@galacean/effects-core 2.6.0-beta.1 → 2.6.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -3,7 +3,7 @@
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  * Description: Galacean Effects runtime core for the web
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  * Author: Ant Group CO., Ltd.
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  * Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
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- * Version: v2.6.0-beta.1
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+ * Version: v2.6.0
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  */
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  function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) {
@@ -462,6 +462,8 @@ function getPixelRatio() {
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  }
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  return 1;
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  }
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+ // window 对象不存在时需要判断
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+ var canUseBOM = typeof window !== "undefined";
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  function isIOS() {
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  // real ios device not in simulator
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  return !!navigator.platform && /iPad|iPhone|iPod/.test(navigator.platform);
@@ -8286,6 +8288,8 @@ function gpuTimer(gl) {
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  var initErrors = [];
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  var glContext = {};
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+ var IOS16_LOCKDOWN_MODE = "iOS16 lockdown mode, WebGL Constants not in global";
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+ var WEBGL_CONSTANTS_NOT_IN_GLOBAL = "WebGL Constants not in global, please check your environment";
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  if (!initErrors.length) {
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  initGLContext();
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  }
@@ -8297,8 +8301,12 @@ function initGLContext() {
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  copy(WebGLRenderingContext);
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  copy(WebGLRenderingContext.prototype);
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  } else {
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- initErrors.push(isIOS() ? // iOS 16 lockdown mode
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- "iOS16 lockdown mode, WebGL Constants not in global" : "WebGL Constants not in global, please check your environment");
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+ if (canUseBOM) {
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+ initErrors.push(// iOS 16 lockdown mode
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+ isIOS() ? IOS16_LOCKDOWN_MODE : WEBGL_CONSTANTS_NOT_IN_GLOBAL);
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+ } else {
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+ initErrors.push(WEBGL_CONSTANTS_NOT_IN_GLOBAL);
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+ }
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  }
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  if (!initErrors.length && !("HALF_FLOAT" in glContext)) {
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  // @ts-expect-error set default value
@@ -10008,18 +10016,15 @@ var MaskProcessor = /*#__PURE__*/ function() {
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  _proto.getRefValue = function getRefValue() {
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  return 1;
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  };
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- _proto.getMaskMode = function getMaskMode(data) {
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+ _proto.setMaskOptions = function setMaskOptions(data) {
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  var _data_isMask = data.isMask, isMask = _data_isMask === void 0 ? false : _data_isMask, _data_inverted = data.inverted, inverted = _data_inverted === void 0 ? false : _data_inverted, reference = data.reference, _data_alphaMaskEnabled = data.alphaMaskEnabled, alphaMaskEnabled = _data_alphaMaskEnabled === void 0 ? false : _data_alphaMaskEnabled;
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  this.alphaMaskEnabled = alphaMaskEnabled;
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  if (isMask) {
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  this.maskMode = MaskMode.MASK;
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  } else {
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  this.maskMode = inverted ? MaskMode.REVERSE_OBSCURED : MaskMode.OBSCURED;
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- if (reference) {
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- this.maskable = this.engine.findObject(reference);
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- }
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+ this.maskable = this.engine.findObject(reference);
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  }
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- return this.maskMode;
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  };
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  _proto.drawStencilMask = function drawStencilMask(renderer) {
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  if (this.maskable) {
@@ -15206,7 +15211,7 @@ var singleSplits = [
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  var textureSheetAnimation = baseRenderComponentData.textureSheetAnimation;
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  var maskOptions = baseRenderComponentData.mask;
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  if (maskOptions) {
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- this.maskManager.getMaskMode(maskOptions);
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+ this.maskManager.setMaskOptions(maskOptions);
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  }
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  // TODO 新蒙板上线后移除
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  //-------------------------------------------------------------------------
@@ -15612,7 +15617,7 @@ var ShapeComponent = /*#__PURE__*/ function(BaseRenderComponent) {
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  }
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  }
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  if (data.mask) {
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- this.maskManager.getMaskMode(data.mask);
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+ this.maskManager.setMaskOptions(data.mask);
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  }
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  var maskRef = this.maskManager.getRefValue();
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  this.material.stencilRef = maskRef !== undefined ? [
@@ -15839,6 +15844,7 @@ var EventSystem = /*#__PURE__*/ function() {
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  var touchstart = "mousedown";
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  var touchmove = "mousemove";
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  var touchend = "mouseup";
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+ var touchcancel = "mouseleave";
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  var getTouchEventValue = function(event, x, y, dx, dy) {
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  if (dx === void 0) dx = 0;
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  if (dy === void 0) dy = 0;
@@ -15892,6 +15898,7 @@ var EventSystem = /*#__PURE__*/ function() {
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  touchstart = "touchstart";
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  touchmove = "touchmove";
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  touchend = "touchend";
15901
+ touchcancel = "touchcancel";
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  }
15896
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  var _obj;
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  this.nativeHandlers = (_obj = {}, _obj[touchstart] = function(event) {
@@ -15934,6 +15941,7 @@ var EventSystem = /*#__PURE__*/ function() {
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  }
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  currentTouch = 0;
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  }, _obj);
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+ this.nativeHandlers[touchcancel] = this.nativeHandlers[touchend];
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  Object.keys(this.nativeHandlers).forEach(function(name) {
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  var _this_target;
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  (_this_target = _this.target) == null ? void 0 : _this_target.addEventListener(String(name), _this.nativeHandlers[name]);
@@ -18067,16 +18075,23 @@ var InteractComponent = /*#__PURE__*/ function(RendererComponent) {
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  var _this;
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  _this = RendererComponent.apply(this, arguments) || this;
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  /**
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- * 拖拽的惯性衰减系数,范围[0, 1], 越大惯性越强
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+ * 拖拽后的惯性衰减系数,范围[0, 1], 越大惯性越强
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+ * @default 0.95
18071
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  */ _this.downgrade = 0.95;
18072
18081
  /**
18073
- * 拖拽的距离映射系数,越大越容易拖动
18082
+ * 拖拽后的惯性速度,范围[0, +∞), 越大惯性越强
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+ * @default 25
18084
+ * @since 2.6.0
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+ */ _this.speed = 25;
18086
+ /**
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+ * 拖拽时的距离映射系数,越大越容易拖动
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+ * @default [1, 1]
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  */ _this.dragRatio = [
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  1,
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  1
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  ];
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  /**
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- * 拖拽X范围
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+ * 拖拽范围(编辑器制作时已经设置好,特殊情况可运行时修改)
18080
18095
  */ _this.dragRange = {
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  dxRange: [
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  0,
@@ -18087,6 +18102,13 @@ var InteractComponent = /*#__PURE__*/ function(RendererComponent) {
18087
18102
  0
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18103
  ]
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18104
  };
18105
+ /**
18106
+ * 滑动失效区域,范围[0, 1],单位 %,避免滑动触控冲突(如 iOS 右滑退出时不执行)
18107
+ * > 若是数组形式,格式为:[top、right、bottom、left]
18108
+ * @since 2.6.0
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+ * @default 0
18110
+ */ _this.invalidBorderRange = 0;
18111
+ _this.invalidByBorderRange = false;
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  _this.duringPlay = false;
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18113
  /** 是否响应点击和拖拽交互事件 */ _this._interactive = true;
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  _this.lastTime = -1;
@@ -18126,7 +18148,6 @@ var InteractComponent = /*#__PURE__*/ function(RendererComponent) {
18126
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  ];
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  };
18128
18150
  _proto.onStart = function onStart() {
18129
- var options = this.item.props.content.options;
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  var env = this.item.engine.renderer.env;
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  var composition = this.item.composition;
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  var _this_interactData_options = this.interactData.options, type = _this_interactData_options.type, showPreview = _this_interactData_options.showPreview;
@@ -18139,11 +18160,6 @@ var InteractComponent = /*#__PURE__*/ function(RendererComponent) {
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  }
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  }
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18162
  }
18142
- if (options.type === InteractType.DRAG) {
18143
- if (env !== PLAYER_OPTIONS_ENV_EDITOR || options.enableInEditor) {
18144
- (composition == null ? void 0 : composition.event) && this.beginDragTarget(options, composition.event);
18145
- }
18146
- }
18147
18163
  if (this.previewContent) {
18148
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  this.previewContent.mesh.item = this.item;
18149
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  this.materials = this.previewContent.mesh.materials;
@@ -18153,7 +18169,8 @@ var InteractComponent = /*#__PURE__*/ function(RendererComponent) {
18153
18169
  _proto.onDisable = function onDisable() {
18154
18170
  RendererComponent.prototype.onDisable.call(this);
18155
18171
  if (this.item && this.item.composition) {
18156
- if (this.duringPlay && !this.item.transform.getValid()) {
18172
+ // Triggers the Message end event, do not trigger when reverse playback
18173
+ if (this.duringPlay && !this.item.transform.getValid() && this.item.composition.getSpeed() > 0) {
18157
18174
  this.item.composition.removeInteractiveItem(this.item, this.item.props.content.options.type);
18158
18175
  this.duringPlay = false;
18159
18176
  }
@@ -18172,14 +18189,17 @@ var InteractComponent = /*#__PURE__*/ function(RendererComponent) {
18172
18189
  var enableInEditor = options.enableInEditor;
18173
18190
  if (env !== PLAYER_OPTIONS_ENV_EDITOR || enableInEditor) {
18174
18191
  var _this_item_composition;
18175
- ((_this_item_composition = this.item.composition) == null ? void 0 : _this_item_composition.event) && this.beginDragTarget(options, this.item.composition.event);
18192
+ var event = ((_this_item_composition = this.item.composition) != null ? _this_item_composition : {}).event;
18193
+ if (event) {
18194
+ this.beginDragTarget(options, event);
18195
+ }
18176
18196
  }
18177
18197
  }
18178
18198
  };
18179
18199
  _proto.onUpdate = function onUpdate(dt) {
18180
18200
  var _this_previewContent;
18181
18201
  this.duringPlay = true;
18182
- // trigger messageBegin when item enter
18202
+ // Trigger messageBegin when item enter
18183
18203
  if (this.lastTime <= this.item.time) {
18184
18204
  if (this.item.time >= 0 && this.lastTime < 0) {
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  var _this_item_composition;
@@ -18187,8 +18207,8 @@ var InteractComponent = /*#__PURE__*/ function(RendererComponent) {
18187
18207
  (_this_item_composition = this.item.composition) == null ? void 0 : _this_item_composition.addInteractiveItem(this.item, options.type);
18188
18208
  }
18189
18209
  } else {
18190
- // loop trigger
18191
- if (this.item.time >= 0) {
18210
+ // Loop trigger, do not trigger when reverse playback
18211
+ if (this.item.time >= 0 && dt > 0) {
18192
18212
  var _this_item_composition1;
18193
18213
  var options1 = this.item.props.content.options;
18194
18214
  (_this_item_composition1 = this.item.composition) == null ? void 0 : _this_item_composition1.addInteractiveItem(this.item, options1.type);
@@ -18262,6 +18282,13 @@ var InteractComponent = /*#__PURE__*/ function(RendererComponent) {
18262
18282
  if (!_this.canInteract()) {
18263
18283
  return;
18264
18284
  }
18285
+ _this.invalidByBorderRange = _this.checkInvalidBorderRange({
18286
+ x: event.x,
18287
+ y: event.y
18288
+ });
18289
+ if (_this.invalidByBorderRange) {
18290
+ return;
18291
+ }
18265
18292
  _this.dragEvent = null;
18266
18293
  _this.bouncingArg = null;
18267
18294
  var camera = (_this_item_composition = _this.item.composition) == null ? void 0 : _this_item_composition.camera;
@@ -18279,6 +18306,9 @@ var InteractComponent = /*#__PURE__*/ function(RendererComponent) {
18279
18306
  };
18280
18307
  },
18281
18308
  touchmove: function(event) {
18309
+ if (_this.invalidByBorderRange) {
18310
+ return;
18311
+ }
18282
18312
  _this.handleDragMove(dragEvent, event);
18283
18313
  _this.bouncingArg = event;
18284
18314
  },
@@ -18288,9 +18318,8 @@ var InteractComponent = /*#__PURE__*/ function(RendererComponent) {
18288
18318
  }
18289
18319
  var bouncingArg = _this.bouncingArg;
18290
18320
  if (!shouldIgnoreBouncing(bouncingArg, 3) && bouncingArg) {
18291
- var speed = 5;
18292
- bouncingArg.vx *= speed;
18293
- bouncingArg.vy *= speed;
18321
+ bouncingArg.vx *= _this.speed;
18322
+ bouncingArg.vy *= _this.speed;
18294
18323
  _this.dragEvent = _extends({}, dragEvent);
18295
18324
  }
18296
18325
  dragEvent = null;
@@ -18341,6 +18370,31 @@ var InteractComponent = /*#__PURE__*/ function(RendererComponent) {
18341
18370
  var _this_item_composition;
18342
18371
  return Boolean((_this_item_composition = this.item.composition) == null ? void 0 : _this_item_composition.interactive) && this._interactive;
18343
18372
  };
18373
+ /**
18374
+ * 检查滑动手势边界
18375
+ * @param position
18376
+ */ _proto.checkInvalidBorderRange = function checkInvalidBorderRange(position) {
18377
+ var invalidBorderRange = this.invalidBorderRange;
18378
+ if (invalidBorderRange) {
18379
+ var top = 0;
18380
+ var right = 0;
18381
+ var bottom = 0;
18382
+ var left = 0;
18383
+ if (typeof invalidBorderRange === "number") {
18384
+ top = invalidBorderRange;
18385
+ right = invalidBorderRange;
18386
+ bottom = invalidBorderRange;
18387
+ left = invalidBorderRange;
18388
+ } else if (isArray(invalidBorderRange)) {
18389
+ var ref, ref1, ref2, ref3, ref4;
18390
+ ref = invalidBorderRange, ref1 = ref[0], top = ref1 === void 0 ? 0 : ref1, ref2 = ref[1], right = ref2 === void 0 ? 0 : ref2, ref3 = ref[2], bottom = ref3 === void 0 ? 0 : ref3, ref4 = ref[3], left = ref4 === void 0 ? 0 : ref4;
18391
+ }
18392
+ if (position.x < left - 1 || position.x > 1 - right || position.y < top - 1 || position.y > 1 - bottom) {
18393
+ return true;
18394
+ }
18395
+ }
18396
+ return false;
18397
+ };
18344
18398
  _create_class(InteractComponent, [
18345
18399
  {
18346
18400
  key: "interactive",
@@ -22135,7 +22189,9 @@ var ParticleSystem = /*#__PURE__*/ function(Component) {
22135
22189
  this.options.startSize = createValueGetter(options.startSize);
22136
22190
  this.options.sizeAspect = createValueGetter(options.sizeAspect || 1);
22137
22191
  }
22138
- var maskProps = this.getMaskOptions(props);
22192
+ if (props.mask) {
22193
+ this.maskManager.setMaskOptions(props.mask);
22194
+ }
22139
22195
  var particleMeshProps = {
22140
22196
  // listIndex: vfxItem.listIndex,
22141
22197
  meshSlots: options.meshSlots,
@@ -22156,8 +22212,8 @@ var ParticleSystem = /*#__PURE__*/ function(Component) {
22156
22212
  occlusion: !!renderer.occlusion,
22157
22213
  transparentOcclusion: !!renderer.transparentOcclusion,
22158
22214
  maxCount: options.maxCount,
22159
- mask: maskProps.maskRef,
22160
- maskMode: maskProps.maskMode,
22215
+ mask: this.maskManager.getRefValue(),
22216
+ maskMode: this.maskManager.maskMode,
22161
22217
  forceTarget: forceTarget,
22162
22218
  diffuse: renderer.texture ? this.engine.findObject(renderer.texture) : undefined,
22163
22219
  sizeOverLifetime: sizeOverLifetimeGetter,
@@ -22238,7 +22294,9 @@ var ParticleSystem = /*#__PURE__*/ function(Component) {
22238
22294
  inheritParticleColor: !!trails.inheritParticleColor,
22239
22295
  parentAffectsPosition: !!trails.parentAffectsPosition
22240
22296
  };
22241
- maskProps = this.getMaskOptions(trails);
22297
+ if (trails.mask) {
22298
+ this.maskManager.setMaskOptions(trails.mask);
22299
+ }
22242
22300
  trailMeshProps = {
22243
22301
  name: "Trail",
22244
22302
  matrix: Matrix4.IDENTITY,
@@ -22255,8 +22313,8 @@ var ParticleSystem = /*#__PURE__*/ function(Component) {
22255
22313
  occlusion: !!trails.occlusion,
22256
22314
  transparentOcclusion: !!trails.transparentOcclusion,
22257
22315
  textureMap: trails.textureMap,
22258
- mask: maskProps.maskRef,
22259
- maskMode: maskProps.maskMode
22316
+ mask: this.maskManager.getRefValue(),
22317
+ maskMode: this.maskManager.maskMode
22260
22318
  };
22261
22319
  if (trails.colorOverLifetime && trails.colorOverLifetime[0] === ValueType.GRADIENT_COLOR) {
22262
22320
  trailMeshProps.colorOverLifetime = trails.colorOverLifetime[1];
@@ -22281,18 +22339,6 @@ var ParticleSystem = /*#__PURE__*/ function(Component) {
22281
22339
  this.item.getHitTestParams = this.getHitTestParams;
22282
22340
  this.item._content = this;
22283
22341
  };
22284
- _proto.getMaskOptions = function getMaskOptions(data) {
22285
- var maskMode = MaskMode.NONE;
22286
- var maskRef = 0;
22287
- if (data.mask) {
22288
- maskMode = this.maskManager.getMaskMode(data.mask);
22289
- maskRef = this.maskManager.getRefValue();
22290
- }
22291
- return {
22292
- maskMode: maskMode,
22293
- maskRef: maskRef
22294
- };
22295
- };
22296
22342
  _create_class(ParticleSystem, [
22297
22343
  {
22298
22344
  key: "timePassed",
@@ -30105,6 +30151,7 @@ var itemMap = new Map();
30105
30151
  }
30106
30152
  }
30107
30153
  }
30154
+ json.version = JSONSceneVersion["3_2"];
30108
30155
  return json;
30109
30156
  }
30110
30157
  function version32Migration(json) {
@@ -30124,6 +30171,7 @@ function version32Migration(json) {
30124
30171
  var comp = _step2.value;
30125
30172
  processContent(comp);
30126
30173
  }
30174
+ json.version = JSONSceneVersion["3_3"];
30127
30175
  return json;
30128
30176
  }
30129
30177
  function version33Migration(json) {
@@ -30191,6 +30239,7 @@ function version33Migration(json) {
30191
30239
  }
30192
30240
  }
30193
30241
  }
30242
+ json.version = JSONSceneVersion["3_4"];
30194
30243
  return json;
30195
30244
  }
30196
30245
  function processContent(composition) {
@@ -31046,7 +31095,7 @@ function getStandardSpriteContent(sprite, transform) {
31046
31095
  return ret;
31047
31096
  }
31048
31097
 
31049
- var version$1 = "2.6.0-beta.1";
31098
+ var version$1 = "2.6.0";
31050
31099
  var v0 = /^(\d+)\.(\d+)\.(\d+)(-(\w+)\.\d+)?$/;
31051
31100
  var standardVersion = /^(\d+)\.(\d+)$/;
31052
31101
  var reverseParticle = false;
@@ -34296,8 +34345,8 @@ registerPlugin("sprite", SpriteLoader, VFXItem);
34296
34345
  registerPlugin("particle", ParticleLoader, VFXItem);
34297
34346
  registerPlugin("cal", CalculateLoader, VFXItem);
34298
34347
  registerPlugin("interact", InteractLoader, VFXItem);
34299
- var version = "2.6.0-beta.1";
34348
+ var version = "2.6.0";
34300
34349
  logger.info("Core version: " + version + ".");
34301
34350
 
34302
- export { AbstractPlugin, ActivationPlayable, ActivationPlayableAsset, ActivationTrack, AndNode, AndNodeData, Animatable, AnimationClip, AnimationClipNode, AnimationClipNodeData, AnimationGraphAsset, Animator, ApplyAdditiveNode, ApplyAdditiveNodeData, Asset, AssetLoader, AssetManager, AssetService, BYTES_TYPE_MAP, BaseRenderComponent, Behaviour, BezierCurve, BezierCurvePath, BezierCurveQuat, BinaryAsset, BlendNode, BlendNodeData, BoolValueNode, COMPRESSED_TEXTURE, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateLoader, Camera, CameraController, CameraVFXItemLoader, ColorCurve, ColorPropertyPlayableAsset, ColorPropertyTrack, Component, ComponentTimePlayable, ComponentTimePlayableAsset, ComponentTimeTrack, Composition, CompositionComponent, ConstBoolNode, ConstBoolNodeData, ConstFloatNode, ConstFloatNodeData, ControlParameterBoolNode, ControlParameterBoolNodeData, ControlParameterFloatNode, ControlParameterFloatNodeData, ControlParameterTriggerNode, ControlParameterTriggerNodeData, DEFAULT_FONTS, DEFAULT_FPS, Database, Deferred, DestroyOptions, Downloader, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, EffectComponent, EffectsObject, EffectsPackage, Ellipse, Engine, EqualNodeData, EventEmitter, EventSystem, Fake3DAnimationMode, Fake3DComponent, FilterMode, Float16ArrayWrapper, FloatComparisonNode, FloatComparisonNodeData, FloatPropertyPlayableAsset, FloatPropertyTrack, FloatValueNode, Framebuffer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, GraphInstance, GraphNode, GraphNodeData, GraphicsPath, GreaterNodeData, HELP_LINK, HitTestType, InteractComponent, InteractLoader, InteractMesh, InvalidIndex, Item, KTXTexture, LayerBlendNode, LayerBlendNodeData, LessNodeData, LineSegments, LinearValue, MaskMode, MaskProcessor, Material, MaterialDataBlock, MaterialRenderType, MaterialTrack, Mesh, MeshCollider, NodeTransform, NotNode, NotNodeData, ObjectBindingTrack, OrNode, OrNodeData, OrderType, PLAYER_OPTIONS_ENV_EDITOR, POST_PROCESS_SETTINGS, ParticleBehaviourPlayable, ParticleBehaviourPlayableAsset, ParticleLoader, ParticleMesh, ParticleSystem, ParticleSystemRenderer, ParticleTrack, PassTextureCache, PathSegments, PluginSystem, PolyStar, Polygon, Pose, PoseNode, PostProcessVolume, PropertyTrack, RENDER_PASS_NAME_PREFIX, RENDER_PREFER_LOOKUP_TEXTURE, RUNTIME_ENV, RandomSetValue, RandomValue, RandomVectorValue, RenderFrame, RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, RenderTargetHandle, RenderTextureFormat, Renderbuffer, Renderer, RendererComponent, RuntimeClip, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0, SEMANTIC_PRE_COLOR_ATTACHMENT_0, SEMANTIC_PRE_COLOR_ATTACHMENT_SIZE_0, SPRITE_VERTEX_STRIDE, Scene, SemanticMap, SerializationHelper, Shader, ShaderCompileResultStatus, ShaderFactory, ShaderType, ShaderVariant, ShapeComponent, ShapePath, SourceType, SpriteColorPlayableAsset, SpriteColorTrack, SpriteComponent, SpriteLoader, StarType, StateMachineNode, StateMachineNodeData, StateNode, StateNodeData, StaticValue, SubCompositionPlayableAsset, SubCompositionTrack, TEMPLATE_USE_OFFSCREEN_CANVAS, TangentMode, TextComponent, TextComponentBase, TextLayout, TextLoader, TextStyle, Texture, TextureFactory, TextureLoadAction, TextureSourceType, TextureStoreAction, Ticker, TimelineAsset, TimelineClip, TimelinePlayable, TrackAsset, TrackSortWrapper, TrackType, Transform, TransformAnimationPlayable, TransformPlayableAsset, TransformTrack, TransitionNode, TransitionNodeData, TransitionState, VFXItem, ValueGetter, ValueNode, Vector2Curve, Vector2PropertyPlayableAsset, Vector2PropertyTrack, Vector3Curve, Vector4Curve, Vector4PropertyPlayableAsset, Vector4PropertyTrack, WeightedMode, addByOrder, addItem, addItemWithOrder, applyMixins, assertExist, asserts, base64ToFile, blend, buildLine, calculateTranslation, canvasPool, closePointEps, colorGradingFrag, colorStopsFromGradient, colorToArr$1 as colorToArr, combineImageTemplate, createCopyShader, createGLContext, createKeyFrameMeta, createShape, createValueGetter, curveEps, decimalEqual, defaultPlugins, deserializeMipmapTexture, earcut, effectsClass, effectsClassStore, enlargeBuffer, ensureFixedNumber, ensureVec3, findPreviousRenderPass, gaussianDown_frag as gaussianDownFrag, gaussianDownHFrag, gaussianDownVFrag, gaussianUpFrag, generateEmptyTypedArray, generateGUID, generateHalfFloatTexture, generateTransparentTexture, generateWhiteTexture, getBackgroundImage, getClass, getColorFromGradientStops, getConfig, getDefaultTextureFactory, getGeometryByShape, getGeometryTriangles, getKTXTextureOptions, getKeyFrameMetaByRawValue, getMergedStore, getNodeDataClass, getParticleMeshShader, getPixelRatio, getPreMultiAlpha, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, getTextureSize, glContext, glType2VertexFormatType, gpuTimer, imageDataFromColor, imageDataFromGradient, initErrors, initGLContext, integrate, interpolateColor, isAlipayMiniApp, isAndroid, isArray, isCanvas, isFunction, isIOS, isIOSByUA, isMiniProgram, isObject, isOpenHarmony, isSimulatorCellPhone, isString, isUniformStruct, isUniformStructArray, isValidFontFamily, isWebGL2, isWechatMiniApp, itemFrag, itemFrame_frag as itemFrameFrag, itemVert, loadAVIFOptional, loadBinary, loadBlob, loadImage, loadMedia, loadVideo, loadWebPOptional, logger, index as math, maxSpriteMeshItemCount, modifyMaxKeyframeShader, nearestPowerOfTwo, nodeDataClass, noop, normalizeColor, numberToFix, oldBezierKeyFramesToNew, parsePercent$1 as parsePercent, particleFrag, particleOriginTranslateMap$1 as particleOriginTranslateMap, particleUniformTypeMap, particleVert, passRenderLevel, pluginLoaderMap, randomInRange, registerPlugin, removeItem, rotateVec2, screenMeshVert, serialize, setBlendMode, setConfig, setDefaultTextureFactory, setMaskMode, setMaxSpriteMeshItemCount, setRayFromCamera, setSideMode, setSpriteMeshMaxItemCountByGPU, sortByOrder, index$1 as spec, thresholdFrag, throwDestroyedError, trailVert, translatePoint, trianglesFromRect, unregisterPlugin, valIfUndefined, value, valueDefine, vecFill, vecMulCombine, version, vertexFormatType2GLType };
34351
+ export { AbstractPlugin, ActivationPlayable, ActivationPlayableAsset, ActivationTrack, AndNode, AndNodeData, Animatable, AnimationClip, AnimationClipNode, AnimationClipNodeData, AnimationGraphAsset, Animator, ApplyAdditiveNode, ApplyAdditiveNodeData, Asset, AssetLoader, AssetManager, AssetService, BYTES_TYPE_MAP, BaseRenderComponent, Behaviour, BezierCurve, BezierCurvePath, BezierCurveQuat, BinaryAsset, BlendNode, BlendNodeData, BoolValueNode, COMPRESSED_TEXTURE, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateLoader, Camera, CameraController, CameraVFXItemLoader, ColorCurve, ColorPropertyPlayableAsset, ColorPropertyTrack, Component, ComponentTimePlayable, ComponentTimePlayableAsset, ComponentTimeTrack, Composition, CompositionComponent, ConstBoolNode, ConstBoolNodeData, ConstFloatNode, ConstFloatNodeData, ControlParameterBoolNode, ControlParameterBoolNodeData, ControlParameterFloatNode, ControlParameterFloatNodeData, ControlParameterTriggerNode, ControlParameterTriggerNodeData, DEFAULT_FONTS, DEFAULT_FPS, Database, Deferred, DestroyOptions, Downloader, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, EffectComponent, EffectsObject, EffectsPackage, Ellipse, Engine, EqualNodeData, EventEmitter, EventSystem, Fake3DAnimationMode, Fake3DComponent, FilterMode, Float16ArrayWrapper, FloatComparisonNode, FloatComparisonNodeData, FloatPropertyPlayableAsset, FloatPropertyTrack, FloatValueNode, Framebuffer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, GraphInstance, GraphNode, GraphNodeData, GraphicsPath, GreaterNodeData, HELP_LINK, HitTestType, InteractComponent, InteractLoader, InteractMesh, InvalidIndex, Item, KTXTexture, LayerBlendNode, LayerBlendNodeData, LessNodeData, LineSegments, LinearValue, MaskMode, MaskProcessor, Material, MaterialDataBlock, MaterialRenderType, MaterialTrack, Mesh, MeshCollider, NodeTransform, NotNode, NotNodeData, ObjectBindingTrack, OrNode, OrNodeData, OrderType, PLAYER_OPTIONS_ENV_EDITOR, POST_PROCESS_SETTINGS, ParticleBehaviourPlayable, ParticleBehaviourPlayableAsset, ParticleLoader, ParticleMesh, ParticleSystem, ParticleSystemRenderer, ParticleTrack, PassTextureCache, PathSegments, PluginSystem, PolyStar, Polygon, Pose, PoseNode, PostProcessVolume, PropertyTrack, RENDER_PASS_NAME_PREFIX, RENDER_PREFER_LOOKUP_TEXTURE, RUNTIME_ENV, RandomSetValue, RandomValue, RandomVectorValue, RenderFrame, RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, RenderTargetHandle, RenderTextureFormat, Renderbuffer, Renderer, RendererComponent, RuntimeClip, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0, SEMANTIC_PRE_COLOR_ATTACHMENT_0, SEMANTIC_PRE_COLOR_ATTACHMENT_SIZE_0, SPRITE_VERTEX_STRIDE, Scene, SemanticMap, SerializationHelper, Shader, ShaderCompileResultStatus, ShaderFactory, ShaderType, ShaderVariant, ShapeComponent, ShapePath, SourceType, SpriteColorPlayableAsset, SpriteColorTrack, SpriteComponent, SpriteLoader, StarType, StateMachineNode, StateMachineNodeData, StateNode, StateNodeData, StaticValue, SubCompositionPlayableAsset, SubCompositionTrack, TEMPLATE_USE_OFFSCREEN_CANVAS, TangentMode, TextComponent, TextComponentBase, TextLayout, TextLoader, TextStyle, Texture, TextureFactory, TextureLoadAction, TextureSourceType, TextureStoreAction, Ticker, TimelineAsset, TimelineClip, TimelinePlayable, TrackAsset, TrackSortWrapper, TrackType, Transform, TransformAnimationPlayable, TransformPlayableAsset, TransformTrack, TransitionNode, TransitionNodeData, TransitionState, VFXItem, ValueGetter, ValueNode, Vector2Curve, Vector2PropertyPlayableAsset, Vector2PropertyTrack, Vector3Curve, Vector4Curve, Vector4PropertyPlayableAsset, Vector4PropertyTrack, WeightedMode, addByOrder, addItem, addItemWithOrder, applyMixins, assertExist, asserts, base64ToFile, blend, buildLine, calculateTranslation, canUseBOM, canvasPool, closePointEps, colorGradingFrag, colorStopsFromGradient, colorToArr$1 as colorToArr, combineImageTemplate, createCopyShader, createGLContext, createKeyFrameMeta, createShape, createValueGetter, curveEps, decimalEqual, defaultPlugins, deserializeMipmapTexture, earcut, effectsClass, effectsClassStore, enlargeBuffer, ensureFixedNumber, ensureVec3, findPreviousRenderPass, gaussianDown_frag as gaussianDownFrag, gaussianDownHFrag, gaussianDownVFrag, gaussianUpFrag, generateEmptyTypedArray, generateGUID, generateHalfFloatTexture, generateTransparentTexture, generateWhiteTexture, getBackgroundImage, getClass, getColorFromGradientStops, getConfig, getDefaultTextureFactory, getGeometryByShape, getGeometryTriangles, getKTXTextureOptions, getKeyFrameMetaByRawValue, getMergedStore, getNodeDataClass, getParticleMeshShader, getPixelRatio, getPreMultiAlpha, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, getTextureSize, glContext, glType2VertexFormatType, gpuTimer, imageDataFromColor, imageDataFromGradient, initErrors, initGLContext, integrate, interpolateColor, isAlipayMiniApp, isAndroid, isArray, isCanvas, isFunction, isIOS, isIOSByUA, isMiniProgram, isObject, isOpenHarmony, isSimulatorCellPhone, isString, isUniformStruct, isUniformStructArray, isValidFontFamily, isWebGL2, isWechatMiniApp, itemFrag, itemFrame_frag as itemFrameFrag, itemVert, loadAVIFOptional, loadBinary, loadBlob, loadImage, loadMedia, loadVideo, loadWebPOptional, logger, index as math, maxSpriteMeshItemCount, modifyMaxKeyframeShader, nearestPowerOfTwo, nodeDataClass, noop, normalizeColor, numberToFix, oldBezierKeyFramesToNew, parsePercent$1 as parsePercent, particleFrag, particleOriginTranslateMap$1 as particleOriginTranslateMap, particleUniformTypeMap, particleVert, passRenderLevel, pluginLoaderMap, randomInRange, registerPlugin, removeItem, rotateVec2, screenMeshVert, serialize, setBlendMode, setConfig, setDefaultTextureFactory, setMaskMode, setMaxSpriteMeshItemCount, setRayFromCamera, setSideMode, setSpriteMeshMaxItemCountByGPU, sortByOrder, index$1 as spec, thresholdFrag, throwDestroyedError, trailVert, translatePoint, trianglesFromRect, unregisterPlugin, valIfUndefined, value, valueDefine, vecFill, vecMulCombine, version, vertexFormatType2GLType };
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  //# sourceMappingURL=index.mjs.map