|
|
24066
24663
|
itemData.type === ItemType$1.particle ||
|
|
24067
24664
|
itemData.type === ItemType$1.mesh ||
|
|
@@ -24079,20 +24676,7 @@ var CompositionComponent = /** @class */ (function (_super) {
|
|
|
24079
24676
|
item = new VFXItem(this.engine, itemData);
|
|
24080
24677
|
item.composition = this.item.composition;
|
|
24081
24678
|
// 兼容老的数据代码,json 更新后可移除
|
|
24082
|
-
|
|
24083
|
-
case ItemType$1.text: {
|
|
24084
|
-
// 添加文本组件
|
|
24085
|
-
var textItem = new TextComponent(this.engine, itemData.content);
|
|
24086
|
-
textItem.item = item;
|
|
24087
|
-
item.components.push(textItem);
|
|
24088
|
-
item.rendererComponents.push(textItem);
|
|
24089
|
-
item._content = textItem;
|
|
24090
|
-
break;
|
|
24091
|
-
}
|
|
24092
|
-
default: {
|
|
24093
|
-
item = createVFXItem(itemData, this.item.composition);
|
|
24094
|
-
}
|
|
24095
|
-
}
|
|
24679
|
+
item = createVFXItem(itemData, this.item.composition);
|
|
24096
24680
|
}
|
|
24097
24681
|
item.parent = this.item;
|
|
24098
24682
|
// 相机不跟随合成移动
|
|
@@ -25482,10 +26066,8 @@ var Engine = /** @class */ (function () {
|
|
|
25482
26066
|
Engine.prototype.addPackageDatas = function (scene) {
|
|
25483
26067
|
var e_1, _a, e_2, _b, e_3, _c, e_4, _d, e_5, _e, e_6, _f;
|
|
25484
26068
|
var jsonScene = scene.jsonScene;
|
|
25485
|
-
//@ts-expect-error
|
|
25486
26069
|
if (jsonScene.items) {
|
|
25487
26070
|
try {
|
|
25488
|
-
//@ts-expect-error
|
|
25489
26071
|
for (var _g = __values$1(jsonScene.items), _h = _g.next(); !_h.done; _h = _g.next()) {
|
|
25490
26072
|
var vfxItemData = _h.value;
|
|
25491
26073
|
this.addEffectsObjectData(vfxItemData);
|
|
@@ -25499,10 +26081,8 @@ var Engine = /** @class */ (function () {
|
|
|
25499
26081
|
finally { if (e_1) throw e_1.error; }
|
|
25500
26082
|
}
|
|
25501
26083
|
}
|
|
25502
|
-
//@ts-expect-error
|
|
25503
26084
|
if (jsonScene.materials) {
|
|
25504
26085
|
try {
|
|
25505
|
-
//@ts-expect-error
|
|
25506
26086
|
for (var _j = __values$1(jsonScene.materials), _k = _j.next(); !_k.done; _k = _j.next()) {
|
|
25507
26087
|
var materialData = _k.value;
|
|
25508
26088
|
this.addEffectsObjectData(materialData);
|
|
@@ -25516,10 +26096,8 @@ var Engine = /** @class */ (function () {
|
|
|
25516
26096
|
finally { if (e_2) throw e_2.error; }
|
|
25517
26097
|
}
|
|
25518
26098
|
}
|
|
25519
|
-
//@ts-expect-error
|
|
25520
26099
|
if (jsonScene.shaders) {
|
|
25521
26100
|
try {
|
|
25522
|
-
//@ts-expect-error
|
|
25523
26101
|
for (var _l = __values$1(jsonScene.shaders), _m = _l.next(); !_m.done; _m = _l.next()) {
|
|
25524
26102
|
var shaderData = _m.value;
|
|
25525
26103
|
this.addEffectsObjectData(shaderData);
|
|
@@ -25533,10 +26111,8 @@ var Engine = /** @class */ (function () {
|
|
|
25533
26111
|
finally { if (e_3) throw e_3.error; }
|
|
25534
26112
|
}
|
|
25535
26113
|
}
|
|
25536
|
-
//@ts-expect-error
|
|
25537
26114
|
if (jsonScene.geometries) {
|
|
25538
26115
|
try {
|
|
25539
|
-
//@ts-expect-error
|
|
25540
26116
|
for (var _o = __values$1(jsonScene.geometries), _p = _o.next(); !_p.done; _p = _o.next()) {
|
|
25541
26117
|
var geometryData = _p.value;
|
|
25542
26118
|
this.addEffectsObjectData(geometryData);
|
|
@@ -25550,10 +26126,8 @@ var Engine = /** @class */ (function () {
|
|
|
25550
26126
|
finally { if (e_4) throw e_4.error; }
|
|
25551
26127
|
}
|
|
25552
26128
|
}
|
|
25553
|
-
//@ts-expect-error
|
|
25554
26129
|
if (jsonScene.components) {
|
|
25555
26130
|
try {
|
|
25556
|
-
//@ts-expect-error
|
|
25557
26131
|
for (var _q = __values$1(jsonScene.components), _r = _q.next(); !_r.done; _r = _q.next()) {
|
|
25558
26132
|
var componentData = _r.value;
|
|
25559
26133
|
this.addEffectsObjectData(componentData);
|
|
@@ -26478,13 +27052,13 @@ var ThreeMaterial = /** @class */ (function (_super) {
|
|
|
26478
27052
|
this.uniforms[name] = this.material.uniforms[name] = uniform;
|
|
26479
27053
|
};
|
|
26480
27054
|
// 下列三个方法暂时不需要实现
|
|
26481
|
-
ThreeMaterial.prototype.
|
|
27055
|
+
ThreeMaterial.prototype.enableMacro = function (keyword) {
|
|
26482
27056
|
throw new Error('Method not implemented.');
|
|
26483
27057
|
};
|
|
26484
|
-
ThreeMaterial.prototype.
|
|
27058
|
+
ThreeMaterial.prototype.disableMacro = function (keyword) {
|
|
26485
27059
|
throw new Error('Method not implemented.');
|
|
26486
27060
|
};
|
|
26487
|
-
ThreeMaterial.prototype.
|
|
27061
|
+
ThreeMaterial.prototype.isMacroEnabled = function (keyword) {
|
|
26488
27062
|
throw new Error('Method not implemented.');
|
|
26489
27063
|
};
|
|
26490
27064
|
ThreeMaterial.prototype.clone = function (props) {
|
|
@@ -27542,12 +28116,11 @@ Geometry.create = function (engine, options) {
|
|
|
27542
28116
|
Mesh.create = function (engine, props) {
|
|
27543
28117
|
return new ThreeMesh(engine, props);
|
|
27544
28118
|
};
|
|
27545
|
-
var version = "2.0.0-alpha.
|
|
28119
|
+
var version = "2.0.0-alpha.4";
|
|
27546
28120
|
logger.info('THREEJS plugin version: ' + version);
|
|
27547
28121
|
|
|
27548
28122
|
exports.AbstractPlugin = AbstractPlugin;
|
|
27549
|
-
exports.
|
|
27550
|
-
exports.AnimationClipPlayable = AnimationClipPlayable;
|
|
28123
|
+
exports.ActivationPlayable = ActivationPlayable;
|
|
27551
28124
|
exports.AssetLoader = AssetLoader;
|
|
27552
28125
|
exports.AssetManager = AssetManager;
|
|
27553
28126
|
exports.BYTES_TYPE_MAP = BYTES_TYPE_MAP;
|
|
@@ -27636,6 +28209,7 @@ exports.SPRITE_VERTEX_STRIDE = SPRITE_VERTEX_STRIDE;
|
|
|
27636
28209
|
exports.SemanticMap = SemanticMap;
|
|
27637
28210
|
exports.SerializationHelper = SerializationHelper;
|
|
27638
28211
|
exports.Shader = Shader;
|
|
28212
|
+
exports.ShaderVariant = ShaderVariant;
|
|
27639
28213
|
exports.SpriteColorPlayable = SpriteColorPlayable;
|
|
27640
28214
|
exports.SpriteComponent = SpriteComponent;
|
|
27641
28215
|
exports.SpriteLoader = SpriteLoader;
|
|
@@ -27657,6 +28231,8 @@ exports.TimelineClip = TimelineClip;
|
|
|
27657
28231
|
exports.TimelineComponent = TimelineComponent;
|
|
27658
28232
|
exports.Track = Track;
|
|
27659
28233
|
exports.Transform = Transform;
|
|
28234
|
+
exports.TransformAnimationPlayable = TransformAnimationPlayable;
|
|
28235
|
+
exports.TransformAnimationPlayableAsset = TransformAnimationPlayableAsset;
|
|
27660
28236
|
exports.VFXItem = VFXItem;
|
|
27661
28237
|
exports.ValueGetter = ValueGetter;
|
|
27662
28238
|
exports.addByOrder = addByOrder;
|
|
@@ -27710,7 +28286,7 @@ exports.gaussianDownHFrag = gaussianDownHFrag;
|
|
|
27710
28286
|
exports.gaussianDownVFrag = gaussianDownVFrag;
|
|
27711
28287
|
exports.gaussianUpFrag = gaussianUpFrag;
|
|
27712
28288
|
exports.generateEmptyTypedArray = generateEmptyTypedArray;
|
|
27713
|
-
exports.generateGUID = generateGUID;
|
|
28289
|
+
exports.generateGUID = generateGUID$1;
|
|
27714
28290
|
exports.generateHalfFloatTexture = generateHalfFloatTexture;
|
|
27715
28291
|
exports.getBackgroundImage = getBackgroundImage;
|
|
27716
28292
|
exports.getColorFromGradientStops = getColorFromGradientStops;
|
|
@@ -27767,7 +28343,7 @@ exports.nearestPowerOfTwo = nearestPowerOfTwo;
|
|
|
27767
28343
|
exports.noop = noop;
|
|
27768
28344
|
exports.parsePercent = parsePercent$1;
|
|
27769
28345
|
exports.particleFrag = particleFrag;
|
|
27770
|
-
exports.particleOriginTranslateMap = particleOriginTranslateMap;
|
|
28346
|
+
exports.particleOriginTranslateMap = particleOriginTranslateMap$1;
|
|
27771
28347
|
exports.particleVert = particleVert;
|
|
27772
28348
|
exports.pluginLoaderMap = pluginLoaderMap;
|
|
27773
28349
|
exports.random = random;
|