@galacean/effects-plugin-model 2.0.0-alpha.21 → 2.0.0-alpha.23

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/alipay.js CHANGED
@@ -12013,11 +12013,11 @@ var vertexBufferSemanticMap = {
12013
12013
  a_Target_Tangent3: "TANGENT_BS3"
12014
12014
  };
12015
12015
 
12016
- function getDefaultEffectsGLTFLoader(options) {
12016
+ function getDefaultEffectsGLTFLoader(engine, options) {
12017
12017
  if (!defaultGLTFLoader) {
12018
12018
  defaultGLTFLoader = new LoaderImpl();
12019
12019
  }
12020
- defaultGLTFLoader.initial(options);
12020
+ defaultGLTFLoader.initial(engine, options);
12021
12021
  return defaultGLTFLoader;
12022
12022
  }
12023
12023
  function setDefaultEffectsGLTFLoader(loader) {
@@ -12210,11 +12210,8 @@ var LoaderImpl = /*#__PURE__*/ function() {
12210
12210
  });
12211
12211
  if (texData) {
12212
12212
  var newId = EFFECTS.generateGUID();
12213
- // @ts-expect-error
12214
- var newTexData = _extends({}, texData);
12215
- newTexData.textureOptions = _extends({}, texData.textureOptions, {
12216
- id: newId
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- });
12213
+ var newTexData = texData.clone();
12214
+ newTexData.textureOptions.id = newId;
12218
12215
  textures.push(newTexData);
12219
12216
  textureDataMap[newId] = newTexData.textureOptions;
12220
12217
  textureIdMap[baseColorId] = newId;
@@ -12478,7 +12475,8 @@ var LoaderImpl = /*#__PURE__*/ function() {
12478
12475
  options.premultiplyAlpha = premultiplyAlpha;
12479
12476
  options.generateMipmap = generateMipmap;
12480
12477
  };
12481
- _proto.initial = function initial(options) {
12478
+ _proto.initial = function initial(engine, options) {
12479
+ this.engine = engine;
12482
12480
  this.loaderOptions = options != null ? options : {};
12483
12481
  };
12484
12482
  _proto.checkMeshComponentData = function checkMeshComponentData(mesh, resource) {
@@ -12878,6 +12876,286 @@ var LoaderImpl = /*#__PURE__*/ function() {
12878
12876
  return false;
12879
12877
  }
12880
12878
  };
12879
+ /**
12880
+ * for old scene compatibility
12881
+ */ _proto.processLight = function processLight(lights, fromGLTF) {
12882
+ var _this = this;
12883
+ lights.forEach(function(l) {
12884
+ if (l.color === undefined) {
12885
+ if (fromGLTF) {
12886
+ l.color = [
12887
+ 255,
12888
+ 255,
12889
+ 255,
12890
+ 255
12891
+ ];
12892
+ } else {
12893
+ l.color = [
12894
+ 1,
12895
+ 1,
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+ 1,
12897
+ 1
12898
+ ];
12899
+ }
12900
+ } else {
12901
+ l.color[0] = _this.scaleColorVal(l.color[0], fromGLTF);
12902
+ l.color[1] = _this.scaleColorVal(l.color[1], fromGLTF);
12903
+ l.color[2] = _this.scaleColorVal(l.color[2], fromGLTF);
12904
+ l.color[3] = _this.scaleColorVal(l.color[3], fromGLTF);
12905
+ }
12906
+ });
12907
+ };
12908
+ _proto.processCamera = function processCamera(cameras, fromGLTF) {
12909
+ var scale = fromGLTF ? 180.0 / Math.PI : Math.PI / 180.0;
12910
+ cameras.forEach(function(camera) {
12911
+ if (camera.perspective !== undefined) {
12912
+ camera.perspective.yfov *= scale;
12913
+ }
12914
+ });
12915
+ };
12916
+ _proto.processMaterial = function processMaterial(materials, fromGLTF) {
12917
+ var _this = this;
12918
+ materials.forEach(function(mat) {
12919
+ if (mat.baseColorFactor === undefined) {
12920
+ if (fromGLTF) {
12921
+ mat.baseColorFactor = [
12922
+ 255,
12923
+ 255,
12924
+ 255,
12925
+ 255
12926
+ ];
12927
+ } else {
12928
+ mat.baseColorFactor = [
12929
+ 1,
12930
+ 1,
12931
+ 1,
12932
+ 1
12933
+ ];
12934
+ }
12935
+ } else {
12936
+ mat.baseColorFactor[0] = _this.scaleColorVal(mat.baseColorFactor[0], fromGLTF);
12937
+ mat.baseColorFactor[1] = _this.scaleColorVal(mat.baseColorFactor[1], fromGLTF);
12938
+ mat.baseColorFactor[2] = _this.scaleColorVal(mat.baseColorFactor[2], fromGLTF);
12939
+ mat.baseColorFactor[3] = _this.scaleColorVal(mat.baseColorFactor[3], fromGLTF);
12940
+ }
12941
+ if (mat.emissiveFactor === undefined) {
12942
+ if (fromGLTF) {
12943
+ mat.emissiveFactor = [
12944
+ 255,
12945
+ 255,
12946
+ 255,
12947
+ 255
12948
+ ];
12949
+ } else {
12950
+ mat.emissiveFactor = [
12951
+ 1,
12952
+ 1,
12953
+ 1,
12954
+ 1
12955
+ ];
12956
+ }
12957
+ } else {
12958
+ mat.emissiveFactor[0] = _this.scaleColorVal(mat.emissiveFactor[0], fromGLTF);
12959
+ mat.emissiveFactor[1] = _this.scaleColorVal(mat.emissiveFactor[1], fromGLTF);
12960
+ mat.emissiveFactor[2] = _this.scaleColorVal(mat.emissiveFactor[2], fromGLTF);
12961
+ mat.emissiveFactor[3] = _this.scaleColorVal(mat.emissiveFactor[3], fromGLTF);
12962
+ }
12963
+ if (fromGLTF && mat.occlusionTexture !== undefined && mat.occlusionTexture.strength === undefined) {
12964
+ mat.occlusionTexture.strength = _this.isTiny3dMode() ? 0 : 1;
12965
+ }
12966
+ });
12967
+ };
12968
+ _proto.createTreeOptions = function createTreeOptions(scene) {
12969
+ var nodeList = scene.nodes.map(function(node, nodeIndex) {
12970
+ var children = node.children.map(function(child) {
12971
+ if (child.nodeIndex === undefined) {
12972
+ throw new Error("Undefined nodeIndex for child " + child);
12973
+ }
12974
+ return child.nodeIndex;
12975
+ });
12976
+ var pos;
12977
+ var quat;
12978
+ var scale;
12979
+ if (node.matrix !== undefined) {
12980
+ if (node.matrix.length !== 16) {
12981
+ throw new Error("Invalid matrix length " + node.matrix.length + " for node " + node);
12982
+ }
12983
+ var mat = Matrix4.fromArray(node.matrix);
12984
+ var transform = mat.getTransform();
12985
+ pos = transform.translation.toArray();
12986
+ quat = transform.rotation.toArray();
12987
+ scale = transform.scale.toArray();
12988
+ } else {
12989
+ if (node.translation !== undefined) {
12990
+ pos = node.translation;
12991
+ }
12992
+ if (node.rotation !== undefined) {
12993
+ quat = node.rotation;
12994
+ }
12995
+ if (node.scale !== undefined) {
12996
+ scale = node.scale;
12997
+ }
12998
+ }
12999
+ node.nodeIndex = nodeIndex;
13000
+ var treeNode = {
13001
+ name: node.name,
13002
+ transform: {
13003
+ position: pos,
13004
+ quat: quat,
13005
+ scale: scale
13006
+ },
13007
+ children: children,
13008
+ id: "" + node.nodeIndex
13009
+ };
13010
+ return treeNode;
13011
+ });
13012
+ var rootNodes = scene.rootNodes.map(function(root) {
13013
+ if (root.nodeIndex === undefined) {
13014
+ throw new Error("Undefined nodeIndex for root " + root);
13015
+ }
13016
+ return root.nodeIndex;
13017
+ });
13018
+ var treeOptions = {
13019
+ nodes: nodeList,
13020
+ children: rootNodes,
13021
+ animation: -1,
13022
+ animations: []
13023
+ };
13024
+ return treeOptions;
13025
+ };
13026
+ _proto.createAnimations = function createAnimations(animations) {
13027
+ return animations.map(function(anim) {
13028
+ var tracks = anim.channels.map(function(channel) {
13029
+ var track = {
13030
+ input: channel.input.array,
13031
+ output: channel.output.array,
13032
+ node: channel.target.node,
13033
+ path: channel.target.path,
13034
+ interpolation: channel.interpolation
13035
+ };
13036
+ return track;
13037
+ });
13038
+ var newAnim = {
13039
+ name: anim.name,
13040
+ tracks: tracks
13041
+ };
13042
+ return newAnim;
13043
+ });
13044
+ };
13045
+ _proto.createGeometry = function createGeometry(primitive, hasSkinAnim) {
13046
+ var proxy = new GeometryProxy(this.engine, primitive, hasSkinAnim);
13047
+ return proxy.geometry;
13048
+ };
13049
+ _proto.createMaterial = function createMaterial(material) {
13050
+ var proxy = new MaterialProxy(material, [], this.isTiny3dMode());
13051
+ return proxy.material;
13052
+ };
13053
+ _proto.createTexture2D = function createTexture2D(image, texture, isBaseColor) {
13054
+ return WebGLHelper.createTexture2D(this.engine, image, texture, isBaseColor, this.isTiny3dMode());
13055
+ };
13056
+ _proto.createTextureCube = function createTextureCube(cubeImages, level0Size) {
13057
+ var _this = this;
13058
+ if (cubeImages.length == 0) {
13059
+ throw new Error("createTextureCube: Invalid cubeImages length " + cubeImages);
13060
+ }
13061
+ var mipmaps = [];
13062
+ cubeImages.forEach(function(cubeImage) {
13063
+ if (cubeImage.length != 6) {
13064
+ throw new Error("createTextureCube: cubeimage count should always be 6, " + cubeImage);
13065
+ }
13066
+ //
13067
+ var imgList = [];
13068
+ cubeImage.forEach(function(img) {
13069
+ if (img.imageData === undefined) {
13070
+ throw new Error("createTextureCube: Invalid image data from " + img);
13071
+ }
13072
+ //
13073
+ imgList.push({
13074
+ type: "buffer",
13075
+ data: img.imageData,
13076
+ mimeType: img.mimeType
13077
+ });
13078
+ });
13079
+ if (_this.isTiny3dMode()) {
13080
+ var ref;
13081
+ ref = [
13082
+ imgList[5],
13083
+ imgList[4]
13084
+ ], imgList[4] = ref[0], imgList[5] = ref[1];
13085
+ }
13086
+ mipmaps.push(imgList);
13087
+ });
13088
+ //
13089
+ if (mipmaps.length == 1) {
13090
+ // no mipmaps
13091
+ return WebGLHelper.createTextureCubeFromBuffer(this.engine, mipmaps[0]);
13092
+ } else {
13093
+ // has mipmaps
13094
+ return WebGLHelper.createTextureCubeMipmapFromBuffer(this.engine, mipmaps, level0Size != null ? level0Size : Math.pow(2, mipmaps.length - 1));
13095
+ }
13096
+ };
13097
+ _proto.createSkybox = function createSkybox(ibl) {
13098
+ var _this = this;
13099
+ var _ibl_reflectionsIntensity;
13100
+ var reflectionsIntensity = (_ibl_reflectionsIntensity = ibl.reflectionsIntensity) != null ? _ibl_reflectionsIntensity : ibl.intensity;
13101
+ var irradianceCoeffs = ibl.irradianceCoefficients;
13102
+ var inSpecularImages = ibl.specularImages;
13103
+ var specularImages = inSpecularImages.map(function(images) {
13104
+ var newImages = images.map(function(img) {
13105
+ var outImg = {
13106
+ type: "buffer",
13107
+ data: img.imageData,
13108
+ mimeType: img.mimeType
13109
+ };
13110
+ return outImg;
13111
+ });
13112
+ if (_this.isTiny3dMode()) {
13113
+ var ref;
13114
+ ref = [
13115
+ newImages[5],
13116
+ newImages[4]
13117
+ ], newImages[4] = ref[0], newImages[5] = ref[1];
13118
+ }
13119
+ return newImages;
13120
+ });
13121
+ var specularMipCount = specularImages.length - 1;
13122
+ var _ibl_specularImageSize;
13123
+ var specularImageSize = (_ibl_specularImageSize = ibl.specularImageSize) != null ? _ibl_specularImageSize : Math.pow(2, specularMipCount);
13124
+ var newIrradianceCoeffs = [];
13125
+ irradianceCoeffs.forEach(function(coeffs) {
13126
+ var _newIrradianceCoeffs;
13127
+ (_newIrradianceCoeffs = newIrradianceCoeffs).push.apply(_newIrradianceCoeffs, [].concat(coeffs));
13128
+ });
13129
+ var params = {
13130
+ type: "buffer",
13131
+ renderable: this.isSkyboxVis(),
13132
+ intensity: ibl.intensity,
13133
+ reflectionsIntensity: reflectionsIntensity,
13134
+ irradianceCoeffs: newIrradianceCoeffs,
13135
+ specularImage: specularImages,
13136
+ specularMipCount: specularMipCount,
13137
+ specularImageSize: specularImageSize
13138
+ };
13139
+ return PSkyboxCreator.createSkyboxOptions(this.engine, params);
13140
+ };
13141
+ _proto.createDefaultSkybox = function createDefaultSkybox(typeName) {
13142
+ if (typeName !== "NFT" && typeName !== "FARM") {
13143
+ throw new Error("Invalid skybox type name " + typeName);
13144
+ }
13145
+ //
13146
+ var typ = typeName === "NFT" ? exports.PSkyboxType.NFT : exports.PSkyboxType.FARM;
13147
+ var params = PSkyboxCreator.getSkyboxParams(typ);
13148
+ return PSkyboxCreator.createSkyboxOptions(this.engine, params);
13149
+ };
13150
+ _proto.scaleColorVal = function scaleColorVal(val, fromGLTF) {
13151
+ return fromGLTF ? LoaderHelper.scaleTo255(val) : LoaderHelper.scaleTo1(val);
13152
+ };
13153
+ _proto.scaleColorVec = function scaleColorVec(vec, fromGLTF) {
13154
+ var _this = this;
13155
+ return vec.map(function(val) {
13156
+ return _this.scaleColorVal(val, fromGLTF);
13157
+ });
13158
+ };
12881
13159
  return LoaderImpl;
12882
13160
  }();
12883
13161
  function getPBRShaderProperties() {
@@ -12962,10 +13240,541 @@ function getDefaultUnlitMaterialData() {
12962
13240
  };
12963
13241
  return material;
12964
13242
  }
13243
+ var GeometryProxy = /*#__PURE__*/ function() {
13244
+ function GeometryProxy(engine, gltfGeometry, hasSkinAnimation) {
13245
+ this.engine = engine;
13246
+ this.gltfGeometry = gltfGeometry;
13247
+ this.hasSkinAnimation = hasSkinAnimation;
13248
+ }
13249
+ var _proto = GeometryProxy.prototype;
13250
+ _proto._getBufferAttrib = function _getBufferAttrib(inAttrib) {
13251
+ var attrib = {
13252
+ type: inAttrib.type,
13253
+ size: inAttrib.itemSize,
13254
+ //stride: inAttrib.stride,
13255
+ //offset: inAttrib.offset,
13256
+ data: inAttrib.array,
13257
+ normalize: inAttrib.normalized
13258
+ };
13259
+ return attrib;
13260
+ };
13261
+ _proto.texCoordAttrib = function texCoordAttrib(index) {
13262
+ return this.gltfGeometry.getTexCoord(index);
13263
+ };
13264
+ _proto.getTargetPosition = function getTargetPosition(index) {
13265
+ return this.gltfGeometry.getAttribute("POSITION" + index);
13266
+ };
13267
+ _proto.getTargetNormal = function getTargetNormal(index) {
13268
+ return this.gltfGeometry.getAttribute("NORMAL" + index);
13269
+ };
13270
+ _proto.getTargetTangent = function getTargetTangent(index) {
13271
+ return this.gltfGeometry.getAttribute("TANGENT" + index);
13272
+ };
13273
+ _create_class(GeometryProxy, [
13274
+ {
13275
+ key: "geometry",
13276
+ get: function get() {
13277
+ var _this = this;
13278
+ var attributes = {};
13279
+ if (this.hasPosition) {
13280
+ var attrib = this.positionAttrib;
13281
+ attributes["a_Position"] = this._getBufferAttrib(attrib);
13282
+ } else {
13283
+ throw new Error("Position attribute missing");
13284
+ }
13285
+ if (this.hasNormal) {
13286
+ var attrib1 = this.normalAttrib;
13287
+ if (attrib1 !== undefined) {
13288
+ attributes["a_Normal"] = this._getBufferAttrib(attrib1);
13289
+ }
13290
+ }
13291
+ if (this.hasTangent) {
13292
+ var attrib2 = this.tangentAttrib;
13293
+ if (attrib2 !== undefined) {
13294
+ attributes["a_Tangent"] = this._getBufferAttrib(attrib2);
13295
+ }
13296
+ }
13297
+ this.texCoordList.forEach(function(val) {
13298
+ var attrib = _this.texCoordAttrib(val);
13299
+ var attribName = "a_UV" + (val + 1);
13300
+ attributes[attribName] = _this._getBufferAttrib(attrib);
13301
+ });
13302
+ if (this.hasSkinAnimation) {
13303
+ var jointAttrib = this.jointAttribute;
13304
+ if (jointAttrib !== undefined) {
13305
+ attributes["a_Joint1"] = this._getBufferAttrib(jointAttrib);
13306
+ }
13307
+ var weightAttrib = this.weightAttribute;
13308
+ if (weightAttrib !== undefined) {
13309
+ attributes["a_Weight1"] = this._getBufferAttrib(weightAttrib);
13310
+ }
13311
+ }
13312
+ /**
13313
+ * 设置Morph动画需要的Attribute,主要包括Position,Normal和Tangent
13314
+ */ for(var i = 0; i < 8; i++){
13315
+ var positionAttrib = this.getTargetPosition(i);
13316
+ if (positionAttrib !== undefined) {
13317
+ attributes["a_Target_Position" + i] = this._getBufferAttrib(positionAttrib);
13318
+ }
13319
+ var normalAttrib = this.getTargetNormal(i);
13320
+ if (normalAttrib !== undefined) {
13321
+ attributes["a_Target_Normal" + i] = this._getBufferAttrib(normalAttrib);
13322
+ }
13323
+ var tangentAttrib = this.getTargetTangent(i);
13324
+ if (tangentAttrib !== undefined) {
13325
+ attributes["a_Target_Tangent" + i] = this._getBufferAttrib(tangentAttrib);
13326
+ }
13327
+ }
13328
+ var indexArray = this.indexArray;
13329
+ if (indexArray !== undefined) {
13330
+ return EFFECTS.Geometry.create(this.engine, {
13331
+ attributes: attributes,
13332
+ indices: {
13333
+ data: indexArray
13334
+ },
13335
+ drawStart: 0,
13336
+ drawCount: indexArray.length,
13337
+ mode: EFFECTS.glContext.TRIANGLES
13338
+ });
13339
+ } else {
13340
+ return EFFECTS.Geometry.create(this.engine, {
13341
+ attributes: attributes,
13342
+ drawStart: 0,
13343
+ drawCount: this.positionAttrib.array.length / 3,
13344
+ mode: EFFECTS.glContext.TRIANGLES
13345
+ });
13346
+ }
13347
+ }
13348
+ },
13349
+ {
13350
+ key: "positionAttrib",
13351
+ get: function get() {
13352
+ return this.gltfGeometry.getPosition();
13353
+ }
13354
+ },
13355
+ {
13356
+ key: "normalAttrib",
13357
+ get: function get() {
13358
+ return this.gltfGeometry.getNormal();
13359
+ }
13360
+ },
13361
+ {
13362
+ key: "tangentAttrib",
13363
+ get: function get() {
13364
+ return this.gltfGeometry.getTangent();
13365
+ }
13366
+ },
13367
+ {
13368
+ key: "jointAttribute",
13369
+ get: function get() {
13370
+ return this.gltfGeometry.getJoints(0);
13371
+ }
13372
+ },
13373
+ {
13374
+ key: "weightAttribute",
13375
+ get: function get() {
13376
+ return this.gltfGeometry.getWeights(0);
13377
+ }
13378
+ },
13379
+ {
13380
+ key: "hasPosition",
13381
+ get: function get() {
13382
+ return this.positionAttrib !== undefined;
13383
+ }
13384
+ },
13385
+ {
13386
+ key: "hasNormal",
13387
+ get: function get() {
13388
+ return this.normalAttrib !== undefined;
13389
+ }
13390
+ },
13391
+ {
13392
+ key: "hasTangent",
13393
+ get: function get() {
13394
+ return this.tangentAttrib !== undefined;
13395
+ }
13396
+ },
13397
+ {
13398
+ key: "hasTexCoord",
13399
+ get: function get() {
13400
+ return this.texCoordCount > 0;
13401
+ }
13402
+ },
13403
+ {
13404
+ key: "texCoordCount",
13405
+ get: function get() {
13406
+ for(var i = 0; i < 10; i++){
13407
+ if (this.texCoordAttrib(i) === undefined) {
13408
+ return i;
13409
+ }
13410
+ }
13411
+ return 0;
13412
+ }
13413
+ },
13414
+ {
13415
+ key: "hasJointAttribute",
13416
+ get: function get() {
13417
+ return this.jointAttribute !== undefined;
13418
+ }
13419
+ },
13420
+ {
13421
+ key: "hasWeightAttribute",
13422
+ get: function get() {
13423
+ return this.weightAttribute !== undefined;
13424
+ }
13425
+ },
13426
+ {
13427
+ key: "indexArray",
13428
+ get: function get() {
13429
+ if (this.gltfGeometry.indices === undefined) {
13430
+ return undefined;
13431
+ }
13432
+ switch(this.gltfGeometry.indices.type){
13433
+ case WebGLRenderingContext["UNSIGNED_INT"]:
13434
+ return this.gltfGeometry.indices.array;
13435
+ case WebGLRenderingContext["UNSIGNED_SHORT"]:
13436
+ return this.gltfGeometry.indices.array;
13437
+ case WebGLRenderingContext["UNSIGNED_BYTE"]:
13438
+ return this.gltfGeometry.indices.array;
13439
+ }
13440
+ return undefined;
13441
+ }
13442
+ },
13443
+ {
13444
+ key: "indexCount",
13445
+ get: function get() {
13446
+ if (this.gltfGeometry.indices !== undefined) {
13447
+ return this.gltfGeometry.indices.array.length;
13448
+ } else {
13449
+ return 0;
13450
+ }
13451
+ }
13452
+ },
13453
+ {
13454
+ key: "texCoordList",
13455
+ get: function get() {
13456
+ var texCoords = [];
13457
+ for(var i = 0; i < 10; i++){
13458
+ if (this.texCoordAttrib(i) !== undefined) {
13459
+ texCoords.push(i);
13460
+ } else {
13461
+ break;
13462
+ }
13463
+ }
13464
+ return texCoords;
13465
+ }
13466
+ }
13467
+ ]);
13468
+ return GeometryProxy;
13469
+ }();
13470
+ var MaterialProxy = /*#__PURE__*/ function() {
13471
+ function MaterialProxy(material, textures, tiny3dMode) {
13472
+ this.gltfMaterial = material;
13473
+ this.textures = textures;
13474
+ this.tiny3dMode = tiny3dMode;
13475
+ }
13476
+ var _proto = MaterialProxy.prototype;
13477
+ _proto.getTextureObject = function getTextureObject(index) {
13478
+ if (index < 0 || index >= this.textures.length) {
13479
+ return;
13480
+ }
13481
+ return this.textures[index];
13482
+ };
13483
+ _proto.getTextureObj = function getTextureObj(texInfo) {
13484
+ return texInfo ? this.getTextureObject(texInfo.index) : undefined;
13485
+ };
13486
+ _proto.getTextureCoord = function getTextureCoord(texInfo) {
13487
+ return texInfo ? texInfo.texCoord : undefined;
13488
+ };
13489
+ _proto.getTextureTransform = function getTextureTransform(texInfo) {
13490
+ var _texInfo_extensions;
13491
+ var transform = texInfo == null ? void 0 : (_texInfo_extensions = texInfo.extensions) == null ? void 0 : _texInfo_extensions.KHR_texture_transform;
13492
+ if (transform === undefined) {
13493
+ return;
13494
+ }
13495
+ if (transform.offset === undefined && transform.rotation === undefined && transform.scale === undefined) {
13496
+ return;
13497
+ }
13498
+ return {
13499
+ offset: transform.offset,
13500
+ rotation: transform.rotation,
13501
+ scale: transform.scale
13502
+ };
13503
+ };
13504
+ _proto.getSpecularAA = function getSpecularAA() {
13505
+ var _this_gltfMaterial_extras;
13506
+ return (_this_gltfMaterial_extras = this.gltfMaterial.extras) == null ? void 0 : _this_gltfMaterial_extras.useSpecularAA;
13507
+ };
13508
+ _create_class(MaterialProxy, [
13509
+ {
13510
+ key: "material",
13511
+ get: function get() {
13512
+ var mat = this.gltfMaterial;
13513
+ var isUnlit = GLTFHelper.isUnlitMaterial(mat);
13514
+ var blending = EFFECTS.spec.MaterialBlending.opaque;
13515
+ switch(mat.alphaMode){
13516
+ case "OPAQUE":
13517
+ blending = EFFECTS.spec.MaterialBlending.opaque;
13518
+ break;
13519
+ case "MASK":
13520
+ blending = EFFECTS.spec.MaterialBlending.masked;
13521
+ break;
13522
+ case "BLEND":
13523
+ blending = EFFECTS.spec.MaterialBlending.translucent;
13524
+ break;
13525
+ }
13526
+ var side = mat.doubleSided ? EFFECTS.spec.SideMode.DOUBLE : EFFECTS.spec.SideMode.FRONT;
13527
+ var enableShadow = false;
13528
+ var _mat_alphaCutOff;
13529
+ var alphaCutOff = (_mat_alphaCutOff = mat.alphaCutOff) != null ? _mat_alphaCutOff : 0.5;
13530
+ var name = mat.name;
13531
+ if (isUnlit) {
13532
+ var _mat_extras;
13533
+ return {
13534
+ name: name,
13535
+ type: EFFECTS.spec.MaterialType.unlit,
13536
+ baseColorTexture: this.baseColorTextureObj,
13537
+ baseColorTextureCoordinate: this.baseColorTextureCoord,
13538
+ baseColorTextureTransform: this.baseColorTextureTransfrom,
13539
+ baseColorFactor: this.baseColorFactor,
13540
+ //
13541
+ depthMask: (_mat_extras = mat.extras) == null ? void 0 : _mat_extras.depthMask,
13542
+ blending: blending,
13543
+ alphaCutOff: alphaCutOff,
13544
+ side: side
13545
+ };
13546
+ } else {
13547
+ var _mat_extras1;
13548
+ return {
13549
+ name: name,
13550
+ type: EFFECTS.spec.MaterialType.pbr,
13551
+ baseColorTexture: this.baseColorTextureObj,
13552
+ baseColorTextureCoordinate: this.baseColorTextureCoord,
13553
+ baseColorTextureTransform: this.baseColorTextureTransfrom,
13554
+ baseColorFactor: this.baseColorFactor,
13555
+ //
13556
+ useSpecularAA: this.getSpecularAA(),
13557
+ //
13558
+ metallicRoughnessTexture: this.metallicRoughnessTextureObj,
13559
+ metallicRoughnessTextureCoordinate: this.metallicRoughnessTextureCoord,
13560
+ metallicRoughnessTextureTransform: this.metallicRoughnessTextureTransfrom,
13561
+ metallicFactor: this.metalicFactor,
13562
+ roughnessFactor: this.roughnessFactor,
13563
+ //
13564
+ normalTexture: this.normalTextureObj,
13565
+ normalTextureCoordinate: this.normalTextureCoord,
13566
+ normalTextureTransform: this.normalTextureTransfrom,
13567
+ normalTextureScale: this.normalTextureScale,
13568
+ //
13569
+ occlusionTexture: this.occlusionTextureObj,
13570
+ occlusionTextureCoordinate: this.occlusionTextureCoord,
13571
+ occlusionTextureTransform: this.occlusionTextureTransfrom,
13572
+ occlusionTextureStrength: this.occlusionTextureStrength,
13573
+ //
13574
+ emissiveTexture: this.emissiveTextureObj,
13575
+ emissiveTextureCoordinate: this.emissiveTextureCoord,
13576
+ emissiveTextureTransform: this.emissiveTextureTransfrom,
13577
+ emissiveFactor: this.emissiveFactor,
13578
+ emissiveIntensity: 1.0,
13579
+ //
13580
+ depthMask: (_mat_extras1 = mat.extras) == null ? void 0 : _mat_extras1.depthMask,
13581
+ blending: blending,
13582
+ alphaCutOff: alphaCutOff,
13583
+ side: side,
13584
+ enableShadow: enableShadow
13585
+ };
13586
+ }
13587
+ }
13588
+ },
13589
+ {
13590
+ key: "baseColorTextureObj",
13591
+ get: function get() {
13592
+ return this.getTextureObj(this.gltfMaterial.baseColorTexture);
13593
+ }
13594
+ },
13595
+ {
13596
+ key: "baseColorTextureCoord",
13597
+ get: function get() {
13598
+ return this.getTextureCoord(this.gltfMaterial.baseColorTexture);
13599
+ }
13600
+ },
13601
+ {
13602
+ key: "baseColorTextureTransfrom",
13603
+ get: function get() {
13604
+ return this.getTextureTransform(this.gltfMaterial.baseColorTexture);
13605
+ }
13606
+ },
13607
+ {
13608
+ key: "metallicRoughnessTextureObj",
13609
+ get: function get() {
13610
+ return this.getTextureObj(this.gltfMaterial.metallicRoughnessTexture);
13611
+ }
13612
+ },
13613
+ {
13614
+ key: "metallicRoughnessTextureCoord",
13615
+ get: function get() {
13616
+ return this.getTextureCoord(this.gltfMaterial.metallicRoughnessTexture);
13617
+ }
13618
+ },
13619
+ {
13620
+ key: "metallicRoughnessTextureTransfrom",
13621
+ get: function get() {
13622
+ return this.getTextureTransform(this.gltfMaterial.metallicRoughnessTexture);
13623
+ }
13624
+ },
13625
+ {
13626
+ key: "normalTextureObj",
13627
+ get: function get() {
13628
+ return this.getTextureObj(this.gltfMaterial.normalTexture);
13629
+ }
13630
+ },
13631
+ {
13632
+ key: "normalTextureCoord",
13633
+ get: function get() {
13634
+ return this.getTextureCoord(this.gltfMaterial.normalTexture);
13635
+ }
13636
+ },
13637
+ {
13638
+ key: "normalTextureTransfrom",
13639
+ get: function get() {
13640
+ return this.getTextureTransform(this.gltfMaterial.normalTexture);
13641
+ }
13642
+ },
13643
+ {
13644
+ key: "occlusionTextureObj",
13645
+ get: function get() {
13646
+ return this.getTextureObj(this.gltfMaterial.occlusionTexture);
13647
+ }
13648
+ },
13649
+ {
13650
+ key: "occlusionTextureCoord",
13651
+ get: function get() {
13652
+ return this.getTextureCoord(this.gltfMaterial.occlusionTexture);
13653
+ }
13654
+ },
13655
+ {
13656
+ key: "occlusionTextureTransfrom",
13657
+ get: function get() {
13658
+ return this.getTextureTransform(this.gltfMaterial.occlusionTexture);
13659
+ }
13660
+ },
13661
+ {
13662
+ key: "emissiveTextureObj",
13663
+ get: function get() {
13664
+ return this.getTextureObj(this.gltfMaterial.emissiveTexture);
13665
+ }
13666
+ },
13667
+ {
13668
+ key: "emissiveTextureCoord",
13669
+ get: function get() {
13670
+ return this.getTextureCoord(this.gltfMaterial.emissiveTexture);
13671
+ }
13672
+ },
13673
+ {
13674
+ key: "emissiveTextureTransfrom",
13675
+ get: function get() {
13676
+ return this.getTextureTransform(this.gltfMaterial.emissiveTexture);
13677
+ }
13678
+ },
13679
+ {
13680
+ key: "hasEmissive",
13681
+ get: function get() {
13682
+ var factor = this.emissiveFactor;
13683
+ return factor[0] + factor[1] + factor[2] > 0;
13684
+ }
13685
+ },
13686
+ {
13687
+ key: "baseColorFactor",
13688
+ get: function get() {
13689
+ var f = this.gltfMaterial.baseColorFactor;
13690
+ if (f === undefined || f.length != 4) {
13691
+ return [
13692
+ 1,
13693
+ 1,
13694
+ 1,
13695
+ 1
13696
+ ];
13697
+ } else {
13698
+ return [
13699
+ f[0],
13700
+ f[1],
13701
+ f[2],
13702
+ f[3]
13703
+ ];
13704
+ }
13705
+ }
13706
+ },
13707
+ {
13708
+ key: "metalicFactor",
13709
+ get: function get() {
13710
+ var _this_gltfMaterial_metallicFactor;
13711
+ return (_this_gltfMaterial_metallicFactor = this.gltfMaterial.metallicFactor) != null ? _this_gltfMaterial_metallicFactor : 1;
13712
+ }
13713
+ },
13714
+ {
13715
+ key: "roughnessFactor",
13716
+ get: function get() {
13717
+ var _this_gltfMaterial_roughnessFactor;
13718
+ return (_this_gltfMaterial_roughnessFactor = this.gltfMaterial.roughnessFactor) != null ? _this_gltfMaterial_roughnessFactor : 1;
13719
+ }
13720
+ },
13721
+ {
13722
+ key: "normalTextureScale",
13723
+ get: function get() {
13724
+ var _this_gltfMaterial_normalTexture;
13725
+ var _this_gltfMaterial_normalTexture_scale;
13726
+ return (_this_gltfMaterial_normalTexture_scale = (_this_gltfMaterial_normalTexture = this.gltfMaterial.normalTexture) == null ? void 0 : _this_gltfMaterial_normalTexture.scale) != null ? _this_gltfMaterial_normalTexture_scale : 1;
13727
+ }
13728
+ },
13729
+ {
13730
+ key: "occlusionTextureStrength",
13731
+ get: function get() {
13732
+ var _this_gltfMaterial_occlusionTexture;
13733
+ var _this_gltfMaterial_occlusionTexture_strength;
13734
+ return (_this_gltfMaterial_occlusionTexture_strength = (_this_gltfMaterial_occlusionTexture = this.gltfMaterial.occlusionTexture) == null ? void 0 : _this_gltfMaterial_occlusionTexture.strength) != null ? _this_gltfMaterial_occlusionTexture_strength : 1;
13735
+ }
13736
+ },
13737
+ {
13738
+ key: "emissiveFactor",
13739
+ get: function get() {
13740
+ var f = this.gltfMaterial.emissiveFactor;
13741
+ if (f === undefined || f.length != 4) {
13742
+ return [
13743
+ 0,
13744
+ 0,
13745
+ 0,
13746
+ 1
13747
+ ];
13748
+ } else {
13749
+ return [
13750
+ f[0],
13751
+ f[1],
13752
+ f[2],
13753
+ 1.0
13754
+ ];
13755
+ }
13756
+ }
13757
+ }
13758
+ ]);
13759
+ return MaterialProxy;
13760
+ }();
13761
+ var GLTFHelper = /*#__PURE__*/ function() {
13762
+ function GLTFHelper() {}
13763
+ GLTFHelper.isUnlitMaterial = function isUnlitMaterial(mat) {
13764
+ var _mat_extensions;
13765
+ return ((_mat_extensions = mat.extensions) == null ? void 0 : _mat_extensions.KHR_materials_unlit) !== undefined;
13766
+ };
13767
+ GLTFHelper.createBoxFromGLTFBound = function createBoxFromGLTFBound(bound) {
13768
+ var boxMin = Vector3.fromArray(bound.box.min);
13769
+ var boxMax = Vector3.fromArray(bound.box.max);
13770
+ return new Box3(boxMin, boxMax);
13771
+ };
13772
+ return GLTFHelper;
13773
+ }();
12965
13774
 
12966
13775
  EFFECTS.registerPlugin("tree", ModelTreePlugin, EFFECTS.VFXItem, true);
12967
13776
  EFFECTS.registerPlugin("model", ModelPlugin, EFFECTS.VFXItem);
12968
- var version = "2.0.0-alpha.21";
13777
+ var version = "2.0.0-alpha.23";
12969
13778
  EFFECTS.logger.info("Plugin model version: " + version + ".");
12970
13779
  if (version !== EFFECTS__namespace.version) {
12971
13780
  console.error("注意:请统一 Model 插件与 Player 版本,不统一的版本混用会有不可预知的后果!", "\nAttention: Please ensure the Model plugin is synchronized with the Player version. Mixing and matching incompatible versions may result in unpredictable consequences!");