@galacean/effects-plugin-spine 2.1.0 → 2.1.1

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package/dist/alipay.mjs CHANGED
@@ -11017,8 +11017,10 @@ var SlotGroup = /*#__PURE__*/ function() {
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  * @internal
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  * @param renderer
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  */ _proto.render = function render(renderer) {
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+ var worldMatrix = this.transform.getWorldMatrix();
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  this.meshGroups.forEach(function(spineMesh) {
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  var mesh = spineMesh.mesh;
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+ mesh.worldMatrix = worldMatrix;
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  mesh.render(renderer);
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  });
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  };
@@ -11483,7 +11485,7 @@ registerPlugin("spine", /*#__PURE__*/ function(AbstractPlugin) {
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  }(AbstractPlugin), VFXItem);
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  /**
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  * 插件版本号
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- */ var version = "2.1.0";
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+ */ var version = "2.1.1";
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  logger.info("Plugin spine version: " + version + ".");
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  if (version !== EFFECTS.version) {
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  console.error("注意:请统一 Spine 插件与 Player 版本,不统一的版本混用会有不可预知的后果!", "\nAttention: Please ensure the Spine plugin is synchronized with the Player version. Mixing and matching incompatible versions may result in unpredictable consequences!");