@galacean/effects-threejs 0.0.1-alpha.1 → 0.0.1-alpha.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +15 -17
- package/dist/index.js +158 -62
- package/dist/index.js.map +1 -1
- package/dist/index.min.js +6 -6
- package/dist/index.min.js.map +1 -1
- package/dist/index.mjs +158 -62
- package/dist/index.mjs.map +1 -1
- package/package.json +2 -2
package/dist/index.mjs
CHANGED
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@@ -3,7 +3,7 @@
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* Description: Galacean Effects runtime threejs plugin for the web
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* Author: Ant Group CO., Ltd.
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* Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
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-
* Version: v0.0.1-alpha.
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* Version: v0.0.1-alpha.3
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*/
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import * as THREE from 'three';
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@@ -6121,8 +6121,8 @@ var PLAYER_OPTIONS_ENV_EDITOR = 'editor';
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var FILTER_NAME_NONE = 'none';
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var DEG2RAD = 0.017453292519943295;
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var HELP_LINK = {
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'Filter not imported': 'https://
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-
'Item duration can\'t be less than 0': 'https://
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'Filter not imported': 'https://galacean.antgroup.com/effects/#/user/gasrv4ka5sacrwpg',
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'Item duration can\'t be less than 0': 'https://galacean.antgroup.com/effects/#/user/gasrv4ka5sacrwpg',
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};
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/**
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@@ -6665,7 +6665,7 @@ function asserts(condition, msg) {
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* Name: @galacean/effects-specification
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* Description: Galacean Effects JSON Specification
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* Author: Ant Group CO., Ltd.
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* Version:
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* Version: v1.0.0
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*/
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/*********************************************/
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@@ -9750,6 +9750,7 @@ var VFXItem = /** @class */ (function () {
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this.endBehavior = endBehavior;
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this.lifetime = -(this.delayInms / this.durInms);
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this.listIndex = listIndex;
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this.speed = 1;
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this.onConstructed(props);
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if (duration <= 0) {
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throw Error("Item duration can't be less than 0, see ".concat(HELP_LINK['Item duration can\'t be less than 0']));
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@@ -9828,6 +9829,20 @@ var VFXItem = /** @class */ (function () {
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enumerable: false,
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configurable: true
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});
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/**
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* 设置元素的动画速度
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* @param speed - 速度
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*/
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VFXItem.prototype.setSpeed = function (speed) {
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this.speed = speed;
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};
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/**
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* 获取元素的动画速度
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* @returns
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*/
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VFXItem.prototype.getSpeed = function () {
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return this.speed;
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};
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/**
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* 重置元素状态属性
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*/
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@@ -9883,11 +9898,12 @@ var VFXItem = /** @class */ (function () {
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};
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/**
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* 内部使用的更新回调,请不要重写此方法,重写 `onItemUpdate` 方法
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* @param
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* @param deltaTime
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*/
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VFXItem.prototype.onUpdate = function (
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VFXItem.prototype.onUpdate = function (deltaTime) {
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var _a, _b;
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if (this.started && !this.frozen && this.composition) {
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var dt = deltaTime * this.speed;
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var time = (this.timeInms += dt);
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this.time += dt / 1000;
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var now = time - this.delayInms;
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@@ -9899,7 +9915,6 @@ var VFXItem = /** @class */ (function () {
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this.composition.itemLifetimeEvent(this, true);
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}
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if (!this.delaying) {
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var endBehavior = this.endBehavior;
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var lifetime = now / this.durInms;
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var ended = this.isEnded(now);
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var shouldUpdate = true;
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@@ -9911,36 +9926,37 @@ var VFXItem = /** @class */ (function () {
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this.composition.itemLifetimeEvent(this, false);
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this.onEnd();
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}
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-
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// 注意:不要定义私有变量替换 this.endBehavior,直接使用 this 上的!!!(Chrome 下会出现 endBehavior 为 5 时,能进入以下判断)
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if (this.endBehavior !== END_BEHAVIOR_FORWARD$1 && this.endBehavior !== END_BEHAVIOR_RESTART$1) {
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this.ended = true;
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this.transform.setValid(false);
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-
if (endBehavior === END_BEHAVIOR_PAUSE$1 ||
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endBehavior === END_BEHAVIOR_PAUSE_AND_DESTROY$1) {
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if (this.endBehavior === END_BEHAVIOR_PAUSE$1 ||
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this.endBehavior === END_BEHAVIOR_PAUSE_AND_DESTROY$1) {
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(_b = (_a = this.composition).handlePlayerPause) === null || _b === void 0 ? void 0 : _b.call(_a, this);
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}
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-
else if (endBehavior === END_BEHAVIOR_FREEZE$1) {
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else if (this.endBehavior === END_BEHAVIOR_FREEZE$1) {
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this.transform.setValid(true);
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shouldUpdate = true;
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lifetime = 1;
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}
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if (!this.reusable) {
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if (endBehavior === END_BEHAVIOR_DESTROY$1 ||
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endBehavior === END_BEHAVIOR_PAUSE_AND_DESTROY$1 ||
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endBehavior === END_BEHAVIOR_DESTROY_CHILDREN$1) {
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if (this.endBehavior === END_BEHAVIOR_DESTROY$1 ||
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this.endBehavior === END_BEHAVIOR_PAUSE_AND_DESTROY$1 ||
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this.endBehavior === END_BEHAVIOR_DESTROY_CHILDREN$1) {
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return this.dispose();
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}
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else if (endBehavior === END_BEHAVIOR_PAUSE$1) {
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else if (this.endBehavior === END_BEHAVIOR_PAUSE$1) {
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this.endBehavior = END_BEHAVIOR_FORWARD$1;
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}
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}
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-
else if (endBehavior === END_BEHAVIOR_DESTROY$1) {
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else if (this.endBehavior === END_BEHAVIOR_DESTROY$1) {
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this.setVisible(false);
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}
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lifetime = Math.min(lifetime, 1);
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}
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else {
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shouldUpdate = true;
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-
if (endBehavior === END_BEHAVIOR_RESTART$1) {
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if (this.endBehavior === END_BEHAVIOR_RESTART$1) {
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this.ended = true;
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lifetime = lifetime % 1;
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}
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@@ -9989,8 +10005,20 @@ var VFXItem = /** @class */ (function () {
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VFXItem.prototype.onEnd = function () {
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// OVERRIDE
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};
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/**
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* 通过指定 r、g、b、a 值设置元素的颜色
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* @param {number} r
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* @param {number} g
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* @param {number} b
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* @param {number} a
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* @internal
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*/
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VFXItem.prototype.setColor = function (r, g, b, a) {
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};
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/**
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* 设置元素的透明度
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* @param opacity - 透明度值,范围 [0,1]
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*/
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VFXItem.prototype.setOpacity = function (opacity) {
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};
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/**
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@@ -10066,9 +10094,16 @@ var VFXItem = /** @class */ (function () {
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this.transform.scaleBy(x, y, z);
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};
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/**
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*
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* 设置元素的在画布上的像素位置
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*/
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VFXItem.prototype.setPositionByPixel = function (x, y) {
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if (this.composition) {
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var z = this.transform.getWorldPosition()[2];
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var _a = __read$1(this.composition.camera.getInverseVPRatio(z), 2), rx = _a[0], ry = _a[1];
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var width = this.composition.renderer.getWidth() / 2;
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var height = this.composition.renderer.getHeight() / 2;
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this.transform.setPosition(2 * x * rx / width, -2 * y * ry / height, z);
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}
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};
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/**
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* 设置元素在 3D 坐标轴的位置
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@@ -10144,9 +10179,11 @@ var VFXItem = /** @class */ (function () {
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};
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VFXItem.prototype.translateByPixel = function (x, y) {
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if (this.composition) {
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-
var
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-
camera.
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-
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var z = this.transform.getWorldPosition()[2];
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+
var _a = __read$1(this.composition.camera.getInverseVPRatio(z), 2), rx = _a[0], ry = _a[1];
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+
var width = this.composition.renderer.getWidth() / 2;
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10185
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+
var height = this.composition.renderer.getHeight() / 2;
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+
this.transform.translate(2 * x * rx / width, -2 * y * ry / height, 0);
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}
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};
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/**
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@@ -11209,7 +11246,7 @@ function generateHalfFloatTexture(engine, data, width, height) {
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}
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var RUNTIME_ENV = 'runtime_env';
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11212
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-
var LOG_TYPE = '
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+
var LOG_TYPE = 'galacean-effects';
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var RENDER_PREFER_LOOKUP_TEXTURE = 'lookup_texture';
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// 数据模板使用 offscreen canvas 绘制
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var TEMPLATE_USE_OFFSCREEN_CANVAS = 'offscreen_canvas';
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@@ -14311,14 +14348,10 @@ var SpriteMesh = /** @class */ (function () {
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var uSize = [1, 1, 1, 0];
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var uQuat = [0, 0, 1, 1];
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var uColor = selfData.color || [mainDataArray[uColorStart], mainDataArray[uColorStart + 1], mainDataArray[uColorStart + 2], mainDataArray[uColorStart + 3]];
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14314
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-
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-
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-
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+
if (!isNaN(item.getCustomOpacity())) {
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+
uColor[3] = item.getCustomOpacity();
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+
}
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|
selfData.transform.assignWorldTRS(uPos, uQuat, uSize);
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-
// TODO 兼容改变锚点,位置不移动
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// if (selfData.startSize) {
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// selfData.transform.scaleBy(selfData.startSize[0], selfData.startSize[1], 1);
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// }
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/* 要过包含父节点颜色/透明度变化的动画的帧对比 打开这段兼容代码 */
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// vecMulCombine(uColor, selfData.color, parentData.color);
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/***********************/
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@@ -15225,7 +15258,7 @@ var SpriteGroup = /** @class */ (function () {
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for (var i = startIndex; i <= endIndex; i++) {
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var item = items[i];
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// 不可见的元素跳过 不参与合并
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-
if (!init && (!item.
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+
if (!init && (!item.started || item.lifetime < 0)) {
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continue;
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}
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if (!isSprite(item)) {
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@@ -15499,6 +15532,9 @@ var CalculateItem = /** @class */ (function () {
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get: function () {
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return this.basicTransform.scale;
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},
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set: function (scale) {
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+
this.basicTransform.scale = scale;
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+
},
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enumerable: false,
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configurable: true
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});
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@@ -15697,11 +15733,20 @@ var SpriteItem = /** @class */ (function (_super) {
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}
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return ret;
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};
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+
/**
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15737
|
+
* @internal
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15738
|
+
*/
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|
SpriteItem.prototype.setColor = function (r, g, b, a) {
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15701
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-
this.
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+
this.customColor = [r, g, b, a];
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|
};
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15703
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|
SpriteItem.prototype.setOpacity = function (opacity) {
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15704
|
-
this.
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15743
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+
this.customOpacity = opacity;
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+
};
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15745
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+
/**
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15746
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* @internal
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+
*/
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15748
|
+
SpriteItem.prototype.getCustomOpacity = function () {
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+
return this.customOpacity;
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};
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|
SpriteItem.prototype.getRenderData = function (_time, init) {
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|
var ret = _super.prototype.getRenderData.call(this, _time, init);
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@@ -15710,18 +15755,23 @@ var SpriteItem = /** @class */ (function (_super) {
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|
var time = _time < 0 ? _time : Math.max(_time, 0.);
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|
var duration = this.options.duration;
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|
var life = time / duration < 0 ? 0 : (time / duration > 1 ? 1 : time / duration);
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15713
|
-
|
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15714
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-
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15715
|
-
if (colorOverLifetime) {
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15716
|
-
colorInc = getColorFromGradientStops(colorOverLifetime, life, true);
|
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15717
|
-
colorChanged = true;
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15758
|
+
if (this.customColor) {
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15759
|
+
ret.color = this.customColor;
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15718
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|
}
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15719
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-
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-
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-
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15724
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-
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15761
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+
else {
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15762
|
+
var opacityOverLifetime = this.opacityOverLifetime;
|
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|
+
var colorOverLifetime = this.colorOverLifetime;
|
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15764
|
+
if (colorOverLifetime) {
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15765
|
+
colorInc = getColorFromGradientStops(colorOverLifetime, life, true);
|
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15766
|
+
colorChanged = true;
|
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15767
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+
}
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15768
|
+
if (opacityOverLifetime) {
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15769
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+
colorInc[3] *= opacityOverLifetime.getValue(life);
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15770
|
+
colorChanged = true;
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15771
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+
}
|
|
15772
|
+
if (colorChanged || init) {
|
|
15773
|
+
ret.color = vecMulCombine(this.startColor, colorInc, this.options.startColor);
|
|
15774
|
+
}
|
|
15725
15775
|
}
|
|
15726
15776
|
var ta = this.textureSheetAnimation;
|
|
15727
15777
|
if (ta) {
|
|
@@ -15826,6 +15876,9 @@ var SpriteVFXItem = /** @class */ (function (_super) {
|
|
|
15826
15876
|
this.transform.assignWorldTRS(pos);
|
|
15827
15877
|
return pos;
|
|
15828
15878
|
};
|
|
15879
|
+
/**
|
|
15880
|
+
* @internal
|
|
15881
|
+
*/
|
|
15829
15882
|
SpriteVFXItem.prototype.setColor = function (r, g, b, a) {
|
|
15830
15883
|
this.content.setColor(r, g, b, a);
|
|
15831
15884
|
};
|
|
@@ -18516,19 +18569,29 @@ var ParticleSystem = /** @class */ (function () {
|
|
|
18516
18569
|
};
|
|
18517
18570
|
ParticleSystem.prototype.setOpacity = function (opacity) {
|
|
18518
18571
|
var material = this.particleMesh.mesh.material;
|
|
18519
|
-
|
|
18572
|
+
var geometry = this.particleMesh.mesh.geometry;
|
|
18573
|
+
var originalColor = material.getVector4('uOpacityOverLifetimeValue') || [1, 1, 1, 1];
|
|
18574
|
+
material.setVector4('uOpacityOverLifetimeValue', [originalColor[0], originalColor[1], originalColor[2], opacity]);
|
|
18575
|
+
var data = geometry.getAttributeData('aColor') || [];
|
|
18576
|
+
for (var i = 0; i < data.length; i += 32) {
|
|
18577
|
+
data[i * 8 + 7] = opacity;
|
|
18578
|
+
}
|
|
18520
18579
|
};
|
|
18580
|
+
/**
|
|
18581
|
+
* @internal
|
|
18582
|
+
*/
|
|
18521
18583
|
ParticleSystem.prototype.setColor = function (r, g, b, a) {
|
|
18522
18584
|
var material = this.particleMesh.mesh.material;
|
|
18523
18585
|
var geometry = this.particleMesh.mesh.geometry;
|
|
18524
|
-
var
|
|
18525
|
-
|
|
18526
|
-
|
|
18527
|
-
|
|
18528
|
-
data[
|
|
18529
|
-
data[
|
|
18586
|
+
var originalColor = material.getVector4('uOpacityOverLifetimeValue') || [1, 1, 1, 1];
|
|
18587
|
+
material.setVector4('uOpacityOverLifetimeValue', [originalColor[0], originalColor[1], originalColor[2], a]);
|
|
18588
|
+
var data = geometry.getAttributeData('aColor') || [];
|
|
18589
|
+
for (var i = 0; i < data.length; i += 32) {
|
|
18590
|
+
data[i * 8 + 4] = r;
|
|
18591
|
+
data[i * 8 + 5] = g;
|
|
18592
|
+
data[i * 8 + 6] = b;
|
|
18593
|
+
data[i * 8 + 7] = a;
|
|
18530
18594
|
}
|
|
18531
|
-
material.setVector4('uOpacityOverLifetimeValue', [r, g, b, a]);
|
|
18532
18595
|
};
|
|
18533
18596
|
ParticleSystem.prototype.setParentTransform = function (transform) {
|
|
18534
18597
|
this.parentTransform = transform;
|
|
@@ -19080,6 +19143,9 @@ var ParticleVFXItem = /** @class */ (function (_super) {
|
|
|
19080
19143
|
content.meshes.forEach(function (mesh) { return mesh.dispose({ material: { textures: DestroyOptions.keep } }); });
|
|
19081
19144
|
}
|
|
19082
19145
|
};
|
|
19146
|
+
/**
|
|
19147
|
+
* @internal
|
|
19148
|
+
*/
|
|
19083
19149
|
ParticleVFXItem.prototype.setColor = function (r, g, b, a) {
|
|
19084
19150
|
this.content.setColor(r, g, b, a);
|
|
19085
19151
|
};
|
|
@@ -19394,6 +19460,13 @@ var CalculateVFXItem = /** @class */ (function (_super) {
|
|
|
19394
19460
|
/********************/
|
|
19395
19461
|
}
|
|
19396
19462
|
};
|
|
19463
|
+
CalculateVFXItem.prototype.setScale = function (x, y, z) {
|
|
19464
|
+
this.content.startSize = [x, y, z];
|
|
19465
|
+
};
|
|
19466
|
+
CalculateVFXItem.prototype.scale = function (x, y, z) {
|
|
19467
|
+
var startSize = this.content.startSize.slice();
|
|
19468
|
+
this.content.startSize = [x * startSize[0], y * startSize[1], z * startSize[2]];
|
|
19469
|
+
};
|
|
19397
19470
|
CalculateVFXItem.prototype.getHitTestParams = function (force) {
|
|
19398
19471
|
};
|
|
19399
19472
|
CalculateVFXItem.prototype.getRenderData = function () {
|
|
@@ -22156,12 +22229,13 @@ var Camera = /** @class */ (function () {
|
|
|
22156
22229
|
};
|
|
22157
22230
|
/**
|
|
22158
22231
|
* 获取归一化坐标和 3D 世界坐标的换算比例
|
|
22232
|
+
* @param z - 当前的位置 z
|
|
22159
22233
|
*/
|
|
22160
|
-
Camera.prototype.getInverseVPRatio = function () {
|
|
22234
|
+
Camera.prototype.getInverseVPRatio = function (z) {
|
|
22161
22235
|
var pos = [0, 0, 0];
|
|
22162
|
-
var nz = vec3MulMat4(pos, [0, 0,
|
|
22236
|
+
var nz = vec3MulMat4(pos, [0, 0, z], this.getViewProjectionMatrix())[2];
|
|
22163
22237
|
vec3MulMat4(pos, [1, 1, nz], this.getInverseViewProjectionMatrix());
|
|
22164
|
-
return
|
|
22238
|
+
return pos;
|
|
22165
22239
|
};
|
|
22166
22240
|
/**
|
|
22167
22241
|
* 设置相机的旋转四元数
|
|
@@ -22353,7 +22427,7 @@ var filters = {
|
|
|
22353
22427
|
* Name: @galacean/effects-specification
|
|
22354
22428
|
* Description: Galacean Effects JSON Specification
|
|
22355
22429
|
* Author: Ant Group CO., Ltd.
|
|
22356
|
-
* Version:
|
|
22430
|
+
* Version: v1.0.0
|
|
22357
22431
|
*/
|
|
22358
22432
|
|
|
22359
22433
|
/*********************************************/
|
|
@@ -23070,7 +23144,12 @@ function __read(o, n) {
|
|
|
23070
23144
|
finally { if (e) throw e.error; }
|
|
23071
23145
|
}
|
|
23072
23146
|
return ar;
|
|
23073
|
-
}
|
|
23147
|
+
}
|
|
23148
|
+
|
|
23149
|
+
typeof SuppressedError === "function" ? SuppressedError : function (error, suppressed, message) {
|
|
23150
|
+
var e = new Error(message);
|
|
23151
|
+
return e.name = "SuppressedError", e.error = error, e.suppressed = suppressed, e;
|
|
23152
|
+
};
|
|
23074
23153
|
|
|
23075
23154
|
function arrAdd(arr, item) {
|
|
23076
23155
|
if (!arr.includes(item)) {
|
|
@@ -25128,6 +25207,12 @@ var Composition = /** @class */ (function () {
|
|
|
25128
25207
|
enumerable: false,
|
|
25129
25208
|
configurable: true
|
|
25130
25209
|
});
|
|
25210
|
+
/**
|
|
25211
|
+
* 获取合成的时长
|
|
25212
|
+
*/
|
|
25213
|
+
Composition.prototype.getDuration = function () {
|
|
25214
|
+
return this.content.duration;
|
|
25215
|
+
};
|
|
25131
25216
|
Object.defineProperty(Composition.prototype, "isDestroyed", {
|
|
25132
25217
|
/**
|
|
25133
25218
|
* 获取销毁状态
|
|
@@ -25165,6 +25250,20 @@ var Composition = /** @class */ (function () {
|
|
|
25165
25250
|
Composition.prototype.getIndex = function () {
|
|
25166
25251
|
return this.renderOrder;
|
|
25167
25252
|
};
|
|
25253
|
+
/**
|
|
25254
|
+
* 设置合成的动画速度
|
|
25255
|
+
* @param speed - 速度
|
|
25256
|
+
*/
|
|
25257
|
+
Composition.prototype.setSpeed = function (speed) {
|
|
25258
|
+
this.speed = speed;
|
|
25259
|
+
};
|
|
25260
|
+
/**
|
|
25261
|
+
* 获取合成的动画速度
|
|
25262
|
+
* @returns
|
|
25263
|
+
*/
|
|
25264
|
+
Composition.prototype.getSpeed = function () {
|
|
25265
|
+
return this.speed;
|
|
25266
|
+
};
|
|
25168
25267
|
Composition.prototype.play = function () {
|
|
25169
25268
|
if (this.content.ended && this.reusable) {
|
|
25170
25269
|
this.restart();
|
|
@@ -25623,10 +25722,7 @@ var Composition = /** @class */ (function () {
|
|
|
25623
25722
|
console.warn('Can not translate position when container not assigned');
|
|
25624
25723
|
return;
|
|
25625
25724
|
}
|
|
25626
|
-
|
|
25627
|
-
var width = this.renderer.getWidth();
|
|
25628
|
-
var height = this.renderer.getHeight();
|
|
25629
|
-
this.content.translate(2 * x * rx / width, -2 * y * ry / height, 0);
|
|
25725
|
+
this.content.translateByPixel(x, y);
|
|
25630
25726
|
};
|
|
25631
25727
|
/**
|
|
25632
25728
|
* 设置合成在 3D 坐标轴上相对移动
|
|
@@ -27434,9 +27530,9 @@ Geometry.create = function (engine, options) {
|
|
|
27434
27530
|
Mesh.create = function (engine, props) {
|
|
27435
27531
|
return new ThreeMesh(engine, props);
|
|
27436
27532
|
};
|
|
27437
|
-
var version = "0.0.1-alpha.
|
|
27533
|
+
var version = "0.0.1-alpha.3";
|
|
27438
27534
|
console.info({
|
|
27439
|
-
content: '[Galacean Effects THREEJS] version: ' + "0.0.1-alpha.
|
|
27535
|
+
content: '[Galacean Effects THREEJS] version: ' + "0.0.1-alpha.3",
|
|
27440
27536
|
type: LOG_TYPE,
|
|
27441
27537
|
});
|
|
27442
27538
|
|