@galacean/effects-core 2.8.0-alpha.4 → 2.8.0-alpha.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -3,7 +3,7 @@
3
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  * Description: Galacean Effects runtime core for the web
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  * Author: Ant Group CO., Ltd.
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  * Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
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- * Version: v2.8.0-alpha.4
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+ * Version: v2.8.0-alpha.5
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  */
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  function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) {
@@ -2664,357 +2664,6 @@ function asserts(condition, msg) {
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  return /^[^\d.][\w-]*$/.test(fontFamily);
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  }
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2666
 
2667
- /**
2668
- * Simple implementation of the deferred pattern.
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- * An object that exposes a promise and functions to resolve and reject it.
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- */ var Deferred = function Deferred() {
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- var _this = this;
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- this.promise = new Promise(function(resolve, reject) {
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- _this.resolve = resolve;
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- _this.reject = reject;
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- });
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- };
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-
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- var prefix = "[Galacean Effects]";
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- var localLogger;
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- function format(message) {
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- return [
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- "%c" + prefix,
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- "color: #AA0100",
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- "" + message
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- ];
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- }
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- function error(message) {
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- for(var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++){
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- args[_key - 1] = arguments[_key];
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- }
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- var _console;
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- (_console = console).error.apply(_console, [].concat(format(message), [
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- args
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- ]));
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- localLogger == null ? void 0 : localLogger("error", message, args);
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- }
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- /**
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- * info 会转换成浏览器的 console.debug
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- * @param message
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- * @param args
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- */ function info(message) {
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- for(var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++){
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- args[_key - 1] = arguments[_key];
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- }
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- var _console;
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- (_console = console).debug.apply(_console, [].concat(format(message)));
2707
- localLogger == null ? void 0 : localLogger("info", message, args);
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- }
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- function warn(message) {
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- for(var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++){
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- args[_key - 1] = arguments[_key];
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- }
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- var _console;
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- (_console = console).warn.apply(_console, [].concat(format(message)));
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- localLogger == null ? void 0 : localLogger("warn", message, args);
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- }
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- /**
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- * 注册自定义埋点函数
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- *
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- * @param fn
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- */ function register(fn) {
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- if (fn && isFunction(fn)) {
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- localLogger = fn;
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- }
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- }
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- var logger = {
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- error: error,
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- info: info,
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- warn: warn,
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- register: register
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- };
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-
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- var DestroyOptions;
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- (function(DestroyOptions) {
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- DestroyOptions[DestroyOptions["destroy"] = 0] = "destroy";
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- DestroyOptions[DestroyOptions["keep"] = 1] = "keep";
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- DestroyOptions[DestroyOptions["force"] = 0] = "force";
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- })(DestroyOptions || (DestroyOptions = {}));
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- function noop() {}
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- /**
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- * 判断对象是否是`String`类型
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- *
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- * @static
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- * @function isString
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- * @param obj - 要判断的对象
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- * @return
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- */ function isString(obj) {
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- return typeof obj === "string";
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- }
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- /**
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- * 判断对象是否是`Array`类型
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- *
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- * @static
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- * @function isArray
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- * @param obj - 要判断的对象
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- * @return
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- */ var isArray = Array.isArray || function(obj) {
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- return Object.prototype.toString.call(obj) === "[object Array]";
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- };
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- /**
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- * 判断对象是否是函数类型
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- *
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- * @static
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- * @function isFunction
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- * @param obj - 要判断的对象
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- * @return
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- */ function isFunction(obj) {
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- return Object.prototype.toString.call(obj) === "[object Function]";
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- }
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- /**
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- * 判断对象是否是`Object`类型
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- *
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- * @static
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- * @function isObject
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- * @param obj - 要判断的对象
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- * @return
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- */ function isObject(obj) {
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- return Object.prototype.toString.call(obj) === "[object Object]";
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- }
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- /**
2781
- * 判断对象是否是`Plain Object`类型
2782
- *
2783
- * @param obj - 要判断的对象
2784
- * @returns
2785
- */ function isPlainObject(obj) {
2786
- if (obj === null || typeof obj !== "object") {
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- return false;
2788
- }
2789
- // 先排除 Array/Date/Map/Set/RegExp 等
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- if (Object.prototype.toString.call(obj) !== "[object Object]") {
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- return false;
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- }
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- var proto = Object.getPrototypeOf(obj);
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- if (proto === null) {
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- return true;
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- } // Object.create(null)
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- var hasOwn = Object.prototype.hasOwnProperty;
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- var Ctor = hasOwn.call(proto, "constructor") && proto.constructor;
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- // 构造器需要是 Object(跨 realm 用函数源码比对)
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- return typeof Ctor === "function" && Function.prototype.toString.call(Ctor) === Function.prototype.toString.call(Object);
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- }
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- function isCanvas(canvas) {
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- var _canvas_tagName;
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- // 小程序 Canvas 无法使用 instanceof HTMLCanvasElement 判断
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- return typeof canvas === "object" && canvas !== null && ((_canvas_tagName = canvas.tagName) == null ? void 0 : _canvas_tagName.toUpperCase()) === "CANVAS";
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- }
2807
- function isPowerOfTwo(value) {
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- return (value & value - 1) === 0 && value !== 0;
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- }
2810
- /**
2811
- * 生成一个位于 min 和 max 之间的随机数
2812
- * @param min
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- * @param max
2814
- * @returns
2815
- */ function randomInRange(min, max) {
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- return min + Math.random() * (max - min);
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- }
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- function throwDestroyedError() {
2819
- throw new Error("Destroyed item cannot be used again.");
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- }
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- function generateGUID() {
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- return v4().replace(/-/g, "");
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- }
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- function base64ToFile(base64, filename, contentType) {
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- if (filename === void 0) filename = "base64File";
2826
- if (contentType === void 0) contentType = "";
2827
- // 去掉 Base64 字符串的 Data URL 部分(如果存在)
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- var base64WithoutPrefix = base64.split(",")[1] || base64;
2829
- // 将 base64 编码的字符串转换为二进制字符串
2830
- var byteCharacters = atob(base64WithoutPrefix);
2831
- // 创建一个 8 位无符号整数值的数组,即“字节数组”
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- var byteArrays = [];
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- // 切割二进制字符串为多个片段,并将每个片段转换成一个字节数组
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- for(var offset = 0; offset < byteCharacters.length; offset += 512){
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- var slice = byteCharacters.slice(offset, offset + 512);
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- var byteNumbers = new Array(slice.length);
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- for(var i = 0; i < slice.length; i++){
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- byteNumbers[i] = slice.charCodeAt(i);
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- }
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- var byteArray = new Uint8Array(byteNumbers);
2841
- byteArrays.push(byteArray);
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- }
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- // 使用字节数组创建 Blob 对象
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- var blob = new Blob(byteArrays, {
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- type: contentType
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- });
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- // 创建 File 对象
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- var file = new File([
2849
- blob
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- ], filename, {
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- type: contentType
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- });
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- return file;
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- }
2855
- function applyMixins(derivedCtrl, baseCtrls) {
2856
- baseCtrls.forEach(function(baseCtrl) {
2857
- Object.getOwnPropertyNames(baseCtrl.prototype).forEach(function(name) {
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- var propertyDescriptor = Object.getOwnPropertyDescriptor(baseCtrl.prototype, name);
2859
- if (!propertyDescriptor) {
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- throw new Error("Cannot find property descriptor of class " + baseCtrl);
2861
- }
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- Object.defineProperty(derivedCtrl.prototype, name, propertyDescriptor);
2863
- });
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- });
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- }
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-
2867
- var pluginLoaderMap = {};
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- var plugins = [];
2869
- /**
2870
- * 注册 plugin
2871
- * @param name
2872
- * @param pluginClass class of plugin
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- * @param itemClass class of item
2874
- * @param isDefault load
2875
- */ function registerPlugin(name, pluginClass) {
2876
- if (pluginLoaderMap[name]) {
2877
- logger.error("Duplicate registration for plugin " + name + ".");
2878
- }
2879
- pluginLoaderMap[name] = pluginClass;
2880
- var pluginInstance = new pluginClass();
2881
- pluginInstance.name = name;
2882
- plugins.push(pluginInstance);
2883
- plugins.sort(function(a, b) {
2884
- return a.order - b.order;
2885
- });
2886
- }
2887
- /**
2888
- * 注销 plugin
2889
- */ function unregisterPlugin(name) {
2890
- delete pluginLoaderMap[name];
2891
- var pluginIndex = plugins.findIndex(function(plugin) {
2892
- return plugin.name === name;
2893
- });
2894
- if (pluginIndex !== -1) {
2895
- plugins.splice(pluginIndex, 1);
2896
- }
2897
- }
2898
- var PluginSystem = /*#__PURE__*/ function() {
2899
- function PluginSystem() {}
2900
- PluginSystem.getPlugins = function getPlugins() {
2901
- return plugins;
2902
- };
2903
- PluginSystem.initializeComposition = function initializeComposition(composition, scene) {
2904
- plugins.forEach(function(loader) {
2905
- return loader.onCompositionCreated(composition, scene);
2906
- });
2907
- };
2908
- PluginSystem.destroyComposition = function destroyComposition(comp) {
2909
- plugins.forEach(function(loader) {
2910
- return loader.onCompositionDestroy(comp);
2911
- });
2912
- };
2913
- PluginSystem.onAssetsLoadStart = function onAssetsLoadStart(scene, options) {
2914
- return _async_to_generator(function() {
2915
- return __generator(this, function(_state) {
2916
- return [
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- 2,
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- Promise.all(plugins.map(function(plugin) {
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- return plugin.onAssetsLoadStart(scene, options);
2920
- }))
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- ];
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- });
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- })();
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- };
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- PluginSystem.onAssetsLoadFinish = function onAssetsLoadFinish(scene, options, engine) {
2926
- plugins.forEach(function(loader) {
2927
- return loader.onAssetsLoadFinish(scene, options, engine);
2928
- });
2929
- };
2930
- return PluginSystem;
2931
- }();
2932
- var pluginInfoMap = {
2933
- "alipay-downgrade": "@galacean/effects-plugin-alipay-downgrade",
2934
- "downgrade": "@galacean/effects-plugin-downgrade",
2935
- "editor-gizmo": "@galacean/effects-plugin-editor-gizmo",
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- "ffd": "@galacean/effects-plugin-ffd",
2937
- "ktx2": "@galacean/effects-plugin-ktx2",
2938
- "model": "@galacean/effects-plugin-model",
2939
- "video": "@galacean/effects-plugin-multimedia",
2940
- "audio": "@galacean/effects-plugin-multimedia",
2941
- "orientation-transformer": "@galacean/effects-plugin-orientation-transformer",
2942
- "rich-text": "@galacean/effects-plugin-rich-text",
2943
- "spine": "@galacean/effects-plugin-spine"
2944
- };
2945
- function getPluginUsageInfo(name) {
2946
- var info = pluginInfoMap[name];
2947
- if (info) {
2948
- return "\n请按如下命令进行操作(Please follow the commands below to proceed):\n1、使用 npm 安装插件(Install Plugin):npm i " + info + "@latest --save\n2、导入插件(Import Plugin):import '" + info + "'";
2949
- } else {
2950
- return "";
2951
- }
2952
- }
2953
-
2954
- /**
2955
- * 抽象插件类
2956
- * 注册合成不同生命周期的回调函数
2957
- */ var Plugin = /*#__PURE__*/ function() {
2958
- function Plugin() {
2959
- this.order = 100;
2960
- this.name = "Plugin";
2961
- }
2962
- var _proto = Plugin.prototype;
2963
- /**
2964
- * 场景加载时触发,用于加载插件所需的自定义资源。
2965
- * 此阶段适合发起异步资源请求。
2966
- * @param scene - 场景对象
2967
- * @param options - 场景加载选项
2968
- */ _proto.onAssetsLoadStart = function onAssetsLoadStart(scene, options) {
2969
- return _async_to_generator(function() {
2970
- return __generator(this, function(_state) {
2971
- return [
2972
- 2
2973
- ];
2974
- });
2975
- })();
2976
- };
2977
- /**
2978
- * 场景资源加载完成后触发。
2979
- * 此时 JSON 中的图片和二进制已加载完成,可对资源做进一步处理。
2980
- * @param scene - 场景对象
2981
- * @param options - 场景加载选项
2982
- * @param engine - 引擎实例
2983
- */ _proto.onAssetsLoadFinish = function onAssetsLoadFinish(scene, options, engine) {};
2984
- /**
2985
- * 合成创建完成后触发。
2986
- * @param composition - 合成对象
2987
- * @param scene - 场景对象
2988
- */ _proto.onCompositionCreated = function onCompositionCreated(composition, scene) {};
2989
- /**
2990
- * 合成销毁时触发。
2991
- * @param composition - 合成对象
2992
- */ _proto.onCompositionDestroy = function onCompositionDestroy(composition) {};
2993
- return Plugin;
2994
- }();
2995
-
2996
- function _set_prototype_of(o, p) {
2997
- _set_prototype_of = Object.setPrototypeOf || function setPrototypeOf(o, p) {
2998
- o.__proto__ = p;
2999
- return o;
3000
- };
3001
- return _set_prototype_of(o, p);
3002
- }
3003
-
3004
- function _inherits(subClass, superClass) {
3005
- if (typeof superClass !== "function" && superClass !== null) {
3006
- throw new TypeError("Super expression must either be null or a function");
3007
- }
3008
- subClass.prototype = Object.create(superClass && superClass.prototype, {
3009
- constructor: {
3010
- value: subClass,
3011
- writable: true,
3012
- configurable: true
3013
- }
3014
- });
3015
- if (superClass) _set_prototype_of(subClass, superClass);
3016
- }
3017
-
3018
2667
  /**
3019
2668
  * JSON 版本
3020
2669
  */ var JSONSceneVersion;
@@ -3762,6 +3411,17 @@ var NodeDataType;
3762
3411
  MultimediaType["video"] = "video";
3763
3412
  MultimediaType["audio"] = "audio";
3764
3413
  })(MultimediaType || (MultimediaType = {}));
3414
+ var HevcVideoCodec;
3415
+ (function(HevcVideoCodec) {
3416
+ HevcVideoCodec["L30"] = "hev1.1.0.L30.B0";
3417
+ HevcVideoCodec["L60"] = "hev1.1.0.L60.B0";
3418
+ HevcVideoCodec["L63"] = "hev1.1.0.L63.B0";
3419
+ HevcVideoCodec["L90"] = "hev1.1.0.L90.B0";
3420
+ HevcVideoCodec["L93"] = "hev1.1.0.L93.B0";
3421
+ HevcVideoCodec["L120"] = "hev1.1.0.L120.B0";
3422
+ HevcVideoCodec["L150"] = "hev1.1.0.L150.B0";
3423
+ HevcVideoCodec["L180"] = "hev1.1.0.L180.B0";
3424
+ })(HevcVideoCodec || (HevcVideoCodec = {}));
3765
3425
 
3766
3426
  var DataType;
3767
3427
  (function(DataType) {
@@ -3967,6 +3627,7 @@ var index$1 = /*#__PURE__*/Object.freeze({
3967
3627
  get NodeDataType () { return NodeDataType; },
3968
3628
  get BackgroundType () { return BackgroundType; },
3969
3629
  get MultimediaType () { return MultimediaType; },
3630
+ get HevcVideoCodec () { return HevcVideoCodec; },
3970
3631
  get DataType () { return DataType; },
3971
3632
  get GeometryType () { return GeometryType; },
3972
3633
  get VertexFormatType () { return VertexFormatType; },
@@ -3974,6 +3635,391 @@ var index$1 = /*#__PURE__*/Object.freeze({
3974
3635
  get VertexBufferSemantic () { return VertexBufferSemantic; }
3975
3636
  });
3976
3637
 
3638
+ /**
3639
+ * Check if the browser can play the given HEVC codec.
3640
+ * @param codec - The HEVC codec to check.
3641
+ * @returns True if the browser can probably or maybe play the codec, false otherwise.
3642
+ */ function canPlayHevcCodec(codec) {
3643
+ var video = document.createElement("video");
3644
+ var contentType = 'video/mp4; codecs="' + codec + '"';
3645
+ var result = video.canPlayType(contentType);
3646
+ return result === "probably" || result === "maybe";
3647
+ }
3648
+ /**
3649
+ * Parse the given codec string into a HEVC video codec enum value.
3650
+ * @param codec - The codec string to parse.
3651
+ * @returns The corresponding HEVC video codec enum value, or undefined if the codec is invalid.
3652
+ */ function parseCodec(codec) {
3653
+ // 传入的是完整的枚举值
3654
+ if (isCodecValue(codec)) {
3655
+ return codec;
3656
+ }
3657
+ // 传入的是枚举名称
3658
+ if (isCodecKey(codec)) {
3659
+ return HevcVideoCodec[codec];
3660
+ }
3661
+ return undefined;
3662
+ }
3663
+ function isCodecValue(codec) {
3664
+ return Object.keys(HevcVideoCodec).some(function(key) {
3665
+ return HevcVideoCodec[key] === codec;
3666
+ });
3667
+ }
3668
+ function isCodecKey(codec) {
3669
+ return codec in HevcVideoCodec;
3670
+ }
3671
+
3672
+ /**
3673
+ * Simple implementation of the deferred pattern.
3674
+ * An object that exposes a promise and functions to resolve and reject it.
3675
+ */ var Deferred = function Deferred() {
3676
+ var _this = this;
3677
+ this.promise = new Promise(function(resolve, reject) {
3678
+ _this.resolve = resolve;
3679
+ _this.reject = reject;
3680
+ });
3681
+ };
3682
+
3683
+ var prefix = "[Galacean Effects]";
3684
+ var localLogger;
3685
+ function format(message) {
3686
+ return [
3687
+ "%c" + prefix,
3688
+ "color: #AA0100",
3689
+ "" + message
3690
+ ];
3691
+ }
3692
+ function error(message) {
3693
+ for(var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++){
3694
+ args[_key - 1] = arguments[_key];
3695
+ }
3696
+ var _console;
3697
+ (_console = console).error.apply(_console, [].concat(format(message), [
3698
+ args
3699
+ ]));
3700
+ localLogger == null ? void 0 : localLogger("error", message, args);
3701
+ }
3702
+ /**
3703
+ * info 会转换成浏览器的 console.debug
3704
+ * @param message
3705
+ * @param args
3706
+ */ function info(message) {
3707
+ for(var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++){
3708
+ args[_key - 1] = arguments[_key];
3709
+ }
3710
+ var _console;
3711
+ (_console = console).debug.apply(_console, [].concat(format(message)));
3712
+ localLogger == null ? void 0 : localLogger("info", message, args);
3713
+ }
3714
+ function warn(message) {
3715
+ for(var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++){
3716
+ args[_key - 1] = arguments[_key];
3717
+ }
3718
+ var _console;
3719
+ (_console = console).warn.apply(_console, [].concat(format(message)));
3720
+ localLogger == null ? void 0 : localLogger("warn", message, args);
3721
+ }
3722
+ /**
3723
+ * 注册自定义埋点函数
3724
+ *
3725
+ * @param fn
3726
+ */ function register(fn) {
3727
+ if (fn && isFunction(fn)) {
3728
+ localLogger = fn;
3729
+ }
3730
+ }
3731
+ var logger = {
3732
+ error: error,
3733
+ info: info,
3734
+ warn: warn,
3735
+ register: register
3736
+ };
3737
+
3738
+ var DestroyOptions;
3739
+ (function(DestroyOptions) {
3740
+ DestroyOptions[DestroyOptions["destroy"] = 0] = "destroy";
3741
+ DestroyOptions[DestroyOptions["keep"] = 1] = "keep";
3742
+ DestroyOptions[DestroyOptions["force"] = 0] = "force";
3743
+ })(DestroyOptions || (DestroyOptions = {}));
3744
+ function noop() {}
3745
+ /**
3746
+ * 判断对象是否是`String`类型
3747
+ *
3748
+ * @static
3749
+ * @function isString
3750
+ * @param obj - 要判断的对象
3751
+ * @return
3752
+ */ function isString(obj) {
3753
+ return typeof obj === "string";
3754
+ }
3755
+ /**
3756
+ * 判断对象是否是`Array`类型
3757
+ *
3758
+ * @static
3759
+ * @function isArray
3760
+ * @param obj - 要判断的对象
3761
+ * @return
3762
+ */ var isArray = Array.isArray || function(obj) {
3763
+ return Object.prototype.toString.call(obj) === "[object Array]";
3764
+ };
3765
+ /**
3766
+ * 判断对象是否是函数类型
3767
+ *
3768
+ * @static
3769
+ * @function isFunction
3770
+ * @param obj - 要判断的对象
3771
+ * @return
3772
+ */ function isFunction(obj) {
3773
+ return Object.prototype.toString.call(obj) === "[object Function]";
3774
+ }
3775
+ /**
3776
+ * 判断对象是否是`Object`类型
3777
+ *
3778
+ * @static
3779
+ * @function isObject
3780
+ * @param obj - 要判断的对象
3781
+ * @return
3782
+ */ function isObject(obj) {
3783
+ return Object.prototype.toString.call(obj) === "[object Object]";
3784
+ }
3785
+ /**
3786
+ * 判断对象是否是`Plain Object`类型
3787
+ *
3788
+ * @param obj - 要判断的对象
3789
+ * @returns
3790
+ */ function isPlainObject(obj) {
3791
+ if (obj === null || typeof obj !== "object") {
3792
+ return false;
3793
+ }
3794
+ // 先排除 Array/Date/Map/Set/RegExp 等
3795
+ if (Object.prototype.toString.call(obj) !== "[object Object]") {
3796
+ return false;
3797
+ }
3798
+ var proto = Object.getPrototypeOf(obj);
3799
+ if (proto === null) {
3800
+ return true;
3801
+ } // Object.create(null)
3802
+ var hasOwn = Object.prototype.hasOwnProperty;
3803
+ var Ctor = hasOwn.call(proto, "constructor") && proto.constructor;
3804
+ // 构造器需要是 Object(跨 realm 用函数源码比对)
3805
+ return typeof Ctor === "function" && Function.prototype.toString.call(Ctor) === Function.prototype.toString.call(Object);
3806
+ }
3807
+ function isCanvas(canvas) {
3808
+ var _canvas_tagName;
3809
+ // 小程序 Canvas 无法使用 instanceof HTMLCanvasElement 判断
3810
+ return typeof canvas === "object" && canvas !== null && ((_canvas_tagName = canvas.tagName) == null ? void 0 : _canvas_tagName.toUpperCase()) === "CANVAS";
3811
+ }
3812
+ function isPowerOfTwo(value) {
3813
+ return (value & value - 1) === 0 && value !== 0;
3814
+ }
3815
+ /**
3816
+ * 生成一个位于 min 和 max 之间的随机数
3817
+ * @param min
3818
+ * @param max
3819
+ * @returns
3820
+ */ function randomInRange(min, max) {
3821
+ return min + Math.random() * (max - min);
3822
+ }
3823
+ function throwDestroyedError() {
3824
+ throw new Error("Destroyed item cannot be used again.");
3825
+ }
3826
+ function generateGUID() {
3827
+ return v4().replace(/-/g, "");
3828
+ }
3829
+ function base64ToFile(base64, filename, contentType) {
3830
+ if (filename === void 0) filename = "base64File";
3831
+ if (contentType === void 0) contentType = "";
3832
+ // 去掉 Base64 字符串的 Data URL 部分(如果存在)
3833
+ var base64WithoutPrefix = base64.split(",")[1] || base64;
3834
+ // 将 base64 编码的字符串转换为二进制字符串
3835
+ var byteCharacters = atob(base64WithoutPrefix);
3836
+ // 创建一个 8 位无符号整数值的数组,即“字节数组”
3837
+ var byteArrays = [];
3838
+ // 切割二进制字符串为多个片段,并将每个片段转换成一个字节数组
3839
+ for(var offset = 0; offset < byteCharacters.length; offset += 512){
3840
+ var slice = byteCharacters.slice(offset, offset + 512);
3841
+ var byteNumbers = new Array(slice.length);
3842
+ for(var i = 0; i < slice.length; i++){
3843
+ byteNumbers[i] = slice.charCodeAt(i);
3844
+ }
3845
+ var byteArray = new Uint8Array(byteNumbers);
3846
+ byteArrays.push(byteArray);
3847
+ }
3848
+ // 使用字节数组创建 Blob 对象
3849
+ var blob = new Blob(byteArrays, {
3850
+ type: contentType
3851
+ });
3852
+ // 创建 File 对象
3853
+ var file = new File([
3854
+ blob
3855
+ ], filename, {
3856
+ type: contentType
3857
+ });
3858
+ return file;
3859
+ }
3860
+ function applyMixins(derivedCtrl, baseCtrls) {
3861
+ baseCtrls.forEach(function(baseCtrl) {
3862
+ Object.getOwnPropertyNames(baseCtrl.prototype).forEach(function(name) {
3863
+ var propertyDescriptor = Object.getOwnPropertyDescriptor(baseCtrl.prototype, name);
3864
+ if (!propertyDescriptor) {
3865
+ throw new Error("Cannot find property descriptor of class " + baseCtrl);
3866
+ }
3867
+ Object.defineProperty(derivedCtrl.prototype, name, propertyDescriptor);
3868
+ });
3869
+ });
3870
+ }
3871
+
3872
+ var pluginLoaderMap = {};
3873
+ var plugins = [];
3874
+ /**
3875
+ * 注册 plugin
3876
+ * @param name
3877
+ * @param pluginClass class of plugin
3878
+ * @param itemClass class of item
3879
+ * @param isDefault load
3880
+ */ function registerPlugin(name, pluginClass) {
3881
+ if (pluginLoaderMap[name]) {
3882
+ logger.error("Duplicate registration for plugin " + name + ".");
3883
+ }
3884
+ pluginLoaderMap[name] = pluginClass;
3885
+ var pluginInstance = new pluginClass();
3886
+ pluginInstance.name = name;
3887
+ plugins.push(pluginInstance);
3888
+ plugins.sort(function(a, b) {
3889
+ return a.order - b.order;
3890
+ });
3891
+ }
3892
+ /**
3893
+ * 注销 plugin
3894
+ */ function unregisterPlugin(name) {
3895
+ delete pluginLoaderMap[name];
3896
+ var pluginIndex = plugins.findIndex(function(plugin) {
3897
+ return plugin.name === name;
3898
+ });
3899
+ if (pluginIndex !== -1) {
3900
+ plugins.splice(pluginIndex, 1);
3901
+ }
3902
+ }
3903
+ var PluginSystem = /*#__PURE__*/ function() {
3904
+ function PluginSystem() {}
3905
+ PluginSystem.getPlugins = function getPlugins() {
3906
+ return plugins;
3907
+ };
3908
+ PluginSystem.initializeComposition = function initializeComposition(composition, scene) {
3909
+ plugins.forEach(function(loader) {
3910
+ return loader.onCompositionCreated(composition, scene);
3911
+ });
3912
+ };
3913
+ PluginSystem.destroyComposition = function destroyComposition(comp) {
3914
+ plugins.forEach(function(loader) {
3915
+ return loader.onCompositionDestroy(comp);
3916
+ });
3917
+ };
3918
+ PluginSystem.onAssetsLoadStart = function onAssetsLoadStart(scene, options) {
3919
+ return _async_to_generator(function() {
3920
+ return __generator(this, function(_state) {
3921
+ return [
3922
+ 2,
3923
+ Promise.all(plugins.map(function(plugin) {
3924
+ return plugin.onAssetsLoadStart(scene, options);
3925
+ }))
3926
+ ];
3927
+ });
3928
+ })();
3929
+ };
3930
+ PluginSystem.onAssetsLoadFinish = function onAssetsLoadFinish(scene, options, engine) {
3931
+ plugins.forEach(function(loader) {
3932
+ return loader.onAssetsLoadFinish(scene, options, engine);
3933
+ });
3934
+ };
3935
+ return PluginSystem;
3936
+ }();
3937
+ var pluginInfoMap = {
3938
+ "alipay-downgrade": "@galacean/effects-plugin-alipay-downgrade",
3939
+ "downgrade": "@galacean/effects-plugin-downgrade",
3940
+ "editor-gizmo": "@galacean/effects-plugin-editor-gizmo",
3941
+ "ffd": "@galacean/effects-plugin-ffd",
3942
+ "ktx2": "@galacean/effects-plugin-ktx2",
3943
+ "model": "@galacean/effects-plugin-model",
3944
+ "video": "@galacean/effects-plugin-multimedia",
3945
+ "audio": "@galacean/effects-plugin-multimedia",
3946
+ "orientation-transformer": "@galacean/effects-plugin-orientation-transformer",
3947
+ "rich-text": "@galacean/effects-plugin-rich-text",
3948
+ "spine": "@galacean/effects-plugin-spine"
3949
+ };
3950
+ function getPluginUsageInfo(name) {
3951
+ var info = pluginInfoMap[name];
3952
+ if (info) {
3953
+ return "\n请按如下命令进行操作(Please follow the commands below to proceed):\n1、使用 npm 安装插件(Install Plugin):npm i " + info + "@latest --save\n2、导入插件(Import Plugin):import '" + info + "'";
3954
+ } else {
3955
+ return "";
3956
+ }
3957
+ }
3958
+
3959
+ /**
3960
+ * 抽象插件类
3961
+ * 注册合成不同生命周期的回调函数
3962
+ */ var Plugin = /*#__PURE__*/ function() {
3963
+ function Plugin() {
3964
+ this.order = 100;
3965
+ this.name = "Plugin";
3966
+ }
3967
+ var _proto = Plugin.prototype;
3968
+ /**
3969
+ * 场景加载时触发,用于加载插件所需的自定义资源。
3970
+ * 此阶段适合发起异步资源请求。
3971
+ * @param scene - 场景对象
3972
+ * @param options - 场景加载选项
3973
+ */ _proto.onAssetsLoadStart = function onAssetsLoadStart(scene, options) {
3974
+ return _async_to_generator(function() {
3975
+ return __generator(this, function(_state) {
3976
+ return [
3977
+ 2
3978
+ ];
3979
+ });
3980
+ })();
3981
+ };
3982
+ /**
3983
+ * 场景资源加载完成后触发。
3984
+ * 此时 JSON 中的图片和二进制已加载完成,可对资源做进一步处理。
3985
+ * @param scene - 场景对象
3986
+ * @param options - 场景加载选项
3987
+ * @param engine - 引擎实例
3988
+ */ _proto.onAssetsLoadFinish = function onAssetsLoadFinish(scene, options, engine) {};
3989
+ /**
3990
+ * 合成创建完成后触发。
3991
+ * @param composition - 合成对象
3992
+ * @param scene - 场景对象
3993
+ */ _proto.onCompositionCreated = function onCompositionCreated(composition, scene) {};
3994
+ /**
3995
+ * 合成销毁时触发。
3996
+ * @param composition - 合成对象
3997
+ */ _proto.onCompositionDestroy = function onCompositionDestroy(composition) {};
3998
+ return Plugin;
3999
+ }();
4000
+
4001
+ function _set_prototype_of(o, p) {
4002
+ _set_prototype_of = Object.setPrototypeOf || function setPrototypeOf(o, p) {
4003
+ o.__proto__ = p;
4004
+ return o;
4005
+ };
4006
+ return _set_prototype_of(o, p);
4007
+ }
4008
+
4009
+ function _inherits(subClass, superClass) {
4010
+ if (typeof superClass !== "function" && superClass !== null) {
4011
+ throw new TypeError("Super expression must either be null or a function");
4012
+ }
4013
+ subClass.prototype = Object.create(superClass && superClass.prototype, {
4014
+ constructor: {
4015
+ value: subClass,
4016
+ writable: true,
4017
+ configurable: true
4018
+ }
4019
+ });
4020
+ if (superClass) _set_prototype_of(subClass, superClass);
4021
+ }
4022
+
3977
4023
  function _array_like_to_array(arr, len) {
3978
4024
  if (len == null || len > arr.length) len = arr.length;
3979
4025
  for(var i = 0, arr2 = new Array(len); i < len; i++)arr2[i] = arr[i];
@@ -25654,8 +25700,6 @@ var SpriteComponent = /*#__PURE__*/ function(MaskableGraphic) {
25654
25700
  var duration = this.duration;
25655
25701
  var textureAnimation = this.textureSheetAnimation;
25656
25702
  var _textureAnimation_loop;
25657
- // TODO: Update textureAnimation spec.
25658
- // @ts-expect-error
25659
25703
  var loop = (_textureAnimation_loop = textureAnimation == null ? void 0 : textureAnimation.loop) != null ? _textureAnimation_loop : true;
25660
25704
  if (time > duration && loop) {
25661
25705
  time = time % duration;
@@ -29382,21 +29426,6 @@ var TextComponent = /*#__PURE__*/ function(MaskableGraphic) {
29382
29426
  this.item.transform.size.x = this.baseScaleX * scale;
29383
29427
  }
29384
29428
  };
29385
- /**
29386
- * 设置文本框高度
29387
- * @param value - 文本框高度
29388
- */ _proto.setTextHeight = function setTextHeight(value) {
29389
- var height = Math.max(0, Number(value) || 0);
29390
- if (height === 0) {
29391
- return;
29392
- }
29393
- var layout = this.textLayout;
29394
- if (layout.height === height) {
29395
- return;
29396
- }
29397
- layout.height = height;
29398
- this.isDirty = true;
29399
- };
29400
29429
  _proto.setFontSize = function setFontSize(value) {
29401
29430
  if (this.textStyle.fontSize === value) {
29402
29431
  return;
@@ -31342,6 +31371,7 @@ function getStandardParticleContent(particle) {
31342
31371
  }
31343
31372
  var textureSheetAnimation = particle.textureSheetAnimation;
31344
31373
  if (textureSheetAnimation) {
31374
+ // @ts-expect-error
31345
31375
  ret.textureSheetAnimation = {
31346
31376
  row: textureSheetAnimation.row,
31347
31377
  col: textureSheetAnimation.col,
@@ -31471,6 +31501,7 @@ function getStandardSpriteContent(sprite, transform) {
31471
31501
  var ret = getStandardNullContent(sprite, transform);
31472
31502
  var texAni = sprite.textureSheetAnimation;
31473
31503
  if (texAni) {
31504
+ // @ts-expect-error
31474
31505
  ret.textureSheetAnimation = {
31475
31506
  row: texAni.row,
31476
31507
  col: texAni.col,
@@ -31488,7 +31519,7 @@ function getStandardSpriteContent(sprite, transform) {
31488
31519
  return ret;
31489
31520
  }
31490
31521
 
31491
- var version$1 = "2.8.0-alpha.4";
31522
+ var version$1 = "2.8.0-alpha.5";
31492
31523
  var v0 = /^(\d+)\.(\d+)\.(\d+)(-(\w+)\.\d+)?$/;
31493
31524
  var standardVersion = /^(\d+)\.(\d+)$/;
31494
31525
  var reverseParticle = false;
@@ -32137,7 +32168,7 @@ var seed = 1;
32137
32168
  _jsonScene_bins = jsonScene.bins, bins = _jsonScene_bins === void 0 ? [] : _jsonScene_bins, images = jsonScene.images, fonts = jsonScene.fonts;
32138
32169
  return [
32139
32170
  4,
32140
- Promise.all([
32171
+ Promise.all([].concat([
32141
32172
  hookTimeInfo("processBins", function() {
32142
32173
  return _this.processBins(bins);
32143
32174
  }),
@@ -32147,7 +32178,11 @@ var seed = 1;
32147
32178
  hookTimeInfo("processFontURL", function() {
32148
32179
  return _this.processFontURL(fonts);
32149
32180
  })
32150
- ])
32181
+ ], _this.options.useHevcVideo ? [
32182
+ hookTimeInfo("processVideoURL", function() {
32183
+ return _this.processVideoURL(jsonScene);
32184
+ })
32185
+ ] : []))
32151
32186
  ];
32152
32187
  case 7:
32153
32188
  _ref = _state.sent(), loadedBins = _ref[0], loadedImages = _ref[1];
@@ -32533,6 +32568,30 @@ var seed = 1;
32533
32568
  });
32534
32569
  })();
32535
32570
  };
32571
+ _proto.processVideoURL = function processVideoURL(jsonScene) {
32572
+ return _async_to_generator(function() {
32573
+ return __generator(this, function(_state) {
32574
+ if (!(jsonScene == null ? void 0 : jsonScene.videos) || !Array.isArray(jsonScene.videos)) {
32575
+ return [
32576
+ 2
32577
+ ];
32578
+ }
32579
+ jsonScene.videos.forEach(function(video) {
32580
+ var hevc = video.hevc;
32581
+ if (!(hevc == null ? void 0 : hevc.url) || !(hevc == null ? void 0 : hevc.codec)) {
32582
+ return;
32583
+ }
32584
+ var codec = parseCodec(hevc.codec);
32585
+ if (codec && canPlayHevcCodec(codec)) {
32586
+ video.url = hevc.url;
32587
+ }
32588
+ });
32589
+ return [
32590
+ 2
32591
+ ];
32592
+ });
32593
+ })();
32594
+ };
32536
32595
  _proto.loadJSON = function loadJSON(url) {
32537
32596
  var _this = this;
32538
32597
  return _async_to_generator(function() {
@@ -35189,8 +35248,8 @@ registerPlugin("sprite", SpriteLoader);
35189
35248
  registerPlugin("particle", ParticleLoader);
35190
35249
  registerPlugin("cal", CalculateLoader);
35191
35250
  registerPlugin("interact", InteractLoader);
35192
- var version = "2.8.0-alpha.4";
35251
+ var version = "2.8.0-alpha.5";
35193
35252
  logger.info("Core version: " + version + ".");
35194
35253
 
35195
- export { ActivationMixerPlayable, ActivationPlayable, ActivationPlayableAsset, ActivationTrack, AndNode, AndNodeData, Animatable, AnimationClip, AnimationClipNode, AnimationClipNodeData, AnimationGraphAsset, Animator, ApplyAdditiveNode, ApplyAdditiveNodeData, Asset, AssetLoader, AssetManager, AssetService, BYTES_TYPE_MAP, Behaviour, BezierCurve, BezierCurvePath, BezierCurveQuat, BinaryAsset, BlendNode, BlendNodeData, BoolValueNode, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateLoader, Camera, CameraController, CameraVFXItemLoader, ColorCurve, ColorPlayable, ColorPropertyMixerPlayable, ColorPropertyPlayableAsset, ColorPropertyTrack, Component, ComponentTimePlayable, ComponentTimePlayableAsset, ComponentTimeTrack, Composition, CompositionComponent, CompressTextureCapabilityType, ConstBoolNode, ConstBoolNodeData, ConstFloatNode, ConstFloatNodeData, ConstraintTarget, ControlParameterBoolNode, ControlParameterBoolNodeData, ControlParameterFloatNode, ControlParameterFloatNodeData, ControlParameterTriggerNode, ControlParameterTriggerNodeData, DEFAULT_FONTS, DEFAULT_FPS, Database, Deferred, DestroyOptions, Downloader, DrawObjectPass, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, EffectComponent, EffectComponentTimeTrack, EffectsObject, EffectsPackage, Ellipse, Engine, EqualNodeData, EventEmitter, EventSystem, Fake3DAnimationMode, Fake3DComponent, FilterMode, Float16ArrayWrapper, FloatComparisonNode, FloatComparisonNodeData, FloatPropertyMixerPlayable, FloatPropertyPlayableAsset, FloatPropertyTrack, FloatValueNode, Framebuffer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, GraphInstance, GraphNode, GraphNodeData, GraphicsPath, GreaterNodeData, HELP_LINK, HitTestType, InteractComponent, InteractLoader, InteractMesh, InvalidIndex, Item, LayerBlendNode, LayerBlendNodeData, LessNodeData, LineSegments, LinearValue, MaskMode, MaskProcessor, MaskableGraphic, Material, MaterialDataBlock, MaterialRenderType, MaterialTrack, Mesh, MeshCollider, NodeTransform, NotNode, NotNodeData, ObjectBindingTrack, OrNode, OrNodeData, OrderType, PLAYER_OPTIONS_ENV_EDITOR, POST_PROCESS_SETTINGS, ParticleBehaviourPlayable, ParticleBehaviourPlayableAsset, ParticleLoader, ParticleMesh, ParticleMixerPlayable, ParticleSystem, ParticleSystemRenderer, ParticleTrack, PassTextureCache, PathSegments, PlayState, Playable, PlayableAsset, PlayableOutput, Plugin, PluginSystem, PointerEventData, PointerEventType, PolyStar, Polygon, Pose, PoseNode, PositionConstraint, PostProcessVolume, PropertyClipPlayable, PropertyTrack, RENDER_PREFER_LOOKUP_TEXTURE, RUNTIME_ENV, RandomSetValue, RandomValue, RandomVectorValue, RaycastResult, RenderFrame, RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, RenderTargetHandle, RenderTargetPool, RenderTextureFormat, Renderbuffer, Renderer, RendererComponent, RuntimeClip, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0, SEMANTIC_PRE_COLOR_ATTACHMENT_0, SEMANTIC_PRE_COLOR_ATTACHMENT_SIZE_0, SPRITE_VERTEX_STRIDE, Scene, SceneLoader, SemanticMap, SerializationHelper, Shader, ShaderCompileResultStatus, ShaderFactory, ShaderType, ShaderVariant, ShapeComponent, ShapePath, SourceType, SpriteColorMixerPlayable, SpriteColorPlayableAsset, SpriteColorTrack, SpriteComponent, SpriteComponentTimeTrack, SpriteLoader, StarType, StateMachineNode, StateMachineNodeData, StateNode, StateNodeData, StaticValue, SubCompositionClipPlayable, SubCompositionMixerPlayable, SubCompositionPlayableAsset, SubCompositionTrack, TEMPLATE_USE_OFFSCREEN_CANVAS, TangentMode, TextComponent, TextComponentBase, TextLayout, TextLoader, TextStyle, Texture, TextureFactory, TextureLoadAction, TexturePaintScaleMode, TextureSourceType, TextureStoreAction, Ticker, TimelineAsset, TimelineClip, TimelineInstance, TrackAsset, TrackMixerPlayable, TrackType, Transform, TransformMixerPlayable, TransformPlayable, TransformPlayableAsset, TransformTrack, TransitionNode, TransitionNodeData, TransitionState, VFXItem, ValueGetter, ValueNode, Vector2Curve, Vector2PropertyMixerPlayable, Vector2PropertyPlayableAsset, Vector2PropertyTrack, Vector3Curve, Vector3PropertyMixerPlayable, Vector3PropertyTrack, Vector3ropertyPlayableAsset, Vector4Curve, Vector4PropertyMixerPlayable, Vector4PropertyPlayableAsset, Vector4PropertyTrack, WeightedMode, addByOrder, addItem, addItemWithOrder, applyMixins, assertExist, asserts, base64ToFile, buildLine, calculateTranslation, canUseBOM, canvasPool, closePointEps, colorGradingFrag, colorStopsFromGradient, colorToArr$1 as colorToArr, combineImageTemplate, createGLContext, createKeyFrameMeta, createShape, createValueGetter, curveEps, decimalEqual, deserializeMipmapTexture, earcut, effectsClass, effectsClassStore, enlargeBuffer, ensureFixedNumber, ensureVec3, gaussianDownHFrag, gaussianDownVFrag, gaussianUpFrag, generateEmptyTypedArray, generateGUID, generateHalfFloatTexture, generateTransparentTexture, generateWhiteTexture, getBackgroundImage, getClass, getColorFromGradientStops, getConfig, getDefaultTextureFactory, getGeometryByShape, getGeometryTriangles, getKeyFrameMetaByRawValue, getMergedStore, getNodeDataClass, getParticleMeshShader, getPixelRatio, getPluginUsageInfo, getPreMultiAlpha, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, getTextureSize, glContext, glType2VertexFormatType, gpuTimer, imageDataFromColor, imageDataFromGradient, initErrors, initGLContext, integrate, interpolateColor, isAlipayMiniApp, isAndroid, isArray, isCanvas, isFunction, isIOS, isIOSByUA, isMiniProgram, isObject, isOpenHarmony, isPlainObject, isPowerOfTwo, isSimulatorCellPhone, isString, isUniformStruct, isUniformStructArray, isValidFontFamily, isWebGL2, isWechatMiniApp, itemFrag, itemVert, loadAVIFOptional, loadBinary, loadBlob, loadImage, loadMedia, loadVideo, loadWebPOptional, logger, index as math, modifyMaxKeyframeShader, nearestPowerOfTwo, nodeDataClass, noop, normalizeColor, numberToFix, oldBezierKeyFramesToNew, parsePercent$1 as parsePercent, particleFrag, particleOriginTranslateMap$1 as particleOriginTranslateMap, particleUniformTypeMap, particleVert, passRenderLevel, pluginLoaderMap, randomInRange, registerPlugin, removeItem, rotateVec2, screenMeshVert, serialize, setBlendMode, setConfig, setDefaultTextureFactory, setMaskMode, setRayFromCamera, setSideMode, sortByOrder, index$1 as spec, textureLoaderRegistry, thresholdFrag, throwDestroyedError, trailVert, translatePoint, trianglesFromRect, unregisterPlugin, valIfUndefined, value, valueDefine, vecFill, vecMulCombine, version, vertexFormatType2GLType };
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+ export { ActivationMixerPlayable, ActivationPlayable, ActivationPlayableAsset, ActivationTrack, AndNode, AndNodeData, Animatable, AnimationClip, AnimationClipNode, AnimationClipNodeData, AnimationGraphAsset, Animator, ApplyAdditiveNode, ApplyAdditiveNodeData, Asset, AssetLoader, AssetManager, AssetService, BYTES_TYPE_MAP, Behaviour, BezierCurve, BezierCurvePath, BezierCurveQuat, BinaryAsset, BlendNode, BlendNodeData, BoolValueNode, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateLoader, Camera, CameraController, CameraVFXItemLoader, ColorCurve, ColorPlayable, ColorPropertyMixerPlayable, ColorPropertyPlayableAsset, ColorPropertyTrack, Component, ComponentTimePlayable, ComponentTimePlayableAsset, ComponentTimeTrack, Composition, CompositionComponent, CompressTextureCapabilityType, ConstBoolNode, ConstBoolNodeData, ConstFloatNode, ConstFloatNodeData, ConstraintTarget, ControlParameterBoolNode, ControlParameterBoolNodeData, ControlParameterFloatNode, ControlParameterFloatNodeData, ControlParameterTriggerNode, ControlParameterTriggerNodeData, DEFAULT_FONTS, DEFAULT_FPS, Database, Deferred, DestroyOptions, Downloader, DrawObjectPass, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, EffectComponent, EffectComponentTimeTrack, EffectsObject, EffectsPackage, Ellipse, Engine, EqualNodeData, EventEmitter, EventSystem, Fake3DAnimationMode, Fake3DComponent, FilterMode, Float16ArrayWrapper, FloatComparisonNode, FloatComparisonNodeData, FloatPropertyMixerPlayable, FloatPropertyPlayableAsset, FloatPropertyTrack, FloatValueNode, Framebuffer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, GraphInstance, GraphNode, GraphNodeData, GraphicsPath, GreaterNodeData, HELP_LINK, HitTestType, InteractComponent, InteractLoader, InteractMesh, InvalidIndex, Item, LayerBlendNode, LayerBlendNodeData, LessNodeData, LineSegments, LinearValue, MaskMode, MaskProcessor, MaskableGraphic, Material, MaterialDataBlock, MaterialRenderType, MaterialTrack, Mesh, MeshCollider, NodeTransform, NotNode, NotNodeData, ObjectBindingTrack, OrNode, OrNodeData, OrderType, PLAYER_OPTIONS_ENV_EDITOR, POST_PROCESS_SETTINGS, ParticleBehaviourPlayable, ParticleBehaviourPlayableAsset, ParticleLoader, ParticleMesh, ParticleMixerPlayable, ParticleSystem, ParticleSystemRenderer, ParticleTrack, PassTextureCache, PathSegments, PlayState, Playable, PlayableAsset, PlayableOutput, Plugin, PluginSystem, PointerEventData, PointerEventType, PolyStar, Polygon, Pose, PoseNode, PositionConstraint, PostProcessVolume, PropertyClipPlayable, PropertyTrack, RENDER_PREFER_LOOKUP_TEXTURE, RUNTIME_ENV, RandomSetValue, RandomValue, RandomVectorValue, RaycastResult, RenderFrame, RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, RenderTargetHandle, RenderTargetPool, RenderTextureFormat, Renderbuffer, Renderer, RendererComponent, RuntimeClip, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0, SEMANTIC_PRE_COLOR_ATTACHMENT_0, SEMANTIC_PRE_COLOR_ATTACHMENT_SIZE_0, SPRITE_VERTEX_STRIDE, Scene, SceneLoader, SemanticMap, SerializationHelper, Shader, ShaderCompileResultStatus, ShaderFactory, ShaderType, ShaderVariant, ShapeComponent, ShapePath, SourceType, SpriteColorMixerPlayable, SpriteColorPlayableAsset, SpriteColorTrack, SpriteComponent, SpriteComponentTimeTrack, SpriteLoader, StarType, StateMachineNode, StateMachineNodeData, StateNode, StateNodeData, StaticValue, SubCompositionClipPlayable, SubCompositionMixerPlayable, SubCompositionPlayableAsset, SubCompositionTrack, TEMPLATE_USE_OFFSCREEN_CANVAS, TangentMode, TextComponent, TextComponentBase, TextLayout, TextLoader, TextStyle, Texture, TextureFactory, TextureLoadAction, TexturePaintScaleMode, TextureSourceType, TextureStoreAction, Ticker, TimelineAsset, TimelineClip, TimelineInstance, TrackAsset, TrackMixerPlayable, TrackType, Transform, TransformMixerPlayable, TransformPlayable, TransformPlayableAsset, TransformTrack, TransitionNode, TransitionNodeData, TransitionState, VFXItem, ValueGetter, ValueNode, Vector2Curve, Vector2PropertyMixerPlayable, Vector2PropertyPlayableAsset, Vector2PropertyTrack, Vector3Curve, Vector3PropertyMixerPlayable, Vector3PropertyTrack, Vector3ropertyPlayableAsset, Vector4Curve, Vector4PropertyMixerPlayable, Vector4PropertyPlayableAsset, Vector4PropertyTrack, WeightedMode, addByOrder, addItem, addItemWithOrder, applyMixins, assertExist, asserts, base64ToFile, buildLine, calculateTranslation, canPlayHevcCodec, canUseBOM, canvasPool, closePointEps, colorGradingFrag, colorStopsFromGradient, colorToArr$1 as colorToArr, combineImageTemplate, createGLContext, createKeyFrameMeta, createShape, createValueGetter, curveEps, decimalEqual, deserializeMipmapTexture, earcut, effectsClass, effectsClassStore, enlargeBuffer, ensureFixedNumber, ensureVec3, gaussianDownHFrag, gaussianDownVFrag, gaussianUpFrag, generateEmptyTypedArray, generateGUID, generateHalfFloatTexture, generateTransparentTexture, generateWhiteTexture, getBackgroundImage, getClass, getColorFromGradientStops, getConfig, getDefaultTextureFactory, getGeometryByShape, getGeometryTriangles, getKeyFrameMetaByRawValue, getMergedStore, getNodeDataClass, getParticleMeshShader, getPixelRatio, getPluginUsageInfo, getPreMultiAlpha, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, getTextureSize, glContext, glType2VertexFormatType, gpuTimer, imageDataFromColor, imageDataFromGradient, initErrors, initGLContext, integrate, interpolateColor, isAlipayMiniApp, isAndroid, isArray, isCanvas, isFunction, isIOS, isIOSByUA, isMiniProgram, isObject, isOpenHarmony, isPlainObject, isPowerOfTwo, isSimulatorCellPhone, isString, isUniformStruct, isUniformStructArray, isValidFontFamily, isWebGL2, isWechatMiniApp, itemFrag, itemVert, loadAVIFOptional, loadBinary, loadBlob, loadImage, loadMedia, loadVideo, loadWebPOptional, logger, index as math, modifyMaxKeyframeShader, nearestPowerOfTwo, nodeDataClass, noop, normalizeColor, numberToFix, oldBezierKeyFramesToNew, parseCodec, parsePercent$1 as parsePercent, particleFrag, particleOriginTranslateMap$1 as particleOriginTranslateMap, particleUniformTypeMap, particleVert, passRenderLevel, pluginLoaderMap, randomInRange, registerPlugin, removeItem, rotateVec2, screenMeshVert, serialize, setBlendMode, setConfig, setDefaultTextureFactory, setMaskMode, setRayFromCamera, setSideMode, sortByOrder, index$1 as spec, textureLoaderRegistry, thresholdFrag, throwDestroyedError, trailVert, translatePoint, trianglesFromRect, unregisterPlugin, valIfUndefined, value, valueDefine, vecFill, vecMulCombine, version, vertexFormatType2GLType };
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  //# sourceMappingURL=index.mjs.map