@galacean/effects-specification 2.0.0-alpha.0 → 2.0.0-alpha.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/fallback/migration.d.ts +7 -3
- package/dist/fallback/utils.d.ts +8 -1
- package/dist/fallback.js +423 -5
- package/dist/fallback.js.map +1 -1
- package/dist/fallback.mjs +421 -6
- package/dist/fallback.mjs.map +1 -1
- package/dist/index.js +22 -1
- package/dist/index.js.map +1 -1
- package/dist/index.mjs +22 -1
- package/dist/index.mjs.map +1 -1
- package/dist/src/binary.d.ts +1 -1
- package/dist/src/components.d.ts +2 -1
- package/dist/src/composition.d.ts +5 -1
- package/dist/src/index.d.ts +3 -1
- package/dist/src/item/base-item.d.ts +3 -8
- package/dist/src/item/camera-item.d.ts +1 -1
- package/dist/src/item/composition-item.d.ts +1 -1
- package/dist/src/item/effect-item.d.ts +17 -0
- package/dist/src/item/interact-item.d.ts +2 -2
- package/dist/src/item/model/light.d.ts +1 -1
- package/dist/src/item/model/material.d.ts +1 -1
- package/dist/src/item/model/mesh.d.ts +1 -1
- package/dist/src/item/model/skybox.d.ts +1 -1
- package/dist/src/item/null-item.d.ts +1 -1
- package/dist/src/item/particle-item.d.ts +2 -2
- package/dist/src/item/particle-shape.d.ts +1 -1
- package/dist/src/item/sprite-item.d.ts +2 -2
- package/dist/src/item/text-item.d.ts +3 -3
- package/dist/src/scene.d.ts +6 -11
- package/dist/src/text.d.ts +1 -1
- package/dist/src/type.d.ts +6 -2
- package/package.json +3 -2
- /package/dist/src/{numberExpression.d.ts → number-expression.d.ts} +0 -0
package/dist/fallback.mjs
CHANGED
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@@ -2,9 +2,74 @@
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* Name: @galacean/effects-specification
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* Description: Galacean Effects JSON Specification
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* Author: Ant Group CO., Ltd.
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-
* Version: v2.0.0-alpha.
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* Version: v2.0.0-alpha.1
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*/
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const randomUUID = typeof crypto !== 'undefined' && crypto.randomUUID && crypto.randomUUID.bind(crypto);
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var native = {
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randomUUID
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};
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// Unique ID creation requires a high quality random # generator. In the browser we therefore
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// require the crypto API and do not support built-in fallback to lower quality random number
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// generators (like Math.random()).
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let getRandomValues;
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const rnds8 = new Uint8Array(16);
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function rng() {
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// lazy load so that environments that need to polyfill have a chance to do so
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if (!getRandomValues) {
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// getRandomValues needs to be invoked in a context where "this" is a Crypto implementation.
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getRandomValues = typeof crypto !== 'undefined' && crypto.getRandomValues && crypto.getRandomValues.bind(crypto);
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if (!getRandomValues) {
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throw new Error('crypto.getRandomValues() not supported. See https://github.com/uuidjs/uuid#getrandomvalues-not-supported');
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}
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}
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return getRandomValues(rnds8);
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}
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/**
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* Convert array of 16 byte values to UUID string format of the form:
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* XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX
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*/
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const byteToHex = [];
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for (let i = 0; i < 256; ++i) {
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byteToHex.push((i + 0x100).toString(16).slice(1));
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}
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function unsafeStringify(arr, offset = 0) {
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// Note: Be careful editing this code! It's been tuned for performance
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// and works in ways you may not expect. See https://github.com/uuidjs/uuid/pull/434
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return byteToHex[arr[offset + 0]] + byteToHex[arr[offset + 1]] + byteToHex[arr[offset + 2]] + byteToHex[arr[offset + 3]] + '-' + byteToHex[arr[offset + 4]] + byteToHex[arr[offset + 5]] + '-' + byteToHex[arr[offset + 6]] + byteToHex[arr[offset + 7]] + '-' + byteToHex[arr[offset + 8]] + byteToHex[arr[offset + 9]] + '-' + byteToHex[arr[offset + 10]] + byteToHex[arr[offset + 11]] + byteToHex[arr[offset + 12]] + byteToHex[arr[offset + 13]] + byteToHex[arr[offset + 14]] + byteToHex[arr[offset + 15]];
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}
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function v4(options, buf, offset) {
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if (native.randomUUID && !buf && !options) {
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return native.randomUUID();
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}
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options = options || {};
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const rnds = options.random || (options.rng || rng)(); // Per 4.4, set bits for version and `clock_seq_hi_and_reserved`
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rnds[6] = rnds[6] & 0x0f | 0x40;
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rnds[8] = rnds[8] & 0x3f | 0x80; // Copy bytes to buffer, if provided
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if (buf) {
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offset = offset || 0;
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for (let i = 0; i < 16; ++i) {
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buf[offset + i] = rnds[i];
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}
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return buf;
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}
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return unsafeStringify(rnds);
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}
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/*********************************************/
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/* 元素属性参数类型 */
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/*********************************************/
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@@ -267,6 +332,10 @@ var ItemType;
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* 天空盒元素
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*/
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ItemType["skybox"] = "skybox";
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/**
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* 特效元素
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*/
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ItemType["effect"] = "effect";
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})(ItemType || (ItemType = {}));
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/**
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* 渲染模式
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@@ -379,6 +448,10 @@ var CompositionEndBehavior;
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* 销毁并保留最后一帧
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*/
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CompositionEndBehavior[CompositionEndBehavior["pause_destroy"] = END_BEHAVIOR_PAUSE_AND_DESTROY] = "pause_destroy";
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/**
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* 冻结
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*/
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CompositionEndBehavior[CompositionEndBehavior["freeze"] = END_BEHAVIOR_FREEZE] = "freeze";
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})(CompositionEndBehavior || (CompositionEndBehavior = {}));
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/*********************************************/
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@@ -763,11 +836,22 @@ function __read(o, n) {
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return ar;
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}
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function __spreadArray(to, from, pack) {
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if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {
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if (ar || !(i in from)) {
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if (!ar) ar = Array.prototype.slice.call(from, 0, i);
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ar[i] = from[i];
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}
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}
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return to.concat(ar || Array.prototype.slice.call(from));
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}
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typeof SuppressedError === "function" ? SuppressedError : function (error, suppressed, message) {
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var e = new Error(message);
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return e.name = "SuppressedError", e.error = error, e.suppressed = suppressed, e;
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};
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var _a;
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function arrAdd(arr, item) {
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if (!arr.includes(item)) {
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arr.push(item);
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}
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return out;
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}
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function generateGUID() {
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return v4().replace(/-/g, '');
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}
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/**
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* 提取并转换 JSON 数据中的 anchor 值
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*/
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function convertAnchor(anchor, particleOrigin) {
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if (anchor) {
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return [anchor[0] - 0.5, 0.5 - anchor[1]];
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}
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else if (particleOrigin) {
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return particleOriginTranslateMap[particleOrigin];
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}
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else {
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return [0, 0];
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}
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}
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var particleOriginTranslateMap = (_a = {},
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_a[ParticleOrigin.PARTICLE_ORIGIN_CENTER] = [0, 0],
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_a[ParticleOrigin.PARTICLE_ORIGIN_CENTER_BOTTOM] = [0, -0.5],
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_a[ParticleOrigin.PARTICLE_ORIGIN_CENTER_TOP] = [0, 0.5],
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_a[ParticleOrigin.PARTICLE_ORIGIN_LEFT_TOP] = [-0.5, 0.5],
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_a[ParticleOrigin.PARTICLE_ORIGIN_LEFT_CENTER] = [-0.5, 0],
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_a[ParticleOrigin.PARTICLE_ORIGIN_LEFT_BOTTOM] = [-0.5, -0.5],
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_a[ParticleOrigin.PARTICLE_ORIGIN_RIGHT_CENTER] = [0.5, 0],
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_a[ParticleOrigin.PARTICLE_ORIGIN_RIGHT_BOTTOM] = [0.5, -0.5],
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_a[ParticleOrigin.PARTICLE_ORIGIN_RIGHT_TOP] = [0.5, 0.5],
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_a);
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function getStandardParticleContent(particle) {
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var _a;
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});
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return json;
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}
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/**
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* 3.0 以下版本数据适配(runtime 2.0及以上版本支持)
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*/
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function version30Migration(json) {
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var e_1, _a;
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var _b, _c, _d, _e;
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var result = Object.assign({}, json, {
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items: [],
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components: [],
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materials: [],
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shaders: [],
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geometries: [],
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});
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// 兼容老版本数据中不存在textures的情况
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(_b = result.textures) !== null && _b !== void 0 ? _b : (result.textures = []);
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result.textures.forEach(function (textureOptions) {
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Object.assign(textureOptions, {
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id: generateGUID(),
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dataType: DataType.Texture,
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});
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});
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if (result.textures.length < result.images.length) {
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for (var i = result.textures.length; i < result.images.length; i++) {
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result.textures.push({
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//@ts-expect-error
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id: generateGUID(),
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dataType: DataType.Texture,
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source: i,
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flipY: true,
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});
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}
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}
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var _loop_1 = function (composition) {
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var e_2, _h, e_3, _j;
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// composition 的 endbehaviour 兼容
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if (composition.endBehavior === END_BEHAVIOR_PAUSE_AND_DESTROY || composition.endBehavior === END_BEHAVIOR_PAUSE) {
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composition.endBehavior = END_BEHAVIOR_FREEZE;
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}
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var itemGuidMap = {};
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try {
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for (var _k = (e_2 = void 0, __values(composition.items)), _l = _k.next(); !_l.done; _l = _k.next()) {
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var item = _l.value;
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itemGuidMap[item.id] = generateGUID();
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// TODO: 编辑器测试用,上线后删除
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//@ts-expect-error
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item.oldId = item.id;
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item.id = itemGuidMap[item.id];
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}
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}
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catch (e_2_1) { e_2 = { error: e_2_1 }; }
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finally {
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try {
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if (_l && !_l.done && (_h = _k.return)) _h.call(_k);
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}
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finally { if (e_2) throw e_2.error; }
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}
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composition.items.forEach(function (item, index) {
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if (item.parentId) {
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if (item.parentId.includes('^')) {
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var parentId = (item.parentId).split('^')[0];
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var nodeId = (item.parentId).split('^')[1];
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item.parentId = itemGuidMap[parentId] + '^' + nodeId;
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}
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else {
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item.parentId = itemGuidMap[item.parentId];
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}
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}
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// @ts-expect-error fix item type
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result.items.push(item);
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// @ts-expect-error fix item type
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composition.items[index] = { id: item.id };
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});
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try {
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for (var _m = (e_3 = void 0, __values(result.items)), _o = _m.next(); !_o.done; _o = _m.next()) {
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var item = _o.value;
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// 原 texture 索引转为统一 guid 索引
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if (item.content) {
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if (item.content.renderer) {
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if (item.content.renderer.texture !== undefined) {
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var oldTextureId = item.content.renderer.texture;
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//@ts-expect-error
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item.content.renderer.texture = { id: result.textures[oldTextureId].id };
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}
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}
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1613
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if (item.content.trails) {
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if (item.content.trails.texture !== undefined) {
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var oldTextureId = item.content.trails.texture;
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//@ts-expect-error
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item.content.trails.texture = { id: result.textures[oldTextureId].id };
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}
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1619
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}
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}
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1621
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// item 的 transform 属性由数组转为 {x:n, y:n, z:n}
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1622
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if (item.transform) {
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//@ts-expect-error
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var position = __spreadArray([], __read((_c = item.transform.position) !== null && _c !== void 0 ? _c : [0, 0, 0]), false);
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//@ts-expect-error
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var rotation = __spreadArray([], __read((_d = item.transform.rotation) !== null && _d !== void 0 ? _d : [0, 0, 0]), false);
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//@ts-expect-error
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var scale = __spreadArray([], __read((_e = item.transform.scale) !== null && _e !== void 0 ? _e : [1, 1, 1]), false);
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Object.assign(item, {
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transform: {
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position: { x: position[0], y: position[1], z: position[2] },
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rotation: { x: rotation[0], y: rotation[1], z: rotation[2] },
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scale: { x: scale[0], y: scale[1], z: scale[0] },
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},
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|
1635
|
+
});
|
|
1636
|
+
// sprite 的 scale 转为 size
|
|
1637
|
+
if (item.type === ItemType.sprite) {
|
|
1638
|
+
item.transform.size = { x: scale[0], y: scale[1] };
|
|
1639
|
+
item.transform.scale = { x: 1, y: 1, z: 1 };
|
|
1640
|
+
}
|
|
1641
|
+
// sprite 的 anchor 修正
|
|
1642
|
+
if (item.type === ItemType.sprite) {
|
|
1643
|
+
var content = item.content;
|
|
1644
|
+
if (!content.renderer) {
|
|
1645
|
+
content.renderer = {};
|
|
1646
|
+
}
|
|
1647
|
+
var renderer = content.renderer;
|
|
1648
|
+
var realAnchor = convertAnchor(renderer.anchor, renderer.particleOrigin);
|
|
1649
|
+
var startSize = item.transform.size;
|
|
1650
|
+
// 兼容旧JSON(anchor和particleOrigin可能同时存在)
|
|
1651
|
+
if (!renderer.anchor && renderer.particleOrigin !== undefined) {
|
|
1652
|
+
//@ts-expect-error
|
|
1653
|
+
item.transform.position.x += -realAnchor[0] * startSize.x;
|
|
1654
|
+
//@ts-expect-error
|
|
1655
|
+
item.transform.position.y += -realAnchor[1] * startSize.y;
|
|
1656
|
+
}
|
|
1657
|
+
//@ts-expect-error
|
|
1658
|
+
item.transform.anchor = { x: realAnchor[0] * startSize.x, y: realAnchor[1] * startSize.y };
|
|
1659
|
+
}
|
|
1660
|
+
}
|
|
1661
|
+
if (item.type === ItemType.particle) {
|
|
1662
|
+
var content = item.content;
|
|
1663
|
+
if (!content.renderer) {
|
|
1664
|
+
content.renderer = {};
|
|
1665
|
+
}
|
|
1666
|
+
var renderer = content.renderer;
|
|
1667
|
+
content.renderer.anchor = convertAnchor(renderer.anchor, renderer.particleOrigin);
|
|
1668
|
+
}
|
|
1669
|
+
// 动画数据转化 TODO: 动画数据移到 TimelineComponentData
|
|
1670
|
+
item.content.tracks = [];
|
|
1671
|
+
var tracks = item.content.tracks;
|
|
1672
|
+
if (item.type !== ItemType.particle) {
|
|
1673
|
+
tracks.push({
|
|
1674
|
+
clips: [
|
|
1675
|
+
{
|
|
1676
|
+
dataType: 'TransformAnimationPlayableAsset',
|
|
1677
|
+
animationClip: {
|
|
1678
|
+
sizeOverLifetime: item.content.sizeOverLifetime,
|
|
1679
|
+
rotationOverLifetime: item.content.rotationOverLifetime,
|
|
1680
|
+
positionOverLifetime: item.content.positionOverLifetime,
|
|
1681
|
+
},
|
|
1682
|
+
},
|
|
1683
|
+
],
|
|
1684
|
+
});
|
|
1685
|
+
}
|
|
1686
|
+
if (item.type === ItemType.sprite) {
|
|
1687
|
+
tracks.push({
|
|
1688
|
+
clips: [
|
|
1689
|
+
{
|
|
1690
|
+
dataType: 'SpriteColorAnimationPlayableAsset',
|
|
1691
|
+
animationClip: {
|
|
1692
|
+
colorOverLifetime: item.content.colorOverLifetime,
|
|
1693
|
+
startColor: item.content.options.startColor,
|
|
1694
|
+
},
|
|
1695
|
+
},
|
|
1696
|
+
],
|
|
1697
|
+
});
|
|
1698
|
+
}
|
|
1699
|
+
// gizmo 的 target id 转换为新的 item guid
|
|
1700
|
+
if (item.content.options.target) {
|
|
1701
|
+
item.content.options.target = itemGuidMap[item.content.options.target];
|
|
1702
|
+
}
|
|
1703
|
+
// item 的 content 转为 component data 加入 JSONScene.components
|
|
1704
|
+
var uuid = generateGUID();
|
|
1705
|
+
if (item.type === ItemType.sprite) {
|
|
1706
|
+
item.components = [];
|
|
1707
|
+
result.components.push(item.content);
|
|
1708
|
+
item.content.id = uuid;
|
|
1709
|
+
item.content.dataType = DataType.SpriteComponent;
|
|
1710
|
+
item.content.item = { id: item.id };
|
|
1711
|
+
item.dataType = DataType.VFXItemData;
|
|
1712
|
+
//@ts-expect-error
|
|
1713
|
+
item.components.push({ id: item.content.id });
|
|
1714
|
+
}
|
|
1715
|
+
else if (item.type === ItemType.particle) {
|
|
1716
|
+
item.components = [];
|
|
1717
|
+
result.components.push(item.content);
|
|
1718
|
+
item.content.id = uuid;
|
|
1719
|
+
item.content.dataType = DataType.ParticleSystem;
|
|
1720
|
+
item.content.item = { id: item.id };
|
|
1721
|
+
item.dataType = DataType.VFXItemData;
|
|
1722
|
+
//@ts-expect-error
|
|
1723
|
+
item.components.push({ id: item.content.id });
|
|
1724
|
+
}
|
|
1725
|
+
else if (item.type === ItemType.mesh) {
|
|
1726
|
+
item.components = [];
|
|
1727
|
+
result.components.push(item.content);
|
|
1728
|
+
item.content.id = uuid;
|
|
1729
|
+
item.content.dataType = DataType.MeshComponent;
|
|
1730
|
+
item.content.item = { id: item.id };
|
|
1731
|
+
item.dataType = DataType.VFXItemData;
|
|
1732
|
+
//@ts-expect-error
|
|
1733
|
+
item.components.push({ id: item.content.id });
|
|
1734
|
+
}
|
|
1735
|
+
else if (item.type === ItemType.skybox) {
|
|
1736
|
+
item.components = [];
|
|
1737
|
+
result.components.push(item.content);
|
|
1738
|
+
item.content.id = uuid;
|
|
1739
|
+
item.content.dataType = DataType.SkyboxComponent;
|
|
1740
|
+
item.content.item = { id: item.id };
|
|
1741
|
+
item.dataType = DataType.VFXItemData;
|
|
1742
|
+
//@ts-expect-error
|
|
1743
|
+
item.components.push({ id: item.content.id });
|
|
1744
|
+
}
|
|
1745
|
+
else if (item.type === ItemType.light) {
|
|
1746
|
+
item.components = [];
|
|
1747
|
+
result.components.push(item.content);
|
|
1748
|
+
item.content.id = uuid;
|
|
1749
|
+
item.content.dataType = DataType.LightComponent;
|
|
1750
|
+
item.content.item = { id: item.id };
|
|
1751
|
+
item.dataType = DataType.VFXItemData;
|
|
1752
|
+
//@ts-expect-error
|
|
1753
|
+
item.components.push({ id: item.content.id });
|
|
1754
|
+
}
|
|
1755
|
+
else if (item.type === 'camera') {
|
|
1756
|
+
item.components = [];
|
|
1757
|
+
result.components.push(item.content);
|
|
1758
|
+
item.content.id = uuid;
|
|
1759
|
+
item.content.dataType = DataType.CameraComponent;
|
|
1760
|
+
item.content.item = { id: item.id };
|
|
1761
|
+
item.dataType = DataType.VFXItemData;
|
|
1762
|
+
//@ts-expect-error
|
|
1763
|
+
item.components.push({ id: item.content.id });
|
|
1764
|
+
}
|
|
1765
|
+
else if (item.type === ItemType.tree) {
|
|
1766
|
+
item.components = [];
|
|
1767
|
+
result.components.push(item.content);
|
|
1768
|
+
item.content.id = uuid;
|
|
1769
|
+
item.content.dataType = DataType.TreeComponent;
|
|
1770
|
+
item.content.item = { id: item.id };
|
|
1771
|
+
item.dataType = DataType.VFXItemData;
|
|
1772
|
+
//@ts-expect-error
|
|
1773
|
+
item.components.push({ id: item.content.id });
|
|
1774
|
+
}
|
|
1775
|
+
else if (item.type === ItemType.interact) {
|
|
1776
|
+
item.components = [];
|
|
1777
|
+
result.components.push(item.content);
|
|
1778
|
+
item.content.id = uuid;
|
|
1779
|
+
item.content.dataType = DataType.InteractComponent;
|
|
1780
|
+
item.content.item = { id: item.id };
|
|
1781
|
+
item.dataType = DataType.VFXItemData;
|
|
1782
|
+
//@ts-expect-error
|
|
1783
|
+
item.components.push({ id: item.content.id });
|
|
1784
|
+
}
|
|
1785
|
+
else if (item.type === ItemType.camera) {
|
|
1786
|
+
item.components = [];
|
|
1787
|
+
result.components.push(item.content);
|
|
1788
|
+
item.content.id = uuid;
|
|
1789
|
+
item.content.dataType = DataType.CameraController;
|
|
1790
|
+
item.content.item = { id: item.id };
|
|
1791
|
+
item.dataType = DataType.VFXItemData;
|
|
1792
|
+
//@ts-expect-error
|
|
1793
|
+
item.components.push({ id: item.content.id });
|
|
1794
|
+
}
|
|
1795
|
+
else if (item.type === ItemType.text) {
|
|
1796
|
+
item.components = [];
|
|
1797
|
+
result.components.push(item.content);
|
|
1798
|
+
item.content.id = uuid;
|
|
1799
|
+
item.content.dataType = DataType.TextComponent;
|
|
1800
|
+
item.content.item = { id: item.id };
|
|
1801
|
+
item.dataType = DataType.VFXItemData;
|
|
1802
|
+
//@ts-expect-error
|
|
1803
|
+
item.components.push({ id: item.content.id });
|
|
1804
|
+
}
|
|
1805
|
+
}
|
|
1806
|
+
}
|
|
1807
|
+
catch (e_3_1) { e_3 = { error: e_3_1 }; }
|
|
1808
|
+
finally {
|
|
1809
|
+
try {
|
|
1810
|
+
if (_o && !_o.done && (_j = _m.return)) _j.call(_m);
|
|
1811
|
+
}
|
|
1812
|
+
finally { if (e_3) throw e_3.error; }
|
|
1813
|
+
}
|
|
1814
|
+
};
|
|
1815
|
+
try {
|
|
1816
|
+
// 更正Composition.endBehavior
|
|
1817
|
+
for (var _f = __values(json.compositions), _g = _f.next(); !_g.done; _g = _f.next()) {
|
|
1818
|
+
var composition = _g.value;
|
|
1819
|
+
_loop_1(composition);
|
|
1820
|
+
}
|
|
1821
|
+
}
|
|
1822
|
+
catch (e_1_1) { e_1 = { error: e_1_1 }; }
|
|
1823
|
+
finally {
|
|
1824
|
+
try {
|
|
1825
|
+
if (_g && !_g.done && (_a = _f.return)) _a.call(_f);
|
|
1826
|
+
}
|
|
1827
|
+
finally { if (e_1) throw e_1.error; }
|
|
1828
|
+
}
|
|
1829
|
+
result.version = '3.0';
|
|
1830
|
+
return result;
|
|
1831
|
+
}
|
|
1417
1832
|
|
|
1418
1833
|
var v0 = /^(\d+)\.(\d+)\.(\d+)(-(\w+)\.\d+)?$/;
|
|
1419
1834
|
var standardVersion = /^(\d+)\.(\d+)$/;
|
|
@@ -1423,16 +1838,16 @@ function getStandardJSON(json) {
|
|
|
1423
1838
|
if (!json || typeof json !== 'object') {
|
|
1424
1839
|
throw Error('expect a json object');
|
|
1425
1840
|
}
|
|
1426
|
-
// 修正老版本数据中,meshItem以及lightItem结束行为错误问题
|
|
1841
|
+
// 修正老版本数据中,meshItem 以及 lightItem 结束行为错误问题
|
|
1427
1842
|
version22Migration(json);
|
|
1428
1843
|
if (v0.test(json.version)) {
|
|
1429
1844
|
reverseParticle = ((_a = (/^(\d+)/).exec(json.version)) === null || _a === void 0 ? void 0 : _a[0]) === '0';
|
|
1430
|
-
return version21Migration(getStandardJSONFromV0(json));
|
|
1845
|
+
return version30Migration(version21Migration(getStandardJSONFromV0(json)));
|
|
1431
1846
|
}
|
|
1432
1847
|
var mainVersion = (_b = standardVersion.exec(json.version)) === null || _b === void 0 ? void 0 : _b[1];
|
|
1433
1848
|
if (mainVersion) {
|
|
1434
|
-
if (Number(mainVersion) <
|
|
1435
|
-
return version21Migration(json);
|
|
1849
|
+
if (Number(mainVersion) < 3) {
|
|
1850
|
+
return version30Migration(version21Migration(json));
|
|
1436
1851
|
}
|
|
1437
1852
|
return json;
|
|
1438
1853
|
}
|
|
@@ -1702,5 +2117,5 @@ function getStandardItem(item, opt) {
|
|
|
1702
2117
|
}
|
|
1703
2118
|
}
|
|
1704
2119
|
|
|
1705
|
-
export { arrAdd, colorToArr, deleteEmptyValue, ensureColorExpression, ensureFixedNumber, ensureFixedNumberWithRandom, ensureFixedVec3, ensureGradient, ensureNumberExpression, ensureRGBAValue, ensureValueGetter, forEach, getGradientColor, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, normalizeColor, objectValueToNumber, parsePercent, quatFromXYZRotation, rotationZYXFromQuat };
|
|
2120
|
+
export { arrAdd, colorToArr, convertAnchor, deleteEmptyValue, ensureColorExpression, ensureFixedNumber, ensureFixedNumberWithRandom, ensureFixedVec3, ensureGradient, ensureNumberExpression, ensureRGBAValue, ensureValueGetter, forEach, generateGUID, getGradientColor, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, normalizeColor, objectValueToNumber, parsePercent, particleOriginTranslateMap, quatFromXYZRotation, rotationZYXFromQuat };
|
|
1706
2121
|
//# sourceMappingURL=fallback.mjs.map
|