@galacean/effects-core 2.7.4 → 2.7.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -3,7 +3,7 @@
3
3
  * Description: Galacean Effects runtime core for the web
4
4
  * Author: Ant Group CO., Ltd.
5
5
  * Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
6
- * Version: v2.7.4
6
+ * Version: v2.7.5
7
7
  */
8
8
 
9
9
  'use strict';
@@ -20319,7 +20319,9 @@ function calculateDirection(prePoint, point, nextPoint) {
20319
20319
  if (this.time >= 0 && this.time < particleSystem.item.duration && particleSystem.isEnded()) {
20320
20320
  particleSystem.reset();
20321
20321
  }
20322
- particleSystem.simulate(this.time - particleSystem.time);
20322
+ // TODO: There is one less conversion from second to millisecond here,
20323
+ // which is retained for frame test.
20324
+ particleSystem.update(this.time - particleSystem.time);
20323
20325
  }
20324
20326
  this.lastTime = this.time;
20325
20327
  };
@@ -21771,133 +21773,126 @@ exports.ParticleSystem = /*#__PURE__*/ function(Component) {
21771
21773
  this.initEmitterTransform();
21772
21774
  };
21773
21775
  _proto.onUpdate = function onUpdate(dt) {
21774
- if (!this.frozen) {
21775
- this.update(dt);
21776
- }
21777
- };
21778
- _proto.simulate = function simulate(time) {
21779
- this.update(time * 1000);
21780
- this.frozen = true;
21776
+ this.update(dt);
21781
21777
  };
21782
21778
  _proto.update = function update(delta) {
21783
21779
  var _this = this;
21784
- if (!this.started) {
21785
- return;
21786
- }
21787
- var now = this.time + delta / 1000;
21788
- var options = this.options;
21789
- var loopStartTime = this.loopStartTime;
21790
- var emission = this.emission;
21791
- this.time = now;
21792
- this.upDirectionWorld = null;
21793
- this.renderer.updateTime(now, delta);
21794
- var link = this.particleLink;
21795
- var emitterLifetime = (now - loopStartTime) / this.item.duration;
21796
- var timePassed = this.timePassed;
21797
- var trailUpdated = false;
21798
- var updateTrail = function() {
21799
- if (_this.trails && !trailUpdated) {
21800
- trailUpdated = true;
21801
- link.forEach(function(param) {
21802
- var time = param[0], pointIndex = param[1], delay = param[2], point = param[3];
21803
- if (time < timePassed) {
21804
- _this.clearPointTrail(pointIndex);
21805
- } else if (timePassed > delay) {
21806
- _this.updatePointTrail(pointIndex, emitterLifetime, point, delay);
21807
- }
21808
- });
21809
- }
21810
- };
21811
- if (!this.ended) {
21812
- var duration = this.item.duration;
21813
- var lifetime = this.lifetime;
21814
- if (timePassed < duration) {
21815
- var interval = 1 / emission.rateOverTime.getValue(lifetime);
21816
- var pointCount = Math.floor((timePassed - this.lastEmitTime) / interval);
21817
- var maxEmissionCount = pointCount;
21818
- var timeDelta = interval / pointCount;
21819
- var meshTime = now;
21820
- var maxCount = options.maxCount;
21821
- this.updateEmitterTransform(timePassed);
21822
- var shouldSkipGenerate = function() {
21823
- var first = link.first;
21824
- return _this.emissionStopped || link.length === maxCount && first && first.content[0] - loopStartTime > timePassed;
21825
- };
21826
- for(var i = 0; i < maxEmissionCount && i < maxCount; i++){
21827
- if (shouldSkipGenerate()) {
21828
- break;
21829
- }
21830
- var p = this.createPoint(lifetime);
21831
- p.delay += meshTime + i * timeDelta;
21832
- this.addParticle(p, maxCount);
21833
- this.lastEmitTime = timePassed;
21780
+ if (this.started && !this.frozen) {
21781
+ var now = this.time + delta / 1000;
21782
+ var options = this.options;
21783
+ var loopStartTime = this.loopStartTime;
21784
+ var emission = this.emission;
21785
+ this.time = now;
21786
+ this.upDirectionWorld = null;
21787
+ this.renderer.updateTime(now, delta);
21788
+ var link = this.particleLink;
21789
+ var emitterLifetime = (now - loopStartTime) / this.item.duration;
21790
+ var timePassed = this.timePassed;
21791
+ var trailUpdated = false;
21792
+ var updateTrail = function() {
21793
+ if (_this.trails && !trailUpdated) {
21794
+ trailUpdated = true;
21795
+ link.forEach(function(param) {
21796
+ var time = param[0], pointIndex = param[1], delay = param[2], point = param[3];
21797
+ if (time < timePassed) {
21798
+ _this.clearPointTrail(pointIndex);
21799
+ } else if (timePassed > delay) {
21800
+ _this.updatePointTrail(pointIndex, emitterLifetime, point, delay);
21801
+ }
21802
+ });
21834
21803
  }
21835
- var bursts = emission.bursts;
21836
- for(var j = (bursts == null ? void 0 : bursts.length) - 1, cursor = 0; j >= 0 && cursor < maxCount; j--){
21837
- if (shouldSkipGenerate()) {
21838
- break;
21804
+ };
21805
+ if (!this.ended) {
21806
+ var duration = this.item.duration;
21807
+ var lifetime = this.lifetime;
21808
+ if (timePassed < duration) {
21809
+ var interval = 1 / emission.rateOverTime.getValue(lifetime);
21810
+ var pointCount = Math.floor((timePassed - this.lastEmitTime) / interval);
21811
+ var maxEmissionCount = pointCount;
21812
+ var timeDelta = interval / pointCount;
21813
+ var meshTime = now;
21814
+ var maxCount = options.maxCount;
21815
+ this.updateEmitterTransform(timePassed);
21816
+ var shouldSkipGenerate = function() {
21817
+ var first = link.first;
21818
+ return _this.emissionStopped || link.length === maxCount && first && first.content[0] - loopStartTime > timePassed;
21819
+ };
21820
+ for(var i = 0; i < maxEmissionCount && i < maxCount; i++){
21821
+ if (shouldSkipGenerate()) {
21822
+ break;
21823
+ }
21824
+ var p = this.createPoint(lifetime);
21825
+ p.delay += meshTime + i * timeDelta;
21826
+ this.addParticle(p, maxCount);
21827
+ this.lastEmitTime = timePassed;
21839
21828
  }
21840
- var burst = bursts[j];
21841
- var opts = !burst.disabled && burst.getGeneratorOptions(timePassed, lifetime);
21842
- if (opts) {
21843
- var originVec = [
21844
- 0,
21845
- 0,
21846
- 0
21847
- ];
21848
- var offsets = emission.burstOffsets[j];
21849
- var burstOffset = offsets && offsets[opts.cycleIndex] || originVec;
21850
- if (burst.once) {
21851
- this.removeBurst(j);
21829
+ var bursts = emission.bursts;
21830
+ for(var j = (bursts == null ? void 0 : bursts.length) - 1, cursor = 0; j >= 0 && cursor < maxCount; j--){
21831
+ if (shouldSkipGenerate()) {
21832
+ break;
21852
21833
  }
21853
- for(var i1 = 0; i1 < opts.count && cursor < maxCount; i1++){
21854
- var _p_transform;
21855
- if (shouldSkipGenerate()) {
21856
- break;
21834
+ var burst = bursts[j];
21835
+ var opts = !burst.disabled && burst.getGeneratorOptions(timePassed, lifetime);
21836
+ if (opts) {
21837
+ var originVec = [
21838
+ 0,
21839
+ 0,
21840
+ 0
21841
+ ];
21842
+ var offsets = emission.burstOffsets[j];
21843
+ var burstOffset = offsets && offsets[opts.cycleIndex] || originVec;
21844
+ if (burst.once) {
21845
+ this.removeBurst(j);
21846
+ }
21847
+ for(var i1 = 0; i1 < opts.count && cursor < maxCount; i1++){
21848
+ var _p_transform;
21849
+ if (shouldSkipGenerate()) {
21850
+ break;
21851
+ }
21852
+ var p1 = this.initPoint(this.shape.generate({
21853
+ total: opts.total,
21854
+ index: opts.index,
21855
+ burstIndex: i1,
21856
+ burstCount: opts.count
21857
+ }));
21858
+ p1.delay += meshTime;
21859
+ cursor++;
21860
+ (_p_transform = p1.transform).translate.apply(_p_transform, [].concat(burstOffset));
21861
+ this.addParticle(p1, maxCount);
21857
21862
  }
21858
- var p1 = this.initPoint(this.shape.generate({
21859
- total: opts.total,
21860
- index: opts.index,
21861
- burstIndex: i1,
21862
- burstCount: opts.count
21863
- }));
21864
- p1.delay += meshTime;
21865
- cursor++;
21866
- (_p_transform = p1.transform).translate.apply(_p_transform, [].concat(burstOffset));
21867
- this.addParticle(p1, maxCount);
21868
21863
  }
21869
21864
  }
21865
+ } else if (this.item.endBehavior === EndBehavior.restart) {
21866
+ updateTrail();
21867
+ this.loopStartTime = now - duration;
21868
+ this.lastEmitTime -= duration;
21869
+ this.time -= duration;
21870
+ emission.bursts.forEach(function(b) {
21871
+ return b.reset();
21872
+ });
21873
+ this.particleLink.forEach(function(content) {
21874
+ content[0] -= duration;
21875
+ content[2] -= duration;
21876
+ content[3].delay -= duration;
21877
+ });
21878
+ this.renderer.minusTimeForLoop(duration);
21879
+ } else {
21880
+ this.ended = true;
21881
+ var endBehavior = this.item.endBehavior;
21882
+ if (endBehavior === EndBehavior.freeze) {
21883
+ this.frozen = true;
21884
+ }
21870
21885
  }
21871
- } else if (this.item.endBehavior === EndBehavior.restart) {
21872
- updateTrail();
21873
- this.loopStartTime = now - duration;
21874
- this.lastEmitTime -= duration;
21875
- this.time -= duration;
21876
- emission.bursts.forEach(function(b) {
21877
- return b.reset();
21878
- });
21879
- this.particleLink.forEach(function(content) {
21880
- content[0] -= duration;
21881
- content[2] -= duration;
21882
- content[3].delay -= duration;
21883
- });
21884
- this.renderer.minusTimeForLoop(duration);
21885
- } else {
21886
- this.ended = true;
21887
- var endBehavior = this.item.endBehavior;
21888
- if (endBehavior === EndBehavior.freeze) {
21889
- this.frozen = true;
21890
- }
21891
- }
21892
- } else if (this.item.endBehavior !== EndBehavior.restart) {
21893
- if (EndBehavior.destroy === this.item.endBehavior) {
21894
- var node = link.last;
21895
- if (node && node.content[0] < this.time) {
21896
- this.destroyed = true;
21886
+ } else if (this.item.endBehavior !== EndBehavior.restart) {
21887
+ if (EndBehavior.destroy === this.item.endBehavior) {
21888
+ var node = link.last;
21889
+ if (node && node.content[0] < this.time) {
21890
+ this.destroyed = true;
21891
+ }
21897
21892
  }
21898
21893
  }
21894
+ updateTrail();
21899
21895
  }
21900
- updateTrail();
21901
21896
  };
21902
21897
  _proto.drawStencilMask = function drawStencilMask(renderer) {
21903
21898
  if (!this.isActiveAndEnabled) {
@@ -31620,7 +31615,7 @@ function getStandardSpriteContent(sprite, transform) {
31620
31615
  return ret;
31621
31616
  }
31622
31617
 
31623
- var version$1 = "2.7.4";
31618
+ var version$1 = "2.7.5";
31624
31619
  var v0 = /^(\d+)\.(\d+)\.(\d+)(-(\w+)\.\d+)?$/;
31625
31620
  var standardVersion = /^(\d+)\.(\d+)$/;
31626
31621
  var reverseParticle = false;
@@ -34896,7 +34891,7 @@ registerPlugin("sprite", SpriteLoader, exports.VFXItem);
34896
34891
  registerPlugin("particle", ParticleLoader, exports.VFXItem);
34897
34892
  registerPlugin("cal", CalculateLoader, exports.VFXItem);
34898
34893
  registerPlugin("interact", InteractLoader, exports.VFXItem);
34899
- var version = "2.7.4";
34894
+ var version = "2.7.5";
34900
34895
  logger.info("Core version: " + version + ".");
34901
34896
 
34902
34897
  exports.AbstractPlugin = AbstractPlugin;