@galacean/effects-plugin-spine 0.0.0-experimental-downgrade624-20240904
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +22 -0
- package/README.md +116 -0
- package/dist/alipay.js +13373 -0
- package/dist/alipay.js.map +1 -0
- package/dist/alipay.mjs +13254 -0
- package/dist/alipay.mjs.map +1 -0
- package/dist/index.d.ts +6 -0
- package/dist/index.js +13381 -0
- package/dist/index.js.map +1 -0
- package/dist/index.min.js +9 -0
- package/dist/index.min.js.map +1 -0
- package/dist/index.mjs +13262 -0
- package/dist/index.mjs.map +1 -0
- package/dist/math/math.d.ts +30 -0
- package/dist/polyfill/index.d.ts +1 -0
- package/dist/slot-group.d.ts +97 -0
- package/dist/spine-loader.d.ts +55 -0
- package/dist/spine-mesh.d.ts +39 -0
- package/dist/spine-vfx-item.d.ts +139 -0
- package/dist/utils.d.ts +59 -0
- package/dist/weapp.js +13373 -0
- package/dist/weapp.js.map +1 -0
- package/dist/weapp.mjs +13254 -0
- package/dist/weapp.mjs.map +1 -0
- package/package.json +57 -0
package/LICENSE
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MIT LICENSE
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Copyright (c) 2019-present Ant Group Co., Ltd. https://www.antgroup.com/
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Permission is hereby granted, free of charge, to any person obtaining
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a copy of this software and associated documentation files (the
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"Software"), to deal in the Software without restriction, including
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without limitation the rights to use, copy, modify, merge, publish,
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distribute, sublicense, and/or sell copies of the Software, and to
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permit persons to whom the Software is furnished to do so, subject to
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the following conditions:
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The above copyright notice and this permission notice shall be
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included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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package/README.md
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# Galacean Effects Spine Plugin
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## Usage
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### Simple Import
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``` ts
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import { Player } from '@galacean/effects';
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import '@galacean/effects-plugin-spine';
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```
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### Get Spine Resource List
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``` ts
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import type { SpineResource } from '@galacean/effects-plugin-spine';
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const comp = await player.play(scene);
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const spineData: SpineResource[] = comp.loaderData.spineDatas;
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```
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### Get Animation List / Skin List
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1. Get using functions
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``` ts
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const comp = await new Player().loadScene(scene);
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const item = comp.getItemByName(name)
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const { skeletonData } = item.spineDataCache;
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const animationList = getAnimationList(skeletonData);
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const skinList = getSkinList(skeletonData);
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```
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2. Get from the `spineDatas` array
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``` ts
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const comp = await new Player().loadScene(scene);
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const { skinList, animationList } = comp.loaderData.spineDatas[index];
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```
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### Get Duration of a Specific Animation
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``` ts
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const animationDuration = getAnimationDuration(skeletonData, animationName);
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```
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### Get Texture Creation Options
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``` ts
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import { getTextureOptions } from '@galacean/effects-plugin-spine';
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const { magFilter, minFilter, wrapS, wrapT, pma } = getTextureOptions(atlasBuffer);
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```
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### Set Animation Mix Duration
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1. Set default mix duration for an animation (should be called before `player.play`)
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``` ts
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const comp = await new Player().loadScene(scene);
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const item = comp.getItemByName(name);
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item.setDefaultMixDuration(mix);
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```
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2. Set mix duration for a specific transition (should be called before `player.play`)
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``` ts
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const comp = await new Player().loadScene(scene);
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const item = comp.getItemByName(name);
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item.setMixDuration(animationOut, animationIn, mix);
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```
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### Set Playback Speed
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``` ts
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const comp = await new Player().loadScene(scene);
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const item = comp.getItemByName(name);
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item.setSpeed(speed);
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```
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### Set Animation
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1. Set a single animation
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``` ts
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const comp = await new Player().loadScene(scene);
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const item = comp.getItemByName(name);
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item.setAnimation(animationName, speed);
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```
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2. Set a group of animations
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``` ts
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const comp = await new Player().loadScene(scene);
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const item = comp.getItemByName(name);
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const animationList = [animationName1, animationName2, animationName3];
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item.setAnimation(animationList, speed);
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```
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## Development
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### Getting Started
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``` bash
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# demo
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pnpm --filter @galacean/effects-plugin-spine dev
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```
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> Open in browser: http://localhost:8081/demo/
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## Frame Comparison Testing
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> Open in browser: http://localhost:8081/test/
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