@galacean/effects-threejs 2.0.0-alpha.13 → 2.0.0-alpha.14
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +150 -120
- package/dist/index.js.map +1 -1
- package/dist/index.min.js +2 -2
- package/dist/index.min.js.map +1 -1
- package/dist/index.mjs +149 -118
- package/dist/index.mjs.map +1 -1
- package/package.json +2 -2
package/dist/index.mjs
CHANGED
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@@ -3,7 +3,7 @@
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* Description: Galacean Effects runtime threejs plugin for the web
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* Author: Ant Group CO., Ltd.
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* Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
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-
* Version: v2.0.0-alpha.
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6
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* Version: v2.0.0-alpha.14
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*/
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import * as THREE from 'three';
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@@ -18507,6 +18507,9 @@ var ActivationPlayableAsset = /*#__PURE__*/ function(PlayableAsset) {
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};
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return ActivationPlayableAsset;
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}(PlayableAsset);
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ActivationPlayableAsset = __decorate([
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effectsClass("ActivationPlayableAsset")
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], ActivationPlayableAsset);
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var AnimationClip = /*#__PURE__*/ function(EffectsObject) {
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_inherits(AnimationClip, EffectsObject);
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function AnimationClip() {
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@@ -18688,6 +18691,9 @@ var TrackAsset = /*#__PURE__*/ function(PlayableAsset) {
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_proto.getChildTracks = function getChildTracks() {
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return this.children;
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};
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_proto.addChild = function addChild(child) {
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this.children.push(child);
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};
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_proto.createClip = function createClip(classConstructor, name) {
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var newClip = new TimelineClip();
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newClip.asset = new classConstructor(this.engine);
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@@ -18765,9 +18771,10 @@ var RuntimeClip = /*#__PURE__*/ function() {
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var weight = 1.0;
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var ended = false;
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var started = false;
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var boundItem = this.track.binding;
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if (localTime > clip.start + clip.duration + 0.001 && clip.endBehaviour === ItemEndBehavior.destroy) {
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var
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-
if (VFXItem.isParticle(
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var _boundItem_getComponent;
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if (VFXItem.isParticle(boundItem) && !((_boundItem_getComponent = boundItem.getComponent(ParticleSystem)) == null ? void 0 : _boundItem_getComponent.destroyed)) {
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weight = 1.0;
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} else {
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weight = 0.0;
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@@ -18783,7 +18790,6 @@ var RuntimeClip = /*#__PURE__*/ function() {
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this.playable.play();
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}
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this.parentMixer.setInputWeight(this.playable, weight);
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-
var boundItem = this.track.binding;
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// 判断动画是否结束
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if (ended && !boundItem.ended) {
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boundItem.ended = true;
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@@ -18820,6 +18826,64 @@ var RuntimeClip = /*#__PURE__*/ function() {
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return RuntimeClip;
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}();
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var ObjectBindingTrack = /*#__PURE__*/ function(TrackAsset1) {
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_inherits(ObjectBindingTrack, TrackAsset1);
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function ObjectBindingTrack() {
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return TrackAsset1.apply(this, arguments);
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}
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var _proto = ObjectBindingTrack.prototype;
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_proto.create = function create(timelineAsset) {
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var boundItem = this.binding;
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this.options = {
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start: boundItem.start,
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duration: boundItem.duration,
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looping: boundItem.endBehavior === ItemEndBehavior.loop,
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endBehavior: boundItem.endBehavior || ItemEndBehavior.destroy
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};
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this.name = boundItem.name;
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// 添加粒子动画 clip
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if (boundItem.getComponent(ParticleSystem)) {
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var particleTrack = timelineAsset.createTrack(TrackAsset, this, "ParticleTrack");
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particleTrack.binding = this.binding;
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var particleClip = particleTrack.createClip(ParticleBehaviourPlayableAsset);
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particleClip.start = boundItem.start;
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particleClip.duration = boundItem.duration;
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particleClip.endBehaviour = boundItem.endBehavior;
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}
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};
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_proto.toLocalTime = function toLocalTime(time) {
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var localTime = time - this.options.start;
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var duration = this.options.duration;
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if (localTime - duration > 0.001) {
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if (this.options.endBehavior === END_BEHAVIOR_RESTART) {
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localTime = localTime % duration;
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} else if (this.options.endBehavior === END_BEHAVIOR_FREEZE) {
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localTime = Math.min(duration, localTime);
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}
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}
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return localTime;
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};
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_proto.fromData = function fromData(data) {
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TrackAsset1.prototype.fromData.call(this, data);
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this.data = data;
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};
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return ObjectBindingTrack;
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18871
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}(TrackAsset);
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ObjectBindingTrack = __decorate([
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effectsClass("ObjectBindingTrack")
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], ObjectBindingTrack);
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var TransformTrack = /*#__PURE__*/ function(TrackAsset) {
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_inherits(TransformTrack, TrackAsset);
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function TransformTrack() {
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return TrackAsset.apply(this, arguments);
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}
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return TransformTrack;
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18882
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}(TrackAsset);
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TransformTrack = __decorate([
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effectsClass("TransformTrack")
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18885
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], TransformTrack);
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18886
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+
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var ActivationMixerPlayable = /*#__PURE__*/ function(Playable) {
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_inherits(ActivationMixerPlayable, Playable);
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function ActivationMixerPlayable() {
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@@ -18874,6 +18938,9 @@ var ActivationTrack = /*#__PURE__*/ function(TrackAsset) {
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return TrackAsset.apply(this, arguments);
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}
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var _proto = ActivationTrack.prototype;
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_proto.initializeBinding = function initializeBinding(parentBinding) {
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this.binding = parentBinding;
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};
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_proto.createTrackMixer = function createTrackMixer(graph) {
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return new ActivationMixerPlayable(graph);
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};
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@@ -18883,85 +18950,6 @@ ActivationTrack = __decorate([
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effectsClass("ActivationTrack")
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], ActivationTrack);
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18886
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-
var ObjectBindingTrack = /*#__PURE__*/ function(TrackAsset1) {
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-
_inherits(ObjectBindingTrack, TrackAsset1);
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18888
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-
function ObjectBindingTrack() {
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18889
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var _this;
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_this = TrackAsset1.apply(this, arguments) || this;
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_this.trackSeed = 0;
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return _this;
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18893
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-
}
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18894
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-
var _proto = ObjectBindingTrack.prototype;
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-
_proto.create = function create() {
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-
this.options = {
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start: this.binding.start,
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duration: this.binding.duration,
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looping: this.binding.endBehavior === ItemEndBehavior.loop,
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-
endBehavior: this.binding.endBehavior || ItemEndBehavior.destroy
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-
};
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18902
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-
this.id = this.binding.id;
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18903
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-
this.name = this.binding.name;
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18904
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-
var activationTrack = this.createTrack(ActivationTrack, "ActivationTrack");
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18905
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-
activationTrack.binding = this.binding;
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18906
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-
activationTrack.createClip(ActivationPlayableAsset, "ActivationTimelineClip");
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18907
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-
// 添加粒子动画 clip
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18908
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-
if (this.binding.getComponent(ParticleSystem)) {
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18909
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-
var particleTrack = this.createTrack(TrackAsset, "ParticleTrack");
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-
particleTrack.binding = this.binding;
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-
particleTrack.createClip(ParticleBehaviourPlayableAsset);
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18912
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-
}
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18913
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-
// TODO TimelineClip 需要传入 start 和 duration 数据
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-
for(var _iterator = _create_for_of_iterator_helper_loose(this.children), _step; !(_step = _iterator()).done;){
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var track = _step.value;
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for(var _iterator1 = _create_for_of_iterator_helper_loose(track.getClips()), _step1; !(_step1 = _iterator1()).done;){
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var clip = _step1.value;
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clip.start = this.binding.start;
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clip.duration = this.binding.duration;
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clip.endBehaviour = this.binding.endBehavior;
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-
}
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18922
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}
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18923
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-
};
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18924
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-
_proto.toLocalTime = function toLocalTime(time) {
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-
var localTime = time - this.options.start;
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var duration = this.options.duration;
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-
if (localTime - duration > 0.001) {
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if (this.options.endBehavior === END_BEHAVIOR_RESTART) {
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-
localTime = localTime % duration;
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-
} else if (this.options.endBehavior === END_BEHAVIOR_FREEZE) {
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localTime = Math.min(duration, localTime);
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-
}
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}
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return localTime;
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-
};
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18936
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_proto.createTrack = function createTrack(classConstructor, name) {
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var newTrack = new classConstructor(this.engine);
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18938
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newTrack.binding = this.binding;
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18939
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newTrack.id = (this.trackSeed++).toString();
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18940
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newTrack.name = name ? name : "Track" + newTrack.id;
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this.children.push(newTrack);
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return newTrack;
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};
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_proto.fromData = function fromData(data) {
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TrackAsset1.prototype.fromData.call(this, data);
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this.data = data;
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};
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18948
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return ObjectBindingTrack;
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18949
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}(TrackAsset);
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18950
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-
ObjectBindingTrack = __decorate([
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effectsClass("ObjectBindingTrack")
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18952
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], ObjectBindingTrack);
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18953
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-
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18954
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var TransformTrack = /*#__PURE__*/ function(TrackAsset) {
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18955
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_inherits(TransformTrack, TrackAsset);
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18956
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function TransformTrack() {
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18957
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return TrackAsset.apply(this, arguments);
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18958
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}
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18959
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return TransformTrack;
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18960
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}(TrackAsset);
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18961
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TransformTrack = __decorate([
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effectsClass("TransformTrack")
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18963
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], TransformTrack);
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18964
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-
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18953
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var SpriteColorTrack = /*#__PURE__*/ function(TrackAsset) {
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18954
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_inherits(SpriteColorTrack, TrackAsset);
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18967
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function SpriteColorTrack() {
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@@ -18986,14 +18974,27 @@ var TimelineAsset = /*#__PURE__*/ function(PlayableAsset) {
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this.graph = graph;
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var timelinePlayable = new TimelinePlayable(graph);
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timelinePlayable.setTraversalMode(PlayableTraversalMode.Passthrough);
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+
for(var _iterator = _create_for_of_iterator_helper_loose(this.tracks), _step; !(_step = _iterator()).done;){
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var track = _step.value;
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18979
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if (_instanceof1(track, ObjectBindingTrack)) {
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track.create(this);
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+
}
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}
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timelinePlayable.compileTracks(graph, this.tracks);
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return timelinePlayable;
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};
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18992
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-
_proto.
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18993
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-
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+
_proto.createTrack = function createTrack(classConstructor, parent, name) {
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18987
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+
var newTrack = new classConstructor(this.engine);
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+
newTrack.name = name ? name : classConstructor.name;
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+
parent.addChild(newTrack);
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return newTrack;
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};
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_proto.fromData = function fromData(data) {};
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return TimelineAsset;
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}(PlayableAsset);
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18995
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+
__decorate([
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+
serialize()
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18997
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+
], TimelineAsset.prototype, "tracks", void 0);
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18998
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TimelineAsset = __decorate([
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effectsClass("TimelineAsset")
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], TimelineAsset);
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@@ -19003,7 +19004,6 @@ var TimelinePlayable = /*#__PURE__*/ function(Playable) {
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var _this;
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_this = Playable.apply(this, arguments) || this;
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19006
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_this.clips = [];
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19006
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-
_this.masterTracks = [];
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return _this;
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19008
19008
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}
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var _proto = TimelinePlayable.prototype;
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@@ -19020,25 +19020,18 @@ var TimelinePlayable = /*#__PURE__*/ function(Playable) {
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};
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_proto.compileTracks = function compileTracks(graph, tracks) {
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19022
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this.sortTracks(tracks);
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19023
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-
for(var _iterator = _create_for_of_iterator_helper_loose(tracks), _step; !(_step = _iterator()).done;){
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19024
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-
var track = _step.value;
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19025
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-
if (_instanceof1(track, ObjectBindingTrack)) {
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19026
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-
track.create();
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19027
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-
}
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-
this.masterTracks.push(track);
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-
}
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19030
19023
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var outputTrack = [];
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19031
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-
for(var
|
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19032
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-
var masterTrack =
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19024
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+
for(var _iterator = _create_for_of_iterator_helper_loose(tracks), _step; !(_step = _iterator()).done;){
|
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19025
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+
var masterTrack = _step.value;
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outputTrack.push(masterTrack);
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19034
19027
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this.addSubTracksRecursive(masterTrack, outputTrack);
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19035
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}
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19036
|
-
for(var
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19037
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-
var
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19038
|
-
var trackMixPlayable =
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19029
|
+
for(var _iterator1 = _create_for_of_iterator_helper_loose(outputTrack), _step1; !(_step1 = _iterator1()).done;){
|
|
19030
|
+
var track = _step1.value;
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19031
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+
var trackMixPlayable = track.createPlayableGraph(graph, this.clips);
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19039
19032
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this.addInput(trackMixPlayable, 0);
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19040
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-
var trackOutput =
|
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19041
|
-
trackOutput.setUserData(
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19033
|
+
var trackOutput = track.createOutput();
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19034
|
+
trackOutput.setUserData(track.binding);
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19042
19035
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graph.addOutput(trackOutput);
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19043
19036
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trackOutput.setSourcePlayeble(this, this.getInputCount() - 1);
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19044
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}
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@@ -19082,9 +19075,14 @@ function isAncestor(ancestorCandidate, descendantCandidate) {
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19082
19075
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return false;
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19083
19076
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}
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19084
19077
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function compareTracks(a, b) {
|
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19085
|
-
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19078
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+
var bindingA = a.track.binding;
|
|
19079
|
+
var bindingB = b.track.binding;
|
|
19080
|
+
if (!_instanceof1(bindingA, VFXItem) || !_instanceof1(bindingB, VFXItem)) {
|
|
19081
|
+
return a.originalIndex - b.originalIndex;
|
|
19082
|
+
}
|
|
19083
|
+
if (isAncestor(bindingA, bindingB)) {
|
|
19086
19084
|
return -1;
|
|
19087
|
-
} else if (isAncestor(
|
|
19085
|
+
} else if (isAncestor(bindingB, bindingA)) {
|
|
19088
19086
|
return 1;
|
|
19089
19087
|
} else {
|
|
19090
19088
|
return a.originalIndex - b.originalIndex; // 非父子关系的元素保持原始顺序
|
|
@@ -22061,7 +22059,7 @@ function getStandardCameraContent(model) {
|
|
|
22061
22059
|
content1.renderer.anchor = convertAnchor(renderer1.anchor, renderer1.particleOrigin);
|
|
22062
22060
|
}
|
|
22063
22061
|
// 修复相机K帧缺失 asMovement 参数
|
|
22064
|
-
if (item.type === ItemType.camera) {
|
|
22062
|
+
if (item.type === ItemType.camera && item.content.positionOverLifetime && Object.keys(item.content.positionOverLifetime).length !== 0) {
|
|
22065
22063
|
item.content.positionOverLifetime.asMovement = true;
|
|
22066
22064
|
}
|
|
22067
22065
|
// 动画数据转化 TODO: 动画数据移到 TimelineComponentData
|
|
@@ -22226,8 +22224,32 @@ function convertTimelineAsset(composition, guidToItemMap, jsonScene) {
|
|
|
22226
22224
|
var itemDataPath = _step.value;
|
|
22227
22225
|
var item = guidToItemMap[itemDataPath.id];
|
|
22228
22226
|
var subTrackDatas = [];
|
|
22227
|
+
var newActivationPlayableAsset = {
|
|
22228
|
+
id: generateGUID(),
|
|
22229
|
+
dataType: "ActivationPlayableAsset"
|
|
22230
|
+
};
|
|
22231
|
+
playableAssetDatas.push(newActivationPlayableAsset);
|
|
22232
|
+
var newActivationTrackData = {
|
|
22233
|
+
id: generateGUID(),
|
|
22234
|
+
dataType: "ActivationTrack",
|
|
22235
|
+
children: [],
|
|
22236
|
+
clips: [
|
|
22237
|
+
{
|
|
22238
|
+
start: item.delay,
|
|
22239
|
+
duration: item.duration,
|
|
22240
|
+
endBehaviour: item.endBehavior,
|
|
22241
|
+
asset: {
|
|
22242
|
+
id: newActivationPlayableAsset.id
|
|
22243
|
+
}
|
|
22244
|
+
}
|
|
22245
|
+
]
|
|
22246
|
+
};
|
|
22247
|
+
subTrackDatas.push({
|
|
22248
|
+
id: newActivationTrackData.id
|
|
22249
|
+
});
|
|
22250
|
+
trackDatas.push(newActivationTrackData);
|
|
22229
22251
|
if (item.type !== ItemType.particle) {
|
|
22230
|
-
var
|
|
22252
|
+
var newTransformPlayableAssetData = {
|
|
22231
22253
|
id: generateGUID(),
|
|
22232
22254
|
dataType: "TransformPlayableAsset",
|
|
22233
22255
|
//@ts-expect-error
|
|
@@ -22237,15 +22259,18 @@ function convertTimelineAsset(composition, guidToItemMap, jsonScene) {
|
|
|
22237
22259
|
//@ts-expect-error
|
|
22238
22260
|
positionOverLifetime: item.content.positionOverLifetime
|
|
22239
22261
|
};
|
|
22240
|
-
playableAssetDatas.push(
|
|
22262
|
+
playableAssetDatas.push(newTransformPlayableAssetData);
|
|
22241
22263
|
var newTrackData = {
|
|
22242
22264
|
id: generateGUID(),
|
|
22243
22265
|
dataType: "TransformTrack",
|
|
22244
22266
|
children: [],
|
|
22245
22267
|
clips: [
|
|
22246
22268
|
{
|
|
22269
|
+
start: item.delay,
|
|
22270
|
+
duration: item.duration,
|
|
22271
|
+
endBehaviour: item.endBehavior,
|
|
22247
22272
|
asset: {
|
|
22248
|
-
id:
|
|
22273
|
+
id: newTransformPlayableAssetData.id
|
|
22249
22274
|
}
|
|
22250
22275
|
}
|
|
22251
22276
|
]
|
|
@@ -22256,21 +22281,24 @@ function convertTimelineAsset(composition, guidToItemMap, jsonScene) {
|
|
|
22256
22281
|
trackDatas.push(newTrackData);
|
|
22257
22282
|
}
|
|
22258
22283
|
if (item.type === ItemType.sprite) {
|
|
22259
|
-
var
|
|
22284
|
+
var newSpriteColorPlayableAssetData = {
|
|
22260
22285
|
id: generateGUID(),
|
|
22261
22286
|
dataType: "SpriteColorPlayableAsset",
|
|
22262
22287
|
colorOverLifetime: item.content.colorOverLifetime,
|
|
22263
22288
|
startColor: item.content.options.startColor
|
|
22264
22289
|
};
|
|
22265
|
-
playableAssetDatas.push(
|
|
22290
|
+
playableAssetDatas.push(newSpriteColorPlayableAssetData);
|
|
22266
22291
|
var newTrackData1 = {
|
|
22267
22292
|
id: generateGUID(),
|
|
22268
22293
|
dataType: "SpriteColorTrack",
|
|
22269
22294
|
children: [],
|
|
22270
22295
|
clips: [
|
|
22271
22296
|
{
|
|
22297
|
+
start: item.delay,
|
|
22298
|
+
duration: item.duration,
|
|
22299
|
+
endBehaviour: item.endBehavior,
|
|
22272
22300
|
asset: {
|
|
22273
|
-
id:
|
|
22301
|
+
id: newSpriteColorPlayableAssetData.id
|
|
22274
22302
|
}
|
|
22275
22303
|
}
|
|
22276
22304
|
]
|
|
@@ -23900,14 +23928,17 @@ var tmpScale = new Vector3(1, 1, 1);
|
|
|
23900
23928
|
this.timelinePlayable.play();
|
|
23901
23929
|
for(var _iterator1 = _create_for_of_iterator_helper_loose(this.timelineAsset.tracks), _step1; !(_step1 = _iterator1()).done;){
|
|
23902
23930
|
var track = _step1.value;
|
|
23903
|
-
|
|
23904
|
-
if (
|
|
23905
|
-
|
|
23906
|
-
|
|
23907
|
-
|
|
23908
|
-
|
|
23909
|
-
|
|
23910
|
-
subCompositionComponent
|
|
23931
|
+
var binding = track.binding;
|
|
23932
|
+
if (_instanceof1(binding, VFXItem)) {
|
|
23933
|
+
// 重播不销毁元素
|
|
23934
|
+
if (this.item.endBehavior !== ItemEndBehavior.destroy || this.reusable) {
|
|
23935
|
+
if (_instanceof1(track, ObjectBindingTrack)) {
|
|
23936
|
+
binding.reusable = true;
|
|
23937
|
+
}
|
|
23938
|
+
var subCompositionComponent = binding.getComponent(CompositionComponent);
|
|
23939
|
+
if (subCompositionComponent) {
|
|
23940
|
+
subCompositionComponent.reusable = true;
|
|
23941
|
+
}
|
|
23911
23942
|
}
|
|
23912
23943
|
}
|
|
23913
23944
|
this.masterTracks.push(track);
|
|
@@ -27115,7 +27146,7 @@ setMaxSpriteMeshItemCount(8);
|
|
|
27115
27146
|
*/ Mesh.create = function(engine, props) {
|
|
27116
27147
|
return new ThreeMesh(engine, props);
|
|
27117
27148
|
};
|
|
27118
|
-
var version = "2.0.0-alpha.
|
|
27149
|
+
var version = "2.0.0-alpha.14";
|
|
27119
27150
|
logger.info("THREEJS plugin version: " + version);
|
|
27120
27151
|
|
|
27121
27152
|
export { AbstractPlugin, ActivationPlayable, ActivationPlayableAsset, ActivationTrack, AnimationClip, AnimationClipPlayable, AssetLoader, AssetManager, BYTES_TYPE_MAP, Behaviour, BezierCurve, BezierCurvePath, BezierCurveQuat, BinaryAsset, COMPRESSED_TEXTURE, CONSTANT_MAP_BLEND, CONSTANT_MAP_DEPTH, CONSTANT_MAP_STENCIL_FUNC, CONSTANT_MAP_STENCIL_OP, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateLoader, Camera, CameraController, CameraVFXItemLoader, Component, Composition, CompositionComponent, CompositionSourceManager, DEFAULT_FONTS, Database, DestroyOptions, Downloader, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, EffectComponent, EffectsObject, Engine, EventSystem, FilterMode, Float16ArrayWrapper, Framebuffer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, HELP_LINK, HitTestType, InteractComponent, InteractLoader, InteractMesh, Item, ItemBehaviour, KTXTexture, LineSegments, LinearValue, Material, MaterialDataBlock, MaterialRenderType, Mesh, ObjectBindingTrack, OrderType, PLAYER_OPTIONS_ENV_EDITOR, POST_PROCESS_SETTINGS, ParticleBehaviourPlayable, ParticleBehaviourPlayableAsset, ParticleLoader, ParticleMesh, ParticleSystem, ParticleSystemRenderer, PassTextureCache, PathSegments, PluginSystem, RENDER_PASS_NAME_PREFIX, RENDER_PREFER_LOOKUP_TEXTURE, RUNTIME_ENV, RandomSetValue, RandomValue, RandomVectorValue, RenderFrame, RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, RenderTargetHandle, RenderTextureFormat, Renderbuffer, Renderer, RendererComponent, RuntimeClip, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0, SEMANTIC_PRE_COLOR_ATTACHMENT_0, SEMANTIC_PRE_COLOR_ATTACHMENT_SIZE_0, SPRITE_VERTEX_STRIDE, SemanticMap, SerializationHelper, Shader, ShaderCompileResultStatus, ShaderType, ShaderVariant, SpriteColorPlayable, SpriteColorPlayableAsset, SpriteColorTrack, SpriteComponent, SpriteLoader, StaticValue, TEMPLATE_USE_OFFSCREEN_CANVAS, TEXTURE_UNIFORM_MAP, TextComponent, TextLoader, Texture, TextureFactory, TextureLoadAction, TextureSourceType, TextureStoreAction, ThreeComposition, ThreeDisplayObject, ThreeEngine, ThreeMaterial, ThreeSpriteComponent, ThreeTexture, Ticker, TimelineAsset, TimelineClip, TimelinePlayable, TrackAsset, TrackSortWrapper, TrackType, Transform, TransformAnimationPlayable, TransformPlayableAsset, TransformTrack, VFXItem, ValueGetter, addByOrder, addItem, addItemWithOrder, assertExist, asserts, blend, calculateTranslation, canvasPool, colorGradingFrag, colorStopsFromGradient, colorToArr$1 as colorToArr, combineImageTemplate, compatible_frag as compatibleFrag, compatible_vert as compatibleVert, createCopyShader, createGLContext, createKeyFrameMeta, createShaderWithMarcos, createShape, createVFXItem, createValueGetter, decimalEqual, deepClone, defaultGlobalVolume, defaultPlugins, deserializeMipmapTexture, earcut, effectsClass, effectsClassStore, enlargeBuffer, ensureFixedNumber, ensureVec3, findPreviousRenderPass, gaussianDown_frag as gaussianDownFrag, gaussianDownHFrag, gaussianDownVFrag, gaussianUpFrag, generateEmptyTypedArray, generateGUID, generateHalfFloatTexture, generateTransparentTexture, generateWhiteTexture, getBackgroundImage, getColorFromGradientStops, getConfig, getDefaultTemplateCanvasPool, getDefaultTextureFactory, getGeometryByShape, getGeometryTriangles, getImageItemRenderInfo, getKTXTextureOptions, getKeyFrameMetaByRawValue, getMergedStore, getParticleMeshShader, getPixelRatio, getPreMultiAlpha, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, getTextureSize, glContext, glType2VertexFormatType, gpuTimer, imageDataFromColor, imageDataFromGradient, initErrors, initGLContext, integrate, interpolateColor, isAlipayMiniApp, isAndroid, isArray, isFunction, isIOS, isObject, isSceneJSON, isSceneURL, isSceneWithOptions, isSimulatorCellPhone, isString, isUniformStruct, isUniformStructArray, isValidFontFamily, isWebGL2, itemFrag, itemFrameFrag, itemVert, loadBinary, loadBlob, loadImage, loadMedia, loadVideo, loadWebPOptional, logger, index as math, maxSpriteMeshItemCount, maxSpriteTextureCount, modifyMaxKeyframeShader, nearestPowerOfTwo, noop, normalizeColor, numberToFix, parsePercent$1 as parsePercent, particleFrag, particleOriginTranslateMap$1 as particleOriginTranslateMap, particleUniformTypeMap, particleVert, pluginLoaderMap, pointOnLine, random, registerPlugin, removeItem, rotateVec2, screenMeshVert, serialize, setBlendMode, setConfig, setDefaultTextureFactory, setMaskMode, setMaxSpriteMeshItemCount, setRayFromCamera, setSideMode, setSpriteMeshMaxFragmentTextures, setSpriteMeshMaxItemCountByGPU, setUniformValue, sortByOrder, index$1 as spec, spriteMeshShaderFromFilter, spriteMeshShaderFromRenderInfo, spriteMeshShaderIdFromRenderInfo, thresholdFrag, throwDestroyedError, trailVert, translatePoint, trianglesFromRect, unregisterPlugin, valIfUndefined, value, valueDefine, vecAssign, vecFill, vecMulCombine, vecNormalize, version, vertexFormatType2GLType };
|