@galacean/effects-plugin-model 2.4.0-beta.0 → 2.4.0-beta.2

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package/dist/loader.mjs CHANGED
@@ -3,7 +3,7 @@
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  * Description: Galacean Effects player model plugin
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  * Author: Ant Group CO., Ltd.
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  * Contributors: 飂兮
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- * Version: v2.4.0-beta.0
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+ * Version: v2.4.0-beta.2
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  */
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  import * as EFFECTS from '@galacean/effects';
@@ -2096,7 +2096,7 @@ var CameraGestureHandlerImp = /*#__PURE__*/ function() {
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  registerPlugin("model", ModelPlugin, VFXItem);
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  /**
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  * 插件版本号
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- */ var version = "2.4.0-beta.0";
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+ */ var version = "2.4.0-beta.2";
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  logger.info("Plugin model version: " + version + ".");
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  if (version !== EFFECTS.version) {
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  console.error("注意:请统一 Model 插件与 Player 版本,不统一的版本混用会有不可预知的后果!", "\nAttention: Please ensure the Model plugin is synchronized with the Player version. Mixing and matching incompatible versions may result in unpredictable consequences!");
@@ -2220,6 +2220,13 @@ var ModelMeshComponent = /*#__PURE__*/ function(RendererComponent) {
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  */ _proto.fromData = function fromData(data) {
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  RendererComponent.prototype.fromData.call(this, data);
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  this.data = data;
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+ data.rootBone = data.rootBone ? this.engine.findObject(data.rootBone) : undefined;
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+ data.geometry = this.engine.findObject(data.geometry);
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+ if (data.materials) {
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+ for(var i = 0; i < data.materials.length; i++){
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+ data.materials[i] = this.engine.findObject(data.materials[i]);
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+ }
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+ }
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  };
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  /**
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  * 创建内部对象
@@ -2323,6 +2330,8 @@ var ModelSkyboxComponent = /*#__PURE__*/ function(RendererComponent) {
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  * @param data - 组件参数
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  */ _proto.fromData = function fromData(data) {
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  RendererComponent.prototype.fromData.call(this, data);
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+ data.diffuseImage = data.diffuseImage ? this.engine.findObject(data.diffuseImage) : undefined;
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+ data.specularImage = this.engine.findObject(data.specularImage);
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  this.data = data;
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  };
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  /**
@@ -2541,7 +2550,8 @@ var AnimationComponent = /*#__PURE__*/ function(Behaviour) {
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  this.clips = [];
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  data.animationClips.forEach(function(clipData) {
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  var clipObj = new ModelAnimationClip(_this.engine);
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- clipObj.setFromAnimationClip(clipData);
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+ var animationClip = _this.engine.findObject(clipData);
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+ clipObj.setFromAnimationClip(animationClip);
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  _this.clips.push(clipObj);
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  });
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  };