@galacean/effects-specification 2.0.0-alpha.1 → 2.0.0-alpha.11

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (90) hide show
  1. package/README.md +2 -10
  2. package/es/animation-clip-data.d.ts +26 -0
  3. package/es/animation-clip-data.js +1 -0
  4. package/{dist/src → es}/binary.d.ts +1 -1
  5. package/es/binary.js +1 -0
  6. package/es/buitin-object-guid.d.ts +5 -0
  7. package/es/buitin-object-guid.js +5 -0
  8. package/{dist/src → es}/components.d.ts +79 -4
  9. package/es/components.js +77 -0
  10. package/{dist/src → es}/composition.d.ts +8 -8
  11. package/es/composition.js +42 -0
  12. package/es/constants.js +11 -0
  13. package/{dist/src → es}/image.d.ts +17 -23
  14. package/es/image.js +9 -0
  15. package/{dist/src → es}/index.d.ts +4 -2
  16. package/es/index.js +27 -0
  17. package/{dist/src → es}/item/base-item.d.ts +9 -6
  18. package/es/item/base-item.js +11 -0
  19. package/{dist/src → es}/item/camera-item.d.ts +1 -1
  20. package/es/item/camera-item.js +1 -0
  21. package/es/item/composition-item.js +1 -0
  22. package/es/item/effect-item.d.ts +35 -0
  23. package/es/item/effect-item.js +1 -0
  24. package/es/item/interact-item.js +1 -0
  25. package/es/item/model/binary.js +1 -0
  26. package/{dist/src → es}/item/model/camera.d.ts +20 -4
  27. package/es/item/model/camera.js +5 -0
  28. package/es/item/model/index.js +35 -0
  29. package/es/item/model/light.js +19 -0
  30. package/{dist/src → es}/item/model/material.d.ts +3 -3
  31. package/es/item/model/material.js +16 -0
  32. package/{dist/src → es}/item/model/mesh.d.ts +7 -6
  33. package/es/item/model/mesh.js +5 -0
  34. package/es/item/model/render.js +42 -0
  35. package/es/item/model/skybox.js +1 -0
  36. package/es/item/model/tree.js +1 -0
  37. package/es/item/null-item.js +1 -0
  38. package/{dist/src → es}/item/particle-item.d.ts +0 -3
  39. package/es/item/particle-item.js +14 -0
  40. package/es/item/particle-shape.js +19 -0
  41. package/es/item/plugin-item.js +1 -0
  42. package/es/item/spine-item.js +1 -0
  43. package/es/item/sprite-item.js +1 -0
  44. package/es/item/text-item.js +1 -0
  45. package/{dist/src → es}/item.d.ts +1 -2
  46. package/es/item.js +1 -0
  47. package/{dist/src → es}/number-expression.d.ts +6 -6
  48. package/es/number-expression.js +87 -0
  49. package/{dist/src → es}/scene.d.ts +4 -6
  50. package/es/scene.js +1 -0
  51. package/{dist/src → es}/text.d.ts +1 -7
  52. package/es/text.js +84 -0
  53. package/{dist/src → es}/type.d.ts +29 -8
  54. package/es/type.js +338 -0
  55. package/{dist/src → es}/vfx-item-data.d.ts +3 -3
  56. package/es/vfx-item-data.js +1 -0
  57. package/package.json +26 -47
  58. package/dist/fallback/camera.d.ts +0 -2
  59. package/dist/fallback/filter.d.ts +0 -2
  60. package/dist/fallback/index.d.ts +0 -12
  61. package/dist/fallback/interact.d.ts +0 -2
  62. package/dist/fallback/migration.d.ts +0 -13
  63. package/dist/fallback/particle.d.ts +0 -2
  64. package/dist/fallback/sprite.d.ts +0 -3
  65. package/dist/fallback/utils.d.ts +0 -36
  66. package/dist/fallback.js +0 -2149
  67. package/dist/fallback.js.map +0 -1
  68. package/dist/fallback.mjs +0 -2121
  69. package/dist/fallback.mjs.map +0 -1
  70. package/dist/index.js +0 -752
  71. package/dist/index.js.map +0 -1
  72. package/dist/index.mjs +0 -737
  73. package/dist/index.mjs.map +0 -1
  74. package/dist/src/item/effect-item.d.ts +0 -17
  75. package/dist/src/item/filter-item.d.ts +0 -99
  76. /package/{dist/src → es}/constants.d.ts +0 -0
  77. /package/{dist/src → es}/item/composition-item.d.ts +0 -0
  78. /package/{dist/src → es}/item/interact-item.d.ts +0 -0
  79. /package/{dist/src → es}/item/model/binary.d.ts +0 -0
  80. /package/{dist/src → es}/item/model/index.d.ts +0 -0
  81. /package/{dist/src → es}/item/model/light.d.ts +0 -0
  82. /package/{dist/src → es}/item/model/render.d.ts +0 -0
  83. /package/{dist/src → es}/item/model/skybox.d.ts +0 -0
  84. /package/{dist/src → es}/item/model/tree.d.ts +0 -0
  85. /package/{dist/src → es}/item/null-item.d.ts +0 -0
  86. /package/{dist/src → es}/item/particle-shape.d.ts +0 -0
  87. /package/{dist/src → es}/item/plugin-item.d.ts +0 -0
  88. /package/{dist/src → es}/item/spine-item.d.ts +0 -0
  89. /package/{dist/src → es}/item/sprite-item.d.ts +0 -0
  90. /package/{dist/src → es}/item/text-item.d.ts +0 -0
package/dist/index.mjs DELETED
@@ -1,737 +0,0 @@
1
- /*!
2
- * Name: @galacean/effects-specification
3
- * Description: Galacean Effects JSON Specification
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- * Author: Ant Group CO., Ltd.
5
- * Version: v2.0.0-alpha.1
6
- */
7
-
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- typeof crypto !== 'undefined' && crypto.randomUUID && crypto.randomUUID.bind(crypto);
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-
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- /**
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- * Convert array of 16 byte values to UUID string format of the form:
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- * XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX
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- */
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-
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- const byteToHex = [];
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-
17
- for (let i = 0; i < 256; ++i) {
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- byteToHex.push((i + 0x100).toString(16).slice(1));
19
- }
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-
21
- /*********************************************/
22
- /* 元素属性参数类型 */
23
- /*********************************************/
24
- /**
25
- * 渲染等级
26
- */
27
- var RenderLevel;
28
- (function (RenderLevel) {
29
- RenderLevel["S"] = "S";
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- RenderLevel["APlus"] = "A+";
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- RenderLevel["A"] = "A";
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- RenderLevel["BPlus"] = "B+";
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- RenderLevel["B"] = "B";
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- })(RenderLevel || (RenderLevel = {}));
35
- /**
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- * 混合模式
37
- */
38
- var BlendingMode;
39
- (function (BlendingMode) {
40
- /**
41
- * 普通混合模式
42
- */
43
- BlendingMode[BlendingMode["ALPHA"] = 0] = "ALPHA";
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- /**
45
- * 叠加混合模式
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- */
47
- BlendingMode[BlendingMode["ADD"] = 1] = "ADD";
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- /**
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- * 相乘混合模式
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- */
51
- BlendingMode[BlendingMode["MULTIPLY"] = 2] = "MULTIPLY";
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- /**
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- * 亮度混合模式
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- */
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- BlendingMode[BlendingMode["BRIGHTNESS"] = 3] = "BRIGHTNESS";
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- /**
57
- * 减色混合模式
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- */
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- BlendingMode[BlendingMode["SUBTRACTION"] = 4] = "SUBTRACTION";
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- /**
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- * 强光混合模式
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- */
63
- BlendingMode[BlendingMode["STRONG_LIGHT"] = 5] = "STRONG_LIGHT";
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- /**
65
- * 弱光混合模式
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- */
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- BlendingMode[BlendingMode["WEAK_LIGHT"] = 6] = "WEAK_LIGHT";
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- /**
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- * 亮度叠加混合模式
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- */
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- BlendingMode[BlendingMode["SUPERPOSITION"] = 7] = "SUPERPOSITION";
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- })(BlendingMode || (BlendingMode = {}));
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- /**
74
- * 单双面模式
75
- */
76
- var SideMode;
77
- (function (SideMode) {
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- /**
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- * 双面模式
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- */
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- SideMode[SideMode["DOUBLE"] = 1032] = "DOUBLE";
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- /**
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- * 正面模式
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- */
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- SideMode[SideMode["FRONT"] = 1028] = "FRONT";
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- /**
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- * 背面模式
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- */
89
- SideMode[SideMode["BACK"] = 1029] = "BACK";
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- })(SideMode || (SideMode = {}));
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- /**
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- * 蒙版模式
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- */
94
- var MaskMode;
95
- (function (MaskMode) {
96
- /**
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- * 无蒙版
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- */
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- MaskMode[MaskMode["NONE"] = 0] = "NONE";
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- /**
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- * 蒙版
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- */
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- MaskMode[MaskMode["MASK"] = 1] = "MASK";
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- /**
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- * 被遮挡
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- */
107
- MaskMode[MaskMode["OBSCURED"] = 2] = "OBSCURED";
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- /**
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- * 被反向遮挡
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- */
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- MaskMode[MaskMode["REVERSE_OBSCURED"] = 3] = "REVERSE_OBSCURED";
112
- })(MaskMode || (MaskMode = {}));
113
- /**
114
- * 发射器形状
115
- */
116
- var ShapeType;
117
- (function (ShapeType) {
118
- /**
119
- * 没有类型
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- */
121
- ShapeType[ShapeType["NONE"] = 0] = "NONE";
122
- /**
123
- * 圆球
124
- */
125
- ShapeType[ShapeType["SPHERE"] = 1] = "SPHERE";
126
- /**
127
- * 圆锥
128
- */
129
- ShapeType[ShapeType["CONE"] = 2] = "CONE";
130
- /**
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- * 半球
132
- */
133
- ShapeType[ShapeType["HEMISPHERE"] = 3] = "HEMISPHERE";
134
- /**
135
- * 圆
136
- */
137
- ShapeType[ShapeType["CIRCLE"] = 4] = "CIRCLE";
138
- /**
139
- * 圆环
140
- */
141
- ShapeType[ShapeType["DONUT"] = 5] = "DONUT";
142
- /**
143
- * 矩形
144
- */
145
- ShapeType[ShapeType["RECTANGLE"] = 6] = "RECTANGLE";
146
- /**
147
- * 矩形框
148
- */
149
- ShapeType[ShapeType["RECTANGLE_EDGE"] = 7] = "RECTANGLE_EDGE";
150
- /**
151
- * 直线
152
- */
153
- ShapeType[ShapeType["EDGE"] = 8] = "EDGE";
154
- /**
155
- * 贴图
156
- */
157
- ShapeType[ShapeType["TEXTURE"] = 9] = "TEXTURE";
158
- })(ShapeType || (ShapeType = {}));
159
- /**
160
- * 插件类型
161
- */
162
- var PluginType;
163
- (function (PluginType) {
164
- /**
165
- * 陀螺仪
166
- */
167
- PluginType[PluginType["GYROSCOPE"] = 0] = "GYROSCOPE";
168
- /**
169
- * Spine
170
- */
171
- PluginType[PluginType["SPINE"] = 1] = "SPINE";
172
- })(PluginType || (PluginType = {}));
173
- /**
174
- * 交互类型
175
- */
176
- var InteractType;
177
- (function (InteractType) {
178
- /**
179
- * 点击
180
- */
181
- InteractType[InteractType["CLICK"] = 0] = "CLICK";
182
- /**
183
- * 消息
184
- * 前端收到 onMessageItem 回调
185
- */
186
- InteractType[InteractType["MESSAGE"] = 1] = "MESSAGE";
187
- /**
188
- * 拖拽
189
- */
190
- InteractType[InteractType["DRAG"] = 2] = "DRAG";
191
- })(InteractType || (InteractType = {}));
192
- /**
193
- * 交互行为
194
- */
195
- var InteractBehavior;
196
- (function (InteractBehavior) {
197
- /**
198
- * 无
199
- */
200
- InteractBehavior[InteractBehavior["NONE"] = 0] = "NONE";
201
- /**
202
- * 通知
203
- */
204
- InteractBehavior[InteractBehavior["NOTIFY"] = 1] = "NOTIFY";
205
- /**
206
- * 重置播放器
207
- */
208
- InteractBehavior[InteractBehavior["RESUME_PLAYER"] = 2] = "RESUME_PLAYER";
209
- /**
210
- * 清除元素
211
- */
212
- InteractBehavior[InteractBehavior["REMOVE"] = 3] = "REMOVE";
213
- /**
214
- * 暂停播放器
215
- */
216
- InteractBehavior[InteractBehavior["PAUSE"] = 4] = "PAUSE";
217
- })(InteractBehavior || (InteractBehavior = {}));
218
- /**
219
- * 元素类型
220
- */
221
- var ItemType;
222
- (function (ItemType) {
223
- /**
224
- * 错误元素
225
- */
226
- ItemType["base"] = "0";
227
- /**
228
- * 图层元素
229
- */
230
- ItemType["sprite"] = "1";
231
- /**
232
- * 粒子元素
233
- */
234
- ItemType["particle"] = "2";
235
- /**
236
- * 空节点元素
237
- */
238
- ItemType["null"] = "3";
239
- /**
240
- * 交互元素
241
- */
242
- ItemType["interact"] = "4";
243
- /**
244
- * 插件元素
245
- */
246
- ItemType["plugin"] = "5";
247
- /**
248
- * 相机元素
249
- */
250
- ItemType["camera"] = "6";
251
- /**
252
- * 预合成元素
253
- */
254
- ItemType["composition"] = "7";
255
- /**
256
- * 滤镜图层
257
- */
258
- ItemType["filter"] = "8";
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- /**
260
- * Spine 元素
261
- */
262
- ItemType["spine"] = "spine";
263
- /**
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- * Mesh 元素
265
- */
266
- ItemType["mesh"] = "mesh";
267
- /**
268
- * 节点树元素
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- */
270
- ItemType["tree"] = "tree";
271
- /**
272
- * 文本元素
273
- */
274
- ItemType["text"] = "text";
275
- /**
276
- * 灯光元素
277
- */
278
- ItemType["light"] = "light";
279
- /**
280
- * 天空盒元素
281
- */
282
- ItemType["skybox"] = "skybox";
283
- /**
284
- * 特效元素
285
- */
286
- ItemType["effect"] = "effect";
287
- })(ItemType || (ItemType = {}));
288
- /**
289
- * 渲染模式
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- */
291
- var RenderMode;
292
- (function (RenderMode) {
293
- /**
294
- * 广告牌模式
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- */
296
- RenderMode[RenderMode["BILLBOARD"] = 0] = "BILLBOARD";
297
- /**
298
- * 网格模式
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- */
300
- RenderMode[RenderMode["MESH"] = 1] = "MESH";
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- /**
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- * 垂直广告牌模式
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- */
304
- RenderMode[RenderMode["VERTICAL_BILLBOARD"] = 2] = "VERTICAL_BILLBOARD";
305
- /**
306
- * 水平广告牌模式
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- */
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- RenderMode[RenderMode["HORIZONTAL_BILLBOARD"] = 3] = "HORIZONTAL_BILLBOARD";
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- })(RenderMode || (RenderMode = {}));
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- /**
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- * 变换中心
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- */
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- var ParticleOrigin;
314
- (function (ParticleOrigin) {
315
- /**
316
- * 水平和垂直中点
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- */
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- ParticleOrigin[ParticleOrigin["PARTICLE_ORIGIN_CENTER"] = 0] = "PARTICLE_ORIGIN_CENTER";
319
- /**
320
- * 水平左侧 垂直顶部
321
- */
322
- ParticleOrigin[ParticleOrigin["PARTICLE_ORIGIN_LEFT_TOP"] = 1] = "PARTICLE_ORIGIN_LEFT_TOP";
323
- /**
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- * 水平左侧 垂直中间
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- */
326
- ParticleOrigin[ParticleOrigin["PARTICLE_ORIGIN_LEFT_CENTER"] = 2] = "PARTICLE_ORIGIN_LEFT_CENTER";
327
- /**
328
- * 水平左侧 垂直底部
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- */
330
- ParticleOrigin[ParticleOrigin["PARTICLE_ORIGIN_LEFT_BOTTOM"] = 3] = "PARTICLE_ORIGIN_LEFT_BOTTOM";
331
- /**
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- * 水平中间 垂直顶部
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- */
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- ParticleOrigin[ParticleOrigin["PARTICLE_ORIGIN_CENTER_TOP"] = 4] = "PARTICLE_ORIGIN_CENTER_TOP";
335
- /**
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- * 水平中间 垂直底部
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- */
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- ParticleOrigin[ParticleOrigin["PARTICLE_ORIGIN_CENTER_BOTTOM"] = 5] = "PARTICLE_ORIGIN_CENTER_BOTTOM";
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- /**
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- * 水平右侧 垂直顶部
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- */
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- ParticleOrigin[ParticleOrigin["PARTICLE_ORIGIN_RIGHT_TOP"] = 6] = "PARTICLE_ORIGIN_RIGHT_TOP";
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- /**
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- * 水平右侧 垂直中间
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- */
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- ParticleOrigin[ParticleOrigin["PARTICLE_ORIGIN_RIGHT_CENTER"] = 7] = "PARTICLE_ORIGIN_RIGHT_CENTER";
347
- /**
348
- * 水平右侧 垂直底部
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- */
350
- ParticleOrigin[ParticleOrigin["PARTICLE_ORIGIN_RIGHT_BOTTOM"] = 8] = "PARTICLE_ORIGIN_RIGHT_BOTTOM";
351
- })(ParticleOrigin || (ParticleOrigin = {}));
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-
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- var END_BEHAVIOR_DESTROY = 0;
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- var END_BEHAVIOR_PAUSE = 1;
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- var END_BEHAVIOR_FORWARD = 2;
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- var END_BEHAVIOR_PAUSE_AND_DESTROY = 3;
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- var END_BEHAVIOR_FREEZE = 4;
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- var END_BEHAVIOR_RESTART = 5;
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- var END_BEHAVIOR_DESTROY_CHILDREN = 6;
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- var CAMERA_CLIP_MODE_VERTICAL = 1;
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- var CAMERA_CLIP_MODE_NORMAL = 0;
362
- var MESSAGE_ITEM_PHRASE_BEGIN = 2;
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- var MESSAGE_ITEM_PHRASE_END = 1;
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-
365
- var CameraClipMode;
366
- (function (CameraClipMode) {
367
- /**
368
- * 剪裁上下
369
- */
370
- CameraClipMode[CameraClipMode["portrait"] = CAMERA_CLIP_MODE_VERTICAL] = "portrait";
371
- /**
372
- * 剪裁左右
373
- */
374
- CameraClipMode[CameraClipMode["landscape"] = CAMERA_CLIP_MODE_NORMAL] = "landscape";
375
- })(CameraClipMode || (CameraClipMode = {}));
376
- /**
377
- * 结束行为
378
- */
379
- var CompositionEndBehavior;
380
- (function (CompositionEndBehavior) {
381
- /**
382
- * 销毁
383
- */
384
- CompositionEndBehavior[CompositionEndBehavior["destroy"] = END_BEHAVIOR_DESTROY] = "destroy";
385
- /**
386
- * 暂停
387
- */
388
- CompositionEndBehavior[CompositionEndBehavior["pause"] = END_BEHAVIOR_PAUSE] = "pause";
389
- /**
390
- * 重播
391
- */
392
- CompositionEndBehavior[CompositionEndBehavior["restart"] = END_BEHAVIOR_RESTART] = "restart";
393
- /**
394
- * 无限播放
395
- */
396
- CompositionEndBehavior[CompositionEndBehavior["forward"] = END_BEHAVIOR_FORWARD] = "forward";
397
- /**
398
- * 销毁并保留最后一帧
399
- */
400
- CompositionEndBehavior[CompositionEndBehavior["pause_destroy"] = END_BEHAVIOR_PAUSE_AND_DESTROY] = "pause_destroy";
401
- /**
402
- * 冻结
403
- */
404
- CompositionEndBehavior[CompositionEndBehavior["freeze"] = END_BEHAVIOR_FREEZE] = "freeze";
405
- })(CompositionEndBehavior || (CompositionEndBehavior = {}));
406
-
407
- /*********************************************/
408
- /* 基本数值属性参数 */
409
- /*********************************************/
410
- var ValueType;
411
- (function (ValueType) {
412
- /**
413
- * 常数
414
- */
415
- ValueType[ValueType["CONSTANT"] = 0] = "CONSTANT";
416
- /**
417
- * 二维常数向量
418
- */
419
- ValueType[ValueType["CONSTANT_VEC2"] = 1] = "CONSTANT_VEC2";
420
- /**
421
- * 三维常数向量
422
- */
423
- ValueType[ValueType["CONSTANT_VEC3"] = 2] = "CONSTANT_VEC3";
424
- /**
425
- * 四维常数向量
426
- */
427
- ValueType[ValueType["CONSTANT_VEC4"] = 3] = "CONSTANT_VEC4";
428
- /**
429
- * 随机数
430
- */
431
- ValueType[ValueType["RANDOM"] = 4] = "RANDOM";
432
- /**
433
- * 直线
434
- */
435
- ValueType[ValueType["LINE"] = 5] = "LINE";
436
- /**
437
- * 曲线
438
- */
439
- ValueType[ValueType["CURVE"] = 6] = "CURVE";
440
- /**
441
- * 贝塞尔路径
442
- */
443
- ValueType[ValueType["BEZIER_PATH"] = 7] = "BEZIER_PATH";
444
- /**
445
- * 颜色
446
- */
447
- ValueType[ValueType["RGBA_COLOR"] = 8] = "RGBA_COLOR";
448
- /**
449
- * 渐变色
450
- */
451
- ValueType[ValueType["GRADIENT_COLOR"] = 9] = "GRADIENT_COLOR";
452
- /**
453
- * 蒙版形状点集
454
- */
455
- ValueType[ValueType["SHAPE_POINTS"] = 10] = "SHAPE_POINTS";
456
- /**
457
- * 蒙版形状切分
458
- */
459
- ValueType[ValueType["SHAPE_SPLITS"] = 11] = "SHAPE_SPLITS";
460
- /**
461
- *直线路径
462
- */
463
- ValueType[ValueType["LINEAR_PATH"] = 12] = "LINEAR_PATH";
464
- /**
465
- * 多色
466
- */
467
- ValueType[ValueType["COLORS"] = 13] = "COLORS";
468
- /**
469
- * 二进制指针
470
- */
471
- ValueType[ValueType["BINARY"] = 20] = "BINARY";
472
- /**
473
- * 贝塞尔曲线
474
- */
475
- ValueType[ValueType["BEZIER_CURVE"] = 21] = "BEZIER_CURVE";
476
- /**
477
- * 贝塞尔曲线路径
478
- */
479
- ValueType[ValueType["BEZIER_CURVE_PATH"] = 22] = "BEZIER_CURVE_PATH";
480
- })(ValueType || (ValueType = {}));
481
- /**
482
- * 关键帧类型
483
- */
484
- var BezierKeyframeType;
485
- (function (BezierKeyframeType) {
486
- BezierKeyframeType[BezierKeyframeType["AUTO"] = 0] = "AUTO";
487
- BezierKeyframeType[BezierKeyframeType["EASE"] = 1] = "EASE";
488
- BezierKeyframeType[BezierKeyframeType["EASE_IN"] = 2] = "EASE_IN";
489
- BezierKeyframeType[BezierKeyframeType["EASE_OUT"] = 3] = "EASE_OUT";
490
- BezierKeyframeType[BezierKeyframeType["LINE"] = 4] = "LINE";
491
- BezierKeyframeType[BezierKeyframeType["HOLD"] = 5] = "HOLD";
492
- BezierKeyframeType[BezierKeyframeType["LINE_OUT"] = 6] = "LINE_OUT";
493
- })(BezierKeyframeType || (BezierKeyframeType = {}));
494
-
495
- var ItemEndBehavior;
496
- (function (ItemEndBehavior) {
497
- ItemEndBehavior[ItemEndBehavior["destroy"] = END_BEHAVIOR_DESTROY] = "destroy";
498
- ItemEndBehavior[ItemEndBehavior["loop"] = END_BEHAVIOR_RESTART] = "loop";
499
- ItemEndBehavior[ItemEndBehavior["freeze"] = END_BEHAVIOR_FREEZE] = "freeze";
500
- })(ItemEndBehavior || (ItemEndBehavior = {}));
501
- var ParentItemEndBehavior;
502
- (function (ParentItemEndBehavior) {
503
- ParentItemEndBehavior[ParentItemEndBehavior["destroyChildren"] = END_BEHAVIOR_DESTROY_CHILDREN] = "destroyChildren";
504
- })(ParentItemEndBehavior || (ParentItemEndBehavior = {}));
505
-
506
- /**
507
- * 粒子交互行为
508
- */
509
- var ParticleInteractionBehavior;
510
- (function (ParticleInteractionBehavior) {
511
- /**
512
- * 无
513
- */
514
- ParticleInteractionBehavior[ParticleInteractionBehavior["none"] = 0] = "none";
515
- /**
516
- * 移出粒子
517
- */
518
- ParticleInteractionBehavior[ParticleInteractionBehavior["removeParticle"] = 1] = "removeParticle";
519
- })(ParticleInteractionBehavior || (ParticleInteractionBehavior = {}));
520
-
521
- var ShapeArcMode;
522
- (function (ShapeArcMode) {
523
- /**
524
- * 随机
525
- */
526
- ShapeArcMode[ShapeArcMode["RANDOM"] = 0] = "RANDOM";
527
- /**
528
- * 单向循环
529
- */
530
- ShapeArcMode[ShapeArcMode["UNIDIRECTIONAL_CYCLE"] = 1] = "UNIDIRECTIONAL_CYCLE";
531
- /**
532
- * 双向循环
533
- */
534
- ShapeArcMode[ShapeArcMode["BIDIRECTIONAL_CYCLE"] = 2] = "BIDIRECTIONAL_CYCLE";
535
- /**
536
- * 均匀爆发
537
- */
538
- ShapeArcMode[ShapeArcMode["UNIFORM_BURST"] = 3] = "UNIFORM_BURST";
539
- })(ShapeArcMode || (ShapeArcMode = {}));
540
-
541
- var BloomFilterThresholdAvgColor = 0;
542
-
543
- var LightType;
544
- (function (LightType) {
545
- /**
546
- * 点光源
547
- */
548
- LightType["point"] = "point";
549
- /**
550
- * 聚光灯
551
- */
552
- LightType["spot"] = "spot";
553
- /**
554
- * 方向光
555
- */
556
- LightType["directional"] = "directional";
557
- /**
558
- * 环境光
559
- */
560
- LightType["ambient"] = "ambient";
561
- })(LightType || (LightType = {}));
562
-
563
- var ModelBoundingType;
564
- (function (ModelBoundingType) {
565
- ModelBoundingType[ModelBoundingType["box"] = 2] = "box";
566
- ModelBoundingType[ModelBoundingType["sphere"] = 3] = "sphere";
567
- })(ModelBoundingType || (ModelBoundingType = {}));
568
-
569
- // 材质类型
570
- var MaterialType;
571
- (function (MaterialType) {
572
- MaterialType["unlit"] = "unlit";
573
- MaterialType["pbr"] = "pbr";
574
- // 头发材质,在 pbr 材质基础上扩展
575
- MaterialType["hair"] = "hair";
576
- })(MaterialType || (MaterialType = {}));
577
- // 混合模式
578
- var MaterialBlending;
579
- (function (MaterialBlending) {
580
- MaterialBlending[MaterialBlending["opaque"] = 100] = "opaque";
581
- MaterialBlending[MaterialBlending["masked"] = 101] = "masked";
582
- MaterialBlending[MaterialBlending["translucent"] = 102] = "translucent";
583
- MaterialBlending[MaterialBlending["additive"] = 103] = "additive";
584
- })(MaterialBlending || (MaterialBlending = {}));
585
-
586
- /**
587
- * 3D渲染模式:将渲染过程中的中间结果输出,主要用于排查渲染效果问题,支持 pbr 和 unlit 材质
588
- */
589
- var RenderMode3D;
590
- (function (RenderMode3D) {
591
- /**
592
- * 正常渲染
593
- */
594
- RenderMode3D["none"] = "none";
595
- /**
596
- * 纹理坐标
597
- */
598
- RenderMode3D["uv"] = "uv";
599
- /**
600
- * 世界坐标法线
601
- */
602
- RenderMode3D["normal"] = "normal";
603
- /**
604
- * 基础颜色
605
- */
606
- RenderMode3D["basecolor"] = "basecolor";
607
- /**
608
- * 基础颜色 Alpha
609
- */
610
- RenderMode3D["alpha"] = "alpha";
611
- /**
612
- * 金属度
613
- */
614
- RenderMode3D["metallic"] = "metallic";
615
- /**
616
- * 粗超度
617
- */
618
- RenderMode3D["roughness"] = "roughness";
619
- /**
620
- * 环境遮蔽
621
- */
622
- RenderMode3D["ao"] = "ao";
623
- /**
624
- * 自发光
625
- */
626
- RenderMode3D["emissive"] = "emissive";
627
- })(RenderMode3D || (RenderMode3D = {}));
628
-
629
- var TextOverflow;
630
- (function (TextOverflow) {
631
- /**
632
- * display 模式下,会显示所有文本,存在文本超过边界框的情况。
633
- */
634
- TextOverflow[TextOverflow["display"] = 0] = "display";
635
- /**
636
- * clip 模式下,当文本内容超出边界框时,多余的会被截断。
637
- */
638
- TextOverflow[TextOverflow["clip"] = 1] = "clip";
639
- /**
640
- * ellipsis 模式下,会使用(...)来代替超出边界框的内容。
641
- */
642
- TextOverflow[TextOverflow["ellipsis"] = 2] = "ellipsis";
643
- })(TextOverflow || (TextOverflow = {}));
644
- var TextBaseline;
645
- (function (TextBaseline) {
646
- /**
647
- * 文本顶对齐。
648
- */
649
- TextBaseline[TextBaseline["top"] = 0] = "top";
650
- /**
651
- * 文本垂直居中对齐。
652
- */
653
- TextBaseline[TextBaseline["middle"] = 1] = "middle";
654
- /**
655
- * 文本底对齐。
656
- */
657
- TextBaseline[TextBaseline["bottom"] = 2] = "bottom";
658
- })(TextBaseline || (TextBaseline = {}));
659
- var TextAlignment;
660
- (function (TextAlignment) {
661
- /**
662
- * text alignment starts from(x,y) to right direction
663
- * 从(x,y)开始第一个字符,向右边延伸
664
- */
665
- TextAlignment[TextAlignment["left"] = 0] = "left";
666
- /**
667
- * (x,y) is middle position of text, where (left + right)/2 =(x,y)
668
- * (x,y) 为文字中间位置,(最左位置 + 最右位置)/2 = (x,y)
669
- */
670
- TextAlignment[TextAlignment["middle"] = 1] = "middle";
671
- /**
672
- * text alignment ends with(x,y) from left direction
673
- * 从(x,y)结束最后一个字符,向左边延伸
674
- */
675
- TextAlignment[TextAlignment["right"] = 2] = "right";
676
- })(TextAlignment || (TextAlignment = {}));
677
- /**
678
- * 文本字重
679
- */
680
- var TextWeight;
681
- (function (TextWeight) {
682
- /**
683
- * 正常
684
- */
685
- TextWeight["normal"] = "normal";
686
- /**
687
- * 粗体
688
- */
689
- TextWeight["bold"] = "bold";
690
- /**
691
- * 瘦体
692
- */
693
- TextWeight["lighter"] = "lighter";
694
- })(TextWeight || (TextWeight = {}));
695
- /**
696
- * 文本样式
697
- */
698
- var FontStyle;
699
- (function (FontStyle) {
700
- /**
701
- * 正常
702
- */
703
- FontStyle["normal"] = "normal";
704
- /**
705
- * 斜体
706
- */
707
- FontStyle["italic"] = "italic";
708
- /**
709
- * 倾斜体
710
- */
711
- FontStyle["oblique"] = "oblique";
712
- })(FontStyle || (FontStyle = {}));
713
-
714
- var DataType;
715
- (function (DataType) {
716
- DataType["VFXItemData"] = "VFXItemData";
717
- DataType["EffectComponent"] = "EffectComponent";
718
- DataType["Material"] = "Material";
719
- DataType["Shader"] = "Shader";
720
- DataType["SpriteComponent"] = "SpriteComponent";
721
- DataType["ParticleSystem"] = "ParticleSystem";
722
- DataType["InteractComponent"] = "InteractComponent";
723
- DataType["CameraController"] = "CameraController";
724
- DataType["Geometry"] = "Geometry";
725
- DataType["Texture"] = "Texture";
726
- DataType["TextComponent"] = "TextComponent";
727
- // FIXME: 先完成ECS的场景转换,后面移到spec中
728
- DataType["MeshComponent"] = "MeshComponent";
729
- DataType["SkyboxComponent"] = "SkyboxComponent";
730
- DataType["LightComponent"] = "LightComponent";
731
- DataType["CameraComponent"] = "CameraComponent";
732
- DataType["ModelPluginComponent"] = "ModelPluginComponent";
733
- DataType["TreeComponent"] = "TreeComponent";
734
- })(DataType || (DataType = {}));
735
-
736
- export { BezierKeyframeType, BlendingMode, BloomFilterThresholdAvgColor, CAMERA_CLIP_MODE_NORMAL, CAMERA_CLIP_MODE_VERTICAL, CameraClipMode, CompositionEndBehavior, DataType, END_BEHAVIOR_DESTROY, END_BEHAVIOR_DESTROY_CHILDREN, END_BEHAVIOR_FORWARD, END_BEHAVIOR_FREEZE, END_BEHAVIOR_PAUSE, END_BEHAVIOR_PAUSE_AND_DESTROY, END_BEHAVIOR_RESTART, FontStyle, InteractBehavior, InteractType, ItemEndBehavior, ItemType, LightType, MESSAGE_ITEM_PHRASE_BEGIN, MESSAGE_ITEM_PHRASE_END, MaskMode, MaterialBlending, MaterialType, ModelBoundingType, ParentItemEndBehavior, ParticleInteractionBehavior, ParticleOrigin, PluginType, RenderLevel, RenderMode, RenderMode3D, ShapeArcMode, ShapeType, SideMode, TextAlignment, TextBaseline, TextOverflow, TextWeight, ValueType };
737
- //# sourceMappingURL=index.mjs.map