@galacean/effects-core 2.7.3 → 2.7.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +118 -111
- package/dist/index.js.map +1 -1
- package/dist/index.mjs +118 -111
- package/dist/index.mjs.map +1 -1
- package/dist/plugins/particle/particle-system.d.ts +2 -1
- package/package.json +1 -1
package/dist/index.mjs
CHANGED
|
@@ -3,7 +3,7 @@
|
|
|
3
3
|
* Description: Galacean Effects runtime core for the web
|
|
4
4
|
* Author: Ant Group CO., Ltd.
|
|
5
5
|
* Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
|
|
6
|
-
* Version: v2.7.
|
|
6
|
+
* Version: v2.7.4
|
|
7
7
|
*/
|
|
8
8
|
|
|
9
9
|
function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) {
|
|
@@ -20315,7 +20315,7 @@ function calculateDirection(prePoint, point, nextPoint) {
|
|
|
20315
20315
|
if (this.time >= 0 && this.time < particleSystem.item.duration && particleSystem.isEnded()) {
|
|
20316
20316
|
particleSystem.reset();
|
|
20317
20317
|
}
|
|
20318
|
-
particleSystem.
|
|
20318
|
+
particleSystem.simulate(this.time - particleSystem.time);
|
|
20319
20319
|
}
|
|
20320
20320
|
this.lastTime = this.time;
|
|
20321
20321
|
};
|
|
@@ -21767,126 +21767,133 @@ var ParticleSystem = /*#__PURE__*/ function(Component) {
|
|
|
21767
21767
|
this.initEmitterTransform();
|
|
21768
21768
|
};
|
|
21769
21769
|
_proto.onUpdate = function onUpdate(dt) {
|
|
21770
|
-
this.
|
|
21770
|
+
if (!this.frozen) {
|
|
21771
|
+
this.update(dt);
|
|
21772
|
+
}
|
|
21773
|
+
};
|
|
21774
|
+
_proto.simulate = function simulate(time) {
|
|
21775
|
+
this.update(time * 1000);
|
|
21776
|
+
this.frozen = true;
|
|
21771
21777
|
};
|
|
21772
21778
|
_proto.update = function update(delta) {
|
|
21773
21779
|
var _this = this;
|
|
21774
|
-
if (this.started
|
|
21775
|
-
|
|
21776
|
-
|
|
21777
|
-
|
|
21778
|
-
|
|
21779
|
-
|
|
21780
|
-
|
|
21781
|
-
|
|
21782
|
-
|
|
21783
|
-
|
|
21784
|
-
|
|
21785
|
-
|
|
21786
|
-
|
|
21787
|
-
|
|
21788
|
-
|
|
21789
|
-
|
|
21790
|
-
|
|
21791
|
-
|
|
21792
|
-
|
|
21793
|
-
|
|
21794
|
-
|
|
21795
|
-
|
|
21796
|
-
|
|
21780
|
+
if (!this.started) {
|
|
21781
|
+
return;
|
|
21782
|
+
}
|
|
21783
|
+
var now = this.time + delta / 1000;
|
|
21784
|
+
var options = this.options;
|
|
21785
|
+
var loopStartTime = this.loopStartTime;
|
|
21786
|
+
var emission = this.emission;
|
|
21787
|
+
this.time = now;
|
|
21788
|
+
this.upDirectionWorld = null;
|
|
21789
|
+
this.renderer.updateTime(now, delta);
|
|
21790
|
+
var link = this.particleLink;
|
|
21791
|
+
var emitterLifetime = (now - loopStartTime) / this.item.duration;
|
|
21792
|
+
var timePassed = this.timePassed;
|
|
21793
|
+
var trailUpdated = false;
|
|
21794
|
+
var updateTrail = function() {
|
|
21795
|
+
if (_this.trails && !trailUpdated) {
|
|
21796
|
+
trailUpdated = true;
|
|
21797
|
+
link.forEach(function(param) {
|
|
21798
|
+
var time = param[0], pointIndex = param[1], delay = param[2], point = param[3];
|
|
21799
|
+
if (time < timePassed) {
|
|
21800
|
+
_this.clearPointTrail(pointIndex);
|
|
21801
|
+
} else if (timePassed > delay) {
|
|
21802
|
+
_this.updatePointTrail(pointIndex, emitterLifetime, point, delay);
|
|
21803
|
+
}
|
|
21804
|
+
});
|
|
21805
|
+
}
|
|
21806
|
+
};
|
|
21807
|
+
if (!this.ended) {
|
|
21808
|
+
var duration = this.item.duration;
|
|
21809
|
+
var lifetime = this.lifetime;
|
|
21810
|
+
if (timePassed < duration) {
|
|
21811
|
+
var interval = 1 / emission.rateOverTime.getValue(lifetime);
|
|
21812
|
+
var pointCount = Math.floor((timePassed - this.lastEmitTime) / interval);
|
|
21813
|
+
var maxEmissionCount = pointCount;
|
|
21814
|
+
var timeDelta = interval / pointCount;
|
|
21815
|
+
var meshTime = now;
|
|
21816
|
+
var maxCount = options.maxCount;
|
|
21817
|
+
this.updateEmitterTransform(timePassed);
|
|
21818
|
+
var shouldSkipGenerate = function() {
|
|
21819
|
+
var first = link.first;
|
|
21820
|
+
return _this.emissionStopped || link.length === maxCount && first && first.content[0] - loopStartTime > timePassed;
|
|
21821
|
+
};
|
|
21822
|
+
for(var i = 0; i < maxEmissionCount && i < maxCount; i++){
|
|
21823
|
+
if (shouldSkipGenerate()) {
|
|
21824
|
+
break;
|
|
21825
|
+
}
|
|
21826
|
+
var p = this.createPoint(lifetime);
|
|
21827
|
+
p.delay += meshTime + i * timeDelta;
|
|
21828
|
+
this.addParticle(p, maxCount);
|
|
21829
|
+
this.lastEmitTime = timePassed;
|
|
21797
21830
|
}
|
|
21798
|
-
|
|
21799
|
-
|
|
21800
|
-
|
|
21801
|
-
|
|
21802
|
-
if (timePassed < duration) {
|
|
21803
|
-
var interval = 1 / emission.rateOverTime.getValue(lifetime);
|
|
21804
|
-
var pointCount = Math.floor((timePassed - this.lastEmitTime) / interval);
|
|
21805
|
-
var maxEmissionCount = pointCount;
|
|
21806
|
-
var timeDelta = interval / pointCount;
|
|
21807
|
-
var meshTime = now;
|
|
21808
|
-
var maxCount = options.maxCount;
|
|
21809
|
-
this.updateEmitterTransform(timePassed);
|
|
21810
|
-
var shouldSkipGenerate = function() {
|
|
21811
|
-
var first = link.first;
|
|
21812
|
-
return _this.emissionStopped || link.length === maxCount && first && first.content[0] - loopStartTime > timePassed;
|
|
21813
|
-
};
|
|
21814
|
-
for(var i = 0; i < maxEmissionCount && i < maxCount; i++){
|
|
21815
|
-
if (shouldSkipGenerate()) {
|
|
21816
|
-
break;
|
|
21817
|
-
}
|
|
21818
|
-
var p = this.createPoint(lifetime);
|
|
21819
|
-
p.delay += meshTime + i * timeDelta;
|
|
21820
|
-
this.addParticle(p, maxCount);
|
|
21821
|
-
this.lastEmitTime = timePassed;
|
|
21831
|
+
var bursts = emission.bursts;
|
|
21832
|
+
for(var j = (bursts == null ? void 0 : bursts.length) - 1, cursor = 0; j >= 0 && cursor < maxCount; j--){
|
|
21833
|
+
if (shouldSkipGenerate()) {
|
|
21834
|
+
break;
|
|
21822
21835
|
}
|
|
21823
|
-
var
|
|
21824
|
-
|
|
21825
|
-
|
|
21826
|
-
|
|
21836
|
+
var burst = bursts[j];
|
|
21837
|
+
var opts = !burst.disabled && burst.getGeneratorOptions(timePassed, lifetime);
|
|
21838
|
+
if (opts) {
|
|
21839
|
+
var originVec = [
|
|
21840
|
+
0,
|
|
21841
|
+
0,
|
|
21842
|
+
0
|
|
21843
|
+
];
|
|
21844
|
+
var offsets = emission.burstOffsets[j];
|
|
21845
|
+
var burstOffset = offsets && offsets[opts.cycleIndex] || originVec;
|
|
21846
|
+
if (burst.once) {
|
|
21847
|
+
this.removeBurst(j);
|
|
21827
21848
|
}
|
|
21828
|
-
var
|
|
21829
|
-
|
|
21830
|
-
|
|
21831
|
-
|
|
21832
|
-
0,
|
|
21833
|
-
0,
|
|
21834
|
-
0
|
|
21835
|
-
];
|
|
21836
|
-
var offsets = emission.burstOffsets[j];
|
|
21837
|
-
var burstOffset = offsets && offsets[opts.cycleIndex] || originVec;
|
|
21838
|
-
if (burst.once) {
|
|
21839
|
-
this.removeBurst(j);
|
|
21840
|
-
}
|
|
21841
|
-
for(var i1 = 0; i1 < opts.count && cursor < maxCount; i1++){
|
|
21842
|
-
var _p_transform;
|
|
21843
|
-
if (shouldSkipGenerate()) {
|
|
21844
|
-
break;
|
|
21845
|
-
}
|
|
21846
|
-
var p1 = this.initPoint(this.shape.generate({
|
|
21847
|
-
total: opts.total,
|
|
21848
|
-
index: opts.index,
|
|
21849
|
-
burstIndex: i1,
|
|
21850
|
-
burstCount: opts.count
|
|
21851
|
-
}));
|
|
21852
|
-
p1.delay += meshTime;
|
|
21853
|
-
cursor++;
|
|
21854
|
-
(_p_transform = p1.transform).translate.apply(_p_transform, [].concat(burstOffset));
|
|
21855
|
-
this.addParticle(p1, maxCount);
|
|
21849
|
+
for(var i1 = 0; i1 < opts.count && cursor < maxCount; i1++){
|
|
21850
|
+
var _p_transform;
|
|
21851
|
+
if (shouldSkipGenerate()) {
|
|
21852
|
+
break;
|
|
21856
21853
|
}
|
|
21854
|
+
var p1 = this.initPoint(this.shape.generate({
|
|
21855
|
+
total: opts.total,
|
|
21856
|
+
index: opts.index,
|
|
21857
|
+
burstIndex: i1,
|
|
21858
|
+
burstCount: opts.count
|
|
21859
|
+
}));
|
|
21860
|
+
p1.delay += meshTime;
|
|
21861
|
+
cursor++;
|
|
21862
|
+
(_p_transform = p1.transform).translate.apply(_p_transform, [].concat(burstOffset));
|
|
21863
|
+
this.addParticle(p1, maxCount);
|
|
21857
21864
|
}
|
|
21858
21865
|
}
|
|
21859
|
-
} else if (this.item.endBehavior === EndBehavior.restart) {
|
|
21860
|
-
updateTrail();
|
|
21861
|
-
this.loopStartTime = now - duration;
|
|
21862
|
-
this.lastEmitTime -= duration;
|
|
21863
|
-
this.time -= duration;
|
|
21864
|
-
emission.bursts.forEach(function(b) {
|
|
21865
|
-
return b.reset();
|
|
21866
|
-
});
|
|
21867
|
-
this.particleLink.forEach(function(content) {
|
|
21868
|
-
content[0] -= duration;
|
|
21869
|
-
content[2] -= duration;
|
|
21870
|
-
content[3].delay -= duration;
|
|
21871
|
-
});
|
|
21872
|
-
this.renderer.minusTimeForLoop(duration);
|
|
21873
|
-
} else {
|
|
21874
|
-
this.ended = true;
|
|
21875
|
-
var endBehavior = this.item.endBehavior;
|
|
21876
|
-
if (endBehavior === EndBehavior.freeze) {
|
|
21877
|
-
this.frozen = true;
|
|
21878
|
-
}
|
|
21879
21866
|
}
|
|
21880
|
-
} else if (this.item.endBehavior
|
|
21881
|
-
|
|
21882
|
-
|
|
21883
|
-
|
|
21884
|
-
|
|
21885
|
-
|
|
21867
|
+
} else if (this.item.endBehavior === EndBehavior.restart) {
|
|
21868
|
+
updateTrail();
|
|
21869
|
+
this.loopStartTime = now - duration;
|
|
21870
|
+
this.lastEmitTime -= duration;
|
|
21871
|
+
this.time -= duration;
|
|
21872
|
+
emission.bursts.forEach(function(b) {
|
|
21873
|
+
return b.reset();
|
|
21874
|
+
});
|
|
21875
|
+
this.particleLink.forEach(function(content) {
|
|
21876
|
+
content[0] -= duration;
|
|
21877
|
+
content[2] -= duration;
|
|
21878
|
+
content[3].delay -= duration;
|
|
21879
|
+
});
|
|
21880
|
+
this.renderer.minusTimeForLoop(duration);
|
|
21881
|
+
} else {
|
|
21882
|
+
this.ended = true;
|
|
21883
|
+
var endBehavior = this.item.endBehavior;
|
|
21884
|
+
if (endBehavior === EndBehavior.freeze) {
|
|
21885
|
+
this.frozen = true;
|
|
21886
|
+
}
|
|
21887
|
+
}
|
|
21888
|
+
} else if (this.item.endBehavior !== EndBehavior.restart) {
|
|
21889
|
+
if (EndBehavior.destroy === this.item.endBehavior) {
|
|
21890
|
+
var node = link.last;
|
|
21891
|
+
if (node && node.content[0] < this.time) {
|
|
21892
|
+
this.destroyed = true;
|
|
21886
21893
|
}
|
|
21887
21894
|
}
|
|
21888
|
-
updateTrail();
|
|
21889
21895
|
}
|
|
21896
|
+
updateTrail();
|
|
21890
21897
|
};
|
|
21891
21898
|
_proto.drawStencilMask = function drawStencilMask(renderer) {
|
|
21892
21899
|
if (!this.isActiveAndEnabled) {
|
|
@@ -31609,7 +31616,7 @@ function getStandardSpriteContent(sprite, transform) {
|
|
|
31609
31616
|
return ret;
|
|
31610
31617
|
}
|
|
31611
31618
|
|
|
31612
|
-
var version$1 = "2.7.
|
|
31619
|
+
var version$1 = "2.7.4";
|
|
31613
31620
|
var v0 = /^(\d+)\.(\d+)\.(\d+)(-(\w+)\.\d+)?$/;
|
|
31614
31621
|
var standardVersion = /^(\d+)\.(\d+)$/;
|
|
31615
31622
|
var reverseParticle = false;
|
|
@@ -34885,7 +34892,7 @@ registerPlugin("sprite", SpriteLoader, VFXItem);
|
|
|
34885
34892
|
registerPlugin("particle", ParticleLoader, VFXItem);
|
|
34886
34893
|
registerPlugin("cal", CalculateLoader, VFXItem);
|
|
34887
34894
|
registerPlugin("interact", InteractLoader, VFXItem);
|
|
34888
|
-
var version = "2.7.
|
|
34895
|
+
var version = "2.7.4";
|
|
34889
34896
|
logger.info("Core version: " + version + ".");
|
|
34890
34897
|
|
|
34891
34898
|
export { AbstractPlugin, ActivationMixerPlayable, ActivationPlayable, ActivationPlayableAsset, ActivationTrack, AndNode, AndNodeData, Animatable, AnimationClip, AnimationClipNode, AnimationClipNodeData, AnimationGraphAsset, Animator, ApplyAdditiveNode, ApplyAdditiveNodeData, Asset, AssetLoader, AssetManager, AssetService, BYTES_TYPE_MAP, Behaviour, BezierCurve, BezierCurvePath, BezierCurveQuat, BinaryAsset, BlendNode, BlendNodeData, BoolValueNode, COMPRESSED_TEXTURE, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateLoader, Camera, CameraController, CameraVFXItemLoader, ColorCurve, ColorPlayable, ColorPropertyMixerPlayable, ColorPropertyPlayableAsset, ColorPropertyTrack, Component, ComponentTimePlayable, ComponentTimePlayableAsset, ComponentTimeTrack, Composition, CompositionComponent, ConstBoolNode, ConstBoolNodeData, ConstFloatNode, ConstFloatNodeData, ControlParameterBoolNode, ControlParameterBoolNodeData, ControlParameterFloatNode, ControlParameterFloatNodeData, ControlParameterTriggerNode, ControlParameterTriggerNodeData, DEFAULT_FONTS, DEFAULT_FPS, Database, Deferred, DestroyOptions, Downloader, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, EffectComponent, EffectComponentTimeTrack, EffectsObject, EffectsPackage, Ellipse, Engine, EqualNodeData, EventEmitter, EventSystem, Fake3DAnimationMode, Fake3DComponent, FilterMode, Float16ArrayWrapper, FloatComparisonNode, FloatComparisonNodeData, FloatPropertyMixerPlayable, FloatPropertyPlayableAsset, FloatPropertyTrack, FloatValueNode, Framebuffer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, GraphInstance, GraphNode, GraphNodeData, GraphicsPath, GreaterNodeData, HELP_LINK, HitTestType, InteractComponent, InteractLoader, InteractMesh, InvalidIndex, Item, KTXTexture, LayerBlendNode, LayerBlendNodeData, LessNodeData, LineSegments, LinearValue, MaskMode, MaskProcessor, MaskableGraphic, Material, MaterialDataBlock, MaterialRenderType, MaterialTrack, Mesh, MeshCollider, NodeTransform, NotNode, NotNodeData, ObjectBindingTrack, OrNode, OrNodeData, OrderType, PLAYER_OPTIONS_ENV_EDITOR, POST_PROCESS_SETTINGS, ParticleBehaviourPlayable, ParticleBehaviourPlayableAsset, ParticleLoader, ParticleMesh, ParticleMixerPlayable, ParticleSystem, ParticleSystemRenderer, ParticleTrack, PassTextureCache, PathSegments, PlayState, Playable, PlayableAsset, PlayableOutput, PluginSystem, PolyStar, Polygon, Pose, PoseNode, PostProcessVolume, PropertyClipPlayable, PropertyTrack, RENDER_PASS_NAME_PREFIX, RENDER_PREFER_LOOKUP_TEXTURE, RUNTIME_ENV, RandomSetValue, RandomValue, RandomVectorValue, RenderFrame, RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, RenderTargetHandle, RenderTextureFormat, Renderbuffer, Renderer, RendererComponent, RuntimeClip, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0, SEMANTIC_PRE_COLOR_ATTACHMENT_0, SEMANTIC_PRE_COLOR_ATTACHMENT_SIZE_0, SPRITE_VERTEX_STRIDE, Scene, SemanticMap, SerializationHelper, Shader, ShaderCompileResultStatus, ShaderFactory, ShaderType, ShaderVariant, ShapeComponent, ShapePath, SourceType, SpriteColorMixerPlayable, SpriteColorPlayableAsset, SpriteColorTrack, SpriteComponent, SpriteComponentTimeTrack, SpriteLoader, StarType, StateMachineNode, StateMachineNodeData, StateNode, StateNodeData, StaticValue, SubCompositionClipPlayable, SubCompositionMixerPlayable, SubCompositionPlayableAsset, SubCompositionTrack, TEMPLATE_USE_OFFSCREEN_CANVAS, TangentMode, TextComponent, TextComponentBase, TextLayout, TextLoader, TextStyle, Texture, TextureFactory, TextureLoadAction, TexturePaintScaleMode, TextureSourceType, TextureStoreAction, Ticker, TimelineAsset, TimelineClip, TimelineInstance, TrackAsset, TrackMixerPlayable, TrackType, Transform, TransformMixerPlayable, TransformPlayable, TransformPlayableAsset, TransformTrack, TransitionNode, TransitionNodeData, TransitionState, VFXItem, ValueGetter, ValueNode, Vector2Curve, Vector2PropertyMixerPlayable, Vector2PropertyPlayableAsset, Vector2PropertyTrack, Vector3Curve, Vector3PropertyMixerPlayable, Vector3PropertyTrack, Vector3ropertyPlayableAsset, Vector4Curve, Vector4PropertyMixerPlayable, Vector4PropertyPlayableAsset, Vector4PropertyTrack, WeightedMode, addByOrder, addItem, addItemWithOrder, applyMixins, assertExist, asserts, base64ToFile, buildLine, calculateTranslation, canUseBOM, canvasPool, closePointEps, colorGradingFrag, colorStopsFromGradient, colorToArr$1 as colorToArr, combineImageTemplate, createCopyShader, createGLContext, createKeyFrameMeta, createShape, createValueGetter, curveEps, decimalEqual, defaultPlugins, deserializeMipmapTexture, earcut, effectsClass, effectsClassStore, enlargeBuffer, ensureFixedNumber, ensureVec3, findPreviousRenderPass, gaussianDownHFrag, gaussianDownVFrag, gaussianUpFrag, generateEmptyTypedArray, generateGUID, generateHalfFloatTexture, generateTransparentTexture, generateWhiteTexture, getBackgroundImage, getClass, getColorFromGradientStops, getConfig, getDefaultTextureFactory, getGeometryByShape, getGeometryTriangles, getKTXTextureOptions, getKeyFrameMetaByRawValue, getMergedStore, getNodeDataClass, getParticleMeshShader, getPixelRatio, getPreMultiAlpha, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, getTextureSize, glContext, glType2VertexFormatType, gpuTimer, imageDataFromColor, imageDataFromGradient, initErrors, initGLContext, integrate, interpolateColor, isAlipayMiniApp, isAndroid, isArray, isCanvas, isFunction, isIOS, isIOSByUA, isMiniProgram, isObject, isOpenHarmony, isPlainObject, isSimulatorCellPhone, isString, isUniformStruct, isUniformStructArray, isValidFontFamily, isWebGL2, isWechatMiniApp, itemFrag, itemVert, loadAVIFOptional, loadBinary, loadBlob, loadImage, loadMedia, loadVideo, loadWebPOptional, logger, index as math, maxSpriteMeshItemCount, modifyMaxKeyframeShader, nearestPowerOfTwo, nodeDataClass, noop, normalizeColor, numberToFix, oldBezierKeyFramesToNew, parsePercent$1 as parsePercent, particleFrag, particleOriginTranslateMap$1 as particleOriginTranslateMap, particleUniformTypeMap, particleVert, passRenderLevel, pluginLoaderMap, randomInRange, registerPlugin, removeItem, rotateVec2, screenMeshVert, serialize, setBlendMode, setConfig, setDefaultTextureFactory, setMaskMode, setMaxSpriteMeshItemCount, setRayFromCamera, setSideMode, setSpriteMeshMaxItemCountByGPU, sortByOrder, index$1 as spec, thresholdFrag, throwDestroyedError, trailVert, translatePoint, trianglesFromRect, unregisterPlugin, valIfUndefined, value, valueDefine, vecFill, vecMulCombine, version, vertexFormatType2GLType };
|