@galacean/effects-threejs 1.1.0-alpha.1 → 1.1.0-alpha.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +90 -52
- package/dist/index.js.map +1 -1
- package/dist/index.min.js +4 -4
- package/dist/index.min.js.map +1 -1
- package/dist/index.mjs +90 -52
- package/dist/index.mjs.map +1 -1
- package/package.json +2 -2
package/dist/index.js
CHANGED
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@@ -3,7 +3,7 @@
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* Description: Galacean Effects runtime threejs plugin for the web
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* Author: Ant Group CO., Ltd.
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* Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
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-
* Version: v1.1.0-alpha.
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* Version: v1.1.0-alpha.3
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*/
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'use strict';
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@@ -14416,6 +14416,7 @@ var Transform = /** @class */ (function () {
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*/
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Transform.prototype.rotateByQuat = function (quat) {
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this.quat.multiply(quat);
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this.rotation.setFromQuaternion(this.quat);
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this.dirtyFlags.localData = true;
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this.dispatchValueChange();
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};
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@@ -14914,6 +14915,7 @@ var VFXItem = /** @class */ (function () {
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this.delaying = false;
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this.transform.setValid(true);
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this.createContent();
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this._contentVisible = true;
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this.onLifetimeBegin(this.composition, this.content);
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this.composition.itemLifetimeEvent(this, true);
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}
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@@ -14954,7 +14956,7 @@ var VFXItem = /** @class */ (function () {
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}
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}
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else if (this.endBehavior === END_BEHAVIOR_DESTROY$1) {
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-
this.
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this._contentVisible = false;
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}
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lifetime = Math.min(lifetime, 1);
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}
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@@ -15178,6 +15180,7 @@ var VFXItem = /** @class */ (function () {
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if (this.composition) {
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this.onItemRemoved(this.composition, this._content);
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this._content = undefined;
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this._contentVisible = false;
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}
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this.started = false;
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};
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@@ -15308,7 +15311,7 @@ var PluginSystem = /** @class */ (function () {
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.map(function (name) {
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var CTRL = pluginLoaderMap[name];
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if (!CTRL) {
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throw new Error("plugin '".concat(name, "' not found"));
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throw new Error("plugin '".concat(name, "' not found.") + getPluginUsageInfo(name));
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}
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var loader = new CTRL();
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loader.name = name;
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@@ -15380,6 +15383,23 @@ var PluginSystem = /** @class */ (function () {
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};
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return PluginSystem;
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}());
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var pluginInfoMap = {
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'alipay-downgrade': '@galacean/effects-plugin-alipay-downgrade',
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'editor-gizmo': '@galacean/effects-plugin-editor-gizmo',
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'tree': '@galacean/effects-plugin-model',
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'model': '@galacean/effects-plugin-model',
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'orientation-transformer': '@galacean/effects-plugin-orientation-transformer',
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'spine': '@galacean/effects-plugin-spine',
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};
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function getPluginUsageInfo(name) {
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var info = pluginInfoMap[name];
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if (info) {
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return "\nInstall Plugin: npm i ".concat(info, "@latest --save\nImport Plugin: import '").concat(info, "'");
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}
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else {
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return '';
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}
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}
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/**
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* 抽象插件类
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@@ -17052,7 +17072,7 @@ var Mesh = /** @class */ (function () {
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function Mesh(engine, props) {
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this.engine = engine;
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this.destroyed = false;
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this.visible =
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this.visible = true;
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var material = props.material, geometry = props.geometry, _a = props.name, name = _a === void 0 ? '<unnamed>' : _a, _b = props.priority, priority = _b === void 0 ? 0 : _b, _c = props.worldMatrix, worldMatrix = _c === void 0 ? Matrix4.fromIdentity() : _c;
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this.id = 'Mesh' + seed$8++;
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this.name = name;
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@@ -19279,7 +19299,7 @@ var SpriteMesh = /** @class */ (function () {
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var indexLen = 0;
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var pointCount = 0;
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if (!items.length) {
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this.mesh.setVisible(
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this.mesh.setVisible(false);
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return true;
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}
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this.items = items.slice();
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@@ -19336,7 +19356,7 @@ var SpriteMesh = /** @class */ (function () {
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geometry.setIndexData(indexData);
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geometry.setAttributeData('aPoint', bundle.aPoint);
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geometry.setDrawCount(indexLen);
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this.mesh.setVisible(
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this.mesh.setVisible(!!geometry.getDrawCount());
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this.mesh.priority = items[0].listIndex;
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for (var i = 0; i < textures.length; i++) {
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var texture = textures[i];
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@@ -19366,7 +19386,7 @@ var SpriteMesh = /** @class */ (function () {
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var uSizeStart = start + 4;
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var uQuatStart = start + 8;
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var uColorStart = start + 12;
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if (!selfData.visible) {
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if (!selfData.visible && !init) {
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mainDataArray[uSizeStart + 2] = -1;
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return;
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}
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@@ -20465,6 +20485,7 @@ new Vector3();
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var CalculateItem = /** @class */ (function () {
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function CalculateItem(props, vfxItem) {
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var _a;
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this.vfxItem = vfxItem;
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this.active = false;
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this.transform = vfxItem.transform;
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var scale = this.transform.scale;
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else if (init) {
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ret.texOffset = [0, 0, 1, 1];
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}
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ret.visible = this.
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ret.visible = this.vfxItem.contentVisible;
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// 图层元素作为父节点时,除了k的大小变换,自身的尺寸也需要传递给子元素,子元素可以通过startSize读取
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ret.startSize = this.startSize;
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return ret;
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@@ -20887,21 +20908,14 @@ var SpriteVFXItem = /** @class */ (function (_super) {
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this.sprite = props.content;
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};
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SpriteVFXItem.prototype.onLifetimeBegin = function (composition, content) {
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this._contentVisible = true;
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content.active = true;
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};
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SpriteVFXItem.prototype.onItemRemoved = function (composition, content) {
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this._contentVisible = false;
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if (content) {
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delete content.mesh;
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composition.destroyTextures(content.getTextures());
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}
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};
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SpriteVFXItem.prototype.handleVisibleChanged = function (visible) {
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if (this.content) {
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this.content.visible = visible;
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}
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};
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SpriteVFXItem.prototype.onItemUpdate = function (dt, lifetime) {
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var _a;
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(_a = this.content) === null || _a === void 0 ? void 0 : _a.updateTime(this.time);
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@@ -23539,7 +23553,7 @@ var ParticleSystem = /** @class */ (function () {
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}
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this.meshes = meshes;
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this.reusable = vfxItem.reusable;
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this.setVisible(vfxItem.
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this.setVisible(vfxItem.contentVisible);
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var interaction = props.interaction;
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if (interaction) {
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this.interaction = {
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}
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}
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if (hide) {
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this.content.setVisible(
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this.content.setVisible(false);
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}
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else {
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this.content.setVisible(
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this.content.setVisible(true);
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this.content.onUpdate(dt);
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}
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}
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@@ -25913,13 +25927,11 @@ var TextItem = /** @class */ (function (_super) {
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_this.text = options.text;
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// Text
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_this.mesh = new TextMesh(_this.engine, _this.renderInfo, vfxItem.composition);
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_this.mesh.setItems([_this]);
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_this.updateTexture();
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return _this;
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}
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/**
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* 设置字号大小
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-
* @param value 字号
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* @param value - 字号
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* @returns
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*/
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TextItem.prototype.setFontSize = function (value) {
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};
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/**
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* 设置字重
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-
* @param value 字重类型
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* @param value - 字重类型
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* @returns
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*/
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TextItem.prototype.setFontWeight = function (value) {
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};
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/**
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* 设置文本
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-
* @param value 文本内容
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* @param value - 文本内容
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* @returns
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*/
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TextItem.prototype.setText = function (value) {
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};
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/**
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* 设置文本水平布局
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-
* @param value 布局选项
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* @param value - 布局选项
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* @returns
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*/
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TextItem.prototype.setTextAlign = function (value) {
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};
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/**
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* 设置文本垂直布局
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-
* @param value 布局选项
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* @param value - 布局选项
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* @returns
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*/
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TextItem.prototype.setTextBaseline = function (value) {
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};
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/**
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* 设置文本颜色
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-
* @param value 颜色内容
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* @param value - 颜色内容
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* @returns
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*/
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TextItem.prototype.setTextColor = function (value) {
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};
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/**
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* 设置文本字体
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* @param value 文本字体
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* @param value - 文本字体
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* @returns
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*/
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TextItem.prototype.setFontFamily = function (value) {
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};
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/**
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* 设置外描边文本颜色
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-
* @param value 颜色内容
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* @param value - 颜色内容
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* @returns
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*/
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TextItem.prototype.setOutlineColor = function (value) {
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};
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/**
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* 设置外描边文本宽度
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-
* @param value 外描边宽度
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* @param value - 外描边宽度
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* @returns
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*/
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TextItem.prototype.setOutlineWidth = function (value) {
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};
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/**
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* 设置阴影模糊
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-
* @param value 阴影模糊强度
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* @param value - 阴影模糊强度
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* @returns
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*/
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TextItem.prototype.setShadowBlur = function (value) {
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@@ -26053,7 +26065,7 @@ var TextItem = /** @class */ (function (_super) {
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};
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/**
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* 设置阴影颜色
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-
* @param value 阴影颜色
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* @param value - 阴影颜色
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* @returns
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*/
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TextItem.prototype.setShadowColor = function (value) {
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@@ -26065,7 +26077,7 @@ var TextItem = /** @class */ (function (_super) {
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};
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/**
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* 设置阴影水平偏移距离
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-
* @param value 水平偏移距离
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* @param value - 水平偏移距离
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* @returns
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*/
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TextItem.prototype.setShadowOffsetX = function (value) {
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@@ -26077,7 +26089,7 @@ var TextItem = /** @class */ (function (_super) {
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};
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/**
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* 设置阴影水平偏移距离
|
|
26080
|
-
* @param value 水平偏移距离
|
|
26092
|
+
* @param value - 水平偏移距离
|
|
26081
26093
|
* @returns
|
|
26082
26094
|
*/
|
|
26083
26095
|
TextItem.prototype.setShadowOffsetY = function (value) {
|
|
@@ -26089,7 +26101,7 @@ var TextItem = /** @class */ (function (_super) {
|
|
|
26089
26101
|
};
|
|
26090
26102
|
/**
|
|
26091
26103
|
* 设置字体清晰度
|
|
26092
|
-
* @param value 字体清晰度
|
|
26104
|
+
* @param value - 字体清晰度
|
|
26093
26105
|
* @returns
|
|
26094
26106
|
*/
|
|
26095
26107
|
TextItem.prototype.setFontScale = function (value) {
|
|
@@ -26116,7 +26128,7 @@ var TextItem = /** @class */ (function (_super) {
|
|
|
26116
26128
|
var height = layout.height * fontScale;
|
|
26117
26129
|
var fontSize = style.fontSize * fontScale;
|
|
26118
26130
|
var lineHeight = layout.lineHeight * fontScale;
|
|
26119
|
-
this.char = this.text.split('');
|
|
26131
|
+
this.char = (this.text || '').split('');
|
|
26120
26132
|
this.canvas.width = width;
|
|
26121
26133
|
this.canvas.height = height;
|
|
26122
26134
|
context.clearRect(0, 0, width, this.canvas.height);
|
|
@@ -26246,23 +26258,22 @@ var TextVFXItem = /** @class */ (function (_super) {
|
|
|
26246
26258
|
this.textContext = props.content;
|
|
26247
26259
|
};
|
|
26248
26260
|
TextVFXItem.prototype.onLifetimeBegin = function (composition, content) {
|
|
26249
|
-
|
|
26261
|
+
var _a;
|
|
26250
26262
|
content.active = true;
|
|
26263
|
+
(_a = this.content) === null || _a === void 0 ? void 0 : _a.mesh.setItems([this.content]);
|
|
26264
|
+
this.content.updateTexture();
|
|
26251
26265
|
};
|
|
26252
26266
|
TextVFXItem.prototype.onItemRemoved = function (composition, content) {
|
|
26253
|
-
this._contentVisible = false;
|
|
26254
26267
|
if (content) {
|
|
26255
26268
|
delete content.mesh;
|
|
26256
26269
|
composition.destroyTextures(content.getTextures());
|
|
26257
26270
|
}
|
|
26258
26271
|
};
|
|
26259
|
-
TextVFXItem.prototype.handleVisibleChanged = function (visible) {
|
|
26260
|
-
if (this.content) {
|
|
26261
|
-
this.content.visible = visible;
|
|
26262
|
-
}
|
|
26263
|
-
};
|
|
26264
26272
|
TextVFXItem.prototype.onItemUpdate = function (dt, lifetime) {
|
|
26265
26273
|
var _a;
|
|
26274
|
+
if (!this.content) {
|
|
26275
|
+
return;
|
|
26276
|
+
}
|
|
26266
26277
|
(_a = this.content) === null || _a === void 0 ? void 0 : _a.updateTime(this.time);
|
|
26267
26278
|
};
|
|
26268
26279
|
TextVFXItem.prototype.getCurrentPosition = function () {
|
|
@@ -26317,6 +26328,7 @@ var TextVFXItem = /** @class */ (function (_super) {
|
|
|
26317
26328
|
};
|
|
26318
26329
|
TextVFXItem.prototype.createWireframeMesh = function (item, color) {
|
|
26319
26330
|
var spMesh = new TextMesh(this.composition.getEngine(), __assign$1({ wireframe: true }, item.renderInfo), this.composition);
|
|
26331
|
+
spMesh.mesh.setVisible(true);
|
|
26320
26332
|
spMesh.setItems([item]);
|
|
26321
26333
|
spMesh.mesh.material.setVector3('uFrameColor', Vector3.fromArray(color));
|
|
26322
26334
|
spMesh.mesh.priority = 999;
|
|
@@ -26332,7 +26344,7 @@ var TextLoader = /** @class */ (function (_super) {
|
|
|
26332
26344
|
_this.name = 'text';
|
|
26333
26345
|
_this.addItems = [];
|
|
26334
26346
|
_this.removeItems = [];
|
|
26335
|
-
_this.meshes = [];
|
|
26347
|
+
_this.meshes = [];
|
|
26336
26348
|
return _this;
|
|
26337
26349
|
}
|
|
26338
26350
|
TextLoader.prototype.onCompositionDestroyed = function (composition) {
|
|
@@ -26351,12 +26363,19 @@ var TextLoader = /** @class */ (function (_super) {
|
|
|
26351
26363
|
};
|
|
26352
26364
|
TextLoader.prototype.onCompositionUpdate = function (composition, dt) {
|
|
26353
26365
|
this.addItems.forEach(function (item) {
|
|
26354
|
-
var _a;
|
|
26366
|
+
var _a, _b, _c;
|
|
26367
|
+
if (!item.contentVisible) {
|
|
26368
|
+
(_a = item.content.mesh) === null || _a === void 0 ? void 0 : _a.mesh.setVisible(false);
|
|
26369
|
+
return;
|
|
26370
|
+
}
|
|
26371
|
+
else {
|
|
26372
|
+
(_b = item.content.mesh) === null || _b === void 0 ? void 0 : _b.mesh.setVisible(true);
|
|
26373
|
+
}
|
|
26355
26374
|
item.content.updateTexture();
|
|
26356
26375
|
if (!item.content.ended && item.content.mesh) {
|
|
26357
26376
|
item.content.mesh.updateItem(item.content);
|
|
26377
|
+
(_c = item.content.mesh) === null || _c === void 0 ? void 0 : _c.applyChange();
|
|
26358
26378
|
}
|
|
26359
|
-
(_a = item.content.mesh) === null || _a === void 0 ? void 0 : _a.applyChange();
|
|
26360
26379
|
});
|
|
26361
26380
|
};
|
|
26362
26381
|
TextLoader.prototype.onCompositionItemLifeBegin = function (composition, item) {
|
|
@@ -26375,6 +26394,7 @@ var TextLoader = /** @class */ (function (_super) {
|
|
|
26375
26394
|
};
|
|
26376
26395
|
TextLoader.prototype.onCompositionItemRemoved = function (composition, item) {
|
|
26377
26396
|
var _a;
|
|
26397
|
+
// FIXME: 此处判断有问题,item 应该先判断
|
|
26378
26398
|
if (item instanceof TextVFXItem && item) {
|
|
26379
26399
|
addItem(this.removeItems, item);
|
|
26380
26400
|
if (this.addItems.includes(item)) {
|
|
@@ -30928,23 +30948,41 @@ var Composition = /** @class */ (function () {
|
|
|
30928
30948
|
this.content.translateByPixel(x, y);
|
|
30929
30949
|
};
|
|
30930
30950
|
/**
|
|
30931
|
-
* 设置合成在 3D
|
|
30951
|
+
* 设置合成在 3D 坐标轴上相对当前的位移
|
|
30932
30952
|
*/
|
|
30933
30953
|
Composition.prototype.translate = function (x, y, z) {
|
|
30934
30954
|
this.content.translate(x, y, z);
|
|
30935
30955
|
};
|
|
30936
30956
|
/**
|
|
30937
|
-
* 设置合成在 3D
|
|
30957
|
+
* 设置合成在 3D 坐标轴上相对原点的位移
|
|
30958
|
+
*/
|
|
30959
|
+
Composition.prototype.setPosition = function (x, y, z) {
|
|
30960
|
+
this.content.setPosition(x, y, z);
|
|
30961
|
+
};
|
|
30962
|
+
/**
|
|
30963
|
+
* 设置合成在 3D 坐标轴上相对当前的旋转(角度)
|
|
30938
30964
|
*/
|
|
30939
30965
|
Composition.prototype.rotate = function (x, y, z) {
|
|
30940
30966
|
this.content.rotate(x, y, z);
|
|
30941
30967
|
};
|
|
30942
30968
|
/**
|
|
30943
|
-
* 设置合成在 3D
|
|
30969
|
+
* 设置合成在 3D 坐标轴上的相对原点的旋转(角度)
|
|
30970
|
+
*/
|
|
30971
|
+
Composition.prototype.setRotation = function (x, y, z) {
|
|
30972
|
+
this.content.setRotation(x, y, z);
|
|
30973
|
+
};
|
|
30974
|
+
/**
|
|
30975
|
+
* 设置合成在 3D 坐标轴上相对当前的缩放
|
|
30944
30976
|
*/
|
|
30945
30977
|
Composition.prototype.scale = function (x, y, z) {
|
|
30946
30978
|
this.content.scale(x, y, z);
|
|
30947
30979
|
};
|
|
30980
|
+
/**
|
|
30981
|
+
* 设置合成在 3D 坐标轴上的缩放
|
|
30982
|
+
*/
|
|
30983
|
+
Composition.prototype.setScale = function (x, y, z) {
|
|
30984
|
+
this.content.setScale(x, y, z);
|
|
30985
|
+
};
|
|
30948
30986
|
/**
|
|
30949
30987
|
* 卸载贴图纹理方法,减少内存
|
|
30950
30988
|
*/
|
|
@@ -32542,7 +32580,7 @@ var ThreeMesh = /** @class */ (function (_super) {
|
|
|
32542
32580
|
* @param val - 可见性开关
|
|
32543
32581
|
*/
|
|
32544
32582
|
ThreeMesh.prototype.setVisible = function (val) {
|
|
32545
|
-
this.mesh.visible =
|
|
32583
|
+
this.mesh.visible = val;
|
|
32546
32584
|
};
|
|
32547
32585
|
/**
|
|
32548
32586
|
* 获取 mesh 的可见性
|
|
@@ -32550,7 +32588,7 @@ var ThreeMesh = /** @class */ (function (_super) {
|
|
|
32550
32588
|
* @returns
|
|
32551
32589
|
*/
|
|
32552
32590
|
ThreeMesh.prototype.getVisible = function () {
|
|
32553
|
-
return
|
|
32591
|
+
return this.mesh.visible;
|
|
32554
32592
|
};
|
|
32555
32593
|
/**
|
|
32556
32594
|
* 获取 mesh 中的首个 geometry
|
|
@@ -32739,9 +32777,9 @@ Geometry.create = function (engine, options) {
|
|
|
32739
32777
|
Mesh.create = function (engine, props) {
|
|
32740
32778
|
return new ThreeMesh(engine, props);
|
|
32741
32779
|
};
|
|
32742
|
-
var version = "1.1.0-alpha.
|
|
32780
|
+
var version = "1.1.0-alpha.3";
|
|
32743
32781
|
console.info({
|
|
32744
|
-
content: '[Galacean Effects THREEJS] version: ' + "1.1.0-alpha.
|
|
32782
|
+
content: '[Galacean Effects THREEJS] version: ' + "1.1.0-alpha.3",
|
|
32745
32783
|
type: LOG_TYPE,
|
|
32746
32784
|
});
|
|
32747
32785
|
|