@galacean/effects-specification 2.0.0-alpha.0 → 2.0.0-alpha.10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (87) hide show
  1. package/README.md +2 -10
  2. package/{dist/src → es}/binary.d.ts +2 -2
  3. package/es/binary.js +1 -0
  4. package/es/buitin-object-guid.d.ts +5 -0
  5. package/es/buitin-object-guid.js +5 -0
  6. package/{dist/src → es}/components.d.ts +44 -4
  7. package/es/components.js +52 -0
  8. package/{dist/src → es}/composition.d.ts +11 -7
  9. package/es/composition.js +42 -0
  10. package/es/constants.js +11 -0
  11. package/{dist/src → es}/image.d.ts +17 -23
  12. package/es/image.js +9 -0
  13. package/{dist/src → es}/index.d.ts +5 -2
  14. package/es/index.js +26 -0
  15. package/{dist/src → es}/item/base-item.d.ts +11 -13
  16. package/es/item/base-item.js +11 -0
  17. package/{dist/src → es}/item/camera-item.d.ts +2 -2
  18. package/es/item/camera-item.js +1 -0
  19. package/{dist/src → es}/item/composition-item.d.ts +1 -1
  20. package/es/item/composition-item.js +1 -0
  21. package/es/item/effect-item.d.ts +35 -0
  22. package/es/item/effect-item.js +1 -0
  23. package/{dist/src → es}/item/interact-item.d.ts +2 -2
  24. package/es/item/interact-item.js +1 -0
  25. package/es/item/model/binary.js +1 -0
  26. package/{dist/src → es}/item/model/camera.d.ts +20 -4
  27. package/es/item/model/camera.js +5 -0
  28. package/es/item/model/index.js +35 -0
  29. package/{dist/src → es}/item/model/light.d.ts +1 -1
  30. package/es/item/model/light.js +19 -0
  31. package/{dist/src → es}/item/model/material.d.ts +4 -4
  32. package/es/item/model/material.js +16 -0
  33. package/{dist/src → es}/item/model/mesh.d.ts +4 -4
  34. package/es/item/model/mesh.js +5 -0
  35. package/es/item/model/render.js +42 -0
  36. package/{dist/src → es}/item/model/skybox.d.ts +1 -1
  37. package/es/item/model/skybox.js +1 -0
  38. package/es/item/model/tree.js +1 -0
  39. package/{dist/src → es}/item/null-item.d.ts +1 -1
  40. package/es/item/null-item.js +1 -0
  41. package/{dist/src → es}/item/particle-item.d.ts +2 -5
  42. package/es/item/particle-item.js +14 -0
  43. package/{dist/src → es}/item/particle-shape.d.ts +1 -1
  44. package/es/item/particle-shape.js +19 -0
  45. package/es/item/plugin-item.js +1 -0
  46. package/es/item/spine-item.js +1 -0
  47. package/{dist/src → es}/item/sprite-item.d.ts +2 -2
  48. package/es/item/sprite-item.js +1 -0
  49. package/{dist/src → es}/item/text-item.d.ts +3 -3
  50. package/es/item/text-item.js +1 -0
  51. package/{dist/src → es}/item.d.ts +1 -2
  52. package/es/item.js +1 -0
  53. package/{dist/src/numberExpression.d.ts → es/number-expression.d.ts} +6 -6
  54. package/es/number-expression.js +87 -0
  55. package/{dist/src → es}/scene.d.ts +9 -16
  56. package/es/scene.js +1 -0
  57. package/{dist/src → es}/text.d.ts +1 -7
  58. package/es/text.js +84 -0
  59. package/{dist/src → es}/type.d.ts +26 -10
  60. package/es/type.js +327 -0
  61. package/{dist/src → es}/vfx-item-data.d.ts +3 -3
  62. package/es/vfx-item-data.js +1 -0
  63. package/package.json +26 -46
  64. package/dist/fallback/camera.d.ts +0 -2
  65. package/dist/fallback/filter.d.ts +0 -2
  66. package/dist/fallback/index.d.ts +0 -12
  67. package/dist/fallback/interact.d.ts +0 -2
  68. package/dist/fallback/migration.d.ts +0 -9
  69. package/dist/fallback/particle.d.ts +0 -2
  70. package/dist/fallback/sprite.d.ts +0 -3
  71. package/dist/fallback/utils.d.ts +0 -29
  72. package/dist/fallback.js +0 -1731
  73. package/dist/fallback.js.map +0 -1
  74. package/dist/fallback.mjs +0 -1706
  75. package/dist/fallback.mjs.map +0 -1
  76. package/dist/index.js +0 -731
  77. package/dist/index.js.map +0 -1
  78. package/dist/index.mjs +0 -716
  79. package/dist/index.mjs.map +0 -1
  80. package/dist/src/item/filter-item.d.ts +0 -99
  81. /package/{dist/src → es}/constants.d.ts +0 -0
  82. /package/{dist/src → es}/item/model/binary.d.ts +0 -0
  83. /package/{dist/src → es}/item/model/index.d.ts +0 -0
  84. /package/{dist/src → es}/item/model/render.d.ts +0 -0
  85. /package/{dist/src → es}/item/model/tree.d.ts +0 -0
  86. /package/{dist/src → es}/item/plugin-item.d.ts +0 -0
  87. /package/{dist/src → es}/item/spine-item.d.ts +0 -0
package/dist/index.js DELETED
@@ -1,731 +0,0 @@
1
- /*!
2
- * Name: @galacean/effects-specification
3
- * Description: Galacean Effects JSON Specification
4
- * Author: Ant Group CO., Ltd.
5
- * Version: v2.0.0-alpha.0
6
- */
7
-
8
- 'use strict';
9
-
10
- Object.defineProperty(exports, '__esModule', { value: true });
11
-
12
- /*********************************************/
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- /* 元素属性参数类型 */
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- /*********************************************/
15
- /**
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- * 渲染等级
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- */
18
- exports.RenderLevel = void 0;
19
- (function (RenderLevel) {
20
- RenderLevel["S"] = "S";
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- RenderLevel["APlus"] = "A+";
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- RenderLevel["A"] = "A";
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- RenderLevel["BPlus"] = "B+";
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- RenderLevel["B"] = "B";
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- })(exports.RenderLevel || (exports.RenderLevel = {}));
26
- /**
27
- * 混合模式
28
- */
29
- exports.BlendingMode = void 0;
30
- (function (BlendingMode) {
31
- /**
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- * 普通混合模式
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- */
34
- BlendingMode[BlendingMode["ALPHA"] = 0] = "ALPHA";
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- /**
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- * 叠加混合模式
37
- */
38
- BlendingMode[BlendingMode["ADD"] = 1] = "ADD";
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- /**
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- * 相乘混合模式
41
- */
42
- BlendingMode[BlendingMode["MULTIPLY"] = 2] = "MULTIPLY";
43
- /**
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- * 亮度混合模式
45
- */
46
- BlendingMode[BlendingMode["BRIGHTNESS"] = 3] = "BRIGHTNESS";
47
- /**
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- * 减色混合模式
49
- */
50
- BlendingMode[BlendingMode["SUBTRACTION"] = 4] = "SUBTRACTION";
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- /**
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- * 强光混合模式
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- */
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- BlendingMode[BlendingMode["STRONG_LIGHT"] = 5] = "STRONG_LIGHT";
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- /**
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- * 弱光混合模式
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- */
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- BlendingMode[BlendingMode["WEAK_LIGHT"] = 6] = "WEAK_LIGHT";
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- /**
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- * 亮度叠加混合模式
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- */
62
- BlendingMode[BlendingMode["SUPERPOSITION"] = 7] = "SUPERPOSITION";
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- })(exports.BlendingMode || (exports.BlendingMode = {}));
64
- /**
65
- * 单双面模式
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- */
67
- exports.SideMode = void 0;
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- (function (SideMode) {
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- /**
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- * 双面模式
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- */
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- SideMode[SideMode["DOUBLE"] = 1032] = "DOUBLE";
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- /**
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- * 正面模式
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- */
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- SideMode[SideMode["FRONT"] = 1028] = "FRONT";
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- /**
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- * 背面模式
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- */
80
- SideMode[SideMode["BACK"] = 1029] = "BACK";
81
- })(exports.SideMode || (exports.SideMode = {}));
82
- /**
83
- * 蒙版模式
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- */
85
- exports.MaskMode = void 0;
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- (function (MaskMode) {
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- /**
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- * 无蒙版
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- */
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- MaskMode[MaskMode["NONE"] = 0] = "NONE";
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- /**
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- * 蒙版
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- */
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- MaskMode[MaskMode["MASK"] = 1] = "MASK";
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- /**
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- * 被遮挡
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- */
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- MaskMode[MaskMode["OBSCURED"] = 2] = "OBSCURED";
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- /**
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- * 被反向遮挡
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- */
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- MaskMode[MaskMode["REVERSE_OBSCURED"] = 3] = "REVERSE_OBSCURED";
103
- })(exports.MaskMode || (exports.MaskMode = {}));
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- /**
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- * 发射器形状
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- */
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- exports.ShapeType = void 0;
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- (function (ShapeType) {
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- /**
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- * 没有类型
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- */
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- ShapeType[ShapeType["NONE"] = 0] = "NONE";
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- /**
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- * 圆球
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- */
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- ShapeType[ShapeType["SPHERE"] = 1] = "SPHERE";
117
- /**
118
- * 圆锥
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- */
120
- ShapeType[ShapeType["CONE"] = 2] = "CONE";
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- /**
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- * 半球
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- */
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- ShapeType[ShapeType["HEMISPHERE"] = 3] = "HEMISPHERE";
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- /**
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- * 圆
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- */
128
- ShapeType[ShapeType["CIRCLE"] = 4] = "CIRCLE";
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- /**
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- * 圆环
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- */
132
- ShapeType[ShapeType["DONUT"] = 5] = "DONUT";
133
- /**
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- * 矩形
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- */
136
- ShapeType[ShapeType["RECTANGLE"] = 6] = "RECTANGLE";
137
- /**
138
- * 矩形框
139
- */
140
- ShapeType[ShapeType["RECTANGLE_EDGE"] = 7] = "RECTANGLE_EDGE";
141
- /**
142
- * 直线
143
- */
144
- ShapeType[ShapeType["EDGE"] = 8] = "EDGE";
145
- /**
146
- * 贴图
147
- */
148
- ShapeType[ShapeType["TEXTURE"] = 9] = "TEXTURE";
149
- })(exports.ShapeType || (exports.ShapeType = {}));
150
- /**
151
- * 插件类型
152
- */
153
- exports.PluginType = void 0;
154
- (function (PluginType) {
155
- /**
156
- * 陀螺仪
157
- */
158
- PluginType[PluginType["GYROSCOPE"] = 0] = "GYROSCOPE";
159
- /**
160
- * Spine
161
- */
162
- PluginType[PluginType["SPINE"] = 1] = "SPINE";
163
- })(exports.PluginType || (exports.PluginType = {}));
164
- /**
165
- * 交互类型
166
- */
167
- exports.InteractType = void 0;
168
- (function (InteractType) {
169
- /**
170
- * 点击
171
- */
172
- InteractType[InteractType["CLICK"] = 0] = "CLICK";
173
- /**
174
- * 消息
175
- * 前端收到 onMessageItem 回调
176
- */
177
- InteractType[InteractType["MESSAGE"] = 1] = "MESSAGE";
178
- /**
179
- * 拖拽
180
- */
181
- InteractType[InteractType["DRAG"] = 2] = "DRAG";
182
- })(exports.InteractType || (exports.InteractType = {}));
183
- /**
184
- * 交互行为
185
- */
186
- exports.InteractBehavior = void 0;
187
- (function (InteractBehavior) {
188
- /**
189
- * 无
190
- */
191
- InteractBehavior[InteractBehavior["NONE"] = 0] = "NONE";
192
- /**
193
- * 通知
194
- */
195
- InteractBehavior[InteractBehavior["NOTIFY"] = 1] = "NOTIFY";
196
- /**
197
- * 重置播放器
198
- */
199
- InteractBehavior[InteractBehavior["RESUME_PLAYER"] = 2] = "RESUME_PLAYER";
200
- /**
201
- * 清除元素
202
- */
203
- InteractBehavior[InteractBehavior["REMOVE"] = 3] = "REMOVE";
204
- /**
205
- * 暂停播放器
206
- */
207
- InteractBehavior[InteractBehavior["PAUSE"] = 4] = "PAUSE";
208
- })(exports.InteractBehavior || (exports.InteractBehavior = {}));
209
- /**
210
- * 元素类型
211
- */
212
- exports.ItemType = void 0;
213
- (function (ItemType) {
214
- /**
215
- * 错误元素
216
- */
217
- ItemType["base"] = "0";
218
- /**
219
- * 图层元素
220
- */
221
- ItemType["sprite"] = "1";
222
- /**
223
- * 粒子元素
224
- */
225
- ItemType["particle"] = "2";
226
- /**
227
- * 空节点元素
228
- */
229
- ItemType["null"] = "3";
230
- /**
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- * 交互元素
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- */
233
- ItemType["interact"] = "4";
234
- /**
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- * 插件元素
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- */
237
- ItemType["plugin"] = "5";
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- /**
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- * 相机元素
240
- */
241
- ItemType["camera"] = "6";
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- /**
243
- * 预合成元素
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- */
245
- ItemType["composition"] = "7";
246
- /**
247
- * 滤镜图层
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- */
249
- ItemType["filter"] = "8";
250
- /**
251
- * Spine 元素
252
- */
253
- ItemType["spine"] = "spine";
254
- /**
255
- * Mesh 元素
256
- */
257
- ItemType["mesh"] = "mesh";
258
- /**
259
- * 节点树元素
260
- */
261
- ItemType["tree"] = "tree";
262
- /**
263
- * 文本元素
264
- */
265
- ItemType["text"] = "text";
266
- /**
267
- * 灯光元素
268
- */
269
- ItemType["light"] = "light";
270
- /**
271
- * 天空盒元素
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- */
273
- ItemType["skybox"] = "skybox";
274
- })(exports.ItemType || (exports.ItemType = {}));
275
- /**
276
- * 渲染模式
277
- */
278
- exports.RenderMode = void 0;
279
- (function (RenderMode) {
280
- /**
281
- * 广告牌模式
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- */
283
- RenderMode[RenderMode["BILLBOARD"] = 0] = "BILLBOARD";
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- /**
285
- * 网格模式
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- */
287
- RenderMode[RenderMode["MESH"] = 1] = "MESH";
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- /**
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- * 垂直广告牌模式
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- */
291
- RenderMode[RenderMode["VERTICAL_BILLBOARD"] = 2] = "VERTICAL_BILLBOARD";
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- /**
293
- * 水平广告牌模式
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- */
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- RenderMode[RenderMode["HORIZONTAL_BILLBOARD"] = 3] = "HORIZONTAL_BILLBOARD";
296
- })(exports.RenderMode || (exports.RenderMode = {}));
297
- /**
298
- * 变换中心
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- */
300
- exports.ParticleOrigin = void 0;
301
- (function (ParticleOrigin) {
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- /**
303
- * 水平和垂直中点
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- */
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- ParticleOrigin[ParticleOrigin["PARTICLE_ORIGIN_CENTER"] = 0] = "PARTICLE_ORIGIN_CENTER";
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- /**
307
- * 水平左侧 垂直顶部
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- */
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- ParticleOrigin[ParticleOrigin["PARTICLE_ORIGIN_LEFT_TOP"] = 1] = "PARTICLE_ORIGIN_LEFT_TOP";
310
- /**
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- * 水平左侧 垂直中间
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- */
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- ParticleOrigin[ParticleOrigin["PARTICLE_ORIGIN_LEFT_CENTER"] = 2] = "PARTICLE_ORIGIN_LEFT_CENTER";
314
- /**
315
- * 水平左侧 垂直底部
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- */
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- ParticleOrigin[ParticleOrigin["PARTICLE_ORIGIN_LEFT_BOTTOM"] = 3] = "PARTICLE_ORIGIN_LEFT_BOTTOM";
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- /**
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- * 水平中间 垂直顶部
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- */
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- ParticleOrigin[ParticleOrigin["PARTICLE_ORIGIN_CENTER_TOP"] = 4] = "PARTICLE_ORIGIN_CENTER_TOP";
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- /**
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- * 水平中间 垂直底部
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- */
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- ParticleOrigin[ParticleOrigin["PARTICLE_ORIGIN_CENTER_BOTTOM"] = 5] = "PARTICLE_ORIGIN_CENTER_BOTTOM";
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- /**
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- * 水平右侧 垂直顶部
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- */
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- ParticleOrigin[ParticleOrigin["PARTICLE_ORIGIN_RIGHT_TOP"] = 6] = "PARTICLE_ORIGIN_RIGHT_TOP";
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- /**
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- * 水平右侧 垂直中间
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- */
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- ParticleOrigin[ParticleOrigin["PARTICLE_ORIGIN_RIGHT_CENTER"] = 7] = "PARTICLE_ORIGIN_RIGHT_CENTER";
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- /**
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- * 水平右侧 垂直底部
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- */
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- ParticleOrigin[ParticleOrigin["PARTICLE_ORIGIN_RIGHT_BOTTOM"] = 8] = "PARTICLE_ORIGIN_RIGHT_BOTTOM";
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- })(exports.ParticleOrigin || (exports.ParticleOrigin = {}));
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-
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- var END_BEHAVIOR_DESTROY = 0;
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- var END_BEHAVIOR_PAUSE = 1;
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- var END_BEHAVIOR_FORWARD = 2;
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- var END_BEHAVIOR_PAUSE_AND_DESTROY = 3;
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- var END_BEHAVIOR_FREEZE = 4;
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- var END_BEHAVIOR_RESTART = 5;
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- var END_BEHAVIOR_DESTROY_CHILDREN = 6;
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- var CAMERA_CLIP_MODE_VERTICAL = 1;
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- var CAMERA_CLIP_MODE_NORMAL = 0;
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- var MESSAGE_ITEM_PHRASE_BEGIN = 2;
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- var MESSAGE_ITEM_PHRASE_END = 1;
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-
352
- exports.CameraClipMode = void 0;
353
- (function (CameraClipMode) {
354
- /**
355
- * 剪裁上下
356
- */
357
- CameraClipMode[CameraClipMode["portrait"] = CAMERA_CLIP_MODE_VERTICAL] = "portrait";
358
- /**
359
- * 剪裁左右
360
- */
361
- CameraClipMode[CameraClipMode["landscape"] = CAMERA_CLIP_MODE_NORMAL] = "landscape";
362
- })(exports.CameraClipMode || (exports.CameraClipMode = {}));
363
- /**
364
- * 结束行为
365
- */
366
- exports.CompositionEndBehavior = void 0;
367
- (function (CompositionEndBehavior) {
368
- /**
369
- * 销毁
370
- */
371
- CompositionEndBehavior[CompositionEndBehavior["destroy"] = END_BEHAVIOR_DESTROY] = "destroy";
372
- /**
373
- * 暂停
374
- */
375
- CompositionEndBehavior[CompositionEndBehavior["pause"] = END_BEHAVIOR_PAUSE] = "pause";
376
- /**
377
- * 重播
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- */
379
- CompositionEndBehavior[CompositionEndBehavior["restart"] = END_BEHAVIOR_RESTART] = "restart";
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- /**
381
- * 无限播放
382
- */
383
- CompositionEndBehavior[CompositionEndBehavior["forward"] = END_BEHAVIOR_FORWARD] = "forward";
384
- /**
385
- * 销毁并保留最后一帧
386
- */
387
- CompositionEndBehavior[CompositionEndBehavior["pause_destroy"] = END_BEHAVIOR_PAUSE_AND_DESTROY] = "pause_destroy";
388
- })(exports.CompositionEndBehavior || (exports.CompositionEndBehavior = {}));
389
-
390
- /*********************************************/
391
- /* 基本数值属性参数 */
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- /*********************************************/
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- exports.ValueType = void 0;
394
- (function (ValueType) {
395
- /**
396
- * 常数
397
- */
398
- ValueType[ValueType["CONSTANT"] = 0] = "CONSTANT";
399
- /**
400
- * 二维常数向量
401
- */
402
- ValueType[ValueType["CONSTANT_VEC2"] = 1] = "CONSTANT_VEC2";
403
- /**
404
- * 三维常数向量
405
- */
406
- ValueType[ValueType["CONSTANT_VEC3"] = 2] = "CONSTANT_VEC3";
407
- /**
408
- * 四维常数向量
409
- */
410
- ValueType[ValueType["CONSTANT_VEC4"] = 3] = "CONSTANT_VEC4";
411
- /**
412
- * 随机数
413
- */
414
- ValueType[ValueType["RANDOM"] = 4] = "RANDOM";
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- /**
416
- * 直线
417
- */
418
- ValueType[ValueType["LINE"] = 5] = "LINE";
419
- /**
420
- * 曲线
421
- */
422
- ValueType[ValueType["CURVE"] = 6] = "CURVE";
423
- /**
424
- * 贝塞尔路径
425
- */
426
- ValueType[ValueType["BEZIER_PATH"] = 7] = "BEZIER_PATH";
427
- /**
428
- * 颜色
429
- */
430
- ValueType[ValueType["RGBA_COLOR"] = 8] = "RGBA_COLOR";
431
- /**
432
- * 渐变色
433
- */
434
- ValueType[ValueType["GRADIENT_COLOR"] = 9] = "GRADIENT_COLOR";
435
- /**
436
- * 蒙版形状点集
437
- */
438
- ValueType[ValueType["SHAPE_POINTS"] = 10] = "SHAPE_POINTS";
439
- /**
440
- * 蒙版形状切分
441
- */
442
- ValueType[ValueType["SHAPE_SPLITS"] = 11] = "SHAPE_SPLITS";
443
- /**
444
- *直线路径
445
- */
446
- ValueType[ValueType["LINEAR_PATH"] = 12] = "LINEAR_PATH";
447
- /**
448
- * 多色
449
- */
450
- ValueType[ValueType["COLORS"] = 13] = "COLORS";
451
- /**
452
- * 二进制指针
453
- */
454
- ValueType[ValueType["BINARY"] = 20] = "BINARY";
455
- /**
456
- * 贝塞尔曲线
457
- */
458
- ValueType[ValueType["BEZIER_CURVE"] = 21] = "BEZIER_CURVE";
459
- /**
460
- * 贝塞尔曲线路径
461
- */
462
- ValueType[ValueType["BEZIER_CURVE_PATH"] = 22] = "BEZIER_CURVE_PATH";
463
- })(exports.ValueType || (exports.ValueType = {}));
464
- /**
465
- * 关键帧类型
466
- */
467
- exports.BezierKeyframeType = void 0;
468
- (function (BezierKeyframeType) {
469
- BezierKeyframeType[BezierKeyframeType["AUTO"] = 0] = "AUTO";
470
- BezierKeyframeType[BezierKeyframeType["EASE"] = 1] = "EASE";
471
- BezierKeyframeType[BezierKeyframeType["EASE_IN"] = 2] = "EASE_IN";
472
- BezierKeyframeType[BezierKeyframeType["EASE_OUT"] = 3] = "EASE_OUT";
473
- BezierKeyframeType[BezierKeyframeType["LINE"] = 4] = "LINE";
474
- BezierKeyframeType[BezierKeyframeType["HOLD"] = 5] = "HOLD";
475
- BezierKeyframeType[BezierKeyframeType["LINE_OUT"] = 6] = "LINE_OUT";
476
- })(exports.BezierKeyframeType || (exports.BezierKeyframeType = {}));
477
-
478
- exports.ItemEndBehavior = void 0;
479
- (function (ItemEndBehavior) {
480
- ItemEndBehavior[ItemEndBehavior["destroy"] = END_BEHAVIOR_DESTROY] = "destroy";
481
- ItemEndBehavior[ItemEndBehavior["loop"] = END_BEHAVIOR_RESTART] = "loop";
482
- ItemEndBehavior[ItemEndBehavior["freeze"] = END_BEHAVIOR_FREEZE] = "freeze";
483
- })(exports.ItemEndBehavior || (exports.ItemEndBehavior = {}));
484
- exports.ParentItemEndBehavior = void 0;
485
- (function (ParentItemEndBehavior) {
486
- ParentItemEndBehavior[ParentItemEndBehavior["destroyChildren"] = END_BEHAVIOR_DESTROY_CHILDREN] = "destroyChildren";
487
- })(exports.ParentItemEndBehavior || (exports.ParentItemEndBehavior = {}));
488
-
489
- /**
490
- * 粒子交互行为
491
- */
492
- exports.ParticleInteractionBehavior = void 0;
493
- (function (ParticleInteractionBehavior) {
494
- /**
495
- * 无
496
- */
497
- ParticleInteractionBehavior[ParticleInteractionBehavior["none"] = 0] = "none";
498
- /**
499
- * 移出粒子
500
- */
501
- ParticleInteractionBehavior[ParticleInteractionBehavior["removeParticle"] = 1] = "removeParticle";
502
- })(exports.ParticleInteractionBehavior || (exports.ParticleInteractionBehavior = {}));
503
-
504
- exports.ShapeArcMode = void 0;
505
- (function (ShapeArcMode) {
506
- /**
507
- * 随机
508
- */
509
- ShapeArcMode[ShapeArcMode["RANDOM"] = 0] = "RANDOM";
510
- /**
511
- * 单向循环
512
- */
513
- ShapeArcMode[ShapeArcMode["UNIDIRECTIONAL_CYCLE"] = 1] = "UNIDIRECTIONAL_CYCLE";
514
- /**
515
- * 双向循环
516
- */
517
- ShapeArcMode[ShapeArcMode["BIDIRECTIONAL_CYCLE"] = 2] = "BIDIRECTIONAL_CYCLE";
518
- /**
519
- * 均匀爆发
520
- */
521
- ShapeArcMode[ShapeArcMode["UNIFORM_BURST"] = 3] = "UNIFORM_BURST";
522
- })(exports.ShapeArcMode || (exports.ShapeArcMode = {}));
523
-
524
- var BloomFilterThresholdAvgColor = 0;
525
-
526
- exports.LightType = void 0;
527
- (function (LightType) {
528
- /**
529
- * 点光源
530
- */
531
- LightType["point"] = "point";
532
- /**
533
- * 聚光灯
534
- */
535
- LightType["spot"] = "spot";
536
- /**
537
- * 方向光
538
- */
539
- LightType["directional"] = "directional";
540
- /**
541
- * 环境光
542
- */
543
- LightType["ambient"] = "ambient";
544
- })(exports.LightType || (exports.LightType = {}));
545
-
546
- exports.ModelBoundingType = void 0;
547
- (function (ModelBoundingType) {
548
- ModelBoundingType[ModelBoundingType["box"] = 2] = "box";
549
- ModelBoundingType[ModelBoundingType["sphere"] = 3] = "sphere";
550
- })(exports.ModelBoundingType || (exports.ModelBoundingType = {}));
551
-
552
- // 材质类型
553
- exports.MaterialType = void 0;
554
- (function (MaterialType) {
555
- MaterialType["unlit"] = "unlit";
556
- MaterialType["pbr"] = "pbr";
557
- // 头发材质,在 pbr 材质基础上扩展
558
- MaterialType["hair"] = "hair";
559
- })(exports.MaterialType || (exports.MaterialType = {}));
560
- // 混合模式
561
- exports.MaterialBlending = void 0;
562
- (function (MaterialBlending) {
563
- MaterialBlending[MaterialBlending["opaque"] = 100] = "opaque";
564
- MaterialBlending[MaterialBlending["masked"] = 101] = "masked";
565
- MaterialBlending[MaterialBlending["translucent"] = 102] = "translucent";
566
- MaterialBlending[MaterialBlending["additive"] = 103] = "additive";
567
- })(exports.MaterialBlending || (exports.MaterialBlending = {}));
568
-
569
- /**
570
- * 3D渲染模式:将渲染过程中的中间结果输出,主要用于排查渲染效果问题,支持 pbr 和 unlit 材质
571
- */
572
- exports.RenderMode3D = void 0;
573
- (function (RenderMode3D) {
574
- /**
575
- * 正常渲染
576
- */
577
- RenderMode3D["none"] = "none";
578
- /**
579
- * 纹理坐标
580
- */
581
- RenderMode3D["uv"] = "uv";
582
- /**
583
- * 世界坐标法线
584
- */
585
- RenderMode3D["normal"] = "normal";
586
- /**
587
- * 基础颜色
588
- */
589
- RenderMode3D["basecolor"] = "basecolor";
590
- /**
591
- * 基础颜色 Alpha
592
- */
593
- RenderMode3D["alpha"] = "alpha";
594
- /**
595
- * 金属度
596
- */
597
- RenderMode3D["metallic"] = "metallic";
598
- /**
599
- * 粗超度
600
- */
601
- RenderMode3D["roughness"] = "roughness";
602
- /**
603
- * 环境遮蔽
604
- */
605
- RenderMode3D["ao"] = "ao";
606
- /**
607
- * 自发光
608
- */
609
- RenderMode3D["emissive"] = "emissive";
610
- })(exports.RenderMode3D || (exports.RenderMode3D = {}));
611
-
612
- exports.TextOverflow = void 0;
613
- (function (TextOverflow) {
614
- /**
615
- * display 模式下,会显示所有文本,存在文本超过边界框的情况。
616
- */
617
- TextOverflow[TextOverflow["display"] = 0] = "display";
618
- /**
619
- * clip 模式下,当文本内容超出边界框时,多余的会被截断。
620
- */
621
- TextOverflow[TextOverflow["clip"] = 1] = "clip";
622
- /**
623
- * ellipsis 模式下,会使用(...)来代替超出边界框的内容。
624
- */
625
- TextOverflow[TextOverflow["ellipsis"] = 2] = "ellipsis";
626
- })(exports.TextOverflow || (exports.TextOverflow = {}));
627
- exports.TextBaseline = void 0;
628
- (function (TextBaseline) {
629
- /**
630
- * 文本顶对齐。
631
- */
632
- TextBaseline[TextBaseline["top"] = 0] = "top";
633
- /**
634
- * 文本垂直居中对齐。
635
- */
636
- TextBaseline[TextBaseline["middle"] = 1] = "middle";
637
- /**
638
- * 文本底对齐。
639
- */
640
- TextBaseline[TextBaseline["bottom"] = 2] = "bottom";
641
- })(exports.TextBaseline || (exports.TextBaseline = {}));
642
- exports.TextAlignment = void 0;
643
- (function (TextAlignment) {
644
- /**
645
- * text alignment starts from(x,y) to right direction
646
- * 从(x,y)开始第一个字符,向右边延伸
647
- */
648
- TextAlignment[TextAlignment["left"] = 0] = "left";
649
- /**
650
- * (x,y) is middle position of text, where (left + right)/2 =(x,y)
651
- * (x,y) 为文字中间位置,(最左位置 + 最右位置)/2 = (x,y)
652
- */
653
- TextAlignment[TextAlignment["middle"] = 1] = "middle";
654
- /**
655
- * text alignment ends with(x,y) from left direction
656
- * 从(x,y)结束最后一个字符,向左边延伸
657
- */
658
- TextAlignment[TextAlignment["right"] = 2] = "right";
659
- })(exports.TextAlignment || (exports.TextAlignment = {}));
660
- /**
661
- * 文本字重
662
- */
663
- exports.TextWeight = void 0;
664
- (function (TextWeight) {
665
- /**
666
- * 正常
667
- */
668
- TextWeight["normal"] = "normal";
669
- /**
670
- * 粗体
671
- */
672
- TextWeight["bold"] = "bold";
673
- /**
674
- * 瘦体
675
- */
676
- TextWeight["lighter"] = "lighter";
677
- })(exports.TextWeight || (exports.TextWeight = {}));
678
- /**
679
- * 文本样式
680
- */
681
- exports.FontStyle = void 0;
682
- (function (FontStyle) {
683
- /**
684
- * 正常
685
- */
686
- FontStyle["normal"] = "normal";
687
- /**
688
- * 斜体
689
- */
690
- FontStyle["italic"] = "italic";
691
- /**
692
- * 倾斜体
693
- */
694
- FontStyle["oblique"] = "oblique";
695
- })(exports.FontStyle || (exports.FontStyle = {}));
696
-
697
- exports.DataType = void 0;
698
- (function (DataType) {
699
- DataType["VFXItemData"] = "VFXItemData";
700
- DataType["EffectComponent"] = "EffectComponent";
701
- DataType["Material"] = "Material";
702
- DataType["Shader"] = "Shader";
703
- DataType["SpriteComponent"] = "SpriteComponent";
704
- DataType["ParticleSystem"] = "ParticleSystem";
705
- DataType["InteractComponent"] = "InteractComponent";
706
- DataType["CameraController"] = "CameraController";
707
- DataType["Geometry"] = "Geometry";
708
- DataType["Texture"] = "Texture";
709
- DataType["TextComponent"] = "TextComponent";
710
- // FIXME: 先完成ECS的场景转换,后面移到spec中
711
- DataType["MeshComponent"] = "MeshComponent";
712
- DataType["SkyboxComponent"] = "SkyboxComponent";
713
- DataType["LightComponent"] = "LightComponent";
714
- DataType["CameraComponent"] = "CameraComponent";
715
- DataType["ModelPluginComponent"] = "ModelPluginComponent";
716
- DataType["TreeComponent"] = "TreeComponent";
717
- })(exports.DataType || (exports.DataType = {}));
718
-
719
- exports.BloomFilterThresholdAvgColor = BloomFilterThresholdAvgColor;
720
- exports.CAMERA_CLIP_MODE_NORMAL = CAMERA_CLIP_MODE_NORMAL;
721
- exports.CAMERA_CLIP_MODE_VERTICAL = CAMERA_CLIP_MODE_VERTICAL;
722
- exports.END_BEHAVIOR_DESTROY = END_BEHAVIOR_DESTROY;
723
- exports.END_BEHAVIOR_DESTROY_CHILDREN = END_BEHAVIOR_DESTROY_CHILDREN;
724
- exports.END_BEHAVIOR_FORWARD = END_BEHAVIOR_FORWARD;
725
- exports.END_BEHAVIOR_FREEZE = END_BEHAVIOR_FREEZE;
726
- exports.END_BEHAVIOR_PAUSE = END_BEHAVIOR_PAUSE;
727
- exports.END_BEHAVIOR_PAUSE_AND_DESTROY = END_BEHAVIOR_PAUSE_AND_DESTROY;
728
- exports.END_BEHAVIOR_RESTART = END_BEHAVIOR_RESTART;
729
- exports.MESSAGE_ITEM_PHRASE_BEGIN = MESSAGE_ITEM_PHRASE_BEGIN;
730
- exports.MESSAGE_ITEM_PHRASE_END = MESSAGE_ITEM_PHRASE_END;
731
- //# sourceMappingURL=index.js.map