@galacean/effects-core 2.7.0-alpha.1 → 2.7.0-alpha.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/components/shape-component.d.ts +12 -40
- package/dist/index.js +74 -54
- package/dist/index.js.map +1 -1
- package/dist/index.mjs +75 -55
- package/dist/index.mjs.map +1 -1
- package/package.json +2 -2
package/dist/index.mjs
CHANGED
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@@ -3,7 +3,7 @@
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* Description: Galacean Effects runtime core for the web
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* Author: Ant Group CO., Ltd.
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* Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
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-
* Version: v2.7.0-alpha.
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6
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* Version: v2.7.0-alpha.2
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*/
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function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) {
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@@ -3730,20 +3730,21 @@ var BuiltinObjectGUID = {
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UnlitShader: "unlit000000000000000000000000000"
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};
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-
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* 填充类型
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*/ var FillType$1;
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var FillType;
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(function(FillType) {
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-
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-
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-
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FillType[FillType["Solid"] = 0] = "Solid";
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FillType[FillType["GradientLinear"] = 1] = "GradientLinear";
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FillType[FillType["GradientRadial"] = 2] = "GradientRadial";
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FillType[FillType["GradientAngular"] = 3] = "GradientAngular";
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FillType[FillType["Texture"] = 4] = "Texture";
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})(FillType || (FillType = {}));
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var TexturePaintScaleMode$1;
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(function(TexturePaintScaleMode) {
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TexturePaintScaleMode[TexturePaintScaleMode["Fill"] = 0] = "Fill";
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TexturePaintScaleMode[TexturePaintScaleMode["Fit"] = 1] = "Fit";
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TexturePaintScaleMode[TexturePaintScaleMode["Crop"] = 2] = "Crop";
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TexturePaintScaleMode[TexturePaintScaleMode["Tile"] = 3] = "Tile";
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})(TexturePaintScaleMode$1 || (TexturePaintScaleMode$1 = {}));
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/**
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* 矢量图形类型
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@@ -4012,7 +4013,8 @@ var index$1 = /*#__PURE__*/Object.freeze({
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get TextWeight () { return TextWeight; },
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get FontStyle () { return FontStyle; },
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BuiltinObjectGUID: BuiltinObjectGUID,
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get FillType () { return FillType
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get FillType () { return FillType; },
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get TexturePaintScaleMode () { return TexturePaintScaleMode$1; },
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get ShapePrimitiveType () { return ShapePrimitiveType; },
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get LineCap () { return LineCap; },
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get LineJoin () { return LineJoin; },
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@@ -16236,16 +16238,8 @@ var ColorCurve = /*#__PURE__*/ function(ValueGetter) {
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var vert = "precision highp float;attribute vec3 aPos;attribute vec2 aUV;varying vec2 uv0;uniform mat4 effects_MatrixVP;uniform mat4 effects_MatrixInvV;uniform mat4 effects_ObjectToWorld;void main(){vec4 pos=vec4(aPos.xyz,1.0);uv0=aUV;gl_Position=effects_MatrixVP*effects_ObjectToWorld*pos;}";
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-
var frag = "precision highp float;\n#define _MAX_STOPS 8\n#define PI 3.14159265359\nuniform vec4 _Color;uniform vec4 _Colors[_MAX_STOPS];uniform float _Stops[_MAX_STOPS];uniform int _StopsCount;uniform float _FillType;uniform vec2 _StartPoint;uniform vec2 _EndPoint;uniform sampler2D _ImageTex;uniform vec2 _ImageSize;uniform vec2 _DestSize;uniform int _ImageScaleMode;uniform mat3
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var frag = "precision highp float;\n#define _MAX_STOPS 8\n#define PI 3.14159265359\nuniform vec4 _Color;uniform vec4 _Colors[_MAX_STOPS];uniform float _Stops[_MAX_STOPS];uniform int _StopsCount;uniform float _FillType;uniform vec2 _StartPoint;uniform vec2 _EndPoint;uniform sampler2D _ImageTex;uniform vec2 _ImageSize;uniform vec2 _DestSize;uniform int _ImageScaleMode;uniform mat3 _TextureTransform;uniform float _ImageScalingFactor;uniform float _ImageOpacity;varying vec2 uv0;vec4 smoothMix(vec4 a,vec4 b,float t){return mix(a,b,smoothstep(0.0,1.0,t));}float calculateAngleRatio(vec2 v1,vec2 v2){float angle=atan(v2.y,v2.x)-atan(v1.y,v1.x);if(angle<0.0)angle+=2.0*PI;return angle/(2.0*PI);}vec2 applyTransform(mat3 m,vec2 uv){uv=uv-vec2(0.5,0.5);vec3 p=m*vec3(uv,1.0);p.xy=p.xy+vec2(0.5,0.5);return p.xy;}void main(){vec4 finalColor=vec4(1.0);if(_FillType==0.0){finalColor=_Color;}else if(_FillType==1.0||_FillType==2.0||_FillType==3.0){float t=0.0;if(_FillType==1.0){vec2 gradientVector=_EndPoint-_StartPoint;vec2 pixelVector=uv0-_StartPoint;float denom=max(dot(gradientVector,gradientVector),1e-6);t=clamp(dot(pixelVector,gradientVector)/denom,0.0,1.0);}else if(_FillType==2.0){float maxRadius=max(distance(_EndPoint,_StartPoint),0.001);t=clamp(distance(uv0,_StartPoint)/maxRadius,0.0,1.0);}else{vec2 center=_StartPoint;vec2 referenceVector=_EndPoint-center;vec2 targetVector=uv0-center;if(length(targetVector)>0.001){t=calculateAngleRatio(referenceVector,targetVector);}}finalColor=_Colors[0];for(int i=1;i<_MAX_STOPS;i++){if(i>=_StopsCount)break;float prevStop=_Stops[i-1];float currStop=_Stops[i];if(t>=prevStop&&t<=currStop){float localT=(t-prevStop)/max(currStop-prevStop,1e-6);finalColor=smoothMix(_Colors[i-1],_Colors[i],localT);break;}}}else if(_FillType==4.0){vec2 uv=uv0;float rSrc=_ImageSize.x/max(_ImageSize.y,1.0);float rDst=_DestSize.x/max(_DestSize.y,1.0);bool maskOutside=false;if(_ImageScaleMode==0){vec2 scale=vec2(1.0);if(rDst>rSrc){scale=vec2(1.0,rSrc/rDst);}else{scale=vec2(rDst/rSrc,1.0);}uv=(uv-0.5)*scale+0.5;uv=clamp(uv,0.0,1.0);}else if(_ImageScaleMode==1){vec2 scale=vec2(1.0);if(rDst>rSrc){scale=vec2(rSrc/rDst,1.0);}else{scale=vec2(1.0,rSrc/rDst);}uv=(uv-0.5)*scale+0.5;maskOutside=true;}else if(_ImageScaleMode==2){uv=applyTransform(_TextureTransform,uv0);maskOutside=true;}else if(_ImageScaleMode==3){float aspectFix=rDst/max(rSrc,1e-6);vec2 uvTile=(uv0-0.5)*vec2(aspectFix,1.0)+0.5;float s=max(abs(_ImageScalingFactor),1e-6);uv=fract(uvTile*s);}vec4 img=texture2D(_ImageTex,uv);if(maskOutside){if(uv.x<0.0||uv.x>1.0||uv.y<0.0||uv.y>1.0){img.a=0.0;}}img.a*=_ImageOpacity;finalColor=img;}finalColor.rgb*=finalColor.a;gl_FragColor=finalColor;}";
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var FillType;
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(function(FillType) {
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FillType[FillType["Solid"] = 0] = "Solid";
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FillType[FillType["GradientLinear"] = 1] = "GradientLinear";
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FillType[FillType["GradientRadial"] = 2] = "GradientRadial";
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FillType[FillType["GradientAngular"] = 3] = "GradientAngular";
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FillType[FillType["Texture"] = 4] = "Texture";
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-
})(FillType || (FillType = {}));
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var TexturePaintScaleMode;
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(function(TexturePaintScaleMode) {
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TexturePaintScaleMode[TexturePaintScaleMode["Fill"] = 0] = "Fill";
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@@ -16271,6 +16265,9 @@ var ShapeComponent = /*#__PURE__*/ function(RendererComponent) {
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join: LineJoin.Miter,
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miterLimit: 10
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};
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_this.strokeWidth = 1;
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_this.strokeCap = LineCap.Butt;
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_this.strokeJoin = LineJoin.Miter;
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_this.strokes = [];
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/**
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* 用于点击测试的碰撞器
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@@ -16304,12 +16301,12 @@ var ShapeComponent = /*#__PURE__*/ function(RendererComponent) {
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// Create Shape Attrributes
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//-------------------------------------------------------------------------
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var gradientStrokeFill = {
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-
type:
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type: FillType.Solid,
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color: new Color(1, 1, 1, 1)
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};
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_this.strokes.push(gradientStrokeFill);
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var gradientLayerFill = {
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type:
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type: FillType.Solid,
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color: new Color(1, 1, 1, 1)
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};
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_this.fills.push(gradientLayerFill);
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@@ -16473,6 +16470,9 @@ var ShapeComponent = /*#__PURE__*/ function(RendererComponent) {
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indices.length;
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var vertOffset1 = vertices.length / 2;
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var lineStyle = this.strokeAttributes;
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lineStyle.cap = this.strokeCap;
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lineStyle.join = this.strokeJoin;
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lineStyle.width = this.strokeWidth;
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var close = true;
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if (this.shapeAttributes.type === ShapePrimitiveType.Custom) {
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close = shape1.closePath;
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@@ -16637,11 +16637,11 @@ var ShapeComponent = /*#__PURE__*/ function(RendererComponent) {
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};
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_proto.updatePaintMaterial = function updatePaintMaterial(material, paint) {
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material.setFloat("_FillType", paint.type);
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if (paint.type ===
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if (paint.type === FillType.Solid) {
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material.color = paint.color;
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} else if (paint.type ===
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} else if (paint.type === FillType.GradientLinear || paint.type === FillType.GradientAngular || paint.type === FillType.GradientRadial) {
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this.updateGradientMaterial(material, paint.gradientStops, paint.startPoint, paint.endPoint);
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-
} else if (paint.type ===
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} else if (paint.type === FillType.Texture) {
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material.setInt("_ImageScaleMode", paint.scaleMode);
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material.setVector2("_ImageSize", new Vector2(paint.texture.getWidth(), paint.texture.getHeight()));
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var boundingBox = this.getBoundingBox();
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@@ -16651,6 +16651,8 @@ var ShapeComponent = /*#__PURE__*/ function(RendererComponent) {
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material.setFloat("_ImageOpacity", paint.opacity);
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material.setFloat("_ImageScalingFactor", paint.scalingFactor);
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material.setTexture("_ImageTex", paint.texture);
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var transform = paint.textureTransform;
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material.setMatrix3("_TextureTransform", new Matrix3().scale(transform.scale.x, transform.scale.y).rotate(transform.rotation).translate(transform.offset.x, transform.offset.y).invert());
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}
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};
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_proto.updateGradientMaterial = function updateGradientMaterial(material, gradient, startPoint, endPoint) {
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@@ -16686,17 +16688,12 @@ var ShapeComponent = /*#__PURE__*/ function(RendererComponent) {
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side: (_renderer_side = renderer.side) != null ? _renderer_side : SideMode.DOUBLE,
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mask: this.maskManager.getRefValue()
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};
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var
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join: strokeAttributes.join,
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miterLimit: 10
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};
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}
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//@ts-expect-error
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var _data_strokeCap;
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this.strokeCap = (_data_strokeCap = data.strokeCap) != null ? _data_strokeCap : LineCap.Butt;
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var _data_strokeWidth;
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this.strokeWidth = (_data_strokeWidth = data.strokeWidth) != null ? _data_strokeWidth : 1;
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var _data_strokeJoin;
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this.strokeJoin = (_data_strokeJoin = data.strokeJoin) != null ? _data_strokeJoin : LineJoin.Miter;
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for(var _iterator = _create_for_of_iterator_helper_loose(data.strokes), _step; !(_step = _iterator()).done;){
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var stroke = _step.value;
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var strokeParam = stroke;
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@@ -16705,7 +16702,6 @@ var ShapeComponent = /*#__PURE__*/ function(RendererComponent) {
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this.strokes[0] = this.createPaint(strokeParam);
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}
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}
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-
//@ts-expect-error
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for(var _iterator1 = _create_for_of_iterator_helper_loose(data.fills), _step1; !(_step1 = _iterator1()).done;){
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var fill = _step1.value;
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var fillParam = fill;
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@@ -16795,7 +16791,7 @@ var ShapeComponent = /*#__PURE__*/ function(RendererComponent) {
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_proto.createPaint = function createPaint(paintData) {
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var paint;
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switch(paintData.type){
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-
case
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case FillType.Solid:
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{
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paint = {
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type: paintData.type,
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@@ -16803,9 +16799,9 @@ var ShapeComponent = /*#__PURE__*/ function(RendererComponent) {
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};
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break;
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}
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-
case
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-
case
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-
case
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case FillType.GradientLinear:
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case FillType.GradientAngular:
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case FillType.GradientRadial:
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{
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paint = {
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type: paintData.type,
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@@ -16815,15 +16811,32 @@ var ShapeComponent = /*#__PURE__*/ function(RendererComponent) {
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};
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break;
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}
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-
case
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case FillType.Texture:
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{
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var _paintData_textureTransform;
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var textureTransform = _extends({
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offset: {
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x: 0,
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y: 0
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},
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rotation: 0,
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scale: {
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x: 1,
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y: 1
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}
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}, (_paintData_textureTransform = paintData.textureTransform) != null ? _paintData_textureTransform : {});
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var _paintData_scalingFactor, _paintData_opacity;
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paint = {
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type: paintData.type,
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texture: this.engine.findObject(paintData.texture),
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scaleMode: paintData.scaleMode,
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scalingFactor: (_paintData_scalingFactor = paintData.scalingFactor) != null ? _paintData_scalingFactor : 1,
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opacity: (_paintData_opacity = paintData.opacity) != null ? _paintData_opacity : 1
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opacity: (_paintData_opacity = paintData.opacity) != null ? _paintData_opacity : 1,
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textureTransform: {
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offset: new Vector2().copyFrom(textureTransform.offset),
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rotation: textureTransform.rotation,
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scale: new Vector2().copyFrom(textureTransform.scale)
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}
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};
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break;
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}
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@@ -30479,28 +30492,35 @@ function version34Migration(json) {
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}
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if (componentData1.dataType === DataType.ShapeComponent) {
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var shapeComponentData = componentData1;
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-
//@ts-expect-error
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shapeComponentData.fills = [];
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+
//@ts-expect-error
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if (shapeComponentData.fill) {
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var solidPaintData = {
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type: FillType.Solid,
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+
//@ts-expect-error
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color: shapeComponentData.fill.color
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};
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-
//@ts-expect-error
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shapeComponentData.fills.push(solidPaintData);
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}
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-
delete shapeComponentData.fill;
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//@ts-expect-error
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+
delete shapeComponentData.fill;
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shapeComponentData.strokes = [];
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|
30508
|
+
//@ts-expect-error
|
|
30495
30509
|
if (shapeComponentData.stroke) {
|
|
30496
30510
|
var solidPaintData1 = {
|
|
30497
30511
|
type: FillType.Solid,
|
|
30512
|
+
//@ts-expect-error
|
|
30498
30513
|
color: shapeComponentData.stroke.color
|
|
30499
30514
|
};
|
|
30500
|
-
//@ts-expect-error
|
|
30501
30515
|
shapeComponentData.strokes.push(solidPaintData1);
|
|
30502
30516
|
//@ts-expect-error
|
|
30503
|
-
shapeComponentData.
|
|
30517
|
+
shapeComponentData.strokeWidth = shapeComponentData.stroke.width;
|
|
30518
|
+
//@ts-expect-error
|
|
30519
|
+
shapeComponentData.strokeCap = shapeComponentData.stroke.cap;
|
|
30520
|
+
//@ts-expect-error
|
|
30521
|
+
shapeComponentData.strokeJoin = shapeComponentData.stroke.join;
|
|
30522
|
+
//@ts-expect-error
|
|
30523
|
+
delete shapeComponentData.stroke;
|
|
30504
30524
|
}
|
|
30505
30525
|
}
|
|
30506
30526
|
}
|
|
@@ -31430,7 +31450,7 @@ function getStandardSpriteContent(sprite, transform) {
|
|
|
31430
31450
|
return ret;
|
|
31431
31451
|
}
|
|
31432
31452
|
|
|
31433
|
-
var version$1 = "2.7.0-alpha.
|
|
31453
|
+
var version$1 = "2.7.0-alpha.2";
|
|
31434
31454
|
var v0 = /^(\d+)\.(\d+)\.(\d+)(-(\w+)\.\d+)?$/;
|
|
31435
31455
|
var standardVersion = /^(\d+)\.(\d+)$/;
|
|
31436
31456
|
var reverseParticle = false;
|
|
@@ -34703,8 +34723,8 @@ registerPlugin("sprite", SpriteLoader, VFXItem);
|
|
|
34703
34723
|
registerPlugin("particle", ParticleLoader, VFXItem);
|
|
34704
34724
|
registerPlugin("cal", CalculateLoader, VFXItem);
|
|
34705
34725
|
registerPlugin("interact", InteractLoader, VFXItem);
|
|
34706
|
-
var version = "2.7.0-alpha.
|
|
34726
|
+
var version = "2.7.0-alpha.2";
|
|
34707
34727
|
logger.info("Core version: " + version + ".");
|
|
34708
34728
|
|
|
34709
|
-
export { AbstractPlugin, ActivationMixerPlayable, ActivationPlayable, ActivationPlayableAsset, ActivationTrack, AndNode, AndNodeData, Animatable, AnimationClip, AnimationClipNode, AnimationClipNodeData, AnimationGraphAsset, Animator, ApplyAdditiveNode, ApplyAdditiveNodeData, Asset, AssetLoader, AssetManager, AssetService, BYTES_TYPE_MAP, Behaviour, BezierCurve, BezierCurvePath, BezierCurveQuat, BinaryAsset, BlendNode, BlendNodeData, BoolValueNode, COMPRESSED_TEXTURE, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateLoader, Camera, CameraController, CameraVFXItemLoader, ColorCurve, ColorPlayable, ColorPropertyMixerPlayable, ColorPropertyPlayableAsset, ColorPropertyTrack, Component, ComponentTimePlayable, ComponentTimePlayableAsset, ComponentTimeTrack, Composition, CompositionComponent, ConstBoolNode, ConstBoolNodeData, ConstFloatNode, ConstFloatNodeData, ControlParameterBoolNode, ControlParameterBoolNodeData, ControlParameterFloatNode, ControlParameterFloatNodeData, ControlParameterTriggerNode, ControlParameterTriggerNodeData, DEFAULT_FONTS, DEFAULT_FPS, Database, Deferred, DestroyOptions, Downloader, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, EffectComponent, EffectComponentTimeTrack, EffectsObject, EffectsPackage, Ellipse, Engine, EqualNodeData, EventEmitter, EventSystem, Fake3DAnimationMode, Fake3DComponent,
|
|
34729
|
+
export { AbstractPlugin, ActivationMixerPlayable, ActivationPlayable, ActivationPlayableAsset, ActivationTrack, AndNode, AndNodeData, Animatable, AnimationClip, AnimationClipNode, AnimationClipNodeData, AnimationGraphAsset, Animator, ApplyAdditiveNode, ApplyAdditiveNodeData, Asset, AssetLoader, AssetManager, AssetService, BYTES_TYPE_MAP, Behaviour, BezierCurve, BezierCurvePath, BezierCurveQuat, BinaryAsset, BlendNode, BlendNodeData, BoolValueNode, COMPRESSED_TEXTURE, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateLoader, Camera, CameraController, CameraVFXItemLoader, ColorCurve, ColorPlayable, ColorPropertyMixerPlayable, ColorPropertyPlayableAsset, ColorPropertyTrack, Component, ComponentTimePlayable, ComponentTimePlayableAsset, ComponentTimeTrack, Composition, CompositionComponent, ConstBoolNode, ConstBoolNodeData, ConstFloatNode, ConstFloatNodeData, ControlParameterBoolNode, ControlParameterBoolNodeData, ControlParameterFloatNode, ControlParameterFloatNodeData, ControlParameterTriggerNode, ControlParameterTriggerNodeData, DEFAULT_FONTS, DEFAULT_FPS, Database, Deferred, DestroyOptions, Downloader, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, EffectComponent, EffectComponentTimeTrack, EffectsObject, EffectsPackage, Ellipse, Engine, EqualNodeData, EventEmitter, EventSystem, Fake3DAnimationMode, Fake3DComponent, FilterMode, Float16ArrayWrapper, FloatComparisonNode, FloatComparisonNodeData, FloatPropertyMixerPlayable, FloatPropertyPlayableAsset, FloatPropertyTrack, FloatValueNode, Framebuffer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, GraphInstance, GraphNode, GraphNodeData, GraphicsPath, GreaterNodeData, HELP_LINK, HitTestType, InteractComponent, InteractLoader, InteractMesh, InvalidIndex, Item, KTXTexture, LayerBlendNode, LayerBlendNodeData, LessNodeData, LineSegments, LinearValue, MaskMode, MaskProcessor, MaskableGraphic, Material, MaterialDataBlock, MaterialRenderType, MaterialTrack, Mesh, MeshCollider, NodeTransform, NotNode, NotNodeData, ObjectBindingTrack, OrNode, OrNodeData, OrderType, PLAYER_OPTIONS_ENV_EDITOR, POST_PROCESS_SETTINGS, ParticleBehaviourPlayable, ParticleBehaviourPlayableAsset, ParticleLoader, ParticleMesh, ParticleMixerPlayable, ParticleSystem, ParticleSystemRenderer, ParticleTrack, PassTextureCache, PathSegments, PlayState, Playable, PlayableAsset, PlayableOutput, PluginSystem, PolyStar, Polygon, Pose, PoseNode, PostProcessVolume, PropertyClipPlayable, PropertyTrack, RENDER_PASS_NAME_PREFIX, RENDER_PREFER_LOOKUP_TEXTURE, RUNTIME_ENV, RandomSetValue, RandomValue, RandomVectorValue, RenderFrame, RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, RenderTargetHandle, RenderTextureFormat, Renderbuffer, Renderer, RendererComponent, RuntimeClip, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0, SEMANTIC_PRE_COLOR_ATTACHMENT_0, SEMANTIC_PRE_COLOR_ATTACHMENT_SIZE_0, SPRITE_VERTEX_STRIDE, Scene, SemanticMap, SerializationHelper, Shader, ShaderCompileResultStatus, ShaderFactory, ShaderType, ShaderVariant, ShapeComponent, ShapePath, SourceType, SpriteColorMixerPlayable, SpriteColorPlayableAsset, SpriteColorTrack, SpriteComponent, SpriteComponentTimeTrack, SpriteLoader, StarType, StateMachineNode, StateMachineNodeData, StateNode, StateNodeData, StaticValue, SubCompositionClipPlayable, SubCompositionMixerPlayable, SubCompositionPlayableAsset, SubCompositionTrack, TEMPLATE_USE_OFFSCREEN_CANVAS, TangentMode, TextComponent, TextComponentBase, TextLayout, TextLoader, TextStyle, Texture, TextureFactory, TextureLoadAction, TexturePaintScaleMode, TextureSourceType, TextureStoreAction, Ticker, TimelineAsset, TimelineClip, TimelineInstance, TrackAsset, TrackMixerPlayable, TrackType, Transform, TransformMixerPlayable, TransformPlayable, TransformPlayableAsset, TransformTrack, TransitionNode, TransitionNodeData, TransitionState, VFXItem, ValueGetter, ValueNode, Vector2Curve, Vector2PropertyMixerPlayable, Vector2PropertyPlayableAsset, Vector2PropertyTrack, Vector3Curve, Vector3PropertyMixerPlayable, Vector3PropertyTrack, Vector3ropertyPlayableAsset, Vector4Curve, Vector4PropertyMixerPlayable, Vector4PropertyPlayableAsset, Vector4PropertyTrack, WeightedMode, addByOrder, addItem, addItemWithOrder, applyMixins, assertExist, asserts, base64ToFile, buildLine, calculateTranslation, canUseBOM, canvasPool, closePointEps, colorGradingFrag, colorStopsFromGradient, colorToArr$1 as colorToArr, combineImageTemplate, createCopyShader, createGLContext, createKeyFrameMeta, createShape, createValueGetter, curveEps, decimalEqual, defaultPlugins, deserializeMipmapTexture, earcut, effectsClass, effectsClassStore, enlargeBuffer, ensureFixedNumber, ensureVec3, findPreviousRenderPass, gaussianDownHFrag, gaussianDownVFrag, gaussianUpFrag, generateEmptyTypedArray, generateGUID, generateHalfFloatTexture, generateTransparentTexture, generateWhiteTexture, getBackgroundImage, getClass, getColorFromGradientStops, getConfig, getDefaultTextureFactory, getGeometryByShape, getGeometryTriangles, getKTXTextureOptions, getKeyFrameMetaByRawValue, getMergedStore, getNodeDataClass, getParticleMeshShader, getPixelRatio, getPreMultiAlpha, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, getTextureSize, glContext, glType2VertexFormatType, gpuTimer, imageDataFromColor, imageDataFromGradient, initErrors, initGLContext, integrate, interpolateColor, isAlipayMiniApp, isAndroid, isArray, isCanvas, isFunction, isIOS, isIOSByUA, isMiniProgram, isObject, isOpenHarmony, isPlainObject, isSimulatorCellPhone, isString, isUniformStruct, isUniformStructArray, isValidFontFamily, isWebGL2, isWechatMiniApp, itemFrag, itemVert, loadAVIFOptional, loadBinary, loadBlob, loadImage, loadMedia, loadVideo, loadWebPOptional, logger, index as math, maxSpriteMeshItemCount, modifyMaxKeyframeShader, nearestPowerOfTwo, nodeDataClass, noop, normalizeColor, numberToFix, oldBezierKeyFramesToNew, parsePercent$1 as parsePercent, particleFrag, particleOriginTranslateMap$1 as particleOriginTranslateMap, particleUniformTypeMap, particleVert, passRenderLevel, pluginLoaderMap, randomInRange, registerPlugin, removeItem, rotateVec2, screenMeshVert, serialize, setBlendMode, setConfig, setDefaultTextureFactory, setMaskMode, setMaxSpriteMeshItemCount, setRayFromCamera, setSideMode, setSpriteMeshMaxItemCountByGPU, sortByOrder, index$1 as spec, thresholdFrag, throwDestroyedError, trailVert, translatePoint, trianglesFromRect, unregisterPlugin, valIfUndefined, value, valueDefine, vecFill, vecMulCombine, version, vertexFormatType2GLType };
|
|
34710
34730
|
//# sourceMappingURL=index.mjs.map
|