@galacean/effects-threejs 1.6.0-beta.0 → 1.6.0-beta.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +62 -31
- package/dist/index.js.map +1 -1
- package/dist/index.min.js +3 -3
- package/dist/index.min.js.map +1 -1
- package/dist/index.mjs +62 -31
- package/dist/index.mjs.map +1 -1
- package/package.json +2 -2
package/dist/index.mjs
CHANGED
|
@@ -3,7 +3,7 @@
|
|
|
3
3
|
* Description: Galacean Effects runtime threejs plugin for the web
|
|
4
4
|
* Author: Ant Group CO., Ltd.
|
|
5
5
|
* Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
|
|
6
|
-
* Version: v1.6.0-beta.
|
|
6
|
+
* Version: v1.6.0-beta.1
|
|
7
7
|
*/
|
|
8
8
|
|
|
9
9
|
import * as THREE from 'three';
|
|
@@ -13518,6 +13518,14 @@ var InteractVFXItem = /** @class */ (function (_super) {
|
|
|
13518
13518
|
function InteractVFXItem(props, composition) {
|
|
13519
13519
|
var _a;
|
|
13520
13520
|
var _this = _super.call(this, props, composition) || this;
|
|
13521
|
+
/**
|
|
13522
|
+
* 拖拽的惯性衰减系数,范围[0, 1], 越大惯性越强
|
|
13523
|
+
*/
|
|
13524
|
+
_this.downgrade = 0.95;
|
|
13525
|
+
/**
|
|
13526
|
+
* 拖拽的距离映射系数,越大越容易拖动
|
|
13527
|
+
*/
|
|
13528
|
+
_this.dragRatio = [1, 1];
|
|
13521
13529
|
_this.engine = (_a = _this.composition) === null || _a === void 0 ? void 0 : _a.getEngine();
|
|
13522
13530
|
return _this;
|
|
13523
13531
|
}
|
|
@@ -13528,8 +13536,23 @@ var InteractVFXItem = /** @class */ (function (_super) {
|
|
|
13528
13536
|
enumerable: false,
|
|
13529
13537
|
configurable: true
|
|
13530
13538
|
});
|
|
13539
|
+
Object.defineProperty(InteractVFXItem.prototype, "enable", {
|
|
13540
|
+
get: function () {
|
|
13541
|
+
return this.enabled;
|
|
13542
|
+
},
|
|
13543
|
+
set: function (enable) {
|
|
13544
|
+
this.enabled = enable;
|
|
13545
|
+
if (!enable) {
|
|
13546
|
+
// 立刻停止惯性滑动
|
|
13547
|
+
this.bouncingArg = null;
|
|
13548
|
+
}
|
|
13549
|
+
},
|
|
13550
|
+
enumerable: false,
|
|
13551
|
+
configurable: true
|
|
13552
|
+
});
|
|
13531
13553
|
InteractVFXItem.prototype.onConstructed = function (options) {
|
|
13532
13554
|
this.ui = options.content;
|
|
13555
|
+
this.enabled = true;
|
|
13533
13556
|
};
|
|
13534
13557
|
InteractVFXItem.prototype.onLifetimeBegin = function (composition) {
|
|
13535
13558
|
var _a, _b, _c;
|
|
@@ -13548,9 +13571,8 @@ var InteractVFXItem = /** @class */ (function (_super) {
|
|
|
13548
13571
|
if (!this.dragEvent || !this.bouncingArg) {
|
|
13549
13572
|
return;
|
|
13550
13573
|
}
|
|
13551
|
-
|
|
13552
|
-
this.bouncingArg.
|
|
13553
|
-
this.bouncingArg.vy *= downgrade;
|
|
13574
|
+
this.bouncingArg.vx *= this.downgrade;
|
|
13575
|
+
this.bouncingArg.vy *= this.downgrade;
|
|
13554
13576
|
this.bouncingArg.dy += this.bouncingArg.vy;
|
|
13555
13577
|
this.bouncingArg.dx += this.bouncingArg.vx;
|
|
13556
13578
|
if (shouldIgnoreBouncing(this.bouncingArg)) {
|
|
@@ -13586,7 +13608,7 @@ var InteractVFXItem = /** @class */ (function (_super) {
|
|
|
13586
13608
|
};
|
|
13587
13609
|
};
|
|
13588
13610
|
InteractVFXItem.prototype.getHitTestParams = function () {
|
|
13589
|
-
if (!this.clickable) {
|
|
13611
|
+
if (!this.clickable || !this.canInteract()) {
|
|
13590
13612
|
return;
|
|
13591
13613
|
}
|
|
13592
13614
|
var behavior = this.ui.options.behavior;
|
|
@@ -13622,13 +13644,13 @@ var InteractVFXItem = /** @class */ (function (_super) {
|
|
|
13622
13644
|
var dragEvent;
|
|
13623
13645
|
var handlerMap = {
|
|
13624
13646
|
touchstart: function (event) {
|
|
13625
|
-
var _a
|
|
13626
|
-
if (!
|
|
13647
|
+
var _a;
|
|
13648
|
+
if (!_this.canInteract()) {
|
|
13627
13649
|
return;
|
|
13628
13650
|
}
|
|
13629
13651
|
_this.dragEvent = null;
|
|
13630
13652
|
_this.bouncingArg = null;
|
|
13631
|
-
var camera = (
|
|
13653
|
+
var camera = (_a = _this.composition) === null || _a === void 0 ? void 0 : _a.camera;
|
|
13632
13654
|
dragEvent = {
|
|
13633
13655
|
x: event.x,
|
|
13634
13656
|
y: event.y,
|
|
@@ -13643,8 +13665,7 @@ var InteractVFXItem = /** @class */ (function (_super) {
|
|
|
13643
13665
|
_this.bouncingArg = event;
|
|
13644
13666
|
},
|
|
13645
13667
|
touchend: function (event) {
|
|
13646
|
-
|
|
13647
|
-
if (!((_a = _this.composition) === null || _a === void 0 ? void 0 : _a.interactive)) {
|
|
13668
|
+
if (!_this.canInteract()) {
|
|
13648
13669
|
return;
|
|
13649
13670
|
}
|
|
13650
13671
|
var bouncingArg = _this.bouncingArg;
|
|
@@ -13671,36 +13692,40 @@ var InteractVFXItem = /** @class */ (function (_super) {
|
|
|
13671
13692
|
// OVERRIDE
|
|
13672
13693
|
};
|
|
13673
13694
|
InteractVFXItem.prototype.handleDragMove = function (evt, event) {
|
|
13674
|
-
var _a, _b
|
|
13675
|
-
if (!(evt
|
|
13695
|
+
var _a, _b;
|
|
13696
|
+
if (!(evt === null || evt === void 0 ? void 0 : evt.cameraParam) || !this.canInteract() || !this.composition) {
|
|
13676
13697
|
return;
|
|
13677
13698
|
}
|
|
13678
13699
|
var options = this.ui.options;
|
|
13679
|
-
var
|
|
13700
|
+
var _c = evt.cameraParam, position = _c.position, fov = _c.fov;
|
|
13680
13701
|
var dy = event.dy;
|
|
13681
13702
|
var dx = event.dx * event.width / event.height;
|
|
13682
13703
|
var depth = position[2];
|
|
13683
13704
|
var sp = Math.tan(fov * Math.PI / 180 / 2) * Math.abs(depth);
|
|
13684
13705
|
var height = dy * sp;
|
|
13685
13706
|
var width = dx * sp;
|
|
13686
|
-
var nx = position[0] - width;
|
|
13687
|
-
var ny = position[1] - height;
|
|
13707
|
+
var nx = position[0] - this.dragRatio[0] * width;
|
|
13708
|
+
var ny = position[1] - this.dragRatio[1] * height;
|
|
13688
13709
|
if (options.dxRange) {
|
|
13689
|
-
var
|
|
13710
|
+
var _d = __read$3(options.dxRange, 2), min = _d[0], max = _d[1];
|
|
13690
13711
|
nx = clamp$1(nx, min, max);
|
|
13691
13712
|
if (nx !== min && nx !== max && min !== max) {
|
|
13692
|
-
(
|
|
13713
|
+
(_a = event.origin) === null || _a === void 0 ? void 0 : _a.preventDefault();
|
|
13693
13714
|
}
|
|
13694
13715
|
}
|
|
13695
13716
|
if (options.dyRange) {
|
|
13696
|
-
var
|
|
13717
|
+
var _e = __read$3(options.dyRange, 2), min = _e[0], max = _e[1];
|
|
13697
13718
|
ny = clamp$1(ny, min, max);
|
|
13698
13719
|
if (ny !== min && ny !== max && min !== max) {
|
|
13699
|
-
(
|
|
13720
|
+
(_b = event.origin) === null || _b === void 0 ? void 0 : _b.preventDefault();
|
|
13700
13721
|
}
|
|
13701
13722
|
}
|
|
13702
13723
|
this.composition.camera.position = new Vector3(nx, ny, depth);
|
|
13703
13724
|
};
|
|
13725
|
+
InteractVFXItem.prototype.canInteract = function () {
|
|
13726
|
+
var _a;
|
|
13727
|
+
return Boolean((_a = this.composition) === null || _a === void 0 ? void 0 : _a.interactive) && this.enabled;
|
|
13728
|
+
};
|
|
13704
13729
|
return InteractVFXItem;
|
|
13705
13730
|
}(VFXItem));
|
|
13706
13731
|
function shouldIgnoreBouncing(arg, mul) {
|
|
@@ -24006,27 +24031,28 @@ var AssetManager = /** @class */ (function () {
|
|
|
24006
24031
|
AssetManager.prototype.loadScene = function (url, renderer, options) {
|
|
24007
24032
|
var _a, _b, _c;
|
|
24008
24033
|
return __awaiter(this, void 0, void 0, function () {
|
|
24009
|
-
var rawJSON, assetUrl, startTime,
|
|
24034
|
+
var rawJSON, assetUrl, startTime, timeInfoMessages, gpuInstance, asyncShaderCompile, compressedTexture, timeInfos, loadTimer, cancelLoading, waitPromise, hookTimeInfo, loadResourcePromise;
|
|
24010
24035
|
var _this = this;
|
|
24011
24036
|
return __generator(this, function (_d) {
|
|
24012
24037
|
assetUrl = isString(url) ? url : this.id;
|
|
24013
24038
|
startTime = performance.now();
|
|
24014
|
-
|
|
24039
|
+
timeInfoMessages = [];
|
|
24015
24040
|
gpuInstance = renderer === null || renderer === void 0 ? void 0 : renderer.engine.gpuCapability;
|
|
24016
24041
|
asyncShaderCompile = (_b = (_a = gpuInstance === null || gpuInstance === void 0 ? void 0 : gpuInstance.detail) === null || _a === void 0 ? void 0 : _a.asyncShaderCompile) !== null && _b !== void 0 ? _b : false;
|
|
24017
24042
|
compressedTexture = (_c = gpuInstance === null || gpuInstance === void 0 ? void 0 : gpuInstance.detail.compressedTexture) !== null && _c !== void 0 ? _c : 0;
|
|
24043
|
+
timeInfos = {};
|
|
24018
24044
|
cancelLoading = false;
|
|
24019
24045
|
waitPromise = new Promise(function (resolve, reject) {
|
|
24020
24046
|
loadTimer = window.setTimeout(function () {
|
|
24021
24047
|
cancelLoading = true;
|
|
24022
24048
|
_this.removeTimer(loadTimer);
|
|
24023
24049
|
var totalTime = performance.now() - startTime;
|
|
24024
|
-
reject("Load time out: totalTime: ".concat(totalTime.toFixed(4), "ms ").concat(
|
|
24050
|
+
reject("Load time out: totalTime: ".concat(totalTime.toFixed(4), "ms ").concat(timeInfoMessages.join(' '), ", url: ").concat(assetUrl));
|
|
24025
24051
|
}, _this.timeout * 1000);
|
|
24026
24052
|
_this.timers.push(loadTimer);
|
|
24027
24053
|
});
|
|
24028
24054
|
hookTimeInfo = function (label, func) { return __awaiter(_this, void 0, void 0, function () {
|
|
24029
|
-
var st, result, e_1;
|
|
24055
|
+
var st, result, time, e_1;
|
|
24030
24056
|
return __generator(this, function (_a) {
|
|
24031
24057
|
switch (_a.label) {
|
|
24032
24058
|
case 0:
|
|
@@ -24038,7 +24064,9 @@ var AssetManager = /** @class */ (function () {
|
|
|
24038
24064
|
return [4 /*yield*/, func()];
|
|
24039
24065
|
case 2:
|
|
24040
24066
|
result = _a.sent();
|
|
24041
|
-
|
|
24067
|
+
time = performance.now() - st;
|
|
24068
|
+
timeInfoMessages.push("[".concat(label, ": ").concat(time.toFixed(2), "]"));
|
|
24069
|
+
timeInfos[label] = time;
|
|
24042
24070
|
return [2 /*return*/, result];
|
|
24043
24071
|
case 3:
|
|
24044
24072
|
e_1 = _a.sent();
|
|
@@ -24097,7 +24125,7 @@ var AssetManager = /** @class */ (function () {
|
|
|
24097
24125
|
return [4 /*yield*/, Promise.all([
|
|
24098
24126
|
hookTimeInfo('processBins', function () { return _this.processBins(bins_1); }),
|
|
24099
24127
|
hookTimeInfo('processImages', function () { return _this.processImages(images_2, usedImages_1, compressedTexture); }),
|
|
24100
|
-
hookTimeInfo("".concat(asyncShaderCompile ? 'async' : 'sync', "
|
|
24128
|
+
hookTimeInfo("".concat(asyncShaderCompile ? 'async' : 'sync', "Compile"), function () { return _this.precompile(compositions_1, pluginSystem_1, renderer, options); }),
|
|
24101
24129
|
])];
|
|
24102
24130
|
case 8:
|
|
24103
24131
|
_d = __read$3.apply(void 0, [_e.sent(), 2]), loadedBins_1 = _d[0], loadedImages_1 = _d[1];
|
|
@@ -24109,6 +24137,7 @@ var AssetManager = /** @class */ (function () {
|
|
|
24109
24137
|
loadedTextures = _e.sent();
|
|
24110
24138
|
jsonScene_1.compositions = this.updateSceneData(jsonScene_1.compositions);
|
|
24111
24139
|
scene = {
|
|
24140
|
+
timeInfos: timeInfos,
|
|
24112
24141
|
url: url,
|
|
24113
24142
|
renderLevel: this.options.renderLevel,
|
|
24114
24143
|
storage: {},
|
|
@@ -24127,11 +24156,13 @@ var AssetManager = /** @class */ (function () {
|
|
|
24127
24156
|
_e.label = 12;
|
|
24128
24157
|
case 12:
|
|
24129
24158
|
totalTime = performance.now() - startTime;
|
|
24130
|
-
logger.info("Load asset: totalTime: ".concat(totalTime.toFixed(4), "ms ").concat(
|
|
24159
|
+
logger.info("Load asset: totalTime: ".concat(totalTime.toFixed(4), "ms ").concat(timeInfoMessages.join(' '), ", url: ").concat(assetUrl));
|
|
24131
24160
|
window.clearTimeout(loadTimer);
|
|
24132
24161
|
this.removeTimer(loadTimer);
|
|
24133
24162
|
scene.totalTime = totalTime;
|
|
24134
24163
|
scene.startTime = startTime;
|
|
24164
|
+
// 各部分分段时长
|
|
24165
|
+
scene.timeInfos = timeInfos;
|
|
24135
24166
|
return [2 /*return*/, scene];
|
|
24136
24167
|
}
|
|
24137
24168
|
});
|
|
@@ -24979,7 +25010,7 @@ var Composition = /** @class */ (function () {
|
|
|
24979
25010
|
* @param props - composition 的创建参数
|
|
24980
25011
|
*/
|
|
24981
25012
|
function Composition(props, scene) {
|
|
24982
|
-
var _a;
|
|
25013
|
+
var _a, _b;
|
|
24983
25014
|
/**
|
|
24984
25015
|
* 动画播放速度
|
|
24985
25016
|
*/
|
|
@@ -25008,7 +25039,7 @@ var Composition = /** @class */ (function () {
|
|
|
25008
25039
|
this.paused = false;
|
|
25009
25040
|
this.lastVideoUpdateTime = 0;
|
|
25010
25041
|
this.postLoaders = [];
|
|
25011
|
-
var
|
|
25042
|
+
var _c = props.reusable, reusable = _c === void 0 ? false : _c, _d = props.speed, speed = _d === void 0 ? 1 : _d, _e = props.baseRenderOrder, baseRenderOrder = _e === void 0 ? 0 : _e, renderer = props.renderer, onPlayerPause = props.onPlayerPause, onMessageItem = props.onMessageItem, onEnd = props.onEnd, event = props.event, width = props.width, height = props.height;
|
|
25012
25043
|
this.compositionSourceManager = new CompositionSourceManager(scene, renderer.engine);
|
|
25013
25044
|
scene.jsonScene.imgUsage = undefined;
|
|
25014
25045
|
if (reusable) {
|
|
@@ -25016,7 +25047,7 @@ var Composition = /** @class */ (function () {
|
|
|
25016
25047
|
scene.textures = undefined;
|
|
25017
25048
|
scene.consumed = true;
|
|
25018
25049
|
}
|
|
25019
|
-
var
|
|
25050
|
+
var _f = this.compositionSourceManager, sourceContent = _f.sourceContent, pluginSystem = _f.pluginSystem, imgUsage = _f.imgUsage, totalTime = _f.totalTime, renderLevel = _f.renderLevel, refCompositionProps = _f.refCompositionProps;
|
|
25020
25051
|
assertExist(sourceContent);
|
|
25021
25052
|
this.refCompositionProps = refCompositionProps;
|
|
25022
25053
|
var vfxItem = new CompVFXItem(sourceContent, this);
|
|
@@ -25033,7 +25064,7 @@ var Composition = /** @class */ (function () {
|
|
|
25033
25064
|
this.renderer = renderer;
|
|
25034
25065
|
this.texInfo = imageUsage !== null && imageUsage !== void 0 ? imageUsage : {};
|
|
25035
25066
|
this.event = event;
|
|
25036
|
-
this.statistic = { loadTime: totalTime !== null && totalTime !== void 0 ? totalTime : 0, loadStart: (_a = scene.startTime) !== null && _a !== void 0 ? _a : 0, firstFrameTime: 0 };
|
|
25067
|
+
this.statistic = { loadTime: totalTime !== null && totalTime !== void 0 ? totalTime : 0, loadStart: (_a = scene.startTime) !== null && _a !== void 0 ? _a : 0, firstFrameTime: 0, precompileTime: (_b = scene.timeInfos['asyncCompile']) !== null && _b !== void 0 ? _b : scene.timeInfos['syncCompile'] };
|
|
25037
25068
|
this.reusable = reusable;
|
|
25038
25069
|
this.speed = speed;
|
|
25039
25070
|
this.renderLevel = renderLevel;
|
|
@@ -27423,7 +27454,7 @@ Geometry.create = function (engine, options) {
|
|
|
27423
27454
|
Mesh.create = function (engine, props) {
|
|
27424
27455
|
return new ThreeMesh(engine, props);
|
|
27425
27456
|
};
|
|
27426
|
-
var version = "1.6.0-beta.
|
|
27457
|
+
var version = "1.6.0-beta.1";
|
|
27427
27458
|
logger.info('THREEJS plugin version: ' + version);
|
|
27428
27459
|
|
|
27429
27460
|
export { AbstractPlugin, AssetManager, BYTES_TYPE_MAP, BezierCurve, BezierCurvePath, COMPRESSED_TEXTURE, CONSTANT_MAP_BLEND, CONSTANT_MAP_DEPTH, CONSTANT_MAP_STENCIL_FUNC, CONSTANT_MAP_STENCIL_OP, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateItem, CalculateLoader, CalculateVFXItem, Camera, CameraController, CameraVFXItem, CameraVFXItemLoader, Composition, CompositionSourceManager, DEFAULT_FONTS, DestroyOptions, Downloader, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, Engine, EventSystem, FILTER_NAME_NONE, FilterMode, FilterSpriteVFXItem, Float16ArrayWrapper, FrameBuffer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, HELP_LINK, HitTestType, InteractBehavior$1 as InteractBehavior, InteractItem, InteractLoader, InteractMesh, InteractVFXItem, Item, KTXTexture, LineSegments, LinearValue, Material, MaterialDataBlock, MaterialRenderType, Mesh, OrderType, PLAYER_OPTIONS_ENV_EDITOR, POST_PROCESS_SETTINGS, ParticleLoader, ParticleMesh, ParticleSystem, ParticleVFXItem, PassTextureCache, PluginSystem, QCanvasViewer, QText, QTextWrapMode, RENDER_PASS_NAME_PREFIX, RENDER_PREFER_LOOKUP_TEXTURE, RUNTIME_ENV, RandomSetValue, RandomValue, RandomVectorValue, RenderBuffer, RenderFrame, RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, RenderTargetHandle, RenderTextureFormat, Renderer, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0, SEMANTIC_PRE_COLOR_ATTACHMENT_0, SEMANTIC_PRE_COLOR_ATTACHMENT_SIZE_0, SPRITE_VERTEX_STRIDE, SemanticMap, Shader, ShaderCompileResultStatus, ShaderType, SpriteItem, SpriteLoader, SpriteMesh, SpriteVFXItem, StaticValue, TEMPLATE_USE_OFFSCREEN_CANVAS, TEXTURE_UNIFORM_MAP, TextItem, TextLoader, TextMesh, TextVFXItem, Texture, TextureFactory, TextureLoadAction, TextureSourceType, TextureStoreAction, ThreeComposition, ThreeDisplayObject, ThreeMaterial, ThreeTexture, Ticker, TimelineComponent, Transform, VFXItem, ValueGetter, addByOrder, addItem, addItemWithOrder, alphaFrameFrag, alphaMaskFrag, assertExist, asserts, blend, bloomMixVert, bloomThresholdVert, calculateTranslation, cameraMove_frag as cameraMoveFrag, cameraMoveVert, canvasPool, colorGradingFrag, colorStopsFromGradient, colorToArr$1 as colorToArr, combineImageTemplate, combineImageTemplate1, combineImageTemplate1Async, combineImageTemplate2, combineImageTemplate2Async, combineImageTemplateAsync, compatible_frag as compatibleFrag, compatible_vert as compatibleVert, convertAnchor, copyFrag, createCopyShader, createFilter, createFilterShaders, createGLContext, createKeyFrameMeta, createShaderWithMarcos, createShape, createVFXItem, createValueGetter, decimalEqual, deepClone, defaultGlobalVolume, defaultPlugins, delayFrag, deserializeMipmapTexture, distortionFrag, distortionVert, earcut, enlargeBuffer, ensureVec3, filters, findPreviousRenderPass, gaussianDown_frag as gaussianDownFrag, gaussianDownHFrag, gaussianDownVFrag, gaussianUpFrag, generateEmptyTypedArray, generateHalfFloatTexture, getBackgroundImage, getColorFromGradientStops, getConfig, getDefaultTemplateCanvasPool, getDefaultTextureFactory, getGeometryByShape, getGeometryTriangles, getImageItemRenderInfo, getKTXTextureOptions, getKeyFrameMetaByRawValue, getParticleMeshShader, getPixelRatio, getPreMultiAlpha, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, getTextureSize, glContext, gpuTimer, imageDataFromColor, imageDataFromGradient, initErrors, initGLContext, integrate, interpolateColor, isAlipayMiniApp, isAndroid, isArray, isFunction, isIOS, isObject, isScene, isSimulatorCellPhone, isString, isUniformStruct, isUniformStructArray, isValidFontFamily, isWebGL2, itemFrag, itemFrameFrag, itemVert, loadBinary, loadBlob, loadImage, loadMedia, loadVideo, loadWebPOptional, logger, index as math, maxSpriteMeshItemCount, maxSpriteTextureCount, modifyMaxKeyframeShader, nearestPowerOfTwo, noop, numberToFix, parsePercent$1 as parsePercent, particleFrag, particleOriginTranslateMap, particleUniformTypeMap, particleVert, pluginLoaderMap, pointOnLine, random, registerFilter, registerFilters, registerPlugin, removeItem, requestAsync, rotateVec2, screenMeshVert, setBlendMode, setConfig, setDefaultTextureFactory, setMaskMode, setMaxSpriteMeshItemCount, setRayFromCamera, setSideMode, setSpriteMeshMaxFragmentTextures, setSpriteMeshMaxItemCountByGPU, setUniformValue, sortByOrder, index$1 as spec, spriteMeshShaderFromFilter, spriteMeshShaderFromRenderInfo, spriteMeshShaderIdFromRenderInfo, thresholdFrag, throwDestroyedError, trailVert, translatePoint, trianglesFromRect, unregisterPlugin, valIfUndefined, value, valueDefine, vecAssign, vecFill, vecMulCombine, vecNormalize, version };
|