@galacean/effects-threejs 2.0.0-alpha.15 → 2.0.0-alpha.17
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +280 -238
- package/dist/index.js.map +1 -1
- package/dist/index.min.js +2 -2
- package/dist/index.min.js.map +1 -1
- package/dist/index.mjs +276 -236
- package/dist/index.mjs.map +1 -1
- package/dist/material/three-material.d.ts +1 -1
- package/dist/three-texture.d.ts +5 -0
- package/package.json +2 -2
package/dist/index.js
CHANGED
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@@ -3,7 +3,7 @@
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* Description: Galacean Effects runtime threejs plugin for the web
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* Author: Ant Group CO., Ltd.
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* Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
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* Version: v2.0.0-alpha.
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* Version: v2.0.0-alpha.17
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*/
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'use strict';
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@@ -474,7 +474,6 @@ function isSimulatorCellPhone() {
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}
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function isAlipayMiniApp() {
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var _my;
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// @ts-expect-error
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return typeof my !== "undefined" && ((_my = my) == null ? void 0 : _my.renderTarget) === "web";
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}
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@@ -730,8 +729,8 @@ function noop() {}
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*
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* @static
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* @function isString
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* @param
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* @return
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* @param obj - 要判断的对象
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* @return
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*/ function isString(obj) {
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return typeof obj === "string";
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}
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@@ -740,8 +739,8 @@ function noop() {}
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*
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* @static
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* @function isArray
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* @param
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* @return
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* @param obj - 要判断的对象
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* @return
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*/ var isArray = Array.isArray || function(obj) {
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return Object.prototype.toString.call(obj) === "[object Array]";
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};
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*
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* @static
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* @function isFunction
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* @param
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* @return
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* @param obj - 要判断的对象
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* @return
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*/ function isFunction(obj) {
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return Object.prototype.toString.call(obj) === "[object Function]";
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}
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*
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* @static
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* @function isObject
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* @param
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* @return
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* @param obj - 要判断的对象
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* @return
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*/ function isObject(obj) {
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return Object.prototype.toString.call(obj) === "[object Object]";
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}
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@@ -770,25 +769,12 @@ function isCanvas(canvas) {
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// 小程序 Canvas 无法使用 instanceof HTMLCanvasElement 判断
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return typeof canvas === "object" && canvas !== null && ((_canvas_tagName = canvas.tagName) == null ? void 0 : _canvas_tagName.toUpperCase()) === "CANVAS";
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}
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}
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var ret = {};
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var kas = Object.keys(obj);
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for(var i = 0; i < kas.length; i++){
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var key = kas[i];
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ret[key] = deepClone(obj[key]);
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}
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return ret;
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}
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return obj;
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}
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// TODO: 改名
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function random(min, max) {
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/**
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* 生成一个位于 min 和 max 之间的随机数
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* @param min
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* @param max
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* @returns
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*/ function randomInRange(min, max) {
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return min + Math.random() * (max - min);
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}
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function throwDestroyedError() {
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@@ -4119,7 +4105,7 @@ var CameraClipMode;
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* 蒙版形状切分
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*/ ValueType[ValueType["SHAPE_SPLITS"] = 11] = "SHAPE_SPLITS";
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/**
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-
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* 直线路径
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*/ ValueType[ValueType["LINEAR_PATH"] = 12] = "LINEAR_PATH";
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/**
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* 多色
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@@ -4295,7 +4281,7 @@ var TextAlignment;
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(function(TextAlignment) {
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/**
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* text alignment starts from(x,y) to right direction
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* 从(x,y)开始第一个字符,向右边延伸
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* 从 (x,y) 开始第一个字符,向右边延伸
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*/ TextAlignment[TextAlignment["left"] = 0] = "left";
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/**
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* (x,y) is middle position of text, where (left + right)/2 =(x,y)
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*/ TextAlignment[TextAlignment["middle"] = 1] = "middle";
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/**
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* text alignment ends with(x,y) from left direction
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* 从(x,y)结束最后一个字符,向左边延伸
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* 从 (x,y) 结束最后一个字符,向左边延伸
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*/ TextAlignment[TextAlignment["right"] = 2] = "right";
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})(TextAlignment || (TextAlignment = {}));
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/**
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@@ -4353,6 +4339,7 @@ var DataType;
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DataType["TimelineAsset"] = "TimelineAsset";
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DataType["TransformPlayableAsset"] = "TransformPlayableAsset";
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DataType["SpriteColorPlayableAsset"] = "SpriteColorPlayableAsset";
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DataType["BinaryAsset"] = "BinaryAsset";
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// FIXME: 先完成ECS的场景转换,后面移到spec中
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DataType["MeshComponent"] = "MeshComponent";
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DataType["SkyboxComponent"] = "SkyboxComponent";
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DataType["ModelPluginComponent"] = "ModelPluginComponent";
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DataType["TreeComponent"] = "TreeComponent";
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DataType["AnimationComponent"] = "AnimationComponent";
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DataType["SpineComponent"] = "SpineComponent";
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// Non-EffectObject
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DataType["TimelineClip"] = "TimelineClip";
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})(DataType || (DataType = {}));
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@@ -4448,11 +4436,11 @@ var VertexBufferSemantic;
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VertexBufferSemantic["TangentBS3"] = "TANGENT_BS3";
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})(VertexBufferSemantic || (VertexBufferSemantic = {}));
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-
var BuiltinObjectGUID =
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var BuiltinObjectGUID = {
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WhiteTexture: "whitetexture00000000000000000000",
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PBRShader: "pbr00000000000000000000000000000",
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UnlitShader: "unlit000000000000000000000000000"
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};
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BuiltinObjectGUID.WhiteTexture = "whitetexture00000000000000000000";
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BuiltinObjectGUID.PBRShader = "pbr00000000000000000000000000000";
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BuiltinObjectGUID.UnlitShader = "unlit000000000000000000000000000";
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var index$1 = /*#__PURE__*/Object.freeze({
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__proto__: null,
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@@ -4508,15 +4496,20 @@ var index$1 = /*#__PURE__*/Object.freeze({
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BuiltinObjectGUID: BuiltinObjectGUID
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});
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var effectsClassStore = {};
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var decoratorInitialStore = {};
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var mergedStore = {};
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var effectsClassStore = {};
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function effectsClass(className) {
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return function(target, context) {
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if (effectsClassStore[className]) {
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console.warn("Class " + className + " 重复注册");
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}
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// TODO: three修改json dataType, 这边重复注册直接 return
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effectsClassStore[className] = target;
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};
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}
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function serialize(type, sourceName) {
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return generateSerializableMember(type, sourceName); // value member
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}
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function getMergedStore(target) {
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}
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return store;
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}
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return generateSerializableMember(type, sourceName); // value member
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}
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function effectsClass(className) {
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}
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effectsClassStore[className] = target;
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};
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}
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function generateSerializableMember(type, sourceName) {
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var classStore = getDirectStore(target);
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};
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function getDirectStore(target) {
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var classKey = target.constructor.name;
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decoratorInitialStore[classKey] = {};
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}
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}
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* @since 2.0.0
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};
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_proto.dispose = function dispose() {};
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EffectsObject.is = function is(obj) {
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return _instanceof1(obj, EffectsObject) && "guid" in obj;
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};
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return EffectsObject;
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}();
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__decorate([
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_this = Component.apply(this, arguments) || this;
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_this.started = false;
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_this.materials = [];
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_this._priority = 0;
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_this._enabled = true;
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return _this;
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}
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this.max = props[1];
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_proto.getValue = function getValue(time) {
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_proto.toUniform = function toUniform() {
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return new Float32Array([
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}
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var _proto = SpriteColorPlayable.prototype;
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_proto.processFrame = function processFrame(context) {
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var
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var boundObject = context.output.getUserData();
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}
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var colorInc = vecFill(tempColor, 1);
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var colorChanged;
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var life = this.time /
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var life = this.time / boundObject.duration;
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var opacityOverLifetime = this.opacityOverLifetime;
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var colorOverLifetime = this.colorOverLifetime;
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renderer.drawGeometry(geo, material);
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_proto.start = function start() {
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this.item.getHitTestParams = this.getHitTestParams;
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_proto.update = function update(dt) {
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// dir + [0,0,1]
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dir.z += 1;
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return {
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position: position.multiply(
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position: position.multiply(randomInRange(0, 1)),
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direction: dir.normalize()
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}();
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function getArcAngle(arc, arcMode, opt) {
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if (arcMode === ShapeArcMode.RANDOM) {
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arc =
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arc = randomInRange(0, arc);
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} else if (arcMode === ShapeArcMode.UNIDIRECTIONAL_CYCLE) {
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var d = opt.index % (opt.total + 1);
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arc = arc / opt.total * d;
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var _proto = Rectangle.prototype;
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_proto.generate = function generate(opt) {
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var x =
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var y =
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var x = randomInRange(-this._d, this._d);
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var y = randomInRange(-this._h, this._h);
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return {
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direction: new Vector3(0, 0, 1),
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position: new Vector3(x, y, 0)
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var _proto = Edge.prototype;
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14832
|
_proto.generate = function generate(options) {
|
|
14839
|
-
var x = this.arcMode === ShapeArcMode.UNIFORM_BURST ? options.burstIndex % options.burstCount / (options.burstCount - 1) :
|
|
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|
+
var x = this.arcMode === ShapeArcMode.UNIFORM_BURST ? options.burstIndex % options.burstCount / (options.burstCount - 1) : randomInRange(0, 1);
|
|
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|
return {
|
|
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14835
|
direction: new Vector3(0, 1, 0),
|
|
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14836
|
position: new Vector3(this._d * (x - 0.5), 0, 0)
|
|
@@ -14857,7 +14851,7 @@ var Donut = /*#__PURE__*/ function() {
|
|
|
14857
14851
|
_proto.generate = function generate(opt) {
|
|
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14852
|
var dradius = this.donutRadius;
|
|
14859
14853
|
var center = this.radius - dradius;
|
|
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|
-
var angle =
|
|
14854
|
+
var angle = randomInRange(0, Math.PI * 2);
|
|
14861
14855
|
var arc = getArcAngle(this.arc, this.arcMode, opt) * DEG2RAD;
|
|
14862
14856
|
var rot = tempMat4$2.setFromRotationZ(arc);
|
|
14863
14857
|
var direction = new Vector3(Math.cos(angle), Math.sin(angle), 0);
|
|
@@ -14880,7 +14874,7 @@ var Sphere = /*#__PURE__*/ function() {
|
|
|
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14874
|
}
|
|
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14875
|
var _proto = Sphere.prototype;
|
|
14882
14876
|
_proto.getHorizontalAngle = function getHorizontalAngle() {
|
|
14883
|
-
return
|
|
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|
+
return randomInRange(-90, 90);
|
|
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14878
|
};
|
|
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14879
|
_proto.generate = function generate(opt) {
|
|
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|
var rz = getArcAngle(this.arc, this.arcMode, opt) * DEG2RAD;
|
|
@@ -14903,7 +14897,7 @@ var Hemisphere = /*#__PURE__*/ function(Sphere) {
|
|
|
14903
14897
|
}
|
|
14904
14898
|
var _proto = Hemisphere.prototype;
|
|
14905
14899
|
_proto.getHorizontalAngle = function getHorizontalAngle() {
|
|
14906
|
-
return
|
|
14900
|
+
return randomInRange(0, 90);
|
|
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14901
|
};
|
|
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14902
|
return Hemisphere;
|
|
14909
14903
|
}(Sphere);
|
|
@@ -16253,7 +16247,7 @@ function getTrailMeshShader(trails, particleMaxCount, name, env, gpuCapability)
|
|
|
16253
16247
|
}
|
|
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16248
|
var _proto = ParticleSystemRenderer.prototype;
|
|
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16249
|
_proto.start = function start() {
|
|
16256
|
-
this._priority = this.item.
|
|
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|
+
this._priority = this.item.renderOrder;
|
|
16257
16251
|
this.particleMesh.gravityModifier.scaleXCoord(this.item.duration);
|
|
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16252
|
for(var _iterator = _create_for_of_iterator_helper_loose(this.meshes), _step; !(_step = _iterator()).done;){
|
|
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|
var mesh = _step.value;
|
|
@@ -16941,11 +16935,9 @@ exports.ParticleSystem = /*#__PURE__*/ function(Component) {
|
|
|
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16935
|
this.props = props;
|
|
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16936
|
this.destroyed = false;
|
|
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16937
|
var cachePrefix = "";
|
|
16944
|
-
var options = props.options;
|
|
16945
|
-
var
|
|
16946
|
-
var
|
|
16947
|
-
var gravityModifier = positionOverLifetime.gravityOverLifetime;
|
|
16948
|
-
var gravity = ensureVec3(positionOverLifetime.gravity);
|
|
16938
|
+
var options = props.options, _props_positionOverLifetime = props.positionOverLifetime, positionOverLifetime = _props_positionOverLifetime === void 0 ? {} : _props_positionOverLifetime, shape = props.shape;
|
|
16939
|
+
var gravityModifier = positionOverLifetime == null ? void 0 : positionOverLifetime.gravityOverLifetime;
|
|
16940
|
+
var gravity = ensureVec3(positionOverLifetime == null ? void 0 : positionOverLifetime.gravity);
|
|
16949
16941
|
var _textureSheetAnimation = props.textureSheetAnimation;
|
|
16950
16942
|
var textureSheetAnimation = _textureSheetAnimation ? {
|
|
16951
16943
|
animationDelay: createValueGetter(_textureSheetAnimation.animationDelay || 0),
|
|
@@ -16956,7 +16948,7 @@ exports.ParticleSystem = /*#__PURE__*/ function(Component) {
|
|
|
16956
16948
|
row: _textureSheetAnimation.row,
|
|
16957
16949
|
total: _textureSheetAnimation.total || _textureSheetAnimation.col * _textureSheetAnimation.row
|
|
16958
16950
|
} : undefined;
|
|
16959
|
-
var startTurbulence = !!(shape && shape.turbulenceX || shape.turbulenceY || shape.turbulenceZ);
|
|
16951
|
+
var startTurbulence = !!(shape && shape.turbulenceX || (shape == null ? void 0 : shape.turbulenceY) || (shape == null ? void 0 : shape.turbulenceZ));
|
|
16960
16952
|
var turbulence;
|
|
16961
16953
|
if (startTurbulence) {
|
|
16962
16954
|
var _shape_turbulenceX, _shape_turbulenceY, _shape_turbulenceZ;
|
|
@@ -16989,7 +16981,7 @@ exports.ParticleSystem = /*#__PURE__*/ function(Component) {
|
|
|
16989
16981
|
}
|
|
16990
16982
|
}
|
|
16991
16983
|
var forceTarget;
|
|
16992
|
-
if (positionOverLifetime.forceTarget) {
|
|
16984
|
+
if (positionOverLifetime == null ? void 0 : positionOverLifetime.forceTarget) {
|
|
16993
16985
|
forceTarget = {
|
|
16994
16986
|
target: positionOverLifetime.target || [
|
|
16995
16987
|
0,
|
|
@@ -17303,13 +17295,13 @@ function randomArrItem(arr, keepArr) {
|
|
|
17303
17295
|
}
|
|
17304
17296
|
var _proto = ParticleBehaviourPlayable.prototype;
|
|
17305
17297
|
_proto.start = function start(context) {
|
|
17306
|
-
var
|
|
17307
|
-
if (this.particleSystem) {
|
|
17298
|
+
var boundObject = context.output.getUserData();
|
|
17299
|
+
if (this.particleSystem || !_instanceof1(boundObject, exports.VFXItem)) {
|
|
17308
17300
|
return;
|
|
17309
17301
|
}
|
|
17310
|
-
this.particleSystem =
|
|
17302
|
+
this.particleSystem = boundObject.getComponent(exports.ParticleSystem);
|
|
17311
17303
|
if (this.particleSystem) {
|
|
17312
|
-
this.particleSystem.name =
|
|
17304
|
+
this.particleSystem.name = boundObject.name;
|
|
17313
17305
|
this.particleSystem.start();
|
|
17314
17306
|
this.particleSystem.initEmitterTransform();
|
|
17315
17307
|
}
|
|
@@ -18467,10 +18459,13 @@ var tempPos = new Vector3();
|
|
|
18467
18459
|
};
|
|
18468
18460
|
_proto.processFrame = function processFrame(context) {
|
|
18469
18461
|
if (!this.binding) {
|
|
18470
|
-
|
|
18471
|
-
|
|
18462
|
+
var boundObject = context.output.getUserData();
|
|
18463
|
+
if (_instanceof1(boundObject, exports.VFXItem)) {
|
|
18464
|
+
this.binding = boundObject;
|
|
18465
|
+
this.start();
|
|
18466
|
+
}
|
|
18472
18467
|
}
|
|
18473
|
-
if (this.binding.composition) {
|
|
18468
|
+
if (this.binding && this.binding.composition) {
|
|
18474
18469
|
this.sampleAnimation();
|
|
18475
18470
|
}
|
|
18476
18471
|
};
|
|
@@ -18679,14 +18674,40 @@ var AnimationClipPlayable = /*#__PURE__*/ function(Playable) {
|
|
|
18679
18674
|
}
|
|
18680
18675
|
var _proto = AnimationClipPlayable.prototype;
|
|
18681
18676
|
_proto.processFrame = function processFrame(context) {
|
|
18682
|
-
var
|
|
18683
|
-
if (
|
|
18684
|
-
|
|
18677
|
+
var boundObject = context.output.getUserData();
|
|
18678
|
+
if (!_instanceof1(boundObject, exports.VFXItem)) {
|
|
18679
|
+
return;
|
|
18680
|
+
}
|
|
18681
|
+
if (boundObject.composition) {
|
|
18682
|
+
this.clip.sampleAnimation(boundObject, this.time);
|
|
18685
18683
|
}
|
|
18686
18684
|
};
|
|
18687
18685
|
return AnimationClipPlayable;
|
|
18688
18686
|
}(Playable);
|
|
18689
18687
|
|
|
18688
|
+
/**
|
|
18689
|
+
* @since 2.0.0
|
|
18690
|
+
* @internal
|
|
18691
|
+
*/ var TimelineClip = /*#__PURE__*/ function() {
|
|
18692
|
+
function TimelineClip() {
|
|
18693
|
+
this.start = 0;
|
|
18694
|
+
this.duration = 0;
|
|
18695
|
+
}
|
|
18696
|
+
var _proto = TimelineClip.prototype;
|
|
18697
|
+
_proto.toLocalTime = function toLocalTime(time) {
|
|
18698
|
+
var localTime = time - this.start;
|
|
18699
|
+
var duration = this.duration;
|
|
18700
|
+
if (localTime - duration > 0.001) {
|
|
18701
|
+
if (this.endBehaviour === ItemEndBehavior.loop) {
|
|
18702
|
+
localTime = localTime % duration;
|
|
18703
|
+
} else if (this.endBehaviour === ItemEndBehavior.freeze) {
|
|
18704
|
+
localTime = Math.min(duration, localTime);
|
|
18705
|
+
}
|
|
18706
|
+
}
|
|
18707
|
+
return localTime;
|
|
18708
|
+
};
|
|
18709
|
+
return TimelineClip;
|
|
18710
|
+
}();
|
|
18690
18711
|
exports.TrackAsset = /*#__PURE__*/ function(PlayableAsset) {
|
|
18691
18712
|
_inherits(TrackAsset, PlayableAsset);
|
|
18692
18713
|
function TrackAsset() {
|
|
@@ -18748,7 +18769,7 @@ exports.TrackAsset = /*#__PURE__*/ function(PlayableAsset) {
|
|
|
18748
18769
|
this.children.push(child);
|
|
18749
18770
|
};
|
|
18750
18771
|
_proto.createClip = function createClip(classConstructor, name) {
|
|
18751
|
-
var newClip = new
|
|
18772
|
+
var newClip = new TimelineClip();
|
|
18752
18773
|
newClip.asset = new classConstructor(this.engine);
|
|
18753
18774
|
newClip.name = name ? name : "TimelineClip" + newClip.id;
|
|
18754
18775
|
this.addClip(newClip);
|
|
@@ -18775,7 +18796,7 @@ exports.TrackAsset = /*#__PURE__*/ function(PlayableAsset) {
|
|
|
18775
18796
|
return TrackAsset;
|
|
18776
18797
|
}(PlayableAsset);
|
|
18777
18798
|
__decorate([
|
|
18778
|
-
serialize(
|
|
18799
|
+
serialize(TimelineClip)
|
|
18779
18800
|
], exports.TrackAsset.prototype, "clips", void 0);
|
|
18780
18801
|
__decorate([
|
|
18781
18802
|
serialize()
|
|
@@ -18788,29 +18809,6 @@ exports.TrackType = void 0;
|
|
|
18788
18809
|
TrackType[TrackType["MasterTrack"] = 0] = "MasterTrack";
|
|
18789
18810
|
TrackType[TrackType["ObjectTrack"] = 1] = "ObjectTrack";
|
|
18790
18811
|
})(exports.TrackType || (exports.TrackType = {}));
|
|
18791
|
-
exports.TimelineClip = /*#__PURE__*/ function() {
|
|
18792
|
-
function TimelineClip() {
|
|
18793
|
-
this.start = 0;
|
|
18794
|
-
this.duration = 0;
|
|
18795
|
-
}
|
|
18796
|
-
var _proto = TimelineClip.prototype;
|
|
18797
|
-
_proto.toLocalTime = function toLocalTime(time) {
|
|
18798
|
-
var localTime = time - this.start;
|
|
18799
|
-
var duration = this.duration;
|
|
18800
|
-
if (localTime - duration > 0.001) {
|
|
18801
|
-
if (this.endBehaviour === ItemEndBehavior.loop) {
|
|
18802
|
-
localTime = localTime % duration;
|
|
18803
|
-
} else if (this.endBehaviour === ItemEndBehavior.freeze) {
|
|
18804
|
-
localTime = Math.min(duration, localTime);
|
|
18805
|
-
}
|
|
18806
|
-
}
|
|
18807
|
-
return localTime;
|
|
18808
|
-
};
|
|
18809
|
-
return TimelineClip;
|
|
18810
|
-
}();
|
|
18811
|
-
exports.TimelineClip = __decorate([
|
|
18812
|
-
effectsClass("TimelineClip")
|
|
18813
|
-
], exports.TimelineClip);
|
|
18814
18812
|
var RuntimeClip = /*#__PURE__*/ function() {
|
|
18815
18813
|
function RuntimeClip(clip, clipPlayable, parentMixer, track) {
|
|
18816
18814
|
this.clip = clip;
|
|
@@ -18897,10 +18895,6 @@ exports.ObjectBindingTrack = /*#__PURE__*/ function(TrackAsset1) {
|
|
|
18897
18895
|
particleClip.endBehaviour = boundItem.endBehavior;
|
|
18898
18896
|
}
|
|
18899
18897
|
};
|
|
18900
|
-
_proto.fromData = function fromData(data) {
|
|
18901
|
-
TrackAsset1.prototype.fromData.call(this, data);
|
|
18902
|
-
this.data = data;
|
|
18903
|
-
};
|
|
18904
18898
|
return ObjectBindingTrack;
|
|
18905
18899
|
}(exports.TrackAsset);
|
|
18906
18900
|
exports.ObjectBindingTrack = __decorate([
|
|
@@ -18925,13 +18919,11 @@ var ActivationMixerPlayable = /*#__PURE__*/ function(Playable) {
|
|
|
18925
18919
|
}
|
|
18926
18920
|
var _proto = ActivationMixerPlayable.prototype;
|
|
18927
18921
|
_proto.processFrame = function processFrame(context) {
|
|
18928
|
-
|
|
18929
|
-
|
|
18930
|
-
}
|
|
18931
|
-
if (!this.bindingItem) {
|
|
18922
|
+
var boundObject = context.output.getUserData();
|
|
18923
|
+
if (!_instanceof1(boundObject, exports.VFXItem)) {
|
|
18932
18924
|
return;
|
|
18933
18925
|
}
|
|
18934
|
-
var
|
|
18926
|
+
var boundItem = boundObject;
|
|
18935
18927
|
var hasInput = false;
|
|
18936
18928
|
for(var i = 0; i < this.getInputCount(); i++){
|
|
18937
18929
|
if (this.getInputWeight(i) > 0) {
|
|
@@ -18940,11 +18932,11 @@ var ActivationMixerPlayable = /*#__PURE__*/ function(Playable) {
|
|
|
18940
18932
|
}
|
|
18941
18933
|
}
|
|
18942
18934
|
if (hasInput) {
|
|
18943
|
-
|
|
18944
|
-
this.showRendererComponents(
|
|
18935
|
+
boundItem.transform.setValid(true);
|
|
18936
|
+
this.showRendererComponents(boundItem);
|
|
18945
18937
|
} else {
|
|
18946
|
-
|
|
18947
|
-
this.hideRendererComponents(
|
|
18938
|
+
boundItem.transform.setValid(false);
|
|
18939
|
+
this.hideRendererComponents(boundItem);
|
|
18948
18940
|
}
|
|
18949
18941
|
};
|
|
18950
18942
|
_proto.hideRendererComponents = function hideRendererComponents(item) {
|
|
@@ -19142,7 +19134,6 @@ function compareTracks(a, b) {
|
|
|
19142
19134
|
this.startTime = startTime;
|
|
19143
19135
|
this.resolveBindings();
|
|
19144
19136
|
this.timelinePlayable = this.timelineAsset.createPlayable(this.graph);
|
|
19145
|
-
this.timelinePlayable.play();
|
|
19146
19137
|
// 重播不销毁元素
|
|
19147
19138
|
if (this.item.endBehavior !== ItemEndBehavior.destroy) {
|
|
19148
19139
|
this.setReusable(true);
|
|
@@ -19371,7 +19362,9 @@ var SubCompositionClipPlayable = /*#__PURE__*/ function(Playable) {
|
|
|
19371
19362
|
var _proto = SubCompositionClipPlayable.prototype;
|
|
19372
19363
|
_proto.processFrame = function processFrame(context) {
|
|
19373
19364
|
var boundObject = context.output.getUserData();
|
|
19374
|
-
boundObject
|
|
19365
|
+
if (_instanceof1(boundObject, CompositionComponent)) {
|
|
19366
|
+
boundObject.time = this.getTime();
|
|
19367
|
+
}
|
|
19375
19368
|
};
|
|
19376
19369
|
return SubCompositionClipPlayable;
|
|
19377
19370
|
}(Playable);
|
|
@@ -19559,7 +19552,6 @@ var CanvasPool = /*#__PURE__*/ function() {
|
|
|
19559
19552
|
return this.elements.shift();
|
|
19560
19553
|
}
|
|
19561
19554
|
if (getConfig(TEMPLATE_USE_OFFSCREEN_CANVAS)) {
|
|
19562
|
-
// @ts-expect-error
|
|
19563
19555
|
return window._createOffscreenCanvas(10, 10);
|
|
19564
19556
|
} else {
|
|
19565
19557
|
// in hongmeng system, create too many canvas will case render error
|
|
@@ -20128,6 +20120,7 @@ exports.VFXItem = /*#__PURE__*/ function(EffectsObject) {
|
|
|
20128
20120
|
/**
|
|
20129
20121
|
* 元素动画的速度
|
|
20130
20122
|
*/ _this.speed = 1;
|
|
20123
|
+
_this.listIndex = 0;
|
|
20131
20124
|
_this.name = "VFXItem";
|
|
20132
20125
|
_this.transform.name = _this.name;
|
|
20133
20126
|
_this.transform.engine = engine;
|
|
@@ -20398,7 +20391,6 @@ exports.VFXItem = /*#__PURE__*/ function(EffectsObject) {
|
|
|
20398
20391
|
this.parentId = parentId;
|
|
20399
20392
|
this.duration = duration;
|
|
20400
20393
|
this.endBehavior = endBehavior;
|
|
20401
|
-
this.listIndex = listIndex;
|
|
20402
20394
|
//@ts-expect-error
|
|
20403
20395
|
this.oldId = data.oldId;
|
|
20404
20396
|
if (!data.content) {
|
|
@@ -20409,18 +20401,12 @@ exports.VFXItem = /*#__PURE__*/ function(EffectsObject) {
|
|
|
20409
20401
|
if (duration <= 0) {
|
|
20410
20402
|
throw Error("Item duration can't be less than 0, see " + HELP_LINK["Item duration can't be less than 0"]);
|
|
20411
20403
|
}
|
|
20412
|
-
|
|
20413
|
-
|
|
20414
|
-
|
|
20415
|
-
var newComponent = component;
|
|
20416
|
-
this.components.push(newComponent);
|
|
20417
|
-
if (_instanceof1(newComponent, RendererComponent)) {
|
|
20418
|
-
this.rendererComponents.push(newComponent);
|
|
20419
|
-
} else if (_instanceof1(newComponent, ItemBehaviour)) {
|
|
20420
|
-
this.itemBehaviours.push(newComponent);
|
|
20421
|
-
}
|
|
20422
|
-
}
|
|
20404
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(this.components), _step; !(_step = _iterator()).done;){
|
|
20405
|
+
var component = _step.value;
|
|
20406
|
+
component.onAttached();
|
|
20423
20407
|
}
|
|
20408
|
+
// renderOrder 在 component 初始化后设置。确保能拿到 rendererComponent。
|
|
20409
|
+
this.renderOrder = listIndex;
|
|
20424
20410
|
};
|
|
20425
20411
|
_proto.toData = function toData() {
|
|
20426
20412
|
var _this_parent;
|
|
@@ -20530,10 +20516,30 @@ exports.VFXItem = /*#__PURE__*/ function(EffectsObject) {
|
|
|
20530
20516
|
var _this_composition_reusable;
|
|
20531
20517
|
return (_this_composition_reusable = (_this_composition = this.composition) == null ? void 0 : _this_composition.reusable) != null ? _this_composition_reusable : false;
|
|
20532
20518
|
}
|
|
20519
|
+
},
|
|
20520
|
+
{
|
|
20521
|
+
key: "renderOrder",
|
|
20522
|
+
get: /**
|
|
20523
|
+
* 元素在合成中的索引
|
|
20524
|
+
*/ function get() {
|
|
20525
|
+
return this.listIndex;
|
|
20526
|
+
},
|
|
20527
|
+
set: function set(value) {
|
|
20528
|
+
if (this.listIndex !== value) {
|
|
20529
|
+
this.listIndex = value;
|
|
20530
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(this.rendererComponents), _step; !(_step = _iterator()).done;){
|
|
20531
|
+
var rendererComponent = _step.value;
|
|
20532
|
+
rendererComponent.priority = value;
|
|
20533
|
+
}
|
|
20534
|
+
}
|
|
20535
|
+
}
|
|
20533
20536
|
}
|
|
20534
20537
|
]);
|
|
20535
20538
|
return VFXItem;
|
|
20536
20539
|
}(EffectsObject);
|
|
20540
|
+
__decorate([
|
|
20541
|
+
serialize()
|
|
20542
|
+
], exports.VFXItem.prototype, "components", void 0);
|
|
20537
20543
|
exports.VFXItem = __decorate([
|
|
20538
20544
|
effectsClass(DataType.VFXItemData)
|
|
20539
20545
|
], exports.VFXItem);
|
|
@@ -20763,22 +20769,22 @@ var SerializationHelper = /*#__PURE__*/ function() {
|
|
|
20763
20769
|
if (value === undefined) {
|
|
20764
20770
|
value = effectsObject[key];
|
|
20765
20771
|
}
|
|
20766
|
-
if (
|
|
20767
|
-
|
|
20768
|
-
} else if (
|
|
20772
|
+
if (EffectsObject.is(value)) {
|
|
20773
|
+
SerializationHelper.collectSerializableObject(value, res);
|
|
20774
|
+
} else if (isArray(value)) {
|
|
20769
20775
|
for(var _iterator1 = _create_for_of_iterator_helper_loose(value), _step1; !(_step1 = _iterator1()).done;){
|
|
20770
20776
|
var arrayValue = _step1.value;
|
|
20771
|
-
if (
|
|
20772
|
-
|
|
20777
|
+
if (EffectsObject.is(arrayValue)) {
|
|
20778
|
+
SerializationHelper.collectSerializableObject(arrayValue, res);
|
|
20773
20779
|
}
|
|
20774
20780
|
}
|
|
20775
|
-
} else if (
|
|
20781
|
+
} else if (isObject(value)) {
|
|
20776
20782
|
// 非 EffectsObject 对象只递归一层
|
|
20777
20783
|
for(var _iterator2 = _create_for_of_iterator_helper_loose(Object.keys(value)), _step2; !(_step2 = _iterator2()).done;){
|
|
20778
20784
|
var objectKey = _step2.value;
|
|
20779
20785
|
var objectValue = value[objectKey];
|
|
20780
|
-
if (
|
|
20781
|
-
|
|
20786
|
+
if (EffectsObject.is(objectValue)) {
|
|
20787
|
+
SerializationHelper.collectSerializableObject(objectValue, res);
|
|
20782
20788
|
}
|
|
20783
20789
|
}
|
|
20784
20790
|
}
|
|
@@ -20815,17 +20821,17 @@ var SerializationHelper = /*#__PURE__*/ function() {
|
|
|
20815
20821
|
if (typeof value === "number" || typeof value === "string" || typeof value === "boolean" || SerializationHelper.checkTypedArray(value)) {
|
|
20816
20822
|
// TODO json 数据避免传 typedArray
|
|
20817
20823
|
serializedData[key] = value;
|
|
20818
|
-
} else if (
|
|
20824
|
+
} else if (isArray(value)) {
|
|
20819
20825
|
if (!serializedData[key]) {
|
|
20820
20826
|
serializedData[key] = [];
|
|
20821
20827
|
}
|
|
20822
20828
|
SerializationHelper.serializeArrayProperty(value, serializedData[key], 0);
|
|
20823
|
-
} else if (
|
|
20829
|
+
} else if (EffectsObject.is(value)) {
|
|
20824
20830
|
// TODO 处理 EffectsObject 递归序列化
|
|
20825
20831
|
serializedData[key] = {
|
|
20826
20832
|
id: value.getInstanceId()
|
|
20827
20833
|
};
|
|
20828
|
-
} else if (
|
|
20834
|
+
} else if (isObject(value)) {
|
|
20829
20835
|
if (!serializedData[key]) {
|
|
20830
20836
|
serializedData[key] = {};
|
|
20831
20837
|
}
|
|
@@ -20839,17 +20845,17 @@ var SerializationHelper = /*#__PURE__*/ function() {
|
|
|
20839
20845
|
if (typeof value1 === "number" || typeof value1 === "string" || typeof value1 === "boolean" || SerializationHelper.checkTypedArray(value1)) {
|
|
20840
20846
|
// TODO json 数据避免传 typedArray
|
|
20841
20847
|
serializedData[key1] = value1;
|
|
20842
|
-
} else if (
|
|
20848
|
+
} else if (isArray(value1)) {
|
|
20843
20849
|
if (!serializedData[key1]) {
|
|
20844
20850
|
serializedData[key1] = [];
|
|
20845
20851
|
}
|
|
20846
20852
|
SerializationHelper.serializeArrayProperty(value1, serializedData[key1], 0);
|
|
20847
|
-
} else if (
|
|
20853
|
+
} else if (EffectsObject.is(value1)) {
|
|
20848
20854
|
// TODO 处理 EffectsObject 递归序列化
|
|
20849
20855
|
serializedData[key1] = {
|
|
20850
20856
|
id: value1.getInstanceId()
|
|
20851
20857
|
};
|
|
20852
|
-
} else if (
|
|
20858
|
+
} else if (isObject(value1)) {
|
|
20853
20859
|
if (!serializedData[key1]) {
|
|
20854
20860
|
serializedData[key1] = {};
|
|
20855
20861
|
}
|
|
@@ -20962,13 +20968,13 @@ var SerializationHelper = /*#__PURE__*/ function() {
|
|
|
20962
20968
|
SerializationHelper.checkTypedArray = function checkTypedArray(obj) {
|
|
20963
20969
|
return _instanceof1(obj, Int8Array) || _instanceof1(obj, Uint8Array) || _instanceof1(obj, Uint8ClampedArray) || _instanceof1(obj, Int16Array) || _instanceof1(obj, Uint16Array) || _instanceof1(obj, Int32Array) || _instanceof1(obj, Uint32Array) || _instanceof1(obj, Float32Array) || _instanceof1(obj, Float64Array) || _instanceof1(obj, ArrayBuffer);
|
|
20964
20970
|
};
|
|
20971
|
+
// check value is { id: 7e69662e964e4892ae8933f24562395b }
|
|
20965
20972
|
SerializationHelper.checkDataPath = function checkDataPath(value) {
|
|
20966
|
-
|
|
20967
|
-
return _instanceof1(value, Object) && Object.keys(value).length === 1 && value.id && value.id.length === 32;
|
|
20973
|
+
return !!(isObject(value) && Object.keys(value).length === 1 && "id" in value && isString(value.id) && value.id.length === 32);
|
|
20968
20974
|
};
|
|
20969
20975
|
// TODO 测试函数,2.0 上线后移除
|
|
20970
20976
|
SerializationHelper.checkGLTFNode = function checkGLTFNode(value) {
|
|
20971
|
-
return
|
|
20977
|
+
return isObject(value) && value.nodeIndex !== undefined && value.isJoint !== undefined;
|
|
20972
20978
|
};
|
|
20973
20979
|
SerializationHelper.checkImageSource = function checkImageSource(value) {
|
|
20974
20980
|
return isCanvas(value) || _instanceof1(value, HTMLImageElement);
|
|
@@ -20978,9 +20984,8 @@ var SerializationHelper = /*#__PURE__*/ function() {
|
|
|
20978
20984
|
console.error("序列化数据的内嵌对象层数大于上限");
|
|
20979
20985
|
return;
|
|
20980
20986
|
}
|
|
20981
|
-
|
|
20982
|
-
|
|
20983
|
-
} else if (_instanceof1(property, Array)) {
|
|
20987
|
+
// 加载并链接 DataPath 字段表示的 EffectsObject 引用。Class 对象 copy [key, value] 会丢失对象信息,因此只递归数组对象和普通 js Object 结构对象。
|
|
20988
|
+
if (isArray(property)) {
|
|
20984
20989
|
var res = [];
|
|
20985
20990
|
for(var _iterator = _create_for_of_iterator_helper_loose(property), _step; !(_step = _iterator()).done;){
|
|
20986
20991
|
var value = _step.value;
|
|
@@ -20990,27 +20995,25 @@ var SerializationHelper = /*#__PURE__*/ function() {
|
|
|
20990
20995
|
// TODO json 数据避免传 typedArray
|
|
20991
20996
|
} else if (SerializationHelper.checkDataPath(property)) {
|
|
20992
20997
|
return engine.assetLoader.loadGUID(property.id);
|
|
20993
|
-
} else if (
|
|
20994
|
-
return property;
|
|
20995
|
-
} else if (_instanceof1(property, Object)) {
|
|
20998
|
+
} else if (isObject(property) && property.constructor === Object) {
|
|
20996
20999
|
var res1;
|
|
20997
21000
|
if (type) {
|
|
20998
|
-
|
|
20999
|
-
res1 = new classConstructor();
|
|
21001
|
+
res1 = new type();
|
|
21000
21002
|
} else {
|
|
21001
21003
|
res1 = {};
|
|
21002
21004
|
}
|
|
21003
21005
|
for(var _iterator1 = _create_for_of_iterator_helper_loose(Object.keys(property)), _step1; !(_step1 = _iterator1()).done;){
|
|
21004
21006
|
var key = _step1.value;
|
|
21005
|
-
// @ts-expect-error
|
|
21006
21007
|
res1[key] = SerializationHelper.deserializeProperty(property[key], engine, level + 1);
|
|
21007
21008
|
}
|
|
21008
21009
|
return res1;
|
|
21010
|
+
} else {
|
|
21011
|
+
return property;
|
|
21009
21012
|
}
|
|
21010
21013
|
};
|
|
21011
21014
|
SerializationHelper.deserializePropertyAsync = function deserializePropertyAsync(property, engine, level, type) {
|
|
21012
21015
|
return _async_to_generator(function() {
|
|
21013
|
-
var res, _iterator, _step, value, _, res1, res2,
|
|
21016
|
+
var res, _iterator, _step, value, _, res1, res2, _iterator1, _step1, key;
|
|
21014
21017
|
return __generator(this, function(_state) {
|
|
21015
21018
|
switch(_state.label){
|
|
21016
21019
|
case 0:
|
|
@@ -21020,26 +21023,17 @@ var SerializationHelper = /*#__PURE__*/ function() {
|
|
|
21020
21023
|
2
|
|
21021
21024
|
];
|
|
21022
21025
|
}
|
|
21023
|
-
if (!(
|
|
21026
|
+
if (!isArray(property)) return [
|
|
21024
21027
|
3,
|
|
21025
|
-
|
|
21026
|
-
];
|
|
21027
|
-
return [
|
|
21028
|
-
2,
|
|
21029
|
-
property
|
|
21030
|
-
];
|
|
21031
|
-
case 1:
|
|
21032
|
-
if (!_instanceof1(property, Array)) return [
|
|
21033
|
-
3,
|
|
21034
|
-
6
|
|
21028
|
+
5
|
|
21035
21029
|
];
|
|
21036
21030
|
res = [];
|
|
21037
21031
|
_iterator = _create_for_of_iterator_helper_loose(property);
|
|
21038
|
-
_state.label =
|
|
21039
|
-
case
|
|
21032
|
+
_state.label = 1;
|
|
21033
|
+
case 1:
|
|
21040
21034
|
if (!!(_step = _iterator()).done) return [
|
|
21041
21035
|
3,
|
|
21042
|
-
|
|
21036
|
+
4
|
|
21043
21037
|
];
|
|
21044
21038
|
value = _step.value;
|
|
21045
21039
|
_ = res.push;
|
|
@@ -21047,61 +21041,58 @@ var SerializationHelper = /*#__PURE__*/ function() {
|
|
|
21047
21041
|
4,
|
|
21048
21042
|
SerializationHelper.deserializePropertyAsync(value, engine, level + 1, type)
|
|
21049
21043
|
];
|
|
21050
|
-
case
|
|
21044
|
+
case 2:
|
|
21051
21045
|
_.apply(res, [
|
|
21052
21046
|
_state.sent()
|
|
21053
21047
|
]);
|
|
21054
|
-
_state.label =
|
|
21055
|
-
case
|
|
21048
|
+
_state.label = 3;
|
|
21049
|
+
case 3:
|
|
21056
21050
|
return [
|
|
21057
21051
|
3,
|
|
21058
|
-
|
|
21052
|
+
1
|
|
21059
21053
|
];
|
|
21060
|
-
case
|
|
21054
|
+
case 4:
|
|
21061
21055
|
return [
|
|
21062
21056
|
2,
|
|
21063
21057
|
res
|
|
21064
21058
|
];
|
|
21065
|
-
case
|
|
21059
|
+
case 5:
|
|
21066
21060
|
if (!SerializationHelper.checkDataPath(property)) return [
|
|
21067
21061
|
3,
|
|
21068
|
-
|
|
21062
|
+
7
|
|
21069
21063
|
];
|
|
21070
21064
|
return [
|
|
21071
21065
|
4,
|
|
21072
21066
|
engine.assetLoader.loadGUIDAsync(property.id)
|
|
21073
21067
|
];
|
|
21074
|
-
case
|
|
21068
|
+
case 6:
|
|
21075
21069
|
res1 = _state.sent();
|
|
21076
21070
|
return [
|
|
21077
21071
|
2,
|
|
21078
21072
|
res1
|
|
21079
21073
|
];
|
|
21080
|
-
case
|
|
21081
|
-
if (
|
|
21082
|
-
return [
|
|
21083
|
-
2,
|
|
21084
|
-
property
|
|
21085
|
-
];
|
|
21086
|
-
} else if (_instanceof1(property, Object)) {
|
|
21074
|
+
case 7:
|
|
21075
|
+
if (isObject(property) && property.constructor === Object) {
|
|
21087
21076
|
if (type) {
|
|
21088
|
-
|
|
21089
|
-
res2 = new classConstructor();
|
|
21077
|
+
res2 = new type();
|
|
21090
21078
|
} else {
|
|
21091
21079
|
res2 = {};
|
|
21092
21080
|
}
|
|
21093
21081
|
for(_iterator1 = _create_for_of_iterator_helper_loose(Object.keys(property)); !(_step1 = _iterator1()).done;){
|
|
21094
21082
|
key = _step1.value;
|
|
21095
|
-
// @ts-expect-error
|
|
21096
21083
|
res2[key] = SerializationHelper.deserializeProperty(property[key], engine, level + 1);
|
|
21097
21084
|
}
|
|
21098
21085
|
return [
|
|
21099
21086
|
2,
|
|
21100
21087
|
res2
|
|
21101
21088
|
];
|
|
21089
|
+
} else {
|
|
21090
|
+
return [
|
|
21091
|
+
2,
|
|
21092
|
+
property
|
|
21093
|
+
];
|
|
21102
21094
|
}
|
|
21103
|
-
|
|
21104
|
-
case 9:
|
|
21095
|
+
case 8:
|
|
21105
21096
|
return [
|
|
21106
21097
|
2
|
|
21107
21098
|
];
|
|
@@ -21123,17 +21114,17 @@ var SerializationHelper = /*#__PURE__*/ function() {
|
|
|
21123
21114
|
if (typeof value === "number" || typeof value === "string" || typeof value === "boolean" || SerializationHelper.checkTypedArray(objectProperty)) {
|
|
21124
21115
|
// TODO json 数据避免传 typedArray
|
|
21125
21116
|
serializedData[key] = value;
|
|
21126
|
-
} else if (
|
|
21117
|
+
} else if (isArray(value)) {
|
|
21127
21118
|
if (!serializedData[key]) {
|
|
21128
21119
|
serializedData[key] = [];
|
|
21129
21120
|
}
|
|
21130
21121
|
SerializationHelper.serializeArrayProperty(value, serializedData[key], level + 1);
|
|
21131
|
-
} else if (
|
|
21122
|
+
} else if (EffectsObject.is(value)) {
|
|
21132
21123
|
// TODO 处理 EffectsObject 递归序列化
|
|
21133
21124
|
serializedData[key] = {
|
|
21134
21125
|
id: value.getInstanceId()
|
|
21135
21126
|
};
|
|
21136
|
-
} else if (
|
|
21127
|
+
} else if (isObject(value)) {
|
|
21137
21128
|
if (!serializedData[key]) {
|
|
21138
21129
|
serializedData[key] = {};
|
|
21139
21130
|
}
|
|
@@ -21154,17 +21145,17 @@ var SerializationHelper = /*#__PURE__*/ function() {
|
|
|
21154
21145
|
if (typeof value === "number" || typeof value === "string" || typeof value === "boolean" || SerializationHelper.checkTypedArray(arrayProperty)) {
|
|
21155
21146
|
// TODO json 数据避免传 typedArray
|
|
21156
21147
|
serializedData[i] = value;
|
|
21157
|
-
} else if (
|
|
21148
|
+
} else if (isArray(value)) {
|
|
21158
21149
|
if (!serializedData[i]) {
|
|
21159
21150
|
serializedData[i] = [];
|
|
21160
21151
|
}
|
|
21161
|
-
|
|
21162
|
-
} else if (
|
|
21152
|
+
SerializationHelper.serializeArrayProperty(value, serializedData[i], level + 1);
|
|
21153
|
+
} else if (EffectsObject.is(value)) {
|
|
21163
21154
|
// TODO 处理 EffectsObject 递归序列化
|
|
21164
21155
|
serializedData[i] = {
|
|
21165
21156
|
id: value.getInstanceId()
|
|
21166
21157
|
};
|
|
21167
|
-
} else if (
|
|
21158
|
+
} else if (isObject(value)) {
|
|
21168
21159
|
if (!serializedData[i]) {
|
|
21169
21160
|
serializedData[i] = {};
|
|
21170
21161
|
}
|
|
@@ -22204,8 +22195,6 @@ function getStandardCameraContent(model) {
|
|
|
22204
22195
|
// 生成时间轴数据
|
|
22205
22196
|
convertTimelineAsset(compositionData, guidToItemMap, result);
|
|
22206
22197
|
};
|
|
22207
|
-
var // 更正 spine 数据中的 images 属性
|
|
22208
|
-
_json_spines;
|
|
22209
22198
|
var // 兼容老版本数据中不存在textures的情况
|
|
22210
22199
|
_result;
|
|
22211
22200
|
var result = _extends({}, json, {
|
|
@@ -22215,7 +22204,8 @@ function getStandardCameraContent(model) {
|
|
|
22215
22204
|
materials: [],
|
|
22216
22205
|
shaders: [],
|
|
22217
22206
|
geometries: [],
|
|
22218
|
-
animations: []
|
|
22207
|
+
animations: [],
|
|
22208
|
+
miscs: []
|
|
22219
22209
|
});
|
|
22220
22210
|
// image数据添加 guid
|
|
22221
22211
|
for(var _iterator = _create_for_of_iterator_helper_loose(result.images), _step; !(_step = _iterator()).done;){
|
|
@@ -22245,17 +22235,10 @@ function getStandardCameraContent(model) {
|
|
|
22245
22235
|
});
|
|
22246
22236
|
}
|
|
22247
22237
|
}
|
|
22248
|
-
|
|
22249
|
-
|
|
22250
|
-
|
|
22251
|
-
|
|
22252
|
-
var textureId = (_json_textures_spine_images_i = json.textures[spine.images[i]]) == null ? void 0 : _json_textures_spine_images_i.id;
|
|
22253
|
-
//@ts-expect-error
|
|
22254
|
-
spine.images[i] = {
|
|
22255
|
-
id: textureId
|
|
22256
|
-
};
|
|
22257
|
-
}
|
|
22258
|
-
});
|
|
22238
|
+
// 处理老版本数据中 bins 没有 id 的情况
|
|
22239
|
+
if (json.bins) {
|
|
22240
|
+
convertBinaryAsset(json.bins, result);
|
|
22241
|
+
}
|
|
22259
22242
|
var itemOldIdToGuidMap = {};
|
|
22260
22243
|
var guidToItemMap = {};
|
|
22261
22244
|
// 更正Composition.endBehavior
|
|
@@ -22419,6 +22402,10 @@ function getStandardCameraContent(model) {
|
|
|
22419
22402
|
//@ts-expect-error
|
|
22420
22403
|
item.type = "orientation-transformer";
|
|
22421
22404
|
}
|
|
22405
|
+
// Spine 元素转为 guid 索引
|
|
22406
|
+
if (item.type === ItemType.spine && json.spines && json.spines.length !== 0) {
|
|
22407
|
+
convertSpineData(json.spines[item.content.options.spine], item.content, result);
|
|
22408
|
+
}
|
|
22422
22409
|
// item 的 content 转为 component data 加入 JSONScene.components
|
|
22423
22410
|
if (item.type === ItemType.sprite || item.type === ItemType.particle || item.type === ItemType.mesh || item.type === ItemType.skybox || item.type === ItemType.light || item.type === "camera" || item.type === ItemType.tree || item.type === ItemType.interact || item.type === ItemType.camera || item.type === ItemType.text || item.type === ItemType.spine || item.type === "editor-gizmo" || item.type === "orientation-transformer") {
|
|
22424
22411
|
item.components = [];
|
|
@@ -22666,22 +22653,54 @@ function convertTimelineAsset(composition, guidToItemMap, jsonScene) {
|
|
|
22666
22653
|
id: timelineAssetData.id
|
|
22667
22654
|
};
|
|
22668
22655
|
composition.sceneBindings = sceneBindings;
|
|
22669
|
-
|
|
22670
|
-
jsonScene.animations = [];
|
|
22671
|
-
}
|
|
22672
|
-
// @ts-expect-error
|
|
22673
|
-
jsonScene.animations.push(timelineAssetData);
|
|
22656
|
+
jsonScene.miscs.push(timelineAssetData);
|
|
22674
22657
|
for(var _iterator2 = _create_for_of_iterator_helper_loose(trackDatas), _step2; !(_step2 = _iterator2()).done;){
|
|
22675
22658
|
var trackData1 = _step2.value;
|
|
22676
22659
|
//@ts-expect-error
|
|
22677
|
-
jsonScene.
|
|
22660
|
+
jsonScene.miscs.push(trackData1);
|
|
22678
22661
|
}
|
|
22679
22662
|
for(var _iterator3 = _create_for_of_iterator_helper_loose(playableAssetDatas), _step3; !(_step3 = _iterator3()).done;){
|
|
22680
22663
|
var playableAsset = _step3.value;
|
|
22681
22664
|
//@ts-expect-error
|
|
22682
|
-
jsonScene.
|
|
22665
|
+
jsonScene.miscs.push(playableAsset);
|
|
22683
22666
|
}
|
|
22684
22667
|
}
|
|
22668
|
+
function convertBinaryAsset(bins, jsonScene) {
|
|
22669
|
+
//@ts-expect-error
|
|
22670
|
+
jsonScene.bins = bins.map(function(bin) {
|
|
22671
|
+
return {
|
|
22672
|
+
url: bin.url,
|
|
22673
|
+
"dataType": "BinaryAsset",
|
|
22674
|
+
id: generateGUID()
|
|
22675
|
+
};
|
|
22676
|
+
});
|
|
22677
|
+
}
|
|
22678
|
+
function convertSpineData(resource, content, jsonScene) {
|
|
22679
|
+
//@ts-expect-error
|
|
22680
|
+
content.resource = {
|
|
22681
|
+
"atlas": {
|
|
22682
|
+
"bins": {
|
|
22683
|
+
//@ts-expect-error
|
|
22684
|
+
"id": jsonScene.bins[resource.atlas[1][0]].id
|
|
22685
|
+
},
|
|
22686
|
+
"source": resource.atlas[1].slice(1)
|
|
22687
|
+
},
|
|
22688
|
+
"skeleton": {
|
|
22689
|
+
"bins": {
|
|
22690
|
+
//@ts-expect-error
|
|
22691
|
+
"id": jsonScene.bins[resource.skeleton[1][0]].id
|
|
22692
|
+
},
|
|
22693
|
+
"source": resource.skeleton[1].slice(1)
|
|
22694
|
+
},
|
|
22695
|
+
"skeletonType": resource.skeletonType,
|
|
22696
|
+
"images": resource.images.map(function(i) {
|
|
22697
|
+
return {
|
|
22698
|
+
//@ts-expect-error
|
|
22699
|
+
id: jsonScene.textures[i].id
|
|
22700
|
+
};
|
|
22701
|
+
})
|
|
22702
|
+
};
|
|
22703
|
+
}
|
|
22685
22704
|
|
|
22686
22705
|
var v0 = /^(\d+)\.(\d+)\.(\d+)(-(\w+)\.\d+)?$/;
|
|
22687
22706
|
var standardVersion = /^(\d+)\.(\d+)$/;
|
|
@@ -22995,7 +23014,17 @@ function getStandardItem(item, opt) {
|
|
|
22995
23014
|
}
|
|
22996
23015
|
|
|
22997
23016
|
var _obj$1;
|
|
22998
|
-
|
|
23017
|
+
/**
|
|
23018
|
+
* 机型和渲染等级对应表
|
|
23019
|
+
*
|
|
23020
|
+
* 机型:B-低端机、A-中端机、S-高端机
|
|
23021
|
+
* 渲染等级:B-低、A-中、S-高、A+-中高、B+-全部
|
|
23022
|
+
*
|
|
23023
|
+
* - S(高端机):高、全部、中高
|
|
23024
|
+
* - A(中端机):中、全部、中高
|
|
23025
|
+
* - B(低端机):低、全部
|
|
23026
|
+
* - undefined(全部机型)
|
|
23027
|
+
*/ var renderLevelPassSet = (_obj$1 = {}, _obj$1[RenderLevel.S] = [
|
|
22999
23028
|
RenderLevel.S,
|
|
23000
23029
|
RenderLevel.BPlus,
|
|
23001
23030
|
RenderLevel.APlus
|
|
@@ -23417,7 +23446,7 @@ var seed$1 = 1;
|
|
|
23417
23446
|
return [
|
|
23418
23447
|
4,
|
|
23419
23448
|
new Promise(function(resolve) {
|
|
23420
|
-
shaderLibrary.compileAllShaders(function() {
|
|
23449
|
+
shaderLibrary == null ? void 0 : shaderLibrary.compileAllShaders(function() {
|
|
23421
23450
|
resolve(null);
|
|
23422
23451
|
});
|
|
23423
23452
|
})
|
|
@@ -24399,7 +24428,7 @@ var listOrder = 0;
|
|
|
24399
24428
|
scene.textures = undefined;
|
|
24400
24429
|
scene.consumed = true;
|
|
24401
24430
|
}
|
|
24402
|
-
var _this_compositionSourceManager = this.compositionSourceManager, sourceContent = _this_compositionSourceManager.sourceContent, pluginSystem = _this_compositionSourceManager.pluginSystem, imgUsage = _this_compositionSourceManager.imgUsage, totalTime = _this_compositionSourceManager.totalTime,
|
|
24431
|
+
var _this_compositionSourceManager = this.compositionSourceManager, sourceContent = _this_compositionSourceManager.sourceContent, pluginSystem = _this_compositionSourceManager.pluginSystem, imgUsage = _this_compositionSourceManager.imgUsage, totalTime = _this_compositionSourceManager.totalTime, refCompositionProps = _this_compositionSourceManager.refCompositionProps;
|
|
24403
24432
|
assertExist(sourceContent);
|
|
24404
24433
|
this.renderer = renderer;
|
|
24405
24434
|
this.refCompositionProps = refCompositionProps;
|
|
@@ -24425,7 +24454,6 @@ var listOrder = 0;
|
|
|
24425
24454
|
};
|
|
24426
24455
|
this.reusable = reusable;
|
|
24427
24456
|
this.speed = speed;
|
|
24428
|
-
this.renderLevel = renderLevel;
|
|
24429
24457
|
this.autoRefTex = !this.keepResource && imageUsage && this.rootItem.endBehavior !== ItemEndBehavior.loop;
|
|
24430
24458
|
this.name = sourceContent.name;
|
|
24431
24459
|
this.pluginSystem = pluginSystem;
|
|
@@ -25232,7 +25260,7 @@ var listOrder = 0;
|
|
|
25232
25260
|
};
|
|
25233
25261
|
_proto.addPackageDatas = function addPackageDatas(scene) {
|
|
25234
25262
|
var jsonScene = scene.jsonScene, _scene_textureOptions = scene.textureOptions, textureOptions = _scene_textureOptions === void 0 ? [] : _scene_textureOptions;
|
|
25235
|
-
var _jsonScene_items = jsonScene.items, items = _jsonScene_items === void 0 ? [] : _jsonScene_items, _jsonScene_materials = jsonScene.materials, materials = _jsonScene_materials === void 0 ? [] : _jsonScene_materials, _jsonScene_shaders = jsonScene.shaders, shaders = _jsonScene_shaders === void 0 ? [] : _jsonScene_shaders, _jsonScene_geometries = jsonScene.geometries, geometries = _jsonScene_geometries === void 0 ? [] : _jsonScene_geometries, _jsonScene_components = jsonScene.components, components = _jsonScene_components === void 0 ? [] : _jsonScene_components, _jsonScene_animations = jsonScene.animations, animations = _jsonScene_animations === void 0 ? [] : _jsonScene_animations, _jsonScene_bins = jsonScene.bins, bins = _jsonScene_bins === void 0 ? [] : _jsonScene_bins;
|
|
25263
|
+
var _jsonScene_items = jsonScene.items, items = _jsonScene_items === void 0 ? [] : _jsonScene_items, _jsonScene_materials = jsonScene.materials, materials = _jsonScene_materials === void 0 ? [] : _jsonScene_materials, _jsonScene_shaders = jsonScene.shaders, shaders = _jsonScene_shaders === void 0 ? [] : _jsonScene_shaders, _jsonScene_geometries = jsonScene.geometries, geometries = _jsonScene_geometries === void 0 ? [] : _jsonScene_geometries, _jsonScene_components = jsonScene.components, components = _jsonScene_components === void 0 ? [] : _jsonScene_components, _jsonScene_animations = jsonScene.animations, animations = _jsonScene_animations === void 0 ? [] : _jsonScene_animations, _jsonScene_bins = jsonScene.bins, bins = _jsonScene_bins === void 0 ? [] : _jsonScene_bins, _jsonScene_miscs = jsonScene.miscs, miscs = _jsonScene_miscs === void 0 ? [] : _jsonScene_miscs;
|
|
25236
25264
|
for(var _iterator = _create_for_of_iterator_helper_loose(items), _step; !(_step = _iterator()).done;){
|
|
25237
25265
|
var vfxItemData = _step.value;
|
|
25238
25266
|
this.addEffectsObjectData(vfxItemData);
|
|
@@ -25257,6 +25285,10 @@ var listOrder = 0;
|
|
|
25257
25285
|
var animationData = _step5.value;
|
|
25258
25286
|
this.addEffectsObjectData(animationData);
|
|
25259
25287
|
}
|
|
25288
|
+
for(var _iterator6 = _create_for_of_iterator_helper_loose(miscs), _step6; !(_step6 = _iterator6()).done;){
|
|
25289
|
+
var miscData = _step6.value;
|
|
25290
|
+
this.addEffectsObjectData(miscData);
|
|
25291
|
+
}
|
|
25260
25292
|
for(var i = 0; i < bins.length; i++){
|
|
25261
25293
|
var binaryData = bins[i];
|
|
25262
25294
|
var binaryBuffer = scene.bins[i];
|
|
@@ -25268,8 +25300,8 @@ var listOrder = 0;
|
|
|
25268
25300
|
this.addEffectsObjectData(binaryData);
|
|
25269
25301
|
}
|
|
25270
25302
|
}
|
|
25271
|
-
for(var
|
|
25272
|
-
var textureData =
|
|
25303
|
+
for(var _iterator7 = _create_for_of_iterator_helper_loose(textureOptions), _step7; !(_step7 = _iterator7()).done;){
|
|
25304
|
+
var textureData = _step7.value;
|
|
25273
25305
|
this.addEffectsObjectData(textureData);
|
|
25274
25306
|
}
|
|
25275
25307
|
};
|
|
@@ -26637,6 +26669,14 @@ var seed = 1;
|
|
|
26637
26669
|
*/ _proto.dispose = function dispose() {
|
|
26638
26670
|
this.texture.dispose();
|
|
26639
26671
|
};
|
|
26672
|
+
/**
|
|
26673
|
+
* 通过图层设置创建贴图
|
|
26674
|
+
* @param data - 图层设置
|
|
26675
|
+
*/ _proto.fromData = function fromData(data) {
|
|
26676
|
+
Texture.prototype.fromData.call(this, data);
|
|
26677
|
+
this.texture = this.createTextureByType(data);
|
|
26678
|
+
this.texture.needsUpdate = true;
|
|
26679
|
+
};
|
|
26640
26680
|
_proto.createTextureByType = function createTextureByType(options) {
|
|
26641
26681
|
var assembleOptions = this.assembleOptions(options);
|
|
26642
26682
|
// TODO renderer.getMaxAnisotropy() 查询最大各向异性
|
|
@@ -27157,7 +27197,7 @@ setMaxSpriteMeshItemCount(8);
|
|
|
27157
27197
|
*/ Mesh.create = function(engine, props) {
|
|
27158
27198
|
return new ThreeMesh(engine, props);
|
|
27159
27199
|
};
|
|
27160
|
-
var version = "2.0.0-alpha.
|
|
27200
|
+
var version = "2.0.0-alpha.17";
|
|
27161
27201
|
logger.info("THREEJS plugin version: " + version);
|
|
27162
27202
|
|
|
27163
27203
|
exports.AbstractPlugin = AbstractPlugin;
|
|
@@ -27250,7 +27290,9 @@ exports.SpriteLoader = SpriteLoader;
|
|
|
27250
27290
|
exports.StaticValue = StaticValue;
|
|
27251
27291
|
exports.TEMPLATE_USE_OFFSCREEN_CANVAS = TEMPLATE_USE_OFFSCREEN_CANVAS;
|
|
27252
27292
|
exports.TEXTURE_UNIFORM_MAP = TEXTURE_UNIFORM_MAP;
|
|
27293
|
+
exports.TextLayout = TextLayout;
|
|
27253
27294
|
exports.TextLoader = TextLoader;
|
|
27295
|
+
exports.TextStyle = TextStyle;
|
|
27254
27296
|
exports.Texture = Texture;
|
|
27255
27297
|
exports.TextureFactory = TextureFactory;
|
|
27256
27298
|
exports.ThreeComposition = ThreeComposition;
|
|
@@ -27259,6 +27301,7 @@ exports.ThreeEngine = ThreeEngine;
|
|
|
27259
27301
|
exports.ThreeMaterial = ThreeMaterial;
|
|
27260
27302
|
exports.ThreeTexture = ThreeTexture;
|
|
27261
27303
|
exports.Ticker = Ticker;
|
|
27304
|
+
exports.TimelineClip = TimelineClip;
|
|
27262
27305
|
exports.TimelinePlayable = TimelinePlayable;
|
|
27263
27306
|
exports.TrackSortWrapper = TrackSortWrapper;
|
|
27264
27307
|
exports.Transform = Transform;
|
|
@@ -27287,7 +27330,6 @@ exports.createShape = createShape;
|
|
|
27287
27330
|
exports.createVFXItem = createVFXItem;
|
|
27288
27331
|
exports.createValueGetter = createValueGetter;
|
|
27289
27332
|
exports.decimalEqual = decimalEqual;
|
|
27290
|
-
exports.deepClone = deepClone;
|
|
27291
27333
|
exports.defaultGlobalVolume = defaultGlobalVolume;
|
|
27292
27334
|
exports.defaultPlugins = defaultPlugins;
|
|
27293
27335
|
exports.deserializeMipmapTexture = deserializeMipmapTexture;
|
|
@@ -27374,7 +27416,7 @@ exports.particleUniformTypeMap = particleUniformTypeMap;
|
|
|
27374
27416
|
exports.particleVert = particleVert;
|
|
27375
27417
|
exports.pluginLoaderMap = pluginLoaderMap;
|
|
27376
27418
|
exports.pointOnLine = pointOnLine;
|
|
27377
|
-
exports.
|
|
27419
|
+
exports.randomInRange = randomInRange;
|
|
27378
27420
|
exports.registerPlugin = registerPlugin;
|
|
27379
27421
|
exports.removeItem = removeItem;
|
|
27380
27422
|
exports.rotateVec2 = rotateVec2;
|