@galacean/effects-threejs 0.0.0-experimental-downgrade628-20240904 → 0.0.0-experimental-20250807

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,5 +1,5 @@
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- import type { MaterialProps, Texture, UniformValue, MaterialDestroyOptions, UndefinedAble, Engine, math } from '@galacean/effects-core';
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- import { Material } from '@galacean/effects-core';
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+ import type { MaterialProps, Texture, UniformValue, MaterialDestroyOptions, UndefinedAble, Engine, GlobalUniforms, Renderer } from '@galacean/effects-core';
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+ import { math, Material } from '@galacean/effects-core';
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  import * as THREE from 'three';
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  type Matrix4 = math.Matrix4;
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  type Vector2 = math.Vector2;
@@ -7,6 +7,7 @@ type Vector3 = math.Vector3;
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  type Vector4 = math.Vector4;
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  type Matrix3 = math.Matrix3;
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  type Quaternion = math.Quaternion;
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+ type Color = math.Color;
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  /**
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  * THREE 抽象材质类
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  */
@@ -23,12 +24,13 @@ export declare class ThreeMaterial extends Material {
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  * 储存 uniform 变量名及对应的 THREE uniform 对象
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  */
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  uniforms: Record<string, THREE.Uniform>;
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+ macrosDirty: boolean;
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  /**
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  * 构造函数
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  *
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  * @param props - 材质属性
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  */
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- constructor(engine: Engine, props: MaterialProps);
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+ constructor(engine: Engine, props?: MaterialProps);
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  /**
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  * 设置 uniform 变量值的回调函数
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  *
@@ -36,6 +38,7 @@ export declare class ThreeMaterial extends Material {
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  * @param value - uniform 变量值
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  */
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  onSetUniformValue(name: string, value: UniformValue): void;
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+ use(render: Renderer, globalUniforms: GlobalUniforms): void;
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  /**
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  * 移除 uniform 变量值的回调函数
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  *
@@ -132,6 +135,11 @@ export declare class ThreeMaterial extends Material {
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  */
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  get cullFace(): UndefinedAble<number>;
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  set cullFace(value: UndefinedAble<number>);
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+ /**
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+ * 获取颜色写入开关
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+ */
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+ set colorMask(value: boolean);
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+ get colorMask(): boolean;
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  getTexture(name: string): Texture | null;
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  setTexture(name: string, texture: Texture): void;
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  getVector4Array(name: string): number[];
@@ -148,6 +156,8 @@ export declare class ThreeMaterial extends Material {
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  setVector3(name: string, value: Vector3): void;
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  getVector4(name: string): Vector4 | null;
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  setVector4(name: string, value: Vector4): void;
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+ getColor(name: string): Color | null;
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+ setColor(name: string, value: Color): void;
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  getQuaternion(name: string): Quaternion | null;
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  setQuaternion(name: string, value: Quaternion): void;
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  getFloat(name: string): number | null;
@@ -158,11 +168,12 @@ export declare class ThreeMaterial extends Material {
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  setInt(name: string, value: number): void;
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  hasUniform(name: string): boolean;
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  private setUniform;
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- enableKeyword(keyword: string): void;
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- disableKeyword(keyword: string): void;
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- isKeywordEnabled(keyword: string): boolean;
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+ enableMacro(keyword: string, value?: boolean | number): void;
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+ disableMacro(keyword: string): void;
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+ isMacroEnabled(keyword: string): boolean;
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  clone(props?: MaterialProps): Material;
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  cloneUniforms(sourceMaterial: Material): void;
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+ fromData(data: unknown): void;
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  dispose(destroyOptions?: MaterialDestroyOptions): void;
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  }
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  export {};
@@ -1,4 +1,4 @@
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- import type { Scene, ShaderLibrary, Transform, MeshRendererOptions, EventSystem, VFXItemContent, VFXItem, MessageItem, CompositionProps } from '@galacean/effects-core';
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+ import type { Scene, ShaderLibrary, Transform, MeshRendererOptions, EventSystem, CompositionProps } from '@galacean/effects-core';
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  import { Composition } from '@galacean/effects-core';
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  import type THREE from 'three';
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  /**
@@ -28,37 +28,16 @@ export interface CompositionBaseProps {
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  * Shader 库
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  */
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  shaderLibrary?: ShaderLibrary;
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- /**
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- * end 状态监听函数
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- *
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- * @param composition - composition 对象
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- * @returns
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- */
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- onEnd?: (composition: Composition) => void;
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- /**
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- * 交互元素监听函数
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- *
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- * @param item
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- * @returns
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- */
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- onMessageItem?: (item: MessageItem) => void;
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- /**
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- * player 暂停监听函授
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- *
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- * @param item
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- * @returns
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- */
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- onPlayerPause?: (item: VFXItem<VFXItemContent>) => void;
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  }
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- export interface ThreeCompositionProps extends CompositionBaseProps {
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+ export interface ThreeCompositionProps extends CompositionProps {
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  /**
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- * 指定合成名字
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+ * Three.js 中的相机对象
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  */
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- compositionName?: string;
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+ threeCamera?: THREE.Camera;
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  /**
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- * 是否多合成
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+ * Three.js 中的 Group 对象
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  */
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- multipleCompositions?: boolean;
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+ threeGroup?: THREE.Group;
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  }
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  /**
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  * composition 抽象类的实现
@@ -68,23 +47,8 @@ export declare class ThreeComposition extends Composition {
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  * 发射器形状缓存 map
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  */
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  static shape: Record<string, number>;
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- /**
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- * 相机参数
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- */
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- threeCamera: THREE.Camera;
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- constructor(props: CompositionProps, scene: Scene);
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- /**
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- * 开始
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- */
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- createRenderFrame(): void;
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- /**
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- * 更新 video texture 数据
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- */
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- updateVideo(): void;
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- /**
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- * 更新相机
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- */
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- updateCamera(): void;
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+ constructor(props: ThreeCompositionProps, scene: Scene);
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+ prepareRender(): void;
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  /**
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  * 获取 render 参数
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  *
@@ -1,4 +1,5 @@
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- import type { EventSystem, SceneLoadOptions, Renderer, SceneType } from '@galacean/effects-core';
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+ import type { EventSystem, SceneLoadOptions, Renderer, Composition, Scene } from '@galacean/effects-core';
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+ import { AssetManager } from '@galacean/effects-core';
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  import * as THREE from 'three';
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  import { ThreeComposition } from './three-composition';
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  export type ThreeDisplayObjectOptions = {
@@ -22,10 +23,14 @@ export type ThreeDisplayObjectOptions = {
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  */
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  export declare class ThreeDisplayObject extends THREE.Group {
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  compositions: ThreeComposition[];
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- camera: THREE.Camera | undefined;
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+ camera?: THREE.Camera;
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  renderer: Renderer;
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+ assetManager: AssetManager;
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+ env: string;
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  readonly width: number;
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  readonly height: number;
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+ private baseCompositionIndex;
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+ private assetService;
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  /**
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  *
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  * @param context
@@ -36,12 +41,16 @@ export declare class ThreeDisplayObject extends THREE.Group {
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  */
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  get currentComposition(): ThreeComposition;
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  /**
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- * 异步加载动画资源并初始化合成
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- * @param url - URL 或者通过 URL 请求的 JSONObject
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+ * 加载动画资源
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+ * @param scene - 一个或一组 URL 或者通过 URL 请求的 JSONObject 或者 Scene 对象
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  * @param options - 加载可选参数
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  * @returns
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  */
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- loadScene(url: SceneType, options?: SceneLoadOptions): Promise<void>;
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+ loadScene(scene: Scene.LoadType, options?: SceneLoadOptions): Promise<Composition>;
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+ loadScene(scene: Scene.LoadType[], options?: SceneLoadOptions): Promise<Composition[]>;
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+ private createComposition;
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+ pause(): void;
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+ resume(): void;
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  /**
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  *
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  * @param delta
@@ -1,4 +1,18 @@
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+ import type { Composition } from '@galacean/effects-core';
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  import { Engine } from '@galacean/effects-core';
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+ import type * as THREE from 'three';
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+ export interface ThreeEngineOptions {
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+ threeCamera?: THREE.Camera;
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+ composition: Composition;
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+ threeGroup: THREE.Group;
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+ }
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+ /**
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+ * 挂载着合成需要的全局对象等
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+ */
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  export declare class ThreeEngine extends Engine {
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+ threeCamera?: THREE.Camera;
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+ threeGroup: THREE.Group;
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+ composition: Composition;
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  constructor(gl: WebGL2RenderingContext | WebGLRenderingContext);
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+ setOptions(threeEngineOptions: ThreeEngineOptions): void;
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  }
@@ -1,4 +1,4 @@
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- import type { Engine, GeometryProps, spec } from '@galacean/effects-core';
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+ import type { Engine, GeometryProps, SkinProps, spec } from '@galacean/effects-core';
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  import { Geometry } from '@galacean/effects-core';
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  import * as THREE from 'three';
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  /**
@@ -44,7 +44,7 @@ export declare class ThreeGeometry extends Geometry {
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  * 构造函数
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  * @param props - geometry 创建参数
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  */
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- constructor(engine: Engine, props: GeometryProps);
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+ constructor(engine: Engine, props?: GeometryProps);
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  /**
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  * 获取绘制数量
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  */
@@ -139,6 +139,12 @@ export declare class ThreeGeometry extends Geometry {
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  * @returns 返回绘制数量
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  */
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  getDrawCount(): number;
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+ /**
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+ * 获取蒙皮数据
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+ *
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+ * @returns 返回蒙皮数据
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+ */
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+ getSkinProps(): SkinProps;
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  /**
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  * 销毁方法
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  *
@@ -1,4 +1,4 @@
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- import type { Geometry, Material, MaterialDestroyOptions, MeshDestroyOptions, GeometryMeshProps, Sortable, Engine } from '@galacean/effects-core';
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+ import type { Geometry, Material, MaterialDestroyOptions, MeshDestroyOptions, GeometryMeshProps, Sortable, Engine, Renderer } from '@galacean/effects-core';
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  import { DestroyOptions, Mesh } from '@galacean/effects-core';
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  import * as THREE from 'three';
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  /**
@@ -13,7 +13,7 @@ export declare class ThreeMesh extends Mesh implements Sortable {
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  * 构造函数
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  * @param props - mesh 创建参数
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  */
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- constructor(engine: Engine, props: GeometryMeshProps);
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+ constructor(engine: Engine, props?: GeometryMeshProps);
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  /**
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  * 设置 mesh 的渲染顺序
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  *
@@ -49,10 +49,12 @@ export declare class ThreeMesh extends Mesh implements Sortable {
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  * @param destroy 销毁参数
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  */
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  setMaterial(mtl: Material, destroy?: MaterialDestroyOptions | DestroyOptions.keep): void;
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+ onStart(): void;
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  /**
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  * 重建方法
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  */
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  restore(): void;
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+ render(renderer: Renderer): void;
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  /**
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  * 销毁方法
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  *
@@ -0,0 +1,41 @@
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+ import type { Renderer } from '@galacean/effects-core';
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+ import { SpriteComponent, spec } from '@galacean/effects-core';
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+ import * as THREE from 'three';
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+ export declare class ThreeSpriteComponent extends SpriteComponent {
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+ threeMesh: THREE.Mesh | THREE.LineSegments;
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+ /**
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+ * 设置 mesh 的渲染顺序
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+ *
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+ * @param v - 顺序 index
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+ */
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+ set priority(v: number);
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+ /**
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+ * 获取 mesh 的渲染顺序
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+ */
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+ get priority(): number;
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+ /**
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+ * TODO: 待移除
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+ * 设置 mesh 可见性
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+ *
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+ * @param val - 可见性开关
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+ */
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+ setVisible(val: boolean): void;
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+ /**
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+ * TODO: 待移除
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+ * 获取 mesh 的可见性
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+ *
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+ * @returns
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+ */
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+ getVisible(): boolean;
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+ get enabled(): boolean;
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+ set enabled(value: boolean);
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+ /**
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+ * 销毁方法
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+ *
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+ */
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+ dispose(): void;
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+ fromData(data: spec.SpriteComponentData): void;
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+ onStart(): void;
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+ render(renderer: Renderer): void;
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+ onDestroy(): void;
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+ }
@@ -0,0 +1,18 @@
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+ import type { Engine } from '@galacean/effects-core';
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+ import { spec, TextComponentBase } from '@galacean/effects-core';
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+ import { ThreeSpriteComponent } from './three-sprite-component';
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+ export interface ThreeTextComponent extends TextComponentBase {
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+ }
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+ /**
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+ * @since 2.0.0
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+ */
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+ export declare class ThreeTextComponent extends ThreeSpriteComponent {
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+ isDirty: boolean;
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+ canvas: HTMLCanvasElement;
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+ context: CanvasRenderingContext2D | null;
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+ constructor(engine: Engine, props?: spec.TextContent);
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+ onUpdate(dt: number): void;
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+ fromData(data: spec.SpriteComponentData): void;
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+ updateWithOptions(options: spec.TextContentOptions): void;
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+ updateTexture(flipY?: boolean): void;
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+ }
@@ -1,5 +1,5 @@
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- import type { TextureDataType, TextureSourceOptions } from '@galacean/effects-core';
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- import { Texture, TextureSourceType } from '@galacean/effects-core';
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+ import type { Engine, TextureDataType, TextureSourceOptions } from '@galacean/effects-core';
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+ import { Texture } from '@galacean/effects-core';
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  import * as THREE from 'three';
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  /**
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  * THREE 抽象纹理类
@@ -26,183 +26,26 @@ export declare class ThreeTexture extends Texture {
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  * @param data - 纹理数据
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  * @param options - 纹理选项
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  */
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- constructor(data?: TextureDataType, options?: TextureSourceOptions);
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+ constructor(engine: Engine, data?: TextureDataType, options?: TextureSourceOptions);
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  /**
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  * 更新纹理数据
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  * @param options - 纹理选项
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  */
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  updateSource(options: TextureSourceOptions): void;
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- /**
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- * 开始更新视频数据
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- *
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- */
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- startVideo(): Promise<void>;
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  /**
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  * 组装纹理选项
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  * @param options - 纹理选项
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  * @returns 组装后的纹理选项
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  */
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- assembleOptions(options: TextureSourceOptions): {
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- minFilter: THREE.TextureFilter;
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- magFilter: THREE.TextureFilter;
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- wrapS: THREE.Wrapping;
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- wrapT: THREE.Wrapping;
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- sourceType?: TextureSourceType.image | undefined;
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- image: HTMLImageElement | HTMLCanvasElement;
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- target: number;
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- generateMipmap?: boolean | undefined;
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- sourceFrom?: import("@galacean/effects-core").TextureFactorySourceFrom | undefined;
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- name?: string | undefined;
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- anisotropic?: number | undefined;
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- flipY?: boolean | undefined;
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- premultiplyAlpha?: boolean | undefined;
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- keepImageSource?: boolean | undefined;
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- format: number | THREE.PixelFormat;
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- internalFormat?: number | undefined;
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- type: number | THREE.TextureDataType;
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- } | {
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- minFilter: THREE.TextureFilter;
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- magFilter: THREE.TextureFilter;
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- wrapS: THREE.Wrapping;
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- wrapT: THREE.Wrapping;
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- sourceType?: TextureSourceType.data | undefined;
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- data: TextureDataType;
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- target: number;
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- sourceFrom?: import("@galacean/effects-core").TextureFactorySourceFrom | undefined;
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- name?: string | undefined;
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- anisotropic?: number | undefined;
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- flipY?: boolean | undefined;
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- premultiplyAlpha?: boolean | undefined;
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- keepImageSource?: boolean | undefined;
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- format: number | THREE.PixelFormat;
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- internalFormat?: number | undefined;
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- type: number | THREE.TextureDataType;
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- } | {
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- minFilter: THREE.TextureFilter;
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- magFilter: THREE.TextureFilter;
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- wrapS: THREE.Wrapping;
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- wrapT: THREE.Wrapping;
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- sourceType?: TextureSourceType.video | undefined;
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- video: HTMLVideoElement;
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- target: number;
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- generateMipmap?: boolean | undefined;
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- sourceFrom?: import("@galacean/effects-core").TextureFactorySourceFrom | undefined;
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- name?: string | undefined;
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- anisotropic?: number | undefined;
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- flipY?: boolean | undefined;
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- premultiplyAlpha?: boolean | undefined;
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- keepImageSource?: boolean | undefined;
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- format: number | THREE.PixelFormat;
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- internalFormat?: number | undefined;
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- type: number | THREE.TextureDataType;
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- } | {
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- minFilter: THREE.TextureFilter;
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- magFilter: THREE.TextureFilter;
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- wrapS: THREE.Wrapping;
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- wrapT: THREE.Wrapping;
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- sourceType?: TextureSourceType.mipmaps | undefined;
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- mipmaps: ((HTMLImageElement | HTMLCanvasElement) | TextureDataType)[];
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- target: number;
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- sourceFrom?: import("@galacean/effects-core").TextureFactorySourceFrom | undefined;
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- name?: string | undefined;
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- anisotropic?: number | undefined;
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- flipY?: boolean | undefined;
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- premultiplyAlpha?: boolean | undefined;
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- keepImageSource?: boolean | undefined;
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- format: number | THREE.PixelFormat;
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- internalFormat?: number | undefined;
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- type: number | THREE.TextureDataType;
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- } | {
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- minFilter: THREE.TextureFilter;
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- magFilter: THREE.TextureFilter;
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- wrapS: THREE.Wrapping;
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- wrapT: THREE.Wrapping;
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- sourceType?: TextureSourceType.compressed | undefined;
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- mipmaps: TextureDataType[];
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- target: number;
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- sourceFrom?: import("@galacean/effects-core").TextureFactorySourceFrom | undefined;
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- name?: string | undefined;
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- anisotropic?: number | undefined;
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- flipY?: boolean | undefined;
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- premultiplyAlpha?: boolean | undefined;
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- keepImageSource?: boolean | undefined;
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- format: number | THREE.PixelFormat;
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- internalFormat?: number | undefined;
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- type: number | THREE.TextureDataType;
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- } | {
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- minFilter: THREE.TextureFilter;
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- magFilter: THREE.TextureFilter;
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- wrapS: THREE.Wrapping;
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- wrapT: THREE.Wrapping;
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- sourceType: TextureSourceType.framebuffer;
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- data?: {
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- width: number;
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- height: number;
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- } | undefined;
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- target: number;
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- sourceFrom?: import("@galacean/effects-core").TextureFactorySourceFrom | undefined;
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- name?: string | undefined;
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- anisotropic?: number | undefined;
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- flipY?: boolean | undefined;
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- premultiplyAlpha?: boolean | undefined;
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- keepImageSource?: boolean | undefined;
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- format: number | THREE.PixelFormat;
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- internalFormat?: number | undefined;
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- type: number | THREE.TextureDataType;
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- } | {
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- minFilter: THREE.TextureFilter;
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- magFilter: THREE.TextureFilter;
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- wrapS: THREE.Wrapping;
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- wrapT: THREE.Wrapping;
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- sourceType?: TextureSourceType.none | undefined;
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- target: number;
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- sourceFrom?: import("@galacean/effects-core").TextureFactorySourceFrom | undefined;
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- name?: string | undefined;
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- anisotropic?: number | undefined;
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- flipY?: boolean | undefined;
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- premultiplyAlpha?: boolean | undefined;
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- keepImageSource?: boolean | undefined;
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- format: number | THREE.PixelFormat;
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- internalFormat?: number | undefined;
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- type: number | THREE.TextureDataType;
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- } | {
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- minFilter: THREE.TextureFilter;
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- magFilter: THREE.TextureFilter;
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- wrapS: THREE.Wrapping;
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- wrapT: THREE.Wrapping;
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- sourceType: TextureSourceType.data | TextureSourceType.image;
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- target: 34067;
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- cube: import("@galacean/effects-core").TextureSourceCubeData;
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- sourceFrom?: import("@galacean/effects-core").TextureFactorySourceFrom | undefined;
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- name?: string | undefined;
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- anisotropic?: number | undefined;
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- flipY?: boolean | undefined;
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- premultiplyAlpha?: boolean | undefined;
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- keepImageSource?: boolean | undefined;
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- format: number | THREE.PixelFormat;
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- internalFormat?: number | undefined;
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- type: number | THREE.TextureDataType;
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- } | {
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- minFilter: THREE.TextureFilter;
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- magFilter: THREE.TextureFilter;
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- wrapS: THREE.Wrapping;
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- wrapT: THREE.Wrapping;
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- sourceType?: TextureSourceType.mipmaps | undefined;
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- mipmaps: import("@galacean/effects-core").TextureSourceCubeData[];
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- target: 34067;
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- sourceFrom?: import("@galacean/effects-core").TextureFactorySourceFrom | undefined;
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- name?: string | undefined;
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- anisotropic?: number | undefined;
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- flipY?: boolean | undefined;
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- premultiplyAlpha?: boolean | undefined;
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- keepImageSource?: boolean | undefined;
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- format: number | THREE.PixelFormat;
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- internalFormat?: number | undefined;
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- type: number | THREE.TextureDataType;
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- };
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+ assembleOptions(options: TextureSourceOptions): TextureSourceOptions;
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  /**
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  * 释放纹理占用的内存
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  */
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  dispose(): void;
45
+ /**
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+ * 通过图层设置创建贴图
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+ * @param data - 图层设置
48
+ */
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+ fromData(data: any): void;
207
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  private createTextureByType;
208
51
  }
package/package.json CHANGED
@@ -1,10 +1,10 @@
1
1
  {
2
2
  "name": "@galacean/effects-threejs",
3
- "version": "0.0.0-experimental-downgrade628-20240904",
3
+ "version": "0.0.0-experimental-20250807",
4
4
  "description": "Galacean Effects runtime threejs plugin for the web",
5
5
  "module": "./dist/index.mjs",
6
6
  "main": "./dist/index.js",
7
- "brower": "./dist/index.min.js",
7
+ "browser": "./dist/index.min.js",
8
8
  "types": "./dist/index.d.ts",
9
9
  "files": [
10
10
  "dist"
@@ -43,7 +43,7 @@
43
43
  "registry": "https://registry.npmjs.org"
44
44
  },
45
45
  "dependencies": {
46
- "@galacean/effects-core": "0.0.0-experimental-downgrade628-20240904"
46
+ "@galacean/effects-core": "0.0.0-experimental-20250807"
47
47
  },
48
48
  "devDependencies": {
49
49
  "three": "^0.149.0",
@@ -53,7 +53,7 @@
53
53
  "prebuild": "pnpm clean",
54
54
  "build": "pnpm build:declaration && pnpm build:module",
55
55
  "build:module": "rollup -c",
56
- "build:declaration": "tsc -d --declarationDir dist --emitDeclarationOnly",
57
- "clean": "rimraf dist && rimraf '*+(.tsbuildinfo)'"
56
+ "build:declaration": "tsc -d --emitDeclarationOnly",
57
+ "clean": "rimraf dist && rimraf \"*+(.tsbuildinfo)\""
58
58
  }
59
59
  }
@@ -1,57 +0,0 @@
1
- import type { Mesh, RenderPass, Texture, RenderFrameOptions } from '@galacean/effects-core';
2
- import { RenderFrame } from '@galacean/effects-core';
3
- import * as THREE from 'three';
4
- /**
5
- * runtime 中对渲染中的一帧的流程管理对象
6
- * THREE 对此抽象类的实现
7
- */
8
- export declare class ThreeRenderFrame extends RenderFrame {
9
- group: THREE.Group;
10
- threeCamera: THREE.Camera | undefined;
11
- constructor(options: RenderFrameOptions);
12
- /**
13
- * 设置 pass 数组
14
- *
15
- * @param passes - pass 数组
16
- */
17
- setRenderPasses(passes: RenderPass[]): void;
18
- /**
19
- * 添加 render pass
20
- *
21
- * @param pass - render pass 对象
22
- */
23
- addRenderPass(pass: RenderPass): void;
24
- /**
25
- * 创建资源(滤镜元素会用到)
26
- */
27
- createResource(): void;
28
- /**
29
- * 创建默认 mesh(滤镜元素会用到)
30
- *
31
- * @param semantics - mesh 创建参数
32
- */
33
- createCopyMesh(semantics?: {
34
- tex?: string;
35
- size?: string;
36
- blend?: boolean;
37
- depthTexture?: Texture;
38
- }): Mesh;
39
- /**
40
- * 添加 mesh 到默认 render pass 中
41
- *
42
- * @param mesh - mesh 对象
43
- */
44
- addMeshToDefaultRenderPass(mesh: Mesh): void;
45
- /**
46
- * 从默认 render pass 删除 mesh
47
- *
48
- * @param mesh - mesh 对象
49
- */
50
- removeMeshFromDefaultRenderPass(mesh: Mesh): void;
51
- updateMatrix(): void;
52
- updateUniform(): void;
53
- /**
54
- * 主要用来做 group 和 composition 的清理
55
- */
56
- dispose(): void;
57
- }